Blessing of the Erdtree

blessing of the erdtree incantation elden ring wiki guide 200px
Spell Type Erdtree Incantations
FP Cost 60 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
status effect 134 elden ring wiki guide 44px Grants greater blessing to self and nearby allies

attributes required elden ring wiki guide 18Requires

Blessing of the Erdtree is an Incantation in Elden Ring. Blessing of the Erdtree spell grants a blessing to the user and nearby allies. 

 

One of the ancient Erdtree incantations

Grants a greater blessing to the caster and nearby allies, gradually restoring a large amount of HP.
Hold to continue praying and delay activation.

The Erdtree once flourished with abundance- yet it was only for a fleeting moment. Such is the course of all life. 

 

Where to find Blessing of the Erdtree

Where to find Blessing of the Erdtree:

 

Elden Ring Blessing of the Erdtree Guide

  • Erdtree Incantations
  • Regenerates 12 HP per second for 90 seconds
  • Heals 1,080 HP Total (18 HP per FP)
  • Benefits from Old Lord's Talisman, healing 1404 HP total over 117 seconds (23.4 HP per FP)
  • Stamina Cost: 50
  • Does not scale with Faith
  • Charging this incantation delays its activation. Heal and duration are left unaffected.
  • Works on cooperators, NPCs and spirit summons
  • This is a Health Regen Buff and will not stack with other temporary buffs of the same type.

 

 

 

Builds with Blessing of the Erdtree

 

 

 

 

 

 
Elden Ring Incantations
Agheel's Flame  ♦  Ancient Dragons' Lightning Spear  ♦  Ancient Dragons' Lightning Strike  ♦  Aspects of the Crucible: Breath  ♦  Aspects of the Crucible: Horns  ♦  Aspects of the Crucible: Tail  ♦  Barrier of Gold  ♦  Beast Claw  ♦  Bestial Constitution  ♦  Bestial Sling  ♦  Bestial Vitality  ♦  Black Blade  ♦  Black Flame  ♦  Black Flame's Protection  ♦  Black Flame Blade  ♦  Black Flame Ritual  ♦  Blessing's Boon  ♦  Bloodboon  ♦  Bloodflame Blade  ♦  Bloodflame Talons  ♦  Borealis's Mist  ♦  Burn O Flame!  ♦  Catch Flame  ♦  Cure Poison  ♦  Darkness  ♦  Death Lightning  ♦  Discus of Light  ♦  Divine Fortification  ♦  Dragonbolt Blessing  ♦  Dragonclaw  ♦  Dragonfire  ♦  Dragonice  ♦  Dragonmaw  ♦  Ekzykes's Decay  ♦  Elden Stars  ♦  Electrify Armament  ♦  Erdtree Heal  ♦  Fire's Deadly Sin  ♦  Flame Fall Upon Them  ♦  Flame Fortification  ♦  Flame of the Fell God  ♦  Flame Protect Me  ♦  Fortissax's Lightning Spear  ♦  Frenzied Burst  ♦  Frozen Lightning Spear  ♦  Giantsflame Take Thee  ♦  Glintstone Breath  ♦  Golden Lightning Fortification  ♦  Golden Vow (Spell)  ♦  Great Heal  ♦  Greyoll's Roar  ♦  Heal  ♦  Honed Bolt  ♦  Howl of Shabriri  ♦  Immutable Shield  ♦  Inescapable Frenzy  ♦  Lansseax's Glaive  ♦  Law of Causality  ♦  Law of Regression  ♦  Lightning Fortification  ♦  Lightning Spear  ♦  Lightning Strike  ♦  Litany of Proper Death  ♦  Lord's Aid  ♦  Lord's Divine Fortification  ♦  Lord's Heal  ♦  Magic Fortification  ♦  Magma Breath  ♦  Noble Presence  ♦  O Flame!  ♦  Order's Blade  ♦  Order Healing  ♦  Pest Threads  ♦  Placidusax's Ruin  ♦  Poison Armament  ♦  Poison Mist  ♦  Protection of the Erdtree  ♦  Radagon's Rings of Light  ♦  Rejection  ♦  Rotten Breath  ♦  Scarlet Aeonia  ♦  Scouring Black Flame  ♦  Shadow Bait  ♦  Smarag's Glintstone Breath  ♦  Stone of Gurranq  ♦  Surge O Flame!  ♦  Swarm of Flies  ♦  The Flame of Frenzy  ♦  Theodorix's Magma  ♦  Triple Rings of Light  ♦  Unendurable Frenzy  ♦  Urgent Heal  ♦  Vyke's Dragonbolt  ♦  Whirl O Flame!  ♦  Wrath of Gold

 




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    • Anonymous

      This shines the most with ritual shield talisman and ritual soul talisman. With uplifting aromatic and crab you barely take any damage from the first attack, by stacking regens it basically makes the before mentioned talismans alive again pretty much instantly. It's not a broken strategy by any means, but it did let me beat the game in ng+8 so it's not too shabby

      • Anonymous

        I think theres a lot of people who miss the point of regen, its not meant to heal you to full, during boss fights the point of regen is that it can passively push your past a break point, allowing you to survive one extra attack without having to stop for healing, its offense through defense so to speak, if your 2 shot range, regen can push you to 3 shot if you can carry on without getting hit.

