Astel, Stars of Darkness

astel stars of darkness boss elden ring wiki guide
Location Yelough Anix Tunnel in Consecrated Snowfield
Drops

Yelough Anix Tunnel in Consecrated Snowfield:
120000 runes currency elden ring wiki guide 18 Runes
Meteorite of Astel

240000 runes currency elden ring wiki guide 18 Runes (NG+1)

264000 runes currency elden ring wiki guide 18 Runes  (NG+2)

HP 18,617
Strong VS
hemmorageHemorrhage
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot
poison status effect elden ring wiki guide 25pxPoison
All Elemental Damage
Immune to
Weaker to
Physical-type Damage

Astel, Stars of Darkness is a Boss in Elden Ring. This Elden Ring Astel, Stars of Darkness Guide features boss locations, tips, strategies and videos on how to defeat Astel easily, as well as boss stats and lore for Astel.

Astel, Stars of Darkness is a giant insectoid creature found in Yelough Anix Tunnel in Consecrated Snowfield. This Astel is not to be confused with Astel, Naturalborn of the Void, a Legend-type boss found in the Lake of Rot. Astel shares some possible connection with the Fallingstar Beasts being outer beings born from falling stars. With its devastating power, it destroyed an Eternal City.

This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring. However, doing so yields useful Items and Runes. Make sure you are decently levelled before facing this boss or it's grab attacks will one-shot you. The arena you fight it in is much smaller than that of the Astel variant in the Lake of Rot, so be wary when trying to avoid it's attacks. Astel, Stars of Darkness drops the Meteorite of Astel when defeated.

Bosses are unique and challenging Enemies that can be encountered all over the Lands Between. They can drop unique Spirit AshesWeaponsSpells, and other various Items.

 

Elden Ring Astel, Stars of Darkness Boss

Astel, Stars of Darkness is an Field Boss found in Yelough Anix Tunnel in Consecrated Snowfield.

 

Elden Ring Astel, Stars of Darkness Location

Consecrated Snowfield: Astel, Stars of Darkness can be found by at the end of Yelough Anix Tunnel. [Elden Ring Map Link]

 

Astel, Stars of Darkness Combat Information

  • Health: NG (18,617), NG+ (18,896), NG++ (20,786), NG+3 (21,731), NG+4 (22,676), NG+5 (24,565), NG+6 (25,510), NG+7 (26,455)
  • Defenses do not change between phases.
  • Deals Standard Damage and Magic Damage.
  • gravity icon 40px Gravity type enemy
  • Parriable: No
  • Weak spot: Head, which receives extra damage.
  • Can be poise broken, which allows for a critical attack.

 

Absorptions:

The absorption numbers are the % of your damage that gets blocked. For example if an absorption is 60. 40% of that damage by that type will go through and 60% is absorbed. Bigger number= less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances:

The resistance numbers is the buildup amount to trigger it. For example if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

 

Elden Ring Astel, Stars of Darkness Boss Guide

Astel, Stars of Darkness Boss Video Guide

 
 
 
 
 
 
 
 
 

 

Astel, Stars of Darkness Fight Strategy

The Best Tips for Astel, Stars of Darkness:

  • Some Spirit Ashes are able to perform heavy attacks that could knock it down temporarily.
  • Use the Rock Sling Spell

 

Melee Users

Stay out of the exploding clouds, and attack the head with Jump Attacks when there is an opening. Avoid attacking too frequently, as Astel can quickly chain together attacks. It is recommended to stay close to the head, as the bite attacks can be easily dodged. But one must be wary of the Gravity Wave attacks he does when one is under him for too long

Magic and Ranged Users

Don't underestimate the tail attack, as it has a very long range and it may one-shot you if you don't dodge. Astel has limited ranged options, opting to use a long ranged Laser or its tail to attack from afar. Keep an out for when it teleports,  if you don’t spot it anywhere, it may have teleported above you, getting ready for an extremely powerful grab attack.

 

Astel, Stars of Darkness Attacks & Counters

Attack Description Counter
Heavy Tail Whip Begins moving its tail around left and right to gain momentum, until it whips it at you, it has a VERY LONG RANGE. This attack is lethal, possibly able to one-shot you. Time it well and dodge, even if you are very far.
Tail Stabs Used at close ranged. The tip of the tail begins stabbing at the ground in front of it. Run towards the head and attack it for some easy hits.
Cosmic Burst Charges for a while, before launching an energy beam from its jaws. Usually done at long range. Has a slight delay, dodging early can help.

