Builds for Elden Ring focuses on various combinations that are created by a player which consists of a specified Stats, Weapons, Armor, and many more which can help the player achieve their goal through battle and exploration. Each Elden Ring Best Build listed is unique and has a different approach to a user's playstyle that can be used in both PvE and PvP situations. Listed below are the various Builds that we recommend for players to try and use. 

 

How to Respec in Elden Ring?

Elden Ring Builds can be changed via a Rebirth mechanic that allows you to Respec your character. You can unlock this function by defeating Rennala Queen of the Full Moon. Once defeated, you'll be able to trade Larval Tears for a Respec. Please visit the Rebirth Page for more information on how to respec your character if you'd like to try out further Builds that may be different from your own. Some Builds in Elden Ring will require very specific requirements, though most Builds are playable effectively by any Class.

Builds are a fundamental piece of Elden Ring's replay value. If you want to try your hand at crafting a build of your own, consider checking out the following pages:

 

NEW! Best Elden Ring Builds for Beginners

 

Best Builds For Elden Ring Shadow of the Erdtree

 

 

Elden Ring Best Builds by Stat

To make an OP build in Elden Ring, players usually invest stat points into a "main" stat that is the focus of the build based on the selected weapon scaling. In addition, players usually invest into Vigor, Endurance and Mind to cover basic HP, stamina and focus points management. Weapon and Magic scaling is an integral part of any build, so make sure to understand Upgrades and Status Effects as well as Damage Types (poison builds, bleed builds, fire builds, etc).

The Elden Ring Builds on this page cover different playstyles focusing on Status Effects and damage output , and can be categorized based on their main stat:

Elden Ring Builds for Progression

The Best Builds will evolve with the player in Elden Ring. Your Classes choice is important for the beginning of the game, but you can adapt and evolve as you allocate your stats and develop your build. For this reason, we have created groupings of builds to help you on each stage of the game. 

Beginner builds focus on easy to access items for the starting areas and simplicity in execution. These builds are a starting point and can evolve into any of our later builds that match the main stats, or you can opt to use Rebirth and change your build entirely: ArcherBarbarianBerserkerBlood BladeDragon PriestMagePaladinSamuraiSpellblade

Midgame builds are aimed at level 50+, exploring around Liurnia of the Lakes, and experimenting more with hybrids and specialty weapons: Blackflame ApostleBlood DragonChampionColossal KnightEnchanted KnightMagic ArcherMagusMoonveil SamuraiSorcererSword SageTemplar

Lategame builds are for players 100+ who are around or past Leyndell and have access to a great variety of min-max equipment, and need versatility to destroy any boss: Battlemage, Blackflame Spellblade, Blasphemous BeastmasterBlazing Bushido, Blood Dancer, Cold-Blooded Raptor, Colossus Guardian, Crystal Mage, Darkmoon Spellblade, Deathblade, Dragon Knight, Frenzied Acolyte, Frost KnightGolden Eye, Hellfire HeraldLightning Lancer, Moonveil Shinobi, Scorching Slayer, Thundering Swordspear

Endgame and NG+ builds are optimized and min-max ready builds to ensure your success on any encounter: Blackflame Bushido, Black Knife Assassin, Blasphemous Herald, Carian Spellknight, Crusader, Dark Knight, Death Knight, Dragon Warrior, Elementalist, Eochaid Executioner, Freezing Battlemage, Golden Champion, Gravity God, Lightning Dragoon, Royal Knight, Sanguine Samurai, Sorcery Sentinel, Venomous Bloodblade

 

 

Elden Ring Builds: Best Builds for all Playstyles

Beginner Builds Level 50 Builds Level 100 Builds Level 150 Builds Level 150-200 Builds All Game Builds
Paladin Templar Lightning Lancer
Thundering Swordspear
Crusader
Lightning Dragoon
Golden Champion
Black Knife Assassin
Moonlight Crusader
Flame Dancer
Black Blade
Golden Sword Sage
Godslayer
Sword Saint
Drake Knight
Frost Paladin
Perfect Paladin
Coldstorm Cleric
Warrior of Waves elden ring news
Tower Knight elden ring news
Mage Sorcerer Crystal Mage Elementalist
Meteor Mage
Death Mage  
Samurai Moonveil Samurai Moonveil Shinobi
Blazing Bushido
Sanguine Samurai
Blackflame Bushido
Serpent Samurai
Waterfowl Warrior
Soul Samurai
Dragonscale Daimyo
Rime Ronin
Supreme Samurai
Bloodblade Blood Dragon Blood Dancer
Dragon Knight


Sanguine Samurai
Venomous Bloodblade
Dragon Warrior
Serpent Samurai
Howling Starfist
Crimson Duelist
Sanguine Spellblade
Grim Reaper
Bloody Ballerina
Noble Swordsman elden ring news
Spellblade Magus
Enchanted Knight
Sword Sage
Darkmoon Spellblade
Battlemage
Deathblade
Frost Knight
Dark Knight
Freezing Battlemage
Royal Knight
Death Knight
Carian Spellknight
Moonlight Crusader
Nebula Knight
Soul Samurai
Drake Knight
Sanguine Spellblade
Crucible Knight
Silent Spearcaller
Warrior Wizard
Ghostblade

Haima Hoplite
Spellsword
Carian Cleaver elden ring news
Vanquisher elden ring news
Berserker Champion Hellfire Herald
Scorching Slayer
Blasphemous Beastmaster
Dark Knight
Blasphemous Herald
Golden Champion
Black Knife Assassin
Carian Cavalier
Sword Saint
Slumbering Swordstress
Scarlet Spear

Stormblade
 
Bloodhound
 
Kung Fu Katarist
 

Barbarian Colossal Knight Colossus Guardian
Scorching Slayer
Cold-Blooded Raptor
Sorcery Sentinel
Eochaid Executioner
Gravity God
Colossal Crusher
Inquisitor
Carian Cavalier
Starscourge
Elden Lord
Crucible Knight
Vampiric Knight

Blazing Executioner
Guardian Golem
Gladiator
Gold Breaker elden ring news

Dragon Priest Black Flame Apostle
Sword Sage
Dragon Knight
Blackflame Spellblade
Deathblade
Blasphemous Beastmaster
Frenzied Acolyte
Blackflame Bushido
Dragon Warrior
Magic Dragonknight
Flame Dancer
Golden Sword Sage
Black Blade
Mad King
Pyromancer
Red Lightning

Dragon Dancer
 
Archer Magic Archer Goldeneye Bloody Bowman Black Arrow  

 

Elden Ring Beginner Builds Ranked

  1. Paladin: A tanky melee Build that can Block attacks with a Shield while buffing and healing allies.
  2. Mage: A pure caster Build that can range enemies down in any scenario.
  3. Samurai: Focus on melee with Katana while ranging enemies down with your Bow. Great mounted combat as well.
  4. Bloodblade: A dual-wielding Dex Build that uses Bleed to shred enemies
  5. Spellblade: A ranged/melee hybrid Build that uses magic and melee to destroy enemies 
  6. Berserker: A dual-wielding Greatsword Build that does insane damage per swings, allowing you to one shot most enemies
  7. Barbarian: A Colossus Weapon focused Build that uses Charge Attacks to run over enemies
  8. Dragon Priest: Powerful Faith Caster with Draconic Spells that dominates bosses.
  9. Archer: A pure ranged Build that can wield a Bow effectively at any range

Elden Ring Midgame Builds Ranked

  1. Sword Sage: A Build highlighting the use of the Sword of Night and Flame, while also making use of Death Sorceries.
  2. Moonveil Samurai: An Int/Dex hybrid Samurai that can use Magic and uses the Moonveil Katana to devastating results.
  3. Blood Dragon: An Arcane focused Build that dual wields two blades, making use of the Hemorrhage status effect and Dragon Incantations.
  4. Templar: A tanky Faith melee build that is sword and board focused, making liberal use of Block Counters to boost damage and stagger enemies.
  5. Sorcerer: A purely ranged spellcaster that flings spells with deadly precision while staying out of melee combat.
  6. Magus: A hybrid melee spellcaster that uses Glintblade Phalanx to its fullest while dealing Critical Damage on the regular.
  7. Black Flame Apostle: A hybrid spellcaster that buffs its weapon with Black Flame Blade, while chucking fire balls at its enemies.
  8. Champion: A dual wielding greatsword build that focuses on the use of Jump Attacks to shell out tons of damage in seconds.
  9. Colossal Knight: A Strength build that uses Colossal Weapons to get the maximum damage per swing, often killing enemies and Bosses before they've even attacked.
  10. Enchanted Knight: A melee build that uses Carian Sword Sorceries in one hand while using a Shield in the other.
  11. Magic Archer: A hybrid ranged melee build with a heavy focus on wielding a Bow and picking off enemies at range

Elden Ring Late Game Builds Ranked

  1. Moonveil Shinobi: A dual katana build using Moonveil to stagger and annihilate enemies with ease.
  2. Scorching Slayer: A Twinblade Build that uses Fire to stagger and decimate enemies while they are helpless.
  3. Dragon Knight: An Arcane/Faith Build that focuses on the use of Dragon Spells to burn enemies to a crisp.
  4. Frenzied Acolyte: An Arcane/Faith Build that focuses on Frenzy Spells to melt enemeis and drive them mad.
  5. Frost Knight: A melee Build that focuses on the use of Frostbite to take down enemies in an instant.
  6. Blasphemous Beastmaster: A Strength/Faith Build that uses Bestial Incantations at range and the Blasphemous Blade in melee combat
  7. Deathblade: An Intelligence/Faith Build that uses the Sword of Night and Flame to dispatch enemies at range or in melee combat
  8. Cold-Blooded Raptor: A Strength/Intelligence Build that uses Claws to shred enemies and set Hemorrage and Frostbite.
  9. Crystal Mage: An Intelligence based Build that uses a mix of Glinstone and Crystal Sorceries to range down enemies with predjudice.
  10. Hellfire Herald: A dual wielding greatsword build that destroy enemies rapidly while with staining punishment
  11. Blood Dancer: A Bleed Build that focuses on the use of Twinblades and Dragon magic to erase enemies in seconds.
  12. Colossus Guardian: A Strength Build that pounds enemies to dust with a single Colossus Hammer.
  13. Darkmoon Spellblade: A melee mage build that uses the Dark Moon Greatsword to stagger enemies at range and get repeated Critical Attacks.
  14. Blazing Bushido: A Samurai Build that uses the Nagakiba and a Greatbow to take on enemies at range or in close combat.
  15. Lightning Lancer: A tanky build that uses a Greatshield and Spear to dispatch enemies while buffing itself and throwing Lightning around like Zeus
  16. Blackflame Spellblade: A Dex/Faith Build that focuses on the use of Black Flame Incantations and Bleeding.
  17. Battlemage: A melee focused mage that can deal incredible damage up close, while also ranging down enemies from afar, all while using Armor and a Shield.
  18. Golden Eye: A purely ranged Bow Build that focuses on dealing Holy Damage and Bleed, while casting some Incantations.
  19. Thundering Swordspear: A melee focused build that uses Lighting to strike enemies at range, and to boost damage in melee.

Elden Ring Endgame Builds Ranked

  1. Gravity God: A Quality Build (Strength/Dexterity) Build that uses the Fallingstar Beast Jaw to deadly effect
  2. Blasphemous Herald: A melee build that uses Jump Attacks and the Blasphemous Blade to demolish enemies point blank and at range.
  3. Sanguine Samurai: A Dexterity/Arcane Build that uses the Rivers of Blood Katana to bleed enemies to death
  4. Moonlight Crusader: An Intelligence-based warrior that uses the Dark Moon Greatsword and Spells.
  5. Carian Spellknight: An Intelligence Build that uses Carian Grandeur to slice enemies to bits.
  6. Meteor Mage: An Intelligence Mage Build that uses Gravity Spells effectively.
  7. Nebula Knight: A Dexterity/Intelligence tank Build that uses a Shield and Wing of Astel to blow enemies away.
  8. Dragon Warrior: An Arcane melee Build that uses dual curved swords to rapidly build up Attack Power and then unleash devastating Dragon Spells.
  9. Death Knight: An Intelligence Build that uses the Sword of Night and Flame, and Carian Knight's Shield to destroy enemies in melee and at range.
  10. Dark Knight: An Intelligence Build that can range down enemies with Night Sorceries or punish them in melee combat with dual Greatswords.
  11. Elementalist: An Intelligence/Faith Build that can cast any spell in the game effectively, and relies only on Magic.
  12. Magic Dragonknight: An Arcane Build that uses Dragon Spells to their fullest, melting Bosses and enemies in mere seconds.
  13. Blackflame Bushido: A Faith/Dexterity Samurai build that uses Black Flame spells and Phantom Slash to burn enemies to a crisp.
  14. Golden Champion: A Dexterity based tanky warrior that can Block Counter, Parry and Dual Wield all in one setup.
  15. Royal Knight: A Strength/Intelligence Build that uses two Magic-base Weapons and a Greatshield to freeze enemies in melee and at range.
  16. Lightning Dragoon: A Quality Build (Strength/Dexterity) that uses Block Counters and Lightning to electrify enemies from any distance.
  17. Serpent Samurai: A Samurai Build that uses Poison and Dexterity to drain enemies of HP over time and via repeated strikes.
  18. Sorcery Sentinel: A Quality Build (Strength/Dexterity) that deals solid melee damage, and can eliminate enemies at range with magic damage.
  19. Eochaid Executioner: A Strength/Arcane Build that uses the Marais Executioner's Sword or Regalia of Eochaid to deal massive damage via Eochaid's Dancing Blade
  20. Freezing Battlemage: A melee mage build that uses Carian Slicer and other Carian Sword Sorceries to their fullest!
  21. Venomous Bloodblade: A Quality Build that uses Bleed and Poison to boost Attack Power extremely high while dual wielding Curved Swords.
  22. Inquisitor: A Quality build that uses Ghiza's Wheel to devastating effect.
  23. Howling Starfist: A Dexterity Build that uses Star Fists and Beast's Roar to melee and range enemies down at any distance.
  24. Flame Dancer: A Strength/Faith Build that uses a Greatshield for Block Counters, Flame Dance to destroy groups of enemies, and Fire Incantations for ranged attacks.
  25. Crusader: A Faith/melee hybrid Build that utilizes Block Counters as well as Faith-based Incantations to deal high damage while being very tanky.
  26. Colossal Crusher: A pure Strength Build that uses Troll's Roar to crush enemies into oblivion via Staggers and Critical Strikes.
  27. Black Knife Assassin: A dual Daggers Build that uses Faith and Dexterity to shred enemies up close via repeated strikes.
  28. Bloody Bowman: A pure Archer Build that uses Dexterity and Strength and status effect arrows to defeat enemies.

 

Elden Ring Journey 2 Builds Ranked

  1. Bloody Ballerina: A build focused on evading enemy attacks while punishing them with follow ups that also trigger Hemorrhage.
  2. Pyromancer: A Faith caster than only uses Fire Magic.
  3. Red Lightning: A Faith caster that only uses Lightning based magic.
  4. Drake Knight: A Strength/Faith Build that uses the Magma Wyrm's Scalesword and its weapon skill: Magma Guillotine.
  5. Death Mage: A pure caster that focuses on the use of Death Sorceries and the Prince of Death Staff
  6. Scarlet Spear: A dual Spear build that also inflicts Scarlet Rot and Poison.
  7. Frost Paladin: A Paladin Build that uses the Zamor Curved Sword and its weapon skill Zamor Ice Storm.
  8. Grim Reaper: A Scythe Build that deals incredible damage via the Stormcaller Ash of War.
  9. Soul Samurai: A Dexterity/Intelligence Build that uses Spells and the Nagakiba to slash enemies to pieces.
  10. Crucible Knight: A dynamic Strength/Faith Build that uses Ordovis' Greatsword and Aspect of the Crucible Spells.
  11. Crimson Duelist: An Arcane Build that bleeds out enemies in seconds.
  12. Elden Lord: A Quality Build that uses the Axe of Godfrey and its weapon skill: Regal Roar.
  13. Sword Saint: A Dexterity/Faith Build that uses the Sacred Relic Sword and optimizes Wave of Gold.
  14. Godslayer: A Strength/Faith Build that uses the Godslayer's Greatsword to burn enemies to a crisp.
  15. Dragonscale Daimyo: A Samurai Build that uses the Dragonscale Blade and its weapon skill: Ice Lightning Sword.
  16. Slumbering Swordstress: A Sleep focused build that uses Sword of St.Trina.
  17. Mad King: An Arcane/Faith/Dexterity Build that uses Madness, Hemorrhage and Morgott's Cursed Sword.
  18. Black Blade: A Strength/Faith Build that uses the Black Blade Incantation and Maliketh's Black Blade to wipe out 20% Boss HP in seconds.
  19. Starscourge: A General Radahn inspired Build that uses the Starscourge Greatsword and his Armor Set.
  20. Vampiric Knight: A melee build that specializes in regenerating HP over time and via attacks, making it hard to kill.
  21. Warrior Wizard: A melee mage that uses weapon-based spells to slice and dice enemies up close and personal.
  22. Silent Spearcaller: A stealthy mage that can backstab enemies and pick them off at range without alerting enemies.
  23. Golden Sword Sage: A pure Holy Damage Build that uses Golden Order Incantations, Faith and Intelligence to face down opponents.
  24. Sanguine Spellblade: A caster/melee hybrid that focuses on Bleeding via melee attacks and Thorn Sorceries.
  25. Waterfowl Warrior: A Samurai Build that uses the Hand of Malenia's Waterfowl Dance to destroy Bosses in seconds.
  26. Carian Cavalier: A Quality Build that uses a Halberd to destroy enemies in seconds with repeated strikes.
  27. Black Arrow: A pure bow Build that uses the Black Bow to whittle away enemies at range via Barrage.

Elden Ring ALL Game Builds Ranked

  1. Spellsword: A knight that utilizes Claymore and Glintblade Phalanx Ashes of War to stun-lock enemies.
  2. Supreme Samurai: A Nagakiba build that deals fantastic damage with its weapon skill Unsheathe.
  3. Bloodhound: A melee warrior that uses Bloodhound's Fang to perfection.
  4. Perfect Paladin: A tanky warrior that can Block Counter easily and deal decent damage at range with Sacred Blade while also buffing and healing.
  5. Blazing Executioner: A warrior wielding a giant axe that has devastating R2 attacks, and can buff and deal damage with Flaming Strike.
  6. Haima Hoplite: A melee warrior that violently uses its spear to deal devastating consecutive thrusts.
  7. Dragon Dancer: A melee/caster hybrid that use the Regalia of Eochaid and Dragon Spells.
  8. Rime Ronin: A samurai build that uses the Cold Nagakiba to set Frostbite, with the help of Chilling Mist, while also reapplying it over and over with periodic fire damage.
  9. Guardian Golem: A Strength Build that uses the Golem's Halberd to pancake enemies over and over.
  10. Gladiator: A warrior that utilizes a cold-infused Highland Axe and a Redmane Shield. Decimates and stances break enemies with Stamp (Upward Cut) Ashes of War.

 

 

ELDEN RING BUILDS BY STATS

All ER Builds
Most Recent Builds
Intelligence Builds
Faith Builds
Strength Builds
Dexterity Builds
Arcane Builds

All Elden Ring Builds

 

ELDEN RING SPELLSWORD BUILD (ALL GAME)

Spellblade is a quality build that utilizes Claymore and Glintblade Phalanx Ashes of War. Primarily scales with strength and intelligence and heavily relies on periodic stance-breaking and critical hits. Rendering enemies unable to retaliate.

Spellblade build is an aggressive build that relies on a Claymore to deal major damage to its enemy. Follow up with Academy Glintstone Staff that further boosts overall damage by buffing Claymore with Scholar Armament. Glintblade Phalanx on the other hand is a great addition to the Spellblade's repertoire as it further enhances the stance-breaking capabilities of the build.

The way how this build behaves is you will constantly use the R2 charge attacks of your Claymore buffed with Scholar Armament. With Claymore's incredibly long reach and powerful thrust attack, fights with regular enemies or even boss fights can be trivialized due to the Spellblade's immense stance damage. On top of that, Glintblade Phalanx adds more value to this build by providing bonus range damage and a unique follow-up thrust attack that can be done in a quick manner. However, the main takeaway is the additional stance damage that it can provide thus it will work wonders with Claymore. Expect stun locks and frequent critical strikes, especially for bosses that lead to immense damage per second. Timing plays a huge part as well when casting the Glintblade Phalanx at the right moment. Basically, the positioning of the bosses and enemies is always one of the factors to consider if you will use the follow-up attack or your R2 charge attacks.

This build explores the following talismans, the Axe Talisman and Shard of Alexander for further damage increase overall, especially for charge attacks. Assassin Cerulean Dagger works wonders as well since you will be refunding the FP used from Glintblade Phalanx every time you land a critical strike. Lastly, armed with Spear Talismans for a further boost of your Guard Counters since you can guard by using the Claymore.

On the other hand, since this build involves Academy Glintstone Staff and having 50 intelligence, you do have options to add more spells but we suggest keeping it to a minimum so you can maximize the original build setup of the Spellblade.

 

ELDEN RING RIME RONIN BUILD (ALL GAME)

A Dexterity/Intelligence build that uses the Nagakiba and the Chilling Mist Ash of War.

The way this Build works is that you'll lead off with Chilling Mist, using it to set the Frostbite Status Effect on your target, while simultaneously buffing your Cold Nagakiba with even more Frostbite Build up. Frostbite will allow you to deal more damage to your target, while ripping off 10% of the targets max HP. 

You can use the Black Bow in 2 ways. First you can use it with Fire Arrows to remove the Frostbite Status Effect so you can reapply it and take another 10% HP of the target. This doesn't always make sense when the target doesn't have much health remaining or it's just easier to have the increased damage buff from Frostbite, so you won't do this all the time.

The second use is by using Cold Bone Arrows to help set the Frostbite Status Effect at range, either after you've stripped it off or leading with it in a fight to get some Frostbite built up before you use Chilling Mist.

 

 

Elden Ring Mage Build (Beginner)

A pure ranged Build that focuses on ranging enemies down from afar, without the need to ever engage in melee combat.

Glintstone Pebble is your bread and butter and has longer range than Great Glintstone Shard, but less damage. Good for thinning out enemies.

Glintstone Arc is good for packs, but is very situational, and shouldn't be used much.

Loretta's Greatbow is your long range high damage ability that can be charged for even more damage. Use this to hit enemies very far away that are dangerous.

Carian Slicer is great for fights where you can't stay at range because it's too dangerous or when enemies are very aggressive.

Carian Piercer is great for invaders and NPC invaders, and can keep you safe.

Ash of War: Glintstone Phalanx does incredible damage if you upgrade your melee weapon. It also staggers enemies easily, allowing critical attacks. Use it on aggressive enemies.

 

Elden Ring Sorcerer Build

Note: since patch 1.03, Determination no longer applies its buff to any source of damage other than the weapon to which the Ash of War is applied. It can no longer be used to increase the damage of sorceries or incantations. The written guide below has been updated and contains minor changes to the build in the video guide.

An advancement of the Mage Build showcasing what to use next and where to go in terms of a caster only type of Build around level 50 or so.

Acquiring the Meteorite Staff will greatly increase your damage, and you'll be using this staff until much higher Intelligence levels. On your other hand, you can use a shield to block and perhaps parry, or some light weapon -like a dagger- with a useful Ash of War.

Glintstone Pebble will be your bread and butter to pick off enemies through out levels, and even works well against some Bosses because of its long range. Glintstone Arc is a highly situational AoE spell that can be used against groups of enemies.

Great Glintstone Shard is great when you need to kill something fast, dealing about 45% more damage than Pebble and travelling a slightly longer distance, but with a higher FP cost. The higher FP cost makes it suboptimal at these low levels for killing normal enemies, but works great against bosses.

Loretta's Longbow is used when you need extreme range to take out a dangerous foe and can be used to cheese many enemies in the game by staying just outside their aggro range and casting it.

Lastly, Rock Sling is used against enemies that are resistant to Magic Damage, because it deals Physical Damage, making it great in the Liurnia of the Lakes area. The spell inflicts damage in a small AoE and has tracking, PvE enemies that try to dodge will still be hit as they will dodge too soon. Rock Sling's damage is boosted by Meteorite Staff since it's a Gravity Sorcery, making it an excellent spell overall. Take note that this spell might not work in overly tight areas, as the rocks might collide with terrain and get destroyed before hitting your enemy.

 

 

Elden Ring Spellblade Build

A melee-focused Mage Build that uses magic to enhance and deal damage up close to enemies.

The way this Build works is that you'll buff your Rapier or Estoc with Scholar's Armament to double your melee damage or so early on, allowing you to one or two shot most enemies. Make sure that you have both your Staff and Weapon out at the same time or you won't be able to buff it. You can use Glintstone Pebble to thin enemies when their are many to prevent yourself from being swarmed, and also to hit enemies that you can't get to physically.

Carian Slicer is your money maker and makes short work of Bosses and challenging enemies. You'll spam this repeatedly when you get openings to melt Boss HP. It's absolutely devastating. Just know that you deal almost no Stagger with this Spell so you will have to read enemy ques and dodge when they begin to retaliate.

You can use a Shield in some scenarios where Blocking is beneficial, but it rarely is since it drains your Stamina when Blocking and you need it to attack rapidly with Carian Slicer.

 

Elden Ring Magus Build (Level 50)

A melee-mage Build that uses Scholar's Armament and Glintstone Phalanx to deal Critical Damage to enemies.

The way this Build works is that you'll buff your Rapier with Scholar's Armament and then hit L2 to use Glintstone Phalanx. Make sure you use the Keen version of this Ash of War or you won't be able to buff it!

Glintstone Phalanx usually staggers enemies in one or two bursts, so be ready to deal Critical Damage with your Rapier which has a Critical Rating of 130 which is pretty damn good. This allows you to kill tough enemies easily.

Use Glintstone Pebble to thin out enemies or to reach enemies you cannot get with melee attacks, or on horseback as necessary.

Use Carian Greatsword when outnumbered or when on horseback to dispatch enemies easily.

 

 

Elden Ring Enchanted Knight Build (Level 50)

A medium-armor melee-based sorcerer Build that allows you to Block with a Shield while attacking with Carian Sword Sorceries in your right hand.

You need to have a well rounded stat spread for this Build since you are playing it like a melee character that uses a Shield, so good Vigor and Endurance helps with Blocking and taking damage. Make sure you have enough Intelligence to deal damage, but don't go crazy and leave your character vulnerable. You will be in melee range so you will get hit.

When facing tough enemies buff with Barricade Shield to reduce the Stamina consumption of Blocking so that you have more Stamina to use Carian Slicer or Carian Greatsword.

Spam Carian Slicer to melt bosses and tough enemies and use Carian Greatsword when mounted or when getting too close to some enemies is risky. Use Carian Piercer against NPC Invaders, and use Glintstone Pebble to tackle flying enemies or enemies you cannot reach with melee attacks.

 

Elden Ring Moonveil Samurai Build (Level 50)

A melee-mage Build that uses Transient Moonlight to stagger enemies and deal critical damage.

The way this Build works is that you use Transient Moonlight with R2 instead of R1 to stagger enemies and then critically strike them. Using the Assassin's Cerulean Dagger and Carian Filigreed Crest recovers the cost of using Transient Moonlight so that you never run out of FP.

Use Loretta's Greatbow to take out difficult enemies at range, and use Glintstone Pebble to do the same when they aren't quite as far away.

Carian Greatsword is used to AoE enemies that are grouped up, and is benefited by Radagon Icon.

 

 

Elden Ring Sword Sage Build (Level 50)

The Sword Sage is a combination of Intelligence and Faith, using the Sword of Night and Flame and Death Sorceries.

The way this Build works is that you increase your Intelligence and Faith high enough to use Sword of Night and Flame and Ancient Death Rancor, which requires 34 Int and 24 Faith.

Sword of Night and Flame has an amazing Weapon Art that allows you to do a Comet-like beam with L2 and R1 that does insane damage and has great range. L2 and R2 is a flame strike in an AoE in front of you that can wipe out packs of enemies.

Rancorcall and Ancient Death Rancor require Intelligence and Faith to use, so are a natural fit here. Meteorite Staff is not the ideal staff to use here, and you'll want to swap this out for Prince of Death's Staff once you get it, as it scales off both Int and Faith. It also boosts the damage of Death Sorceries, which both of these are.

Ancient Death Rancor does incredible stagger damage to enemies, allowing you to pin them down if you spam this, which is fantastic solo and in co op play. It's particularly good against fast moving enemies and bosses that are hard to hit with Sword of Night and Flame's Weapon arts

 

Elden Ring Darkmoon Spellblade Build (Level 100)

A melee mage build that focuses on the use of the Dark Moon Greatsword and other Glintblade Sorceries to destroy its enemies.

Generally how this Build works is that you'll sent up your combo of either Magic Glintblade & Moonlight Greatsword or Greatblade Phalanx & Moonlight Greatsword against enemies depending on what you are facing (Magic Glintblade for weaker ones, Greatblade Phalanx for tougher ones).

It generally goes something like this, buff your Greatsword with L2, cast Magic Glintblade or Greatblade Phalanx and then either hold R2 or charge forward into range and then hold R2 and then hit R2 again. You're trying to time it so that the wave from the Greatsword connects with the enemy around the same time as the spell, or just before, so that the spell staggers after the wave, allowing you an opening for a second wave.

You can use Unseen Form to help you navigate levels, avoiding ranged enemies that might hit you unsuspectingly, allowing you to range them down with Glintstone Pebble or Magic Glintblade.

Loretta's Greatbow is there for very long range when the situation calls for it. Sometimes you just need a bit of range, and this spell single handedly takes care of that.

 

 

Elden Ring Battlemage Build (Level 100)

A melee mage Build that uses Sorceries as their only means of damage while wielding a Shield in their off-hand to protect themselves and buff their damage.

The way this Build works is that you use the Jellyfish Shield in your left hand and the Carian Glintstone Staff in your right, and use Carian Slicer as your melee attack. It's cheaper than Glintstone Pebble, allowing you to use it nearly twice as much, helping to preserve FP.

You can use your Jellyfish Shield to Block effectively, and also use its Skill: Contagious Fury to boost your damage by 20% for 30 seconds, including your Spell Damage. This lets you defeat enemies more easily, and sometimes gives you just enough damage to one shot enemies with Glintstone Pebble. Although, you will need some strength to wield it, and your stamina will run out very quickly if you play too defensive with it.

Carian Greatsword is there for AoE when needed, and Loretta's Greatbow is there for long range damage as necessary. Having these options makes you much more flexible, which a Battlemage should be in my opinion.

 

Elden Ring Deathblade Build (Level 100)

An Intelligence/Faith Build thas uses the Sword of Night and Flame to full effect, while also using both Sorceries and Incantations to dispatch enemies.

The way this Build works is that you'll prioritize using the magic attack of Sword of Night and Flame, by using things that boost its damage, as well as the damage of your regular weapon attacks. Magic Scorpion Charm, Golden Vow, Spellblade Set and Terra Magica all boost this damage, making it much more deadly. You can still use the Flame attack when you want as well, but you'll buff with Flame, Grant Me Strength instead of Terra Magica when using it to boost Fire Damage instead of magic.

You also deal incredible damage just with regular melee attacks, as the Sword of Night and Flame has one of the highest Attack Ratings in Elden Ring. If you can get someone to drop you a second one, consider dual wielding them for even more deadly melee attacks.

You'll supplement your melee attacks and weapon skills with magic, most notably Black Flame when you need some mid range Fire Damage, or Magic Glintblade when you need mid range Magic Damage. You'll use Loretta's Greatbow to take out things from really long range, and Ancient Death Rancor is there to stagger enemies and Bosses (particularly those that you can target the head), giving you an opening to use Sword of Night and Flame's Skills.

 

 

Elden Ring Crystal Mage Build (Level 100)

The Crystal Mage Build is an Intelligence focused Build that uses Crystal and Glintstone Sorceries to dispatch enemies at range.

This Build uses the Crystal Staff to boost the damage of both Crystal Torrent and Shattering Crystal. Lusat's Glintstone Staff costs too much FP to use consistently, and we don't meet the requirements to use Carian Regal Staff yet, so this is the next best one when it comes to scaling.

You'll use Contagious Fury by keeping your Shield in your left hand, buffing your spell damage by 20% for 30 seconds when you use it. This helps range things down more easily, and it has a short animation, allowing you to use it rather easily in boss encounters.

Use Shattering Crystal to AoE and against big enemies, as they get hit by the most Crystals. Crystal Torrent is there to melt bosses and enemies at good range, and when combined with Terra Magica, it can kill most enemies and some Bosses in a single cast.

Glintstone Pebble and Great Glinstone Shard are there for trash enemies, while Comet can be used on the more difficult ones, where using Crystal Torrent is not possible due to its long animation. It can be held down for even longer range, allowing you to hit distant enemies effectively.

Bestial Vitality is there for a small heal over time to restore health to reactive Ritual Sword Talisman when you reach full HP, increasing your damage by 10% once again.

 

Elden Ring Frost Knight Build (Level 100)

The Frost Knight Build is a melee focused Build that uses the Ice Spear Ash of War to deal Magic Damage at range, and to set the Frostbite Status Effect reliably on enemies.

This Build uses Ice Spear to add even more Magic Damage to the Clayman's Harpoon, and to range down enemies from a distance. It also sets the Frostbite Status Effect with enough hits, wiping out a chunk of enemy HP, increasing the damage they take, and reducing their Stamina recovery.

Additionally, Ice Spear does tons of Stance damage at range, allowing you to break enemy stances easily, allowing for frequent critical attacks. When combined with Block Counters, that also do very high stance damage, you can soften enemies up as they approach and then finish them with Block Counters or stagger them and then finish them.

Scholar's Shield will make the Carian Knight Shield nearly 100% Magic Resistant, allowing you to block magic attacks with ease. And on top of that it, boosts your Guard Boost by 25%, allowing you to block attacks more easily. It's not a bad replacement for Barricade Shield (post 1.03 patch) if you can get your Guard Boost high enough, which is why we use the Greatshield Talisman.

Terra Magica is there to buff your damage in fights where you can setup beforehand, just make sure to remain in its area to gain increased damage. You can use Scholar's Armament if you went Standard or Heavy on your weapon instead of Cold or Frost to further buff your damage.

Magic Glintblade is there for a longer range option, and Greatblade Phalanx is useful for stagger damage.

 

 

Elden Ring Moonveil Shinobi Build (Level 100)

A melee-mage Build that uses Transient Moonlight and Glintstone Phalanx to stagger enemies and to set both Hemorrhage and Frostbite on them.

The way this Build works is that you will swap to your Cold Uchigatana and throw up Glinstone Phalanx before swapping back to dual wield. You'll move to melee range using L2 and R2 to use Transient Moonlight, staggering enemies with the combination of both the Phalanx and Moonveil as they hit at roughly the same time. You may not need both, but this is the play for tougher enemies and bosses. Once downed, spam L1 to set Hemorrhage and Frostbite on the target to finish them off  quickly.

Use Loretta's Greatbow to take out difficult enemies at range, and use Great Glinstone Shard to do the same when they aren't quite as far away, as it has been patched since 1.03 to be much better.

Make sure to Critically Strike enemies you stagger to regain FP if they are not Bosses, since you likely won't need to spam dual wield attacks to finish them off.

 

Elden Ring Cold-Blooded Raptor Build (Level 100)

A Strength/Intelligence Build that uses Claws to deal damage rapidly, and to also set the Hemorrhage and Frostbite status effects.

The way this Build works is that you'll two hand your Claws, which brings out a second one and buff with Royal Knight's Resolve to boost the damage with both Claws. This is possible because they are only considered one Weapon, and buffs both Claws. You'll then Jump Attack enemies or bosses for increased damage, finishing them off with R1 attacks if they survive. Keep the Sacrificial Axe in your left hand to regain 4 FP per kill, even when dual wielding your Claws.

You'll build up Hemorrhage and Frostbite on anything that doesn't die in a few hits, ripping off huge chunks of HP rapidly, making your damage output very high.

You can supplement your melee playstyle with spells to give you ranged attacks, though they will be less powerful than a pure mage Build. Still you have options depending on the situation, and Greatblade Phalanx is fantastic as it works well with a melee playstyle and helps to stagger enemies.

 

 

Elden Ring Dark Knight Build (Level 150)

An Intelligence Build that power stances Greatswords to great effect, dealing high magic and physical damage in melee and at range.

The way this Build works is that you will power stance Helphen's Steeple and Dark Moon Greatsword, with Steeple in your right hand and Dark Moon in your left. You'll buff with Moonlight Greatsword, and then buff with Ruinous Ghostflame and then do primarily jump attacks on enemies to kill most regular enemies in one attack. Some more difficult enemies may take more.

You can rebuff easily because Ruinous Ghostflame has a modest cast time, and it only lasts half as long as Moonlight Greatsword, so you'll need to use it twice for every one cast of Moonlight. You may not be able to rebuff with Moonlight in tough fights, but you absolutely should with Ruinous in order to gain more Frost build up.

You can swap our Steeple for Staff of Loss when you need to cast Night Comet or Night Shard, to range down enemies where it's easier to do. You can swap back and forth as necessary, maybe even multiple times during the same fight.

(Patch 1.07 decreases the status buildup on dual wielded weapons.)

 

Elden Ring Elementalist Build (Level 150)

An Intelligence/Faith Build that can cast nearly any spell in the game, and only uses ranged magic to destroy enemies.

The way this Build works is that you will use Prince of Death's Staff to cast Sorceries and Golden Order Seal to cast Incantations. You'll buff with Golden Vow to increase your spell damage, as well as boost your defenses. Then you'll select the spell that's best suited for the situation.

Stone of Guarranq is your ranged Physical Damage spell that can be chained effectively at modest range. You can also use Rock Sling, but it casts slower, though it does have longer range and does more stagger damage.

Lightning Spear is your Lightning Damage spell that you'll use to take out enemies weak to Lightning. You can charge it for extra damage as needed and it does +10% damage in the rain.

Black Flame is your ranged Fire Damage spell that deals that can be charged for extra damage, and also does a small damage over time based on the max HP of the enemy. Catch Flame is used in melee situations where enemies are so aggressive you can't cast spells. Catch Flame is cast quickly after you roll or sprint, allowing you to "melee" enemies with it.

Great Glintstone Shard is your ranged spell that has good range and average damage and can be spammed. You can use other Magic Damage spells as well like Loretta's Greatbow for more range, or you can use Comet for a more spammable higher damage Great Glintstone Shard.

Triple Rings of Light is your go to Holy Damage spell that has a modest range and good spread. Litany of  Proper Death is a great AoE that annihilates undead and prevents them from respawning.

 

 

Elden Ring Freezing Battlemage Build (Level 150)

A melee mage build that uses Carian Slicer and other Carian Sword Sorceries to their fullest!

The way this Build works is that you'll use Carian Slicer to its fullest by casting it with Lusat's Glintstone Staff and wielding Carian Glintstone Staff in the other hand or by using Contagious Fury from the Jellyfish Shield. Lusat's Glintstone Staff increases FP cost by 50%, but Carian Slicer only costs 6 FP to begin with, so you can get away with it here in order to boost damage.

You'll use Adula's Moonblade for larger enemies that are hard to hit with Carian Slicer and for AoE groups, and the damage of this Spell and all Cold Sorceries is boosted by 10% because of the Snow Witch Hat.

Carian Piercer is there for NPC invaders or actual invaders, as it has incredible hit boxes, and allows you to roll catch easily. Glinstone Icecrag is your ranged option that helps build up Frostbite, and deals decent damage, but is slow and doesn't have great range. You could swap this for Great Glintstone Shard if you want.

Freezing Mist is used to set Frostbite on tough enemies or Bosses to reduce their damage absorption, allowing you to deal more Magic Damage with your spells.

You can also add Zamor Ice Storm to this build, for its increased attack power and status buildup after patch 1.07.

 

Elden Ring Carian Spellknight Build (Level 150)

An Intelligence Build that uses the Carian Grandeur to one shot difficult tough enemies and some Bosses.

The way this Build works is that you'll use your Shield to Block Counter regular enemies around the landscape. You'll use Carian Grandeur to one shot anything that's more difficult, and you can use Loretta's Greatbow and Great Glintstone Shard to pick things off at range as necessary.

Greatblade Phalanx is used to help stagger an enemy when connecting with Carian Grandeur close to the time it lands. You can use Terra Magica to buff your Magic Damage before a tough fight if you have time, making you even more deadly.

Founding Rain of Stars works well for larger enemies, or those that aren't extremely mobile, like Dragons or Godskin Noble. Rykard's Rancor gives you a high damage Fire Spell you can use when enemies are highly magic resistant.

 

 

Elden Ring Death Knight Build (Level 150)

An Intelligence Build that uses the Sword of Night and Flame and Shield as well as some Death Sorceries

The way this Build works is that you'll buff with Golden Vow and use Rancor and Sword of Night and Flame to take on regular enemies, using Carian Knight's Shield to Block Counter as needed.

You'll swap to Ancient Death Rancor for more difficult enemies, and you'll use the Night Comet ability of Sword of Night and Flame to finish them of while they are staggered from Ancient Death Rancor. 

If you can get the drop on a tough enemy or Boss, you'll place Terra Magica down first to boost your Magic Damage even further, before unloading with Ancient Death Rancor, and then firing off the Night Comet ability of Night and Flame when they get close to you.

 

Elden Ring Royal Knight Build (Level 150)

A Strength/Intelligence Build that uses the Royal Greatsword and Clayman's Harpoon to set Frostbite and destroy enemies.

The way this Build works is that you'll swap between using the Royal Greatsword and Clayman's Harpoon depending on the circumstances, while Blocking with your Eclipse Greatshield and using Guard Counters for massive damage and Critical Attacks.

Wolf's Assault does devastating damage if you can land the first hit, and the AoE will often one shot groups of enemies, and both of these hits build up Frostbite, though the normal weapon attacks of the Royal Greatsword do not.

You can swap to the Clayman's Harpoon, using the Cold version for better Strength scaling, and to help set the Frostbite status effect more easily. You'll use Ice Spear with it to range enemies when needed, using to Stance Break enemies by filling their stagger meter now and then.

You can buff with Scholar's Shield if you want to equip a staff, which further boosts the Guard Boost and damage negation of your Shield, making you damn near invincible while Blocking. Keep in mind you can use Clayman's Harpoon to Block and attack at the same time, so it's a good strategy against enemies you are having a hard time with.

 

 

Elden Ring Moonlight Crusader Build (Level 150)

An Intelligence Build that uses the Dark Moon Greatsword and spells to range down enemies from a distance.

The way this Build works is that you'll be using the Moonlight Greatsword ability of the Dark Moon Greatsword to change the R2 attack into a wave that can stagger enemies at range when fully charged. This wave deals 100% Magic Damage, which is why we pump Intelligence very high with this Build, even though the Greatsword can scale with other stats. 

Casting Greatblade Phalanx and then hitting with a fully-charged wave from Moonlight Greatsword will stagger most enemies and some Bosses. This combination is extremely deadly and you should use it as much as possible when facing difficult enemies.

Terra Magica boosts all Magic Damage when standing inside its area of effect, so this includes Moonlight Greatsword and any melee attacks you do while inside it, since the Greatsword does some Magic Damage as well. Use this to boost your damage when needed.

Lastly, hitting Bosses with Ranni's Dark Moon will debuff them and can even trigger Frostbite, further reducing the protection they have. Use this first when beginning Boss fights when possible.

 

Elden Ring Meteor Mage Build (Level 150)

An Intelligence Mage Build that uses Gravity Sorceries that deal both Physical and Magic Damage to cataclysmic effect.

The way this Build works is that you'll hold the Meteorite Staff in your left hand in order to give you a passive increase to Gravity Sorcery damage (+30%). You'll then cast with the Carian Regal Scepter in your right hand because it has better Sorcery Scaling at higher Intelligence levels. This makes your Gravity Sorceries hit extremely hard.

You'll use Collapsing Stars and Gravity Well for trash enemies as these are easiest to use in these type of encounters, and remember these spells PULL enemies towards you. You can pull them off edges or down to you, and then hit them with Spinning Weapon to finish them off if needed. Both these spells deal Magic Damage and can be charged, so benefit from Magic Scorpion Charm and Godfrey Icon. Charge them when you can.

Rock Sling is there when you need Physical Damage, or are trying to stagger a Boss. It's hard to use in close quarters so it's very situational.

Meteorite and Meteorite of Astel are used to take down large packs of enemies or large Bosses that have huge hit boxes. Hold down the spell to continue dropping Meteors on them. Use the Cerulean Hidden Tear to remove the FP cost of these spells for 10 seconds when slotted into your Flask of Wonderous Physick. This will allow you to nuke them for a very long time without FP concerns. Meteorite of Astel casts many more Meteors, but costs way more FP.

 

 

Elden Ring Nebula Knight Build (Level 150)

A Dexterity/Intelligence Build that uses the Wing of Astel to great effect by capitalizing on its weapon skill Nebula.

The Nebula Knight Build uses a combination of Block Counters and the weapon skill of Wing of Astel: Nebula to handle any situation effectively. Because Wing of Astel scales well with both Dexterity and Intelligence, we don't use a Great Shield for this Build, due to low Strength. Carian Knight's Shield is an excellent choice for those using a Shield with no Strength investment. And because Scholar's Shield further increases its mitigations and Guard Boost, it only gets even more effective.

Wing of Astel has a unique R2 attack and charged R2 attack that fires 1 or 2 waves of magic forward, depending on whether you charged it or not. These waves deal 100% Magic Damage (just like Nebula), making them benefit greatly from Magic Scorpion as well as Terra Magica. The waves, however, do not benefit from the Axe Talisman, though the damage you deal with the sword itself does. These waves also increase in damage based on your Intelligence, making it imperative for this Build.

Nebula is really your go to for Boss encounters, and it shoots out star clusters in front of you that explode dealing Magic Damage. They group up in tight spaces, but fan out in open locations. You can cast Nebula and then follow up with a Charged R2 for great stagger damage, or just spam Nebula.

 

Elden Golden Sword Sage Build (Level 150-200 | Journey 2)

A Faith/Intelligence Build that focuses on the use of Holy Damage and Golden Order Incantations.

The way this Build works is that you'll be wielding the Coded Sword, which deals 100% Holy Damage and only scales with Faith. You'll use Sacred Scorpion Charm, Ritual Sword Talisman and Holy-Shrouding Cracked Tear to boost its damage. Use Unblockable Blade for a small cluster of enemies, or against Bosses or enemies that use Shields.

Discus of Light is your go to offensive Golden Order Incantation, and its boosted in damage by Sacred Scorpion Charm, Ritual Sword Talisman, Holy-Shrouded Cracked Tear, Golden Order Seal and Radiant Gold Mask. You could even slot Flock's Canvas Talisman for more damage if you wish. You can chain spam this spell to deal with many enemies and Bosses from a distance.

Triple Rings of Light is used to deal with enemies that dodge when you fling spells, like Black Knife Assassins, Bloodhound Knights, or Godskin Apostles. It deals slightly more damage than Discus of Light on average, but costs about 3x the FP, so I don't advise using it regularly.

