Beast Claw |
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Spell Type | Bestial Incantation |
FP Cost 10 | Slots Used 1 |
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Creates claws that tear through the land.
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Beast Claw is an Incantation in Elden Ring. Beast Claw spell conjures five offensive vertical waves that travel forward dealing damage. Updated to Patch 1.07.
Incantation taught by Gurranq, the Beast Clergyman.
Creates beast claws that rend the land with shockwaves.
Charging enhances potency.
This incantation represents the fury of Gurranq, his bestial nature returned, as much as it does his restless agitation.
Beast Claw Location in Elden Ring
Where to find Beast Claw:
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Bestial Sanctum: Reward from Gurranq, Beast Clergyman after giving him the fifth Deathroot. [Elden Ring Map Link]
Elden Ring Beast Claw Guide
- Bestial Incantation
- Stamina Cost: 27
- Appears to deal slash damage
- deals X% of incant scaling in damage (INFORMATION NEEDED)
- Medium casting speed, can be charged to deal increased damage.
- Waves travel in a wide cone area while moving forward and have gaps between them.
- This spell will only hit its target once, regardless of how many waves pass through that enemy's hitbox.
- Works well in low-Faith, high-Strength builds in conjunction with the Clawmark Seal as an efficient ranged attack option.
- Notes: As of Patch 1.07 the range of the shockwave was increased.
Elden Ring Beast Claw Notes and Tips
- Updated to patch 1.07. See Patch Notes for details.
- Anonymous
Good against Mad Pumpkin Heads, since it skirts right under their helmets.
— Courh the Explorer
- Anonymous
my go-to spell for countering mages alongside honed bolt. it has just enough speed, range, and coverage to stagger them out of pretty much any cast.
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The Claw’s damage type is slash, NOT standard. It follows the same absorption's as R1 on Grave Scythe.
Wondering Nobles (Limgrave):
Claw - 602
Standard - 196 (-20%)
Strike - 422 (-10%)
Pierce - 750 (0%)
Slash - 625 (0%)
Claymen (Siofra River):
Claw - 350 (40%)
Standard - 158 (-35-30%)
Strikes- 377 (-20%)
Pierce - 438 (-40%)
Slash - 364 (-40%)
Giant Miranda Sprout (Waypoint Ruins):
Claw - 766 (+25%)
Standard - 178 (-30%)
Strike - 249 (-45%)
Pierce - 681 (-10%)
Slash - 795 (+25%)
- Anonymous
Great for godskin duo because the claws can easily hit both of them, even if they strafe (they'll just dodge into one of the other claw projectiles). It nets you good damage for low fp cost. I suggest charging it cuz its range will increase and it's safer. just watch out for fireballs
- Anonymous
I gave the guy 5 death root and didn't get the incantation is this outdated?
- Anonymous
pretty solid after the buff. jumpable in pvp, but its cheap, quick, and damaging.
- Anonymous
inuyasha two hands his sword. but now hw 1 hands it for a wind scar. then back 2 two handing lol
- Anonymous
One of its biggest problems right now is you can just jump over this right on the casters head. It’s cool if you want to lose in style tho
- Anonymous
Something I don't think the patch notes mentioned is that they also buffed the incantation's recovery time by a **** ton. Hardly any delay between casts now, be it another claw attack or a lightning spear.
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i'll never forgive them for nerfing this so hard. i rushed this on my first playthrough because i loved the prophet so much in the CNT only to find out that it's dogshit now. i don't understand why it had to be changed, there're way stronger spells than what this was.
- Anonymous
Remember when this didn't work in water? I don't, because I wasn't accepted into the Network Test.
- Anonymous
Maybe it's so weak because it does slash damage? Just spit balling here but it seems like a lot of things are resistant to slash.
- Anonymous
The slight damage buff would be nice, but for some reason people forget that this incantation costs 10 fp... You get chargeable (Godfrey icon) physical-poise damage ground base mid range wide cone aoe with same fp cost as catch flame, if this thing dealt half as much damage as some hardest hitting incantations this thing would be absolutely busted, honestly if they make it multi hit it would be already scary...
- Anonymous
I have this spell for my cavewoman invasion build. It comes out slow and spreads wide. Good for getting a reaction out of the other player. Use it to set up traps and catch rolls.
