Ash of War: Stamp (Sweep) |
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Affinity | Heavy |
Skill | Stamp (Sweep) |
Ash of War: Stamp (Sweep) is an Ash of War and Upgrade Material in Elden Ring. Ash of War: Stamp (Sweep) provides Heavy affinity and the Stamp (Sweep) Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.
This Ash of War grants an armament the Heavy affinity and the following skill:
"Stamp (Sweep): Brace armament and step into a low stance that prevents recoil from most enemy attacks. Follow up with a strong attack for a sweeping strike."
Usable on swords, axes, and hammers (small and medium swords excepted).
Ash of War: Stamp (Sweep) Location in Elden Ring
Where to find Ash of War: Stamp (Sweep):
- Dropped by an invisible Teardrop Scarab located at the beaches of Western Limgrave. From where the Giant Land Octopus and Land Octopus enemies are, check the east side of the shore and you'll see some pillars on the beach. You'll notice multiple glowing prints moving around the pillars. Attack it at the right time just when it's about to approach you to reveal the scarab. Elden Ring Map Link.
Ash of War: Stamp (Sweep) Elden Ring Guide
- Grants the skill Stamp (Sweep).
- Usage: Press (L2) then (R2)
- (L2) initiates a blocking stance that absorbs one hit
- (R2) performs the Sweep attack, which hits twice
- Provides the Heavy affinity, which increases Strength scaling, decreases all other scaling types.
- Can be used with any affinity Upgrade.
- Can be applied to the following weapon categories, so long as the weapon allows skill replacement: Greatswords, Colossal Swords, Curved Greatswords, Heavy Thrusting Swords, Hammers, Great Hammers, Axes, Greataxes, Flails, Colossal Weapons
Elden Ring Ash of War: Stamp (Sweep) Notes & Tips
- Notes and player tips go here.
- Anonymous
best part about it is that it triggers millicents prosthetic and swaddling cloth in 1 weapon art
- Anonymous
Put this on the colossal Greatsword DS3 style and it is surprisingly good. Was skeptical since it did not do well on other weapons I tried it with but since the GS has good reach and AR it ends up giving it a great1-2 combo finisher after your 3 R1’s. Also great for proccing the wingsword insignias and swaddling cloth talisman
- Anonymous
Think there's any reason why From decided to up and make this the most dogshit weapon skill in the entire game?
- Anonymous
For PvE purposes it can work well. You hit several targets and knock them away with the heavy attack. The knocked back target is just in range for a Charged stab by the Claymore.
- Anonymous
The poor recovery time really kills it, the damage isn't even that good.
- Anonymous
Should have been a stance ash of war coupled with upward cut. Idk why even make them separate.
- Anonymous
- Anonymous
Why is this so bad? Tried it on Stone Club and the initial sweep only hits 10% of the time even point blank...
- Anonymous
Give the first spin some poise damage for heaven sake, loosing trades despite somehow landing this.
- Anonymous
Too Weak to win trades and too slow to counter. Looks cool AF tho.
- Anonymous
Sadly this thing is terrible. You can get knocked out of the animation, low damage and no mobility. Use lions claw
- Anonymous
The first spin does no poise damage and takes a lot of skill to land but the opponent just rolls away mid-way of the full AOW.
- Anonymous
One of the few skills which takes skill to use but you do not get rewarded for it.
- Anonymous
Poise only last for the blocking part, the actual weapon art spin will let you be staggered by anything.
- Anonymous
- Anonymous
Fix this skill Fromsoft, 50% of the time the poise grant at the beginning does not even active in a real fight when you need it the most despite having FP.
- Anonymous
"initiates a blocking stance that absorbs one hit" yeah right, it barely does that. I still get hit 90% of the time for full hurt. The boost to defence is like 2 milli seconds.
- Anonymous
Kind of bugged skill, sometimes the poise boost effect does not activate (kinda like having no FP) even though we have FP.
- Anonymous
Since its two hits its good for procing status like frost. But the first part of the spin has low poise break, people, roll out before main hit connects.
- Anonymous
Since the buff, it comes out insanely fast. Great in PvP to tank and punish high-committal options. High stamina cost and low damage holds it back quite a bit, though. Still a great mixup
- Anonymous
After the Stamp, Sweep comes out faster than Upward Cut, so maybe more useful in invasion scenarios against careless and overly-aggressive invaders. Sweep also hits twice, and you can let the initial swing hit in front of you first then quickly change direction for the second hit.
- Anonymous
idk why the stamps are seperate ashes. should've been merged together to act kinda like square off
- Anonymous
Nothing more satisfying than blasting a bloodthirsty gank with this.