Radagon's Rings of Light is a fantastic AoE spell that can wipe out huge packs of enemies, especially if you hold down the cast button, since this further increases range. This can be used from horseback as well, and if it doesn't kill enemies, it will knock them down allowing for easy follow up casts. It has further range and damage than Wrath of Gold, and is also boosted by Golden Order Seal and Radiant Gold Mask.

Elden Stars is your super long range spell that's good at picking off enemies from a long distance, or harassing Bosses while you attack with other spells or Unblockable Blade. You won't use it often, but it's nice to have when you need it.

Litany of Proper Death you will only use against Undead enemies, so only slot this when you need it. And Golden Vow is there to increase damage and defenses further, and Blessing of the Eerdtree is there to keep your HP topped off to proc the effects of Ritual Sword and Ritual Shield Talismans.

Sword of Knight and Flame is useful against Holy Damage resistant enemies, and you should sub this in when needed. Be sure to swap out Sacred Scorpion Charm for Magic or Fire, and to replace Holy-Shrouded Cracked Tear with Magic or Fire as well. Shard of Alexander is also a nice addition here.

 

 

Elden Soul Samurai Build (Level 150-200 | Journey 2)

A Dexterity Intelligence Build that uses the Nagakiba and Scholar's Armament to phenomenal result.

The way this Build works is that you'll use Unseen Form and the Black Knife Set to sneak up on enemies getting easy backstabs and attacks. These two things will muffle your sound and make you harder to see.

You can use Greatblade Phalanx when you know enemies are going to come at you, and cast Freezing Mist on tough enemies and Bosses to soften up their defenses via the Frostbite status effect.

Cast Founding Rain of Stars at the beginning of Boss fights when they start to come at you, and try to fight around the AoE it creates for best results. Try to dodge and use Double Slash while they are still in the AoE of FRoS.

Loretta's Greatbow is useful for situations where you need some long range or things will be markedly more difficult, and you can use Carian Retaliation to parry projectiles, which is great.

Scholar's Armament is your buff to really boost your damage over the top of a magic infused or cold infused Nagakiba. By keeping it Keen and using Scholar's Armament you will have higher damage potential as long as it remanis buffed.

 

Elden Ring Death Mage Build (Level 150-200 | Journey 2)

A mage build that focuses on the use of Death Sorceries and the Prince of Death Staff.

The way this Build works is that you'll buff with Golden Vow and then cast Rancorcall on regular trash enemies, using Explosive Ghostflame or Rykard's Rancor on groups of enemies to AoE them down quickly.

Ancient Death Rancor is great against hard to kill enemies and Bosses, especially if you charge it and are standing in Terra Magica when you cast it. It can often stagger bosses or outright kill them before they ever reach you.

Rykard's Rancor gives you a fire option that you can use Flame, Grant Me Strength to buff as well as Fire Scorpion Charm. It's good against magic resistant enemies or those weak to fire.

Sword of Night and Flame is your melee option, since Rancorcall and Ancient Death Rancor are useless at point blank range as they will fly over the target and miss.

 

 

Elden Ring Warrior Wizard Build (Level 150-200 | Journey 2)

A melee mage build that focuses on destroying enemies up close with weapon spells.

The way this Build works is that you'll main using Carian Slicer as your primary attack using the Carian Regal Scepter in your right hand to cast, and Carian Glintstone Staff in your left to buff its damage. You can swap to Carian Greatsword or Adula's Moonblade for packs of enemies, giving you solid AoE.

 

Loretta's Greatbow is there for a ranged option in case you need to pick off an enemy or two safely, and you can drop Terra Magica before using it to boost your damage further.

Gavel of Haima can be chained if you cast with alternating staffs, R1, L1, R1, L1 etc, allowing you to keep staggering an enemy or boss for modest damage. This makes guard breaks happen often, allowing you more opening to attack.

Use Lusat's Glintstone Staff for boss fights where you need more damage, and FP isn't an issue. In boss fights you want to kill as quickly as possible, so even 10% more damage is useful.

 

Elden Ring Silent Spearcaller Build (Level 150-200 | Journey 2)

A stealth melee build that uses the Death Ritual Spear to range down targets or stab them to death up close.

The way this Build works is that you'll buff yourself with Unseen Form, making you hard to see vs enemies. When this is combined with the Black Knife chest piece, enemies can also not hear you easily, so this allows you to sneak up on unsuspecting targets. You can then cast Night Shard, Night Comet or simply use Spearcall Ritual or backstab if you can get close enough.

Often times enemies might become aware that you've killed an ally, and come to investigate, but they usually won't see you if you move away quickly. This typically allows you another backstab, if you did one already, or to kill them using one of the afore mentioned Spells or abilities.

During Boss fights you won't be able to hide, so you'll need to drop Terra Magica and try to spam Spearcall Ritual as much as possible, or case Night Comet if more prudent. Either of these should allow you to range down targets before they get to close, but if they do, smack them with your Spear!

 

 

Elden Ring Ghostblade Build (All Game)

Ghostblade is a quality build that utilizes Death's Poker and its unique weapon skill Ghostflame Ignition. This skill primarily scales with intelligence to heavy damage to targets. This build also utilizes Strength and Dexterity to effectively wield the Death Poker when dealing normal attacks to targets.

Ghostblade build is a quality build that relies on a Death's Poker to deal with normal attacks to its enemies and even burst down bosses with its unique skill, the Ghostflame Ignition. Not only does this skill do heavy damage to targets, but it also builds up Frostbite leading to more possible damage. Paired up with Terra Magica Sorcery which further bolsters the skill's potency.

The way how this build behaves is the user will focus on using the Ghostflame Ignition as the main damage dealer to enemies. This skill can be utilized in two different ways, first after pressing R2, quickly pressing R1 will let the user cast a fire trail that continuously deals damage to enemies. The R1 variant of this skill is a great opener in boss fights or any other enemies since the target tries to close its distance to the user, it will already suffer damage over time from the flame trail and also build Frostbite.

The R2 variant of the skill will allow the user to cast an explosion that can affect nearby enemies and deal high damage to bosses. If timed correctly, the user casts the flame trail first and then sets up the R2 skill variant. Bosses will suffer from the skill's direct damage, flame trail damage over time, and Frostbite.

This build explores the following talismans, the Warrior Jar Shard or Shard of Alexander for further damage increase overall, Magic Scorpion Charm for even more damage since the Ghostflame Ignition scales purely with Intelligence, Dragoncrest Greatshield to offset the Magic Scorpion Charm 10% physical damage taken increase and lastly, Curved Sword Talisman to increase the guard counter damage of this build.

On the other hand, since the user is provided with a shield, guard counters are a suggested strategy when clearing regular enemies or when progressing in a dungeon. The allocated Strength and Dexterity will help the Ghostblade deal a decent amount of damage when performing regular attacks especially when conserving FP in the early stages of the build.

 

 

 

Elden Ring Red Lightning Build (Level 150-200 | Journey 2)

A Faith Build that focuses on the use of Dragon Cult Incantations that deal Lightning Damage.

The way this Build works is that you'll only be casting Incantations for your damage, and all of these Spells deal Lightning Damage. You can of course sub in other spells against Lightning Resistant enemies, but Lightning in general is a pretty good damage type.

Lightning Strike is your bread and butter spell that can AoE enemies in a line and does fairly good damage. It only costs 1 FP more than Lightning Strike, and it can be chain cast rapidly after the first cast, allowing you to melt Bosses easily with it. It does, however, start slowly so you'd be better off with Lightning Spear against enemies that are more aggressive.

Lansseax's Glaive does like a sweet in front of you of Red Lightning and it deals damage in an AoE behind that. This Spell has hyper armor allowing you to tank through most hits and still get the cast off and is good against large groups of enemies or very fast enemies like the Tree Sentinels, Night's Cavalry and Bloodhound Knights, as their movements are erratic, making it difficult to land more target spells.

Frozen Lightning Spear is decent ranged option which is good for setting Frostbite on enemies, which increase the damage they take. This can help with Lightning Resistant enemies in general.

Ancient Dragons' Lightning Spear is excellent against large enemies as it tends to hit them with multiple columns further boosting the damage. Make sure you cast this when as close to them as possible for maximum effect.

 

Elden Ring Perfect Paladin Build (All Levels)

A Strength/Faith Build that focuses on the use of Block Counters and buffs to slash enemies to pieces.

The way this Build works is that you'll use Golden Vow to buff your defense and damage, and then use your Greatshield to Block enemy attacks, following up with a Block Counter when necessary, staggering enemies and often giving you a free attack if you don't kill them outright.

Sacred Blade is exceptional since patch 1.07 and using it point blank will both deal damage with the weapon and the holy wave, making it deadly up close. It also buffs your weapon for more damage and for longer, allowing you to get more out of it even after you've used it. Use this periodically to rebuff your weapon and when you need a ranged attack.

Flame, Grant Me Strength and Blessing of the Erdtree are really reserved for Boss fights where you need a little extra. It would be a hassle to buff with them both and Golden Vow constantly, not to mention they would be a huge drain on FP, so only use them when you really need them.

 

 

Elden Ring Paladin Build (Beginner)

A tanky healer who can buff and defend allies, allowing them to take the brunt of blows while their teams burns things down.

Before engaging in combat you'll summon your Spirit Ashes and then buff you and them with Golden Vow to increase damage and defenses. Use Barricade Shield when facing Bosses or tough enemies to be able to tank while your summons or companions burn enemies down. 

Boosting Faith will also increase your damage and healing/buffs so prioritize this over Strength, and only use Strength to meet weapon and shield requirements.

Once you gain Heal you'll be able to heal yourself and allies around you, prolonging the life of your summons.

 

Elden Ring Templar Build (Level 50 Paladin)

A tanky melee focused build that can heal itself and allies, as well as deal decent damage with Block Counters and Holy Weapon buffs.

The way this Build works is that you Block Counter off of attacks into your Shield by pressing R2. This often staggers enemies allowing you a Critical Attack, dealing devastating damage, but if not the Block Counter itself does substantial damage on its own.

You'll use Barricade Shield to reduce the Stamina consumption used to Block, allowing for more Block Counters, since these consume considerable Stamina.

Golden Vow is used when Cooperating to buff your group, or your Spirit Summons if you are using a group of them. Sacred Blade is much better when playing solo, as it gives you a ranged option, and buffs your damage considerably for a short while, though it has a long wind up making it hard to use mid boss fight.

Blessing's Boon is good for Coop and solo alike as it adds to the healing over time you are already getting from the Blessed Dew Talisman, and lasts a pretty good amount of time.

Aspects of the Crucible: Tail is your AoE clear spell, and can be replaced with any other AoE when you get one, but it does substantial stagger damage as well, and can drop Trolls and other large enemies with 2 casts. Remember you can hold the cast button when using it to do 2 tail swipes.

 

 

Elden Ring Dragon Priest Build (Beginner)

A Faith-based Build that focuses dealing Fire-Damage and using Dragon Spells to maximum effect.

The way this Build works is that you'll use Catch Flame to one shot most enemies and two or three shot tough enemies. Dragonfire is there to take out big groups of enemies, as it has a huge AoE cone that can keep dealing damage if you hold down R1. 

Spamming Catch Flame and Dragonfire absolutely wrecks enemies and Bosses but tears through your FP quickly, which is why we increase Mind to 20 first. You will also need 2 points into Arcane in order to meet the requirement for Dragonfire if you took the Prophet Class. Faith should then be increased to further boost damage, increasing Arcane as needed to meet the requirements for future Dragon Spells.

Make sure to get Golden Seeds and Sacred Tears as often as you can, and upgrade your Flasks at a Site of Grace as soon as you get them. You need the best and most Flasks you can get for this Build because of its high FP consumption.

 

Elden Ring Blackflame Apostle Build (Level 50)

A Faith-Dex Build that focuses on the use of Black Flame to boost damage and give multiple options to every scenario.

The way this Build works is that you'll carry your Seal in your left hand and weapon in your right, buffing it with either Black Flame Blade or Bloodflame Blade depending on the circumstance. Bloodflame Blade will boost your Bleed build up on your weapon, so if it already has Bleed on it, it will be even higher. It also boosts damage a bit.

Black Flame Blade has a very short cast time but very short duration. It does extra damage, and it's damage over time is based on the Max HP of the enemy, so it's more effective against high HP targets like Bosses and tough enemies, and is fantastic in Co Op where Bosses and enemies have even more HP. It also is good against enemies that can't Bleed.

Black Flame is your ranged spell that does solid damage, and a bit of damage over time as well based on the Max HP of the target, so just like Black Flame Blade is good against high HP enemies. However, you'll use this on many enemies just to clear some out before engaging in melee combat.

Catch Flame is great for enemies that are physical damage resistant, and is slightly cheaper than Black Flame. Use when you need fire damage up close.

 

 

Elden Ring Lightning Lancer Build (Level 100)

A tanky Faith Build that allow for the use of offensive and defensive Incantations while playing in melee.

How this Build works is that you focus on doing Block Counters with your Shield after buffing it with Barricade Shield. With this setup you will take ZERO Stamina damage when Blocking, allowing you to Block even the most deadly of attacks. This conserves Stamina for Block Counters and Attacks.

You'll use Golden Vow, Electrify Armament and Blessing's Boon to buff before tough fights, like boss encounters. Golden Vow boosts your overall damage (including spells), as well as defenses. Electrify Armament buffs your Lighting Damage on your melee attacks by a lot, and Blessing's Boon heals you over time. All 3 of these buffs last 90 seconds, which is quite long.

Lightning Spear is your ranged option for flying enemies, or instances when you just need range. It can be used effectively on horseback as well, and since you can buff with Golden Vow while on horseback you can deal even more damage while riding and casting. You actually two-hand your Seal when riding to use it, so you have even more damage since it scales with Strength.

 

Elden Ring Sword Sage Build (Level 50)

The Sword Sage is a combination of Intelligence and Faith, using the Sword of Night and Flame and Death Sorceries.

The way this Build works is that you increase your Intelligence and Faith high enough to use Sword of Night and Flame and Ancient Death Rancor, which requires 34 Int and 24 Faith.

Sword of Night and Flame has an amazing Weapon Art that allows you to do a Comet-like beam with L2 and R1 that does insane damage and has great range. L2 and R2 is a flame strike in an AoE in front of you that can wipe out packs of enemies.

Rancorcall and Ancient Death Rancor require Intelligence and Faith to use, so are a natural fit here. Meteorite Staff is not the ideal staff to use here, and you'll want to swap this out for Prince of Death's Staff once you get it, as it scales off both Int and Faith. It also boosts the damage of Death Sorceries, which both of these are.

Ancient Death Rancor does incredible stagger damage to enemies, allowing you to pin them down if you spam this, which is fantastic solo and in co op play. It's particularly good against fast moving enemies and bosses that are hard to hit with Sword of Night and Flame's Weapon arts

 

 

Elden Ring Black Flame Spellblade Build (Level 100)

A Dexterity/Faith Build that uses Black Flame and Bleeding to destroy enemies.

The way this Build works is that you'll choose one of the weapons listed above because they come with Bleed on them natively, they call be buffed with Bloodflame Blade, and they can use the Ashes of War listed above.

You'll buff with Bloodflame Blade and Golden Vow as you make your way through Dungeons to increase your damage and Bleeding, and also your protection.

You'll use your Ash of War, whichever one you chose to help set Hemorrhage or Black Flame, depending on what you're facing. Black Flame Blade is more useful when enemies cannot Bleed, when cooperating, or when you cannot hit an enemy often enough to set Hemorrhage because they are so aggressive.

You'll use Black Flame when you need range, and Scouring Black Flame when you need AoE.

 

Elden Ring Hellfire Herald Build (Level 100)

A Dual-Wielding Greatsword Build that flattens enemies with Jump Attacks while using both Fire and Holy Damage.

The way this Build works is that you'll use two Royal Knight's Resolves on two Iron Greatswords either setting them both Flame Art or both Sacred depending on the enemies you are facing.

You'll use Jump Attacks to pancake enemies, which are further boosted by Raptor's Black Feathers, Claw Talisman and Royal Knight's Resolve. You can even buff both weapons if you have enough time for it.

Golden Vow increases your overall damage and defenses, allowing you to deal even more damage while becoming even tankier. Flame, Grant Me Strength allows you buff both your Fire and Physical Damage, and when you have two Flame Art infused Iron Greatswords that's a huge damage boost. 

Buff, Jump Attack, rinse and repeat as necessary.

 

 

Elden Ring Deathblade Build (Level 100)

An Intelligence/Faith Build thas uses the Sword of Night and Flame to full effect, while also using both Sorceries and Incantations to dispatch enemies.

The way this Build works is that you'll prioritize using the magic attack of Sword of Night and Flame, by using things that boost its damage, as well as the damage of your regular weapon attacks. Magic Scorpion Charm, Golden Vow, Spellblade Set and Terra Magica all boost this damage, making it much more deadly. You can still use the Flame attack when you want as well, but you'll buff with Flame, Grant Me Strength instead of Terra Magica when using it to boost Fire Damage instead of magic.

You also deal incredible damage just with regular melee attacks, as the Sword of Night and Flame has one of the highest Attack Ratings in Elden Ring. If you can get someone to drop you a second one, consider dual wielding them for even more deadly melee attacks.

You'll supplement your melee attacks and weapon skills with magic, most notably Black Flame when you need some mid range Fire Damage, or Magic Glintblade when you need mid range Magic Damage. You'll use Loretta's Greatbow to take out things from really long range, and Ancient Death Rancor is there to stagger enemies and Bosses (particularly those that you can target the head), giving you an opening to use Sword of Night and Flame's Skills.

 

Elden Ring Goldeneye Bow Build (Level 100)

A purely ranged Bow Build that focuses on dealing Holy Damage and Bleed, while casting some Incantations.

The way this Build works is that you'll buff with Golden Vow and you'll use Golden Arrows to take down targets from a distance with your Erdtree Bow using Mighty Shot. Some fights you won't be able to stay far away and that's when you'll swap to your Black Bow.

You'll use Barrage and quick shots with the Black Bow to set Hemorrhage on targets that are too hard to kill at range, or range is simply not an option using Blood Arrows. You can also pop on the Silver Tear Mask and use the Swarm of Flies spell to assist you here.

Blessing of the Erdtree is used to keep your HP at full so you gain extra damage and should be used before boss fights, or when you need to heal but aren't in immediate danger. It heals for 50% more HP per second than Blessing's Boon, which is a lot.

Protection of the Erdtree can be used before bosses that deal fire, magic, holy or lightning damage that's hard to dodge. And Elden Stars can be used in cooperative play to pressure bosses from a distance.

 

 

Elden Ring Blasphemous Beastmaster Build (Level 100)

A Strength/Faith hybrid build that uses Bestial Incantations and the Blasphemous Blade to destroy enemies at range or in melee combat.

The way this Build works is that you'll focus on using Stone of Gurranq to range down enemies when you can, using the Blasphemous Blade as back up for instances where it is just easier to melee enemies or use Taker's Flames.

You'll carry the Blasphemous Blade and Clawmark Seal in your right hand and Cinquedea in your left, two-handing the Seal when you cast spells to gain extra damage from Strength Scaling, and bonus damage to Bestial Incantations from Cinquedea.

You'll buff with Golden Vow constantly to maintain this buff whenever you are in combat, using Flame, Grant Me Strength for tougher enemies and boss fights. Beast Claw is used for AoE if you need any, and Bestial Sling can be used to take down big targets from close range if you need it.

 

Elden Ring Elementalist Build (Level 150)

An Intelligence/Faith Build that can cast nearly any spell in the game, and only uses ranged magic to destroy enemies.

The way this Build works is that you will use Prince of Death's Staff to cast Sorceries and Golden Order Seal to cast Incantations. You'll buff with Golden Vow to increase your spell damage, as well as boost your defenses. Then you'll select the spell that's best suited for the situation.

Stone of Guarranq is your ranged Physical Damage spell that can be chained effectively at modest range. You can also use Rock Sling, but it casts slower, though it does have longer range and does more stagger damage.

Lightning Spear is your Lightning Damage spell that you'll use to take out enemies weak to Lightning. You can charge it for extra damage as needed and it does +10% damage in the rain.

Black Flame is your ranged Fire Damage spell that deals that can be charged for extra damage, and also does a small damage over time based on the max HP of the enemy. Catch Flame is used in melee situations where enemies are so aggressive you can't cast spells. Catch Flame is cast quickly after you roll or sprint, allowing you to "melee" enemies with it.

Great Glintstone Shard is your ranged spell that has good range and average damage and can be spammed. You can use other Magic Damage spells as well like Loretta's Greatbow for more range, or you can use Comet for a more spammable higher damage Great Glintstone Shard.

Triple Rings of Light is your go to Holy Damage spell that has a modest range and good spread. Litany of  Proper Death is a great AoE that annihilates undead and prevents them from respawning.

 

 

Elden Ring Crusader Build (Level 150)

A melee/caster hybrid that focuses on Faith and Block Counters to obliterate enemies with holy or fire damage.

The way this Build works is that you'll buff with Golden Vow as you travel around the game attacking enemies with Sword Dance or with Block Counters after they attack into your Brass Shield.

You'll use Barricade Shield in sections and for Bosses that it is needed for, where Blocking makes a lot of sense, and you'll unslot in sections that you don't need it, allowing you to use Sword Dance without two-handing your Gargoyle's Greatsword.

We use Gargoyle's Greatsword for this Build because it is the only Greatsword with B scaling in Faith that also allows the swapping of Ashes of War. This is crucial since you want to be able to change damage types (Fire or Holy) depending on the scenario.

You can use Elden Stars to begin Boss fights, particularly on the landscape where they are typically not aggroed until you engage them, and Lightning Spear is a good ranged option, as is Black Flame if you want a Fire option. Many spells recently got buffed so you can test them out, but you have crazy high Incantation Scaling so you'll do fantastic damage. Black Blade also works phenomenally with this Build, though you won't get it until way late in the game.

 

Elden Ring Blasphemous Herald Build (Level 150)

A melee build that uses Jump Attacks and the Blasphemous Blade to demolish enemies point blank and at range.

The way this Build works is that you'll buff with Golden Vow as you'll use Jump Attacks to destroy enemies with Blasphemous Blade in the right hand and Gargoyle's Greatsword in the left. You'll swap the damage type of the Gargoyle's Greatsword to Flame Art with Flaming Strike, when using Blasphemous Blade. 

You'll swap to Gargoyle's Blackblade when Fire Damage is resisted to give you Holy Damage, and you'll change the Affinity on the Gargoyle's Greatsword to Sacred with the Sacred Order Ash of War. You'll swap back and forth as necessary.

Taker's Flame and Corpse Wax Cutter work nearly identically, allowing you to interchange these weapons without having to learn a new style of play. And Jump Attacks are deadly with Raptor's Black Feathers and Claw Talisman.

Clawmark Seal also allows you to cast Incantations with decent Scaling in a pinch, though you won't lean on them as you'll do way more damage with Jump Attacks and Taker's Flame/Corpse Wax Cutter.

 

 

Elden Ring Blackflame Bushido Build (Level 150)

A Dexterity/Faith Build that uses the Cross-Naginata to to set Hemorrhage and Black Flame on enemies in melee range.

The way this Build works is that you'll buff with Golden Vow and you'll use Bloodflame Blade to help set Hemorrhage on most regular enemies, as it adds to the native bleeding of the Cross-Naginata or Nagakiba. You'll then use Phantom Slash if you're using Cross-Naginata or Sword Dance or Double Slash if you're using Nagakiba.

Phantom Slash applies Bloodflame Blade if you're buffed with it to its attacks, and what's great is that it will connect even if you get staggered during your own attack animation, allowing you to stagger enemies in many cases, and allowing you to recover and attack. You'll have to choose your openings a bit more carefully when using Sword Dance or Double Slash, but Sword Dance still has fantastic range.

Black Flame Blade is used on more difficult enemies, and since you have high Faith the damage it adds to your attacks is substantial, and this is in addition to the Black Flame damage over time it places on the enemy. 

Black Flame is great for range when you need it, and Scouring Black Flame is a good AoE that can hit multiple enemies and is good at mid range when enemies are aggressive, and Black Flame might miss. Black Flame Ritual is fantastic against aggressive or large enemies and it hits like a truck. I like to charge it for a larger radius, making it hit more effectively and increasing its damage due to Godfrey Icon. Black Flame's Protection stacks with Golden Vow and will make you very very hard to kill.

 

Elden Ring Black Knife Assassin Build (Level 150)

A Dexterity/Faith Build that uses dual Daggers to rapidly strike enemies and Bosses for high damage the further into combo chains you go.

The way this Build works is that you'll buff with Golden Vow and then you'll use your L1 combos to stun lock most enemies, building up your Attack Power because of Millicent's Prosthesis and Winged Sword Insignia. You can use Bloodhound's Step to dodge easily, or you can use Quickstep if you find it difficult to use Bloodhound's Step.

Because you have high Poise from your Armor setup, and you because you'll be using the Dragoncrest Greatshield Talisman, you can trade damage without being interrupted quite often, and you'll have very good protection. Golden Vow also provides you with some as well, so you can finish off your combos uninterrupted.

You can use Blessing of the Erdtree and Flame, Grant Me Strength to buff healing and damage for Boss fights. And you can use Blade of Death when you need a ranged option, because melee wouldn't work or work well. Parry is used when enemies cannot be stunlocked with repeated attacks, or when you cannot swing through attacks easily.

(After patch 1.07, the duration of Blade of Death is increased. You can add Black Blade incantation to this build so you can dual stack buffs and make the build more effective.)

 

 

Elden Ring Flame Dancer Build (Level 150)

A Strength/Faith Build that uses the Whip: Giant's Red Braid to great effect, while also slinging Fire Spells.

The way this Build works is that you'll be wielding a Greatshield in order to Block Counter with your Whip. Whips have very long range so you can hit enemies easily with Block Counters, and you'll have a bigger opening due to the Greatshield. Note that you won't stagger enemies on one Block Counter with a Whip, but Whips cannot deal Critical Hits anyway, so this is not so important.

Giant's Red Braid scales with Strength and Faith, making it a good candidate for a Greatshield, but also for the Clawmark Seal that increases in damage with both of these Stats. This allows you to use Incantations effectively, though not as effectively as a pure Incantation build. Still it gives you ranged options like Black Flame, which is very helpful.

Flame Dance is your AoE spell that obliterates packs of enemies and causes them to flinch on each hit. The downside is that it is easily interrupted, which is why high Poise armor is a must. Use this on tough enemies that can be flinched with each hit, or on large groups. Don't use it much on bosses, as you tend to get hit out of it before you can hit all 5x.

 Buff with Golden Vow and Flame, Grant Me Strength as needed to further boost your damage.

 

Elden Black Blade Build (Level 150-200 | Journey 2)

A Strength Faith Build that utilizes Maliketh's Black Blade and the Black Blade Incantation to optimal effects.

The Black Blade Build uses the Black Blade Incantation to open difficult fights, placing a -10% Max Health debuff on the enemy or Boss for a short time from range. This HP does not come back once this buff expires, so it's only necessary to use this once per fight, but you can use it again if you need a ranged option.

Ideally you want to use Destined Death from Maliketh's Black Blade immediately after this because Destined Death also applies a stacking -10% Max Health debuff. If both of these are applied at the same time, then the enemy or Boss loses 20% of their Max HP that doesn't come back. However, if you wait for one of these debuffs to expire before placing the other you will not get the extra 10% Max Health reduction. So time them close together for best results.

Use Golden Vow to boost your damage and defenses, and Blessing of the Erdtree to keep your HP topped off. You can add other Incantations if you want because you'll have decent Incantation Scaling with the Clawmark Seal since you prioritize Strength and Faith.

Use Jump Attacks on regular enemies, and remember that R1s and R2s with Maliketh's Black Blade have some hyper armor, allowing you to attack through other attacks most of the time.

 

 

Elden Golden Sword Sage Build (Level 150-200 | Journey 2)

A Faith/Intelligence Build that focuses on the use of Holy Damage and Golden Order Incantations.

The way this Build works is that you'll be wielding the Coded Sword, which deals 100% Holy Damage and only scales with Faith. You'll use Sacred Scorpion Charm, Ritual Sword Talisman and Holy-Shrouding Cracked Tear to boost its damage. Use Unblockable Blade for a small cluster of enemies, or against Bosses or enemies that use Shields.

Discus of Light is your go to offensive Golden Order Incantation, and its boosted in damage by Sacred Scorpion Charm, Ritual Sword Talisman, Holy-Shrouded Cracked Tear, Golden Order Seal and Radiant Gold Mask. You could even slot Flock's Canvas Talisman for more damage if you wish. You can chain spam this spell to deal with many enemies and Bosses from a distance.

Triple Rings of Light is used to deal with enemies that dodge when you fling spells, like Black Knife Assassins, Bloodhound Knights, or Godskin Apostles. It deals slightly more damage than Discus of Light on average, but costs about 3x the FP, so I don't advise using it regularly.

Radagon's Rings of Light is a fantastic AoE spell that can wipe out huge packs of enemies, especially if you hold down the cast button, since this further increases range. This can be used from horseback as well, and if it doesn't kill enemies, it will knock them down allowing for easy follow up casts. It has further range and damage than Wrath of Gold, and is also boosted by Golden Order Seal and Radiant Gold Mask.

Elden Stars is your super long range spell that's good at picking off enemies from a long distance, or harassing Bosses while you attack with other spells or Unblockable Blade. You won't use it often, but it's nice to have when you need it.

Litany of Proper Death you will only use against Undead enemies, so only slot this when you need it. And Golden Vow is there to increase damage and defenses further, and Blessing of the Eerdtree is there to keep your HP topped off to proc the effects of Ritual Sword and Ritual Shield Talismans.

Sword of Knight and Flame is useful against Holy Damage resistant enemies, and you should sub this in when needed. Be sure to swap out Sacred Scorpion Charm for Magic or Fire, and to replace Holy-Shrouded Cracked Tear with Magic or Fire as well. Shard of Alexander is also a nice addition here.

 

Elden Godslayer Build (Level 150-200 | Journey 2)

A Dexterity/Faith/Strength Build that focuses exclusively on the use of Godslayer's Greatsword.

The way this Build works is that you'll use The Queen's Black Flame to dispatch the toughest enemies and bosses in Elden Ring, while using R1 and R2 attacks on normal enemies. You'll buff with Golden Vow and Flame, Grant Me Strength as necessary to further boost damage when needed.

The Queen's Black Flame has a rather long wind up making it hard to land without trading damage, which is why you will have high Poise from your Armor (over 100) ideally, which will allow you to shrug off even the hardest hitting attacks and still keep using this Skill. Remember that the Queen's Black Flame sets the Black Flame status effect, which deals damage based on the Max HP of the target. This makes it more effective against Bosses with high HP, particularly in co op or NG+.

 

 

Elden Sword Saint Build (Level 150-200 | Journey 2)

A Dexterity/Faith/Strength Build that focuses on using the Sacred Relic Sword and Wave of Gold.

The way this Build works is that you'll use Wave of Gold to take out packs of large enemies and on Bosses that aren't Holy Damage Resistant. We use Carian Filigreed Crest and Sword of Milos to help manage FP, so you can use Wave of Gold often and not worry about how much FP it costs.

When facing Holy Resistant enemies you'll use Jump Attacks to take them out, since Sword of Milos deals 100% Physical Damage, and Sacred Relic Sword deals about 63% Physical Damage. This will allow you to still deal great damage when attacking this way, bypassing this resistance, and the Claw Talisman only boosts this damage further. You could use the Raptor's Black Feathers for even more Jump Attack Damage if you wish.

 

Elden Ring Pyromancer Build (Level 150-200 | Journey 2)

A Faith spellcaster Build that only uses Fire Magic to burn enemies to a crisp.

The way this Build works is that you'll use the higher Incantation Scaling of Erdtree Seal to cast your spells, while still getting the buff from Giant's Seal by holding it in your off hand. You can even swap to Giant's Seals later on when you get another from another player or in New Game Plus.

You'll use Golden Vow to buff yourself, increasing your spell damage as well as defenses, and you can use Flame, Grant Me Strength for tougher fights and Bosses. Burn, O Flame! is a Dragon killer, and is very effective against enemies you can get under, or that are very large in size, since each column can hit for very good damage.

Flame of the Fell God works well as a setup spell cast before you aggro a tough enemy or at the beginning of a Boss fight when it's closing the distance to you. If you fire off Giantsflame Take Thee immediately after casting this, they will usually detonate together for some serious burst damage. 

Giantsflame Take This is your Boss killer and is useful against tough enemies and tightly packed groups. It's expensive so don't use it all the time, just when you need it. The rest of the time use Flame, Fall Upon Them to deal with regular groups of enemies, since it's more Mana efficient and can AoE very effectively, often killing many enemies at once.

 

 

Elden Ring Drake Knight Build (Level 150-200 | Journey 2)

A Strength/Faith Build that focuses on the use of the Magma Wyrm's Scalesword and its weapon skill Magma Guillotine.

The way this Build works is that you'll use Magma Guillotine on hard to kill enemies and bosses, leaping into them and dealing very high burst damage, with even more damage from the follow up attack if you can get it off.

You'll use Golden Vow and Flame, Grant Me Strength for extra damage before Boss fights begin so that you can defeat them even faster. You can add other spells to this build since you use the Clawmark Seal, but those are up to you.

 

Elden Ring Death Mage Build(Level 150-200 | Journey 2)

A mage build that focuses on the use of Death Sorceries and the Prince of Death Staff.

The way this Build works is that you'll buff with Golden Vow and then cast Rancorcall on regular trash enemies, using Explosive Ghostflame or Rykard's Rancor on groups of enemies to AoE them down quickly.

Ancient Death Rancor is great against hard to kill enemies and Bosses, especially if you charge it and are standing in Terra Magica when you cast it. It can often stagger bosses or outright kill them before they ever reach you.

Rykard's Rancor gives you a fire option that you can use Flame, Grant Me Strength to buff as well as Fire Scorpion Charm. It's good against magic resistant enemies or those weak to fire.

Sword of Night and Flame is your melee option, since Rancorcall and Ancient Death Rancor are useless at point blank range as they will fly over the target and miss.

 

 

Elden Ring Crucible Knight Build (Level 150-200 | Journey 2)

A Strength/Faith Build that uses the Ordovis' Greatsword and Aspect of the Crucible Incantations.

The way this Build works is that you'll use Ordovis' Vortex on Bosses and difficult enemies in order to defeat them quickly. The charged version of this weapon skill has HUGE stagger potential and usually two casts of this will drop a Boss if they aren't dead by then.

Golden Vow and Flame, Grant Me Strength are used to buff your damage with your attacks, weapon skill and Spells since they all deal physical damage or fire damage.

Apsects of the Crucible: Tail is a great AoE that can trigger Rotten Winged Sword Insignia, unlike Ordovis' Vortex, so is best used on packs of enemies to ramp up your Attack Power. Aspects of the Crucible: Horns is great on tough opponents when you are 1 on 1. It can stagger them easily, particularly when charged, and deals decent damage. It's also a great gap closer to get back in melee range. Aspects of the Crucible: Breath is great against enemies weak to fire or against enemies that can be stunlocked by it.

 

Elden Ring Kung Fu Katarist Build (All Game)

The Kung Fu Katarist heavily relies on the weapon Katar, buffed with Electrify Armament to deal with lightning-imbued consecutive attacks and inflict high damage numbers. This build is designed to trade blows with enemies by having significant allocated Vigor Points. Since the Katar can do thrust damage, it can wield the Impaling Thrust Ashes of War to break enemy defenses and stances.

The Kung Fu Katarist is a hyper-aggressive build that deals the majority of its damage by inflicting lightning-imbued consecutive attacks on targets. Due to its tanking capability, it can receive hits and trade blows with its targets, while dishing out its attack combinations. The Katar weapon can deal with thrust damage thus it is capable of equipping the Impaling Thrust Ashes of War that can break enemy stances easily or even deal damage.

Users need to ensure to use the Electrify Armament before engaging in a fight to reach high damage potential. If the enemy is resistant to lightning attacks, on the other hand, the build is equipped with the following incantation, Bloodflame Blade and Order's Blade to be versatile in combat. In this manner, it will allow the user to use a different kind of element to buff the katar before engaging in combat.

The Golden Vow incantations provide more Attack and Defense, to support the build's playstyle. The Wrath of Gold is suggested when dealing with a large group of enemies since the Katar is most effective when dealing with a single enemy.

This build explores the following talismans, Dragoncrest Greatshield Talisman for more damage mitigation since the user is open for incoming damage when dealing with consecutive attacks, Spear Talisman for more damage when countering with the Katar, Millicent Prosthesis and Rotten Winged Sword Insignia further increases the build's damage per second when dealing consecutive attacks and note that both Talismans indeed stacks. More suggested Talisman alternatives were provided in the video.

 

 

Elden Ring Gladiator Build (All Game) 

Gladiator is a strength build that utilizes a cold-infused Highland Axe and a Redmane Shield. Primarily scales with strength and heavily relies on Stamp (Upward Cut) to shell out damage and takes advantage of the hyper armor that it provides that can brace incoming damage. Leading to stance breaks and critical strikes.

The Gladiator build is a straightforward but aggressive build that relies on cold-infused Highland Axe for damage. The main key point of this build is the Stamp ( Upward Cut ) Ashes of War which lets you mitigate incoming damage and allow your character to go under hyper armor. Meaning you will not be interrupted in the middle of the Ashes of War animation. You will receive mitigated damage but 90% of the time, an upward cut will connect, dealing a considerable amount of raw and stance damage. Repeat this strategy to break the stance of the enemy and dish out critical hits.

Guard Counters are at your disposal, dealing decent damage with the use of Redmane Shield. Perfect in countering heavy hits when not using Stamp (Upward Cut). The talismans suggested for this build are the Shard of Alexander for further damage increase, and Assassin's Cerulean Dagger for FP refunds since you will be spamming Stamp (Upward Cut) a lot leading to stance breaks, followed up by critical strikes hence this talisman will mitigate the FP usage. Bull-Goats Talisman to raise your Poise further. Lastly, is Millicent's Prosthesis, as you do have the option to spam R1 attacks and this talisman further boosts your overall DPS when dealing attack combinations. This talisman greatly enhances your Highland Axe capabilities as it is cold-infused. The more attacks you connect, the more frost builds up. Frost is one the best status effects in the game, not only the proc damages the enemy, but it also increases the damage received by the target. Another suggested talismans are Dragoncrest Shield for more damage mitigation as it can provide you more leeway when tackling bosses.

 

Elden Ring Guardian Golem Build (All Game)

A Strength build that focuses on the use of the Golem's Halberd for devastating damage.

The way this Build works is that you'll two-hand the Golem's Halberd getting very high Attack Rating and you can use just about any attack with it effectively. You can Block Counter very easily with this Weapon since it has great Guard Boos and you have Curved Sword Talisman. You can Jump Attack easily and have Claw Talisman. And you can Charged R2 for high damage and Stance Damage and have Axe Talisman.

By wearing very heavy armor with high poise and protection, as well as stacking Dragoncrest Greatshield Talisman, you are able to play very aggressively with little fear of dying from hits. This allows you to trade damage with most Bosses and still come out ahead, aiming to Stagger them if you can.

Royal Knight's Resolve is quite cheap FP wise, and buffs your next attack by 80%, which allows for your Charged R2s to hit like a truck, and also your Block Counters as well. Use this as often as needed, particularly in Boss fights to make them go faster.

 

 

Elden Ring Berserker Build (Beginner)

A Strength-based Bulid that focuses on deal high damage per swing and via Jump Attacks.

The way this Build works is that you'll grab the two Greatswords as quick as you can and dual wield them from that point forward, attacking with L1 mostly or jumping and L1. Jumping with L1 is absolutely devastating and one shots most enemies, and staggers those it doesn't allowing you to roll away or Quickstep away easily.

You can use Quickstep to dodge attacks and position yourself behind or on the side of enemies easily for follow up attacks as well after landing a Jump Attack. 

Heavy Armor and high Endurance allows you good Physical protection while allowing you to still med roll, which is a must. You need to be able to roll well, even if you do have Quickstep. Eventually you can wear the heaviest armor you find and stop worrying about med roll and just use Quickstep once you get the hang of it.

 

Elden Ring Champion Build (Level 50)

A dual-wielding Build that focuses on the use of Greatsword and Heavy Armor to tank hits while dealing devastating damage via Jump Attacks.

The way this build works is that you'll try to get Jump Attacks with your two Greatswords, which are boosted by the Claw Talisman. Besides this, you'll buff yourself with Golden Vow on your left weapon, and Determination on your right.

Golden Vow lasts 45 seconds when used on an Ash of War, and increases your Attack Rating by about 10%, while also improving your Resistance by 5%. This adds to your already high defenses, making you even harder to kill.

Determination is used in combat to boost the damage of both weapons, but the catch is that you need to to connect with them at the same instant or you only get the increased damage on the first hit. This is another reason we use Jump Attacks, because both weapons connect at the same time.

 

 

Elden Ring Barbarian Build (Beginner)

A Strength-based Build that uses Colossus Weapons to devastating effect, by using buffed Charge Attacks.

The way this Build works is that you'll use the Ash of War: War Cry to buff your damage, and to turn your Charge R2 attacks into actual "Charging" attacks, as in charging forward. These deal increased damage, and are further buffed by the Axe Talisman which increases Charge Attacks by 10%.

You'll begin fights with War Cry, then hit R2 to Charge Attack and follow up with R1 until you're out of Stamina. This should stagger or kill most enemies allowing a Critical Strike if they are still alive. R2 again as they get up if they lived and repeat backing away when you need to regain Stamina.

You'll exhaust your Stamina often so Endurance is important to allow more actions, like rolling and attacking. Additionally the Green Turtle Talisman and the Erdtree's Favor both help with Stamina management, so be sure to get them when you can.

 

Elden Ring Colossal Knight Build (Level 50)

A Strength focused Build that uses the Greatsword to pound enemies into the dirt using Charge Attacks.

Much like the Barbarian Build we take advantage of War Cry's change to R2 attacks, allowing you to deal devastating damage. Not only is this increased via War Cry, but also through both the Axe Talisman and Roar Medallion. Both of these Talismans buff your R2, allowing you to deal substantial damage.

Learning when to use War Cry and how to use it is important because you don't have a ton of FP and you don't want to waste it needlessly. But be sure when using it to lead enemies with R2, and attack with it before they do so that you stagger them and they cannot get an attack off.

If you can chain two R2s together you will send enemies flying into the air, giving you a great opportunity to retreat and regenerate Stamina using the Green Turtle Talisman, and then return for more.

 

 

Elden Ring Archer Build (Beginner)

A pure ranged Build that focuses on only archery. No melee whatsoever.

You'll use your Long Bow and Mighty Shot to pick off enemies at range before they close to melee range. Once close you'll use your Shortbow to evade and fire and use Barrage. Remember that you can jump away and fire in the same motion.

Having high Dexterity will allow you to increase your damage, but make sure to craft or purchase better Arrows and upgrade your Bows as often as you can. This makes a HUGE difference in damage, and might be the main reason Archer Builds fail in general. Not all Arrows are equal, choose the right ones for the situation.

Learn when to use Barrage during Boss fights, and learn how much spacing you need to get it off without taking damage.

 

Elden Ring Magic Archer Build (Level 50)

A bow-based build that focuses on ranged combat, but has the tools to melee in a pinch as well.

This Build focuses primarily on the use of the Horn Bow and Magic Arrows to deal solid damage at long distances with the Mighty Shot skill. Not only does the Horn Bow deal Magic Damage natively, but it also increases the damage you deal with Magic Arrows, making them the go to choice for this Build.

You can use Rain of Arrows on your Shortbow in order to set status effects like Poison or Bleed on tough enemies, and it conserves more arrows than Barrage, but has a pretty high FP cost at 20.

Lazuli Glintstone Swords are your back up in case you need to save some arrows or if you get surrounded somehow and have decent damage and attack very quickly when dual wielded.

 

 

Elden Ring Blazing Bushido Build (Level 100)

A Samurai Build that uses the Nagakiba and a Greatbow to take on enemies at range or in close combat.

The way this Build works is that you'll put Unsheathe on your Nagakiba and select the Quality Affinity to get B/B Scaling out of both Strength and Dexterity. The Greatbow has D/D Scaling with these so it makes sense to pump both for max damage with the Nagakiba and Greatbow. Additionally, keeping the Nagakiba only Physical Damage, will allow you to buff it with Bloodflame Blade.

You'll use Flame, Grant Me Strength to buff your Physical and Fire Damage by 20%, which applies to your Bow attacks as well as your Bloodflame Blade, which is excellent. It has short duration so you'll likely use it far more outside of combat than once it has begun.

Bloodflame Blade applies 40% of your Incantation Scaling to your Weapon as Fire Damage for 60 seconds, and also makes Bleed Build Up last a second or so after you stop swinging, allowing you to set Bleeding more easily on enemies, as their Bleed Bar doesn't deplete as quickly. It has a faster cast time, and you can pull it off in combat with some practice if you need to reapply it.

 

Elden Ring Colossus Guardian Build (Level 100)

The Colossus Guardian Build is a pure Strength Build that focuses on one-handing a single Colossus Weapon to devastating results.

 

The way this Build works is that you slot the Ash of War: Barbaric Roar onto the Prelate's Inferno Crozier with the Blood Affinity so that you set Hemorrhage on enemies, dealing massive damage and triggering Lord of Blood's Exultation, increasing your damage. Barbaric Roar will overwrite any weapon buff you use, so it's best to choose one with a status effect if you can, and Blood still leaves B scaling in Strength.

Using Barbaric Roar will change your R2 attack into a three hit combo that's boosted by Roar Talisman, and Axe Talisman if you hold it all the way down, though it fires off slower if you do this. However, it deals more damage and stagger damage when doing so. You use a high Poise Armor Set like Lionel's Set so that you can successfully pull off your full R2 chain without interruption.

You can buff with Flame, Grant Me Strength before tough fights and Bosses, and use Bestial Vitality to heal up small damage you might take over the course of a level or dungeon. You will take damage with this Build as you exchange blows with enemies and Bosses.

 

 

Elden Ring Scorching Slayer Build (Level 100).

A melee focused build that uses Flames of the Redmanes to stagger enemies and bring them to their knees.

The way this Build works is that you'll buff with Bloodflame Blade to increase your damage and to help set Hemorrhage on enemies. Despite the fact this weapon has no native Bleed Buildup, it can still do so somewhat effectively due to the speed at which it attacks. Additionally, when Flames of the Redmanes is cast while Bloodflame Blade is active, you will also apply this to enemies as well.

Cast Flames of the Redmanes often to stagger enemies and move in for Critical Hits in order to regain FP via Assassin's Cerulean Dagger. It usually only takes one or two casts at most, even for some bosses.

Once Bosses go down you can spam R1 attacks to proc Hemorrhage, and to deal massive damage. Flame, Grant Me Strength should be reserved for Boss fights and tough enemies. Electrify Armament is there for when Fire Damage is not called for, and you need another damage type.

 

Elden Ring Blasphemous Beastmaster Build (Level 100)

A Strength/Faith hybrid build that uses Bestial Incantations and the Blasphemous Blade to destroy enemies at range or in melee combat.

The way this Build works is that you'll focus on using Stone of Gurranq to range down enemies when you can, using the Blasphemous Blade as back up for instances where it is just easier to melee enemies or use Taker's Flames.

