Ash of War: Parry

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Affinity Standard
Skill Parry Skill
Effect Grants affinities and skills to an armament.

Ash of War: Parry is an Ash of War and Upgrade Material in Elden RingAsh of War: Parry provides Standard affinity and the Parry Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values. When a Shield or Weapon in your left hand is equipped with Parry, it takes priority over the Ash of War on the armament in your right hand.

 

This Ash of War grants no affinity to an armament, but imparts the following skill:

"Parry: Use this skill in time with a foe's melee attack to deflect it and break that foe's stance. This provides an opening to perform a critical hit."

Usable on daggers, curved swords, thrusting swords, fists, claws, and small and medium shields.

 

Ash of War: Parry Location in Elden Ring

Where to find Ash of War: Parry:

 

Ash of War: Parry Elden Ring Guide

 

 
 
 
 
 
 
 
 
 

Parry Demonstration

 

 

 

 

 

Elden Ring Ashes of War
Ash of War: Assassin's Gambit  ♦  Ash of War: Barbaric Roar  ♦  Ash of War: Barrage  ♦  Ash of War: Barricade Shield  ♦  Ash of War: Beast's Roar  ♦  Ash of War: Black Flame Tornado  ♦  Ash of War: Blood Blade  ♦  Ash of War: Blood Tax  ♦  Ash of War: Bloodhound's Step  ♦  Ash of War: Bloody Slash  ♦  Ash of War: Braggart's Roar  ♦  Ash of War: Carian Grandeur  ♦  Ash of War: Carian Greatsword  ♦  Ash of War: Carian Retaliation  ♦  Ash of War: Charge Forth  ♦  Ash of War: Chilling Mist  ♦  Ash of War: Cragblade  ♦  Ash of War: Determination  ♦  Ash of War: Double Slash  ♦  Ash of War: Earthshaker  ♦  Ash of War: Enchanted Shot  ♦  Ash of War: Endure  ♦  Ash of War: Eruption  ♦  Ash of War: Flame of the Redmanes  ♦  Ash of War: Flaming Strike  ♦  Ash of War: Giant Hunt  ♦  Ash of War: Glintblade Phalanx  ♦  Ash of War: Glintstone Pebble  ♦  Ash of War: Golden Land  ♦  Ash of War: Golden Parry  ♦  Ash of War: Golden Slam  ♦  Ash of War: Golden Vow  ♦  Ash of War: Gravitas  ♦  Ash of War: Ground Slam  ♦  Ash of War: Hoarah Loux's Earthshaker  ♦  Ash of War: Hoarfrost Stomp  ♦  Ash of War: Holy Ground  ♦  Ash of War: Ice Spear  ♦  Ash of War: Impaling Thrust  ♦  Ash of War: Kick  ♦  Ash of War: Lifesteal Fist  ♦  Ash of War: Lightning Ram  ♦  Ash of War: Lightning Slash  ♦  Ash of War: Lion's Claw  ♦  Ash of War: Loretta's Slash  ♦  Ash of War: Mighty Shot  ♦  Ash of War: No Skill  ♦  Ash of War: Phantom Slash  ♦  Ash of War: Piercing Fang  ♦  Ash of War: Poison Moth Flight  ♦  Ash of War: Poisonous Mist  ♦  Ash of War: Prayerful Strike  ♦  Ash of War: Prelate's Charge  ♦  Ash of War: Quickstep  ♦  Ash of War: Rain of Arrows  ♦  Ash of War: Raptor of the Mists  ♦  Ash of War: Repeating Thrust  ♦  Ash of War: Royal Knight's Resolve  ♦  Ash of War: Sacred Blade  ♦  Ash of War: Sacred Order  ♦  Ash of War: Sacred Ring of Light  ♦  Ash of War: Seppuku  ♦  Ash of War: Shared Order  ♦  Ash of War: Shield Bash  ♦  Ash of War: Shield Crash  ♦  Ash of War: Sky Shot  ♦  Ash of War: Spectral Lance  ♦  Ash of War: Spinning Slash  ♦  Ash of War: Spinning Strikes  ♦  Ash of War: Spinning Weapon  ♦  Ash of War: Square Off  ♦  Ash of War: Stamp (Sweep)  ♦  Ash of War: Stamp (Upward Cut)  ♦  Ash of War: Storm Assault  ♦  Ash of War: Storm Blade  ♦  Ash of War: Storm Stomp  ♦  Ash of War: Storm Wall  ♦  Ash of War: Stormcaller  ♦  Ash of War: Sword Dance  ♦  Ash of War: Thops's Barrier  ♦  Ash of War: Through and Through  ♦  Ash of War: Thunderbolt  ♦  Ash of War: Troll's Roar  ♦  Ash of War: Unsheathe  ♦  Ash of War: Vacuum Slice  ♦  Ash of War: Vow of the Indomitable  ♦  Ash of War: War Cry  ♦  Ash of War: Waves of Darkness  ♦  Ash of War: White Shadow's Lure  ♦  Ash of War: Wild Strikes  ♦  Lost Ashes of War  ♦  Messages

