Ash of War: Troll's Roar |
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Affinity | Heavy |
Skill | Troll's Roar |
Effect | Grants affinities and skills to an armament. |
Ash of War: Troll's Roar is an Ash of War and Upgrade Material in Elden Ring. Ash of War: Troll's Roar provides Heavy affinity and the Troll's Roar Skill. Ashes of War can be equipped on Weapons and Shields to modify the Skill or an equipment, or to apply affinities that modify scaling values.
This Ash of War grants an armament the Heavy affinity and the following skill:
"Troll's Roar: Look into the distance and let out an intense roar, generating a powerful shockwave that blows back surrounding foes. Follow up with a strong attack to slam the armament down."
Usable on large and colossal swords, axes, and hammers.
Ash of War: Troll's Roar Location in Elden Ring
Where to find Ash of War: Troll's Roar:
- Can be found on the top of the big rock just south east the Church of Repose (in Mountaintops of the Giants), accessible via the spirit spring further south from the Giant Crow. [Elden Ring Map Link]
Ash of War: Troll's Roar Elden Ring Guide
- Grants the skill Troll's Roar.
- Can be used with any affinity Upgrade.
- Can be applied to the following weapon categories, so long as the weapon allows skill replacement: Greatswords, Colossal Swords, Curved Greatswords, Heavy Thrusting Swords, Great Hammers, Greataxes, Colossal Weapons
Elden Ring Ash of War: Troll's Roar Notes & Tips
- Damage of Roar increases with Base Damage and Strength Scaling
- Roar does only Physical Damage
- Follow up R2 attack damage increases with any scaling stat of the weapon
- Anonymous
Guys here a fun one: Occult Giantcrusher + Troll's Roar + Roar Medallion + Alexander Shard, put some damage buff like golden vow or Flame Grant Me Strenght and you have a very easy three shot build. I also used Rashaka chest, legs and arms + the pelt of Rava because it looks cool. Not great for PvP but very fun for PvE.
Most bosses get their poise brocken by just two screams, use the follow up only when you get the poise break and look at the world being squashed by your gigantic hammer
- Anonymous
the initial roar flings wandering nobles incredibly far if it kills them
you can also stunlock a lot of things with just the roar and followup
10/10 would yap again
- Anonymous
followup R2 has enhough hyperarmor to tank a fully charged marais GSword L2. RIP that guy's skull and spine. I love this thing.
- Anonymous
Decent for throwing people off ledges, but overall damage is crap and the skill is quite telegraphed and slow.
- Anonymous
After 1.10, the hyper armor on this feels like it wasn’t properly buffed. Everything stuns you out of it. Not only that, it does little to no damage on a Strength weapon with an offhand Highland Axe, Roar Medallion, and Shard of Alexander. All these buffs, and the most amount of damage you’ll get is 700 on an opponent with standard/medium armor. This AoW is in dire need of a speed and/or power buff to be balanced.
- Anonymous
The existence of Earthshaker alone renders this skill useless. Comes out waaay too slow, not enough hyperarmor to not get staggered out of it and the follow-up is next to useless since you’ll almost never land it.
- Anonymous
- Anonymous
I really expect that the followup has a big ass AOE like the first part, but it just *thud*
- Anonymous
I understand why the first part of the attack is slow, since it can hurt like hell and has a large radius, but the followup is so damn useless
- Anonymous
It's not a "big rock" It's an actual skull. The skull alone is bigger than frozen giant.
- Anonymous
- Anonymous
I got into an argument with a troll once
their words rang through deaf ears
- Anonymous
- Anonymous
wish it still went well wit not heavy infused, but if you want the roar to do damage you gotta go heavy. follow up whatever you want.
- Anonymous
Follow R2 heavy does not consume FP. However, depleting your FP after the roar will decrease the follow-up's effectiveness. Damage, stance, etc.
- Anonymous
- Anonymous
- Anonymous
The same hill you get this at has an ancient smithing stone in the skull's mouth
- Anonymous
Are you tired of the subterranean shunnin-grounds?