You'll carry the Blasphemous Blade and Clawmark Seal in your right hand and Cinquedea in your left, two-handing the Seal when you cast spells to gain extra damage from Strength Scaling, and bonus damage to Bestial Incantations from Cinquedea.

You'll buff with Golden Vow constantly to maintain this buff whenever you are in combat, using Flame, Grant Me Strength for tougher enemies and boss fights. Beast Claw is used for AoE if you need any, and Bestial Sling can be used to take down big targets from close range if you need it.

 

 

Elden Ring Cold-Blooded Raptor Build (Level 100)

A Strength/Intelligence Build that uses Claws to deal damage rapidly, and to also set the Hemorrhage and Frostbite status effects.

The way this Build works is that you'll two hand your Claws, which brings out a second one and buff with Royal Knight's Resolve to boost the damage with both Claws. This is possible because they are only considered one Weapon, and buffs both Claws. You'll then Jump Attack enemies or bosses for increased damage, finishing them off with R1 attacks if they survive. Keep the Sacrificial Axe in your left hand to regain 4 FP per kill, even when dual wielding your Claws.

You'll build up Hemorrhage and Frostbite on anything that doesn't die in a few hits, ripping off huge chunks of HP rapidly, making your damage output very high.

You can supplement your melee playstyle with spells to give you ranged attacks, though they will be less powerful than a pure mage Build. Still you have options depending on the situation, and Greatblade Phalanx is fantastic as it works well with a melee playstyle and helps to stagger enemies.

 

Elden Ring Sorcery Sentinel Build (Level 150)

A Quality Build (Strength/Dexterity) that deals solid melee damage, and can eliminate enemies at range with magic damage.

The way this Build works is that you'll use Jump Attacks and regular attacks with the Watchdog's Staff to defeat enemies or break their Stance and then Critically Strike them. You'll have high Physical Strike Damage with this Build, which is one of the best damage types to have.

Additionally, you can use the weapon ability of the Watchdog's Staff to range down enemies with 100% Magic Damage. This gives you a ranged option that tracks enemies from a modest distance, and can be queued up over and over. This can allow you to defeat some enemies that are too difficult to hit with your slow swinging Watchdog's Staff. This ability doesn't scale with any Attribute, so it's difficult to raise it's damage.

Sorcery of the Crozier is also good at thinning out enemies so that you don't have to take on many at once. The bane of most slow swinging weapons is multiple enemies, and this ability gives you the tool to handle that situation.

(Patch 1.07 slightly decrease the status build up of dual wielded weapons.)

 

 

Elden Ring Venomous Bloodblade Build (Level 150)

A Quality Build that uses Bleed and Poison to boost Attack Power extremely high while dual wielding Curved Swords.

The way this Build works is that you'll typically buff your left-hand weapon with Seppuku to increase its Bleed build up and damage and to trigger Lord of Blood's Exultation. Then you'll lead most fights with Poisonous Mist in order to set Poisoned to also boost your Attack Power by 30% thanks to the Mushroom Crown and Kindred of Rot's Exultation. 

You'll then swing repeatedly with L1, blending enemies down quickly to trigger both Millicent's Prosthesis and Rotten Winged Sword Insignia to further increase your Attack Power, giving you an Attack Rating of well over 1k with each Curved Sword. This allows you to attack rapidly with very high damage, with the occasional Hemorrhage proc, and while the enemy remains Poisoned.

If enemies are immune to Poisoned and Bleed, you can still trigger Lord of Blood's Exultation repeatedly with Seppuku as necessary and you can use the Raw Meat Dumpling to set Poisoned on yourself to gain Kindred of Rot's Exultation's buff.

 

Elden Ring Gravity God Build (Level 150)

A melee build that uses a ranged weapon ability to stagger and deal fantastic damage while remaining safely.

The way this Build works is that you'll buff with Golden Vow as you travel around using Gravity Bolt at will to destroy enemies before they can even attack you once. Because Gravity Bolt staggers most enemies in one cast, even if it doesn't kill them it will often disable them preventing them from reaching you.

Gravity Bolt does mostly Physical Damage, which is great against just about every enemy type in the game, and the stagger it provides allows you to stun lock many difficult enemies and Bosses repeatedly from a safe distance.

You can also deal good Jump Attack damage with this Build because it is a Colossal Weapon and because of Raptor's Black Feathers. If you want even more Jump Attack damage you can replace Dragoncrest Greatshield Talisman with Claw Talisman.

 

 

Elden Ring Blasphemous Herald Build (Level 150)

A melee build that uses Jump Attacks and the Blasphemous Blade to demolish enemies point blank and at range.

The way this Build works is that you'll buff with Golden Vow as you'll use Jump Attacks to destroy enemies with Blasphemous Blade in the right hand and Gargoyle's Greatsword in the left. You'll swap the damage type of the Gargoyle's Greatsword to Flame Art with Flaming Strike, when using Blasphemous Blade. 

You'll swap to Gargoyle's Blackblade when Fire Damage is resisted to give you Holy Damage, and you'll change the Affinity on the Gargoyle's Greatsword to Sacred with the Sacred Order Ash of War. You'll swap back and forth as necessary.

Taker's Flame and Corpse Wax Cutter work nearly identically, allowing you to interchange these weapons without having to learn a new style of play. And Jump Attacks are deadly with Raptor's Black Feathers and Claw Talisman.

Clawmark Seal also allows you to cast Incantations with decent Scaling in a pinch, though you won't lean on them as you'll do way more damage with Jump Attacks and Taker's Flame/Corpse Wax Cutter.

 

Elden Ring Royal Knight Build (Level 150)

A Strength/Intelligence Build that uses the Royal Greatsword and Clayman's Harpoon to set Frostbite and destroy enemies.

The way this Build works is that you'll swap between using the Royal Greatsword and Clayman's Harpoon depending on the circumstances, while Blocking with your Eclipse Greatshield and using Guard Counters for massive damage and Critical Attacks.

Wolf's Assault does devastating damage if you can land the first hit, and the AoE will often one shot groups of enemies, and both of these hits build up Frostbite, though the normal weapon attacks of the Royal Greatsword do not.

You can swap to the Clayman's Harpoon, using the Cold version for better Strength scaling, and to help set the Frostbite status effect more easily. You'll use Ice Spear with it to range enemies when needed, using to Stance Break enemies by filling their stagger meter now and then.

You can buff with Scholar's Shield if you want to equip a staff, which further boosts the Guard Boost and damage negation of your Shield, making you damn near invincible while Blocking. Keep in mind you can use Clayman's Harpoon to Block and attack at the same time, so it's a good strategy against enemies you are having a hard time with.

 

 

Elden Ring Colossal Crusher Build (Level 150)

A pure Strength based Build that uses a giant hammer to pummel enemies into the ground.

The way this Build works is that you'll run around using the Troll's Roar Ash of War to stagger enemies and then follow up with a Critical Attack finishing them off in a matter of seconds. Troll's Roar has a rather long cast time, making it challenging to pull off most of the time, except that you will have high Poise Armor so you will be able to pull this off even if hit.

Assassin's Cerulean Dagger, and Assassin's Crimson Dagger will replenish the cost of Troll's Roar, and replenish any HP you are missing if you get hit while casting it. Colossal Weapons trigger both of these Talismans twice when doing a Critical Attack, making them twice as effective.

When facing Bosses I highly recommend swapping out these two Talismans for Dragoncrest Greatshield Talisman and Green Turtle Talisman because you won't be doing as many Critical Strikes. This will give you more protection and more Stamina Recovery, which are needed in longer fights. Remember to use the follow up attack when using Troll's Roar to deal even more damage, and to stagger enemies that don't stagger from the roar itself.

 

Elden Ring Bloody Bowman Build (Level 150)

A Dexterity/Strength Build that uses the Black Bow to unleash a Barrage of Blood and Poison Arrows at enemies.

The way this Build works is that you'll use the Black Bow to range down enemies. Based on what enemies you are facing, you'll use regular Arrows for trash enemies, or enemies that you won't get much out of triggering Hemorrhage or Poison on because they'll be dead too quickly. Stock up on these, as you can purchase about 700 of them for 7k Runes or so.

You'll use Serpent Arrows and Bloodbone Arrows (Fletched) to deal with tough enemies and Bosses. Using the Barrage ability of Black Bow will allows you to set these Statuses very easily through rapid attacks, but will also deal decent damage in their own right.

Save the Bloodbone Arrows for Bosses because of the three types they are the only ones that are crafted, making them a bit more difficult to get, though it's not incredibly hard at this stage. Note that making the Fletched version is ideal, because it increases the Range of these Arrows. When arrows lands outside of their range they deal reduced damage, so having better Range keeps your damage higher.

 

 

Elden Ring Flame Dancer Build (Level 150)

A Strength/Faith Build that uses the Whip: Giant's Red Braid to great effect, while also slinging Fire Spells.

The way this Build works is that you'll be wielding a Greatshield in order to Block Counter with your Whip. Whips have very long range so you can hit enemies easily with Block Counters, and you'll have a bigger opening due to the Greatshield. Note that you won't stagger enemies on one Block Counter with a Whip, but Whips cannot deal Critical Hits anyway, so this is not so important.

Giant's Red Braid scales with Strength and Faith, making it a good candidate for a Greatshield, but also for the Clawmark Seal that increases in damage with both of these Stats. This allows you to use Incantations effectively, though not as effectively as a pure Incantation build. Still it gives you ranged options like Black Flame, which is very helpful.

Flame Dance is your AoE spell that obliterates packs of enemies and causes them to flinch on each hit. The downside is that it is easily interrupted, which is why high Poise armor is a must. Use this on tough enemies that can be flinched with each hit, or on large groups. Don't use it much on bosses, as you tend to get hit out of it before you can hit all 5x.

Buff with Golden Vow and Flame, Grant Me Strength as needed to further boost your damage.

 

Elden Ring Inquisitor Build (Level 150)

A Quality (Strength/Dexterity) Build that focuses on the use of the Ghiza's Wheel Colossal Weapon for optimal damage.

The way this Build works is that you'll use the one-handed R2 and one-handed charged R2 attacks of Ghiza's Wheel to take advantage of Axe Talisman, and to give you hyper armor, but most importantly to hit multiple times as the wheel spins when it lands. If you two-hand this weapon then it spins behind you instead of in front of you, so it's important to one-hand it and use these R2 attacks, because R1s don't make the wheel spin.

Spinning Wheel does not trigger Hemorrhage easily, and does not trigger Winged Sword Insignia or Millicent's Prosthesis, so it's not particularly useful for tough enemies so we don't use it often. Instead you'll use Jump Attack, buff with Contagious Fury to further boost your R2 damage, and use Charged R2s for even more damage and stagger.

When the wheel spins after an R2 or charged R2, you'll often trigger Hemorrhage in one attack, which will trigger Lord of Blood's Exultation and White Mask if you're using it. This boosts your Attack Power even higher, and you'll often trigger Millicent's Prosthesis at the same time, getting even higher attack rating.

 

 

Elden Black Blade Build (Level 150-200 | Journey 2)

A Strength Faith Build that utilizes Maliketh's Black Blade and the Black Blade Incantation to optimal effects.

The Black Blade Build uses the Black Blade Incantation to open difficult fights, placing a -10% Max Health debuff on the enemy or Boss for a short time from range. This HP does not come back once this buff expires, so it's only necessary to use this once per fight, but you can use it again if you need a ranged option.

Ideally you want to use Destined Death from Maliketh's Black Blade immediately after this because Destined Death also applies a stacking -10% Max Health debuff. If both of these are applied at the same time, then the enemy or Boss loses 20% of their Max HP that doesn't come back. However, if you wait for one of these debuffs to expire before placing the other you will not get the extra 10% Max Health reduction. So time them close together for best results.

Use Golden Vow to boost your damage and defenses, and Blessing of the Erdtree to keep your HP topped off. You can add other Incantations if you want because you'll have decent Incantation Scaling with the Clawmark Seal since you prioritize Strength and Faith.

Use Jump Attacks on regular enemies, and remember that R1s and R2s with Maliketh's Black Blade have some hyper armor, allowing you to attack through other attacks most of the time.

 

Elden Carian Cavalier Build (Level 150-200 | Journey 2)

A Quality (Strength/Dexterity) Build that uses a halberd to devastating results on horseback and on foot.

The way this Build works is that you'll use the very fast attacks of Loretta's War Sickle to melt enemies in one or two attacks, and Bosses in less than a minute. When you combine the fast attacks of the War Sickle with high Poise and Talismans like Winged Sword Insignia and Millicent's Prosthesis you get very high DPS.

Casting Freezing Mist on a Boss first will debuff them and increase the damage you do to them before beginning your assault. I usually cast this an then try to keep them in the mist until Frostbite triggers and then go to town.

Halberds are exceptional on horseback because of their hitboxes and attack speed, so learn to fight from horseback when you can, and consider adding the Lance Talisman when doing so for even more damage.

Loretta's Slash is very situational, and this build is not setup to optimize its damage. However, it's great against enemies that hit hard since they can't stagger you out of it, allowing you to connect for damage 99% of the time. Trading damage is fine with this build since you have high protection.

 

 

Elden Godslayer Build (Level 150-200 | Journey 2)

A Dexterity/Faith/Strength Build that focuses exclusively on the use of Godslayer's Greatsword.

The way this Build works is that you'll use The Queen's Black Flame to dispatch the toughest enemies and bosses in Elden Ring, while using R1 and R2 attacks on normal enemies. You'll buff with Golden Vow and Flame, Grant Me Strength as necessary to further boost damage when needed.

The Queen's Black Flame has a rather long wind up making it hard to land without trading damage, which is why you will have high Poise from your Armor (over 100) ideally, which will allow you to shrug off even the hardest hitting attacks and still keep using this Skill. Remember that the Queen's Black Flame sets the Black Flame status effect, which deals damage based on the Max HP of the target. This makes it more effective against Bosses with high HP, particularly in co op or NG+.

 

Elden Ring Starscourge Build (Level 150-200 | Journey 2)

A Strength Build that uses the Starscourge Greatsword and its devastating weapon skill: Starcaller Cry.

The way this Build works is that you'll use Sacrificial Axe in your offhand and Starscourge Greatsword in your right. When you dual wield the Starscourge Greatsword, since it's a paired weapon, you will still technically have the Axe equipped, which will provide you 4 FP every time you kill an enemy. This allows you to use Starcaller Cry more liberally, which is great.

Starcaller Cry should be used on large groups of enemies since it has a huge AoE radius, and can often one shot weaker enemies. Make sure you use the follow up attack to finish off tougher to kill enemies, since it does far more damage than the cry itself.

Jump Attacks can be used on lone enemies or on Bosses that you struggle to perform Starcaller Cry against. Remember to start the cry when bosses are just on the edge of the AoE to give you time to pull off the follow up attack without being interrupted. Your armor does have good Poise, but some bosses hit really hard.

 

 

Elden Ring Drake Knight Build (Level 150-200 | Journey 2)

A Strength/Faith Build that focuses on the use of the Magma Wyrm's Scalesword and its weapon skill Magma Guillotine.

The way this Build works is that you'll use Magma Guillotine on hard to kill enemies and bosses, leaping into them and dealing very high burst damage, with even more damage from the follow up attack if you can get it off.

You'll use Golden Vow and Flame, Grant Me Strength for extra damage before Boss fights begin so that you can defeat them even faster. You can add other spells to this build since you use the Clawmark Seal, but those are up to you.

 

Elden Ring Black Arrow Build (Level 150-200 | Journey 2)

A Bow Build that focuses on the use of the Black Bow to take down enemies and bosses at range.

The way this Build works is that you'll buff with Golden Vow and use Barrage against hard to kill enemies, otherwise you'll jump shoot and land shoot enemies or roll shoot them with your Bow, since Black Bow operates like a Shortbow, allowing you to do this.

Flame, Grant Me Strength is useful when you need even more damage. You do 100% physical damage with this build, so this really helps out, and the Old Lord's Talisman helps extend the duration so you don't have to rebuff so quickly.

Blue Dancer Charm gives you a decent amount of damage with this build as long as you can keep your equip load low.

 

 

Elden Ring Elden Lord Build (Level 150-200 | Journey 2)

A Quality (Strength/Dexterity) Build that uses Axe of Godfrey and its weapon skill Regal Roar to pancake foes.

The way this Build works is that you'll use Regal Roar on a tough enemy or group of enemies in order to knock them into the air, dealing substantial damage while also changing your R2 and charged R2 attacks and buffing your damage. Roar Medallion and Highland Axe both buff your Roar and follow up attack damage.

You'll then proceed to attack with R2s and charged R2s to pound enemies to death quickly, trading damage as necessary, since you'll win every trade. You can rebuff with Regal Roar as necessary, making sure to use it when bosses are just walking into the edge of it, which should give you time to cast it and follow up with R2 without getting hit more than once, so you aren't staggered.

 

Elden Ring Dragonscale Daimyo Build (Level 150-200 | Journey 2)

A melee build that focuses on the use of Dragonscale Blade and its weapon skill: Ice Lightning Sword.

The way this Build works is that you'll buff your Fire Uchigatana with Flaming Strike and then use Ice Lightning Sword on an enemy or boss in order to deal some damage while also adding Lightning Damage to your Dragonscale Blade, as well as adding Frostbite build up to its attacks. This will allow you very high damage with repeated strikes while dual wielding.

Or you can use the Jellyfish Shield in your left hand instead of the Fire Uchigatana, which will allow you to use Ice Lightning Sword while two-handing, buffing your weapon, and then swapping to one hand and using Contagious Fury on the Shield to get even more damage. You can reach over 900 Attack Power this way, which is deadly.

 

 

Elden Ring Crucible Knight Build (Level 150-200 | Journey 2)

A Strength/Faith Build that uses the Ordovis' Greatsword and Aspect of the Crucible Incantations.

The way this Build works is that you'll use Ordovis' Vortex on Bosses and difficult enemies in order to defeat them quickly. The charged version of this weapon skill has HUGE stagger potential and usually two casts of this will drop a Boss if they aren't dead by then.

Golden Vow and Flame, Grant Me Strength are used to buff your damage with your attacks, weapon skill and Spells since they all deal physical damage or fire damage.

Apsects of the Crucible: Tail is a great AoE that can trigger Rotten Winged Sword Insignia, unlike Ordovis' Vortex, so is best used on packs of enemies to ramp up your Attack Power. Aspects of the Crucible: Horns is great on tough opponents when you are 1 on 1. It can stagger them easily, particularly when charged, and deals decent damage. It's also a great gap closer to get back in melee range. Aspects of the Crucible: Breath is great against enemies weak to fire or against enemies that can be stunlocked by it.

 

Elden Ring Grim Reaper Build (Level 150-200 | Journey 2)

A Strength/Arcane build that uses a Reaper and the Stormcaller Ash of War to shred enemies in seconds.

The way this Build works is that you'll buff your Scythe with Bloodflame Blade and use Stormcaller to rapidly strike enemies or Bosses for high damage and decent Bleed Build Up. The Grave Scythe has native Bleed Build Up on hit, and when combined with Bloodflame Blade, this only becomes more effective.

Stormcaller allows you to hit many many times in rapid succession, charging up your Rotten Winged Sword Insignia and Millicent's Prosthesis talismans, while also triggering White Mask and Lord of Blood's Exultation. This results in insane Attack Power, particularly when buffed with Golden Vow and Flame, Grant Me Strength, where you can reach over 2500!

Poison Armament and Poison Mist are useful against Bleed Immune enemies, providing you an option in these cases. You can also use Mushroom Crown and Kindred of Rot's Exultation in these cases to keep your Attack Power high.

 

 

Elden Ring Perfect Paladin Build (All Levels)

A Strength/Faith Build that focuses on the use of Block Counters and buffs to slash enemies to pieces.

The way this Build works is that you'll use Golden Vow to buff your defense and damage, and then use your Greatshield to Block enemy attacks, following up with a Block Counter when necessary, staggering enemies and often giving you a free attack if you don't kill them outright.

Sacred Blade is exceptional since patch 1.07 and using it point blank will both deal damage with the weapon and the holy wave, making it deadly up close. It also buffs your weapon for more damage and for longer, allowing you to get more out of it even after you've used it. Use this periodically to rebuff your weapon and when you need a ranged attack.

Flame, Grant Me Strength and Blessing of the Erdtree are really reserved for Boss fights where you need a little extra. It would be a hassle to buff with them both and Golden Vow constantly, not to mention they would be a huge drain on FP, so only use them when you really need them.

 

Elden Ring Blazing Executioner Build (ALL Levels)

A Strength Build that focuses on the use of the Crescent Moon Axe and the Flaming Strike Ash of War.

The way this Build works is that you'll use Flaming Strike to buff your Fire Crescent Moon Axe and than use the R2 and Charged R2 attacks to sweep multiple enemies, and Jump Attacks to take on single enemies. R1 spam can be used on hard to kill enemies to keep them staggered as well.

Flaming Strike is exceptional in this build because it will increase your already high damage, but will deal Fire Damage and allow for a follow up attack that deals decent damage. Don't forget that you can just use Flaming Strike without the follow up for easy to kill enemies to save on FP.

 

 

Elden Ring Haima Hoplite Build (All Game)

Haima Hoplite is based on Strength and Intelligence stat attributes to utilize the Clayman's Harpoon's Physical and Magic damage. Paired with the Impaling Thrust and Repeating Thrust Ashes of War, this build can stance-break targets or even burst down bosses with highly damaging repeating thrusts.

The Haima Hoplite build is a Strength and Intelligence build that relies on a Clayman's Harpoon to deal damage to targets. Its uncommon weapon damage type which can deal with physical and magic damage simultaneously opens up interesting setups such as utilizing Scholar's Armaments for more damage. The Ashes of War for this build is the Repeating Thrust, which can deal high DPS to any target in conjunction with Scholar's Armament. While the Impaling Thrust Ashes of War can break the enemy's stance easily and deal even more damage when doing critical strikes.

The main focus of this build is the Clayman's Harpoon. As mentioned, the user will rely on its physical and magic damage when dealing damage to targets. Using the Academy Glintstone Staff will let the user buff the Clayman Harpoon's Magic Damage by imbuing the weapon with Scholar's Armament. In this manner, Clayman Harpoon's repeating thrust can easily score high damage numbers due to added damage from the Scholar Armament.

When fighting bosses, it is suggested to switch to Impaling Thrust Ashes of War to quickly break the target's stance and be open from Critical Strikes. This Ashes of War also can help the Clayman Harpoon Penetrate shielded enemies with ease. Experiment with both Ashes of War to gain the best results, depending on the type of targets that the user will encounter.

This build explores the following talismans, Shard of Alexander for further damage increase overall, Curved Sword Talisman to increase the guard counter damage of this build since it is an option to take advantage of Guard Counters with this build, Spear Talisman for more Spear counter damage, especially this build tank enemy hits and then counter it spear strikes, and lastly, Rotten Winged Sword Insignia for more damage output especially when using the Repeating Thrust. More suggested Talisman alternatives were provided in the video.

On the other hand, since the user is provided with a shield, guard counters are a suggested strategy when dealing with regular enemies. This build is tanky enough to trade blows so use the Repeating Thrust often to take advantage of the Spear Talisman's added counter damage.

 

Elden Ring Coldstorm Cleric Build (All Game)

Coldstorm Cleric is a build that makes use of a Flail, such as a Chainlink Flail, and its high damage. This is paired with the Stormcaller Ash of War to increase Bloodloss build-up as well as Frostbite once you use the Cold infusion maximizing damage output and the chance to stagger opponents.

Coldstorm Cleric is a build that makes use of a Flail, such as a Chainlink Flail, and its high damage and Strength scaling. This is paired with the Stormcaller Ash of War to increase Bloodloss build-up, maximizing damage output and the chance to stagger opponents. This build does heavy damage to targets, but it also builds up Frostbite once you add the cold infusion, and blood loss maximizing your damage output.

This build is also paired with the Fire's Deadly Sin Incantation, to continuously retrigger the Frostbite Status Effect since it is a continuous source of fire damage it can reliably reset the Frostbite status effect on enemies for build that inflicts frostbite rapidly.

This build explores the following talismans, the Warrior Jar Shard or Shard of Alexander to increase Stormcaller damage, other Talismans you can consider have also been added to the list, 

Overall, this build utilizes each equipment piece to increase damage output enhance to reusability of the Stormcaller skill, and continuously cause a Status Effect build-up on opponents to further maximize their damage intake. Other equipment pieces you can carry should typically increase the damage of your build. When finally implementing this build, wait for an opening before finally mashing L2 to trigger the Stormcaller skill, getting in a number of hits that would build FrostbiteHemorrhage, and build your attack power which could work all together to stagger your opponent and give you a chance to continuously repeat the process and melt away opponent HP. 

 

 

Elden Ring Scarlet Spear Build (Level 150-200 | Journey 2)

A Dexterity Build that focuses on the use of dual spears and the Scarlet Rot and Poison status effects.

The way this Build works is that you'll use dual wield two Rotten Crystal Spears to not only apply Scarlet Rot, but also build up your Attack Power quickly via very fast L1 attacks thanks to the Winged Sword Insignia and Millicent's Prosthesis. Dual Spear attacks are some of the fastest in Elden Ring, and they attack faster than many R1 attacks of other weapons.

Additionally, Spears deal Thrust Damage which deals increased damage to enemies in the forward motion of their attack (called Counter Damage). This allows you to shell out some incredible damage when your Attack Power is buffed if you can trade blows with Bosses, particularly because we have the Spear Talisman slotted which further increases this damage.

Coil Shield can trigger Deadly Poison (a stronger form of Poison) on Bosses easily with one use, or two at most, triggering your Kindred of Rot's Exultation at the beginning of the fight, allowing you to have buffed Attack Power from the very beginning all while the Boss takes damage over time. 

 

Elden Ring Frost Paladin Build (Level 150-200 | Journey 2)

A quality build that uses the Zamor Curved Sword to deal both Physical and Magic Damage, as well as trigger Frostbite on enemies.

The way this Build works is that you'll use the Zamor Curved Sword and its weapon skill Zamor Ice Storm to devastating effect. Zamor Ice Storm deals exclusively Magic Damage and sets Frostbite, despite the weapon having no Magic Damage itself, nor any Intelligence scaling. However, it deals very high damage, particularly when boosted by Shard of Alexander and Magic Scorpion Charm.

Because you don't need to focus on your damaging stats (STR and DEX) as much, because they don't boost the damage of Zamor Ice Storm, this allows you to drop points into Faith to pick up other buffs like Golden Vow, which will further boosts you Zamor Ice Storm damage, which is great.

You can also do Block Counter relatively well with this Build due to the Curved Sword Talisman, and because you have Assassin's Cerulean Dagger slotted you can refund FP when you Critical Strike after a Block Counter, allowing you to use Zamor Ice Storm more easily.

 

 

Elden Ring Supreme Samurai Build (All Game)

A pure DEX Build that uses the Nagakiba and Grease to have the best damage for any situation, coupled with extremely high mobility.

The way this Build works is that you'll focus on using Unsheathe during difficult encounters or during 1v1 type situations. The R1 attack is much faster than the R2, but deals less Stance damage and is ideal for situations where you don't know what the enemy is going to do, since it comes out faster than the R2 attack.

The R2 attack is used to deal more damage when you can predict the attack, but also when you are trying to Stance-break an enemy or boss. Repeated attacks with the R2 can Stance-break most Bosses in 3 hits, not unlike Moonveil, allowing you to get free attacks or a Critical Attack.

You can use different Greases depending on the boss or enemy you are facing. For example, Blood Grease works exceptionally well since the weapon already has native bleed build up on it, allowing you to trigger Hemorrhage much more easily. Make sure to craft and use Greases on harder to defeat enemies and bosses.

 

Elden Ring Bloodhound Build (All Levels)

A Dexterity Build that focuses on the use of the Bloodhound's Fang and its weapon skill Bloodhound's Finesse.

The way this Build works is that you'll use Bloodhound's Fang from almost the beginning the game, essentially after you defeat Bloodhound Knight Darriwil, which should be first thing. You should two-hand it and lean into its weapon skill: Bloodhound's Finesse as much as possible.

Bloodhound's Finesse gives you some i-frames during its initial attack animation, and some again when you dash forward and strike if you use the follow up attack. Practice using this ability early on in the game so that you learn these timings, and this will help you use this skill later on without getting hit while simultaneously dealing damage.

Utilize jump attacks with this build when you can as well since the Bloodhound's Fang has a higher Jump Attack Damage multiplier than other Curved Greatswords and also because you'll be wearing Raptor's Black Feathers and Claw Talisman, both further boost Jump Attack Damage. This gets even better in Journey 2 if you get a second Bloodhound's Fang!

Try not to focus on the Bleed Build Up of this weapon, since enemies will usually die before it triggers 9 out of 10 times, but you might be well off to use Blood Grease during Boss fights or other Greases to further boost your damage, so make sure to do this!

 

 

Elden Ring Samurai Build (Beginner)

A mix of ranged and melee combat, as well as mounted that makes you feel like a proper Samurai while playing Elden Ring, and is wickedly effective.

This Build plays just like a Samurai by picking off targets with your Long Bow, using Mighty Shot to deal increased damage when needed. Swapping to Uchigatana when enemies close the distance to you, using Unsheathe to deal incredible damage. Unsheathe is not only fast, it deals high damage, and gap closes all in one rapid motion for minimal FP cost. Learn to roll back and then use Unsheathe in one movement.

 

Elden Ring Moonveil Samurai Build (Level 50)

A melee-mage Build that uses Transient Moonlight to stagger enemies and deal critical damage.

The way this Build works is that you use Transient Moonlight with R2 instead of R1 to stagger enemies and then critically strike them. Using the Assassin's Cerulean Dagger and Carian Filigreed Crest recovers the cost of using Transient Moonlight so that you never run out of FP.

Use Loretta's Greatbow to take out difficult enemies at range, and use Glintstone Pebble to do the same when they aren't quite as far away.

Carian Greatsword is used to AoE enemies that are grouped up, and is benefited by Radagon Icon.

 

 

Elden Ring Bloodblade Build (Beginner)

A Bleed-focused Build that uses the Bleed Status Effect to continuously rip off huge chunks of enemy health via dual blades.

The way this Build works is that you slot the Ash of War: Bloody Slash on to both Scimitars so that when you strike with both weapons via L1 you build up Bleed faster. To do this you will need a Lost Ashes of War and you'll need to Duplicate it at Blacksmith Hewg.

Focus on using running and jumping L1 attacks as these do 4 hits very quickly, as opposed to just L1 by itself which does 2 or rolling L1 which does 3. 

Keep in mind enemy Bleed bars are not visible, but they drain just like players, meaning you must strike repeatedly and often or you won't rip off chunks of HP via Bleed. Enemies also seem to have increased resistance with each subsequent Bleed, so it will take more and more strikes the more you set this Status.

Play aggressively, but make sure not to get yourself killed going for the Bleed proc. Wear the heaviest Armor you can and still mid roll, so that if you do get hit, it deals the least amount of damage possible.

Use Bloody Slash when necessary, but it's situational. It's long cast time makes it hard to use, even if it's damage is incredibly high.

 

Elden Ring Build: Blazing Bushido Build (Level 100)

A Samurai Build that uses the Nagakiba and a Greatbow to take on enemies at range or in close combat.

The way this Build works is that you'll put Unsheathe on your Nagakiba and select the Quality Affinity to get B/B Scaling out of both Strength and Dexterity. The Greatbow has D/D Scaling with these so it makes sense to pump both for max damage with the Nagakiba and Greatbow. Additionally, keeping the Nagakiba only Physical Damage, will allow you to buff it with Bloodflame Blade.

You'll use Flame, Grant Me Strength to buff your Physical and Fire Damage by 20%, which applies to your Bow attacks as well as your Bloodflame Blade, which is excellent. It has short duration so you'll likely use it far more outside of combat than once it has begun.

Bloodflame Blade applies 40% of your Incantation Scaling to your Weapon as Fire Damage for 60 seconds, and also makes Bleed Build Up last a second or so after you stop swinging, allowing you to set Bleeding more easily on enemies, as their Bleed Bar doesn't deplete as quickly. It has a faster cast time, and you can pull it off in combat with some practice if you need to reapply it.

 

 

Elden Ring Thundering Swordspear Build (Level 100)

A melee focused build that uses Lighting to strike enemies at range, and to boost damage in melee.

The way this Build works is that you'll buff with Golden Vow as you make your way around the game, one shotting most easy enemies with Thunderbolt from range, or even tough enemies as necessary. Thunderbolt scales off of base weapon damage and Dexterity scaling, and this is why we chose the Guardian's Swordspear. It has very high base damage and A scaling in Dexterity, and doesn't require much Strength investment.

You can dispatch any in melee if they approach you due to your high Attack Rating, and you can Block with your Shield as necessary. I do advise against Block Countering with this Weapon though as it is slow and will likely get you hit.

Cast Flame, Grant Me Strength when you need extra damage like in a Boss fight or before a tough enemy, and the same with Electrify Armament. Both will boost your melee damage, but not Thunderbolt.

Blessing's Boon can help keep your HP topped off, which is good, especially if you decide to use the Ritual Sword Talisman for extra Thunderbolt Damage, since you need to be at max HP for this to work.

 

Elden Ring Sanguine Samurai Build (Level 150)

An Dexterity/Arcane Build that uses the Rivers of Blood Katana to devastating effect.

The way this Build works is that you will carry Rivers of Blood in your right hand, and use Sacrificial Axe and Dragon Communion Seal in your left. Sacrificial Axe will give you 4 FP, even when you don't meet the requirements for it, every time you kill an enemy as long  as it's in your left hand. 

You'll use Rivers of Blood as your "default" attack, because we reduce the cost of it via Carian Filigreed Crest, and give you FP back with Sacrificial Axe. This combined with 30 or so Mind allows you to pretty much use it at will, as long as you have a few FP flasks.

You can buff with Flame, Grant Me Strength when you're heading into a Boss fight or a difficult enemy because Rivers of Blood does both Physical and Fire Damage, benefitting immensely from this Incantation. You can add others as well since you'll have fairly good Incantation Scaling thanks to the Dragon Communion Seal and high Arcane, but these are optional.

If you manage to acquire Millicent's Prosthesis and Rotten Sword Insignia you can actually use both, but you will need someone to drop you one or the other.

 

 

Elden Ring Venomous Bloodblade Build (Level 150)

A Quality Build that uses Bleed and Poison to boost Attack Power extremely high while dual wielding Curved Swords.

The way this Build works is that you'll typically buff your left-hand weapon with Seppuku to increase its Bleed build up and damage and to trigger Lord of Blood's Exultation. Then you'll lead most fights with Poisonous Mist in order to set Poisoned to also boost your Attack Power by 30% thanks to the Mushroom Crown and Kindred of Rot's Exultation. 

You'll then swing repeatedly with L1, blending enemies down quickly to trigger both Millicent's Prosthesis and Rotten Winged Sword Insignia to further increase your Attack Power, giving you an Attack Rating of well over 1k with each Curved Sword. This allows you to attack rapidly with very high damage, with the occasional Hemorrhage proc, and while the enemy remains Poisoned.

If enemies are immune to Poisoned and Bleed, you can still trigger Lord of Blood's Exultation repeatedly with Seppuku as necessary and you can use the Raw Meat Dumpling to set Poisoned on yourself to gain Kindred of Rot's Exultation's buff.

 

Elden Ring Gravity God Build (Level 150)

A melee build that uses a ranged weapon ability to stagger and deal fantastic damage while remaining safely.

The way this Build works is that you'll buff with Golden Vow as you travel around using Gravity Bolt at will to destroy enemies before they can even attack you once. Because Gravity Bolt staggers most enemies in one cast, even if it doesn't kill them it will often disable them preventing them from reaching you.

Gravity Bolt does mostly Physical Damage, which is great against just about every enemy type in the game, and the stagger it provides allows you to stun lock many difficult enemies and Bosses repeatedly from a safe distance.

You can also deal good Jump Attack damage with this Build because it is a Colossal Weapon and because of Raptor's Black Feathers. If you want even more Jump Attack damage you can replace Dragoncrest Greatshield Talisman with Claw Talisman.

 

 

Elden Ring Lightning Dragoon Build (Level 150)

A Quality (Strength/Dexterity) melee build that uses the Bolt of Gransax and a Greatshield to electrifying effect

The way this Build works is that you'll buff with Golden Vow and you'll Block Counter as necessary. You'll use Bolt of Gransax as your primary weapon, dealing Physical and Lightning Damage, only swapping to Cleanrot Spear or Treespear when enemies resist Lighting Damage. Since you're using a Shield and Spear you can Block and attack at the same time, protecting yourself from attacks while also dealing damage.

You'll use Ancient Lightning Spear to pick off enemies at range as needed, particularly difficult enemies that can be killed quickly with it, or using it against Bosses when melee is not the best option. Ancient Lightning Spear hits much harder than the Lightning Spear Incantation, and costs about the same FP with this setup, and has much more range as well. You can charge it up for extra damage if you want, or just use it regularly when you don't have the spacing or time to do so.

This Build is a great blend of offense and defense because you can lead with Ancient Lightning Spear and then Block and attack or Block Counter for solid damage in melee when enemies get close. It's also very hard to kill because it can block very easily.

 

Elden Ring Blackflame Bushido Build (Level 150)

A Dexterity/Faith Build that uses the Cross-Naginata to to set Hemorrhage and Black Flame on enemies in melee range.

The way this Build works is that you'll buff with Golden Vow and you'll use Bloodflame Blade to help set Hemorrhage on most regular enemies, as it adds to the native bleeding of the Cross-Naginata or Nagakiba. You'll then use Phantom Slash if you're using Cross-Naginata or Sword Dance or Double Slash if you're using Nagakiba.

Phantom Slash applies Bloodflame Blade if you're buffed with it to its attacks, and what's great is that it will connect even if you get staggered during your own attack animation, allowing you to stagger enemies in many cases, and allowing you to recover and attack. You'll have to choose your openings a bit more carefully when using Sword Dance or Double Slash, but Sword Dance still has fantastic range.

Black Flame Blade is used on more difficult enemies, and since you have high Faith the damage it adds to your attacks is substantial, and this is in addition to the Black Flame damage over time it places on the enemy. 

Black Flame is great for range when you need it, and Scouring Black Flame is a good AoE that can hit multiple enemies and is good at mid range when enemies are aggressive, and Black Flame might miss. Black Flame Ritual is fantastic against aggressive or large enemies and it hits like a truck. I like to charge it for a larger radius, making it hit more effectively and increasing its damage due to Godfrey Icon. Black Flame's Protection stacks with Golden Vow and will make you very very hard to kill.

 

 

Elden Ring Golden Champion Build (Level 150)

A Dexterity-based tank build that can Block-Counter, Dual Wield and Parry all in one setup.

The way this Build works is that you'll buff with Golden Tempering, increasing your Holy Damage and changing your R2 to a special flurry that hits repeatedly with both swords, even if only one is currently equipped. You can use Golden Vow as necessary as well to help with more difficult areas and bosses, 

Ornamental Straight Sword is actually a "paired weapon" allowing you to single hand or dual wield them by pressing Triangle + R1. They are the only Straight Swords in the game that are paired.

You'll use your Sword and Shield setup most of the time, using Golden Parry to Parry enemies from a safe distance, and using your charged R2 to hit enemies repeatedly. Some tough enemies or Bosses you'll go hyper aggressive, and dual wield swinging through enemy attacks to increase your damage as quickly as possible, building up your damage thanks to your Talismans.

 

Elden Ring Black Knife Assassin Build (Level 150)

A Dexterity/Faith Build that uses dual Daggers to rapidly strike enemies and Bosses for high damage the further into combo chains you go.

The way this Build works is that you'll buff with Golden Vow and then you'll use your L1 combos to stun lock most enemies, building up your Attack Power because of Millicent's Prosthesis and Winged Sword Insignia. You can use Bloodhound's Step to dodge easily, or you can use Quickstep if you find it difficult to use Bloodhound's Step.

Because you have high Poise from your Armor setup, and you because you'll be using the Dragoncrest Greatshield Talisman, you can trade damage without being interrupted quite often, and you'll have very good protection. Golden Vow also provides you with some as well, so you can finish off your combos uninterrupted.

You can use Blessing of the Erdtree and Flame, Grant Me Strength to buff healing and damage for Boss fights. And you can use Blade of Death when you need a ranged option, because melee wouldn't work or work well. Parry is used when enemies cannot be stunlocked with repeated attacks, or when you cannot swing through attacks easily.

 

 

Elden Ring Serpent Samurai Build (Level 150)

A Dexterity Build that uses poison to great effect using the Serpentbone Blade and the Uchigatana.

The way this Build works is that you'll be dual wielding the Serpentbone Blade and Uchigatana (or Wakizashi) most of the time, using L1 for dual wield combos when you want, or L2 for Double Slash if you need it.

I like to single hand the Serpentbone Blade when facing difficult enemies that don't stagger easily in order to use the Charged R2 attacks, which usually stagger them in two uses, often finishing them off quickly. Because you have high Poise, you can often swing through at least one attack from them.

The idea is to set the Poison Status effect using a Poison infused Uchigatana and Serpentbone Blade to boost Attack Power, as well as striking repeatedly to boost Attack Power, to crank out high damage per strike.

 

Elden Ring Bloody Bowman Build (Level 150)

A Dexterity/Strength Build that uses the Black Bow to unleash a Barrage of Blood and Poison Arrows at enemies.

The way this Build works is that you'll use the Black Bow to range down enemies. Based on what enemies you are facing, you'll use regular Arrows for trash enemies, or enemies that you won't get much out of triggering Hemorrhage or Poison on because they'll be dead too quickly. Stock up on these, as you can purchase about 700 of them for 7k Runes or so.

You'll use Serpent Arrows and Bloodbone Arrows (Fletched) to deal with tough enemies and Bosses. Using the Barrage ability of Black Bow will allows you to set these Statuses very easily through rapid attacks, but will also deal decent damage in their own right.

Save the Bloodbone Arrows for Bosses because of the three types they are the only ones that are crafted, making them a bit more difficult to get, though it's not incredibly hard at this stage. Note that making the Fletched version is ideal, because it increases the Range of these Arrows. When arrows lands outside of their range they deal reduced damage, so having better Range keeps your damage higher.

 

 

Elden Ring Howling Starfist Build (Level 150)

A Dexterity Build that uses Fists to set Bleeding and to range down enemies with Beast's Roar.

The way this Build works is that you'll buff with Bloodflame Blade as necessary in order to add more Bleeding build up to your Star Fist, which you will be dual wielding. Attacking repeatedly will not only increase your Attack Power thanks to Rotten Winged Sword Insignia, but also because you will eventually trigger Hemorrhage, triggering White Mask and Lord of Blood's Exultation, further boosting Attack Power.

Charged R2 attacks are very good with the Star Fist because they deal exceptional stance damage, and also count as two-hits, dealing incredible damage and building up Bleed faster than some other Fist R2s. Use them when you can.

Beast's Roar is there to give you a ranged option. This is a Dexterity-based Ash of War, meaning you will want to change your Affinity to Keen on your Star Fist to get the most out of it. This Ash of War has tremendous range and decent damage, allowing you to shore up the weakest aspect of Fist Weapons, range. Use this when you can't get close enough to an enemy to be effective, or if it's just easier to range them down.

 

Elden Ring Nebula Knight Build (Level 150)

A Dexterity/Intelligence Build that uses the Wing of Astel to great effect by capitalizing on its weapon skill Nebula.

The Nebula Knight Build uses a combination of Block Counters and the weapon skill of Wing of Astel: Nebula to handle any situation effectively. Because Wing of Astel scales well with both Dexterity and Intelligence, we don't use a Great Shield for this Build, due to low Strength. Carian Knight's Shield is an excellent choice for those using a Shield with no Strength investment. And because Scholar's Shield further increases its mitigations and Guard Boost, it only gets even more effective.

Wing of Astel has a unique R2 attack and charged R2 attack that fires 1 or 2 waves of magic forward, depending on whether you charged it or not. These waves deal 100% Magic Damage (just like Nebula), making them benefit greatly from Magic Scorpion as well as Terra Magica. The waves, however, do not benefit from the Axe Talisman, though the damage you deal with the sword itself does. These waves also increase in damage based on your Intelligence, making it imperative for this Build.

Nebula is really your go to for Boss encounters, and it shoots out star clusters in front of you that explode dealing Magic Damage. They group up in tight spaces, but fan out in open locations. You can cast Nebula and then follow up with a Charged R2 for great stagger damage, or just spam Nebula.

 

 

Elden Ring Inquisitor Build (Level 150)

A Quality (Strength/Dexterity) Build that focuses on the use of the Ghiza's Wheel Colossal Weapon for optimal damage.

The way this Build works is that you'll use the one-handed R2 and one-handed charged R2 attacks of Ghiza's Wheel to take advantage of Axe Talisman, and to give you hyper armor, but most importantly to hit multiple times as the wheel spins when it lands. If you two-hand this weapon then it spins behind you instead of in front of you, so it's important to one-hand it and use these R2 attacks, because R1s don't make the wheel spin.

Spinning Wheel does not trigger Hemorrhage easily, and does not trigger Winged Sword Insignia or Millicent's Prosthesis, so it's not particularly useful for tough enemies so we don't use it often. Instead you'll use Jump Attack, buff with Contagious Fury to further boost your R2 damage, and use Charged R2s for even more damage and stagger.

When the wheel spins after an R2 or charged R2, you'll often trigger Hemorrhage in one attack, which will trigger Lord of Blood's Exultation and White Mask if you're using it. This boosts your Attack Power even higher, and you'll often trigger Millicent's Prosthesis at the same time, getting even higher attack rating.

 

Elden Ring Waterfowl Warrior Build (Level 150-200 | Journey 2)

A Dexterity Build that uses Hand of Malenia to devastating results via Waterfowl Dance.

The way this Build works is that you'll use the regular attacks of Hand of Malenia to deal with regular enemies, two-handing it in order to gain max damage and keep your equip load a bit lighter for more armor with higher Poise.

You'll use Waterfowl Dance on tough to kill enemies, packs of enemies and Bosses, using your high Poise and hyper armor of the skill to strike them repeatedly for very high damage, triggering Millicent's Prosthesis and Winged Sword Insignia, boosting repeated L2 damage.

Stamina is an issue for this Build because Waterfowl Dance eats it up, and you likely won't be able to use 3 consecutive L2 pulls twice, without waiting for your Stamina to replenish. Use Greenburst Crystal Tear when facing Bosses to keep your Stamina high, so you don't run out mid attack.

Unlike other Katana Builds, Hemorrhage doesn't play a huge roll in this Build because Waterfowl Dance doesn't build up Bleed fast at all, so don't worry about it, and don't try to maximize Bleeding Build Up.

 

 

Elden Carian Cavalier Build (Level 150-200 | Journey 2)

A Quality (Strength/Dexterity) Build that uses a halberd to devastating results on horseback and on foot.

The way this Build works is that you'll use the very fast attacks of Loretta's War Sickle to melt enemies in one or two attacks, and Bosses in less than a minute. When you combine the fast attacks of the War Sickle with high Poise and Talismans like Winged Sword Insignia and Millicent's Prosthesis you get very high DPS.