If you're lucky, it can hit the ground and not the player.
Nebula Swings its arms around in differing patterns, leaving behind an explosive fog. The hitboxes can be quite large, as the arms themselves become hazards. Watch for where Astel’s arms are, and dodge accordingly.
Teleport Charges energy and slowly teleports to another point in the arena. May sometimes dive in for a quick grab, sometimes accompanied by several illusions. The real one that can grab you is darker in color. Be careful for the grab coming from above. Also, if you are close to the boss while teleporting, it will damage you.
Meteorite of Astel This attacks always happens at half health, after the boss teleports away. It summons giant meteors that rain down and explode in a wide cone in front of it. Dodge and run to the sides. Avoid standing too close as the meteors may still hit you.

Astel, Stars of Darkness Lore, Notes & Other Trivia

 

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Astel, Stars of Darkness Image Gallery

astel naturalborn of the void 3 elden ring wiki guide

 

Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel Naturalborn of the Void  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander Niall  ♦  Commander O'Neil  ♦  Crucible Knight  ♦  Crucible Knight and Misbegotten Warrior  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Crystalians  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Divine Bridge Golem  ♦  Draconic Tree Sentinel  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elden Beast  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fallingstar Beast  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Malenia Blade of Miquella  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Spirit-Caller Snail  ♦  Starscourge Radahn  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Ulcerated Tree Spirit  ♦  Valiant Gargoyle  ♦  Wormface



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    • I had spelldrake talisman+2 and dragoncrest greatshield talisman. Used flame of redmanes with a katana and black knife tiche. She kept distracting the boss while i spammed flame of redmanes. It breaks posture and staggers so easily.

      • Anonymous

        Why is the video on astel naturalborn of the void instead of stars of darkness? Stars of darkness has different attacks in phase 2 that you never see from naturalborn

        • Anonymous

          I really struggled with this boss, especially because my first fight with him was on NG+4, but I found out that using the mimic with some bulky armor, and the Fallingstar Beast Jaw weapon really helps. Just spam L2 with the weapon and after about 4 hits you’ll poise break astel

          • Anonymous

            Just use a tanky mimic tear to distract it while pelting it with rock sling. Works great, you just have to be careful to back off when it agros on you, to get it back on the mimic. Even better if the mimic has a bleed weapon.

            • Anonymous

              I love sitting on the ground for 5 seconds so he can hit me with a wake up 1 shot every time he sneezes on me. I never got the impression that From outsourced their boss mechanics to another company until now.

              • Anonymous

                Black knife +9
                Carian filigreed crest
                Shard of alexander
                Pearldrake and spelldrake talismans +2

                Keep your distance and use blade of death from the knife

                • Anonymous

                  As a noob, I'll do my best give some tips that might help with your struggles.

                  1. For its charged blast, it's pretty difficult to dodge it. So I recommend a light shield with high magic and physical defence (I used Silver Mirrorshield) to counter it. You could also seek cover behind fragile stalagmites(So only at the start of fight) which somehow shields you.

                  2. For its tail whips, I recommend sprinting diagonally to close distance while Astel misses its hits. Shields are viable too.

                  3. For its AOE "grab attack" where you get launched into air then insta-killed by Newton's 3rd Law(Basically death by being slammed into ground), you can actually "dodge" it with i-frames. I *think* the timing is right after it does its chomp.

                  4. For its teleport then suprise grab attack, I recommend walking towards it then aim to dodge behind its claws.

                  5. I'm certain you can survive the grab attacks, but you will need at least 1600hp (Might be inaccurate) without taking buffs/debuffs and talismans into consideration.

                  6. For meteorites attack, just use shields. It will probably break your poise but will increase your chances of survival.

                  7. No clue how to dodge its final phase change attack(10× Astel clones), think I accidentally skipped them by killing it quickly.

                  8. Can't give much tips on attacks, but for melee(Uchi for reference), I spammed Unsheathe on its head next to its claw(Not directly inside its claws) to maximise dmg and poise breaks.
                  For dragon communion build, I spammed Ezykes Decay while maximising my distance from it(Preferably not in front due to its chained pincer attacks).

