Blue-Feathered Branchsword

blue feathered branchsword talisman elden ring wiki guide 200px
Weight 1.1
item effects icon elden ring wiki guide 55px 18pxEffect
status effect 36 elden ring wiki guide 44pxReduces damage taken by 50% when  HP is below 20%

Blue-Feathered Branchsword is a Talisman in Elden Ring. Blue-Feathered Branchsword reduces damage taken by 50% when HP is below 20%. Players can use Talismans in Elden Ring to boost a variety of Stats.

 

A talisman adorned with blue feathers, once used in ancient death rituals.
Raises defense when HP is low.

The heart sings when one draws close to death, and thus does one cling so tenaciously to life - to render up a death worth offering.

 

Blue-Feathered Branchsword Effect in Elden Ring

Blue-Feathered Branchsword reduces damage taken by 50% when HP is below 20%.

 

Where to find Blue-Feathered Branchsword in Elden Ring

Where to find Blue-Feathered Branchsword:

 

Elden Ring Blue-Feathered Branchsword Notes & Tips

  • Sell Value: runes currency elden ring wiki guide 18 500
  • When activated, damage negation for all stats is equal to 50 + (base negation) / 2.
  • Works well with the Red-Feathered Branchsword and Twinbird Kite Shield as they all provide benefits at or below 20% HP.

 

Elden Ring Talismans
Ancestral Spirit's Horn  ♦  Arrow's Reach Talisman  ♦  Arrow's Sting Talisman  ♦  Arsenal Charm  ♦  Assassin's Cerulean Dagger  ♦  Assassin's Crimson Dagger  ♦  Axe Talisman  ♦  Blessed Dew Talisman  ♦  Blue Dancer Charm  ♦  Boltdrake Talisman  ♦  Bull-Goat's Talisman  ♦  Carian Filigreed Crest  ♦  Cerulean Amber Medallion  ♦  Cerulean Seed Talisman  ♦  Clarifying Horn Charm  ♦  Claw Talisman  ♦  Companion Jar  ♦  Concealing Veil  ♦  Crimson Amber Medallion  ♦  Crimson Seed Talisman  ♦  Crucible Knot Talisman  ♦  Crucible Scale Talisman  ♦  Curved Sword Talisman  ♦  Daedicar's Woe  ♦  Dagger Talisman  ♦  Dragoncrest Greatshield Talisman  ♦  Dragoncrest Shield Talisman  ♦  Entwining Umbilical Cord  ♦  Erdtree's Favor  ♦  Fire Scorpion Charm  ♦  Flamedrake Talisman  ♦  Flock's Canvas Talisman  ♦  Furled Finger's Trick-Mirror  ♦  Godfrey Icon  ♦  Godskin Swaddling Cloth  ♦  Golden Scarab  ♦  Graven-Mass Talisman  ♦  Graven-School Talisman  ♦  Great-Jar's Arsenal  ♦  Greatshield Talisman  ♦  Green Turtle Talisman  ♦  Haligdrake Talisman  ♦  Hammer Talisman  ♦  Hosts' Trick-Mirror  ♦  Immunizing Horn Charm  ♦  Kindred of Rot's Exultation  ♦  Lance Talisman  ♦  Lightning Scorpion Charm  ♦  Longtail Cat Talisman  ♦  Lord of Blood's Exultation  ♦  Magic Scorpion Charm  ♦  Marika's Scarseal  ♦  Marika's Soreseal  ♦  Millicent's Prosthesis  ♦  Moon of Nokstella  ♦  Mottled Necklace  ♦  Old Lord's Talisman  ♦  Pearldrake Talisman  ♦  Perfumer's Talisman  ♦  Prince of Death's Cyst  ♦  Prince of Death's Pustule  ♦  Radagon's Scarseal  ♦  Radagon's Soreseal  ♦  Radagon Icon  ♦  Red-Feathered Branchsword  ♦  Ritual Shield Talisman  ♦  Ritual Sword Talisman  ♦  Roar Medallion  ♦  Rotten Winged Sword Insignia  ♦  Sacred Scorpion Charm  ♦  Sacrificial Twig  ♦  Shabriri's Woe  ♦  Shard of Alexander  ♦  Silver Scarab  ♦  Spear Talisman  ♦  Spelldrake Talisman  ♦  Stalwart Horn Charm  ♦  Starscourge Heirloom  ♦  Taker's Cameo  ♦  Twinblade Talisman  ♦  Two Fingers Heirloom  ♦  Viridian Amber Medallion  ♦  Warrior Jar Shard  ♦  Winged Sword Insignia



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    • Anonymous

      3,087 is the maximum HP in this game including 99 vigor and all vigor buffs (talismans, runes, physik) which means the threshold for this talisman becomes 616. At 616 HP this talisman effectively makes it 1,232 HP so the total is 3,703 HP. Nobody asked, but you're welcome.

      • Anonymous

        Does this work with other damage negation buffs and if yes could you get your holy damage negation to 99 with This, Haligdrake +2, Pearldrake +2 and Rallying Standard? If so does this mean you would only take 1 percent damage from the elden beast?

        • Anonymous

          As others have said, this works best against consecutive sources of damage, such as status effects or multi-hit weapons. Don't expect it to block a nuke from a boss, although I did get saved by it when I got smacked around by knights and trolls. Best used with heavy armor for PvP to stack your defenses to absurd levels.