Casting Freezing Mist on a Boss first will debuff them and increase the damage you do to them before beginning your assault. I usually cast this an then try to keep them in the mist until Frostbite triggers and then go to town.

Halberds are exceptional on horseback because of their hitboxes and attack speed, so learn to fight from horseback when you can, and consider adding the Lance Talisman when doing so for even more damage.

Loretta's Slash is very situational, and this build is not setup to optimize its damage. However, it's great against enemies that hit hard since they can't stagger you out of it, allowing you to connect for damage 99% of the time. Trading damage is fine with this build since you have high protection.

 

Elden Ring Mad King Build (Level 150-200 | Journey 2)

An Arcane/Faith/Dexterity Build that focuses on the use of Madness and Morgott's Cursed Sword.

The way this Build works is that you'll use your high Arcane to build up Bleed and Madness quickly via attacks and spells. Swarm of Flies is a good opener on tough enemies that you can then use Cursed-Blood Slice against to set Hemorrhage, as well deal a good amount of damage.

Unendurable Frenzy can be used in boss fights after popping the Cerulean Hidden Tear to melt Bosses in just a few seconds. Just hold the button down and stay out of range of the enemy's attacks and you're golden.

Frenzied Burst is great for picking off enemies at long range when needed. It deals incredibly high damage and pierced the blocks of enemies. Golden Vow and Flame, Grant Me Strength are there to buff your damage further when needed.

 

 

Elden Soul Samurai Build (Level 150-200 | Journey 2)

A Dexterity Intelligence Build that uses the Nagakiba and Scholar's Armament to phenomenal result.

The way this Build works is that you'll use Unseen Form and the Black Knife Set to sneak up on enemies getting easy backstabs and attacks. These two things will muffle your sound and make you harder to see.

You can use Greatblade Phalanx when you know enemies are going to come at you, and cast Freezing Mist on tough enemies and Bosses to soften up their defenses via the Frostbite status effect.

Cast Founding Rain of Stars at the beginning of Boss fights when they start to come at you, and try to fight around the AoE it creates for best results. Try to dodge and use Double Slash while they are still in the AoE of FRoS.

Loretta's Greatbow is useful for situations where you need some long range or things will be markedly more difficult, and you can use Carian Retaliation to parry projectiles, which is great.

Scholar's Armament is your buff to really boost your damage over the top of a magic infused or cold infused Nagakiba. By keeping it Keen and using Scholar's Armament you will have higher damage potential as long as it remanis buffed.

 

Elden Sword Saint Build (Level 150-200 | Journey 2)

A Dexterity/Faith/Strength Build that focuses on using the Sacred Relic Sword and Wave of Gold.

The way this Build works is that you'll use Wave of Gold to take out packs of large enemies and on Bosses that aren't Holy Damage Resistant. We use Carian Filigreed Crest and Sword of Milos to help manage FP, so you can use Wave of Gold often and not worry about how much FP it costs.

When facing Holy Resistant enemies you'll use Jump Attacks to take them out, since Sword of Milos deals 100% Physical Damage, and Sacred Relic Sword deals about 63% Physical Damage. This will allow you to still deal great damage when attacking this way, bypassing this resistance, and the Claw Talisman only boosts this damage further. You could use the Raptor's Black Feathers for even more Jump Attack Damage if you wish.

 

 

Elden Ring Slumbering Swordstress Build (Level 150-200 | Journey 2)

A Quality (Strength/Dexterity) Build that uses Sleep to dispatch enemies very quickly.

The way this Build works is that you'll use two Sword of St. Trina to dual wield attack enemies and set them asleep quickly while fighting them. Dual Wield attacks hit more rapidly than single attacks, allowing you to build up enemy Sleep bars much more quickly.

You can use Mists of Slumber to begin the fight, often putting enemies to sleep quickly, but if not your right hand weapon will be buffed with more Sleep build up. This will allow you to put the enemy to sleep more easily with follow up attacks.

 

Elden Ring Black Arrow Build (Level 150-200 | Journey 2)

A Bow Build that focuses on the use of the Black Bow to take down enemies and bosses at range.

The way this Build works is that you'll buff with Golden Vow and use Barrage against hard to kill enemies, otherwise you'll jump shoot and land shoot enemies or roll shoot them with your Bow, since Black Bow operates like a Shortbow, allowing you to do this.

Flame, Grant Me Strength is useful when you need even more damage. You do 100% physical damage with this build, so this really helps out, and the Old Lord's Talisman helps extend the duration so you don't have to rebuff so quickly.

Blue Dancer Charm gives you a decent amount of damage with this build as long as you can keep your equip load low.

 

 

Elden Ring Elden Lord Build (Level 150-200 | Journey 2)

A Quality (Strength/Dexterity) Build that uses Axe of Godfrey and its weapon skill Regal Roar to pancake foes.

The way this Build works is that you'll use Regal Roar on a tough enemy or group of enemies in order to knock them into the air, dealing substantial damage while also changing your R2 and charged R2 attacks and buffing your damage. Roar Medallion and Highland Axe both buff your Roar and follow up attack damage.

You'll then proceed to attack with R2s and charged R2s to pound enemies to death quickly, trading damage as necessary, since you'll win every trade. You can rebuff with Regal Roar as necessary, making sure to use it when bosses are just walking into the edge of it, which should give you time to cast it and follow up with R2 without getting hit more than once, so you aren't staggered.

 

Elden Ring Dragonscale Daimyo Build (Level 150-200 | Journey 2)

A melee build that focuses on the use of Dragonscale Blade and its weapon skill: Ice Lightning Sword.

The way this Build works is that you'll buff your Fire Uchigatana with Flaming Strike and then use Ice Lightning Sword on an enemy or boss in order to deal some damage while also adding Lightning Damage to your Dragonscale Blade, as well as adding Frostbite build up to its attacks. This will allow you very high damage with repeated strikes while dual wielding.

Or you can use the Jellyfish Shield in your left hand instead of the Fire Uchigatana, which will allow you to use Ice Lightning Sword while two-handing, buffing your weapon, and then swapping to one hand and using Contagious Fury on the Shield to get even more damage. You can reach over 900 Attack Power this way, which is deadly.

 

 

Elden Ring Stormblade Build (All Levels)

A Dexterity warrior that focuses on melee attacks and the liberal use of Storm Blade to annihilate foes at any distance.

The way this Build works is that you'll buff with Golden Vow and Electrify Armament if needed while on the landscape, attacking enemies at range with Storm Blade, and dealing extra damage when they are in melee range due to the hit box of the weapon itself and the added Lightning Damage from Electrify Armament.

When you face bosses you'll want to buff with Flame, Grant Me Strength, Golden Vow and Bloodflame Blade and then get into melee range ASAP and start spamming Storm Blade. Because the weapon itself also connects, you deal incredible damage, and you also build up Hemorrhage, which then rips off another huge chunk of HP.

The idea here is that you replace your regular R1 and R2 attacks with L2 since it: a) swings faster, b) deals more damage and c) can be used at range or in melee.

 

Elden Ring Rime Ronin Build (ALL Levels)

A Dexterity/Intelligence build that uses the Nagakiba and the Chilling Mist Ash of War.

The way this Build works is that you'll lead off with Chilling Mist, using it to set the Frostbite Status Effect on your target, while simultaneously buffing your Cold Nagakiba with even more Frostbite Build up. Frostbite will allow you to deal more damage to your target, while ripping off 10% of the targets max HP. 

You can use the Black Bow in 2 ways. First you can use it with Fire Arrows to remove the Frostbite Status Effect so you can reapply it and take another 10% HP of the target. This doesn't always make sense when the target doesn't have much health remaining or it's just easier to have the increased damage buff from Frostbite, so you won't do this all the time.

The second use is by using Cold Bone Arrows to help set the Frostbite Status Effect at range, either after you've stripped it off or leading with it in a fight to get some Frostbite built up before you use Chilling Mist.

 

 

Elden Ring Vampiric Knight Build (Level 150-200 | Journey 2)

A melee build that focuses on out healing damage taken while shredding enemies to death with the Butchering Knife.

The way this Build works is that you'll stack healing over time effects so that you keep gaining health while trading damage. Icon Shield and Blessed Dew Talisman both heal you over time, and Butchering Knife heals you for 1% of your max HP per strike. When combined with high Armor you are extremely tough to kill.

Wild Strikes is a fantastic Ash of War for this Weapon because it strikes rapidly helping to trigger that 1% heal more often as well as increasing your Attack Power via Rotten Winged Sword Insignia, and it has hyper Armor making it difficult for you to be interrupted. Additionally you can R1 or R2 out of Wild Strikes for more attacks that can often finish off enemies and Boss or minimally stagger them depending on how much you've hit them already.

 

Elden Ring Noble Swordsman Build (All Game)

The Noble Swordsman Build is Dexterity build and an essential "all-game" build that players can use throughout the entirety of the game. This build uses a single straight sword, it does not come equipped with any other weapon or shield, and it is phenomenal for stance-breaking and critical attacks.

The Noble Swordsman Build for Elden Ring is an early-game build that new players must try, we highly recommend this when you start the game, and eventually, it can still be used and it will carry you until end-game. To make this build work, first off, you need to acquire a straight sword, and these weapons are either the Noble's Slender Sword or Lordsworn's Straight Sword weapon. The Noble's Slender Sword is what we highly recommend and is what we use for this build since is that it has a longer reach and better points in terms of damage output.

Both weapons have the Square Off skill which is one of the best Ashes of War in Elden Ring. It costs less FP and its attacks from using it cause high damage and ultimately, break a boss stance from successfully landing up to 2 or 3 hits. When playing this build, you want to be able to use Square Off as much as you can and less of the basic attacks, because once an enemy or boss falls to the ground, you can follow up with a critical attack.

As far as Talismans, it will depend on what these accessories can complement when it comes to the player's build:

A few other notes to highlight is that this build is versatile, you can use "Grease" items to coat and buff your weapon with different elements depending on the weakness of the enemy or boss you are fighting. This way it gives the player flexibility and to easily adapt to the situation at hand. Also, you may want to stack up with the Exalted Flesh which temporarily boosts the Physical Attack. Finally, using Radahn's Great Rune in our opinion works perfectly for this build since it raises the player's maximum HP, FP, and Stamina.

 

 

Elden Ring Bloody Ballerina Build (Level 150-200 | Journey 2)

An Arcane Build that focuses on the use of the Bloody Helice weapon and its weapon skill: Dynast's Finesse

The way this Build works is that you'll be using Dynast's Finesse during your tough enemy and Boss fights, while using R1 and R2 attacks on trash enemies to conserve FP.

Dynast's Finesse allows you to i-frame though attacks much more easily than dodging, and it can be used with maximum equip load, meaning you can wear extremely heavy armor if you wish, particularly because you will need high Endurance for this Build. 

The follow up attack of Dynast's Finesse will get you back into melee range, and does significant Stance Damage, allowing you to stagger enemies quite easily. Further attacks usually trigger Hemorrhage, which will proc your Attack Power buffs from Lord of Blood's Exultation and White Mask, allowing you to pump out even more damage as the fight goes on. When the enemy counter attacks, simply use L2 again to i-frame away and repeat this process.

Dynast's Finesse uses considerable amount of Stamina to both spin away and attack, so you need TONS of Stamina to be able to maneuver as much as you want with this Build. This is why have high Endurance, use the the Green Turtle Talisman, and Viridian Amber Medallion and you could even use the Green Turtle Shield on your back for more Stamina regen.

 

Elden Ring Dragon Dancer Build (Level 150-200 | Journey 2)

An Arcane Build that focuses on the use of Dragon Incantations.

The way this Build works is that you'll buff with Golden Vow and then try to use your weapon skill: Eochaid's Dancing Blade on at least one enemy to ramp up your Attack Power from your Talismans. Then you can R1 attack enemies, rebuffing with Dancing Blade as necessary to keep your Attack Power up.

On Bosses you'll buff with Golden Vow and Flame, Grant Me Strength and then use Eochaid's Dancing Blade when you have an opening, followed by a Dragonmaw for devastating damage after your Attack Power has been buffed high from the weapon skill.

You can use Dragonmaw on tough to kill mobile enemies, and Agheel's Flame and Ekzyke's Decay on groups of enemies, or when you need to set Scarlet Rot. Greyoll's Roar can be used to debuff a Boss if you need extra damage, just make sure to use it first for best results.

 

 

Elden Ring Blood Dragon Build (Level 50)

A dual-wielding Arcane Build that uses Bleeding and Dragon Spells to obliterate enemies.

The way this Build works is that you will Duplicate the Ashes of War: Bloody Slash to put it on both your Scimitars (or other curved swords), and select the Bleed Affinity so that they both apply Bleed build up when they hit an enemy. This will also allow them to scale with Arcane, which both increases their outright damage, and also increases the amount of Bleed build up they apply when hitting an enemy, making enemies Hemorrhage more quickly, ripping off huge chunks of HP.

You can use Bloody Slash against more difficult enemies and Bosses, and its damage increases with weapon upgrades and Arcane, so the more you increase Arcane the more damage this Skill will do.

Dragonclaw is your Spell for tough enemies that turtle behind Shields, making it hard for you to get to them with your Swords. If you have 84 FP you can cast this again much more quickly than the first cast, allowing for a "two-hit" combo that should kill almost anything. It also has hyper armor, allowing you to pull it off through even the heaviest of attacks. You need 15 Mind for 84 FP.

Rotten Breath wipes out packs of enemies easily, and can be used from Horseback. Use this on hard to kill Bosses and enemies as it does incredible damage over time if you can build up their Scarlet Rot bar enough. It's easy mode with this Spell.

 

Elden Ring Blood Dancer Build (Level 100)

An Bleed Build focused on Arcane and the use of Eleonora's Poleblade to deal incredible damage very quickly and set the Hemorrhage status effect.

The way this Build works is that you'll buff with Flame, Grant Me Strength for tough fights to boost both your Physical and Fire Damage, and Eleonora's Poleblade does both.

You can use Dragonice to wipe out packs of enemies or to set Frostbite on Bosses, though you'll want to lead with Rotten Breath first if they can be effected by Scarlet Rot.

Lightning Spear can be used to pick off lone enemies at range, or to range down a single target, and Dragonclaw is used situationally when you need burst Physical Damage.

Most of the time you'll be leading with Bloodblade Dance to stagger enemies and to Hemorrhage them as quickly as you can. You can swing over and over with L2 to keep building up this Status and to keep staggering enemies.

 

 

Elden Ring Dragon Knight Build (Level 100)

An Arcane/Faith Build that focuses on the use of Dragon Spells, as well as boosting general Incantation and melee damage.

The way this Build works is that you'll increase your Arcane to make your Spells hit hard, and to boost the damage of your Weapon. You should use an Occult Affinity Weapon, with the Bloody Slash Skill, which scales with Arcane for maximum Bloody Slash damage, but you can use any Skill you want.

You need at least 25 Faith to use Golden Vow, and 23 to use certain Dragon Spells, so you can't have less than this. You'll use your Jellyfish Shield's ability: Contagious Fury to boost your Spell Damage and Weapon Damage, and Golden Vow to do the same. You can then chuck Lightning Spears or Black Flame balls at enemies or use Bloody Slash.

You'll use Agheel's Flame or Smarag's Glintstone Breath to take out enemies with larger health pools or Bosses, holding down R1 to cast the spell fully twice. This absolutely melts Bosses, especially when you are buffed with Contagious Fury and Golden Vow. Make sure to equip the Scorpion Charm that best suits the breath you intend to use.

 

Elden Ring Frenzied Acolyte Build (Level 100)

An Arcane/Faith Build that focuses on casting incantations from range, only meleeing when absolutely necessary.

The way this Build works is that you'll use the Dragon Communion Seal in your right hand to cast spells, because it has better Incantation Scaling at this point in the game, and you'll keep the other Seals in your off hand, rotating them to boost the damage of whichever spell you might be casting. For instance, you'd have the Godslayer's Seal in your left hand when casting Black Flame, and rotate to Frenzied Flame Seal when casting The Flame of Frenzy or Frenzied Burst, and Gravel Stone Seal when casting Lightning Spear.

You'll use The Flame of Frenzy spell on large enemies that don't move to quickly or groups of enemies to take them out quickly. Frenzied Burst is your long range sniping spell that will kill most enemies before they can even react, and charging it makes it go through Shields.

Black Flame is there when you don't need either of these to kill enemies, and will conserve some FP, as well as deal damage over time based on the Max HP of the target. Lighting Spear can be cast when Fire is not a good damage type.

You'll buff with Golden Vow and Flame Grant Me Strength as necessary. Often time you won't need these to one shot most enemies, but if you aren't killing most enemies in one cast then you'll want to use Golden Vow. Use Flame, Grant Me Strength for Boss encounters or tough enemies.

 

 

Elden Ring Sanguine Samurai Build (Level 150)

An Dexterity/Arcane Build that uses the Rivers of Blood Katana to devastating effect.

The way this Build works is that you will carry Rivers of Blood in your right hand, and use Sacrificial Axe and Dragon Communion Seal in your left. Sacrificial Axe will give you 4 FP, even when you don't meet the requirements for it, every time you kill an enemy as long  as it's in your left hand. 

You'll use Rivers of Blood as your "default" attack, because we reduce the cost of it via Carian Filigreed Crest, and give you FP back with Sacrificial Axe. This combined with 30 or so Mind allows you to pretty much use it at will, as long as you have a few FP flasks.

You can buff with Flame, Grant Me Strength when you're heading into a Boss fight or a difficult enemy because Rivers of Blood does both Physical and Fire Damage, benefitting immensely from this Incantation. You can add others as well since you'll have fairly good Incantation Scaling thanks to the Dragon Communion Seal and high Arcane, but these are optional.

If you manage to acquire Millicent's Prosthesis and Rotten Sword Insignia you can actually use both, but you will need someone to drop you one or the other.

 

Elden Ring Eochaid Executioner Build (Level 150)

A Strength/Arcane Build that uses the Marais Executioner's Sword or Regalia of Eochaid to deal massive damage via Eochaid's Dancing Blade

The way this Build works is that you'll use Eochaid's Dancing Blade on just about every enemy, when you aren't doing Block Counters off of your Blocks. You're goal is always to get at least one enemy with this Skill in order to boost your Attack Power via Rotten Winged Sword Insignia and Millicent's Prosthesis so that subsequent attacks deal more damage.

Eochaid's Dancing Blade scales off of Strength and Arcane primarily, so you want to invest points heavily here in order to boost its damage as high as possible. Additionally, you can charge this Ability to increase its reach and duration (and also damage if you're using Godfrey Icon), making it more effective, though this isn't always easy to pull off.

You can buff with Flame, Grant Me Strength as needed, since you do mostly Physical Damage with your attacks and with Eochaid's Dancing Blade. This will likely be before tough enemies, and bosses, for best results.

Don't forget that you can Block Counter enemies with your Shield by pressing R2 after blocking, and if you stagger an enemy can do a Charged L2 to finish them off quite easily.

 

 

Elden Ring Dragon Warrior Build (Level 150)

An Arcane Build that uses Bleed and rapid attacks to build up Attack Power and then unleash deadly Dragon attacks.

The way this Build works is that you'll buff with Golden Vow and Seppuku when generally moving about the landscape to attack enemies, only buffing your right hand weapon unless facing something fierce. You can use Blessing's Boon and buff your left hand weapon as well when facing tough enemies or Bosses to further boost damage and surviveability.

You'll try to do running L1 attacks to proc Hemorrhage as quickly as possible, which boosts your Attack Power by 30% thanks to Lord of Blood's Exultation and White Mask. Follow up with L1s until you complete a combo, which will have boosted your Attack Power even higher thanks to Winged Sword Insignia and Millicent's Prosthesis, and then swap to your Dragon Communion Seal and fire off 1 or two Dragonclaw or Dragonmaws to hit for crazy high damage.

You can use Ekzyke's Decay to set Scarlet Rot on tough Bosses from range, or to AoE down groups of enemies from a distance. 

(Note: Patch 1.07 nerfed the additional bleed build up gained from Sepukku and also the status damage done when dual wielding. However, as the aim of the build is to activate blood loss and the multi-hit bonus from Millicent's Prosthesis/Winged Sword Insignia in order to have maximum strength Dragonclaw/Dragonmaw. Due to this, the nerfs don't affect the build as much as you would think. This is because in order to get the multi-hit bonus, you want to do a L1 combo, at which point you will almost certainly have triggered a bleed anyway - especially seeing as you have two blood affinity curved swords and may have used sepukku on 1-2 of your swords as well.)

 

Elden Ring Magic Dragonknight Build (Level 150)

An Arcane Build that uses Dragon Spells to their fullest, melting Bosses and enemies in mere seconds.

The way this Build works is that you'll buff with Golden Vow and use Block-Counters to deal with trash enemies. Most regular attacks bounce off the Jellyfish Shield because it's a Greatshield, making Block-Counters easier, and the damage of these is increased by the Curved Sword Talisman.

Smarag's Glintstone Breath is your go to Dragon Spell, as it deals a ton of damage, and outperforms Borealis's Mist in the majority of cases, except when enemies have huge HP pools, setting Frostbite may benefit you more here if you can't kill the Boss fast enough with Smarag's Glintstone Breath.

Agheel's Flame is a nice Fire alternative to Smarag's Glintstone Breath, and you should use the Fire Scorpion Charm instead of Magic Scorpion Charm when using this one. Ezyke's Decay is good against tough enemies that you may need the Scarlet Rot status effect against, but it isn't always needed.

Use the Cerulean Hidden Tear when beginning Boss fights to remove FP cost for 10 seconds, in order to nuke Bosses before they can even attack.

(Patch 1.07 decrease the damage of breath spells in PvP. Makes this build less powerful in PvP, but it's still effective in PvE.)

 

 

Elden Ring Mad King Build (Level 150-200 | Journey 2)

An Arcane/Faith/Dexterity Build that focuses on the use of Madness and Morgott's Cursed Sword.

The way this Build works is that you'll use your high Arcane to build up Bleed and Madness quickly via attacks and spells. Swarm of Flies is a good opener on tough enemies that you can then use Cursed-Blood Slice against to set Hemorrhage, as well deal a good amount of damage.

Unendurable Frenzy can be used in boss fights after popping the Cerulean Hidden Tear to melt Bosses in just a few seconds. Just hold the button down and stay out of range of the enemy's attacks and you're golden.

Frenzied Burst is great for picking off enemies at long range when needed. It deals incredibly high damage and pierced the blocks of enemies. Golden Vow and Flame, Grant Me Strength are there to buff your damage further when needed.

 

Elden Ring Crimson Duelist Build (Level 150-200 | Journey 2)

An Arcane build that uses Rogier's Rapier and Sepukku to bleed enemies to death very quickly.

The way this Build works is that you'll buff yourself with Seppuku and use the unique R2 attack of Rogier's Rapier that hits twice to one shot most enemies, triggering blood loss with nearly every R2 attack, boosting your Attack Power from White Mask and Lord of Blood's Exultation, as well as Winged Sword Insignia and Millicent's Prosthesis. This gives you very high Attack Rating very quickly, and is easy to maintain since you can one shot most every enemy quickly.

By using Carian Retaliation on a Shield in your left hand you will be have the most possible frames for Parrying, making it easier to Parry than just about any other setup. This allows you to get Critical Attacks when needed, when you aren't focusing on R2s of course. You can also Parry spells, and fling them back at casters for more damage as well.

 

 

Elden Ring Sanguine Spellblade Build (Level 150-200 | Journey 2)

An Arcane/Intelligence Build that focuses on the use of Thorn Sorceries to make enemies bleed at range.

The way this Build works is that you'll use Seppuku on your Rapier to add to its Bleed Infused Build Up, and also trigger Lord of Blood's Exultation on yourself. This will boost your sorcery damage, so that you can one shot most enemies with Briars of Punishment.

You can buff also with Golden Vow if you need more damage, and you can use Blessing of the Erdtree if you find you are taking too much damage from your own spells, though Taker's Cameo should offset this in most cases.

Be sure to use Terra Magica when starting boss fights for increased damage, and use Roger's Rapier to melee enemies that get close to you re-triggering Lord of Blood's Exultation.

 

Elden Ring Grim Reaper Build (Level 150-200 | Journey 2)

A Strength/Arcane build that uses a Reaper and the Stormcaller Ash of War to shred enemies in seconds.

The way this Build works is that you'll buff your Scythe with Bloodflame Blade and use Stormcaller to rapidly strike enemies or Bosses for high damage and decent Bleed Build Up. The Grave Scythe has native Bleed Build Up on hit, and when combined with Bloodflame Blade, this only becomes more effective.

Stormcaller allows you to hit many many times in rapid succession, charging up your Rotten Winged Sword Insignia and Millicent's Prosthesis talismans, while also triggering White Mask and Lord of Blood's Exultation. This results in insane Attack Power, particularly when buffed with Golden Vow and Flame, Grant Me Strength, where you can reach over 2500!

Poison Armament and Poison Mist are useful against Bleed Immune enemies, providing you an option in these cases. You can also use Mushroom Crown and Kindred of Rot's Exultation in these cases to keep your Attack Power high.

 

 

Elden Ring Carian Cleaver Build (All Game)

Carian Cleaver is a hybrid build that can be used early in the game and ultimately, towards the endgame, including New Game Plus. The Carian Cleaver build highlights high damage of spellcasting and melee attacks. If you're looking for that balance between casting spells and being effective in melee combat, then this build is for you.

The Elden Ring Carian Cleaver Build is an NG+ Intelligence build that takes place after level 150. If you’ve been looking for an Axe build that cleaves through anything and everything in the game, then you might want to check this build-out. For this build to work you'll need to acquire the Iron Cleaver for melee combat and set it to magic infusion to acquire that high damage value, the reason why we picked this weapon apart from its high damage value is its R2 attack which allows the character to charge and lunge forward to close the gap when attacking an enemy. To further boost the weapon's attack, pairing it with the Royal Knight's Resolve skill makes it seamless to damage and kill enemies.

As for the spellcasting aspect of this build, the Carian Regal Scepter is the primary staff weapon for this build, but early on, you can use the Meteorite Staff or Academy Glintstone Staff, then switch out to the Regal Scepter once you have it. Carian Regal Scepter is a must for this build since the character has high Intelligence, making it a good pair with the magic-infused Iron Cleaver. When it comes to spells, you can use what you prefer but the Greatblade Phalanx is one of the spells we recommend for this build just for added offense and defense. The effect of this spell can follow up with a combo such as casting the spell, then using the R2 charge attack from the Iron Cleaver, and by closing the cap with the melee move, it triggers the spell, resulting in stance breaking, high damage, or just killing the target quickly.

For shields, this build uses the Jellyfish Shield. It's a good addition for defense and countering enemy attacks but the main highlight is using the shield's skill "Contagious Fury" to further buff your damage by 20%. The best way to do this is to equip your scepter and axe weapons > use Royal Knight's Resolve > switch the scepter to the shield > and then use Contagious Fury. When it comes to Armor, you can use what you prefer, but for this build, the following pieces are used (Carian Knight HelmCarian Knight ArmorBanished Knight GauntletsBanished Knight Greaves) for added poise value and to take as much hits if I'm put in a tricky situation and when spamming attacks.

This build also recommends the following Talismans (Ritual Sword TalismanAxe TalismanMagic Scorpion Charm) to raise the attack power of the axe weapon, melee attacks, and magic damage. And the last slot for the talisman depends on the situation or your preference: If you are fighting a boss Rotten Winged Sword Insignia or Millicent's Prosthesis are good alternatives, Dragoncrest Greatshield Talisman for increased Physical Defense, Dagger Talisman to increase Critical Hits, and even Curved Sword Talisman to increase the guard counter damage.

 

Elden Ring Vanquisher Build (All Game)

The Vanquisher Build is an "all-game" build that players can use fairly at the beginning of the game and until the end. The highlight of this build is the Dragon Halberd weapon, making it special because of the skill that is associated, which is the Ash of War: Spinning Slash that buffs the damage with Ice Lightning by 160 Lightning Damage and 80 Frost build up for 45 seconds. Not only does it have great damage, but the weapon has a decent guard boost.

Another All-Game build is the Vanquisher build which focuses on Strength and Dexterity. Primarily, you'll want to acquire the main item for this build to work, which is the Dragon Halberd. The Dragon Halberd weapon can be acquired in the early stages of the game if you're playing for the first time, and this is dropped by the Dragonkin Soldier boss located in Siofra River. The reason why this weapon is interesting is how it is empowered with Ice Lightning when using the Ash of War: Spinning Slash, when you use the skill, it buffs the weapon damage with Ice Lightning by 160 Lightning Damage and 80 Frost build-up for 45 seconds. It is an effect that is unique to this weapon. The Dragon Halberd also has a great attack rating with 55 Strength, 45 Dexterity, and bolsters Physical Damage. Apart from that since this build doesn't come with a shield, unlike our other builds, the Dragon Halberd has a decent guard boost if fully upgraded for blocking enemy attacks. It is also versatile with its attacks where you can use R1 for a thrusting attack apart from its wide swings, allowing players to take advantage of the effects of the Spear Talisman.

When it comes to armor, we've specifically selected the Gelmir Knight HelmGelmir Knight ArmorCuckoo Knight Gauntlets, and Gelmir Knight Greaves simply because they aesthetically fit well. But if you were to ask me "What armor should I use?", you can use whatever Armor you want as long as you have more than 51 Poise, because the idea of this build is that whenever you use Spinning Slash, you're going to Poise through the damage of bosses, that way, you can maximize using the skill. You can check our Armor page to find a complete list of armor in Elden Ring. As for Talismans, you can use Warrior Jar Shard or Shard of Alexander depending if you are at the beginning or later portion of the game, either one works, but essentially, the talisman boosts the attack power of Spinning SlashRitual Sword Talisman will further boost the damage by 10% more whenever you are in full health. Dragoncrest Greatshield Talisman is a good option to reduce Physical Damage by 20% just for added survivability, and finally, since you will be using the thrust move frequently, the Spear Talisman will benefit this build since it will increase the thrusting weapon counterattack damage by 15%.

Ideally, the Stats for this Build are as follows: 50 Vigor, 30 Mind, 25 Endurance, 55 Strength, 45 Dexterity, and simply just ignore Intelligence, Faith, and Arcane. However, you can add about 15 points Faith if you want to use Flame Grant Me Strength which raises Physical and Fire-Affinity attack power. It is just an alternative here, but for this build, you won't need Faith. Using Magic-Shrouding Cracked TearSpiked Cracked Tear can help with temporarily boosting strength or dexterity. You can also go for the Greenburst Crystal Tear to boost your stamina recovery or if you're someone who wants to keep spamming Spinning Slash, the Leaden Hardtear is great for boosting your poise. Finally, we highly recommend using Radahn's Great Rune just to gain that boost in HP, FP, and Stamina.

 

 

Elden Ring Gold Breaker Build (NG+)

The Gold Breaker Build is an "NG+" build that utilizes Marika's Hammer, a weapon you acquire by trading the Elden Remembrance with Enia at Roundtable Hold after defeating the final boss in Elden Ring. Even though we were hesitant to create a build that focuses on the weapon, we've realized that there is much more the hammer weapon can offer and we have come up with a build that players can resort to if they want to use Marika's Hammer.

Marika's Hammer is the primary equipment used for this build, although the weapon has holy damage (considered the worst damage type in general), it deals both Physical and Holy damage but most of it comes from Physical damage. It also has great scaling in terms of potential multiple playthroughs because the weapon scales with Strength, Dexterity, and Faith which are stats you would eventually improve to get more value out of the weapon. Another thing that makes the weapon special is its skill, Gold Breaker, triggering the character to leap up high and slam the ground causing a large AoE explosion that can hit multiple targets, a perfect skill for farming or if you are cornered by a group of enemies. And even if you don't use it as a way to one-shot a group, the skill is still viable to deal high damage and make a strong enemy such as a boss flinch or even send them flying up for a brief moment, allowing you to reassess your next move or use another Gold Breaker. Finally, Gold Breaker has infinite hyper armor when you are airborne, which means you cannot be interrupted if you are hit once you use the skill, using this skill is also a good way to attack a target from a distance while also closing in the gap.

The build also uses the Golden Order Seal but you can use any type of Sacred Seal that you prefer, the reason why we decided to use the Golden Order Seal is (1) it has 0.0 weight and (2) to buff the character with Flame Grant me Strength and Golden Vow. For defense, we are using the Golden Greatshield to easily block-counter enemy attacks. Since the character will have high strength, it's best to use this type of shield to utilize its great defense. Once a block counter connects, you can follow up with critical hits, and if you pair it with talismans such as the Assassin's Cerulean Dagger, your critical attacks can restore 15 FP, allowing you to use Gold Breaker more since the skill is FP-hungry. Now since the skill consumes high FP, having the Carian Filigreed Crest will lower the FP cost of the Gold Breaker skill by 25%. To boost the attack power of the skill, it's a must to either have Shard of Alexander or Warrior Jar Shard. Finally, for the last talisman, you can go for the Curved Sword Talisman or Dragoncrest Greatshield Talisman, the Curved Sword Talisman is great for increasing the guard counter damage since you'll be using block counters often for this build, however, you can opt for the Dragoncrest Greatshield Talisman if you are fighting a boss to reduce the Physical Damage taken by 20%.

Moving on to Stats, this build is running at 50 Vigor, 25 Mind, 31 Endurance, 53 Strength, 23 Dexterity, 25 Faith, and you won't need Intelligence and Arcane. 50 Vigor is standard in our opinion when you're coming from NG+ but we recommend improving it at some point to 60 Vigor since you will be trading damage whenever you use the Gold Breaker skill, so you want to make sure you can withstand the attacks you take. Mind is at 25 but we recommend extending this to about 35 Mind since you will be consuming a lot of FP when using your skills, 31 Endurance is balanced and good enough for equipping the armor used for this build and for medium rolls, but it can change depending on what armor you eventually end up using. 53 Strength and 23 Dexterity are what we've found to be the perfect points to distribute to have better damage. Finally 25 Faith, it will come naturally to put points to Faith since Marika's Hammer requires 19 FAI and to increase the damage.

 

Elden Ring Warrior of Waves (All Game Build)

The Warrior of Waves (Strength build) is an all-game build that can be used from the middle part of the game, until you beat Elden Ring, and through New Game Plus. This build primarily focuses on the use of the Ruins Greatsword weapon, a colossal sword that has fantastic scaling and devastating power once it is fully upgraded.

The Ruins Greatsword weapon is a colossal weapon that requires 50 STR and 16 INT. Most of the damage output of this weapon is physical and has some magic to it. The Ruins Greatsword can be acquired by defeating Misbegotten Warrior + Crucible Knight at Redmane Castle Plaza. [Elden Ring Map here] This boss fight is only accessible before the festival OR after defeating Starscourge Radahn and exhausting Witch-Hunter Jerren's subsequent dialogue (Video Location). To maximize the physical damage of this weapon, consuming items such as the Exalted Flesh increases the Physical Damage by 20% (15% in PvP0 for 30 seconds or even conjuring Flame Grant me Strength to raise the physical attack power of this weapon. To make it work especially if you are using this build in NG+, we highly recommend adding points to Faith to use spells such as Flame Grant me Strength or skills such as Golden Vow. Another thing that we love about this weapon has a great Guard Boost that allows the player to effectively block-counter enemy attacks as long as you have decent Poise, with that being said, pairing this build with the Taker's Cameo talisman is it allows the player to regain health while performing a block-counter.

The default skill for this weapon is the Wave of Destruction, a devastating weapon skill that shows the character raising the weapon and slamming it on the ground to release a vertical wave of gravity magic. The weapon skill damage scares primarily with weapon level. There are minor increases in damage from Strength levels and the least increase from Intelligence levels. It may not be the best weapon skill out there but it gets the job done by applying decent damage and sometimes interrupt the target or knocks them up into the air. Apart from that, it has great mid to long-range range allowing the player to cast the skill from a safe distance before following up with an attack, making it such a breeze to clear out enemies around unconventional areas when you are exploring.

And since the skill consumes high FP, we highly recommend pairing the build with the Carian Filigreed Crest to reduce the FP Cost by 25%. When creating this build, we found that it's not necessary to keep spamming the weapon skill, not only is it great for block-counters, but the weapon itself has a good-charged R2 attack where your attacks briefly conjure a small AoE gravity magic that still has an assurance that your attacks will connect.

When it comes to armor, this build uses the following armor pieces: GreathelmBeast Champion ArmorBeast Champion Gauntlets, and Beast Champion Greaves. These pieces has high protection and poise, allowing you to take less damage when using block-counters, using the Wave of Destruction, or trading out incoming damage in favor of your attacks. It is highly recommended to pair this armor build with the Great-Jar's Arsenal talisman to raise the max equip load by 19%. However, if you aren't able to grab the following armor pieces, especially if you are using the Ruins Greatsword, simply acquire armor pieces that have decent protection and poise to balance out the heavy gameplay style of wielding the colossal weapon.

Moving over to the Stats, this build is running at 50 Vigor, 30 Mind, 35 Endurance, 80 Strength, 12 Dexterity, 16 Intelligence, 07 Faith, and 09 Arcane. Vigor is very important to increase your health pool and higher survivability when trading attacks. Mind is also important to alleviate the expensive cost when using the Wave of Destruction skill. Endurance is at 35 or at least high for this build to use a heavy armor set and the colossal weapon. And 80 Strength to further maximize the damage output of this weapon and the fact that this weapon has phenomenal S scaling with strength

 

 

Elden Ring Tower Knight (All Game Build)

The Tower Knight (Strength build) is an all-game build that takes place after level 150. If you’ve been looking for a hammer build that can consistently break the stance of any and every enemy then you might want to check this build-out. This build utilizes the Morning Star hammer weapon and the Cragblade ash of war to easily break the stance or "stance break" against enemies.

For this build, we've chosen the Morning Star weapon. A hammer weapon fits well for this build since charged heavy attacks from a hammer deal 36 stance damage, and block counters also deal 36 stance damage. This is important since most bosses in Elden Ring have about 80 Stance while others have 100+ (120 for example for Godrick the Grafted). And if you deal the said amount of stance damage in a short period, they'll become vulnerable to critical attacks, hitting them a couple of times, or even a combination of both. Combining the Cragblade ash of war for this build will help you achieve the goal of easily breaking a target's stance since this skill applies a buff that increases physical attack power by 15%, stance damage by 10%, and stamina damage against a blocking enemy by 50%.

The ideal strategy when using the weapon and the skill is to activate the buff with Cragblade before you engage a boss battle, use charged heavy attacks as quickly as you can, and use a block counter to break their stance, following up with critical attacks or a string of attacks to punish the target while it is unable to move. Generally, you can use other hammers but the Morning Star is the best weapon to use for this build since it has bleed build-up that applies blood loss which is a good negative status effect to apply on some bosses. This weapon can be found in a chest inside a broken Carriage at the Weeping Peninsula just a bit south of the bridge from Limgrave. [Elden Ring Map hereVideo of the location of the item. This build also utilizes the Manor Towershield, it has 67 Guard Boost, which is a good shield that you can pick up early in the game and seemingly is effective when using block-counters.

The Tower Knight build uses the Knight Set which can be purchased from the Twin Maiden Husks at the Roundtable Hold. When it comes to Talismans, this build uses the Green Turtle Talisman for Stamina recovery allowing you to block and attack frequently without worrying too much about managing your stamina, the Axe Talisman which increases the damage of charged attacks since you'll be frequently using charged attacks to get that stance break, the Curved Sword Talisman to increase your block counter damage, and finally, the Greatshield Talisman to reduce stamina damage taken while blocking. Depending on what you need, you can swap out the Greatshield Talisman for others such as the Ritual Sword Talisman if you want a boost to your attack power when your health is at maximum.

Moving over to the Stats, the build runs at 50 Vigor, 25 Mind, 30 Endurance, 80 Strength, 12 Dexterity, and you won't need any Intelligence, Faith, or Arcane for this build. The idea of the Tower Knight build is to have enough health to trade attacks, be aggressive in boss encounters, and increase survivability since the nature of this build will have you taking damage when in combat. Mind can be at least 25 or even lower, you just need enough to use Cragblade, maybe 2 times at max when using the skill, depending on the boss you're fighting. Endurance is up at 30 to gain high stamina to do multiple actions such as blocking, block-counters, use heavy attacks, and to be proficient in wearing the Knight Set. Strength is up at 80 to further increase the damage of your attacks.

 

Elden Ring Builds: Newly Added

 

Elden Ring Tower Knight (All Game Build)

The Tower Knight (Strength build) is an all-game build that takes place after level 150. If you’ve been looking for a hammer build that can consistently break the stance of any and every enemy then you might want to check this build-out. This build utilizes the Morning Star hammer weapon and the Cragblade ash of war to easily break the stance or "stance break" against enemies.

For this build, we've chosen the Morning Star weapon. A hammer weapon fits well for this build since charged heavy attacks from a hammer deal 36 stance damage, and block counters also deal 36 stance damage. This is important since most bosses in Elden Ring have about 80 Stance while others have 100+ (120 for example for Godrick the Grafted). And if you deal the said amount of stance damage in a short period, they'll become vulnerable to critical attacks, hitting them a couple of times, or even a combination of both. Combining the Cragblade ash of war for this build will help you achieve the goal of easily breaking a target's stance since this skill applies a buff that increases physical attack power by 15%, stance damage by 10%, and stamina damage against a blocking enemy by 50%.

The ideal strategy when using the weapon and the skill is to activate the buff with Cragblade before you engage a boss battle, use charged heavy attacks as quickly as you can, and use a block counter to break their stance, following up with critical attacks or a string of attacks to punish the target while it is unable to move. Generally, you can use other hammers but the Morning Star is the best weapon to use for this build since it has bleed build-up that applies blood loss which is a good negative status effect to apply on some bosses. This weapon can be found in a chest inside a broken Carriage at the Weeping Peninsula just a bit south of the bridge from Limgrave. [Elden Ring Map hereVideo of the location of the item. This build also utilizes the Manor Towershield, it has 67 Guard Boost, which is a good shield that you can pick up early in the game and seemingly is effective when using block-counters.

The Tower Knight build uses the Knight Set which can be purchased from the Twin Maiden Husks at the Roundtable Hold. When it comes to Talismans, this build uses the Green Turtle Talisman for Stamina recovery allowing you to block and attack frequently without worrying too much about managing your stamina, the Axe Talisman which increases the damage of charged attacks since you'll be frequently using charged attacks to get that stance break, the Curved Sword Talisman to increase your block counter damage, and finally, the Greatshield Talisman to reduce stamina damage taken while blocking. Depending on what you need, you can swap out the Greatshield Talisman for others such as the Ritual Sword Talisman if you want a boost to your attack power when your health is at maximum.

Moving over to the Stats, the build runs at 50 Vigor, 25 Mind, 30 Endurance, 80 Strength, 12 Dexterity, and you won't need any Intelligence, Faith, or Arcane for this build. The idea of the Tower Knight build is to have enough health to trade attacks, be aggressive in boss encounters, and increase survivability since the nature of this build will have you taking damage when in combat. Mind can be at least 25 or even lower, you just need enough to use Cragblade, maybe 2 times at max when using the skill, depending on the boss you're fighting. Endurance is up at 30 to gain high stamina to do multiple actions such as blocking, block-counters, use heavy attacks, and to be proficient in wearing the Knight Set. Strength is up at 80 to further increase the damage of your attacks.

 

Elden Ring Warrior of Waves (All Game Build)

The Warrior of Waves (Strength build) is an all-game build that can be used from the middle part of the game, until you beat Elden Ring, and through New Game Plus. This build primarily focuses on the use of the Ruins Greatsword weapon, a colossal sword that has fantastic scaling and devastating power once it is fully upgraded.

The Ruins Greatsword weapon is a colossal weapon that requires 50 STR and 16 INT. Most of the damage output of this weapon is physical and has some magic to it. The Ruins Greatsword can be acquired by defeating Misbegotten Warrior + Crucible Knight at Redmane Castle Plaza. [Elden Ring Map here] This boss fight is only accessible before the festival OR after defeating Starscourge Radahn and exhausting Witch-Hunter Jerren's subsequent dialogue (Video Location). To maximize the physical damage of this weapon, consuming items such as the Exalted Flesh increases the Physical Damage by 20% (15% in PvP0 for 30 seconds or even conjuring Flame Grant me Strength to raise the physical attack power of this weapon. To make it work especially if you are using this build in NG+, we highly recommend adding points to Faith to use spells such as Flame Grant me Strength or skills such as Golden Vow. Another thing that we love about this weapon has a great Guard Boost that allows the player to effectively block-counter enemy attacks as long as you have decent Poise, with that being said, pairing this build with the Taker's Cameo talisman is it allows the player to regain health while performing a block-counter.

The default skill for this weapon is the Wave of Destruction, a devastating weapon skill that shows the character raising the weapon and slamming it on the ground to release a vertical wave of gravity magic. The weapon skill damage scares primarily with weapon level. There are minor increases in damage from Strength levels and the least increase from Intelligence levels. It may not be the best weapon skill out there but it gets the job done by applying decent damage and sometimes interrupt the target or knocks them up into the air. Apart from that, it has great mid to long-range range allowing the player to cast the skill from a safe distance before following up with an attack, making it such a breeze to clear out enemies around unconventional areas when you are exploring.

And since the skill consumes high FP, we highly recommend pairing the build with the Carian Filigreed Crest to reduce the FP Cost by 25%. When creating this build, we found that it's not necessary to keep spamming the weapon skill, not only is it great for block-counters, but the weapon itself has a good-charged R2 attack where your attacks briefly conjure a small AoE gravity magic that still has an assurance that your attacks will connect.

When it comes to armor, this build uses the following armor pieces: GreathelmBeast Champion ArmorBeast Champion Gauntlets, and Beast Champion Greaves. These pieces has high protection and poise, allowing you to take less damage when using block-counters, using the Wave of Destruction, or trading out incoming damage in favor of your attacks. It is highly recommended to pair this armor build with the Great-Jar's Arsenal talisman to raise the max equip load by 19%. However, if you aren't able to grab the following armor pieces, especially if you are using the Ruins Greatsword, simply acquire armor pieces that have decent protection and poise to balance out the heavy gameplay style of wielding the colossal weapon.

Moving over to the Stats, this build is running at 50 Vigor, 30 Mind, 35 Endurance, 80 Strength, 12 Dexterity, 16 Intelligence, 07 Faith, and 09 Arcane. Vigor is very important to increase your health pool and higher survivability when trading attacks. Mind is also important to alleviate the expensive cost when using the Wave of Destruction skill. Endurance is at 35 or at least high for this build to use a heavy armor set and the colossal weapon. And 80 Strength to further maximize the damage output of this weapon and the fact that this weapon has phenomenal S scaling with strength

 

 

Elden Ring Gold Breaker Build (NG+)

The Gold Breaker Build is an "NG+" build that utilizes Marika's Hammer, a weapon you acquire by trading the Elden Remembrance with Enia at Roundtable Hold after defeating the final boss in Elden Ring. Even though we were hesitant to create a build that focuses on the weapon, we've realized that there is much more the hammer weapon can offer and we have come up with a build that players can resort to if they want to use Marika's Hammer.