- Anonymous
If it doesn't stagger like upward can it at least get a tiny bit more range and DMG. That's all it needs to be the more AOE version of upward and comparable in usefulness.. still works well just not as well
- Anonymous
I think Stamp had to be a single AOW. Simply made it towards you could follow up with R1 (Sweep) and R2 (Upward Cut) just like Wild strike or Spinning Strikes.
- Anonymous
The cathedral knight greatsword was one of my favorite weapons in DS3 and the weapon art played a big role in why I loved it so much, so to see it get completely gutted of any utility and have it outclassed by pretty much every other AoW in this game hurts my heart
- Anonymous
Unfortunately trash in this game. Put this on my Omen Cleaver and the damage is even worse than two R1's. Stamp Upward Cut blows it out of the water in terms of utility. Damn shame
- Anonymous
Why is no one mentioning that Stamp (Sweep) hits twice in a row every time you use it? Does no one realize what that means for weapons that build up any passive status condition? Even rotten greataxe, with a mediocre 65 build up rate, can inflict rot in mere seconds with successive uses
- Anonymous
They should've buffed this to go more forward so it can maybe hit something.
- Anonymous
- Anonymous
- Anonymous
Really should’ve been combined with the other stamp skill like how DS3 was. L2 to activate the skill, R1 for the sweep and R2 for the vertical slash.
- Anonymous
A skill I love in DS3 but is kind of meh in ER as of patch 1.04. First hit doesn't seem to have as forgiving of a hitbox compared to DS3. Second hit no longer offers knock down on humanoid enemies. Stomp reduces damage taken, lowers player's hitbox and raises poise which is awesome but there is no option for an R1 swing. The player has to commit to the followup special to get any gain out of it.
With Greatsword +21, there is a 200+ damage difference between upward cut and sweep. There's also a chance sweep's first hit misses and the player loses out on 400+ damage. Why not give sweep it's knockdown on second hit and give both stomps a follow up R1? Resetting multiple human-sized enemy positions I thought was great in DS3 even if it didn't hit as hard as upward cut.
- Anonymous
Everybody's bashing on this, but I'm getting some amazing results with this on a Zwei
- Anonymous
- Anonymous
I like Stomp in DS3, and Stamp/Upward is good, so I rolled a new character and gave this a shot on my greataxe and was hugely disappointed. The attack is fairly fast, sure, but it does less than an R1. I thought I must have been doing something wrong, maybe it hit twice and I was missing a hit, but no. It's just bad. Terrible damage, doesn't seem especially good at breaking poise, lackluster reach. I wonder if the damage is bugged, because it is honestly an embarrassment to every other weapon skill in the game
- Anonymous
Basic attacks from rats knock you out of it HAHA. I like the set up for a sweeping heavy, i have hit several enemies including ones behind me at once but that recoil protection from the first hit is a sham.
- Anonymous
Really wish they buffed this. I won't be greedy and ask for a dmg buff, maybe a range buff or quicker startup.
- Anonymous
An attack so cool they gave it to the final dlc boss in DS3… Now… Look at how they massacred my boi..
- Anonymous
It does absolutely no damage and the description on the French version is the same as the upward cut...
It's a shame because it was my favorite attack in ds3
- Anonymous
Best used with CGS crouch attack.
CGS crouch attack and Sweep attacks will stagger Banished Knights and Haligtree Knights with every hit. When combined together, you can stunlock the Knights.
Blocked attacks will still stagger the blockers, potentially canceling their Guard Counter.
Other than that, it provides a slow weapon with a fast combo that scales well with weapon damage and reach.
Tested and proven in Commander Niall arena, Inner Wall, and Temple Altar.
- Anonymous
- Anonymous
This attack instantly activates the Godskin Swaddling Cloth for HP regen, as well as any other "successive attack" effects. Upward Cut also actives "successive" attack effects instantly but not the Godskin Cloth.
INSANE DOWNGRADE FROM UPWARD CUT! loses both in raw and poise damage to stamp upward cut. 527 damage upward cut, this only 323 counting both hits, UPWARD CUT DEALS 60% MORE DAMAGE. upward cut can stun a troll with 2 uses, this can't.
- Anonymous
does this fit on greathammers and greataxes or just 1handed versions?
- Anonymous
When I try to put it on the Greatsword (UGS) it takes the scaling from C->C while decreasing the damage lol, might change when i level up/level up the sword
Weapon art so bad my opponent feels bad for me when I land 300 damage with final sweep. I can feel them losing any fear of this weapon art after that.
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