- Anonymous
It appears that an enemy can only be hit by one claw (doesn't get better vs. big stuff). I could be wrong though. It deals 400-500 damage to the sewer omen witn 250 incant scaling with the Gravel Stone Seal. Yeah, this thing reeks. Looks cool though.
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The recovery in wich you can recast spells for this is really weird, it take 3-4s when recasting without moving but when blocking or starting walking after casting, it dosen't have the spell recast recovery.
- Anonymous
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not sure where all of the hate is coming from. I love this spell
- Anonymous
Why it requires 8 faith but I need 10 for the talisman to use it ?
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This spell needs everything. More damage, more range, more speed. It's such a cool looking spell but that's all it has going for it, it's too easy to dodge.
- Anonymous
This spell needs everything. More damage, more range, more speed. It's such a cool looking spell but that's all it has going for it, it's too easy to dodge.
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Unfortunately, it got nerfed too hard and is inferior to casting 2-3 bestial slings that come out faster, can be used while moving and while jumping. From's lack of balance testing was too hard on faith and way too lenient towards sorcery. They must have a bias towards sorcery when making these games.
- Anonymous
man why are beast spells all so weak. This is suppose to be the bread and butter but does ridiculous low damage. 1/3 of what other category can do
- Anonymous
Can this really be chain-casted? I haven't been able to do it, if its not possible can we get that description removed?
- Anonymous
As a dedicated beast build this is currently the worst incantation. Uncharged you can out damage it with sling while charged is easily avoided and out preformed by get this... TWO slings for a fraction of the charge up.
They really gutted my boi here after the network test but gave him pretty worthless all terrain. Take a lesson from it as it was once pretty strong when it was one of the few things available from the network test but compare it to what all is available now, looking pretty balanced now isn't it.
- Anonymous
I killed him after fourth root but I didn’t get the best claw what a mistake, how can i get it now
You know, you would think that the spells that you get for fighting 'those that live in death' would be more effective against them, and make it so they don't get back up, but doesn't look like that.
You know, you would think that the spells that you get for fighting 'those that live in death' would be more effective against them, and make it so they don't get back up, but doesn't look like that.
- Anonymous
Everything enar thr beast sactum does bleed damage...why does this do magic damage? Thats not very beastly. Its says Shockwave, so its the force of motion ripping through the air. If not bleed damage atleast slash and peirce.
- Anonymous
I see a lot of comments about it's strength being low, CHARGE the spell, I forgot about it being able to be charged and I took it off for a long while. I watch someone do like 800+ damage with it, he charged it and it didn't take much longer and damage went up exponentially.
- Anonymous
My only problem with this is that it doesn’t follow the same rules for npcs using it. Travels up and through stairs when npcs use it, which is a little frustrating, otherwise it’s a great low cost incant
- Anonymous
Beast Claw does NOT deal magic damage. It is not at all affected by any buff that enhances magic damage, including the crystal tear for the flask of wondrous physick. Beast claw is physical damage, probably slash damage.
- Anonymous
just don't use it on elites and bosses, it's good damage for its fp cost, i would typically use it if there are three or more enemies in front to soften them up enough for me to finish them off with a melee.
- Anonymous
Man, I’m pretty disappointed. Missed out on the test but saw footage of this spell and wanted it so much that I planned my play through for it. Now having just unlocked it, it’s just mediocre. WTF. Im bummed. It’s not terrible, but it’s not worth building around.
- Anonymous
Faith users love to complain. This incant is really strong for 10 fp. Its meant for quality builds, not pure casters.
- Anonymous
Why are (almost) all bestial incantation so useless? Apart from bestial vitality (which is a nice low cost heal between fights) I havent found any of them useful... even with high faith and the dedicated seal, damage and stun potential are very low (and casting time abysmal)
- Anonymous
No idea what the point of this spell is after the nerf. Takes forever to stagger anything and deals no damage. It's projectiles are very nice, and can definitely catch opponents in roll recovery but yea. As it stands right now they get hit by it and just laugh it off.
Played a match against a guy with the ram armor, guy literally stood still in a disrespect play getting hit by it 4 times. Dealt around 300 damage to him and no poise break. It was funny but also pathetic. It is such a good and fair PvP spell but they blasted it into oblivion win the nerfs.