                  • Anonymous

                    I died multiple times with a STR/FTH build, and then I used rebirth for an optimized Wing of Astel+9 build. Used Golden Greatshield and the typical damage increasing talisman / flask mix. This boss melted surprisingly fast with the ash of war in combination with the damage increase to gravity type enemies. It was extremely easy then and I beat him on my first try.

                    • Anonymous

                      I used maxed Lion Bow, mimic and spammed Radahn's Rain with Radahn's Spear arrows about 10-15 times. Got my damage resistance pretty high with talismans, crab, potions and Bull Goat, so the grab took like 60% hp. 40 vig 60 end and just enough str/dex for most weapons and ate an arc. This way the fight was easy, but before putting all this on I died quite a few times.

                      • Anonymous

                        I know it gets a lot of hates, but weirdly enough this guy is not immune to hemorrhage, so if you want to melt him and get over it you can use dual seppuku, it works wonder. Oh and he's "strong" against it but 252 is not that high at this part of the game. I beat him in NG+3, level 150, dual seppuku, spelldrake talisman +2, oppaline hardtear for his magic damage and dragoncrest greatshield for his physical damage. And no summons, if that matters.

                        • Anonymous

                          Oh boy i love a boss that abuses my two favorite things, AOE spam that requires basically perfect timing to avoid and instadeath grab attacks that guarantee death if you screw up even once!

                          • Anonymous

                            This really is a difficult boss and the camera adds to that difficulty. Target locking the head is disorientating because of the way it moves around when you are underneath him and close enough to hit the f**ker right in its weak spot.

                            For my second attempt I switched to the godslayer's greatsword, the weapon art and black flame ritual worked wonders in decimating its health bar. The queen's black flame is perfectly manageable without needing a target lock for good damage and repeated casts of black flame ritual if you are close enough will stagger it, but there wont be much time to get to the orange glow for the criritcal hit.

                            • Anonymous

                              With 1600 HP, full bullgoat set and ritual shield talisman, i was able to survive the teleport grab attack, though i went from full hp to almost zero. Making the ****-up-once-and-you-die attack actually survivable made the fight slightly easier, and much, much less stresfull. Used bloodhound step to avoid fat rolling. Though its kinda cheap, bloodhound step was generally very useful for the fight - made it much easier to avoid the AOEs and swipes.

                              • Anonymous

                                BHS + Tiche + Katana (Powerstance) + Dragonshield Talisman + Antimagic Talisman
                                And DO NOT lock on the target!
                                Warp in, hit, warp away.
                                Dance like a butterfly, sting like a bee ;-)

                                • Anonymous

                                  Hated Astel the first time, but at least I learned how to fight it for the second go-round. Cheese it with Glinstone spells at like 25 int the first time, but I'd already re-specced out of int by the time I got to Astel 2: Electric Boogaloo, so it was all melee and weapon arts for this version.

                                  Tiche can be great due to her speed in closing distances and her ability to temporarily decrease max HP. Gotta pull aggro here/there to keep her alive though, and the talisman that pulls aggro can be great if you know how to dodge most of the bs. Essentially just let Tiche do the killing, not very satisfying but effective.

                                  Also Mimic using the Long Envoy horn can work pretty well. Just keep your distance around the edge of the gravity attack and spam the bubbles; mimic tend to spam bubbles when you do. 3-4 bubble blasts should break its poise for a critical. With the Long Envoy having strike damage on the melee attacks it's a good choice if you need to beat the crystaline legs, though you definitely want to focus the head if possible. 2-3 R2's from a great hammer should break its poise.

                                  Overall its not a horrible fight, though I say that after having beat it about 10x now via NG+ and another character. Even on my level 220 meme character it's still not easy

                                  • Anonymous

                                    If you have high dexterity stat, try to use Bolt of Gransax and aim at the head. It will take a bit longer to defeat him, but its quite safe method. It also helps to overcome problems with camera and hitboxes. Proper amount of flasks, which restore FP is needed.

                                    About grab attack (which is simply terrible): Turn you camera so, that you will see front of your character and run that way, when he teleports. When his clones get close - roll through.

                                    I found it on reddit and managed to avoid this attack literaly everytime. Hope it helps others as well.

                                    • Anonymous

                                      I fell like this is one of the few actually cheap Fromsoft bosses. The way he teleports then grabs you for a one shot kill is just an "end fight" button. If you can't see him, you can't respond.