Marika's Hammer is the primary equipment used for this build, although the weapon has holy damage (considered the worst damage type in general), it deals both Physical and Holy damage but most of it comes from Physical damage. It also has great scaling in terms of potential multiple playthroughs because the weapon scales with Strength, Dexterity, and Faith which are stats you would eventually improve to get more value out of the weapon. Another thing that makes the weapon special is its skill, Gold Breaker, triggering the character to leap up high and slam the ground causing a large AoE explosion that can hit multiple targets, a perfect skill for farming or if you are cornered by a group of enemies. And even if you don't use it as a way to one-shot a group, the skill is still viable to deal high damage and make a strong enemy such as a boss flinch or even send them flying up for a brief moment, allowing you to reassess your next move or use another Gold Breaker. Finally, Gold Breaker has infinite hyper armor when you are airborne, which means you cannot be interrupted if you are hit once you use the skill, using this skill is also a good way to attack a target from a distance while also closing in the gap.

The build also uses the Golden Order Seal but you can use any type of Sacred Seal that you prefer, the reason why we decided to use the Golden Order Seal is (1) it has 0.0 weight and (2) to buff the character with Flame Grant me Strength and Golden Vow. For defense, we are using the Golden Greatshield to easily block-counter enemy attacks. Since the character will have high strength, it's best to use this type of shield to utilize its great defense. Once a block counter connects, you can follow up with critical hits, and if you pair it with talismans such as the Assassin's Cerulean Dagger, your critical attacks can restore 15 FP, allowing you to use Gold Breaker more since the skill is FP-hungry. Now since the skill consumes high FP, having the Carian Filigreed Crest will lower the FP cost of the Gold Breaker skill by 25%. To boost the attack power of the skill, it's a must to either have Shard of Alexander or Warrior Jar Shard. Finally, for the last talisman, you can go for the Curved Sword Talisman or Dragoncrest Greatshield Talisman, the Curved Sword Talisman is great for increasing the guard counter damage since you'll be using block counters often for this build, however, you can opt for the Dragoncrest Greatshield Talisman if you are fighting a boss to reduce the Physical Damage taken by 20%.

Moving on to Stats, this build is running at 50 Vigor, 25 Mind, 31 Endurance, 53 Strength, 23 Dexterity, 25 Faith, and you won't need Intelligence and Arcane. 50 Vigor is standard in our opinion when you're coming from NG+ but we recommend improving it at some point to 60 Vigor since you will be trading damage whenever you use the Gold Breaker skill, so you want to make sure you can withstand the attacks you take. Mind is at 25 but we recommend extending this to about 35 Mind since you will be consuming a lot of FP when using your skills, 31 Endurance is balanced and good enough for equipping the armor used for this build and for medium rolls, but it can change depending on what armor you eventually end up using. 53 Strength and 23 Dexterity are what we've found to be the perfect points to distribute to have better damage. Finally 25 Faith, it will come naturally to put points to Faith since Marika's Hammer requires 19 FAI and to increase the damage.

 

Elden Ring Vanquisher Build (All Game)

The Vanquisher Build is an "all-game" build that players can use fairly at the beginning of the game and until the end. The highlight of this build is the Dragon Halberd weapon, making it special because of the skill that is associated, which is the Ash of War: Spinning Slash that buffs the damage with Ice Lightning by 160 Lightning Damage and 80 Frost build up for 45 seconds. Not only does it have great damage, but the weapon has a decent guard boost.

Another All-Game build is the Vanquisher build which focuses on Strength and Dexterity. Primarily, you'll want to acquire the main item for this build to work, which is the Dragon Halberd. The Dragon Halberd weapon can be acquired in the early stages of the game if you're playing for the first time, and this is dropped by the Dragonkin Soldier boss located in Siofra River. The reason why this weapon is interesting is how it is empowered with Ice Lightning when using the Ash of War: Spinning Slash, when you use the skill, it buffs the weapon damage with Ice Lightning by 160 Lightning Damage and 80 Frost build-up for 45 seconds. It is an effect that is unique to this weapon. The Dragon Halberd also has a great attack rating with 55 Strength, 45 Dexterity, and bolsters Physical Damage. Apart from that since this build doesn't come with a shield, unlike our other builds, the Dragon Halberd has a decent guard boost if fully upgraded for blocking enemy attacks. It is also versatile with its attacks where you can use R1 for a thrusting attack apart from its wide swings, allowing players to take advantage of the effects of the Spear Talisman.

When it comes to armor, we've specifically selected the Gelmir Knight HelmGelmir Knight ArmorCuckoo Knight Gauntlets, and Gelmir Knight Greaves simply because they aesthetically fit well. But if you were to ask me "What armor should I use?", you can use whatever Armor you want as long as you have more than 51 Poise, because the idea of this build is that whenever you use Spinning Slash, you're going to Poise through the damage of bosses, that way, you can maximize using the skill. You can check our Armor page to find a complete list of armor in Elden Ring. As for Talismans, you can use Warrior Jar Shard or Shard of Alexander depending if you are at the beginning or later portion of the game, either one works, but essentially, the talisman boosts the attack power of Spinning SlashRitual Sword Talisman will further boost the damage by 10% more whenever you are in full health. Dragoncrest Greatshield Talisman is a good option to reduce Physical Damage by 20% just for added survivability, and finally, since you will be using the thrust move frequently, the Spear Talisman will benefit this build since it will increase the thrusting weapon counterattack damage by 15%.

Ideally, the Stats for this Build are as follows: 50 Vigor, 30 Mind, 25 Endurance, 55 Strength, 45 Dexterity, and simply just ignore Intelligence, Faith, and Arcane. However, you can add about 15 points Faith if you want to use Flame Grant Me Strength which raises Physical and Fire-Affinity attack power. It is just an alternative here, but for this build, you won't need Faith. Using Magic-Shrouding Cracked TearSpiked Cracked Tear can help with temporarily boosting strength or dexterity. You can also go for the Greenburst Crystal Tear to boost your stamina recovery or if you're someone who wants to keep spamming Spinning Slash, the Leaden Hardtear is great for boosting your poise. Finally, we highly recommend using Radahn's Great Rune just to gain that boost in HP, FP, and Stamina.

 

 

Elden Ring Carian Cleaver Build (All Game)

Carian Cleaver is a hybrid build that can be used early in the game and ultimately, towards the endgame, including New Game Plus. The Carian Cleaver build highlights high damage of spellcasting and melee attacks. If you're looking for that balance between casting spells and being effective in melee combat, then this build is for you.

The Elden Ring Carian Cleaver Build is an NG+ Intelligence build that takes place after level 150. If you’ve been looking for an Axe build that cleaves through anything and everything in the game, then you might want to check this build-out. For this build to work you'll need to acquire the Iron Cleaver for melee combat and set it to magic infusion to acquire that high damage value, the reason why we picked this weapon apart from its high damage value is its R2 attack which allows the character to charge and lunge forward to close the gap when attacking an enemy. To further boost the weapon's attack, pairing it with the Royal Knight's Resolve skill makes it seamless to damage and kill enemies.

As for the spellcasting aspect of this build, the Carian Regal Scepter is the primary staff weapon for this build, but early on, you can use the Meteorite Staff or Academy Glintstone Staff, then switch out to the Regal Scepter once you have it. Carian Regal Scepter is a must for this build since the character has high Intelligence, making it a good pair with the magic-infused Iron Cleaver. When it comes to spells, you can use what you prefer but the Greatblade Phalanx is one of the spells we recommend for this build just for added offense and defense. The effect of this spell can follow up with a combo such as casting the spell, then using the R2 charge attack from the Iron Cleaver, and by closing the cap with the melee move, it triggers the spell, resulting in stance breaking, high damage, or just killing the target quickly.

For shields, this build uses the Jellyfish Shield. It's a good addition for defense and countering enemy attacks but the main highlight is using the shield's skill "Contagious Fury" to further buff your damage by 20%. The best way to do this is to equip your scepter and axe weapons > use Royal Knight's Resolve > switch the scepter to the shield > and then use Contagious Fury. When it comes to Armor, you can use what you prefer, but for this build, the following pieces are used (Carian Knight HelmCarian Knight ArmorBanished Knight GauntletsBanished Knight Greaves) for added poise value and to take as much hits if I'm put in a tricky situation and when spamming attacks.

This build also recommends the following Talismans (Ritual Sword TalismanAxe TalismanMagic Scorpion Charm) to raise the attack power of the axe weapon, melee attacks, and magic damage. And the last slot for the talisman depends on the situation or your preference: If you are fighting a boss Rotten Winged Sword Insignia or Millicent's Prosthesis are good alternatives, Dragoncrest Greatshield Talisman for increased Physical Defense, Dagger Talisman to increase Critical Hits, and even Curved Sword Talisman to increase the guard counter damage.

 

Elden Ring Noble Swordsman Build (All Game)

The Noble Swordsman Build is Dexterity build and an essential "all-game" build that players can use throughout the entirety of the game. This build uses a single straight sword, it does not come equipped with any other weapon or shield, and it is phenomenal for stance-breaking and critical attacks.

The Noble Swordsman Build for Elden Ring is an early-game build that new players must try, we highly recommend this when you start the game, and eventually, it can still be used and it will carry you until end-game. To make this build work, first off, you need to acquire a straight sword, and these weapons are either the Noble's Slender Sword or Lordsworn's Straight Sword weapon. The Noble's Slender Sword is what we highly recommend and is what we use for this build since is that it has a longer reach and better points in terms of damage output.

Both weapons have the Square Off skill which is one of the best Ashes of War in Elden Ring. It costs less FP and its attacks from using it cause high damage and ultimately, break a boss stance from successfully landing up to 2 or 3 hits. When playing this build, you want to be able to use Square Off as much as you can and less of the basic attacks, because once an enemy or boss falls to the ground, you can follow up with a critical attack.

As far as Talismans, it will depend on what these accessories can complement when it comes to the player's build:

A few other notes to highlight is that this build is versatile, you can use "Grease" items to coat and buff your weapon with different elements depending on the weakness of the enemy or boss you are fighting. This way it gives the player flexibility and to easily adapt to the situation at hand. Also, you may want to stack up with the Exalted Flesh which temporarily boosts the Physical Attack. Finally, using Radahn's Great Rune in our opinion works perfectly for this build since it raises the player's maximum HP, FP, and Stamina.

Elden Ring Intelligence Builds

 

ELDEN RING SPELLSWORD BUILD (ALL GAME)

Spellblade is a quality build that utilizes Claymore and Glintblade Phalanx Ashes of War. Primarily scales with strength and intelligence and heavily relies on periodic stance-breaking and critical hits. Rendering enemies unable to retaliate.

Spellblade build is an aggressive build that relies on a Claymore to deal major damage to its enemy. Follow up with Academy Glintstone Staff that further boosts overall damage by buffing Claymore with Scholar Armament. Glintblade Phalanx on the other hand is a great addition to the Spellblade's repertoire as it further enhances the stance-breaking capabilities of the build.

The way how this build behaves is you will constantly use the R2 charge attacks of your Claymore buffed with Scholar Armament. With Claymore's incredibly long reach and powerful thrust attack, fights with regular enemies or even boss fights can be trivialized due to the Spellblade's immense stance damage. On top of that, Glintblade Phalanx adds more value to this build by providing bonus range damage and a unique follow-up thrust attack that can be done in a quick manner. However, the main takeaway is the additional stance damage that it can provide thus it will work wonders with Claymore. Expect stun locks and frequent critical strikes, especially for bosses that lead to immense damage per second. Timing plays a huge part as well when casting the Glintblade Phalanx at the right moment. Basically, the positioning of the bosses and enemies is always one of the factors to consider if you will use the follow-up attack or your R2 charge attacks.

This build explores the following talismans, the Axe Talisman and Shard of Alexander for further damage increase overall, especially for charge attacks. Assassin Cerulean Dagger works wonders as well since you will be refunding the FP used from Glintblade Phalanx every time you land a critical strike. Lastly, armed with Spear Talismans for a further boost of your Guard Counters since you can guard by using the Claymore.

On the other hand, since this build involves Academy Glintstone Staff and having 50 intelligence, you do have options to add more spells but we suggest keeping it to a minimum so you can maximize the original build setup of the Spellblade.

 

ELDEN RING RIME RONIN BUILD (ALL GAME)

A Dexterity/Intelligence build that uses the Nagakiba and the Chilling Mist Ash of War.

The way this Build works is that you'll lead off with Chilling Mist, using it to set the Frostbite Status Effect on your target, while simultaneously buffing your Cold Nagakiba with even more Frostbite Build up. Frostbite will allow you to deal more damage to your target, while ripping off 10% of the targets max HP. 

You can use the Black Bow in 2 ways. First you can use it with Fire Arrows to remove the Frostbite Status Effect so you can reapply it and take another 10% HP of the target. This doesn't always make sense when the target doesn't have much health remaining or it's just easier to have the increased damage buff from Frostbite, so you won't do this all the time.

The second use is by using Cold Bone Arrows to help set the Frostbite Status Effect at range, either after you've stripped it off or leading with it in a fight to get some Frostbite built up before you use Chilling Mist.

 

 

Elden Ring Mage Build (Beginner)

A pure ranged Build that focuses on ranging enemies down from afar, without the need to ever engage in melee combat.

Glintstone Pebble is your bread and butter and has longer range than Great Glintstone Shard, but less damage. Good for thinning out enemies.

Glintstone Arc is good for packs, but is very situational, and shouldn't be used much.

Loretta's Greatbow is your long range high damage ability that can be charged for even more damage. Use this to hit enemies very far away that are dangerous.

Carian Slicer is great for fights where you can't stay at range because it's too dangerous or when enemies are very aggressive.

Carian Piercer is great for invaders and NPC invaders, and can keep you safe.

Ash of War: Glintstone Phalanx does incredible damage if you upgrade your melee weapon. It also staggers enemies easily, allowing critical attacks. Use it on aggressive enemies.

 

Elden Ring Sorcerer Build

Note: since patch 1.03, Determination no longer applies its buff to any source of damage other than the weapon to which the Ash of War is applied. It can no longer be used to increase the damage of sorceries or incantations. The written guide below has been updated and contains minor changes to the build in the video guide.

An advancement of the Mage Build showcasing what to use next and where to go in terms of a caster only type of Build around level 50 or so.

Acquiring the Meteorite Staff will greatly increase your damage, and you'll be using this staff until much higher Intelligence levels. On your other hand, you can use a shield to block and perhaps parry, or some light weapon -like a dagger- with a useful Ash of War.

Glintstone Pebble will be your bread and butter to pick off enemies through out levels, and even works well against some Bosses because of its long range. Glintstone Arc is a highly situational AoE spell that can be used against groups of enemies.

Great Glintstone Shard is great when you need to kill something fast, dealing about 45% more damage than Pebble and travelling a slightly longer distance, but with a higher FP cost. The higher FP cost makes it suboptimal at these low levels for killing normal enemies, but works great against bosses.

Loretta's Longbow is used when you need extreme range to take out a dangerous foe and can be used to cheese many enemies in the game by staying just outside their aggro range and casting it.

Lastly, Rock Sling is used against enemies that are resistant to Magic Damage, because it deals Physical Damage, making it great in the Liurnia of the Lakes area. The spell inflicts damage in a small AoE and has tracking, PvE enemies that try to dodge will still be hit as they will dodge too soon. Rock Sling's damage is boosted by Meteorite Staff since it's a Gravity Sorcery, making it an excellent spell overall. Take note that this spell might not work in overly tight areas, as the rocks might collide with terrain and get destroyed before hitting your enemy.

 

 

Elden Ring Spellblade Build

A melee-focused Mage Build that uses magic to enhance and deal damage up close to enemies.

The way this Build works is that you'll buff your Rapier or Estoc with Scholar's Armament to double your melee damage or so early on, allowing you to one or two shot most enemies. Make sure that you have both your Staff and Weapon out at the same time or you won't be able to buff it. You can use Glintstone Pebble to thin enemies when their are many to prevent yourself from being swarmed, and also to hit enemies that you can't get to physically.

Carian Slicer is your money maker and makes short work of Bosses and challenging enemies. You'll spam this repeatedly when you get openings to melt Boss HP. It's absolutely devastating. Just know that you deal almost no Stagger with this Spell so you will have to read enemy ques and dodge when they begin to retaliate.

You can use a Shield in some scenarios where Blocking is beneficial, but it rarely is since it drains your Stamina when Blocking and you need it to attack rapidly with Carian Slicer.

 

Elden Ring Magus Build (Level 50)

A melee-mage Build that uses Scholar's Armament and Glintstone Phalanx to deal Critical Damage to enemies.

The way this Build works is that you'll buff your Rapier with Scholar's Armament and then hit L2 to use Glintstone Phalanx. Make sure you use the Keen version of this Ash of War or you won't be able to buff it!

Glintstone Phalanx usually staggers enemies in one or two bursts, so be ready to deal Critical Damage with your Rapier which has a Critical Rating of 130 which is pretty damn good. This allows you to kill tough enemies easily.

Use Glintstone Pebble to thin out enemies or to reach enemies you cannot get with melee attacks, or on horseback as necessary.

Use Carian Greatsword when outnumbered or when on horseback to dispatch enemies easily.

 

 

Elden Ring Enchanted Knight Build (Level 50)

A medium-armor melee-based sorcerer Build that allows you to Block with a Shield while attacking with Carian Sword Sorceries in your right hand.

You need to have a well rounded stat spread for this Build since you are playing it like a melee character that uses a Shield, so good Vigor and Endurance helps with Blocking and taking damage. Make sure you have enough Intelligence to deal damage, but don't go crazy and leave your character vulnerable. You will be in melee range so you will get hit.

When facing tough enemies buff with Barricade Shield to reduce the Stamina consumption of Blocking so that you have more Stamina to use Carian Slicer or Carian Greatsword.

Spam Carian Slicer to melt bosses and tough enemies and use Carian Greatsword when mounted or when getting too close to some enemies is risky. Use Carian Piercer against NPC Invaders, and use Glintstone Pebble to tackle flying enemies or enemies you cannot reach with melee attacks.

 

Elden Ring Moonveil Samurai Build (Level 50)

A melee-mage Build that uses Transient Moonlight to stagger enemies and deal critical damage.

The way this Build works is that you use Transient Moonlight with R2 instead of R1 to stagger enemies and then critically strike them. Using the Assassin's Cerulean Dagger and Carian Filigreed Crest recovers the cost of using Transient Moonlight so that you never run out of FP.

Use Loretta's Greatbow to take out difficult enemies at range, and use Glintstone Pebble to do the same when they aren't quite as far away.

Carian Greatsword is used to AoE enemies that are grouped up, and is benefited by Radagon Icon.

 

 

Elden Ring Sword Sage Build (Level 50)

The Sword Sage is a combination of Intelligence and Faith, using the Sword of Night and Flame and Death Sorceries.

The way this Build works is that you increase your Intelligence and Faith high enough to use Sword of Night and Flame and Ancient Death Rancor, which requires 34 Int and 24 Faith.

Sword of Night and Flame has an amazing Weapon Art that allows you to do a Comet-like beam with L2 and R1 that does insane damage and has great range. L2 and R2 is a flame strike in an AoE in front of you that can wipe out packs of enemies.

Rancorcall and Ancient Death Rancor require Intelligence and Faith to use, so are a natural fit here. Meteorite Staff is not the ideal staff to use here, and you'll want to swap this out for Prince of Death's Staff once you get it, as it scales off both Int and Faith. It also boosts the damage of Death Sorceries, which both of these are.

Ancient Death Rancor does incredible stagger damage to enemies, allowing you to pin them down if you spam this, which is fantastic solo and in co op play. It's particularly good against fast moving enemies and bosses that are hard to hit with Sword of Night and Flame's Weapon arts

 

Elden Ring Darkmoon Spellblade Build (Level 100)

A melee mage build that focuses on the use of the Dark Moon Greatsword and other Glintblade Sorceries to destroy its enemies.

Generally how this Build works is that you'll sent up your combo of either Magic Glintblade & Moonlight Greatsword or Greatblade Phalanx & Moonlight Greatsword against enemies depending on what you are facing (Magic Glintblade for weaker ones, Greatblade Phalanx for tougher ones).

It generally goes something like this, buff your Greatsword with L2, cast Magic Glintblade or Greatblade Phalanx and then either hold R2 or charge forward into range and then hold R2 and then hit R2 again. You're trying to time it so that the wave from the Greatsword connects with the enemy around the same time as the spell, or just before, so that the spell staggers after the wave, allowing you an opening for a second wave.

You can use Unseen Form to help you navigate levels, avoiding ranged enemies that might hit you unsuspectingly, allowing you to range them down with Glintstone Pebble or Magic Glintblade.

Loretta's Greatbow is there for very long range when the situation calls for it. Sometimes you just need a bit of range, and this spell single handedly takes care of that.

 

 

Elden Ring Battlemage Build (Level 100)

A melee mage Build that uses Sorceries as their only means of damage while wielding a Shield in their off-hand to protect themselves and buff their damage.

The way this Build works is that you use the Jellyfish Shield in your left hand and the Carian Glintstone Staff in your right, and use Carian Slicer as your melee attack. It's cheaper than Glintstone Pebble, allowing you to use it nearly twice as much, helping to preserve FP.

You can use your Jellyfish Shield to Block effectively, and also use its Skill: Contagious Fury to boost your damage by 20% for 30 seconds, including your Spell Damage. This lets you defeat enemies more easily, and sometimes gives you just enough damage to one shot enemies with Glintstone Pebble. Although, you will need some strength to wield it, and your stamina will run out very quickly if you play too defensive with it.

Carian Greatsword is there for AoE when needed, and Loretta's Greatbow is there for long range damage as necessary. Having these options makes you much more flexible, which a Battlemage should be in my opinion.

 

Elden Ring Deathblade Build (Level 100)

An Intelligence/Faith Build thas uses the Sword of Night and Flame to full effect, while also using both Sorceries and Incantations to dispatch enemies.

The way this Build works is that you'll prioritize using the magic attack of Sword of Night and Flame, by using things that boost its damage, as well as the damage of your regular weapon attacks. Magic Scorpion Charm, Golden Vow, Spellblade Set and Terra Magica all boost this damage, making it much more deadly. You can still use the Flame attack when you want as well, but you'll buff with Flame, Grant Me Strength instead of Terra Magica when using it to boost Fire Damage instead of magic.

You also deal incredible damage just with regular melee attacks, as the Sword of Night and Flame has one of the highest Attack Ratings in Elden Ring. If you can get someone to drop you a second one, consider dual wielding them for even more deadly melee attacks.

You'll supplement your melee attacks and weapon skills with magic, most notably Black Flame when you need some mid range Fire Damage, or Magic Glintblade when you need mid range Magic Damage. You'll use Loretta's Greatbow to take out things from really long range, and Ancient Death Rancor is there to stagger enemies and Bosses (particularly those that you can target the head), giving you an opening to use Sword of Night and Flame's Skills.

 

 

Elden Ring Crystal Mage Build (Level 100)

The Crystal Mage Build is an Intelligence focused Build that uses Crystal and Glintstone Sorceries to dispatch enemies at range.

This Build uses the Crystal Staff to boost the damage of both Crystal Torrent and Shattering Crystal. Lusat's Glintstone Staff costs too much FP to use consistently, and we don't meet the requirements to use Carian Regal Staff yet, so this is the next best one when it comes to scaling.

You'll use Contagious Fury by keeping your Shield in your left hand, buffing your spell damage by 20% for 30 seconds when you use it. This helps range things down more easily, and it has a short animation, allowing you to use it rather easily in boss encounters.

Use Shattering Crystal to AoE and against big enemies, as they get hit by the most Crystals. Crystal Torrent is there to melt bosses and enemies at good range, and when combined with Terra Magica, it can kill most enemies and some Bosses in a single cast.

Glintstone Pebble and Great Glinstone Shard are there for trash enemies, while Comet can be used on the more difficult ones, where using Crystal Torrent is not possible due to its long animation. It can be held down for even longer range, allowing you to hit distant enemies effectively.

Bestial Vitality is there for a small heal over time to restore health to reactive Ritual Sword Talisman when you reach full HP, increasing your damage by 10% once again.

 

Elden Ring Frost Knight Build (Level 100)

The Frost Knight Build is a melee focused Build that uses the Ice Spear Ash of War to deal Magic Damage at range, and to set the Frostbite Status Effect reliably on enemies.

This Build uses Ice Spear to add even more Magic Damage to the Clayman's Harpoon, and to range down enemies from a distance. It also sets the Frostbite Status Effect with enough hits, wiping out a chunk of enemy HP, increasing the damage they take, and reducing their Stamina recovery.

Additionally, Ice Spear does tons of Stance damage at range, allowing you to break enemy stances easily, allowing for frequent critical attacks. When combined with Block Counters, that also do very high stance damage, you can soften enemies up as they approach and then finish them with Block Counters or stagger them and then finish them.

Scholar's Shield will make the Carian Knight Shield nearly 100% Magic Resistant, allowing you to block magic attacks with ease. And on top of that it, boosts your Guard Boost by 25%, allowing you to block attacks more easily. It's not a bad replacement for Barricade Shield (post 1.03 patch) if you can get your Guard Boost high enough, which is why we use the Greatshield Talisman.

Terra Magica is there to buff your damage in fights where you can setup beforehand, just make sure to remain in its area to gain increased damage. You can use Scholar's Armament if you went Standard or Heavy on your weapon instead of Cold or Frost to further buff your damage.

Magic Glintblade is there for a longer range option, and Greatblade Phalanx is useful for stagger damage.

 

 

Elden Ring Moonveil Shinobi Build (Level 100)

A melee-mage Build that uses Transient Moonlight and Glintstone Phalanx to stagger enemies and to set both Hemorrhage and Frostbite on them.

The way this Build works is that you will swap to your Cold Uchigatana and throw up Glinstone Phalanx before swapping back to dual wield. You'll move to melee range using L2 and R2 to use Transient Moonlight, staggering enemies with the combination of both the Phalanx and Moonveil as they hit at roughly the same time. You may not need both, but this is the play for tougher enemies and bosses. Once downed, spam L1 to set Hemorrhage and Frostbite on the target to finish them off  quickly.

Use Loretta's Greatbow to take out difficult enemies at range, and use Great Glinstone Shard to do the same when they aren't quite as far away, as it has been patched since 1.03 to be much better.

Make sure to Critically Strike enemies you stagger to regain FP if they are not Bosses, since you likely won't need to spam dual wield attacks to finish them off.

 

Elden Ring Cold-Blooded Raptor Build (Level 100)

A Strength/Intelligence Build that uses Claws to deal damage rapidly, and to also set the Hemorrhage and Frostbite status effects.

The way this Build works is that you'll two hand your Claws, which brings out a second one and buff with Royal Knight's Resolve to boost the damage with both Claws. This is possible because they are only considered one Weapon, and buffs both Claws. You'll then Jump Attack enemies or bosses for increased damage, finishing them off with R1 attacks if they survive. Keep the Sacrificial Axe in your left hand to regain 4 FP per kill, even when dual wielding your Claws.

You'll build up Hemorrhage and Frostbite on anything that doesn't die in a few hits, ripping off huge chunks of HP rapidly, making your damage output very high.

You can supplement your melee playstyle with spells to give you ranged attacks, though they will be less powerful than a pure mage Build. Still you have options depending on the situation, and Greatblade Phalanx is fantastic as it works well with a melee playstyle and helps to stagger enemies.

 

 

Elden Ring Dark Knight Build (Level 150)

An Intelligence Build that power stances Greatswords to great effect, dealing high magic and physical damage in melee and at range.

The way this Build works is that you will power stance Helphen's Steeple and Dark Moon Greatsword, with Steeple in your right hand and Dark Moon in your left. You'll buff with Moonlight Greatsword, and then buff with Ruinous Ghostflame and then do primarily jump attacks on enemies to kill most regular enemies in one attack. Some more difficult enemies may take more.

You can rebuff easily because Ruinous Ghostflame has a modest cast time, and it only lasts half as long as Moonlight Greatsword, so you'll need to use it twice for every one cast of Moonlight. You may not be able to rebuff with Moonlight in tough fights, but you absolutely should with Ruinous in order to gain more Frost build up.

You can swap our Steeple for Staff of Loss when you need to cast Night Comet or Night Shard, to range down enemies where it's easier to do. You can swap back and forth as necessary, maybe even multiple times during the same fight.

(Patch 1.07 decreases the status buildup on dual wielded weapons.)

 

Elden Ring Elementalist Build (Level 150)

An Intelligence/Faith Build that can cast nearly any spell in the game, and only uses ranged magic to destroy enemies.

The way this Build works is that you will use Prince of Death's Staff to cast Sorceries and Golden Order Seal to cast Incantations. You'll buff with Golden Vow to increase your spell damage, as well as boost your defenses. Then you'll select the spell that's best suited for the situation.

Stone of Guarranq is your ranged Physical Damage spell that can be chained effectively at modest range. You can also use Rock Sling, but it casts slower, though it does have longer range and does more stagger damage.

Lightning Spear is your Lightning Damage spell that you'll use to take out enemies weak to Lightning. You can charge it for extra damage as needed and it does +10% damage in the rain.

Black Flame is your ranged Fire Damage spell that deals that can be charged for extra damage, and also does a small damage over time based on the max HP of the enemy. Catch Flame is used in melee situations where enemies are so aggressive you can't cast spells. Catch Flame is cast quickly after you roll or sprint, allowing you to "melee" enemies with it.

Great Glintstone Shard is your ranged spell that has good range and average damage and can be spammed. You can use other Magic Damage spells as well like Loretta's Greatbow for more range, or you can use Comet for a more spammable higher damage Great Glintstone Shard.

Triple Rings of Light is your go to Holy Damage spell that has a modest range and good spread. Litany of  Proper Death is a great AoE that annihilates undead and prevents them from respawning.

 

 

Elden Ring Freezing Battlemage Build (Level 150)

A melee mage build that uses Carian Slicer and other Carian Sword Sorceries to their fullest!

The way this Build works is that you'll use Carian Slicer to its fullest by casting it with Lusat's Glintstone Staff and wielding Carian Glintstone Staff in the other hand or by using Contagious Fury from the Jellyfish Shield. Lusat's Glintstone Staff increases FP cost by 50%, but Carian Slicer only costs 6 FP to begin with, so you can get away with it here in order to boost damage.

You'll use Adula's Moonblade for larger enemies that are hard to hit with Carian Slicer and for AoE groups, and the damage of this Spell and all Cold Sorceries is boosted by 10% because of the Snow Witch Hat.

Carian Piercer is there for NPC invaders or actual invaders, as it has incredible hit boxes, and allows you to roll catch easily. Glinstone Icecrag is your ranged option that helps build up Frostbite, and deals decent damage, but is slow and doesn't have great range. You could swap this for Great Glintstone Shard if you want.

Freezing Mist is used to set Frostbite on tough enemies or Bosses to reduce their damage absorption, allowing you to deal more Magic Damage with your spells.

You can also add Zamor Ice Storm to this build, for its increased attack power and status buildup after patch 1.07.

 

Elden Ring Carian Spellknight Build (Level 150)

An Intelligence Build that uses the Carian Grandeur to one shot difficult tough enemies and some Bosses.

The way this Build works is that you'll use your Shield to Block Counter regular enemies around the landscape. You'll use Carian Grandeur to one shot anything that's more difficult, and you can use Loretta's Greatbow and Great Glintstone Shard to pick things off at range as necessary.

Greatblade Phalanx is used to help stagger an enemy when connecting with Carian Grandeur close to the time it lands. You can use Terra Magica to buff your Magic Damage before a tough fight if you have time, making you even more deadly.

Founding Rain of Stars works well for larger enemies, or those that aren't extremely mobile, like Dragons or Godskin Noble. Rykard's Rancor gives you a high damage Fire Spell you can use when enemies are highly magic resistant.

 

 

Elden Ring Death Knight Build (Level 150)

An Intelligence Build that uses the Sword of Night and Flame and Shield as well as some Death Sorceries

The way this Build works is that you'll buff with Golden Vow and use Rancor and Sword of Night and Flame to take on regular enemies, using Carian Knight's Shield to Block Counter as needed.

You'll swap to Ancient Death Rancor for more difficult enemies, and you'll use the Night Comet ability of Sword of Night and Flame to finish them of while they are staggered from Ancient Death Rancor. 

If you can get the drop on a tough enemy or Boss, you'll place Terra Magica down first to boost your Magic Damage even further, before unloading with Ancient Death Rancor, and then firing off the Night Comet ability of Night and Flame when they get close to you.

 

Elden Ring Royal Knight Build (Level 150)

A Strength/Intelligence Build that uses the Royal Greatsword and Clayman's Harpoon to set Frostbite and destroy enemies.

The way this Build works is that you'll swap between using the Royal Greatsword and Clayman's Harpoon depending on the circumstances, while Blocking with your Eclipse Greatshield and using Guard Counters for massive damage and Critical Attacks.

Wolf's Assault does devastating damage if you can land the first hit, and the AoE will often one shot groups of enemies, and both of these hits build up Frostbite, though the normal weapon attacks of the Royal Greatsword do not.

You can swap to the Clayman's Harpoon, using the Cold version for better Strength scaling, and to help set the Frostbite status effect more easily. You'll use Ice Spear with it to range enemies when needed, using to Stance Break enemies by filling their stagger meter now and then.

You can buff with Scholar's Shield if you want to equip a staff, which further boosts the Guard Boost and damage negation of your Shield, making you damn near invincible while Blocking. Keep in mind you can use Clayman's Harpoon to Block and attack at the same time, so it's a good strategy against enemies you are having a hard time with.

 

 

Elden Ring Moonlight Crusader Build (Level 150)

An Intelligence Build that uses the Dark Moon Greatsword and spells to range down enemies from a distance.

The way this Build works is that you'll be using the Moonlight Greatsword ability of the Dark Moon Greatsword to change the R2 attack into a wave that can stagger enemies at range when fully charged. This wave deals 100% Magic Damage, which is why we pump Intelligence very high with this Build, even though the Greatsword can scale with other stats. 

Casting Greatblade Phalanx and then hitting with a fully-charged wave from Moonlight Greatsword will stagger most enemies and some Bosses. This combination is extremely deadly and you should use it as much as possible when facing difficult enemies.

Terra Magica boosts all Magic Damage when standing inside its area of effect, so this includes Moonlight Greatsword and any melee attacks you do while inside it, since the Greatsword does some Magic Damage as well. Use this to boost your damage when needed.

Lastly, hitting Bosses with Ranni's Dark Moon will debuff them and can even trigger Frostbite, further reducing the protection they have. Use this first when beginning Boss fights when possible.

 

Elden Ring Meteor Mage Build (Level 150)

An Intelligence Mage Build that uses Gravity Sorceries that deal both Physical and Magic Damage to cataclysmic effect.

The way this Build works is that you'll hold the Meteorite Staff in your left hand in order to give you a passive increase to Gravity Sorcery damage (+30%). You'll then cast with the Carian Regal Scepter in your right hand because it has better Sorcery Scaling at higher Intelligence levels. This makes your Gravity Sorceries hit extremely hard.

You'll use Collapsing Stars and Gravity Well for trash enemies as these are easiest to use in these type of encounters, and remember these spells PULL enemies towards you. You can pull them off edges or down to you, and then hit them with Spinning Weapon to finish them off if needed. Both these spells deal Magic Damage and can be charged, so benefit from Magic Scorpion Charm and Godfrey Icon. Charge them when you can.

Rock Sling is there when you need Physical Damage, or are trying to stagger a Boss. It's hard to use in close quarters so it's very situational.

Meteorite and Meteorite of Astel are used to take down large packs of enemies or large Bosses that have huge hit boxes. Hold down the spell to continue dropping Meteors on them. Use the Cerulean Hidden Tear to remove the FP cost of these spells for 10 seconds when slotted into your Flask of Wonderous Physick. This will allow you to nuke them for a very long time without FP concerns. Meteorite of Astel casts many more Meteors, but costs way more FP.

 

 

Elden Ring Nebula Knight Build (Level 150)

A Dexterity/Intelligence Build that uses the Wing of Astel to great effect by capitalizing on its weapon skill Nebula.

The Nebula Knight Build uses a combination of Block Counters and the weapon skill of Wing of Astel: Nebula to handle any situation effectively. Because Wing of Astel scales well with both Dexterity and Intelligence, we don't use a Great Shield for this Build, due to low Strength. Carian Knight's Shield is an excellent choice for those using a Shield with no Strength investment. And because Scholar's Shield further increases its mitigations and Guard Boost, it only gets even more effective.

Wing of Astel has a unique R2 attack and charged R2 attack that fires 1 or 2 waves of magic forward, depending on whether you charged it or not. These waves deal 100% Magic Damage (just like Nebula), making them benefit greatly from Magic Scorpion as well as Terra Magica. The waves, however, do not benefit from the Axe Talisman, though the damage you deal with the sword itself does. These waves also increase in damage based on your Intelligence, making it imperative for this Build.

Nebula is really your go to for Boss encounters, and it shoots out star clusters in front of you that explode dealing Magic Damage. They group up in tight spaces, but fan out in open locations. You can cast Nebula and then follow up with a Charged R2 for great stagger damage, or just spam Nebula.

 

Elden Golden Sword Sage Build (Level 150-200 | Journey 2)

A Faith/Intelligence Build that focuses on the use of Holy Damage and Golden Order Incantations.

The way this Build works is that you'll be wielding the Coded Sword, which deals 100% Holy Damage and only scales with Faith. You'll use Sacred Scorpion Charm, Ritual Sword Talisman and Holy-Shrouding Cracked Tear to boost its damage. Use Unblockable Blade for a small cluster of enemies, or against Bosses or enemies that use Shields.

Discus of Light is your go to offensive Golden Order Incantation, and its boosted in damage by Sacred Scorpion Charm, Ritual Sword Talisman, Holy-Shrouded Cracked Tear, Golden Order Seal and Radiant Gold Mask. You could even slot Flock's Canvas Talisman for more damage if you wish. You can chain spam this spell to deal with many enemies and Bosses from a distance.

Triple Rings of Light is used to deal with enemies that dodge when you fling spells, like Black Knife Assassins, Bloodhound Knights, or Godskin Apostles. It deals slightly more damage than Discus of Light on average, but costs about 3x the FP, so I don't advise using it regularly.

Radagon's Rings of Light is a fantastic AoE spell that can wipe out huge packs of enemies, especially if you hold down the cast button, since this further increases range. This can be used from horseback as well, and if it doesn't kill enemies, it will knock them down allowing for easy follow up casts. It has further range and damage than Wrath of Gold, and is also boosted by Golden Order Seal and Radiant Gold Mask.

Elden Stars is your super long range spell that's good at picking off enemies from a long distance, or harassing Bosses while you attack with other spells or Unblockable Blade. You won't use it often, but it's nice to have when you need it.

Litany of Proper Death you will only use against Undead enemies, so only slot this when you need it. And Golden Vow is there to increase damage and defenses further, and Blessing of the Eerdtree is there to keep your HP topped off to proc the effects of Ritual Sword and Ritual Shield Talismans.

Sword of Knight and Flame is useful against Holy Damage resistant enemies, and you should sub this in when needed. Be sure to swap out Sacred Scorpion Charm for Magic or Fire, and to replace Holy-Shrouded Cracked Tear with Magic or Fire as well. Shard of Alexander is also a nice addition here.

 

 

Elden Soul Samurai Build (Level 150-200 | Journey 2)

A Dexterity Intelligence Build that uses the Nagakiba and Scholar's Armament to phenomenal result.

The way this Build works is that you'll use Unseen Form and the Black Knife Set to sneak up on enemies getting easy backstabs and attacks. These two things will muffle your sound and make you harder to see.

You can use Greatblade Phalanx when you know enemies are going to come at you, and cast Freezing Mist on tough enemies and Bosses to soften up their defenses via the Frostbite status effect.

Cast Founding Rain of Stars at the beginning of Boss fights when they start to come at you, and try to fight around the AoE it creates for best results. Try to dodge and use Double Slash while they are still in the AoE of FRoS.

Loretta's Greatbow is useful for situations where you need some long range or things will be markedly more difficult, and you can use Carian Retaliation to parry projectiles, which is great.

Scholar's Armament is your buff to really boost your damage over the top of a magic infused or cold infused Nagakiba. By keeping it Keen and using Scholar's Armament you will have higher damage potential as long as it remanis buffed.

 

Elden Ring Death Mage Build (Level 150-200 | Journey 2)

A mage build that focuses on the use of Death Sorceries and the Prince of Death Staff.

The way this Build works is that you'll buff with Golden Vow and then cast Rancorcall on regular trash enemies, using Explosive Ghostflame or Rykard's Rancor on groups of enemies to AoE them down quickly.

Ancient Death Rancor is great against hard to kill enemies and Bosses, especially if you charge it and are standing in Terra Magica when you cast it. It can often stagger bosses or outright kill them before they ever reach you.

Rykard's Rancor gives you a fire option that you can use Flame, Grant Me Strength to buff as well as Fire Scorpion Charm. It's good against magic resistant enemies or those weak to fire.

Sword of Night and Flame is your melee option, since Rancorcall and Ancient Death Rancor are useless at point blank range as they will fly over the target and miss.

 

 

Elden Ring Warrior Wizard Build (Level 150-200 | Journey 2)

A melee mage build that focuses on destroying enemies up close with weapon spells.

The way this Build works is that you'll main using Carian Slicer as your primary attack using the Carian Regal Scepter in your right hand to cast, and Carian Glintstone Staff in your left to buff its damage. You can swap to Carian Greatsword or Adula's Moonblade for packs of enemies, giving you solid AoE.

 

Loretta's Greatbow is there for a ranged option in case you need to pick off an enemy or two safely, and you can drop Terra Magica before using it to boost your damage further.

Gavel of Haima can be chained if you cast with alternating staffs, R1, L1, R1, L1 etc, allowing you to keep staggering an enemy or boss for modest damage. This makes guard breaks happen often, allowing you more opening to attack.

Use Lusat's Glintstone Staff for boss fights where you need more damage, and FP isn't an issue. In boss fights you want to kill as quickly as possible, so even 10% more damage is useful.

 

Elden Ring Silent Spearcaller Build (Level 150-200 | Journey 2)

A stealth melee build that uses the Death Ritual Spear to range down targets or stab them to death up close.

The way this Build works is that you'll buff yourself with Unseen Form, making you hard to see vs enemies. When this is combined with the Black Knife chest piece, enemies can also not hear you easily, so this allows you to sneak up on unsuspecting targets. You can then cast Night Shard, Night Comet or simply use Spearcall Ritual or backstab if you can get close enough.

Often times enemies might become aware that you've killed an ally, and come to investigate, but they usually won't see you if you move away quickly. This typically allows you another backstab, if you did one already, or to kill them using one of the afore mentioned Spells or abilities.

During Boss fights you won't be able to hide, so you'll need to drop Terra Magica and try to spam Spearcall Ritual as much as possible, or case Night Comet if more prudent. Either of these should allow you to range down targets before they get to close, but if they do, smack them with your Spear!

 

 

Elden Ring Ghostblade Build (All Game)

Ghostblade is a quality build that utilizes Death's Poker and its unique weapon skill Ghostflame Ignition. This skill primarily scales with intelligence to heavy damage to targets. This build also utilizes Strength and Dexterity to effectively wield the Death Poker when dealing normal attacks to targets.

Ghostblade build is a quality build that relies on a Death's Poker to deal with normal attacks to its enemies and even burst down bosses with its unique skill, the Ghostflame Ignition. Not only does this skill do heavy damage to targets, but it also builds up Frostbite leading to more possible damage. Paired up with Terra Magica Sorcery which further bolsters the skill's potency.

The way how this build behaves is the user will focus on using the Ghostflame Ignition as the main damage dealer to enemies. This skill can be utilized in two different ways, first after pressing R2, quickly pressing R1 will let the user cast a fire trail that continuously deals damage to enemies. The R1 variant of this skill is a great opener in boss fights or any other enemies since the target tries to close its distance to the user, it will already suffer damage over time from the flame trail and also build Frostbite.

The R2 variant of the skill will allow the user to cast an explosion that can affect nearby enemies and deal high damage to bosses. If timed correctly, the user casts the flame trail first and then sets up the R2 skill variant. Bosses will suffer from the skill's direct damage, flame trail damage over time, and Frostbite.

This build explores the following talismans, the Warrior Jar Shard or Shard of Alexander for further damage increase overall, Magic Scorpion Charm for even more damage since the Ghostflame Ignition scales purely with Intelligence, Dragoncrest Greatshield to offset the Magic Scorpion Charm 10% physical damage taken increase and lastly, Curved Sword Talisman to increase the guard counter damage of this build.

On the other hand, since the user is provided with a shield, guard counters are a suggested strategy when clearing regular enemies or when progressing in a dungeon. The allocated Strength and Dexterity will help the Ghostblade deal a decent amount of damage when performing regular attacks especially when conserving FP in the early stages of the build.

 

Elden Ring Carian Cleaver Build (All Game)

Carian Cleaver is a hybrid build that can be used early in the game and ultimately, towards the endgame, including New Game Plus. The Carian Cleaver build highlights high damage of spellcasting and melee attacks. If you're looking for that balance between casting spells and being effective in melee combat, then this build is for you.

The Elden Ring Carian Cleaver Build is an NG+ Intelligence build that takes place after level 150. If you’ve been looking for an Axe build that cleaves through anything and everything in the game, then you might want to check this build-out. For this build to work you'll need to acquire the Iron Cleaver for melee combat and set it to magic infusion to acquire that high damage value, the reason why we picked this weapon apart from its high damage value is its R2 attack which allows the character to charge and lunge forward to close the gap when attacking an enemy. To further boost the weapon's attack, pairing it with the Royal Knight's Resolve skill makes it seamless to damage and kill enemies.

As for the spellcasting aspect of this build, the Carian Regal Scepter is the primary staff weapon for this build, but early on, you can use the Meteorite Staff or Academy Glintstone Staff, then switch out to the Regal Scepter once you have it. Carian Regal Scepter is a must for this build since the character has high Intelligence, making it a good pair with the magic-infused Iron Cleaver. When it comes to spells, you can use what you prefer but the Greatblade Phalanx is one of the spells we recommend for this build just for added offense and defense. The effect of this spell can follow up with a combo such as casting the spell, then using the R2 charge attack from the Iron Cleaver, and by closing the cap with the melee move, it triggers the spell, resulting in stance breaking, high damage, or just killing the target quickly.

For shields, this build uses the Jellyfish Shield. It's a good addition for defense and countering enemy attacks but the main highlight is using the shield's skill "Contagious Fury" to further buff your damage by 20%. The best way to do this is to equip your scepter and axe weapons > use Royal Knight's Resolve > switch the scepter to the shield > and then use Contagious Fury. When it comes to Armor, you can use what you prefer, but for this build, the following pieces are used (Carian Knight HelmCarian Knight ArmorBanished Knight GauntletsBanished Knight Greaves) for added poise value and to take as much hits if I'm put in a tricky situation and when spamming attacks.

This build also recommends the following Talismans (Ritual Sword TalismanAxe TalismanMagic Scorpion Charm) to raise the attack power of the axe weapon, melee attacks, and magic damage. And the last slot for the talisman depends on the situation or your preference: If you are fighting a boss Rotten Winged Sword Insignia or Millicent's Prosthesis are good alternatives, Dragoncrest Greatshield Talisman for increased Physical Defense, Dagger Talisman to increase Critical Hits, and even Curved Sword Talisman to increase the guard counter damage.