- Anonymous
Glad they nerfed the beast claw when there are weapons like night and flame... Makes sense
- Anonymous
I can say after a lot of playtime with it it's definitely not as strong as it was. But in pvp it's a good catch option when people roll away to heal or cast, this is coming for a sl160 (40str
+ 50 faith) character invasions
- Anonymous
so he went hostile on me after the 4th deathroot, but there was never an option to "beat him back to his senses". i slowly took down his health but he never stopped attacking. eventually he died. only thing that dropped was an ancient dragon smithing stone.
- Anonymous
What a shame, nerfed and only obtainable after 4th item given, its basically useless at the point you obtain it.
- Anonymous
I finally got Beast Claw but its a bit ****. I'll be handy for killing large groups of deer or sweeping a bunch of weak mobs. I find Stone of Gurranq to be a better spell over all as it does the same job as the fireballs or lightning spears but hits harder than their standard or black forms, so it only really comes down to elemental rock paper scissors for superiority
- Anonymous
Apparently it was OP during testing. Its still a nice cheap spell to take down swarms of weaker mobs.
- Anonymous
Do not waste your time getting this. It’s pretty much useless now after the nerf.
- Anonymous
Was looking forward to getting this since it was apparently good in the network nest, seems it was nerfed. Doesn't do that much damage and even an NPC invader will know they can just jump over it when you cast it
- Anonymous
Did they nerf the skill hard compared to the cnt or is that just me
Still. Hits like a truck if npcs are using it
- Anonymous
i killed gurranq, i regret it because i would like to test beast claw, today i am a sad man, i only believe in ng+
- Anonymous
If you need to dodge a beastclaw just Jump over! works everytime and can combo into free damage
- Anonymous
I want the one the Vulgar guys have, that one at least does some damage. This spell is so damn weak that you would be better off using a weapon art which costs 10fp and does 7 times the damage. Its so freaking weak. Even when charged. For me this is doing 160dmg on non-charge and 180 on charge. Maybe its the enemies I'm using it on but that makes no sense if so.
- Anonymous
There still seems to be confusion here. Some people are saying you have to give him 5 death roots, some are saying you just have to beat him back to his senses after he turns hostile and he gives it to you. He attacked me after giving him just 4. It's got to be one or the other right?
- Anonymous
After bringing him his deathroots he starts to attack me. After a few deads he (looks kind of) ate me. He then turned friendly again and as an excuse he gave me the spell.
- Anonymous
I managed to get this incantation in game and edited the page. You need to have given Gurranq 5 death root for him to give this to you. The spell now works in water and the fp cost was changed from 8 to 10 in final game from the closed network test. I hope this helps anyone who find this page.
- Anonymous
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got it from him after feeding him 4 roots and then whooping him for a bit till he said stop
- Anonymous
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Alguien sabría decirme porque el clérigo bestia es hostil después de darle la 4 raíz?
- Anonymous
I wonder if I can farm this spell from the small enemies that use it.
- Anonymous
This is incorrect, he does not give the beast claw, Ive given him 200 .
- Anonymous
To let people know: after 4 deathroots he gets angry, I dealt about 1/5th of his health bar and then he calmed down. Be careful with using spirit summons though; one that I summoned was still trying to attack him after he yielded.
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Unfortunately I killed Gurrac before I could get my hands on this. Sadge.
- Anonymous
I’ve fed him 4 death roots and he’s killed me a hundred times and won’t calm down. And I have another one for him as well. But he’s being a cranky butt.
- Anonymous
So this is an Invocation, but in the text of the article it's called a Sorcery, might wanna fix that.
- Anonymous
Is this in the prophet starting class in full game or only in network test? Because nobody has said the spells that each starting class starts with
- Anonymous
We are born of the blood, made men by the blood, undone by the blood.
- Anonymous
Uh, it deals "magic" damage?
That seems rather odd. I can understand the distinction of not making it do Holy Damage, but it should be like DS3 where there were miracles that did Lightning or Phys damage.
Should set it to Physical damage.
- Anonymous
i hope you can become a werewolf with miracles or somethng that would be cool
- Anonymous
This spell. Major crutch for the network test. Amazing spell. Can't wait for launch.
- Anonymous
Has issues with terrain, when fighting some enemies it travels 1 foot and stops, others the full distance.
- Anonymous
Yooo this **** goes up WALLS
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