Ash of War: Blinkbolt is an Ash of War and Upgrade Material in Elden Ring. It was added with the Shadow of the Erdtree DLC. Ash of War: Blinkbolt provides Lightning affinity and the Blinkbolt Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.
This Ash of War grants an armament the Lightning affinity and the following skill:
"Blinkbolt: Skill used by the golden knights who served Godwyn. From a low stance, the body is transformed into a bolt of lightning and charges straight ahead at fulgurous speed."
Usable on all melee armaments.
Ash of War: Blinkbolt Location in Elden Ring
Where to find Ash of War: Blinkbolt:
- Found in a chest within the Fog Rift Catacombs. The room of the third spike dropper with a sorcerer sniping from the back, stand where the sorcerer you defeated was and bait the spike trap down to jump into a notch. Ride the notch up to a room with a chest that holds the ash of war. [Map Link] [Video Link]
Ash of War: Blinkbolt Elden Ring Guide
- Grants the skill Blinkbolt
- Provides the Lightning affinity
- Usable on all Melee Armaments
- Skill Cost: 8 FP
Elden Ring Shadow of the Erdtree Ash of War: Blinkbolt Videos
Elden Ring Ash of War: Blinkbolt Notes & Tips
- Other notes and player tips go here
- Anonymous
I found it works pretty well with beast claws, weaving it in with it's combos works good
- Anonymous
Honestly my go to ash of war post DLC. Definitely needs a buff but I feel a lot of ppl here are thinking about it the wrong way.
Instead of changing it too drastically as it’s already decently balanced a simple Heavy follow-up (akin to Glintstone pebble or Wave of Darkness) would be the exact boost it needs.
- Anonymous
A buff to move in multiple directions while locked on would be nice
- Anonymous
bloody hell yet another AoW from the DLC I had no idea existed.
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Why isn’t it purple? Dungeon Crawl Stone Soup fans must rise against this atrocity against blinking.
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24 July makes an excellent point: most weapons would benefit from Blinkbolt acting like a roll and changing an attack out of it into a rolling attack. However, if you want to make the best use of this Ash as-is, try it on a greatspear, like the Lance. R1 comes out pretty fast and it's got good range since it's a spear attack.
- Anonymous
No one's asked the true question, does the damage scale with weapon upgrade or with dexterity scaling, if with a B scaling weapon I'm chipping 130 of my opponent in pvp, would slapping this on back hand blades keen infused increase the damage further
- Anonymous
If Fromsoft didnt give this a followup because they wanted it to be applicable to any weapon they could have just made the followup a punch or kick or something
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remember when fromsoftware made unique and interesting games that stood out among the sea of open world survival shooter clones? Now you play league of legends in second person view, enjoy your flash, ekhem "blinkbolt"
- Anonymous
And now, the one million runes question : does this AoW (along with the rest of it's kind) trigger the effects of Leda's armor ?
- Anonymous
In PvP, Blinkbolt is absolutely wild on the Milady; chaining them with your Heavy Attacks (Which lunge you forward) creates an insane amount of offensive pressure that can be difficult for your opponent to escape if they're not Light-Rolling
- Anonymous
This AoW could be really fun if it dealt more damage or poise/stagger damage.
- Anonymous
What we have here, is an evasive AoW that is bad at evading. An offensive AoW, that is bad at offense. A tactical AoW then, but without a purpose.
- Anonymous
Fails to do its job of closing the gap, you will go past them or if you gauge rhe exact distance youll go in front of them, but that means your doing most of the work anyway, not worth the slot.
slap this on the iron cleaver and you have a hilariously long mid range punish
- Anonymous
Is this buffed by the LACERATING CROSSED-TREE talisman? Is a dash no?
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Aside from the obvious buff to this very slow "blink"... I think this skill would benefit from a super simple change: the follow up attack being changed from a "neutral" attack, to the selected weapon's "running" attacks. These typically would capitalise on the momentum the skill is clearly trying to invoke much much better.
I wish they gave it an elemental buff like how Flame Spear has one so we don't have to use dogshit Lightning Slash to get it on lightning/sacred affinity weapons
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This has to be bugged right? There is no “heavy leaping charge” follow up attack like it says
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Greatswords one handed R1 and most Colossals' R1 naturally counters it if you know how to space it. The "teleportation" doesn't traverse your character's hitbox meaning that even if the opponent goes behind you, they'll still be pushed to the sides. Just lock-on, attack them with any horizontal move and you'll catch them before they try to hit you. Clapped some people spamming it in the arena, as far as i've seen you can poise through the hit of the dash with at least 70 poise but don't quote me on that and test it yourself if you have the time (i don't).