                                      • Anonymous

                                        Second time fighting him, I think I finally started to get a feel for him. Yes he hits hard, and yes his AOE's are brutal for melee. However, the spacing is really important. Several of his attacks, particularly the scorpion-like tale stab have no hit box immediately in front of his head, giving you a great opportunity to unload. many of his slam attacks can be dodged by rolling straight underneath of him. Meteor also can be largely avoided if you run at him and dodge repeatedly underneath him. Tale slam, grab, and laser all suck, but at least you can learn the timing. Staying mid range in front of him you can wait out for an advantageous attack, then dodge through and repeat. He's tough, and I'm not even sure I'd say fair, but his attacks are very deliberate so you usually can respond accordingly. For those who played Bloodborne, think Ludwig phase 1. You stand right up against him and you're gonna have a bad time. Find that mid-range sweet spot, play reactively, and you'll get him in the end. You got spells? That sweet spot will work for you too.

                                        • Anonymous

                                          I gotta say that this boss ended up being not nearly as bad as the community here made him out to be. Yes it's lazy design and even a bad choice to copy Astel, a very unique boss, but the boss itself after patch 1.05 isn't too bad.

                                          Summons now attack him, even after he teleports. So pick a strong tanky summon and he's distracted quite a bit. His poise is also easily broken if you can manage to land headshots. So pick whatever your strongest poise break attack is, and aim for the head. I used moonveil, and feel like 3 transient moonlight hits to the head would bring him down. He's also down for quite some time, so you can easily land 4 dual wield katana hits or 2 heavy attacks in and then still use the critical strike.

                                          The only absolute bullshit move is the teleport -> duplicate -> grab instakill move. Such bullshit that even at 1600hp it's still an instant kill.

                                          • Anonymous

                                            Use Dung Eaters puppet. He was the champ in this fight. He took all aggro and I wast just running around casting Ezkyes Decay on her..

                                            • Anonymous

                                              Literally the dumbest and most annoying boss in the game, and it's just a duplicate of another boss. This is just plain lazy.

                                              • Rough go on the second encounter as an ARC build... Ultimately, 1) use Latenna, 2) run to the right on him, 3) roll later than you think when he tail whips, then 4) stay close-ish to him, hit with rot breath, then go for melee when he turns to Latenna.

                                                • Anonymous

                                                  For anyone having problems I summoned Latenna the Albinauric and used lightning spear spell and it trivialized this fight! Just keep a distance, throw the lightning and try to keep him away from Latenna. Good luck!

                                                  • Anonymous

                                                    i dont really get why people are complaining about this boss, all of the moves are telegraphed, easy to dodge and dont even do that much damage. it was fun fighting astel again in a harder area. i killed it with no summons at lvl 127 with dual great spears on my first try.

                                                    • Anonymous

                                                      Latenna worked for me despite missing a ton and doing less DPS than Tiche. I don't even care as long as that **** is dead.

                                                      • Anonymous

                                                        Bosses like this shouldn't get past testing. Everything about it is stupid, the one saving grace being that there's a short run to get back to it.

                                                        • Anonymous

                                                          Loved fighting this guy during Ranni's quest line, then again in consecrated snow field. A very cool boss, but definitely levels with the area. Even 45 character levels later he still hit like a truck lol. When you first get in he'll rail gun after a few seconds, if you're summoning a spirit ash be quick and dodge roll. If you're getting hit too much say running left after that, try running right, made a huge difference for me. Also, a spirit ash (depending on what it is) may not be worth it, since the fight space is HUGE. My reliable Engvall summon just stood there, like it didn't even see the boss. Whatever you summon, it's only purpose is to get Astel to turn around so you can get under its chin, then you can wail on him. Watch the gravity attacks that include underneath him (huge one shot damage at 50 vigor), and when he teleports be careful of the one shot grab attack he does if he shows up behind you.

                                                          • Anonymous

                                                            This boss was surprisingly easy for me. Took me 2 attempts with Tiche, 60 Strenght and a +25 Guts sword (first run), guess being a Dex or mage isn’t as fun huh people

                                                            • Anonymous

                                                              Still looking for the clones of Rykard, Radahan, Morgot, Mohg...
                                                              Oh wait I found a couple Morgots and Mohgs, never mind.