          • Anonymous

            all of these low health items are actually pretty good against status effect builds, since you'll be taking a lot of incremental damage rather that being chunked for huge burst damage.

            • Anonymous

              Taking 50% reduced damage roughly equates to having double HP.

              If you have 2000 max HP, are at 400 HP currently, and take a 400 damage hit, you will die. However, if you have 399 HP the 400 damage hit is reduced to 200. An attack would need to do 798 damage to finish you off the moment this talisman is active. Do note it WILL NOT WORK if at or above 20%. You NEED to be BELOW 20%. If a hit would bring you below 20% HP you take full damage from that hit and half from all that follow.

              • Anonymous

                Does this talisman work retroactively? As in, will it cause me to eat any less damage whatsoever from a 500 damage hit if I am at 21% hp when getting hit?

                • Anonymous

                  Criminally underrated talisman. Saved my ass countless times in PvE.

                  More situational in PvP as it requires stacking defense in the first place but good for poise-trading that last hit with an opponent that just needs one more smack to die.

                  • Can someone do something about the flyout on the talismans page having a scroll bar? I think it has to do with the word "Branchsword" having too much width and I can't figure out how to make just that word one point size down. The same seems to happen to "Dragoncrest" in the Shield talismans.

                    • Anonymous

                      > When activated, damage negation for all stats is equal to 50 + (base negation) / 2.

                      IOW, you take half damage.

                      • Anonymous

                        This talisman and the red variant along with the royal remains armor set are very situational until paired together

                        • Anonymous

                          this thing is mildly vile... it can raise stats in the 40s to around 70-80s when below 20% HP and with the max HP being a little over 3k HP (Great Rune and talismans included) that's 600 HP to work with and even then, you could go in with around 2k/ 2.4k HP easily in PvP if you're the host, granting stupid survivability when paired with other def buffs and regen. Keep in mind that it ONLY works while below 20%, good for stopping a chip kill and can be used to effectively stay in 20% range with a BTSR/ RTSR combo with Royal remnents set (remember you'd be around 400 HP with 2k-ish HP with basically +50% def and +20% all damage boost)

                          • Anonymous

                            Ok, so I made my 9 vigor build actually tanky using this and the ritual shield talisman with the royal remains set. You don't get one shot, but you get low enough that royal remains heals a lot of health and if you have the proper negation buffs set up, you negate around 90% of that type of damage. This makes my last 80 hp act as an effective 800 hp that heals an effective 300 hp every second with blessings and dew and royal going. This has made me practically immortal with no points in health. wtf

                            • Anonymous

                              grabbing this for my martial god build gonna really make the endure "ORAORAORAORA" at the end clutch cause this build is fckin hell to ng and i end every boss fight by a hair rn sl 34

                              • Anonymous

                                Vote for most worthless talisman in the game. Fromsoft is so out of touch with their own games. Damage is so high from everything that it won't help you survive a single thing.

                                • Anonymous

                                  Tested this talisman in a controlled environment to see whether claims of proactive damage prevention held any merit and have come to conclusion that the conditions to increase defense functions identically to the Blue Tearstone ring of the previous dark souls games.

                                  This means that the talisman does nothing to reduce damage of attacks that lower you below 20% health, Meaning the increased defense is only active on attacks that land once you are below 20% health. This was tested online with a friend using attacks where the Ritual Shield Talisman would prevent a one shot but with the Blue Feathered Branchsword would result in death.

                                  Any claims of preventative damage should provide video proof of the functionality since they claim the mechanic is functioning differently now then it did in From's previous games. Tested on patch 1.03.

                                  • Anonymous

                                    This talisman does not work on hits that drop you below 20% hp, it ONLY applies AFTER you are lowered to that amount

                                    • Anonymous

                                      Could have some potential application of using this to halve chip damage through your shield at low hp, ideal for sorcerers burning through stamina to finish you off until you have chance to chug a flask

                                      • Anonymous

                                        This thing has saved my life so many times it's not even funny. You can literally see when an attack WOULD have killed you, but this talisman stops it from doing so, and it makes me more and more reluctant to take it off every time this happens

                                        • Anonymous

                                          Since the 50% damage reduction effect is proactive you do NOT need to be below 20% HP for the bonus to help you survive a big hit. You can consider this talisman as both a massive effective HP boost and a somewhat irrelevant one at the same time. It's kinda like having 20% more HP, but normally you would heal before you reached that amount of health anyway. The ideal way to use this item would be with heavy armor and a high vigor stat to further increase the "value" of that 20% HP, along with health sustaining sources and waiting to use your healing sources until you are low enough to not "overheal" when you would chug a flask per-say. Basically it's a mediocre "don't get 1 shot" item that only adds a lot of value to already extremely tanky builds

                                          • Anonymous

                                            Combo this with fulll Royal Remains set, and your best +Max HP Talisman on mimic and it becomes able to survive even the entire Malenia fight.

                                            • Anonymous

                                              It activates at 20% hp rather than the 10% listed here. Tested with blessed dew talisman slowly healing, the effect stopped when I reached 200/994 hp.

                                              • Anonymous

                                                Seems to prevent some attacks that would otherwise kill you (putting you at low health instead). Additionally the defense raise is a flat 42.6 increase to all damage negation.

                                                • Anonymous

                                                  This seems useless - if it only activates at 10% health, the next attack is certainly going to kill you anyway.

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