Elden Ring Build Calculator: Theorycraft and preview your stats, attack rating, defenses and resistances for any class, at any level, with any equipment, ashes of war or spells! If you are interested in Elden Ring Builds and want to make your own, you can use our tips from the Builds page and apply them to your character.

Please note this calculator is currently in its BETA stage - we are working on adding more features and fixing some issues with the display and calculations. Much like our Elden Ring Map, this is a long-term project and we are working on it constantly behind the scenes! Please leave feedback on the comments or in our discord channel. If you are looking for Multiplayer calculators, see Summon Range Calculator instead.

NOTE: You can see additional information on some stats like "Scaling", "Requirements" or "Load" by hovering your mouse over their values.

Elden Ring Build Calculator

   
 
 

Character Build

 

 
 
 Samurai

 
 
 
 
 
 
 
 
minus calc elden ring wiki guide plus calc elden ring wiki guide
0
 
 
 
 
 
 
minus calc elden ring wiki guide plus calc elden ring wiki guide
minus calc elden ring wiki guide plus calc elden ring wiki guide
minus calc elden ring wiki guide plus calc elden ring wiki guide
minus calc elden ring wiki guide plus calc elden ring wiki guide
minus calc elden ring wiki guide plus calc elden ring wiki guide
minus calc elden ring wiki guide plus calc elden ring wiki guide
minus calc elden ring wiki guide plus calc elden ring wiki guide
minus calc elden ring wiki guide plus calc elden ring wiki guide
 
 
 
 
 
 
 
 
 
 

 

Runes for next Level

Total Rune Cost question mark

 
 

 
 
 
 

Armor Efficiency

Helm

Chest

Gauntlet

Leg

 

Wielded Weapons

Left Hand

 
 

Runes for next Level

 

Total Rune Cost

Right Hand

 
 

Runes for next Level

 

Total Rune Cost

Left Hand

 
 

Runes for next Level

 

Total Rune Cost

Right Hand

 
 

Runes for next Level

 

Total Rune Cost

Left Hand

 
 

Runes for next Level

 

Total Rune Cost

Right Hand

 
 

Runes for next Level

 

Total Rune Cost


Ammo

 
 
 
 
 

Spirit Ashes

Upgraded  Wiki

GREAT RUNE

 

Talisman

 

Spell

 

Slots - /

 

 

Flask

Elden Ring Build Calculator

Equipment

 

Armor & Talismans



















Wielding Armament


Spells


Stats

General Stats

HP
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FP
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Attack Stats

Attack Power (LEFT)

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- + -
- + -
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Dmg Total
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Inc/Sor Sca
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Dmg Stam
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Attack Power (RIGHT)

- + -
- + -
- + -
- + -
- + -
Dmg Total
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Inc/Sor Sca
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Dmg Stam
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Status Build Up

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-
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Status Build Up

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-
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Defense Stats

Resistance / Armor

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- / -
- / -
- / -

 

Defense / DMG Negation

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- / -
- / -
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- / -
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Guard values

Physical
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Magical
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Fire
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Lightning
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Holy
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Stam Red
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Boss Stats


  Wiki
HP
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Dmg-neg Standard
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Dmg-neg Slash
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Dmg-neg Strike
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Dmg-neg Pierce
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Dmg-neg Magic
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Dmg-neg Fire
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Dmg-neg Lightning
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Dmg-neg Holy
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Poison
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Scarlet Rot
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Blood
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Frost
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Sleep
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Madness
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Death Blight
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Damage with left weapon
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Damage with right weapon
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Hits with left weapon
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Hits with right weapon
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Damage with left skill
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Damage with right skill
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Hits with left skill
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Hits with right skill
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Damage with spell
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Hits with spell
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Skill Stats


 
Dmg AR
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FP
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Dmg AR
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FP
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Spell Stats


 

 

 

 

     
     
     
     
     
     
 

 




Register to EDIT the Wiki!
    • Anonymous

      Attributes added from Talisman (e.g Radagon's Soreseal) aren't being counted towards weapon attribute requirements.

      • Anonymous

        Found a bug where putting fist weapons in the left hand breaks the U.I. and makes some things un-interactable

        • Anonymous

          So, there's a glitch where if you click two hand on Iron Ball, the weapon on the left side is locked out. I cant use it.

          • Anonymous

            Your calculator does not work with chrome or some other browsers; can not even select classs nor "calculate" stats... It was working fine, this newish beta thing's broken it.

            • The only thing that seems to work is the stars part not the armor I can’t click the search to select the armor I have same with weapons and the other stuff

              • Anonymous

                Any plans on fixing the weapons and armor selection boxes functional on mobile? I've tried it on mobile version of site and ticking the box on chrome to show desktop site. I've tried long-pressing on the boxes as well as any of the first few items I can see and long-pressing on the "search" box in the drop down menu. Either way, thanks for the awesome calculator! It'll be super helpful once its more functional on mobile.