                                                              • Anonymous

                                                                Infinite range? Check, BS AOE? Check. Teleport away? Check. Grab insta kill? Check. Ho Hum reward? Check.
                                                                All the things you expect from a quality Boss.

                                                                • Anonymous

                                                                  For some reason this guy is giving me twice the problems of his copy pasted big brother. Getting quite annoyed.

                                                                  • Anonymous

                                                                    Absolutely the worst, most un-fun boss in the game. disappearing out of nowhere to appear directly behind you and eat you (and one-shotting you) is just a cheap gameplay extension that Fromsoft simply doesn't need to do. Cumbersome and annoying, 0/10

                                                                    • Anonymous

                                                                      One of the most reliable ways I've found to avoid the multi-clone grab is to prep for it by getting you and Astel next to a wall (or as close as possible). That way, when it does the multi-clone grab, it can't actually spawn enough to encircle you (only ~180 degrees of em) and thus it's easier to dodge (spam roll into the wall). I think Astel even just teleported in place a few times. Might be because it needs a certain amount of room to spawn the clones.

                                                                      • Anonymous

                                                                        Aside from the difficulty problem, this was maybe the saddest and most disappointing boss in my original playthrough. By the time I entered the Snowfield I was pretty weary of the repeat boss fights and dungeons, a common refrain I've heard about the back third of the game. Astel wasn't my favorite boss I'd fought but it was tied to some pretty amazing moments I won't forget soon: exiting the rot temple to arrive at a beautiful night sky underground for the third time; the freaky boss design that still leaves me puzzled about Astel's place in the Elden Ring mythology; the realization that he was guarding an area I'd seen many hours ago and by beating him I'd arrived there at last. All great memories. But here it is again? In just some mine? With way more health and damage and even a new move? Astel is a named boss, so unless this is just him again truly or "Astel" is the name of some collective of beings, I have no earthly idea why they'd just put the boss, scaled-up, in another dungeon. Not just a named boss either, a character connected to Ranni's questline in a mysterious way, and a remembrance boss. It's be like if 30 hours after fighting Lichdragon Fortissax and claiming the rune of death, you ran into "Fortissax, Deathborn" in a cave in the Mountaintops and his lightning glaive now 1-shots you. I accepted so much reuse and recycling on my first character, but as more playthroughs come and go this is still the thing in Elden Ring that upsets me the most.

                                                                        • Anonymous

                                                                          I'd advise using Morgott's great rune to avoid getting one-shot. It's still a chug fest, but it's manageable.

                                                                          • Anonymous

                                                                            man they couldn't even bother to do a blue smelter demon meme and change it's color atleast... it even has the same name as the other boss

                                                                            • Anonymous

                                                                              Pay attention to the sound when it enters and exits a teleport. If you hear it twice back to back, meaning it came out of the teleport soon after it entered teleport, it is going for that grab attack and you should prepare to dodge. If you don't hear it exiting after a short delay, that means its just repositioning and you can rest easy.

                                                                              • As a new Souls player (on PC - no controller), I find these types of bosses really challenging. I tried many combos to beat this boss. I boosted HP and Magic resistance and used Tiche (after trying many others ashes including mimic). Rotten Breath and Stone of G were the only incantations I used. Hated this boss but could not let it go.

                                                                                • Anonymous

                                                                                  Meteorite Sword +10 obliterates this thing. Way faster hits than Starcaller.

                                                                                  Get in close to the head, dodge attacks, punish.

                                                                                  • Anonymous

                                                                                    If you're having trouble with the instant-kill grab move, a trick that worked for me is to equip the Shabriri's Woe talisman and the Mimic Tear Spirit Ash. As soon as the fight begins, quickly summon Mimic Tear and then get ready to roll because he'll be spamming his purple long range magic attack at you. As soon as you dodge that, quickly heal up because the Mimic Tear summon will leave you low enough on HP that any attack will one-shot you (unless you have a ton of HP). Now quickly unequip Shabriri's Woe and replace it with a better talisman of your choosing. Now your Mimic *should* take all of the aggro.

                                                                                    From this point on, you're free to use whatever strategy you choose. If you're a magic user, Comet Azur or Rock Fling both work well. If you're a melee user, aim for his head but be careful to dodge his AOE attacks because those will still hit you. The important thing is that your Mimic will now draw aggro, including the instakill grab move. I fought him 20 times yesterday and only got close a couple of times. This morning, with the Shabriri's Woe trick, I took him down easily first time. Hopefully this wasn't a fluke and it helps a few other people.