        • Anonymous

          Do allies affected by this benefit from caster wearing Old Lord's Talisman?As in, if I cast BotE and I'm wearing the talisman while my host does not, will the duration of BotE on them still be increased by 30% like it's increased on me despite only me wearing OLT?

          • Anonymous

            The only good PvP buff in 1.10 for pure casters. BoG etc are actually better than before 1.10 because they stack on hyper armor absorption boost…. HOWEVER, if you’re pure caster you don’t get hyper armor and you’re now at the mercy of both mages and meta players who now take 60% less damage on trades from Wrath of Gold/catch flame and can’t be countered by buffs... it’s like they gave the one perk of faith to everybody else except faith builds… Heavy regen, ritual shield and erdtree heal are now all we have to squeeze by in the duelyard against swift pebble or G9 copy cats. Light roll looks more and more attractive each day…

            • To be completely honest, I don't think it would have been completely unwarranted for there to be a version of this spell that scaled with your maximum health, kind of like the original Regeneration from Demon's Souls did at 1% per second, or how Great Stars heals for 1% every time you hit an enemy with it. Even if the spell had a 48 Faith requirement and cost 80 FP to cast, I feel like it would feel more satisfying and impactful to have the strongest regeneration Incantation heal in a way that is different from its lesser counterparts to showcase that it's on another level, kind of like how Bloodflame is different from regular sources of Hemorrhage because it builds up over time, or how Lusat's Glintstone Staff makes ALL Sorceries stronger. I still like this spell, but I can't help but feel like it was a missed opportunity.

              • Anonymous

                Used to keep this spell in my list and use it all the time. I got rid of it to make space for a 2 slot spell a few months back and realized it wasn't doing much of anything for me. Not when erdtree heal can refill my entire health bar with one cast. I might be an edge case but if you're invested into faith enough to cast this spell, you can cast a good healing spell instead.

                • If you're looking at this page, I'm sure you need to hear this: Healing over time in this game is simply not viable.

                  Even if you max it:
                  Blessed Dew Talisman (2)
                  Icon Shield (3 & does not stack with second shield)
                  Blessing of the Erdtree (12)
                  Crimsonburst Crystal Tear (7)

                  24 HP per second is still not good enough to replace crimson flasks or instant heal spells outside of slow-paced world exploring, especially if you have 40 + vigor which is the MINIMUM ACCEPTABLE VIGOR FOR LATE GAME. It is just not worth the time or spell slots. Great Heal is such an absurdly efficient healing spell, just use that instead.

                  • Anonymous

                    Slept on in pvp. If you’re a one shot fishing build, golden vow is the way... but in almost every other scenario blessing of the erdtree beats every other buff when starting a duel and most people will tolerate one single buff from a fth build. Even against a mage, it’s better to start with heavy regen and simply cast BoG when they inevitably run away.

                    • Anonymous

                      The first g in "Charging" is missing in the part where it is explained that charging only delays activation

                      • Anonymous

                        just noticed that the HoT effect will not trigger if you're shield poking, but once you let go the poke, HoT will be back. LOL

                        • Anonymous

                          Unsure if this has been noted, but the other bonus to using this over Blessing's Boon is that Blessing of the Erdtree has a much wider range than it visually seems to. You can easily test this by casting the spell on a merchant or even NPC's in Roundtable Hold from varying distances. The range on this seems comparable to Erdtree Heal. Though more expensive, the description of the 'Erdtree' Incantations implies that they're Fleeting, but also apparently more Potent.

                          • Anonymous

                            This Erdtree Blessing does stack with Crimsonburst Tear Crystal... Overlapping the HP healed over time. ( With Old Lords talisman Erdtree Blessing heals for 1404HP for 117sec , 12HP per sec/tick ). Crimsonburst heals 7HP overlap for 3mins for a total of 1260HP.... This means 2664HP within 3minutes healed , and 19HP per second untill 2mins is done the rest 60seconds are healed 7HP per sec.... ( Note Dew Talisman also stacks overlapping the gained Healing , this means 12HP then immediately followed by 7HP from Crimsonburst , then 4HP from Dew for total of 23HP a second eventually ). It appears the Highest Amount of HP per tick is firstly activated , just like i said... Erdtree Blessing being the 1st and the rest will Overlap immediately after the prior tick. So its just basically a Minor pause between ticks as it appears when i tested. ( Same goes to the Heal Shield and Heal Ground Ashe of War ). Technically you can overlap stack Heals so long as Erdtree is the best compared to Bestial Constitution , and Boon of course.