Elden Ring Faith Builds

 

Elden Ring Red Lightning Build (Level 150-200 | Journey 2)

A Faith Build that focuses on the use of Dragon Cult Incantations that deal Lightning Damage.

The way this Build works is that you'll only be casting Incantations for your damage, and all of these Spells deal Lightning Damage. You can of course sub in other spells against Lightning Resistant enemies, but Lightning in general is a pretty good damage type.

Lightning Strike is your bread and butter spell that can AoE enemies in a line and does fairly good damage. It only costs 1 FP more than Lightning Strike, and it can be chain cast rapidly after the first cast, allowing you to melt Bosses easily with it. It does, however, start slowly so you'd be better off with Lightning Spear against enemies that are more aggressive.

Lansseax's Glaive does like a sweet in front of you of Red Lightning and it deals damage in an AoE behind that. This Spell has hyper armor allowing you to tank through most hits and still get the cast off and is good against large groups of enemies or very fast enemies like the Tree Sentinels, Night's Cavalry and Bloodhound Knights, as their movements are erratic, making it difficult to land more target spells.

Frozen Lightning Spear is decent ranged option which is good for setting Frostbite on enemies, which increase the damage they take. This can help with Lightning Resistant enemies in general.

Ancient Dragons' Lightning Spear is excellent against large enemies as it tends to hit them with multiple columns further boosting the damage. Make sure you cast this when as close to them as possible for maximum effect.

 

Elden Ring Perfect Paladin Build (All Levels)

A Strength/Faith Build that focuses on the use of Block Counters and buffs to slash enemies to pieces.

The way this Build works is that you'll use Golden Vow to buff your defense and damage, and then use your Greatshield to Block enemy attacks, following up with a Block Counter when necessary, staggering enemies and often giving you a free attack if you don't kill them outright.

Sacred Blade is exceptional since patch 1.07 and using it point blank will both deal damage with the weapon and the holy wave, making it deadly up close. It also buffs your weapon for more damage and for longer, allowing you to get more out of it even after you've used it. Use this periodically to rebuff your weapon and when you need a ranged attack.

Flame, Grant Me Strength and Blessing of the Erdtree are really reserved for Boss fights where you need a little extra. It would be a hassle to buff with them both and Golden Vow constantly, not to mention they would be a huge drain on FP, so only use them when you really need them.

 

 

Elden Ring Paladin Build (Beginner)

A tanky healer who can buff and defend allies, allowing them to take the brunt of blows while their teams burns things down.

Before engaging in combat you'll summon your Spirit Ashes and then buff you and them with Golden Vow to increase damage and defenses. Use Barricade Shield when facing Bosses or tough enemies to be able to tank while your summons or companions burn enemies down. 

Boosting Faith will also increase your damage and healing/buffs so prioritize this over Strength, and only use Strength to meet weapon and shield requirements.

Once you gain Heal you'll be able to heal yourself and allies around you, prolonging the life of your summons.

 

Elden Ring Templar Build (Level 50 Paladin)

A tanky melee focused build that can heal itself and allies, as well as deal decent damage with Block Counters and Holy Weapon buffs.

The way this Build works is that you Block Counter off of attacks into your Shield by pressing R2. This often staggers enemies allowing you a Critical Attack, dealing devastating damage, but if not the Block Counter itself does substantial damage on its own.

You'll use Barricade Shield to reduce the Stamina consumption used to Block, allowing for more Block Counters, since these consume considerable Stamina.

Golden Vow is used when Cooperating to buff your group, or your Spirit Summons if you are using a group of them. Sacred Blade is much better when playing solo, as it gives you a ranged option, and buffs your damage considerably for a short while, though it has a long wind up making it hard to use mid boss fight.

Blessing's Boon is good for Coop and solo alike as it adds to the healing over time you are already getting from the Blessed Dew Talisman, and lasts a pretty good amount of time.

Aspects of the Crucible: Tail is your AoE clear spell, and can be replaced with any other AoE when you get one, but it does substantial stagger damage as well, and can drop Trolls and other large enemies with 2 casts. Remember you can hold the cast button when using it to do 2 tail swipes.

 

 

Elden Ring Dragon Priest Build (Beginner)

A Faith-based Build that focuses dealing Fire-Damage and using Dragon Spells to maximum effect.

The way this Build works is that you'll use Catch Flame to one shot most enemies and two or three shot tough enemies. Dragonfire is there to take out big groups of enemies, as it has a huge AoE cone that can keep dealing damage if you hold down R1. 

Spamming Catch Flame and Dragonfire absolutely wrecks enemies and Bosses but tears through your FP quickly, which is why we increase Mind to 20 first. You will also need 2 points into Arcane in order to meet the requirement for Dragonfire if you took the Prophet Class. Faith should then be increased to further boost damage, increasing Arcane as needed to meet the requirements for future Dragon Spells.

Make sure to get Golden Seeds and Sacred Tears as often as you can, and upgrade your Flasks at a Site of Grace as soon as you get them. You need the best and most Flasks you can get for this Build because of its high FP consumption.

 

Elden Ring Blackflame Apostle Build (Level 50)

A Faith-Dex Build that focuses on the use of Black Flame to boost damage and give multiple options to every scenario.

The way this Build works is that you'll carry your Seal in your left hand and weapon in your right, buffing it with either Black Flame Blade or Bloodflame Blade depending on the circumstance. Bloodflame Blade will boost your Bleed build up on your weapon, so if it already has Bleed on it, it will be even higher. It also boosts damage a bit.

Black Flame Blade has a very short cast time but very short duration. It does extra damage, and it's damage over time is based on the Max HP of the enemy, so it's more effective against high HP targets like Bosses and tough enemies, and is fantastic in Co Op where Bosses and enemies have even more HP. It also is good against enemies that can't Bleed.

Black Flame is your ranged spell that does solid damage, and a bit of damage over time as well based on the Max HP of the target, so just like Black Flame Blade is good against high HP enemies. However, you'll use this on many enemies just to clear some out before engaging in melee combat.

Catch Flame is great for enemies that are physical damage resistant, and is slightly cheaper than Black Flame. Use when you need fire damage up close.

 

 

Elden Ring Lightning Lancer Build (Level 100)

A tanky Faith Build that allow for the use of offensive and defensive Incantations while playing in melee.

How this Build works is that you focus on doing Block Counters with your Shield after buffing it with Barricade Shield. With this setup you will take ZERO Stamina damage when Blocking, allowing you to Block even the most deadly of attacks. This conserves Stamina for Block Counters and Attacks.

You'll use Golden Vow, Electrify Armament and Blessing's Boon to buff before tough fights, like boss encounters. Golden Vow boosts your overall damage (including spells), as well as defenses. Electrify Armament buffs your Lighting Damage on your melee attacks by a lot, and Blessing's Boon heals you over time. All 3 of these buffs last 90 seconds, which is quite long.

Lightning Spear is your ranged option for flying enemies, or instances when you just need range. It can be used effectively on horseback as well, and since you can buff with Golden Vow while on horseback you can deal even more damage while riding and casting. You actually two-hand your Seal when riding to use it, so you have even more damage since it scales with Strength.

 

Elden Ring Sword Sage Build (Level 50)

The Sword Sage is a combination of Intelligence and Faith, using the Sword of Night and Flame and Death Sorceries.

The way this Build works is that you increase your Intelligence and Faith high enough to use Sword of Night and Flame and Ancient Death Rancor, which requires 34 Int and 24 Faith.

Sword of Night and Flame has an amazing Weapon Art that allows you to do a Comet-like beam with L2 and R1 that does insane damage and has great range. L2 and R2 is a flame strike in an AoE in front of you that can wipe out packs of enemies.

Rancorcall and Ancient Death Rancor require Intelligence and Faith to use, so are a natural fit here. Meteorite Staff is not the ideal staff to use here, and you'll want to swap this out for Prince of Death's Staff once you get it, as it scales off both Int and Faith. It also boosts the damage of Death Sorceries, which both of these are.

Ancient Death Rancor does incredible stagger damage to enemies, allowing you to pin them down if you spam this, which is fantastic solo and in co op play. It's particularly good against fast moving enemies and bosses that are hard to hit with Sword of Night and Flame's Weapon arts

 

 

Elden Ring Black Flame Spellblade Build (Level 100)

A Dexterity/Faith Build that uses Black Flame and Bleeding to destroy enemies.

The way this Build works is that you'll choose one of the weapons listed above because they come with Bleed on them natively, they call be buffed with Bloodflame Blade, and they can use the Ashes of War listed above.

You'll buff with Bloodflame Blade and Golden Vow as you make your way through Dungeons to increase your damage and Bleeding, and also your protection.

You'll use your Ash of War, whichever one you chose to help set Hemorrhage or Black Flame, depending on what you're facing. Black Flame Blade is more useful when enemies cannot Bleed, when cooperating, or when you cannot hit an enemy often enough to set Hemorrhage because they are so aggressive.

You'll use Black Flame when you need range, and Scouring Black Flame when you need AoE.

 

Elden Ring Hellfire Herald Build (Level 100)

A Dual-Wielding Greatsword Build that flattens enemies with Jump Attacks while using both Fire and Holy Damage.

The way this Build works is that you'll use two Royal Knight's Resolves on two Iron Greatswords either setting them both Flame Art or both Sacred depending on the enemies you are facing.

You'll use Jump Attacks to pancake enemies, which are further boosted by Raptor's Black Feathers, Claw Talisman and Royal Knight's Resolve. You can even buff both weapons if you have enough time for it.

Golden Vow increases your overall damage and defenses, allowing you to deal even more damage while becoming even tankier. Flame, Grant Me Strength allows you buff both your Fire and Physical Damage, and when you have two Flame Art infused Iron Greatswords that's a huge damage boost. 

Buff, Jump Attack, rinse and repeat as necessary.

 

 

Elden Ring Deathblade Build (Level 100)

An Intelligence/Faith Build thas uses the Sword of Night and Flame to full effect, while also using both Sorceries and Incantations to dispatch enemies.

The way this Build works is that you'll prioritize using the magic attack of Sword of Night and Flame, by using things that boost its damage, as well as the damage of your regular weapon attacks. Magic Scorpion Charm, Golden Vow, Spellblade Set and Terra Magica all boost this damage, making it much more deadly. You can still use the Flame attack when you want as well, but you'll buff with Flame, Grant Me Strength instead of Terra Magica when using it to boost Fire Damage instead of magic.

You also deal incredible damage just with regular melee attacks, as the Sword of Night and Flame has one of the highest Attack Ratings in Elden Ring. If you can get someone to drop you a second one, consider dual wielding them for even more deadly melee attacks.

You'll supplement your melee attacks and weapon skills with magic, most notably Black Flame when you need some mid range Fire Damage, or Magic Glintblade when you need mid range Magic Damage. You'll use Loretta's Greatbow to take out things from really long range, and Ancient Death Rancor is there to stagger enemies and Bosses (particularly those that you can target the head), giving you an opening to use Sword of Night and Flame's Skills.

 

Elden Ring Goldeneye Bow Build (Level 100)

A purely ranged Bow Build that focuses on dealing Holy Damage and Bleed, while casting some Incantations.

The way this Build works is that you'll buff with Golden Vow and you'll use Golden Arrows to take down targets from a distance with your Erdtree Bow using Mighty Shot. Some fights you won't be able to stay far away and that's when you'll swap to your Black Bow.

You'll use Barrage and quick shots with the Black Bow to set Hemorrhage on targets that are too hard to kill at range, or range is simply not an option using Blood Arrows. You can also pop on the Silver Tear Mask and use the Swarm of Flies spell to assist you here.

Blessing of the Erdtree is used to keep your HP at full so you gain extra damage and should be used before boss fights, or when you need to heal but aren't in immediate danger. It heals for 50% more HP per second than Blessing's Boon, which is a lot.

Protection of the Erdtree can be used before bosses that deal fire, magic, holy or lightning damage that's hard to dodge. And Elden Stars can be used in cooperative play to pressure bosses from a distance.

 

 

Elden Ring Blasphemous Beastmaster Build (Level 100)

A Strength/Faith hybrid build that uses Bestial Incantations and the Blasphemous Blade to destroy enemies at range or in melee combat.

The way this Build works is that you'll focus on using Stone of Gurranq to range down enemies when you can, using the Blasphemous Blade as back up for instances where it is just easier to melee enemies or use Taker's Flames.

You'll carry the Blasphemous Blade and Clawmark Seal in your right hand and Cinquedea in your left, two-handing the Seal when you cast spells to gain extra damage from Strength Scaling, and bonus damage to Bestial Incantations from Cinquedea.

You'll buff with Golden Vow constantly to maintain this buff whenever you are in combat, using Flame, Grant Me Strength for tougher enemies and boss fights. Beast Claw is used for AoE if you need any, and Bestial Sling can be used to take down big targets from close range if you need it.

 

Elden Ring Elementalist Build (Level 150)

An Intelligence/Faith Build that can cast nearly any spell in the game, and only uses ranged magic to destroy enemies.

The way this Build works is that you will use Prince of Death's Staff to cast Sorceries and Golden Order Seal to cast Incantations. You'll buff with Golden Vow to increase your spell damage, as well as boost your defenses. Then you'll select the spell that's best suited for the situation.

Stone of Guarranq is your ranged Physical Damage spell that can be chained effectively at modest range. You can also use Rock Sling, but it casts slower, though it does have longer range and does more stagger damage.

Lightning Spear is your Lightning Damage spell that you'll use to take out enemies weak to Lightning. You can charge it for extra damage as needed and it does +10% damage in the rain.

Black Flame is your ranged Fire Damage spell that deals that can be charged for extra damage, and also does a small damage over time based on the max HP of the enemy. Catch Flame is used in melee situations where enemies are so aggressive you can't cast spells. Catch Flame is cast quickly after you roll or sprint, allowing you to "melee" enemies with it.

Great Glintstone Shard is your ranged spell that has good range and average damage and can be spammed. You can use other Magic Damage spells as well like Loretta's Greatbow for more range, or you can use Comet for a more spammable higher damage Great Glintstone Shard.

Triple Rings of Light is your go to Holy Damage spell that has a modest range and good spread. Litany of  Proper Death is a great AoE that annihilates undead and prevents them from respawning.

 

 

Elden Ring Crusader Build (Level 150)

A melee/caster hybrid that focuses on Faith and Block Counters to obliterate enemies with holy or fire damage.

The way this Build works is that you'll buff with Golden Vow as you travel around the game attacking enemies with Sword Dance or with Block Counters after they attack into your Brass Shield.

You'll use Barricade Shield in sections and for Bosses that it is needed for, where Blocking makes a lot of sense, and you'll unslot in sections that you don't need it, allowing you to use Sword Dance without two-handing your Gargoyle's Greatsword.

We use Gargoyle's Greatsword for this Build because it is the only Greatsword with B scaling in Faith that also allows the swapping of Ashes of War. This is crucial since you want to be able to change damage types (Fire or Holy) depending on the scenario.

You can use Elden Stars to begin Boss fights, particularly on the landscape where they are typically not aggroed until you engage them, and Lightning Spear is a good ranged option, as is Black Flame if you want a Fire option. Many spells recently got buffed so you can test them out, but you have crazy high Incantation Scaling so you'll do fantastic damage. Black Blade also works phenomenally with this Build, though you won't get it until way late in the game.

 

Elden Ring Blasphemous Herald Build (Level 150)

A melee build that uses Jump Attacks and the Blasphemous Blade to demolish enemies point blank and at range.

The way this Build works is that you'll buff with Golden Vow as you'll use Jump Attacks to destroy enemies with Blasphemous Blade in the right hand and Gargoyle's Greatsword in the left. You'll swap the damage type of the Gargoyle's Greatsword to Flame Art with Flaming Strike, when using Blasphemous Blade. 

You'll swap to Gargoyle's Blackblade when Fire Damage is resisted to give you Holy Damage, and you'll change the Affinity on the Gargoyle's Greatsword to Sacred with the Sacred Order Ash of War. You'll swap back and forth as necessary.

Taker's Flame and Corpse Wax Cutter work nearly identically, allowing you to interchange these weapons without having to learn a new style of play. And Jump Attacks are deadly with Raptor's Black Feathers and Claw Talisman.

Clawmark Seal also allows you to cast Incantations with decent Scaling in a pinch, though you won't lean on them as you'll do way more damage with Jump Attacks and Taker's Flame/Corpse Wax Cutter.

 

 

Elden Ring Blackflame Bushido Build (Level 150)

A Dexterity/Faith Build that uses the Cross-Naginata to to set Hemorrhage and Black Flame on enemies in melee range.

The way this Build works is that you'll buff with Golden Vow and you'll use Bloodflame Blade to help set Hemorrhage on most regular enemies, as it adds to the native bleeding of the Cross-Naginata or Nagakiba. You'll then use Phantom Slash if you're using Cross-Naginata or Sword Dance or Double Slash if you're using Nagakiba.

Phantom Slash applies Bloodflame Blade if you're buffed with it to its attacks, and what's great is that it will connect even if you get staggered during your own attack animation, allowing you to stagger enemies in many cases, and allowing you to recover and attack. You'll have to choose your openings a bit more carefully when using Sword Dance or Double Slash, but Sword Dance still has fantastic range.

Black Flame Blade is used on more difficult enemies, and since you have high Faith the damage it adds to your attacks is substantial, and this is in addition to the Black Flame damage over time it places on the enemy. 

Black Flame is great for range when you need it, and Scouring Black Flame is a good AoE that can hit multiple enemies and is good at mid range when enemies are aggressive, and Black Flame might miss. Black Flame Ritual is fantastic against aggressive or large enemies and it hits like a truck. I like to charge it for a larger radius, making it hit more effectively and increasing its damage due to Godfrey Icon. Black Flame's Protection stacks with Golden Vow and will make you very very hard to kill.

 

Elden Ring Black Knife Assassin Build (Level 150)

A Dexterity/Faith Build that uses dual Daggers to rapidly strike enemies and Bosses for high damage the further into combo chains you go.

The way this Build works is that you'll buff with Golden Vow and then you'll use your L1 combos to stun lock most enemies, building up your Attack Power because of Millicent's Prosthesis and Winged Sword Insignia. You can use Bloodhound's Step to dodge easily, or you can use Quickstep if you find it difficult to use Bloodhound's Step.

Because you have high Poise from your Armor setup, and you because you'll be using the Dragoncrest Greatshield Talisman, you can trade damage without being interrupted quite often, and you'll have very good protection. Golden Vow also provides you with some as well, so you can finish off your combos uninterrupted.

You can use Blessing of the Erdtree and Flame, Grant Me Strength to buff healing and damage for Boss fights. And you can use Blade of Death when you need a ranged option, because melee wouldn't work or work well. Parry is used when enemies cannot be stunlocked with repeated attacks, or when you cannot swing through attacks easily.

(After patch 1.07, the duration of Blade of Death is increased. You can add Black Blade incantation to this build so you can dual stack buffs and make the build more effective.)

 

 

Elden Ring Flame Dancer Build (Level 150)

A Strength/Faith Build that uses the Whip: Giant's Red Braid to great effect, while also slinging Fire Spells.

The way this Build works is that you'll be wielding a Greatshield in order to Block Counter with your Whip. Whips have very long range so you can hit enemies easily with Block Counters, and you'll have a bigger opening due to the Greatshield. Note that you won't stagger enemies on one Block Counter with a Whip, but Whips cannot deal Critical Hits anyway, so this is not so important.

Giant's Red Braid scales with Strength and Faith, making it a good candidate for a Greatshield, but also for the Clawmark Seal that increases in damage with both of these Stats. This allows you to use Incantations effectively, though not as effectively as a pure Incantation build. Still it gives you ranged options like Black Flame, which is very helpful.

Flame Dance is your AoE spell that obliterates packs of enemies and causes them to flinch on each hit. The downside is that it is easily interrupted, which is why high Poise armor is a must. Use this on tough enemies that can be flinched with each hit, or on large groups. Don't use it much on bosses, as you tend to get hit out of it before you can hit all 5x.

 Buff with Golden Vow and Flame, Grant Me Strength as needed to further boost your damage.

 

Elden Black Blade Build (Level 150-200 | Journey 2)

A Strength Faith Build that utilizes Maliketh's Black Blade and the Black Blade Incantation to optimal effects.

The Black Blade Build uses the Black Blade Incantation to open difficult fights, placing a -10% Max Health debuff on the enemy or Boss for a short time from range. This HP does not come back once this buff expires, so it's only necessary to use this once per fight, but you can use it again if you need a ranged option.

Ideally you want to use Destined Death from Maliketh's Black Blade immediately after this because Destined Death also applies a stacking -10% Max Health debuff. If both of these are applied at the same time, then the enemy or Boss loses 20% of their Max HP that doesn't come back. However, if you wait for one of these debuffs to expire before placing the other you will not get the extra 10% Max Health reduction. So time them close together for best results.

Use Golden Vow to boost your damage and defenses, and Blessing of the Erdtree to keep your HP topped off. You can add other Incantations if you want because you'll have decent Incantation Scaling with the Clawmark Seal since you prioritize Strength and Faith.

Use Jump Attacks on regular enemies, and remember that R1s and R2s with Maliketh's Black Blade have some hyper armor, allowing you to attack through other attacks most of the time.

 

 

Elden Golden Sword Sage Build (Level 150-200 | Journey 2)

A Faith/Intelligence Build that focuses on the use of Holy Damage and Golden Order Incantations.

The way this Build works is that you'll be wielding the Coded Sword, which deals 100% Holy Damage and only scales with Faith. You'll use Sacred Scorpion Charm, Ritual Sword Talisman and Holy-Shrouding Cracked Tear to boost its damage. Use Unblockable Blade for a small cluster of enemies, or against Bosses or enemies that use Shields.

Discus of Light is your go to offensive Golden Order Incantation, and its boosted in damage by Sacred Scorpion Charm, Ritual Sword Talisman, Holy-Shrouded Cracked Tear, Golden Order Seal and Radiant Gold Mask. You could even slot Flock's Canvas Talisman for more damage if you wish. You can chain spam this spell to deal with many enemies and Bosses from a distance.

Triple Rings of Light is used to deal with enemies that dodge when you fling spells, like Black Knife Assassins, Bloodhound Knights, or Godskin Apostles. It deals slightly more damage than Discus of Light on average, but costs about 3x the FP, so I don't advise using it regularly.

Radagon's Rings of Light is a fantastic AoE spell that can wipe out huge packs of enemies, especially if you hold down the cast button, since this further increases range. This can be used from horseback as well, and if it doesn't kill enemies, it will knock them down allowing for easy follow up casts. It has further range and damage than Wrath of Gold, and is also boosted by Golden Order Seal and Radiant Gold Mask.

Elden Stars is your super long range spell that's good at picking off enemies from a long distance, or harassing Bosses while you attack with other spells or Unblockable Blade. You won't use it often, but it's nice to have when you need it.

Litany of Proper Death you will only use against Undead enemies, so only slot this when you need it. And Golden Vow is there to increase damage and defenses further, and Blessing of the Eerdtree is there to keep your HP topped off to proc the effects of Ritual Sword and Ritual Shield Talismans.

Sword of Knight and Flame is useful against Holy Damage resistant enemies, and you should sub this in when needed. Be sure to swap out Sacred Scorpion Charm for Magic or Fire, and to replace Holy-Shrouded Cracked Tear with Magic or Fire as well. Shard of Alexander is also a nice addition here.

 

Elden Godslayer Build (Level 150-200 | Journey 2)

A Dexterity/Faith/Strength Build that focuses exclusively on the use of Godslayer's Greatsword.

The way this Build works is that you'll use The Queen's Black Flame to dispatch the toughest enemies and bosses in Elden Ring, while using R1 and R2 attacks on normal enemies. You'll buff with Golden Vow and Flame, Grant Me Strength as necessary to further boost damage when needed.

The Queen's Black Flame has a rather long wind up making it hard to land without trading damage, which is why you will have high Poise from your Armor (over 100) ideally, which will allow you to shrug off even the hardest hitting attacks and still keep using this Skill. Remember that the Queen's Black Flame sets the Black Flame status effect, which deals damage based on the Max HP of the target. This makes it more effective against Bosses with high HP, particularly in co op or NG+.

 

 

Elden Sword Saint Build (Level 150-200 | Journey 2)

A Dexterity/Faith/Strength Build that focuses on using the Sacred Relic Sword and Wave of Gold.

The way this Build works is that you'll use Wave of Gold to take out packs of large enemies and on Bosses that aren't Holy Damage Resistant. We use Carian Filigreed Crest and Sword of Milos to help manage FP, so you can use Wave of Gold often and not worry about how much FP it costs.

When facing Holy Resistant enemies you'll use Jump Attacks to take them out, since Sword of Milos deals 100% Physical Damage, and Sacred Relic Sword deals about 63% Physical Damage. This will allow you to still deal great damage when attacking this way, bypassing this resistance, and the Claw Talisman only boosts this damage further. You could use the Raptor's Black Feathers for even more Jump Attack Damage if you wish.

 

Elden Ring Pyromancer Build (Level 150-200 | Journey 2)

A Faith spellcaster Build that only uses Fire Magic to burn enemies to a crisp.

The way this Build works is that you'll use the higher Incantation Scaling of Erdtree Seal to cast your spells, while still getting the buff from Giant's Seal by holding it in your off hand. You can even swap to Giant's Seals later on when you get another from another player or in New Game Plus.

You'll use Golden Vow to buff yourself, increasing your spell damage as well as defenses, and you can use Flame, Grant Me Strength for tougher fights and Bosses. Burn, O Flame! is a Dragon killer, and is very effective against enemies you can get under, or that are very large in size, since each column can hit for very good damage.

Flame of the Fell God works well as a setup spell cast before you aggro a tough enemy or at the beginning of a Boss fight when it's closing the distance to you. If you fire off Giantsflame Take Thee immediately after casting this, they will usually detonate together for some serious burst damage. 

Giantsflame Take This is your Boss killer and is useful against tough enemies and tightly packed groups. It's expensive so don't use it all the time, just when you need it. The rest of the time use Flame, Fall Upon Them to deal with regular groups of enemies, since it's more Mana efficient and can AoE very effectively, often killing many enemies at once.

 

 

Elden Ring Drake Knight Build (Level 150-200 | Journey 2)

A Strength/Faith Build that focuses on the use of the Magma Wyrm's Scalesword and its weapon skill Magma Guillotine.

The way this Build works is that you'll use Magma Guillotine on hard to kill enemies and bosses, leaping into them and dealing very high burst damage, with even more damage from the follow up attack if you can get it off.

You'll use Golden Vow and Flame, Grant Me Strength for extra damage before Boss fights begin so that you can defeat them even faster. You can add other spells to this build since you use the Clawmark Seal, but those are up to you.

 

Elden Ring Death Mage Build(Level 150-200 | Journey 2)

A mage build that focuses on the use of Death Sorceries and the Prince of Death Staff.

The way this Build works is that you'll buff with Golden Vow and then cast Rancorcall on regular trash enemies, using Explosive Ghostflame or Rykard's Rancor on groups of enemies to AoE them down quickly.

Ancient Death Rancor is great against hard to kill enemies and Bosses, especially if you charge it and are standing in Terra Magica when you cast it. It can often stagger bosses or outright kill them before they ever reach you.

Rykard's Rancor gives you a fire option that you can use Flame, Grant Me Strength to buff as well as Fire Scorpion Charm. It's good against magic resistant enemies or those weak to fire.

Sword of Night and Flame is your melee option, since Rancorcall and Ancient Death Rancor are useless at point blank range as they will fly over the target and miss.

 

 

Elden Ring Crucible Knight Build (Level 150-200 | Journey 2)

A Strength/Faith Build that uses the Ordovis' Greatsword and Aspect of the Crucible Incantations.

The way this Build works is that you'll use Ordovis' Vortex on Bosses and difficult enemies in order to defeat them quickly. The charged version of this weapon skill has HUGE stagger potential and usually two casts of this will drop a Boss if they aren't dead by then.

Golden Vow and Flame, Grant Me Strength are used to buff your damage with your attacks, weapon skill and Spells since they all deal physical damage or fire damage.

Apsects of the Crucible: Tail is a great AoE that can trigger Rotten Winged Sword Insignia, unlike Ordovis' Vortex, so is best used on packs of enemies to ramp up your Attack Power. Aspects of the Crucible: Horns is great on tough opponents when you are 1 on 1. It can stagger them easily, particularly when charged, and deals decent damage. It's also a great gap closer to get back in melee range. Aspects of the Crucible: Breath is great against enemies weak to fire or against enemies that can be stunlocked by it.

 

Elden Ring Kung Fu Katarist Build (All Game)

The Kung Fu Katarist heavily relies on the weapon Katar, buffed with Electrify Armament to deal with lightning-imbued consecutive attacks and inflict high damage numbers. This build is designed to trade blows with enemies by having significant allocated Vigor Points. Since the Katar can do thrust damage, it can wield the Impaling Thrust Ashes of War to break enemy defenses and stances.

The Kung Fu Katarist is a hyper-aggressive build that deals the majority of its damage by inflicting lightning-imbued consecutive attacks on targets. Due to its tanking capability, it can receive hits and trade blows with its targets, while dishing out its attack combinations. The Katar weapon can deal with thrust damage thus it is capable of equipping the Impaling Thrust Ashes of War that can break enemy stances easily or even deal damage.

Users need to ensure to use the Electrify Armament before engaging in a fight to reach high damage potential. If the enemy is resistant to lightning attacks, on the other hand, the build is equipped with the following incantation, Bloodflame Blade and Order's Blade to be versatile in combat. In this manner, it will allow the user to use a different kind of element to buff the katar before engaging in combat.

The Golden Vow incantations provide more Attack and Defense, to support the build's playstyle. The Wrath of Gold is suggested when dealing with a large group of enemies since the Katar is most effective when dealing with a single enemy.

This build explores the following talismans, Dragoncrest Greatshield Talisman for more damage mitigation since the user is open for incoming damage when dealing with consecutive attacks, Spear Talisman for more damage when countering with the Katar, Millicent Prosthesis and Rotten Winged Sword Insignia further increases the build's damage per second when dealing consecutive attacks and note that both Talismans indeed stacks. More suggested Talisman alternatives were provided in the video.

Elden Ring Strength Builds

 

Elden Ring Gladiator Build (All Game) 

Gladiator is a strength build that utilizes a cold-infused Highland Axe and a Redmane Shield. Primarily scales with strength and heavily relies on Stamp (Upward Cut) to shell out damage and takes advantage of the hyper armor that it provides that can brace incoming damage. Leading to stance breaks and critical strikes.

The Gladiator build is a straightforward but aggressive build that relies on cold-infused Highland Axe for damage. The main key point of this build is the Stamp ( Upward Cut ) Ashes of War which lets you mitigate incoming damage and allow your character to go under hyper armor. Meaning you will not be interrupted in the middle of the Ashes of War animation. You will receive mitigated damage but 90% of the time, an upward cut will connect, dealing a considerable amount of raw and stance damage. Repeat this strategy to break the stance of the enemy and dish out critical hits.

Guard Counters are at your disposal, dealing decent damage with the use of Redmane Shield. Perfect in countering heavy hits when not using Stamp (Upward Cut). The talismans suggested for this build are the Shard of Alexander for further damage increase, and Assassin's Cerulean Dagger for FP refunds since you will be spamming Stamp (Upward Cut) a lot leading to stance breaks, followed up by critical strikes hence this talisman will mitigate the FP usage. Bull-Goats Talisman to raise your Poise further. Lastly, is Millicent's Prosthesis, as you do have the option to spam R1 attacks and this talisman further boosts your overall DPS when dealing attack combinations. This talisman greatly enhances your Highland Axe capabilities as it is cold-infused. The more attacks you connect, the more frost builds up. Frost is one the best status effects in the game, not only the proc damages the enemy, but it also increases the damage received by the target. Another suggested talismans are Dragoncrest Shield for more damage mitigation as it can provide you more leeway when tackling bosses.

 

Elden Ring Guardian Golem Build (All Game)

A Strength build that focuses on the use of the Golem's Halberd for devastating damage.

The way this Build works is that you'll two-hand the Golem's Halberd getting very high Attack Rating and you can use just about any attack with it effectively. You can Block Counter very easily with this Weapon since it has great Guard Boos and you have Curved Sword Talisman. You can Jump Attack easily and have Claw Talisman. And you can Charged R2 for high damage and Stance Damage and have Axe Talisman.

By wearing very heavy armor with high poise and protection, as well as stacking Dragoncrest Greatshield Talisman, you are able to play very aggressively with little fear of dying from hits. This allows you to trade damage with most Bosses and still come out ahead, aiming to Stagger them if you can.

Royal Knight's Resolve is quite cheap FP wise, and buffs your next attack by 80%, which allows for your Charged R2s to hit like a truck, and also your Block Counters as well. Use this as often as needed, particularly in Boss fights to make them go faster.

 

 

Elden Ring Berserker Build (Beginner)

A Strength-based Bulid that focuses on deal high damage per swing and via Jump Attacks.

The way this Build works is that you'll grab the two Greatswords as quick as you can and dual wield them from that point forward, attacking with L1 mostly or jumping and L1. Jumping with L1 is absolutely devastating and one shots most enemies, and staggers those it doesn't allowing you to roll away or Quickstep away easily.

You can use Quickstep to dodge attacks and position yourself behind or on the side of enemies easily for follow up attacks as well after landing a Jump Attack. 

Heavy Armor and high Endurance allows you good Physical protection while allowing you to still med roll, which is a must. You need to be able to roll well, even if you do have Quickstep. Eventually you can wear the heaviest armor you find and stop worrying about med roll and just use Quickstep once you get the hang of it.

 

Elden Ring Champion Build (Level 50)

A dual-wielding Build that focuses on the use of Greatsword and Heavy Armor to tank hits while dealing devastating damage via Jump Attacks.

The way this build works is that you'll try to get Jump Attacks with your two Greatswords, which are boosted by the Claw Talisman. Besides this, you'll buff yourself with Golden Vow on your left weapon, and Determination on your right.

Golden Vow lasts 45 seconds when used on an Ash of War, and increases your Attack Rating by about 10%, while also improving your Resistance by 5%. This adds to your already high defenses, making you even harder to kill.

Determination is used in combat to boost the damage of both weapons, but the catch is that you need to to connect with them at the same instant or you only get the increased damage on the first hit. This is another reason we use Jump Attacks, because both weapons connect at the same time.

 

 

Elden Ring Barbarian Build (Beginner)

A Strength-based Build that uses Colossus Weapons to devastating effect, by using buffed Charge Attacks.

The way this Build works is that you'll use the Ash of War: War Cry to buff your damage, and to turn your Charge R2 attacks into actual "Charging" attacks, as in charging forward. These deal increased damage, and are further buffed by the Axe Talisman which increases Charge Attacks by 10%.

You'll begin fights with War Cry, then hit R2 to Charge Attack and follow up with R1 until you're out of Stamina. This should stagger or kill most enemies allowing a Critical Strike if they are still alive. R2 again as they get up if they lived and repeat backing away when you need to regain Stamina.

You'll exhaust your Stamina often so Endurance is important to allow more actions, like rolling and attacking. Additionally the Green Turtle Talisman and the Erdtree's Favor both help with Stamina management, so be sure to get them when you can.

 

Elden Ring Colossal Knight Build (Level 50)

A Strength focused Build that uses the Greatsword to pound enemies into the dirt using Charge Attacks.

Much like the Barbarian Build we take advantage of War Cry's change to R2 attacks, allowing you to deal devastating damage. Not only is this increased via War Cry, but also through both the Axe Talisman and Roar Medallion. Both of these Talismans buff your R2, allowing you to deal substantial damage.

Learning when to use War Cry and how to use it is important because you don't have a ton of FP and you don't want to waste it needlessly. But be sure when using it to lead enemies with R2, and attack with it before they do so that you stagger them and they cannot get an attack off.

If you can chain two R2s together you will send enemies flying into the air, giving you a great opportunity to retreat and regenerate Stamina using the Green Turtle Talisman, and then return for more.

 

 

Elden Ring Archer Build (Beginner)

A pure ranged Build that focuses on only archery. No melee whatsoever.

You'll use your Long Bow and Mighty Shot to pick off enemies at range before they close to melee range. Once close you'll use your Shortbow to evade and fire and use Barrage. Remember that you can jump away and fire in the same motion.

Having high Dexterity will allow you to increase your damage, but make sure to craft or purchase better Arrows and upgrade your Bows as often as you can. This makes a HUGE difference in damage, and might be the main reason Archer Builds fail in general. Not all Arrows are equal, choose the right ones for the situation.

Learn when to use Barrage during Boss fights, and learn how much spacing you need to get it off without taking damage.

 

Elden Ring Magic Archer Build (Level 50)

A bow-based build that focuses on ranged combat, but has the tools to melee in a pinch as well.

This Build focuses primarily on the use of the Horn Bow and Magic Arrows to deal solid damage at long distances with the Mighty Shot skill. Not only does the Horn Bow deal Magic Damage natively, but it also increases the damage you deal with Magic Arrows, making them the go to choice for this Build.

You can use Rain of Arrows on your Shortbow in order to set status effects like Poison or Bleed on tough enemies, and it conserves more arrows than Barrage, but has a pretty high FP cost at 20.

Lazuli Glintstone Swords are your back up in case you need to save some arrows or if you get surrounded somehow and have decent damage and attack very quickly when dual wielded.

 

 

Elden Ring Blazing Bushido Build (Level 100)

A Samurai Build that uses the Nagakiba and a Greatbow to take on enemies at range or in close combat.

The way this Build works is that you'll put Unsheathe on your Nagakiba and select the Quality Affinity to get B/B Scaling out of both Strength and Dexterity. The Greatbow has D/D Scaling with these so it makes sense to pump both for max damage with the Nagakiba and Greatbow. Additionally, keeping the Nagakiba only Physical Damage, will allow you to buff it with Bloodflame Blade.

You'll use Flame, Grant Me Strength to buff your Physical and Fire Damage by 20%, which applies to your Bow attacks as well as your Bloodflame Blade, which is excellent. It has short duration so you'll likely use it far more outside of combat than once it has begun.

Bloodflame Blade applies 40% of your Incantation Scaling to your Weapon as Fire Damage for 60 seconds, and also makes Bleed Build Up last a second or so after you stop swinging, allowing you to set Bleeding more easily on enemies, as their Bleed Bar doesn't deplete as quickly. It has a faster cast time, and you can pull it off in combat with some practice if you need to reapply it.

 

Elden Ring Colossus Guardian Build (Level 100)

The Colossus Guardian Build is a pure Strength Build that focuses on one-handing a single Colossus Weapon to devastating results.

 

The way this Build works is that you slot the Ash of War: Barbaric Roar onto the Prelate's Inferno Crozier with the Blood Affinity so that you set Hemorrhage on enemies, dealing massive damage and triggering Lord of Blood's Exultation, increasing your damage. Barbaric Roar will overwrite any weapon buff you use, so it's best to choose one with a status effect if you can, and Blood still leaves B scaling in Strength.

Using Barbaric Roar will change your R2 attack into a three hit combo that's boosted by Roar Talisman, and Axe Talisman if you hold it all the way down, though it fires off slower if you do this. However, it deals more damage and stagger damage when doing so. You use a high Poise Armor Set like Lionel's Set so that you can successfully pull off your full R2 chain without interruption.

You can buff with Flame, Grant Me Strength before tough fights and Bosses, and use Bestial Vitality to heal up small damage you might take over the course of a level or dungeon. You will take damage with this Build as you exchange blows with enemies and Bosses.

 

 

Elden Ring Scorching Slayer Build (Level 100).

A melee focused build that uses Flames of the Redmanes to stagger enemies and bring them to their knees.

The way this Build works is that you'll buff with Bloodflame Blade to increase your damage and to help set Hemorrhage on enemies. Despite the fact this weapon has no native Bleed Buildup, it can still do so somewhat effectively due to the speed at which it attacks. Additionally, when Flames of the Redmanes is cast while Bloodflame Blade is active, you will also apply this to enemies as well.

Cast Flames of the Redmanes often to stagger enemies and move in for Critical Hits in order to regain FP via Assassin's Cerulean Dagger. It usually only takes one or two casts at most, even for some bosses.

Once Bosses go down you can spam R1 attacks to proc Hemorrhage, and to deal massive damage. Flame, Grant Me Strength should be reserved for Boss fights and tough enemies. Electrify Armament is there for when Fire Damage is not called for, and you need another damage type.

 

Elden Ring Blasphemous Beastmaster Build (Level 100)

A Strength/Faith hybrid build that uses Bestial Incantations and the Blasphemous Blade to destroy enemies at range or in melee combat.

The way this Build works is that you'll focus on using Stone of Gurranq to range down enemies when you can, using the Blasphemous Blade as back up for instances where it is just easier to melee enemies or use Taker's Flames.

You'll carry the Blasphemous Blade and Clawmark Seal in your right hand and Cinquedea in your left, two-handing the Seal when you cast spells to gain extra damage from Strength Scaling, and bonus damage to Bestial Incantations from Cinquedea.

You'll buff with Golden Vow constantly to maintain this buff whenever you are in combat, using Flame, Grant Me Strength for tougher enemies and boss fights. Beast Claw is used for AoE if you need any, and Bestial Sling can be used to take down big targets from close range if you need it.

 

 

Elden Ring Cold-Blooded Raptor Build (Level 100)

A Strength/Intelligence Build that uses Claws to deal damage rapidly, and to also set the Hemorrhage and Frostbite status effects.

The way this Build works is that you'll two hand your Claws, which brings out a second one and buff with Royal Knight's Resolve to boost the damage with both Claws. This is possible because they are only considered one Weapon, and buffs both Claws. You'll then Jump Attack enemies or bosses for increased damage, finishing them off with R1 attacks if they survive. Keep the Sacrificial Axe in your left hand to regain 4 FP per kill, even when dual wielding your Claws.

You'll build up Hemorrhage and Frostbite on anything that doesn't die in a few hits, ripping off huge chunks of HP rapidly, making your damage output very high.

You can supplement your melee playstyle with spells to give you ranged attacks, though they will be less powerful than a pure mage Build. Still you have options depending on the situation, and Greatblade Phalanx is fantastic as it works well with a melee playstyle and helps to stagger enemies.

 

Elden Ring Sorcery Sentinel Build (Level 150)

A Quality Build (Strength/Dexterity) that deals solid melee damage, and can eliminate enemies at range with magic damage.

The way this Build works is that you'll use Jump Attacks and regular attacks with the Watchdog's Staff to defeat enemies or break their Stance and then Critically Strike them. You'll have high Physical Strike Damage with this Build, which is one of the best damage types to have.

Additionally, you can use the weapon ability of the Watchdog's Staff to range down enemies with 100% Magic Damage. This gives you a ranged option that tracks enemies from a modest distance, and can be queued up over and over. This can allow you to defeat some enemies that are too difficult to hit with your slow swinging Watchdog's Staff. This ability doesn't scale with any Attribute, so it's difficult to raise it's damage.

Sorcery of the Crozier is also good at thinning out enemies so that you don't have to take on many at once. The bane of most slow swinging weapons is multiple enemies, and this ability gives you the tool to handle that situation.

(Patch 1.07 slightly decrease the status build up of dual wielded weapons.)

 

 

Elden Ring Venomous Bloodblade Build (Level 150)

A Quality Build that uses Bleed and Poison to boost Attack Power extremely high while dual wielding Curved Swords.

The way this Build works is that you'll typically buff your left-hand weapon with Seppuku to increase its Bleed build up and damage and to trigger Lord of Blood's Exultation. Then you'll lead most fights with Poisonous Mist in order to set Poisoned to also boost your Attack Power by 30% thanks to the Mushroom Crown and Kindred of Rot's Exultation. 

You'll then swing repeatedly with L1, blending enemies down quickly to trigger both Millicent's Prosthesis and Rotten Winged Sword Insignia to further increase your Attack Power, giving you an Attack Rating of well over 1k with each Curved Sword. This allows you to attack rapidly with very high damage, with the occasional Hemorrhage proc, and while the enemy remains Poisoned.

If enemies are immune to Poisoned and Bleed, you can still trigger Lord of Blood's Exultation repeatedly with Seppuku as necessary and you can use the Raw Meat Dumpling to set Poisoned on yourself to gain Kindred of Rot's Exultation's buff.

 

Elden Ring Gravity God Build (Level 150)

A melee build that uses a ranged weapon ability to stagger and deal fantastic damage while remaining safely.

The way this Build works is that you'll buff with Golden Vow as you travel around using Gravity Bolt at will to destroy enemies before they can even attack you once. Because Gravity Bolt staggers most enemies in one cast, even if it doesn't kill them it will often disable them preventing them from reaching you.

Gravity Bolt does mostly Physical Damage, which is great against just about every enemy type in the game, and the stagger it provides allows you to stun lock many difficult enemies and Bosses repeatedly from a safe distance.

You can also deal good Jump Attack damage with this Build because it is a Colossal Weapon and because of Raptor's Black Feathers. If you want even more Jump Attack damage you can replace Dragoncrest Greatshield Talisman with Claw Talisman.

 

 

Elden Ring Blasphemous Herald Build (Level 150)

A melee build that uses Jump Attacks and the Blasphemous Blade to demolish enemies point blank and at range.

The way this Build works is that you'll buff with Golden Vow as you'll use Jump Attacks to destroy enemies with Blasphemous Blade in the right hand and Gargoyle's Greatsword in the left. You'll swap the damage type of the Gargoyle's Greatsword to Flame Art with Flaming Strike, when using Blasphemous Blade. 

You'll swap to Gargoyle's Blackblade when Fire Damage is resisted to give you Holy Damage, and you'll change the Affinity on the Gargoyle's Greatsword to Sacred with the Sacred Order Ash of War. You'll swap back and forth as necessary.

Taker's Flame and Corpse Wax Cutter work nearly identically, allowing you to interchange these weapons without having to learn a new style of play. And Jump Attacks are deadly with Raptor's Black Feathers and Claw Talisman.

Clawmark Seal also allows you to cast Incantations with decent Scaling in a pinch, though you won't lean on them as you'll do way more damage with Jump Attacks and Taker's Flame/Corpse Wax Cutter.

 

Elden Ring Royal Knight Build (Level 150)

A Strength/Intelligence Build that uses the Royal Greatsword and Clayman's Harpoon to set Frostbite and destroy enemies.

The way this Build works is that you'll swap between using the Royal Greatsword and Clayman's Harpoon depending on the circumstances, while Blocking with your Eclipse Greatshield and using Guard Counters for massive damage and Critical Attacks.

Wolf's Assault does devastating damage if you can land the first hit, and the AoE will often one shot groups of enemies, and both of these hits build up Frostbite, though the normal weapon attacks of the Royal Greatsword do not.

You can swap to the Clayman's Harpoon, using the Cold version for better Strength scaling, and to help set the Frostbite status effect more easily. You'll use Ice Spear with it to range enemies when needed, using to Stance Break enemies by filling their stagger meter now and then.

You can buff with Scholar's Shield if you want to equip a staff, which further boosts the Guard Boost and damage negation of your Shield, making you damn near invincible while Blocking. Keep in mind you can use Clayman's Harpoon to Block and attack at the same time, so it's a good strategy against enemies you are having a hard time with.