Are you sick of those mean old imprisoned fellas who decided that they wanted to kill you for something as small as trespassing?
Do you HATE the naked variety?
This just in! Omen-B-Gone!
- Anonymous
I wouldn't blame you if you thought that this had a long range component considering trolls have a projectile roar and the description makes it sound like this is a projectile and not an AoE. If From were to reclarify any descriptions, this should definitely be the next one.
- Anonymous
The follow up strong attack does not require FP, and the dmg of that follow-up changes depending on your AR: With Heavy golem Halberd it was 1987; with Heavy Giant crusher it was 2140. Poise dmg overall is still the same; The staring roar and follow-up is enough to stance-break a troll (tested on the one outside third church of Marika)
- Anonymous
It doesn't seem to be able to be put on axes, but it can be put on greataxes.
- Anonymous
Heavy Executioner Greataxe. Highland Axe off-hand. Roar talisman, Dagger Talisman, Claw Talisman. Start with the roar or jump R2. Poise break on follow-up and crit for major damage. Good times!
- Anonymous
- Anonymous
I was doing some testing with this ash of war on the sleeping Albinaurics at Palace Approach Ledge-Road site of grace and here's what I got.
66 Strength, Roar Medallion, Highland Axe in offand, no other buffs. All weapons that could be infused with ash of war were infused with heavy.
Troll's Golden Sword 24+ = 1443 dmg
Watchdog's Greatsword 24+ = 1406 dmg
Greatsword 24+ = 1406 dmg
Giant-Crusher 24+ = 1406 dmg
Troll's Hammer 25+ (10 faith) = 1244 dmg
Troll's Roar scales with strength and Beast's Roar scales with Dex but could there be a hidden effect on the Troll's Golden Sword that increases the damage on this ash of war? I'm not sure.
- Anonymous
With a +25 weapon, roar medallion and highland axe, I am consistently hitting endgames enemies for around 1000 damage with the roar alone, and anything that survives gets instantly poise broken by either the roar or the follow up attack. This skill just seems insane to me with it's damage, stagger and poise. It's a lot of fun too, just killing things by yelling
- Anonymous
- Anonymous
For any enemy not a mini boss/boss, this, as of the latest patch will poise through most physical attacks and some weaker attacks of higher tier enemies. The wave itself hits for around 400-500+ with the talisman and looks like a guaranteed knock back and you'll need an uncharged R2 to stagger right after. Great for human enemies in general as it will fling a dude sometimes. I don't recommend this on bosses.
- Anonymous
For any enemy not a mini boss/boss, this, as of the latest patch will poise through most physical attacks and some weaker attacks of higher tier enemies. The wave itself hits for around 400-500+ with the talisman and looks like a guaranteed knock back and you'll need an uncharged R2 to stagger right after. Great for human enemies in general as it will fling a dude sometimes. I don't recommend this on bosses.
- Anonymous
- Anonymous
This is very useful to have while exploring and dungeon crawling. I was trapped in a tiny tunnel too small to swing my weapons, surrounded by those corpse-meat slimes, getting chipped down and scarlet rotted. Would have died without this skill. The hyperarmor on the roar is surprisingly good.
Overall, a really good AoE option for pure strength builds. Perfect for when you're being zerg-rushed by a bunch of annoying enemies. It can also stun flying enemies out of the air if they get too close. IMO, it works best in an off-hand or secondary weapon to be switched to when needed.
- Anonymous
While probably not the best for using against bosses, I've found the roar part of the AoW to be very useful against swarm enemies. Works great with my Greataxe since it's better suited for dealing damage to one enemy at a time. Plus the roar seems to have a good amount of poise to it
- Anonymous
Shout! Shout! Let it all out! Theeese are the things I can do without! Come on!
- Anonymous
Combined with the roar talisman buff this WA hits fairly hard at around 400 to 500 with MASSIVE stagger and poise damage.
- Anonymous
Is this good for anything? It seems way too slow to be useful.
- Anonymous
- Anonymous
- Anonymous
it also works on great katanas
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+10
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