Ash of War: Blind Spot

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Affinity Keen
Skill Blind Spot

Ash of War: Blind Spot is an Ash of War and Upgrade Material in Elden Ring. It is a brand-new Ash of War in the Shadow of the Erdtree DLCAsh of War: Blind Spot provides Keen affinity and the Blind Spot Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.

 

 

This Ash of War grants an armament the Keen affinity and the following skill:

"Blind Spot: Leap into close quarters to take advantage of the enemy's blind spot and gore them from the side. Inputs determine which side you strike from. This attack slips below the opponent's guard."

Usable on backhand blades.

 

Ash of War: Blind Spot Location in Elden Ring

Where to find Ash of War: Blind Spot:

  • Comes equipped to the Backhand blade found besides a coffin, in the Inquisitor enemies area of Gravesite Plain, not far from the first site of grace.
  • Here is the location the Backhand blade in our interactive map [Map Link]

 

Ash of War: Blind Spot Elden Ring Guide

 

Elden Ring Ash of War: Blind Spot Notes & Tips

  • FP Cost: 9
  • Deals 10 stance damage
  • This Skill is not Chargeable
  • Upon activation, the user makes a quick dash to the side, before suddenly stabbing the enemy from the side.
    • When locking onto an enemy, inputting the left or right movement key when using the weapon skill will move the user in said direction.
    • The dash briefly grants an unknown amount of invulnerability frames.
  • The stab attack deals piercing damage, and thus is affected by the Spear Talisman.
    • The stab also completely bypasses blocking, similar to the Piercing Fang weapon skill.

 

Builds & Videos for Ash of War: Blind Spot in Elden Ring

 

Elden Ring Ashes of War
Ash of War: Aspects of the Crucible: Wings  ♦  Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blinkbolt  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Carian Sovereignty  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Divine Beast Frost Stomp  ♦  Ash of War: Double Slash  ♦  Ash of War: Dryleaf Whirlwind  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flame Skewer  ♦  Ash of War: Flame Spear  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Ghostflame Call  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Igon's Drake Hunt  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Overhead Stance  ♦  Ash of War: Palm Blast  ♦  Ash of War: Parry  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Piercing Throw  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Raging Beast  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Rolling Sparks  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Savage Claws  ♦  Ash of War: Savage Lion's Claw  ♦  Ash of War: Scattershot Throw  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Shield Strike  ♦  Ash of War: Shriek of Sorrow  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Gravity Thrust  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Swift Slash  ♦  Ash of War: Sword Dance  ♦  Ash of War: The Poison Flower Blooms Twice  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: Wall of Sparks  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Ash of War: Wing Stance  ♦  Lost Ashes of War  ♦  Messages

 

 



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    • Anonymous

      If you spam this in colloseum duels I will still beat you but I will also point down, which is nothing compared to the lifetime of autism you need to cope with after though.

      • Anonymous

        Waiting for someone to drop an analysis on this weapon's i-frames so I can counter the people who spam this so hard they end up underground.

        • Anonymous

          I'd say the nerf has put this in a good place, it's still viable, while being less annoying to fight against.

          • Anonymous

            I came to see people talking about the fun new skill and it'a just mofos whining about pvp. Probably completely busted there but it's a fun way to end a boss fight with style.

            • Anonymous

              This is as bad as it sounds. I thought people were exaggerating but turns out they're right about you and anyone who spams this on duels.

              • Anonymous

                For anyone trying to defend this, literally look up Scott Jund's Vid where he defeats someone using only this on a duel on react.

                By smashing the controller on his face.

                If that doesnt convince you of how stupid this AOW is, then nothing will.

                • Anonymous

                  Just get a heavy weapon with a sweeping heavy attack and hit behind you without locking on. The noob using this will trade with you and lose as long as you dont get poise broken. I do this with guts greatsword and watch em panic.

                  • Anonymous

                    Some things feel like they were made for bad players to have a chance, but the problem is if a total newbie can kill most of the players with it, then a skilled experienced player can abuse it beyond imagination. Do you think a typical cheat engine G9 enthusiast twinker won't touch it? No, he will and he will be aquipped with infinite consumables, 5 copies of every meta weapon with different ashes just in case and he will invade 1st times at limgrave that will grow to hate pvp and switch to seamless coop.