 

 

Elden Ring Colossal Crusher Build (Level 150)

A pure Strength based Build that uses a giant hammer to pummel enemies into the ground.

The way this Build works is that you'll run around using the Troll's Roar Ash of War to stagger enemies and then follow up with a Critical Attack finishing them off in a matter of seconds. Troll's Roar has a rather long cast time, making it challenging to pull off most of the time, except that you will have high Poise Armor so you will be able to pull this off even if hit.

Assassin's Cerulean Dagger, and Assassin's Crimson Dagger will replenish the cost of Troll's Roar, and replenish any HP you are missing if you get hit while casting it. Colossal Weapons trigger both of these Talismans twice when doing a Critical Attack, making them twice as effective.

When facing Bosses I highly recommend swapping out these two Talismans for Dragoncrest Greatshield Talisman and Green Turtle Talisman because you won't be doing as many Critical Strikes. This will give you more protection and more Stamina Recovery, which are needed in longer fights. Remember to use the follow up attack when using Troll's Roar to deal even more damage, and to stagger enemies that don't stagger from the roar itself.

 

Elden Ring Bloody Bowman Build (Level 150)

A Dexterity/Strength Build that uses the Black Bow to unleash a Barrage of Blood and Poison Arrows at enemies.

The way this Build works is that you'll use the Black Bow to range down enemies. Based on what enemies you are facing, you'll use regular Arrows for trash enemies, or enemies that you won't get much out of triggering Hemorrhage or Poison on because they'll be dead too quickly. Stock up on these, as you can purchase about 700 of them for 7k Runes or so.

You'll use Serpent Arrows and Bloodbone Arrows (Fletched) to deal with tough enemies and Bosses. Using the Barrage ability of Black Bow will allows you to set these Statuses very easily through rapid attacks, but will also deal decent damage in their own right.

Save the Bloodbone Arrows for Bosses because of the three types they are the only ones that are crafted, making them a bit more difficult to get, though it's not incredibly hard at this stage. Note that making the Fletched version is ideal, because it increases the Range of these Arrows. When arrows lands outside of their range they deal reduced damage, so having better Range keeps your damage higher.

 

 

Elden Ring Flame Dancer Build (Level 150)

A Strength/Faith Build that uses the Whip: Giant's Red Braid to great effect, while also slinging Fire Spells.

The way this Build works is that you'll be wielding a Greatshield in order to Block Counter with your Whip. Whips have very long range so you can hit enemies easily with Block Counters, and you'll have a bigger opening due to the Greatshield. Note that you won't stagger enemies on one Block Counter with a Whip, but Whips cannot deal Critical Hits anyway, so this is not so important.

Giant's Red Braid scales with Strength and Faith, making it a good candidate for a Greatshield, but also for the Clawmark Seal that increases in damage with both of these Stats. This allows you to use Incantations effectively, though not as effectively as a pure Incantation build. Still it gives you ranged options like Black Flame, which is very helpful.

Flame Dance is your AoE spell that obliterates packs of enemies and causes them to flinch on each hit. The downside is that it is easily interrupted, which is why high Poise armor is a must. Use this on tough enemies that can be flinched with each hit, or on large groups. Don't use it much on bosses, as you tend to get hit out of it before you can hit all 5x.

Buff with Golden Vow and Flame, Grant Me Strength as needed to further boost your damage.

 

Elden Ring Inquisitor Build (Level 150)

A Quality (Strength/Dexterity) Build that focuses on the use of the Ghiza's Wheel Colossal Weapon for optimal damage.

The way this Build works is that you'll use the one-handed R2 and one-handed charged R2 attacks of Ghiza's Wheel to take advantage of Axe Talisman, and to give you hyper armor, but most importantly to hit multiple times as the wheel spins when it lands. If you two-hand this weapon then it spins behind you instead of in front of you, so it's important to one-hand it and use these R2 attacks, because R1s don't make the wheel spin.

Spinning Wheel does not trigger Hemorrhage easily, and does not trigger Winged Sword Insignia or Millicent's Prosthesis, so it's not particularly useful for tough enemies so we don't use it often. Instead you'll use Jump Attack, buff with Contagious Fury to further boost your R2 damage, and use Charged R2s for even more damage and stagger.

When the wheel spins after an R2 or charged R2, you'll often trigger Hemorrhage in one attack, which will trigger Lord of Blood's Exultation and White Mask if you're using it. This boosts your Attack Power even higher, and you'll often trigger Millicent's Prosthesis at the same time, getting even higher attack rating.

 

 

Elden Black Blade Build (Level 150-200 | Journey 2)

A Strength Faith Build that utilizes Maliketh's Black Blade and the Black Blade Incantation to optimal effects.

The Black Blade Build uses the Black Blade Incantation to open difficult fights, placing a -10% Max Health debuff on the enemy or Boss for a short time from range. This HP does not come back once this buff expires, so it's only necessary to use this once per fight, but you can use it again if you need a ranged option.

Ideally you want to use Destined Death from Maliketh's Black Blade immediately after this because Destined Death also applies a stacking -10% Max Health debuff. If both of these are applied at the same time, then the enemy or Boss loses 20% of their Max HP that doesn't come back. However, if you wait for one of these debuffs to expire before placing the other you will not get the extra 10% Max Health reduction. So time them close together for best results.

Use Golden Vow to boost your damage and defenses, and Blessing of the Erdtree to keep your HP topped off. You can add other Incantations if you want because you'll have decent Incantation Scaling with the Clawmark Seal since you prioritize Strength and Faith.

Use Jump Attacks on regular enemies, and remember that R1s and R2s with Maliketh's Black Blade have some hyper armor, allowing you to attack through other attacks most of the time.

 

Elden Carian Cavalier Build (Level 150-200 | Journey 2)

A Quality (Strength/Dexterity) Build that uses a halberd to devastating results on horseback and on foot.

The way this Build works is that you'll use the very fast attacks of Loretta's War Sickle to melt enemies in one or two attacks, and Bosses in less than a minute. When you combine the fast attacks of the War Sickle with high Poise and Talismans like Winged Sword Insignia and Millicent's Prosthesis you get very high DPS.

Casting Freezing Mist on a Boss first will debuff them and increase the damage you do to them before beginning your assault. I usually cast this an then try to keep them in the mist until Frostbite triggers and then go to town.

Halberds are exceptional on horseback because of their hitboxes and attack speed, so learn to fight from horseback when you can, and consider adding the Lance Talisman when doing so for even more damage.

Loretta's Slash is very situational, and this build is not setup to optimize its damage. However, it's great against enemies that hit hard since they can't stagger you out of it, allowing you to connect for damage 99% of the time. Trading damage is fine with this build since you have high protection.

 

 

Elden Godslayer Build (Level 150-200 | Journey 2)

A Dexterity/Faith/Strength Build that focuses exclusively on the use of Godslayer's Greatsword.

The way this Build works is that you'll use The Queen's Black Flame to dispatch the toughest enemies and bosses in Elden Ring, while using R1 and R2 attacks on normal enemies. You'll buff with Golden Vow and Flame, Grant Me Strength as necessary to further boost damage when needed.

The Queen's Black Flame has a rather long wind up making it hard to land without trading damage, which is why you will have high Poise from your Armor (over 100) ideally, which will allow you to shrug off even the hardest hitting attacks and still keep using this Skill. Remember that the Queen's Black Flame sets the Black Flame status effect, which deals damage based on the Max HP of the target. This makes it more effective against Bosses with high HP, particularly in co op or NG+.

 

Elden Ring Starscourge Build (Level 150-200 | Journey 2)

A Strength Build that uses the Starscourge Greatsword and its devastating weapon skill: Starcaller Cry.

The way this Build works is that you'll use Sacrificial Axe in your offhand and Starscourge Greatsword in your right. When you dual wield the Starscourge Greatsword, since it's a paired weapon, you will still technically have the Axe equipped, which will provide you 4 FP every time you kill an enemy. This allows you to use Starcaller Cry more liberally, which is great.

Starcaller Cry should be used on large groups of enemies since it has a huge AoE radius, and can often one shot weaker enemies. Make sure you use the follow up attack to finish off tougher to kill enemies, since it does far more damage than the cry itself.

Jump Attacks can be used on lone enemies or on Bosses that you struggle to perform Starcaller Cry against. Remember to start the cry when bosses are just on the edge of the AoE to give you time to pull off the follow up attack without being interrupted. Your armor does have good Poise, but some bosses hit really hard.

 

 

Elden Ring Drake Knight Build (Level 150-200 | Journey 2)

A Strength/Faith Build that focuses on the use of the Magma Wyrm's Scalesword and its weapon skill Magma Guillotine.

The way this Build works is that you'll use Magma Guillotine on hard to kill enemies and bosses, leaping into them and dealing very high burst damage, with even more damage from the follow up attack if you can get it off.

You'll use Golden Vow and Flame, Grant Me Strength for extra damage before Boss fights begin so that you can defeat them even faster. You can add other spells to this build since you use the Clawmark Seal, but those are up to you.

 

Elden Ring Black Arrow Build (Level 150-200 | Journey 2)

A Bow Build that focuses on the use of the Black Bow to take down enemies and bosses at range.

The way this Build works is that you'll buff with Golden Vow and use Barrage against hard to kill enemies, otherwise you'll jump shoot and land shoot enemies or roll shoot them with your Bow, since Black Bow operates like a Shortbow, allowing you to do this.

Flame, Grant Me Strength is useful when you need even more damage. You do 100% physical damage with this build, so this really helps out, and the Old Lord's Talisman helps extend the duration so you don't have to rebuff so quickly.

Blue Dancer Charm gives you a decent amount of damage with this build as long as you can keep your equip load low.

 

 

Elden Ring Elden Lord Build (Level 150-200 | Journey 2)

A Quality (Strength/Dexterity) Build that uses Axe of Godfrey and its weapon skill Regal Roar to pancake foes.

The way this Build works is that you'll use Regal Roar on a tough enemy or group of enemies in order to knock them into the air, dealing substantial damage while also changing your R2 and charged R2 attacks and buffing your damage. Roar Medallion and Highland Axe both buff your Roar and follow up attack damage.

You'll then proceed to attack with R2s and charged R2s to pound enemies to death quickly, trading damage as necessary, since you'll win every trade. You can rebuff with Regal Roar as necessary, making sure to use it when bosses are just walking into the edge of it, which should give you time to cast it and follow up with R2 without getting hit more than once, so you aren't staggered.

 

Elden Ring Dragonscale Daimyo Build (Level 150-200 | Journey 2)

A melee build that focuses on the use of Dragonscale Blade and its weapon skill: Ice Lightning Sword.

The way this Build works is that you'll buff your Fire Uchigatana with Flaming Strike and then use Ice Lightning Sword on an enemy or boss in order to deal some damage while also adding Lightning Damage to your Dragonscale Blade, as well as adding Frostbite build up to its attacks. This will allow you very high damage with repeated strikes while dual wielding.

Or you can use the Jellyfish Shield in your left hand instead of the Fire Uchigatana, which will allow you to use Ice Lightning Sword while two-handing, buffing your weapon, and then swapping to one hand and using Contagious Fury on the Shield to get even more damage. You can reach over 900 Attack Power this way, which is deadly.

 

 

Elden Ring Crucible Knight Build (Level 150-200 | Journey 2)

A Strength/Faith Build that uses the Ordovis' Greatsword and Aspect of the Crucible Incantations.

The way this Build works is that you'll use Ordovis' Vortex on Bosses and difficult enemies in order to defeat them quickly. The charged version of this weapon skill has HUGE stagger potential and usually two casts of this will drop a Boss if they aren't dead by then.

Golden Vow and Flame, Grant Me Strength are used to buff your damage with your attacks, weapon skill and Spells since they all deal physical damage or fire damage.

Apsects of the Crucible: Tail is a great AoE that can trigger Rotten Winged Sword Insignia, unlike Ordovis' Vortex, so is best used on packs of enemies to ramp up your Attack Power. Aspects of the Crucible: Horns is great on tough opponents when you are 1 on 1. It can stagger them easily, particularly when charged, and deals decent damage. It's also a great gap closer to get back in melee range. Aspects of the Crucible: Breath is great against enemies weak to fire or against enemies that can be stunlocked by it.

 

Elden Ring Grim Reaper Build (Level 150-200 | Journey 2)

A Strength/Arcane build that uses a Reaper and the Stormcaller Ash of War to shred enemies in seconds.

The way this Build works is that you'll buff your Scythe with Bloodflame Blade and use Stormcaller to rapidly strike enemies or Bosses for high damage and decent Bleed Build Up. The Grave Scythe has native Bleed Build Up on hit, and when combined with Bloodflame Blade, this only becomes more effective.

Stormcaller allows you to hit many many times in rapid succession, charging up your Rotten Winged Sword Insignia and Millicent's Prosthesis talismans, while also triggering White Mask and Lord of Blood's Exultation. This results in insane Attack Power, particularly when buffed with Golden Vow and Flame, Grant Me Strength, where you can reach over 2500!

Poison Armament and Poison Mist are useful against Bleed Immune enemies, providing you an option in these cases. You can also use Mushroom Crown and Kindred of Rot's Exultation in these cases to keep your Attack Power high.

 

 

Elden Ring Perfect Paladin Build (All Levels)

A Strength/Faith Build that focuses on the use of Block Counters and buffs to slash enemies to pieces.

The way this Build works is that you'll use Golden Vow to buff your defense and damage, and then use your Greatshield to Block enemy attacks, following up with a Block Counter when necessary, staggering enemies and often giving you a free attack if you don't kill them outright.

Sacred Blade is exceptional since patch 1.07 and using it point blank will both deal damage with the weapon and the holy wave, making it deadly up close. It also buffs your weapon for more damage and for longer, allowing you to get more out of it even after you've used it. Use this periodically to rebuff your weapon and when you need a ranged attack.

Flame, Grant Me Strength and Blessing of the Erdtree are really reserved for Boss fights where you need a little extra. It would be a hassle to buff with them both and Golden Vow constantly, not to mention they would be a huge drain on FP, so only use them when you really need them.

 

Elden Ring Blazing Executioner Build (ALL Levels)

A Strength Build that focuses on the use of the Crescent Moon Axe and the Flaming Strike Ash of War.

The way this Build works is that you'll use Flaming Strike to buff your Fire Crescent Moon Axe and than use the R2 and Charged R2 attacks to sweep multiple enemies, and Jump Attacks to take on single enemies. R1 spam can be used on hard to kill enemies to keep them staggered as well.

Flaming Strike is exceptional in this build because it will increase your already high damage, but will deal Fire Damage and allow for a follow up attack that deals decent damage. Don't forget that you can just use Flaming Strike without the follow up for easy to kill enemies to save on FP.

 

 

Elden Ring Haima Hoplite Build (All Game)

Haima Hoplite is based on Strength and Intelligence stat attributes to utilize the Clayman's Harpoon's Physical and Magic damage. Paired with the Impaling Thrust and Repeating Thrust Ashes of War, this build can stance-break targets or even burst down bosses with highly damaging repeating thrusts.

The Haima Hoplite build is a Strength and Intelligence build that relies on a Clayman's Harpoon to deal damage to targets. Its uncommon weapon damage type which can deal with physical and magic damage simultaneously opens up interesting setups such as utilizing Scholar's Armaments for more damage. The Ashes of War for this build is the Repeating Thrust, which can deal high DPS to any target in conjunction with Scholar's Armament. While the Impaling Thrust Ashes of War can break the enemy's stance easily and deal even more damage when doing critical strikes.

The main focus of this build is the Clayman's Harpoon. As mentioned, the user will rely on its physical and magic damage when dealing damage to targets. Using the Academy Glintstone Staff will let the user buff the Clayman Harpoon's Magic Damage by imbuing the weapon with Scholar's Armament. In this manner, Clayman Harpoon's repeating thrust can easily score high damage numbers due to added damage from the Scholar Armament.

When fighting bosses, it is suggested to switch to Impaling Thrust Ashes of War to quickly break the target's stance and be open from Critical Strikes. This Ashes of War also can help the Clayman Harpoon Penetrate shielded enemies with ease. Experiment with both Ashes of War to gain the best results, depending on the type of targets that the user will encounter.

This build explores the following talismans, Shard of Alexander for further damage increase overall, Curved Sword Talisman to increase the guard counter damage of this build since it is an option to take advantage of Guard Counters with this build, Spear Talisman for more Spear counter damage, especially this build tank enemy hits and then counter it spear strikes, and lastly, Rotten Winged Sword Insignia for more damage output especially when using the Repeating Thrust. More suggested Talisman alternatives were provided in the video.

On the other hand, since the user is provided with a shield, guard counters are a suggested strategy when dealing with regular enemies. This build is tanky enough to trade blows so use the Repeating Thrust often to take advantage of the Spear Talisman's added counter damage.

 

Elden Ring Coldstorm Cleric Build (All Game)

Coldstorm Cleric is a build that makes use of a Flail, such as a Chainlink Flail, and its high damage. This is paired with the Stormcaller Ash of War to increase Bloodloss build-up as well as Frostbite once you use the Cold infusion maximizing damage output and the chance to stagger opponents.

Coldstorm Cleric is a build that makes use of a Flail, such as a Chainlink Flail, and its high damage and Strength scaling. This is paired with the Stormcaller Ash of War to increase Bloodloss build-up, maximizing damage output and the chance to stagger opponents. This build does heavy damage to targets, but it also builds up Frostbite once you add the cold infusion, and blood loss maximizing your damage output.

This build is also paired with the Fire's Deadly Sin Incantation, to continuously retrigger the Frostbite Status Effect since it is a continuous source of fire damage it can reliably reset the Frostbite status effect on enemies for build that inflicts frostbite rapidly.

This build explores the following talismans, the Warrior Jar Shard or Shard of Alexander to increase Stormcaller damage, other Talismans you can consider have also been added to the list, 

Overall, this build utilizes each equipment piece to increase damage output enhance to reusability of the Stormcaller skill, and continuously cause a Status Effect build-up on opponents to further maximize their damage intake. Other equipment pieces you can carry should typically increase the damage of your build. When finally implementing this build, wait for an opening before finally mashing L2 to trigger the Stormcaller skill, getting in a number of hits that would build FrostbiteHemorrhage, and build your attack power which could work all together to stagger your opponent and give you a chance to continuously repeat the process and melt away opponent HP. 

 

 

Elden Ring Vanquisher Build (All Game)

The Vanquisher Build is an "all-game" build that players can use fairly at the beginning of the game and until the end. The highlight of this build is the Dragon Halberd weapon, making it special because of the skill that is associated, which is the Ash of War: Spinning Slash that buffs the damage with Ice Lightning by 160 Lightning Damage and 80 Frost build up for 45 seconds. Not only does it have great damage, but the weapon has a decent guard boost.

Another All-Game build is the Vanquisher build which focuses on Strength and Dexterity. Primarily, you'll want to acquire the main item for this build to work, which is the Dragon Halberd. The Dragon Halberd weapon can be acquired in the early stages of the game if you're playing for the first time, and this is dropped by the Dragonkin Soldier boss located in Siofra River. The reason why this weapon is interesting is how it is empowered with Ice Lightning when using the Ash of War: Spinning Slash, when you use the skill, it buffs the weapon damage with Ice Lightning by 160 Lightning Damage and 80 Frost build-up for 45 seconds. It is an effect that is unique to this weapon. The Dragon Halberd also has a great attack rating with 55 Strength, 45 Dexterity, and bolsters Physical Damage. Apart from that since this build doesn't come with a shield, unlike our other builds, the Dragon Halberd has a decent guard boost if fully upgraded for blocking enemy attacks. It is also versatile with its attacks where you can use R1 for a thrusting attack apart from its wide swings, allowing players to take advantage of the effects of the Spear Talisman.

When it comes to armor, we've specifically selected the Gelmir Knight HelmGelmir Knight ArmorCuckoo Knight Gauntlets, and Gelmir Knight Greaves simply because they aesthetically fit well. But if you were to ask me "What armor should I use?", you can use whatever Armor you want as long as you have more than 51 Poise, because the idea of this build is that whenever you use Spinning Slash, you're going to Poise through the damage of bosses, that way, you can maximize using the skill. You can check our Armor page to find a complete list of armor in Elden Ring. As for Talismans, you can use Warrior Jar Shard or Shard of Alexander depending if you are at the beginning or later portion of the game, either one works, but essentially, the talisman boosts the attack power of Spinning SlashRitual Sword Talisman will further boost the damage by 10% more whenever you are in full health. Dragoncrest Greatshield Talisman is a good option to reduce Physical Damage by 20% just for added survivability, and finally, since you will be using the thrust move frequently, the Spear Talisman will benefit this build since it will increase the thrusting weapon counterattack damage by 15%.

Ideally, the Stats for this Build are as follows: 50 Vigor, 30 Mind, 25 Endurance, 55 Strength, 45 Dexterity, and simply just ignore Intelligence, Faith, and Arcane. However, you can add about 15 points Faith if you want to use Flame Grant Me Strength which raises Physical and Fire-Affinity attack power. It is just an alternative here, but for this build, you won't need Faith. Using Magic-Shrouding Cracked TearSpiked Cracked Tear can help with temporarily boosting strength or dexterity. You can also go for the Greenburst Crystal Tear to boost your stamina recovery or if you're someone who wants to keep spamming Spinning Slash, the Leaden Hardtear is great for boosting your poise. Finally, we highly recommend using Radahn's Great Rune just to gain that boost in HP, FP, and Stamina.

 

Elden Ring Gold Breaker Build (NG+)

The Gold Breaker Build is an "NG+" build that utilizes Marika's Hammer, a weapon you acquire by trading the Elden Remembrance with Enia at Roundtable Hold after defeating the final boss in Elden Ring. Even though we were hesitant to create a build that focuses on the weapon, we've realized that there is much more the hammer weapon can offer and we have come up with a build that players can resort to if they want to use Marika's Hammer.

Marika's Hammer is the primary equipment used for this build, although the weapon has holy damage (considered the worst damage type in general), it deals both Physical and Holy damage but most of it comes from Physical damage. It also has great scaling in terms of potential multiple playthroughs because the weapon scales with Strength, Dexterity, and Faith which are stats you would eventually improve to get more value out of the weapon. Another thing that makes the weapon special is its skill, Gold Breaker, triggering the character to leap up high and slam the ground causing a large AoE explosion that can hit multiple targets, a perfect skill for farming or if you are cornered by a group of enemies. And even if you don't use it as a way to one-shot a group, the skill is still viable to deal high damage and make a strong enemy such as a boss flinch or even send them flying up for a brief moment, allowing you to reassess your next move or use another Gold Breaker. Finally, Gold Breaker has infinite hyper armor when you are airborne, which means you cannot be interrupted if you are hit once you use the skill, using this skill is also a good way to attack a target from a distance while also closing in the gap.

The build also uses the Golden Order Seal but you can use any type of Sacred Seal that you prefer, the reason why we decided to use the Golden Order Seal is (1) it has 0.0 weight and (2) to buff the character with Flame Grant me Strength and Golden Vow. For defense, we are using the Golden Greatshield to easily block-counter enemy attacks. Since the character will have high strength, it's best to use this type of shield to utilize its great defense. Once a block counter connects, you can follow up with critical hits, and if you pair it with talismans such as the Assassin's Cerulean Dagger, your critical attacks can restore 15 FP, allowing you to use Gold Breaker more since the skill is FP-hungry. Now since the skill consumes high FP, having the Carian Filigreed Crest will lower the FP cost of the Gold Breaker skill by 25%. To boost the attack power of the skill, it's a must to either have Shard of Alexander or Warrior Jar Shard. Finally, for the last talisman, you can go for the Curved Sword Talisman or Dragoncrest Greatshield Talisman, the Curved Sword Talisman is great for increasing the guard counter damage since you'll be using block counters often for this build, however, you can opt for the Dragoncrest Greatshield Talisman if you are fighting a boss to reduce the Physical Damage taken by 20%.

Moving on to Stats, this build is running at 50 Vigor, 25 Mind, 31 Endurance, 53 Strength, 23 Dexterity, 25 Faith, and you won't need Intelligence and Arcane. 50 Vigor is standard in our opinion when you're coming from NG+ but we recommend improving it at some point to 60 Vigor since you will be trading damage whenever you use the Gold Breaker skill, so you want to make sure you can withstand the attacks you take. Mind is at 25 but we recommend extending this to about 35 Mind since you will be consuming a lot of FP when using your skills, 31 Endurance is balanced and good enough for equipping the armor used for this build and for medium rolls, but it can change depending on what armor you eventually end up using. 53 Strength and 23 Dexterity are what we've found to be the perfect points to distribute to have better damage. Finally 25 Faith, it will come naturally to put points to Faith since Marika's Hammer requires 19 FAI and to increase the damage.

 

 

Elden Ring Warrior of Waves (All Game Build)

The Warrior of Waves (Strength build) is an all-game build that can be used from the middle part of the game, until you beat Elden Ring, and through New Game Plus. This build primarily focuses on the use of the Ruins Greatsword weapon, a colossal sword that has fantastic scaling and devastating power once it is fully upgraded.

The Ruins Greatsword weapon is a colossal weapon that requires 50 STR and 16 INT. Most of the damage output of this weapon is physical and has some magic to it. The Ruins Greatsword can be acquired by defeating Misbegotten Warrior + Crucible Knight at Redmane Castle Plaza. [Elden Ring Map here] This boss fight is only accessible before the festival OR after defeating Starscourge Radahn and exhausting Witch-Hunter Jerren's subsequent dialogue (Video Location). To maximize the physical damage of this weapon, consuming items such as the Exalted Flesh increases the Physical Damage by 20% (15% in PvP0 for 30 seconds or even conjuring Flame Grant me Strength to raise the physical attack power of this weapon. To make it work especially if you are using this build in NG+, we highly recommend adding points to Faith to use spells such as Flame Grant me Strength or skills such as Golden Vow. Another thing that we love about this weapon has a great Guard Boost that allows the player to effectively block-counter enemy attacks as long as you have decent Poise, with that being said, pairing this build with the Taker's Cameo talisman is it allows the player to regain health while performing a block-counter.

The default skill for this weapon is the Wave of Destruction, a devastating weapon skill that shows the character raising the weapon and slamming it on the ground to release a vertical wave of gravity magic. The weapon skill damage scares primarily with weapon level. There are minor increases in damage from Strength levels and the least increase from Intelligence levels. It may not be the best weapon skill out there but it gets the job done by applying decent damage and sometimes interrupt the target or knocks them up into the air. Apart from that, it has great mid to long-range range allowing the player to cast the skill from a safe distance before following up with an attack, making it such a breeze to clear out enemies around unconventional areas when you are exploring.

And since the skill consumes high FP, we highly recommend pairing the build with the Carian Filigreed Crest to reduce the FP Cost by 25%. When creating this build, we found that it's not necessary to keep spamming the weapon skill, not only is it great for block-counters, but the weapon itself has a good-charged R2 attack where your attacks briefly conjure a small AoE gravity magic that still has an assurance that your attacks will connect.

When it comes to armor, this build uses the following armor pieces: GreathelmBeast Champion ArmorBeast Champion Gauntlets, and Beast Champion Greaves. These pieces has high protection and poise, allowing you to take less damage when using block-counters, using the Wave of Destruction, or trading out incoming damage in favor of your attacks. It is highly recommended to pair this armor build with the Great-Jar's Arsenal talisman to raise the max equip load by 19%. However, if you aren't able to grab the following armor pieces, especially if you are using the Ruins Greatsword, simply acquire armor pieces that have decent protection and poise to balance out the heavy gameplay style of wielding the colossal weapon.

Moving over to the Stats, this build is running at 50 Vigor, 30 Mind, 35 Endurance, 80 Strength, 12 Dexterity, 16 Intelligence, 07 Faith, and 09 Arcane. Vigor is very important to increase your health pool and higher survivability when trading attacks. Mind is also important to alleviate the expensive cost when using the Wave of Destruction skill. Endurance is at 35 or at least high for this build to use a heavy armor set and the colossal weapon. And 80 Strength to further maximize the damage output of this weapon and the fact that this weapon has phenomenal S scaling with strength

 

Elden Ring Tower Knight (All Game Build)

The Tower Knight (Strength build) is an all-game build that takes place after level 150. If you’ve been looking for a hammer build that can consistently break the stance of any and every enemy then you might want to check this build-out. This build utilizes the Morning Star hammer weapon and the Cragblade ash of war to easily break the stance or "stance break" against enemies.

For this build, we've chosen the Morning Star weapon. A hammer weapon fits well for this build since charged heavy attacks from a hammer deal 36 stance damage, and block counters also deal 36 stance damage. This is important since most bosses in Elden Ring have about 80 Stance while others have 100+ (120 for example for Godrick the Grafted). And if you deal the said amount of stance damage in a short period, they'll become vulnerable to critical attacks, hitting them a couple of times, or even a combination of both. Combining the Cragblade ash of war for this build will help you achieve the goal of easily breaking a target's stance since this skill applies a buff that increases physical attack power by 15%, stance damage by 10%, and stamina damage against a blocking enemy by 50%.

The ideal strategy when using the weapon and the skill is to activate the buff with Cragblade before you engage a boss battle, use charged heavy attacks as quickly as you can, and use a block counter to break their stance, following up with critical attacks or a string of attacks to punish the target while it is unable to move. Generally, you can use other hammers but the Morning Star is the best weapon to use for this build since it has bleed build-up that applies blood loss which is a good negative status effect to apply on some bosses. This weapon can be found in a chest inside a broken Carriage at the Weeping Peninsula just a bit south of the bridge from Limgrave. [Elden Ring Map hereVideo of the location of the item. This build also utilizes the Manor Towershield, it has 67 Guard Boost, which is a good shield that you can pick up early in the game and seemingly is effective when using block-counters.

The Tower Knight build uses the Knight Set which can be purchased from the Twin Maiden Husks at the Roundtable Hold. When it comes to Talismans, this build uses the Green Turtle Talisman for Stamina recovery allowing you to block and attack frequently without worrying too much about managing your stamina, the Axe Talisman which increases the damage of charged attacks since you'll be frequently using charged attacks to get that stance break, the Curved Sword Talisman to increase your block counter damage, and finally, the Greatshield Talisman to reduce stamina damage taken while blocking. Depending on what you need, you can swap out the Greatshield Talisman for others such as the Ritual Sword Talisman if you want a boost to your attack power when your health is at maximum.

Moving over to the Stats, the build runs at 50 Vigor, 25 Mind, 30 Endurance, 80 Strength, 12 Dexterity, and you won't need any Intelligence, Faith, or Arcane for this build. The idea of the Tower Knight build is to have enough health to trade attacks, be aggressive in boss encounters, and increase survivability since the nature of this build will have you taking damage when in combat. Mind can be at least 25 or even lower, you just need enough to use Cragblade, maybe 2 times at max when using the skill, depending on the boss you're fighting. Endurance is up at 30 to gain high stamina to do multiple actions such as blocking, block-counters, use heavy attacks, and to be proficient in wearing the Knight Set. Strength is up at 80 to further increase the damage of your attacks.

Elden Ring Dexterity Builds

 

Elden Ring Scarlet Spear Build (Level 150-200 | Journey 2)

A Dexterity Build that focuses on the use of dual spears and the Scarlet Rot and Poison status effects.

The way this Build works is that you'll use dual wield two Rotten Crystal Spears to not only apply Scarlet Rot, but also build up your Attack Power quickly via very fast L1 attacks thanks to the Winged Sword Insignia and Millicent's Prosthesis. Dual Spear attacks are some of the fastest in Elden Ring, and they attack faster than many R1 attacks of other weapons.

Additionally, Spears deal Thrust Damage which deals increased damage to enemies in the forward motion of their attack (called Counter Damage). This allows you to shell out some incredible damage when your Attack Power is buffed if you can trade blows with Bosses, particularly because we have the Spear Talisman slotted which further increases this damage.

Coil Shield can trigger Deadly Poison (a stronger form of Poison) on Bosses easily with one use, or two at most, triggering your Kindred of Rot's Exultation at the beginning of the fight, allowing you to have buffed Attack Power from the very beginning all while the Boss takes damage over time. 

 

Elden Ring Frost Paladin Build (Level 150-200 | Journey 2)

A quality build that uses the Zamor Curved Sword to deal both Physical and Magic Damage, as well as trigger Frostbite on enemies.

The way this Build works is that you'll use the Zamor Curved Sword and its weapon skill Zamor Ice Storm to devastating effect. Zamor Ice Storm deals exclusively Magic Damage and sets Frostbite, despite the weapon having no Magic Damage itself, nor any Intelligence scaling. However, it deals very high damage, particularly when boosted by Shard of Alexander and Magic Scorpion Charm.

Because you don't need to focus on your damaging stats (STR and DEX) as much, because they don't boost the damage of Zamor Ice Storm, this allows you to drop points into Faith to pick up other buffs like Golden Vow, which will further boosts you Zamor Ice Storm damage, which is great.

You can also do Block Counter relatively well with this Build due to the Curved Sword Talisman, and because you have Assassin's Cerulean Dagger slotted you can refund FP when you Critical Strike after a Block Counter, allowing you to use Zamor Ice Storm more easily.

 

 

Elden Ring Supreme Samurai Build (All Game)

A pure DEX Build that uses the Nagakiba and Grease to have the best damage for any situation, coupled with extremely high mobility.

The way this Build works is that you'll focus on using Unsheathe during difficult encounters or during 1v1 type situations. The R1 attack is much faster than the R2, but deals less Stance damage and is ideal for situations where you don't know what the enemy is going to do, since it comes out faster than the R2 attack.

The R2 attack is used to deal more damage when you can predict the attack, but also when you are trying to Stance-break an enemy or boss. Repeated attacks with the R2 can Stance-break most Bosses in 3 hits, not unlike Moonveil, allowing you to get free attacks or a Critical Attack.

You can use different Greases depending on the boss or enemy you are facing. For example, Blood Grease works exceptionally well since the weapon already has native bleed build up on it, allowing you to trigger Hemorrhage much more easily. Make sure to craft and use Greases on harder to defeat enemies and bosses.

 

Elden Ring Bloodhound Build (All Levels)

A Dexterity Build that focuses on the use of the Bloodhound's Fang and its weapon skill Bloodhound's Finesse.

The way this Build works is that you'll use Bloodhound's Fang from almost the beginning the game, essentially after you defeat Bloodhound Knight Darriwil, which should be first thing. You should two-hand it and lean into its weapon skill: Bloodhound's Finesse as much as possible.

Bloodhound's Finesse gives you some i-frames during its initial attack animation, and some again when you dash forward and strike if you use the follow up attack. Practice using this ability early on in the game so that you learn these timings, and this will help you use this skill later on without getting hit while simultaneously dealing damage.

Utilize jump attacks with this build when you can as well since the Bloodhound's Fang has a higher Jump Attack Damage multiplier than other Curved Greatswords and also because you'll be wearing Raptor's Black Feathers and Claw Talisman, both further boost Jump Attack Damage. This gets even better in Journey 2 if you get a second Bloodhound's Fang!

Try not to focus on the Bleed Build Up of this weapon, since enemies will usually die before it triggers 9 out of 10 times, but you might be well off to use Blood Grease during Boss fights or other Greases to further boost your damage, so make sure to do this!

 

 

Elden Ring Samurai Build (Beginner)

A mix of ranged and melee combat, as well as mounted that makes you feel like a proper Samurai while playing Elden Ring, and is wickedly effective.

This Build plays just like a Samurai by picking off targets with your Long Bow, using Mighty Shot to deal increased damage when needed. Swapping to Uchigatana when enemies close the distance to you, using Unsheathe to deal incredible damage. Unsheathe is not only fast, it deals high damage, and gap closes all in one rapid motion for minimal FP cost. Learn to roll back and then use Unsheathe in one movement.

 

Elden Ring Moonveil Samurai Build (Level 50)

A melee-mage Build that uses Transient Moonlight to stagger enemies and deal critical damage.

The way this Build works is that you use Transient Moonlight with R2 instead of R1 to stagger enemies and then critically strike them. Using the Assassin's Cerulean Dagger and Carian Filigreed Crest recovers the cost of using Transient Moonlight so that you never run out of FP.

Use Loretta's Greatbow to take out difficult enemies at range, and use Glintstone Pebble to do the same when they aren't quite as far away.

Carian Greatsword is used to AoE enemies that are grouped up, and is benefited by Radagon Icon.

 

 

Elden Ring Bloodblade Build (Beginner)

A Bleed-focused Build that uses the Bleed Status Effect to continuously rip off huge chunks of enemy health via dual blades.

The way this Build works is that you slot the Ash of War: Bloody Slash on to both Scimitars so that when you strike with both weapons via L1 you build up Bleed faster. To do this you will need a Lost Ashes of War and you'll need to Duplicate it at Blacksmith Hewg.

Focus on using running and jumping L1 attacks as these do 4 hits very quickly, as opposed to just L1 by itself which does 2 or rolling L1 which does 3. 

Keep in mind enemy Bleed bars are not visible, but they drain just like players, meaning you must strike repeatedly and often or you won't rip off chunks of HP via Bleed. Enemies also seem to have increased resistance with each subsequent Bleed, so it will take more and more strikes the more you set this Status.

Play aggressively, but make sure not to get yourself killed going for the Bleed proc. Wear the heaviest Armor you can and still mid roll, so that if you do get hit, it deals the least amount of damage possible.

Use Bloody Slash when necessary, but it's situational. It's long cast time makes it hard to use, even if it's damage is incredibly high.

 

Elden Ring Build: Blazing Bushido Build (Level 100)

A Samurai Build that uses the Nagakiba and a Greatbow to take on enemies at range or in close combat.

The way this Build works is that you'll put Unsheathe on your Nagakiba and select the Quality Affinity to get B/B Scaling out of both Strength and Dexterity. The Greatbow has D/D Scaling with these so it makes sense to pump both for max damage with the Nagakiba and Greatbow. Additionally, keeping the Nagakiba only Physical Damage, will allow you to buff it with Bloodflame Blade.

You'll use Flame, Grant Me Strength to buff your Physical and Fire Damage by 20%, which applies to your Bow attacks as well as your Bloodflame Blade, which is excellent. It has short duration so you'll likely use it far more outside of combat than once it has begun.

Bloodflame Blade applies 40% of your Incantation Scaling to your Weapon as Fire Damage for 60 seconds, and also makes Bleed Build Up last a second or so after you stop swinging, allowing you to set Bleeding more easily on enemies, as their Bleed Bar doesn't deplete as quickly. It has a faster cast time, and you can pull it off in combat with some practice if you need to reapply it.

 

 

Elden Ring Thundering Swordspear Build (Level 100)

A melee focused build that uses Lighting to strike enemies at range, and to boost damage in melee.

The way this Build works is that you'll buff with Golden Vow as you make your way around the game, one shotting most easy enemies with Thunderbolt from range, or even tough enemies as necessary. Thunderbolt scales off of base weapon damage and Dexterity scaling, and this is why we chose the Guardian's Swordspear. It has very high base damage and A scaling in Dexterity, and doesn't require much Strength investment.

You can dispatch any in melee if they approach you due to your high Attack Rating, and you can Block with your Shield as necessary. I do advise against Block Countering with this Weapon though as it is slow and will likely get you hit.

Cast Flame, Grant Me Strength when you need extra damage like in a Boss fight or before a tough enemy, and the same with Electrify Armament. Both will boost your melee damage, but not Thunderbolt.

Blessing's Boon can help keep your HP topped off, which is good, especially if you decide to use the Ritual Sword Talisman for extra Thunderbolt Damage, since you need to be at max HP for this to work.

 

Elden Ring Sanguine Samurai Build (Level 150)

An Dexterity/Arcane Build that uses the Rivers of Blood Katana to devastating effect.

The way this Build works is that you will carry Rivers of Blood in your right hand, and use Sacrificial Axe and Dragon Communion Seal in your left. Sacrificial Axe will give you 4 FP, even when you don't meet the requirements for it, every time you kill an enemy as long  as it's in your left hand. 

You'll use Rivers of Blood as your "default" attack, because we reduce the cost of it via Carian Filigreed Crest, and give you FP back with Sacrificial Axe. This combined with 30 or so Mind allows you to pretty much use it at will, as long as you have a few FP flasks.

You can buff with Flame, Grant Me Strength when you're heading into a Boss fight or a difficult enemy because Rivers of Blood does both Physical and Fire Damage, benefitting immensely from this Incantation. You can add others as well since you'll have fairly good Incantation Scaling thanks to the Dragon Communion Seal and high Arcane, but these are optional.

If you manage to acquire Millicent's Prosthesis and Rotten Sword Insignia you can actually use both, but you will need someone to drop you one or the other.

 

 

Elden Ring Venomous Bloodblade Build (Level 150)

A Quality Build that uses Bleed and Poison to boost Attack Power extremely high while dual wielding Curved Swords.

The way this Build works is that you'll typically buff your left-hand weapon with Seppuku to increase its Bleed build up and damage and to trigger Lord of Blood's Exultation. Then you'll lead most fights with Poisonous Mist in order to set Poisoned to also boost your Attack Power by 30% thanks to the Mushroom Crown and Kindred of Rot's Exultation. 

You'll then swing repeatedly with L1, blending enemies down quickly to trigger both Millicent's Prosthesis and Rotten Winged Sword Insignia to further increase your Attack Power, giving you an Attack Rating of well over 1k with each Curved Sword. This allows you to attack rapidly with very high damage, with the occasional Hemorrhage proc, and while the enemy remains Poisoned.

If enemies are immune to Poisoned and Bleed, you can still trigger Lord of Blood's Exultation repeatedly with Seppuku as necessary and you can use the Raw Meat Dumpling to set Poisoned on yourself to gain Kindred of Rot's Exultation's buff.

 

Elden Ring Gravity God Build (Level 150)

A melee build that uses a ranged weapon ability to stagger and deal fantastic damage while remaining safely.

The way this Build works is that you'll buff with Golden Vow as you travel around using Gravity Bolt at will to destroy enemies before they can even attack you once. Because Gravity Bolt staggers most enemies in one cast, even if it doesn't kill them it will often disable them preventing them from reaching you.

Gravity Bolt does mostly Physical Damage, which is great against just about every enemy type in the game, and the stagger it provides allows you to stun lock many difficult enemies and Bosses repeatedly from a safe distance.

You can also deal good Jump Attack damage with this Build because it is a Colossal Weapon and because of Raptor's Black Feathers. If you want even more Jump Attack damage you can replace Dragoncrest Greatshield Talisman with Claw Talisman.

 

 

Elden Ring Lightning Dragoon Build (Level 150)

A Quality (Strength/Dexterity) melee build that uses the Bolt of Gransax and a Greatshield to electrifying effect

The way this Build works is that you'll buff with Golden Vow and you'll Block Counter as necessary. You'll use Bolt of Gransax as your primary weapon, dealing Physical and Lightning Damage, only swapping to Cleanrot Spear or Treespear when enemies resist Lighting Damage. Since you're using a Shield and Spear you can Block and attack at the same time, protecting yourself from attacks while also dealing damage.

You'll use Ancient Lightning Spear to pick off enemies at range as needed, particularly difficult enemies that can be killed quickly with it, or using it against Bosses when melee is not the best option. Ancient Lightning Spear hits much harder than the Lightning Spear Incantation, and costs about the same FP with this setup, and has much more range as well. You can charge it up for extra damage if you want, or just use it regularly when you don't have the spacing or time to do so.

This Build is a great blend of offense and defense because you can lead with Ancient Lightning Spear and then Block and attack or Block Counter for solid damage in melee when enemies get close. It's also very hard to kill because it can block very easily.

 

Elden Ring Blackflame Bushido Build (Level 150)

A Dexterity/Faith Build that uses the Cross-Naginata to to set Hemorrhage and Black Flame on enemies in melee range.

The way this Build works is that you'll buff with Golden Vow and you'll use Bloodflame Blade to help set Hemorrhage on most regular enemies, as it adds to the native bleeding of the Cross-Naginata or Nagakiba. You'll then use Phantom Slash if you're using Cross-Naginata or Sword Dance or Double Slash if you're using Nagakiba.

Phantom Slash applies Bloodflame Blade if you're buffed with it to its attacks, and what's great is that it will connect even if you get staggered during your own attack animation, allowing you to stagger enemies in many cases, and allowing you to recover and attack. You'll have to choose your openings a bit more carefully when using Sword Dance or Double Slash, but Sword Dance still has fantastic range.

Black Flame Blade is used on more difficult enemies, and since you have high Faith the damage it adds to your attacks is substantial, and this is in addition to the Black Flame damage over time it places on the enemy. 

Black Flame is great for range when you need it, and Scouring Black Flame is a good AoE that can hit multiple enemies and is good at mid range when enemies are aggressive, and Black Flame might miss. Black Flame Ritual is fantastic against aggressive or large enemies and it hits like a truck. I like to charge it for a larger radius, making it hit more effectively and increasing its damage due to Godfrey Icon. Black Flame's Protection stacks with Golden Vow and will make you very very hard to kill.

 

 

Elden Ring Golden Champion Build (Level 150)

A Dexterity-based tank build that can Block-Counter, Dual Wield and Parry all in one setup.

The way this Build works is that you'll buff with Golden Tempering, increasing your Holy Damage and changing your R2 to a special flurry that hits repeatedly with both swords, even if only one is currently equipped. You can use Golden Vow as necessary as well to help with more difficult areas and bosses, 

Ornamental Straight Sword is actually a "paired weapon" allowing you to single hand or dual wield them by pressing Triangle + R1. They are the only Straight Swords in the game that are paired.

You'll use your Sword and Shield setup most of the time, using Golden Parry to Parry enemies from a safe distance, and using your charged R2 to hit enemies repeatedly. Some tough enemies or Bosses you'll go hyper aggressive, and dual wield swinging through enemy attacks to increase your damage as quickly as possible, building up your damage thanks to your Talismans.

 

Elden Ring Black Knife Assassin Build (Level 150)

A Dexterity/Faith Build that uses dual Daggers to rapidly strike enemies and Bosses for high damage the further into combo chains you go.

The way this Build works is that you'll buff with Golden Vow and then you'll use your L1 combos to stun lock most enemies, building up your Attack Power because of Millicent's Prosthesis and Winged Sword Insignia. You can use Bloodhound's Step to dodge easily, or you can use Quickstep if you find it difficult to use Bloodhound's Step.

Because you have high Poise from your Armor setup, and you because you'll be using the Dragoncrest Greatshield Talisman, you can trade damage without being interrupted quite often, and you'll have very good protection. Golden Vow also provides you with some as well, so you can finish off your combos uninterrupted.

You can use Blessing of the Erdtree and Flame, Grant Me Strength to buff healing and damage for Boss fights. And you can use Blade of Death when you need a ranged option, because melee wouldn't work or work well. Parry is used when enemies cannot be stunlocked with repeated attacks, or when you cannot swing through attacks easily.

 

 

Elden Ring Serpent Samurai Build (Level 150)

A Dexterity Build that uses poison to great effect using the Serpentbone Blade and the Uchigatana.

The way this Build works is that you'll be dual wielding the Serpentbone Blade and Uchigatana (or Wakizashi) most of the time, using L1 for dual wield combos when you want, or L2 for Double Slash if you need it.