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Really useful against mages and archers in PvP with short weapons. Can also be a mobility tool when unlocked.
- Anonymous
Did anyone tried that against spread crossbow spammer ? It might be the answer against them.
- Anonymous
Unlike Bloodhound's step and Quickstep you still seem to keep all the Iframes when out of FP on this.
- Anonymous
please dont add this into powerstance straight sword, i beg you.
- Anonymous
Legend says that Miyazaki told his employees that they needed a long anime-looking dash AoW that does damage, but the person who made this and the person who made Swift Slash had extremely different ideas
I am very thankful for the former, this is sick and useful without being broken
- Anonymous
Mark my words... this **** is ****ing phenomenal in PvP. You not only go into light/heavy attacks immediately, but this AoW instantly pivots you towards your target after casting. You will throw people WAY off when you use it to punish anything that's not a light attack. I often wind up behind my target after casting... Don't let the haters make you sleep on it.
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“Usable on all melee armaments” oh Miyazaki you shouldn’t have!
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Finally Ranni simps can cosplay as the ultimate simp: Zenitsu
- Anonymous
finally i can play as that pussy with blonde hair from demon slayer
- Anonymous
I'm not very knowledgeable about this game, is there anything that sets this apart from bloodhound's step?
- Anonymous
ppl saying this is bad have clearly never played a fighting game; a command dash that moves you really far forward in a short amount of time, has an active damaging hitbox that can stagger, can immediately be canceled into light or heavy attacks, and only has a brief start-up? This is the *ultimate* PvP chase skill, this will counter anyone who attacks out of hitstun, and if they roll you can easily catch with a light attack. Weapons like the iron cleaver get insane chase potential since you can cancel blinkbolt into the running charged heavy, grabs like inescapable frenzy become way harder to predict and avoid and can factor into mixups. Like come on, rather than looking at its lack of damage/unique followups in a vacuum, apply your mind to come up with situations it could be valuable. I could easily see this becoming a niche PvP favorite once people start theorycrafting setups with it. in PvE, I can see this being useful during boss attack strings with delays to effectively attack while dodging and also clearing more distance away from/behind them to follow up with more counter-attacks.
- Anonymous
Slap this on the Smithscript dagger on dex build and melt folks like a butter. You blink, you throw daggers, you have double dipping damage scaling on both phys and lightning damage (all smithscript weapons have this weird double dip scaling). You my friend are a menace!
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this honestly seems pretty good, you can immediately go into a light or heavy attack after it ends.
- Anonymous
As an other comment states, it is a very fun aow to gap close with ranged opponent, both in PvE and PvP, with a decent amount of i-frames (need a little bit of practice to get used of the delay tho). Could have been one of my favorite aow if it had a follow up attack, but it doesn't unfortunately.
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Every Element gets a sick ash of war and Lightning gets "a dash" compare this to the Gravity or Fire AoW we got in the DLC and dont let me Start on the Uniqe Magic Weapon Arts (i like them all im just sad Lightning isnt as cool as them)
- Anonymous
Everyone complaining about this isn’t seeing the real beauty here. You can gap close mages in a flash.
- Anonymous
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Not really seeing a use case for this AoW sadly. I noticed it often would do very little to no damage and just immediately put me in line of fire for an attack. The recovery time and lack of travel distance also seems to remove any cases for using it for movement or other utility.
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This does a little damage (on impact) and, while it doesn't have a unique followup, it does flow into R1 or R2 quickly (whereas it flows into a roll much more slowly). The damage isn't very high and it doesn't have enough stagger power to stagger e.g. miners, but it's nice aggressive cap close that combos into normal attacks. With the Milady, Blinkbolt > R2 is very nice and flows smoothly into R1-4, R2-2, or another Blinkbolt. Fun/10
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oh im not like the flash at ALL...................... some might say im the Reverse
- Anonymous
Does this deal damage, have invincibility frames, or have a follow up attack when put on weapons?
- Anonymous
It doesn't have a follow up attack does it? kinda hope it would have the spinning attack like the axes
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I have unlocked ultra weaboo, thank you Miyazaki for the waifus and anime moves.
- Anonymous
location: fog rift catacombs. in the room with the descending spikes and the sorcerer at the very end (accompanied by two imps on either side), set up onto the platform where the sorcerer was, and when the spikes descend there will be a cavity you cna enter. Ride it to the top and in the chest is your loot.
- Anonymous
This is me when I have the power of god and anime on my side.
this needsa to be able to be chained or have a follow up attack to fix it it could be a small aoe lightning damage, but as is it has a long wind up so its not good for dodging the damage is pretty pathetic even at 70 faith, and locked on it pretty much only moves to target so its a worse roll.
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