 




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    • Anonymous

      Easily the worst parrying experience in fromsoft's catalogue. Hell even some knockoffs like Code Vein do it better. A lot of successful parries will see the attack snd the parry tool never even come CLOSE to making contact. So much of my time spent trying to learn parry timings has me exclaiming "why didn't that work?" and perhaps more often, "why DID that work?"

      The timings are so awkward for most things, and generally early to the point that its far more often a predictive gambit than a punishing reaction. Whats worse is some things, like lordsworn knights, feel intuitive and more like Dark Souls parries, so once you get used to the awkward timings another enemy will have very different visual cues.

      And lastly, bosses. Parrying a boss has always been high risk high reward. Shoot Gascoigne too early and he charges through it and mauls you, and you have a lot of work to do to get space and heal if you survived. Swing your parry too early against Pontiff and you likely die for it. But should you succeed, you are rewarded with a huge chunk of damage. Not so in Elden Ring. Parry Malenia three times (which is f'in A hard, by the way, even with golden parry) and you get to crit once and it will do less damage than if you had spent the same time and picked any given damaging Ash of War and spammed it, which would then also probably posture break her, letting you crit anyway.

      And dont even talk about pvp. We now see content creators try the occasional hardswap golden parry but between the horrid netcode, the awkward timings, and the sheer number of un-parryable attacks it's hardly ever worth the effort

      • Anonymous

        I miss parrying with katanas. It wasn’t the easiest party to pull off in DS3 but it looked sick af when you did

        • Anonymous

          It baffles me that golden parry and carian retaliation are better in every way to both all these parries as well as buckler parry if anything it should be the opposite.

          Buckler parry should have been the best and golden parry and carian retaliation should be the same as normal parry on a medium shield. At the very least it doesn't make sense that those two parrys have 1 less startup frame and 1 more active frames than buckler parry it should be the opposite.

          • Anonymous

            Not much of a consolation prize to count as a block if I **** up the timing when it's on a weapon, ends up draining the entire stamina pool and you still take most of the hit, would prefer it not have such a huge punish for missing the timing on something so difficult to time. Feels like the fact you missed to Parry and have to take damage is already enough punishment without losing my whole stamina bar on top

            • Anonymous

              i'd love if there was a visible indication of when parry frames are active. its so hard to tell with some of the more obscure parries like rapier or curved sword parry

              • Anonymous

                you cant parry 2 handed greatswords and above in pvp, do add to the wiki please i went out my pvp thinking i was ass half the time and pretty good other times

                • Anonymous

                  Anyone feel like parrying is sort of useless against bosses now? I've been fighting malenia, and even with the better frames from carian retaliation, the riposte damage seems hilariously bad. I do a jumping attack woth two winged scythes and it does like twice the damage. Also you have to parry her like 3 times to get am actual riposte window. It is really effective for most knights though.