                                                                                    • Anonymous

                                                                                      For anyone having troubles, I promise you just use fallingstar beast jaw maxed out with your mimic tear and spam that gravity bolt took me 2 minutes with a couple flasks

                                                                                      • Anonymous

                                                                                        Wait under resistances, what does it mean that they decrease over time and increase each time the effect procs. Does it mean that after you successfully cause lets say bleed once, its going to take more hits then before to cause bleed again. If so how much does it increase each time?

                                                                                        • Anonymous

                                                                                          This Guide is missing a move:
                                                                                          at ~30% health, Astel Copies himself around the entire arena and then they lunge in for a grab. I've gotten 1 shot with that a few times.

                                                                                          • Anonymous

                                                                                            I used Latenna as a spirit ash vs this boss and she melted him, he never would even attack her she just spammed arrows at him while I attacked close

                                                                                            • Anonymous

                                                                                              For base health runs. Latenna +10 and Black Flame works well since it's percentage based damage, and it pairs with Godslayer's Seal. Stack up your fire/incantation/charge skill damage and just bait his nebula attacks. Since they're pretty slow and leave him open, that's the prime time to hit him with the black flame. And if he focuses on on your summon, those are just free extra hits. Since everything he does will one shot you, just go in with no armor so you can use weapons of your choice without affecting your dodge too much. Good luck and may RNJesus be in your favor.

                                                                                              • Anonymous

                                                                                                Imagine my surprise when I walk into the room to see my ole chum ASTEL, only to find out he can bring out a whole house of mirrors of them for my favorite grab attack in the game!

                                                                                                I love this guy.

                                                                                                • Anonymous

                                                                                                  I walked through the boss door expecting a re-used enemy of some kind, but I definitely wasn't expecting ANOTHER Astel.. Do they even care about their game? it's a joke..

                                                                                                  • Extremely difficult boss. I honestly found success getting in close and hitting the head for staggers. The ranged attacks from this boss are very deadly. Can be rotted so that is another option but you will need magic defense and a rabbits foot to beat this thing

                                                                                                    • Anonymous

                                                                                                      Alabaster Lord's Sword and Onyx Lord's Greatsword both do 20% extra damage to this guy, and they both are found in this exact cave, complaining this boss is hard is like complaining Rykard is hard if you don't use the Serpent-Hunter spear

                                                                                                      • Anonymous

                                                                                                        Ah yes, this is absolutely what I want to do when I play a videogame: make my character run like a mile to reach an enemy only for it to teleport to the other side of the arena before I can hit it. This is what fun is all about!

                                                                                                        • Anonymous

                                                                                                          Ancient Dragon's Lightning Strike, all of the magic defense you can muster, a strong summon, and just good frickin' luck.

                                                                                                          • Anonymous

                                                                                                            Why the **** is this dude just in some random cave? Isn't he supposed to be a character that plays into the plot? That's like fighting a second Gwyn in some random shanty house in Blighttown.

                                                                                                            • Anonymous

                                                                                                              It's crazy that they literally copied and pasted a boss that I *thought* was a unique legend and put him in a random cave. Some parts of this game seem really rushed.

                                                                                                              • Anonymous

                                                                                                                So happy I could fight this boss again. Wish Elden Ring had some way for you to refight bosses as many times as you wanted, like hollow knight's pantheons. That illusion attack was cool too!

                                                                                                                • Anonymous

                                                                                                                  Stay far and bait his laser and tail attack. If he throw the laser beam, keep running diagonally to him and dodge, then get close his head and attack one or two times. If he attack with his tail, keep running foward and dodge diagonally when you feel that the tail will land. Keep running and don't worry about the second tail attack, if you do this corretly, the second attack will not hurt you. Then, get close his head and attack as much as you can, but don't be greed. Nebula attack is a good oportunity to land some hits because if you're in front of his head, nebula won't hurt you. When close to him, aways stick to his head and avoid be under his body because he will do his gravity stuff. If you follow this strategy, the fight will be a joke. Ps: Bleed is a good option here.

                                                                                                                  • Anonymous

                                                                                                                    Seriously, why do any summons just stand around and not attack during this fight?!

                                                                                                                    Why even allow summons for the fight?