                            • Anonymous

                              I feel like the true value of this incantation is with the Ritual Shield Talisman. Taking 30% reduced damage while on full HP is great, but limited by requiring you to heal consistently and you can lose the full HP effect from taking small amounts of damage frequently. This spell especially when combined with other dmg reduction effects and/or healing effects starts to become monstrous. It might be the least FP efficient regen spell, but it's all about the heal rate when trying to stay on full HP.

                              • Anonymous

                                This plus the blessed dew and old lord talismans gives you 14 HP a second for 117 seconds, or 1638 HP over the entire duration. If you use the icon shield, that number jumps all the way up to a whopping 1989 HP, more than the total HP of a 60 vigor character. Combine all of that with any of the amazing defensive incantations and you become effectively immortal for two minutes in a game where most fights will end in less than one.

                                • Anonymous

                                  Does the Crucible knight set also increase buffs? (I.e. golden Vow, blessing of tree, erdtree protection)

                                  • Anonymous

                                    Queens's Bed chamber cut content is a big boobed giant goddess.

                                    Fans will know (ds1) but millenials will say stop this isnt resident evil 8 village. SMH.

                                    • Anonymous

                                      Has anyone tested whether this counts as a body buff, i.e. whether it gets cancelled by incantations like Flame, Give Me Strength?

                                      • Anonymous

                                        Simply not worth it over Crimsonburst Crystal Tear, especially in PvP, and cheaper healing options unless heavily invested into faith for other reasons. Don't go deep into faith just for this, alone.

                                        • Anonymous

                                          Kind of disappointed this doesn't heal more both in per tick and in total compared to blessing boon. Considering its cost. Ill just stick with blessing boon and dew talisman

                                          • Anonymous

                                            So let me get this straight because it says it for everything else but this, does this or does this not stack with blessing boon? aka can you pop both of them and heal people for even more? If not how does it work if you use both does whatever the most recently used one get put on and it removes the other effect?

                                            • Anonymous

                                              It says it stacks with no regen except Blessed Dew, but what if someone is wearing the deathbed companion armor? Would its stack?

                                              • In addition to using this thing as a weapon against certain cursed undead, I've noticed that this thing has some unusual vertical range to it. If I'm a floor above or below my misshapen enemy, I very well might still hit it. It also seems to reach around obstacles and the corners of walls pretty well, as if it targets the whole cylinder around the caster.

                                                • Anonymous

                                                  - try using your FP to healyourself its more efficient because:
                                                  - Blessing´s Boon is at 24HP pro 1Fp and BLESSING OF THE ERDTREE is at 18 HP per 1FP spend.
                                                  - By extending the duration of the Blessing Spells with OLD LORD'S (30% longer) TALISMAN to 117 Sec and reducing the Cost with PRIMAL GLINTSTONE BLADE (25% less cost ) down to 23FP and 45FP. You can reach a FP spend for HP gained ratio of 40HP per 1FP on Blessing´s Boon and a ratio of 31HP per 1FP spend for the BLESSING OF THE ERDTREE
                                                  - For comparison a avarage non regen insta heal spell has a ratio of: incantation-scaling (of your talisman) multiplyed by the ratio of the spell 1.148 for the urgent heal spell (60 Faith ERDTREE SEAL +10 has a Incantation Scaling of 273 and the avarage HP per FP ratio of Healing spells is about 18-20. Great Heal is the most efficient with 20+ HP per FP with 60 Faith and more second only to the Erdtree Heal.) Thats kinda all you need to know about regen and healing.
                                                  - Flask of Crimson Tears +12 with 15 Flask of Crimson Tears heals for 810 (972 with CRIMSON SEED TALISMAN) for a MAX HEAL of 12150HP (or 14580HP with the CRIMSON SEED TALISMAN). While your max FP Flask heals 220 but i recomend get 180FP MAX. You can heal using the tricks above to regen heal about 5616+ HP per Flask of Cerulean Tears. Using the Bleesing of the Erdtree 4 times per 180FP Bar. So a total of 84240 HP and Blessing Bone would be even better...
                                                  - This makes Flask of Cerulean Tears about 570%+ better that using Flask of Crimson Tears and IT HEALS YOUR ALLYS ON TOP OF THAT !!!!

                                                  • Anonymous

                                                    This spell will cause a damage over time effect on some undead mobs, the ones that uuse a bell to cast that blackish yellowish homing projectile.

                                                    • Anonymous

                                                      It lasts for exactly 90 seconds, if anyone was curious. (at 40 faith, not sure if that matters but too lazy to test it)

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