                    • Anonymous

                      I was looking for a way to safely to fight and trade against heavy weapons on a low poise and low absorption build for fashion, but this does feel incredibly scummy, is there any less toxic way to fight against poise monsters and hyper armor or one shot spammers?

                      • Anonymous

                        Some misinformation going around about this skill so lets clarify a few things.

                        Blind Spot does have i-frames. In fact it has exactly as many i-frames as Bloodhound's step. This is also half as many frames as Dynast's Finesse and the lunge forward from Bloodhound's Finesse. The i-frames of Blind Spot last for exactly the first half of the animation from pressing the button to the attack actually connecting. This means for the latter half of the "dodge" animation the player can still be hit. The entire animation is not 100% i-frames.

                        Due to the nature of the ash of war (dodge then an attack) it also has over twice as much recovery time between pressing the button and when you can act again compared to Bloodhound's Step (this changes depending on the action you're trying to use but it is always at least twice as long). Additionally since it also counts as an attack there is also a massive counter window between the attack portion of the animation and when the player can act again (the frames when a player takes more piercing damage from an opposing attack during an attack animation).

                        Take from this what you will.

                        • honestly wouldn’t be nearly as bad if they just didn’t give it I-frames. Sure, probably still strong enough that it should have a little more end lag, but the fact that you can decide what side you move to could lead to a pretty cool rock-paper-scissors playstyle where you need to predict what side your opponent will try to attack and then press the opposite direction. Maybe in addition to that instead of just giving it more end lag it could get a follow up attack that roll catches but with real lag at the end of that? Too much work for fromsoft post-release, but it’s my best idea for an actually fun version of this. also make it so it can be applied to ANYTHING BEYOND THE F****** WEAPON CATEGORY WITH TWO INFUSABLES???? From’s design choices really run the gamut from best in industry to mentally disabled.

                          • Anonymous

                            The most broken skill in the game at the moment. You can just close your eyes and press L2 non stop, you're invincible anywau

                            • Anonymous

                              I love how you can use Backhand Blades in pvp, without using either Blind Spot or Swift Slash and your opponent will use it as a reason to swap to them and just spam those skills either way. I cannot wait for the inevitable pvp changes to this skill, as at the moment it is just so incredibly unfun to fight against.

                              • Anonymous

                                I'm not asking for a nerf, I understand why its so popular, cause weapons are cool and this looks cool as well

                                BUT

                                How can I approach a player using this, while I have a slower weapon? He can press it on reaction any time and my attack recovery is too long to roll his attack.

                                • Anonymous

                                  You gotta love a dirt bag player spamming this and acting like their hotshit, I really hope they gut this stupid ****

                                  • Anonymous

                                    Can this be parried? I just fought someone who did not throw any other attack than this and no matter how many times I tried I couldn't parry it. Is this just a skill issue or is this thing broken?

                                    • Anonymous

                                      “let there be rump…” ‘cause they didn’t have to put that much booty in the thumbnail, but they did. they did that for us. Lol.

                                      • Anonymous

                                        ...you just take it off from backhand blade similarly how you take off spinning strikes of Edgar's banished knight halberd.

                                        • Anonymous

                                          I genuinely can't wait for this to get nerfed. They either need to gut the i-frames, or add some meaningful recovery to the move.

                                          • Anonymous

                                            Someone said that you can use Lost Ashes of War on the Smithscript Cirque/Backhand Blades and you'll get this out of it... I'd hate to spread misinformation, so please give this a cursory test at your own convenience.

                                            • Anonymous

                                              If you're primarily a melee build, playing passively or using ranged AOW is the best way to deal with anyone using this ash. They'll be able to reaction punish a lot of your melee attacks, so there's really no point in aggressing if they're at least a decent player.

                                              • Anonymous

                                                It is overtuned af in PvP.

                                                It's lightning fast, you literally cannot roll away quickly enough if you are using something heavier than a greatsword and just attacked once. And seemingly it has i-frames. Just complete BS.

                                                • Anonymous

                                                  Best ash of war in the game! Why parry when you can miss timing and STILL slip behind an enemy and attack for 700+ damage...
                                                  Also, the blind spot AoW works with the spear talisman to boost damage by a couple hundred damage! So good!

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