                                                                                                                    • Anonymous

                                                                                                                      I like some of the reused bosses, like the red wolf. But why does FS reuse so many of the WORST bosses? Godskin, those big worm guys, this thing... those are off the top of my head. I do not have an issue with reused bosses, but man, FS... do the right ones.

                                                                                                                      • Anonymous

                                                                                                                        This boss is honestly insulting to the first Astel boss, they just rehashed it with the exact same moves plus one BS grab attack that’s nearly unavoidable.

                                                                                                                        • Anonymous

                                                                                                                          Oh goodie, another asstel fight for this melee/ranged user. Finally beat it using the +10 Marionette Bros to draw aggro while I feverishly dodged/rolled between sloooowww Rain Of Arrows pulls on the +24 Greatbow (standard greatarrows). No way I was getting close to that thing... those instakill superrange attacks are bad enough as it is.

                                                                                                                          • Anonymous

                                                                                                                            Honestly, kinda expected something else. I don’t particularly like or hate Astel, but I would rather fight something unique.

                                                                                                                            • Anonymous

                                                                                                                              ancient dragons lightning strike absolutely SHREDS this guy. stay beneath him and dodge a couple attacks and you’re done in under a minute

                                                                                                                              • Anonymous

                                                                                                                                Me and my Mimic took it down my First try using my +24 Flame Troll Great Sword - I have 95 Strength. Don't know why people are having such a hard time with this thing - as long as you are Buffed properly it should be fairly easy kill.

                                                                                                                                • Anonymous

                                                                                                                                  The only way I can hit him is JUMPING AND THEN SWINGING MY SWORD FOR EVERY SINGLE HIT because my weapon can't reach him otherwise. Whoever designed this boss should be fired and never touch a videogame again.

                                                                                                                                  • Anonymous

                                                                                                                                    The problem is that this boss is super anti melee. Any kind of ground targeted ability will miss 90% of the time and it is hard to hit him period because he is in the air most of the time. He is also almost immune to the most common summons. Black knife tiche can;t even hit him unless she gets lucky with her ability once our twice during the fight. He just ignores her.

                                                                                                                                    I can imagine how this fight would be much easier with any kind of ranged build.

                                                                                                                                    • Anonymous

                                                                                                                                      This Game is like being in a Love/Hate relationship.... On one hand you love all the different builds, magic, incants and weapons at your disposal.... You have Torrent.... You have Spirit Ashes. But on the other hand you have Re-Used Cheesy Bosses like this thing. Why did FS rehash this Boss with more health and the WORST moves in the Game and place it inside an Ice Dungeon? I was expecting the Boss in this ICE tunnel dungeon would be some kind of Giant Ice/Frost Monster that does crazy Ice/frost damage - instead we get a F**Kn Astel ReHash... C'mon FS you could have done better.

                                                                                                                                      • Anonymous

                                                                                                                                        Hardest boss in the game for me until I came up with a build that melted him, Carian Regal Scepter right hand, Meteorite Staff left hand to boost gravity sorcery, and then spam rock sling. I killed him on my first try.

                                                                                                                                        • Anonymous

                                                                                                                                          I have no problems with reused bosses. I actually quite like most of them: some, like Erdtree Avatars and Night's Cavalry, lend some consistency to the world when repeated because there are canonically many of them throughout the Lands Between. Repeated bosses can also help show the player how much they've grown by giving the same challenge at different points in their journey.

                                                                                                                                          But Astel? This fight was one of the few times in the game I felt disappointed by a boss. I get that the tunnel is tucked off the beaten path in an already secret area, but reusing a boss as unique as Astel, who already had an extremely unique and memorable fight, simply makes no sense. They could have at least named it something different and tried to pass it off as a different member of the same species, but they didn't. It's just a clone of one of the few bosses that absolutely should not have been reused.

                                                                                                                                          • Anonymous

                                                                                                                                            Wait approximately 3 seconds after he starts charging up his laser to dodge. Dodge left or right to dodge tail. Use crimsonwhorl bubbletear or run to the side to avoid big meteor attack. Watch out for grab attack that comes from above during his teleport. dodge towards or away to dodge nebula attack.

                                                                                                                                            • Anonymous

                                                                                                                                              You can spell parry his laser beam with Carian Retaliation. It is a fast attack, if you miss and get a partial parry it does reduce the damage it does also. Might be a viable strat for people who use a sword and shield.

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