                  • Anonymous

                    Threw this ash on an offhand rapier and was thoroughly disappointed that the animation changed from Dark Souls 3 to a basic medium shield parry.

                    • Anonymous

                      Can we get a list for everything that can't be parried? Like Two-Handed Colossal attacks, jumping attacks, possibly fist weapons? I had a duel where I know I should have been parried where I was using Clinging Bone and it made a "ting" noise but did nothing for the guy

                      • Anonymous

                        If you Parry with your main hand weapon, can you not riposte? Or is there just weird timing that I'm not used to? I just threw this AOW on Roger's Rapier in my main hand, my Glintstone Staff in my off-hand, and went to test it out at Gatefront. I could land the Parries themselves olay, but I didn't get a Critical Hit on any of my attempts.

                        • Anonymous

                          Can you use put parry on a main hand weapon? If I put it on a dagger, curved or straight sword, then two-hand that sword (or keep it in my right hand with a « no skill » weapon in my off hand), will I be able to parry?

                          • Anonymous

                            Yeah carian retaliation is a better version but this skill can be used on curved swords and weapons so there is that.

                            • Anonymous

                              Parrying with greatswords and UGS in DS2 was great even if it was incredibly impractical so it's a shame that they didn't try it again. At least Ashes of War makes a lot more possibilities now than ever before.

                              • Anonymous

                                I hit a parry right on the edge of a super high up ledge and when I riposted I fell off but the crit animation i frames saved my life it was the gnarliest **** ive ever done in pvp

                                • Anonymous

                                  What attacks can and cant be parried? as in can you parry the jumping greatsword r2 or other attacks such as weird ashes of war like eruption?

                                  • Anonymous

                                    Even though they took after DS2 for some things this isn't available for all weapons... I miss my terrible UGS parrying guys c'mon.

                                    • Anonymous

                                      would've been such a fun meme if you could put this on some greatshields too and get like awful parry frames but on the rare occasion you do land one it'd be legendary

                                      • Anonymous

                                        Different weapons receive different parry windows. When put on a dagger, you get the better dagger parry, but on a rapier it gives the stock shield parry effect.

                                        • Anonymous

                                          I feel like the timing window of the fist parry is worst than the small shield parry, can someone confirm that?
                                          Tested on some knights in pve, haven't try the buckler.

                                          • Anonymous

                                            While practicing parries on bosses I noticed that sometimes an enemies' attack/weapon goes right through my (seemingly well timed) parry without causing any damage to me (i.e. no partial parry) but also the boss is not staggered.
                                            Has anyone of you experienced something similar?

                                            • Anonymous

                                              sorta spoiler: later in the game, these enemies called Bell Hunters start killing a bunch of merchants in the world, this guy included. I killed him and he dropped a bell, but the bell didnt include any of his Ashes of War. is there any way to get a hold of this item after this event happens?

                                              • Anonymous

                                                Does anyone know if the buckler parry from the buckler shield is any better than regular parry from small shields like the rift shield?

                                                • Anonymous

                                                  I've tired parry on everything and have most success with shields, maybe it's from DS3 experience etc, but the dagger has a wind up for example, and the scimitar and fist weapons appear to have a small wind up compared to the shield.

                                                  I just tested this for awhile on the tower shield and spear enemies early on by hitting their shield and parrying after my attack knowing their follow up (ignoring their delayed follow up).

                                                  Could only partial parry with scimitar and fist weapons, couldn't with the dagger, but could get the full parry out with medium shields.

                                                  Not sure if this is accurate though and sometimes randomly it seems you get a slight stun from hitting a blocking shield?

                                                  With shield I could parry a counter attack from a blocking enemy and couldn't do that with any other parry types.

                                                  • Anonymous

                                                    Can this be used on any katana? I have yet to get my physical copy of the game in the mail or else I'd try on my own.

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