                • Anonymous

                  It wont let me change anything like the armor or weapons. It’s just stuck as the Hero default class stuff.

                  • Anonymous

                    Weapon AR is so at the bottom of the page that you have to scroll down to find it after changing stats

                    Having to scroll down at all is kind of a bad thing actually, way too big of an interface

                    • Anonymous

                      Quick warning for anyone planning on using this to plan your required endurance relative to the weight of the gear you're planning on using - DON'T FORGET TO ACCOUNT FOR YOUR TALISMANS. Some of them weigh more than others, if you're planning on using four of the heaviest ones you'll need to add over 4 additional units of weight to your planned build's equip load. You don't want to waste a Larval Tear just to move 1 or 2 points into Endurance so you can equip your talismans without fat rolling.

                      • Anonymous

                        Im nearing endgame and planning on staying at 150 and using this build for multiplayer. Its currently a hybrid. Any tips? Can hybrids be functional enough for multiplayer? Or should i scrap it and go pure dex or strength. I know my stats could be more streamlined but i like using bow and having enough magic to buff and use minor spells. Any and all tips are welcome.

                        • Anonymous

                          the hero currently has the warriors stats and equipment, the warrior has high dex and scimitar wich is correct while the hero is the str axe class in ER but is as of writing listed as having dex snd scimitars also, hope this gets fixed.

                          (i dont know why FS decided to make Warrior the Dex class in ER when it was the strength build in DS3 but there it is,
                          then again bandit went from str to dex between ds1 to ds2 and now its the Luck(Arc) build in ER so i dont even know . just s small strange choice)

                          • Progress update! The beta version of the calculator is ready! PLEASE BE MINDFUL THIS ISN'T FULLY FUNCTIONAL YET!

                            Please leave feedback here or via discord.gg/fextralife

                            To-DO:
                            E) Add buildup damage values for weapons
                            F) Add "special effects" for Armor. If they affect stats then it should impact the calculator stats as well
                            G) Add Talismans and their respective special effects
                            H) Add runes and Stones required to level up a weapon for each level
                            I) Add Spells with their corresponding stat requirements. Try to figure out if spell damage can be calculated and displayed using a formula
                            J) Add a "Tab" to display special effects and Skills
                            K) Add a "tab" for Spirit Ashes
                            L) Add a formula to calculate Blood and Poison based on Arcane
                            M) Add an option to manually input a desired level or stats. Fix function to "autoassign" or "display points available"
                            N) Add damage types for weapons and display them
                            O) Add "Save" and "Share" options

                            and probably a lot more...

                            • Anonymous

                              If you want to find how much it'll cost for lets say 5 levels above whatever you're at now, you would take the total amount of runes spent on your current level (t1), and subtract that from how many runes spent from 5 levels up (t2).

                              t1 - t2 = runes needed

                              For example, a level 20 Hero has spent a total of 19673 to reach that level. If you want to find out how much it would take to upgrade 8 times, add a total of 8 levels throughout the attributes and the total amount spent is 52184. To find out how many runes you'd need for a level 20 hero to reach level 28, you'd take 52184 and subtract 19673 from it, equaling 32511.

                              Not sure if anyone is asking for all this but I hope it helps at least one person

                              • Anonymous

                                I don’t know if this is possible but I’ve been really stuck on seeing how much runes I need to make a my current level. And would love a calculator or a diagram

                                • Anonymous

                                  If I could make a suggestion, could it be adjusted to fit Portrait displays without needing to scroll side to side?

                                  • if i can help in any way to help develop this, just pm me... im an experienced developer happy to give something back and time to this wiki to help build this!

                                    • Anonymous

                                      This made planning for a naked wretch with only a club to level 100 much easier! Crackhead Terry will terrorize the lands between.

                                      • Anonymous

                                        Genuinely looking forward to this being completed, back in DS3 I used this to figure out how to min/max a good STR/FTH build.
                                        Fromsoft really went wild with the stat reqs on most of the spells in this game, needing 37 INT to cast a Miracle that can reset your enemy's buffs...

                                        • The plan is to have a ful feature calculator that gives you AR / Stats and lets you select all gear and affinities, upgrades, etc. We are first working on finishing the Interactive Map, and this will be the next project. Please be patient for a little while as we have to gather and process a lot of data and patch 1.03 also changed a lot of the weapon stats!

                                          • Anonymous

                                            Really looking forward to this being finished. I love being able to plan out a build before i start a new character to later pvp with. hype!

                                            • Not sure why, but for me the Runes Needed is 1 level too high. Current stats are 54, 20, 19, 11, 21, 18, 14, 18, 12. Runes Needed in-game is 17497 but the calculator says that's the previous level.

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