I like to single hand the Serpentbone Blade when facing difficult enemies that don't stagger easily in order to use the Charged R2 attacks, which usually stagger them in two uses, often finishing them off quickly. Because you have high Poise, you can often swing through at least one attack from them.

The idea is to set the Poison Status effect using a Poison infused Uchigatana and Serpentbone Blade to boost Attack Power, as well as striking repeatedly to boost Attack Power, to crank out high damage per strike.

 

Elden Ring Bloody Bowman Build (Level 150)

A Dexterity/Strength Build that uses the Black Bow to unleash a Barrage of Blood and Poison Arrows at enemies.

The way this Build works is that you'll use the Black Bow to range down enemies. Based on what enemies you are facing, you'll use regular Arrows for trash enemies, or enemies that you won't get much out of triggering Hemorrhage or Poison on because they'll be dead too quickly. Stock up on these, as you can purchase about 700 of them for 7k Runes or so.

You'll use Serpent Arrows and Bloodbone Arrows (Fletched) to deal with tough enemies and Bosses. Using the Barrage ability of Black Bow will allows you to set these Statuses very easily through rapid attacks, but will also deal decent damage in their own right.

Save the Bloodbone Arrows for Bosses because of the three types they are the only ones that are crafted, making them a bit more difficult to get, though it's not incredibly hard at this stage. Note that making the Fletched version is ideal, because it increases the Range of these Arrows. When arrows lands outside of their range they deal reduced damage, so having better Range keeps your damage higher.

 

 

Elden Ring Howling Starfist Build (Level 150)

A Dexterity Build that uses Fists to set Bleeding and to range down enemies with Beast's Roar.

The way this Build works is that you'll buff with Bloodflame Blade as necessary in order to add more Bleeding build up to your Star Fist, which you will be dual wielding. Attacking repeatedly will not only increase your Attack Power thanks to Rotten Winged Sword Insignia, but also because you will eventually trigger Hemorrhage, triggering White Mask and Lord of Blood's Exultation, further boosting Attack Power.

Charged R2 attacks are very good with the Star Fist because they deal exceptional stance damage, and also count as two-hits, dealing incredible damage and building up Bleed faster than some other Fist R2s. Use them when you can.

Beast's Roar is there to give you a ranged option. This is a Dexterity-based Ash of War, meaning you will want to change your Affinity to Keen on your Star Fist to get the most out of it. This Ash of War has tremendous range and decent damage, allowing you to shore up the weakest aspect of Fist Weapons, range. Use this when you can't get close enough to an enemy to be effective, or if it's just easier to range them down.

 

Elden Ring Nebula Knight Build (Level 150)

A Dexterity/Intelligence Build that uses the Wing of Astel to great effect by capitalizing on its weapon skill Nebula.

The Nebula Knight Build uses a combination of Block Counters and the weapon skill of Wing of Astel: Nebula to handle any situation effectively. Because Wing of Astel scales well with both Dexterity and Intelligence, we don't use a Great Shield for this Build, due to low Strength. Carian Knight's Shield is an excellent choice for those using a Shield with no Strength investment. And because Scholar's Shield further increases its mitigations and Guard Boost, it only gets even more effective.

Wing of Astel has a unique R2 attack and charged R2 attack that fires 1 or 2 waves of magic forward, depending on whether you charged it or not. These waves deal 100% Magic Damage (just like Nebula), making them benefit greatly from Magic Scorpion as well as Terra Magica. The waves, however, do not benefit from the Axe Talisman, though the damage you deal with the sword itself does. These waves also increase in damage based on your Intelligence, making it imperative for this Build.

Nebula is really your go to for Boss encounters, and it shoots out star clusters in front of you that explode dealing Magic Damage. They group up in tight spaces, but fan out in open locations. You can cast Nebula and then follow up with a Charged R2 for great stagger damage, or just spam Nebula.

 

 

Elden Ring Inquisitor Build (Level 150)

A Quality (Strength/Dexterity) Build that focuses on the use of the Ghiza's Wheel Colossal Weapon for optimal damage.

The way this Build works is that you'll use the one-handed R2 and one-handed charged R2 attacks of Ghiza's Wheel to take advantage of Axe Talisman, and to give you hyper armor, but most importantly to hit multiple times as the wheel spins when it lands. If you two-hand this weapon then it spins behind you instead of in front of you, so it's important to one-hand it and use these R2 attacks, because R1s don't make the wheel spin.

Spinning Wheel does not trigger Hemorrhage easily, and does not trigger Winged Sword Insignia or Millicent's Prosthesis, so it's not particularly useful for tough enemies so we don't use it often. Instead you'll use Jump Attack, buff with Contagious Fury to further boost your R2 damage, and use Charged R2s for even more damage and stagger.

When the wheel spins after an R2 or charged R2, you'll often trigger Hemorrhage in one attack, which will trigger Lord of Blood's Exultation and White Mask if you're using it. This boosts your Attack Power even higher, and you'll often trigger Millicent's Prosthesis at the same time, getting even higher attack rating.

 

Elden Ring Waterfowl Warrior Build (Level 150-200 | Journey 2)

A Dexterity Build that uses Hand of Malenia to devastating results via Waterfowl Dance.

The way this Build works is that you'll use the regular attacks of Hand of Malenia to deal with regular enemies, two-handing it in order to gain max damage and keep your equip load a bit lighter for more armor with higher Poise.

You'll use Waterfowl Dance on tough to kill enemies, packs of enemies and Bosses, using your high Poise and hyper armor of the skill to strike them repeatedly for very high damage, triggering Millicent's Prosthesis and Winged Sword Insignia, boosting repeated L2 damage.

Stamina is an issue for this Build because Waterfowl Dance eats it up, and you likely won't be able to use 3 consecutive L2 pulls twice, without waiting for your Stamina to replenish. Use Greenburst Crystal Tear when facing Bosses to keep your Stamina high, so you don't run out mid attack.

Unlike other Katana Builds, Hemorrhage doesn't play a huge roll in this Build because Waterfowl Dance doesn't build up Bleed fast at all, so don't worry about it, and don't try to maximize Bleeding Build Up.

 

 

Elden Carian Cavalier Build (Level 150-200 | Journey 2)

A Quality (Strength/Dexterity) Build that uses a halberd to devastating results on horseback and on foot.

The way this Build works is that you'll use the very fast attacks of Loretta's War Sickle to melt enemies in one or two attacks, and Bosses in less than a minute. When you combine the fast attacks of the War Sickle with high Poise and Talismans like Winged Sword Insignia and Millicent's Prosthesis you get very high DPS.

Casting Freezing Mist on a Boss first will debuff them and increase the damage you do to them before beginning your assault. I usually cast this an then try to keep them in the mist until Frostbite triggers and then go to town.

Halberds are exceptional on horseback because of their hitboxes and attack speed, so learn to fight from horseback when you can, and consider adding the Lance Talisman when doing so for even more damage.

Loretta's Slash is very situational, and this build is not setup to optimize its damage. However, it's great against enemies that hit hard since they can't stagger you out of it, allowing you to connect for damage 99% of the time. Trading damage is fine with this build since you have high protection.

 

Elden Ring Mad King Build (Level 150-200 | Journey 2)

An Arcane/Faith/Dexterity Build that focuses on the use of Madness and Morgott's Cursed Sword.

The way this Build works is that you'll use your high Arcane to build up Bleed and Madness quickly via attacks and spells. Swarm of Flies is a good opener on tough enemies that you can then use Cursed-Blood Slice against to set Hemorrhage, as well deal a good amount of damage.

Unendurable Frenzy can be used in boss fights after popping the Cerulean Hidden Tear to melt Bosses in just a few seconds. Just hold the button down and stay out of range of the enemy's attacks and you're golden.

Frenzied Burst is great for picking off enemies at long range when needed. It deals incredibly high damage and pierced the blocks of enemies. Golden Vow and Flame, Grant Me Strength are there to buff your damage further when needed.

 

 

Elden Soul Samurai Build (Level 150-200 | Journey 2)

A Dexterity Intelligence Build that uses the Nagakiba and Scholar's Armament to phenomenal result.

The way this Build works is that you'll use Unseen Form and the Black Knife Set to sneak up on enemies getting easy backstabs and attacks. These two things will muffle your sound and make you harder to see.

You can use Greatblade Phalanx when you know enemies are going to come at you, and cast Freezing Mist on tough enemies and Bosses to soften up their defenses via the Frostbite status effect.

Cast Founding Rain of Stars at the beginning of Boss fights when they start to come at you, and try to fight around the AoE it creates for best results. Try to dodge and use Double Slash while they are still in the AoE of FRoS.

Loretta's Greatbow is useful for situations where you need some long range or things will be markedly more difficult, and you can use Carian Retaliation to parry projectiles, which is great.

Scholar's Armament is your buff to really boost your damage over the top of a magic infused or cold infused Nagakiba. By keeping it Keen and using Scholar's Armament you will have higher damage potential as long as it remanis buffed.

 

Elden Sword Saint Build (Level 150-200 | Journey 2)

A Dexterity/Faith/Strength Build that focuses on using the Sacred Relic Sword and Wave of Gold.

The way this Build works is that you'll use Wave of Gold to take out packs of large enemies and on Bosses that aren't Holy Damage Resistant. We use Carian Filigreed Crest and Sword of Milos to help manage FP, so you can use Wave of Gold often and not worry about how much FP it costs.

When facing Holy Resistant enemies you'll use Jump Attacks to take them out, since Sword of Milos deals 100% Physical Damage, and Sacred Relic Sword deals about 63% Physical Damage. This will allow you to still deal great damage when attacking this way, bypassing this resistance, and the Claw Talisman only boosts this damage further. You could use the Raptor's Black Feathers for even more Jump Attack Damage if you wish.

 

 

Elden Ring Slumbering Swordstress Build (Level 150-200 | Journey 2)

A Quality (Strength/Dexterity) Build that uses Sleep to dispatch enemies very quickly.

The way this Build works is that you'll use two Sword of St. Trina to dual wield attack enemies and set them asleep quickly while fighting them. Dual Wield attacks hit more rapidly than single attacks, allowing you to build up enemy Sleep bars much more quickly.

You can use Mists of Slumber to begin the fight, often putting enemies to sleep quickly, but if not your right hand weapon will be buffed with more Sleep build up. This will allow you to put the enemy to sleep more easily with follow up attacks.

 

Elden Ring Black Arrow Build (Level 150-200 | Journey 2)

A Bow Build that focuses on the use of the Black Bow to take down enemies and bosses at range.

The way this Build works is that you'll buff with Golden Vow and use Barrage against hard to kill enemies, otherwise you'll jump shoot and land shoot enemies or roll shoot them with your Bow, since Black Bow operates like a Shortbow, allowing you to do this.

Flame, Grant Me Strength is useful when you need even more damage. You do 100% physical damage with this build, so this really helps out, and the Old Lord's Talisman helps extend the duration so you don't have to rebuff so quickly.

Blue Dancer Charm gives you a decent amount of damage with this build as long as you can keep your equip load low.

 

 

Elden Ring Elden Lord Build (Level 150-200 | Journey 2)

A Quality (Strength/Dexterity) Build that uses Axe of Godfrey and its weapon skill Regal Roar to pancake foes.

The way this Build works is that you'll use Regal Roar on a tough enemy or group of enemies in order to knock them into the air, dealing substantial damage while also changing your R2 and charged R2 attacks and buffing your damage. Roar Medallion and Highland Axe both buff your Roar and follow up attack damage.

You'll then proceed to attack with R2s and charged R2s to pound enemies to death quickly, trading damage as necessary, since you'll win every trade. You can rebuff with Regal Roar as necessary, making sure to use it when bosses are just walking into the edge of it, which should give you time to cast it and follow up with R2 without getting hit more than once, so you aren't staggered.

 

Elden Ring Dragonscale Daimyo Build (Level 150-200 | Journey 2)

A melee build that focuses on the use of Dragonscale Blade and its weapon skill: Ice Lightning Sword.

The way this Build works is that you'll buff your Fire Uchigatana with Flaming Strike and then use Ice Lightning Sword on an enemy or boss in order to deal some damage while also adding Lightning Damage to your Dragonscale Blade, as well as adding Frostbite build up to its attacks. This will allow you very high damage with repeated strikes while dual wielding.

Or you can use the Jellyfish Shield in your left hand instead of the Fire Uchigatana, which will allow you to use Ice Lightning Sword while two-handing, buffing your weapon, and then swapping to one hand and using Contagious Fury on the Shield to get even more damage. You can reach over 900 Attack Power this way, which is deadly.

 

 

Elden Ring Stormblade Build (All Levels)

A Dexterity warrior that focuses on melee attacks and the liberal use of Storm Blade to annihilate foes at any distance.

The way this Build works is that you'll buff with Golden Vow and Electrify Armament if needed while on the landscape, attacking enemies at range with Storm Blade, and dealing extra damage when they are in melee range due to the hit box of the weapon itself and the added Lightning Damage from Electrify Armament.

When you face bosses you'll want to buff with Flame, Grant Me Strength, Golden Vow and Bloodflame Blade and then get into melee range ASAP and start spamming Storm Blade. Because the weapon itself also connects, you deal incredible damage, and you also build up Hemorrhage, which then rips off another huge chunk of HP.

The idea here is that you replace your regular R1 and R2 attacks with L2 since it: a) swings faster, b) deals more damage and c) can be used at range or in melee.

 

Elden Ring Rime Ronin Build (ALL Levels)

A Dexterity/Intelligence build that uses the Nagakiba and the Chilling Mist Ash of War.

The way this Build works is that you'll lead off with Chilling Mist, using it to set the Frostbite Status Effect on your target, while simultaneously buffing your Cold Nagakiba with even more Frostbite Build up. Frostbite will allow you to deal more damage to your target, while ripping off 10% of the targets max HP. 

You can use the Black Bow in 2 ways. First you can use it with Fire Arrows to remove the Frostbite Status Effect so you can reapply it and take another 10% HP of the target. This doesn't always make sense when the target doesn't have much health remaining or it's just easier to have the increased damage buff from Frostbite, so you won't do this all the time.

The second use is by using Cold Bone Arrows to help set the Frostbite Status Effect at range, either after you've stripped it off or leading with it in a fight to get some Frostbite built up before you use Chilling Mist.

 

 

Elden Ring Vampiric Knight Build (Level 150-200 | Journey 2)

A melee build that focuses on out healing damage taken while shredding enemies to death with the Butchering Knife.

The way this Build works is that you'll stack healing over time effects so that you keep gaining health while trading damage. Icon Shield and Blessed Dew Talisman both heal you over time, and Butchering Knife heals you for 1% of your max HP per strike. When combined with high Armor you are extremely tough to kill.

Wild Strikes is a fantastic Ash of War for this Weapon because it strikes rapidly helping to trigger that 1% heal more often as well as increasing your Attack Power via Rotten Winged Sword Insignia, and it has hyper Armor making it difficult for you to be interrupted. Additionally you can R1 or R2 out of Wild Strikes for more attacks that can often finish off enemies and Boss or minimally stagger them depending on how much you've hit them already.

 

Elden Ring Noble Swordsman Build (All Game)

The Noble Swordsman Build is Dexterity build and an essential "all-game" build that players can use throughout the entirety of the game. This build uses a single straight sword, it does not come equipped with any other weapon or shield, and it is phenomenal for stance-breaking and critical attacks.

The Noble Swordsman Build for Elden Ring is an early-game build that new players must try, we highly recommend this when you start the game, and eventually, it can still be used and it will carry you until end-game. To make this build work, first off, you need to acquire a straight sword, and these weapons are either the Noble's Slender Sword or Lordsworn's Straight Sword weapon. The Noble's Slender Sword is what we highly recommend and is what we use for this build since is that it has a longer reach and better points in terms of damage output.

Both weapons have the Square Off skill which is one of the best Ashes of War in Elden Ring. It costs less FP and its attacks from using it cause high damage and ultimately, break a boss stance from successfully landing up to 2 or 3 hits. When playing this build, you want to be able to use Square Off as much as you can and less of the basic attacks, because once an enemy or boss falls to the ground, you can follow up with a critical attack.

As far as Talismans, it will depend on what these accessories can complement when it comes to the player's build:

A few other notes to highlight is that this build is versatile, you can use "Grease" items to coat and buff your weapon with different elements depending on the weakness of the enemy or boss you are fighting. This way it gives the player flexibility and to easily adapt to the situation at hand. Also, you may want to stack up with the Exalted Flesh which temporarily boosts the Physical Attack. Finally, using Radahn's Great Rune in our opinion works perfectly for this build since it raises the player's maximum HP, FP, and Stamina.

 

 

Elden Ring Vanquisher Build (All Game)

The Vanquisher Build is an "all-game" build that players can use fairly at the beginning of the game and until the end. The highlight of this build is the Dragon Halberd weapon, making it special because of the skill that is associated, which is the Ash of War: Spinning Slash that buffs the damage with Ice Lightning by 160 Lightning Damage and 80 Frost build up for 45 seconds. Not only does it have great damage, but the weapon has a decent guard boost.

Another All-Game build is the Vanquisher build which focuses on Strength and Dexterity. Primarily, you'll want to acquire the main item for this build to work, which is the Dragon Halberd. The Dragon Halberd weapon can be acquired in the early stages of the game if you're playing for the first time, and this is dropped by the Dragonkin Soldier boss located in Siofra River. The reason why this weapon is interesting is how it is empowered with Ice Lightning when using the Ash of War: Spinning Slash, when you use the skill, it buffs the weapon damage with Ice Lightning by 160 Lightning Damage and 80 Frost build-up for 45 seconds. It is an effect that is unique to this weapon. The Dragon Halberd also has a great attack rating with 55 Strength, 45 Dexterity, and bolsters Physical Damage. Apart from that since this build doesn't come with a shield, unlike our other builds, the Dragon Halberd has a decent guard boost if fully upgraded for blocking enemy attacks. It is also versatile with its attacks where you can use R1 for a thrusting attack apart from its wide swings, allowing players to take advantage of the effects of the Spear Talisman.

When it comes to armor, we've specifically selected the Gelmir Knight HelmGelmir Knight ArmorCuckoo Knight Gauntlets, and Gelmir Knight Greaves simply because they aesthetically fit well. But if you were to ask me "What armor should I use?", you can use whatever Armor you want as long as you have more than 51 Poise, because the idea of this build is that whenever you use Spinning Slash, you're going to Poise through the damage of bosses, that way, you can maximize using the skill. You can check our Armor page to find a complete list of armor in Elden Ring. As for Talismans, you can use Warrior Jar Shard or Shard of Alexander depending if you are at the beginning or later portion of the game, either one works, but essentially, the talisman boosts the attack power of Spinning SlashRitual Sword Talisman will further boost the damage by 10% more whenever you are in full health. Dragoncrest Greatshield Talisman is a good option to reduce Physical Damage by 20% just for added survivability, and finally, since you will be using the thrust move frequently, the Spear Talisman will benefit this build since it will increase the thrusting weapon counterattack damage by 15%.

Ideally, the Stats for this Build are as follows: 50 Vigor, 30 Mind, 25 Endurance, 55 Strength, 45 Dexterity, and simply just ignore Intelligence, Faith, and Arcane. However, you can add about 15 points Faith if you want to use Flame Grant Me Strength which raises Physical and Fire-Affinity attack power. It is just an alternative here, but for this build, you won't need Faith. Using Magic-Shrouding Cracked TearSpiked Cracked Tear can help with temporarily boosting strength or dexterity. You can also go for the Greenburst Crystal Tear to boost your stamina recovery or if you're someone who wants to keep spamming Spinning Slash, the Leaden Hardtear is great for boosting your poise. Finally, we highly recommend using Radahn's Great Rune just to gain that boost in HP, FP, and Stamina.

 

Elden Ring Arcane Builds

 

Elden Ring Bloody Ballerina Build (Level 150-200 | Journey 2)

An Arcane Build that focuses on the use of the Bloody Helice weapon and its weapon skill: Dynast's Finesse

The way this Build works is that you'll be using Dynast's Finesse during your tough enemy and Boss fights, while using R1 and R2 attacks on trash enemies to conserve FP.

Dynast's Finesse allows you to i-frame though attacks much more easily than dodging, and it can be used with maximum equip load, meaning you can wear extremely heavy armor if you wish, particularly because you will need high Endurance for this Build. 

The follow up attack of Dynast's Finesse will get you back into melee range, and does significant Stance Damage, allowing you to stagger enemies quite easily. Further attacks usually trigger Hemorrhage, which will proc your Attack Power buffs from Lord of Blood's Exultation and White Mask, allowing you to pump out even more damage as the fight goes on. When the enemy counter attacks, simply use L2 again to i-frame away and repeat this process.

Dynast's Finesse uses considerable amount of Stamina to both spin away and attack, so you need TONS of Stamina to be able to maneuver as much as you want with this Build. This is why have high Endurance, use the the Green Turtle Talisman, and Viridian Amber Medallion and you could even use the Green Turtle Shield on your back for more Stamina regen.

 

Elden Ring Dragon Dancer Build (Level 150-200 | Journey 2)

An Arcane Build that focuses on the use of Dragon Incantations.

The way this Build works is that you'll buff with Golden Vow and then try to use your weapon skill: Eochaid's Dancing Blade on at least one enemy to ramp up your Attack Power from your Talismans. Then you can R1 attack enemies, rebuffing with Dancing Blade as necessary to keep your Attack Power up.

On Bosses you'll buff with Golden Vow and Flame, Grant Me Strength and then use Eochaid's Dancing Blade when you have an opening, followed by a Dragonmaw for devastating damage after your Attack Power has been buffed high from the weapon skill.

You can use Dragonmaw on tough to kill mobile enemies, and Agheel's Flame and Ekzyke's Decay on groups of enemies, or when you need to set Scarlet Rot. Greyoll's Roar can be used to debuff a Boss if you need extra damage, just make sure to use it first for best results.

 

 

Elden Ring Blood Dragon Build (Level 50)

A dual-wielding Arcane Build that uses Bleeding and Dragon Spells to obliterate enemies.

The way this Build works is that you will Duplicate the Ashes of War: Bloody Slash to put it on both your Scimitars (or other curved swords), and select the Bleed Affinity so that they both apply Bleed build up when they hit an enemy. This will also allow them to scale with Arcane, which both increases their outright damage, and also increases the amount of Bleed build up they apply when hitting an enemy, making enemies Hemorrhage more quickly, ripping off huge chunks of HP.

You can use Bloody Slash against more difficult enemies and Bosses, and its damage increases with weapon upgrades and Arcane, so the more you increase Arcane the more damage this Skill will do.

Dragonclaw is your Spell for tough enemies that turtle behind Shields, making it hard for you to get to them with your Swords. If you have 84 FP you can cast this again much more quickly than the first cast, allowing for a "two-hit" combo that should kill almost anything. It also has hyper armor, allowing you to pull it off through even the heaviest of attacks. You need 15 Mind for 84 FP.

Rotten Breath wipes out packs of enemies easily, and can be used from Horseback. Use this on hard to kill Bosses and enemies as it does incredible damage over time if you can build up their Scarlet Rot bar enough. It's easy mode with this Spell.

 

Elden Ring Blood Dancer Build (Level 100)

An Bleed Build focused on Arcane and the use of Eleonora's Poleblade to deal incredible damage very quickly and set the Hemorrhage status effect.

The way this Build works is that you'll buff with Flame, Grant Me Strength for tough fights to boost both your Physical and Fire Damage, and Eleonora's Poleblade does both.

You can use Dragonice to wipe out packs of enemies or to set Frostbite on Bosses, though you'll want to lead with Rotten Breath first if they can be effected by Scarlet Rot.

Lightning Spear can be used to pick off lone enemies at range, or to range down a single target, and Dragonclaw is used situationally when you need burst Physical Damage.

Most of the time you'll be leading with Bloodblade Dance to stagger enemies and to Hemorrhage them as quickly as you can. You can swing over and over with L2 to keep building up this Status and to keep staggering enemies.

 

 

Elden Ring Dragon Knight Build (Level 100)

An Arcane/Faith Build that focuses on the use of Dragon Spells, as well as boosting general Incantation and melee damage.

The way this Build works is that you'll increase your Arcane to make your Spells hit hard, and to boost the damage of your Weapon. You should use an Occult Affinity Weapon, with the Bloody Slash Skill, which scales with Arcane for maximum Bloody Slash damage, but you can use any Skill you want.

You need at least 25 Faith to use Golden Vow, and 23 to use certain Dragon Spells, so you can't have less than this. You'll use your Jellyfish Shield's ability: Contagious Fury to boost your Spell Damage and Weapon Damage, and Golden Vow to do the same. You can then chuck Lightning Spears or Black Flame balls at enemies or use Bloody Slash.

You'll use Agheel's Flame or Smarag's Glintstone Breath to take out enemies with larger health pools or Bosses, holding down R1 to cast the spell fully twice. This absolutely melts Bosses, especially when you are buffed with Contagious Fury and Golden Vow. Make sure to equip the Scorpion Charm that best suits the breath you intend to use.

 

Elden Ring Frenzied Acolyte Build (Level 100)

An Arcane/Faith Build that focuses on casting incantations from range, only meleeing when absolutely necessary.

The way this Build works is that you'll use the Dragon Communion Seal in your right hand to cast spells, because it has better Incantation Scaling at this point in the game, and you'll keep the other Seals in your off hand, rotating them to boost the damage of whichever spell you might be casting. For instance, you'd have the Godslayer's Seal in your left hand when casting Black Flame, and rotate to Frenzied Flame Seal when casting The Flame of Frenzy or Frenzied Burst, and Gravel Stone Seal when casting Lightning Spear.

You'll use The Flame of Frenzy spell on large enemies that don't move to quickly or groups of enemies to take them out quickly. Frenzied Burst is your long range sniping spell that will kill most enemies before they can even react, and charging it makes it go through Shields.

Black Flame is there when you don't need either of these to kill enemies, and will conserve some FP, as well as deal damage over time based on the Max HP of the target. Lighting Spear can be cast when Fire is not a good damage type.

You'll buff with Golden Vow and Flame Grant Me Strength as necessary. Often time you won't need these to one shot most enemies, but if you aren't killing most enemies in one cast then you'll want to use Golden Vow. Use Flame, Grant Me Strength for Boss encounters or tough enemies.

 

 

Elden Ring Sanguine Samurai Build (Level 150)

An Dexterity/Arcane Build that uses the Rivers of Blood Katana to devastating effect.

The way this Build works is that you will carry Rivers of Blood in your right hand, and use Sacrificial Axe and Dragon Communion Seal in your left. Sacrificial Axe will give you 4 FP, even when you don't meet the requirements for it, every time you kill an enemy as long  as it's in your left hand. 

You'll use Rivers of Blood as your "default" attack, because we reduce the cost of it via Carian Filigreed Crest, and give you FP back with Sacrificial Axe. This combined with 30 or so Mind allows you to pretty much use it at will, as long as you have a few FP flasks.

You can buff with Flame, Grant Me Strength when you're heading into a Boss fight or a difficult enemy because Rivers of Blood does both Physical and Fire Damage, benefitting immensely from this Incantation. You can add others as well since you'll have fairly good Incantation Scaling thanks to the Dragon Communion Seal and high Arcane, but these are optional.

If you manage to acquire Millicent's Prosthesis and Rotten Sword Insignia you can actually use both, but you will need someone to drop you one or the other.

 

Elden Ring Eochaid Executioner Build (Level 150)

A Strength/Arcane Build that uses the Marais Executioner's Sword or Regalia of Eochaid to deal massive damage via Eochaid's Dancing Blade

The way this Build works is that you'll use Eochaid's Dancing Blade on just about every enemy, when you aren't doing Block Counters off of your Blocks. You're goal is always to get at least one enemy with this Skill in order to boost your Attack Power via Rotten Winged Sword Insignia and Millicent's Prosthesis so that subsequent attacks deal more damage.

Eochaid's Dancing Blade scales off of Strength and Arcane primarily, so you want to invest points heavily here in order to boost its damage as high as possible. Additionally, you can charge this Ability to increase its reach and duration (and also damage if you're using Godfrey Icon), making it more effective, though this isn't always easy to pull off.

You can buff with Flame, Grant Me Strength as needed, since you do mostly Physical Damage with your attacks and with Eochaid's Dancing Blade. This will likely be before tough enemies, and bosses, for best results.

Don't forget that you can Block Counter enemies with your Shield by pressing R2 after blocking, and if you stagger an enemy can do a Charged L2 to finish them off quite easily.

 

 

Elden Ring Dragon Warrior Build (Level 150)

An Arcane Build that uses Bleed and rapid attacks to build up Attack Power and then unleash deadly Dragon attacks.

The way this Build works is that you'll buff with Golden Vow and Seppuku when generally moving about the landscape to attack enemies, only buffing your right hand weapon unless facing something fierce. You can use Blessing's Boon and buff your left hand weapon as well when facing tough enemies or Bosses to further boost damage and surviveability.

You'll try to do running L1 attacks to proc Hemorrhage as quickly as possible, which boosts your Attack Power by 30% thanks to Lord of Blood's Exultation and White Mask. Follow up with L1s until you complete a combo, which will have boosted your Attack Power even higher thanks to Winged Sword Insignia and Millicent's Prosthesis, and then swap to your Dragon Communion Seal and fire off 1 or two Dragonclaw or Dragonmaws to hit for crazy high damage.

You can use Ekzyke's Decay to set Scarlet Rot on tough Bosses from range, or to AoE down groups of enemies from a distance. 

(Note: Patch 1.07 nerfed the additional bleed build up gained from Sepukku and also the status damage done when dual wielding. However, as the aim of the build is to activate blood loss and the multi-hit bonus from Millicent's Prosthesis/Winged Sword Insignia in order to have maximum strength Dragonclaw/Dragonmaw. Due to this, the nerfs don't affect the build as much as you would think. This is because in order to get the multi-hit bonus, you want to do a L1 combo, at which point you will almost certainly have triggered a bleed anyway - especially seeing as you have two blood affinity curved swords and may have used sepukku on 1-2 of your swords as well.)

 

Elden Ring Magic Dragonknight Build (Level 150)

An Arcane Build that uses Dragon Spells to their fullest, melting Bosses and enemies in mere seconds.

The way this Build works is that you'll buff with Golden Vow and use Block-Counters to deal with trash enemies. Most regular attacks bounce off the Jellyfish Shield because it's a Greatshield, making Block-Counters easier, and the damage of these is increased by the Curved Sword Talisman.

Smarag's Glintstone Breath is your go to Dragon Spell, as it deals a ton of damage, and outperforms Borealis's Mist in the majority of cases, except when enemies have huge HP pools, setting Frostbite may benefit you more here if you can't kill the Boss fast enough with Smarag's Glintstone Breath.

Agheel's Flame is a nice Fire alternative to Smarag's Glintstone Breath, and you should use the Fire Scorpion Charm instead of Magic Scorpion Charm when using this one. Ezyke's Decay is good against tough enemies that you may need the Scarlet Rot status effect against, but it isn't always needed.

Use the Cerulean Hidden Tear when beginning Boss fights to remove FP cost for 10 seconds, in order to nuke Bosses before they can even attack.

(Patch 1.07 decrease the damage of breath spells in PvP. Makes this build less powerful in PvP, but it's still effective in PvE.)

 

 

Elden Ring Mad King Build (Level 150-200 | Journey 2)

An Arcane/Faith/Dexterity Build that focuses on the use of Madness and Morgott's Cursed Sword.

The way this Build works is that you'll use your high Arcane to build up Bleed and Madness quickly via attacks and spells. Swarm of Flies is a good opener on tough enemies that you can then use Cursed-Blood Slice against to set Hemorrhage, as well deal a good amount of damage.

Unendurable Frenzy can be used in boss fights after popping the Cerulean Hidden Tear to melt Bosses in just a few seconds. Just hold the button down and stay out of range of the enemy's attacks and you're golden.

Frenzied Burst is great for picking off enemies at long range when needed. It deals incredibly high damage and pierced the blocks of enemies. Golden Vow and Flame, Grant Me Strength are there to buff your damage further when needed.

 

Elden Ring Crimson Duelist Build (Level 150-200 | Journey 2)

An Arcane build that uses Rogier's Rapier and Sepukku to bleed enemies to death very quickly.

The way this Build works is that you'll buff yourself with Seppuku and use the unique R2 attack of Rogier's Rapier that hits twice to one shot most enemies, triggering blood loss with nearly every R2 attack, boosting your Attack Power from White Mask and Lord of Blood's Exultation, as well as Winged Sword Insignia and Millicent's Prosthesis. This gives you very high Attack Rating very quickly, and is easy to maintain since you can one shot most every enemy quickly.

By using Carian Retaliation on a Shield in your left hand you will be have the most possible frames for Parrying, making it easier to Parry than just about any other setup. This allows you to get Critical Attacks when needed, when you aren't focusing on R2s of course. You can also Parry spells, and fling them back at casters for more damage as well.

 

 

Elden Ring Sanguine Spellblade Build (Level 150-200 | Journey 2)

An Arcane/Intelligence Build that focuses on the use of Thorn Sorceries to make enemies bleed at range.

The way this Build works is that you'll use Seppuku on your Rapier to add to its Bleed Infused Build Up, and also trigger Lord of Blood's Exultation on yourself. This will boost your sorcery damage, so that you can one shot most enemies with Briars of Punishment.

You can buff also with Golden Vow if you need more damage, and you can use Blessing of the Erdtree if you find you are taking too much damage from your own spells, though Taker's Cameo should offset this in most cases.

Be sure to use Terra Magica when starting boss fights for increased damage, and use Roger's Rapier to melee enemies that get close to you re-triggering Lord of Blood's Exultation.

 

Elden Ring Grim Reaper Build (Level 150-200 | Journey 2)

A Strength/Arcane build that uses a Reaper and the Stormcaller Ash of War to shred enemies in seconds.

The way this Build works is that you'll buff your Scythe with Bloodflame Blade and use Stormcaller to rapidly strike enemies or Bosses for high damage and decent Bleed Build Up. The Grave Scythe has native Bleed Build Up on hit, and when combined with Bloodflame Blade, this only becomes more effective.

Stormcaller allows you to hit many many times in rapid succession, charging up your Rotten Winged Sword Insignia and Millicent's Prosthesis talismans, while also triggering White Mask and Lord of Blood's Exultation. This results in insane Attack Power, particularly when buffed with Golden Vow and Flame, Grant Me Strength, where you can reach over 2500!

Poison Armament and Poison Mist are useful against Bleed Immune enemies, providing you an option in these cases. You can also use Mushroom Crown and Kindred of Rot's Exultation in these cases to keep your Attack Power high.

 

 

Elden Ring Builds by the Community

Elden Ring Status Blademaster (Level 100)

A master of incantations and arcane weaponry that combines both to apply several status effects to boost his overall damage and decimate any foe.

The way this build work is to apply different status effects to your enemies, and in doing so you're not only taking their HP away faster but, thanks to Kindred of rot's exultation and Lord of blood's exultation talismans, you are boosting your own damage as well. You can achieve these by giving bleed or poison to your weapons through ashes of war, and using weapons with scarlet rot on them like the Antspur Rapier or the Scorpion's stinger. The build itself is pretty flexible because you have several options in the game to help you out with status effects. The dragon communion seal is the best choice cause of his Arc/Faith scaling, the Black knife is a good choice in any build to start a fight cause of the debuff you can apply with it. The bloodhound's step is a great choice for fast combat, but any ash will do as long as you choose poison or bleed damage for your weapon.

If you use Mimic tear as your spirit ash, summon it with Dragon communion seal + Black Knife as this is the best option to help you out with applying different status effects with your incantations while also applying the weapon's debuff. Alternatively you can use the Black knife tiche who also uses this weapon and will apply the dagger's debuff.

I always recommend to try to apply the Scarlet rot debuff first, opening with 1 or 2 Rotten breath's or the use of Antspur rapier are your best choices, while Scarlet Aeonia is a good late game choice in some situations. You can also pair Antspur rapier with Rogier's rapier to have a great dual wielding status machine. Swarm of flies is a great bleed buildup incantation for more big and stationary targets, but can also work effectively if you lure more agile targets to a stationary position, same principle applies for the Poison mist incantation. The Uchigatana with bleed/poison is an amazing choice here (as any with base bleed damage that can be infused with ashes of war), for a late game alternative i recommend the Hand of Malenia which has an amazing skill, bleed damage and a little more of poise damage. Black flame and Black flame ritual are here as personal choice, as i think they are flexible and great incantations overall. Lastly i have to mention Flame, grant me strenghth and Golden vow which are good damage boosters as well.

As an alternative for status buildup you can choose to use coating incantations as well as consumables, with that in mind i recommend switching Scarlet Aeonia for Black flame blade, Bloodflame blade and Poison armament, and also to make room for Vyke's dragonbolt which is a great damage booster overall. But bare in mind that going this route will prevent you from applying ashes of war to provide bleed/poison and arcane scaling on your weapons.

Elden Ring Build: Robin Hood The Mad (level 50 and higher) 

Bow and Spear archetype with madness spells/weapon. For lore background Robin Hood aquires a spear and he begins to succumb to temptation craving more and more maddening power.

  • Class: Bandit
  • Flask Spread: More FP the higher levels you get but anything you are comfortable with.
  • Weapon: Vyke's War Spear, Finger Seal or Erdtree Seal (ideally Frenzied Flame Seal but this item linked to a quest line so up to you) and any bow or light bow you want
  • Shield: None but you can use one if u want
  • Armor: Surprisingly I cannot find anything for lore/fashion style maybe Gaurdian Set (no helm) so feel free to experiment with armor try  and find gear with decent Focus value.
  • Primary Stats: Faith, Mind, 
  • Secondary Stats: Dex (at least 20) Strength (at least 16)
  • Skills: Barrage and Mighty Shot depending if you use Light Bow or Bow. No ashes of war for melee as Vyke's War Spear has unique skill.
  • Spells: Up to you try all 5 of the Frenzied Flame spells and go with what you enjoy!

Play this class any way you like it has alot of versatility with crafting different arrow effects. For solo play using bow only can be resource consuming so have a good balance for range and melee, when in CO-OP it is alot of fun using the bow only  but that just preference. I think madness is a interesting mechanic so wanted to build a class around it which had both melee and range, it is viable in PVP to I know the spear gets some hate but it is really fun to use and the skill looks awesome one last lore nod if u use spirit summons try and use ones that summon more than one person then u can have your Merry Men while you get your bow out and attack from the back.

Talisman tips, Increasing resistance to madness can help as you are just as likely to become as mad as your target also reducing FP is helpful but really find a combo you like and go with it.

 

Elden Ring Build: Fingerprint Acolyte (Level 50+)

Description: Themed after Vyke, using Frenzied Flame associated equipment and spells.

  • Class: Confessor
  • Flask Spread: Mostly HP with some FP, depends on playstyle
  • Weapon: Vyke's War Spear, Finger Seal  / Godslayer Seal
  • Shield: In particularly late game, Fingerprint Stone Shield. Any other medium or greatshield works well early game, for a reasonably light and moderately useful one consider the Jellyfish Shield.
  • Armor: Anything you want to wear, but particularly late game the Fingerprint Set. Good early to mid game contenders are the Land of Reeds Set  or the Raging Wolf Set.
  • Primary Stats: Dex, Faith
  • Secondary Stats: Strength, Mind, Endurance
  • Skills: Barricade Shield can be nice on the Fingerprint Stone Shield, but no other Ashes of War fit particularly well
  • Spells: The Frenzied Flame Incantations fit the theme of this build. The Flame of Frenzy staggers bosses, particularly large ones, exceptionally well. Frenzied Burst is a good long-range shield-piercing spell, and Howl of Shabriri is a moderately useful damage buff. The final two spells are quite late-game and situational, but useful. Inescapable Frenzy is good vs NPC invaders if you can land it. Unendurable Frenzy is outstanding combined with defensive buffs and high focus, but situational as well. Other useful incantations are Flame, Cleanse Me, to cure rot, and Flame, Grant Me Strength, which benefits Vyke's War Spear.

Early game, you can pretty easily collect the incantations and eventually make your way up to Vyke's invasion and claim his spear. The spear, paired with a damage buff plus stancebreaking on some bosses from the Flame of Frenzy incantation, is an effective weapon for the majority of the game. Pairing Vyke's War Spear with a shield for guard counter or parry purposes deals with normal enemies well. You can probably invest in faith and dexterity about evenly, if you tend to use more incantations than melee than favor faith but otherwise Vyke's War Spear scales slightly better with dexterity. Enough strength to use whatever shield if you're using one, and then enough endurance, mind, and vigor such that you don't have issues with lack of HP/FP/carrying capacity. Near the endgame, if you want the full Fingerprint Set plus shield you'll need a lot of endurance to not stay burdened.

Elden Ring Build: Vergil Build(Level 150)

Description: This Build is Themed after Vergil from Devil May Cry.

  • Class: Any
  • Flask Spread: Split evenly among FP and HP
  • Weapon: MOONVEIL, WAKIZASHI, Carian GlintBlade Staff
  • Shield: None
  • Armor: Light Armor or Med Armor
  • Primary Stats:  INTELLIGENCE, Mind
  • Secondary Stats: Vigor, Dexterity 
  • Skills: BLOODHOUND'S STEP, Transient Moonlight
  • Spells: Terra Magica, Magic GlintBlade , GlintBlade Phalax, Carian Phalax , GreatBlade Phalax , Carian Retaliation 
  • Talismans:  Radagon Icon , Graven-Mass Talisman ,  Magic Scorpion Charm, Shard Of Alexander 

Play This class any way you would like because its a mix between melee and ranged playstyles. But what i would recommend is using Terra magica at a start of a boss fight or a really difficult encounter because its buffs your dmg then using either one of the phalax spells mentioned above and spamming magic glintblade, However if the enemy comes close to you then use the skill of the moonveil katana Transient Moonlight which will help you do dmg from melee range. After some testing For optimal play You want the Moonveil in your main hand and the Carian GlintBlade Staff in your offhand also equip/slot the Wakazashi with Bloodhound's step because its good for dodging and creating some distance giving you some breathing room. If your above level 150 u would want to focus on dexterity because it  will shorten the casting time of Your spells.

 

Tips for FLASK OF WONDROUS PHYSICK: After Some testing You either want to go with Magic-Shrouding Cracked tear Which boosts the magic attacks or Optionally Stonebarb Cracked Tear Which will help you staggers enemies , Lastly i have to mention that running Cerulean Hidden tear is optimal for this build as it eliminates fp consumption and gives you more time to cast spells and Transient Moonlight.

 

Heavy Turtle (Level 125)

Heavy melee dogfighter build. Extremely high stamina regen combined with a "heavy" greatsword for enomous ammounts of damage aswell as breaking enemy stances with ease.

  • ClassHero
  • Level: 125
  • Attribute Points Distribution: Vigor → 56  |  Mind → 9  |  Endurance → 27  |  Strength → 74  |  Dexterity → 12  |  Intelligence → 7  |
    Faith → 8  |  Arcane → 11
  • Spells: none

 

 

 

  • Stats: HP1907  |   FP75  |  Stamina137 Equip Load →  94.6/95.2  |  Poise →  128  |  Discovery111.0  |  R1 damage 862

    Tl;dr: How to play in short
    This build was designed mainly for PvP, Duels or multiplayer with friends.
    For  PvE you can use Raptor's Black Feathers Chest and Claw Talisman instead of Bull-Goat's Talisman!

    1) Always two-hand your colossal Greatsword (1.2x strength multiplier)!
    2) Only use Flask of Wonderous Physick and Bioled Crab before a major fight, like an invasion or main boss!
    3) Use Crouch + Light Attack to roll-catch enemies in a straight line!
    4) Use fast light attacks if the enemy doesn't back of and tries to trade with you.
    5) Use the Bloodhound's Step Skill of your Greatsword to dodge ash of war skills, ranged attacks or to close the distance!
    6) Use Throwing Dagger to pop the bubble of "Uplifting Aromatic", remove red glowing Ritual Sword Talisman [PvP] or to aggro and lure enemies from further away [PvE].

    7) optional Use "Heavy" Nightrider Glaive+25 with Glintstone Pebble to poke and burst through shields! Hotswap required.


    Giving reasons for certain items (only PvP)
    Turtle Shell, Turtle Talisman, Greenburst Tear: well you can read that in the title. Very high stermina recovery speed is very important for colossal weapons in general, if you intend to hit multiple blows in a rapid fashion.

    Heavy Load → "fat rolling". Title aswell as requring a slightly diffrent playstyle which evolves around blocking with your Greatsword aswell as using/ abusing Bloodhound's Step. Unique heavy load build.

    Bull-Goat's Talisman outpoises the poise damage of Great Spears (112), dual Spear, Katana, etc. (111) with your Poise of 128. So in general going above 122 poise is a huge breakpoint. (not exactly accurate bull-goat -25% poise damage -> still above some certain poise damage caps)

    Feel free, to change, adopt this build in any form you want. Hf.

Elden Ring Greatsword Vampyre Build (Level 100)

A Strength/Faith hybrid build that dual wields Great Swords and uses life steal to stay alive

The way this Build works is that you'll generate HP and FP for every kill thanks to the combiantion of Rykard's Rune, Taker's Cameo, and the passive effects of your Great Swords, power stancing them to do devastating damage with L1 jump attacks. Taker's Flames does great AOE damage and also heals you on hit.

You'll carry the Blasphemous Blade and Clawmark Seal in your right hand and Sword of Milos in your left, two-handing the Seal when you cast spells to gain extra damage from Strength Scaling and bonus damage to Stone of Gurranq, giving you a great ranged option, and the Sword of Milos will refund you some of the FP spent on kill.

You'll buff with Golden Vow and Blessing's Boon constantly to increase your damage output and keeping the Ritual Sword Talisman buff online whenever you are in combat, using Flame, Grant Me Strength for tougher enemies and boss fights.

Against fire immune enemies, swap the Sword of Milos to your right hand and swap the Fire Scorpion Charm for the Roar Talisman, which buffs Milo's Roar, applying a debuff on nearby enemies and making them stagger.

 

Elden Ring Blood-Red Falling Star (Level 150)

A pure Strength build that focuses on running over enemies with a great hammer, causing bloodloss and using lifesteal to stay alive

The way this Build works is that you'll barrel down on enemies with Prelate's Charge while two-handing the Great Stars, causing sucessive hits which heal you thanks to the Great Stars's passive effect and triggering the effects of the Rotten Winged Sword insignia and also causing Bloodloss, which triggers the effects of the Lord of Blood's Exultation and White Mask. 

You'll carry the Great Stars and Clawmark Seal in your right hand and Sacrificial Axe in your left, two-handing the Seal when you cast spells to gain extra damage from Strength Scaling and bonus damage to Stone of Gurranq and Black Flame, giving you a great ranged option, and the Sacrificial Axe will refund you some of the FP spent on kill.
The Sacrificial Axe in your offhand can be infused with Golden Vow as yet another way to buff this build's damage. Bloodflame Blade will obviously apply Bloodflame to the Great Stars, adding more bloodloss buildup and fire damage, which is increased by Flame, Grant Me Strength. Against bloodloss immune enemies use Blackflame Blade instead of Bloodflame Blade.

You'll buff with Golden Vow and Bestial Vitality constantly to increase your damage output and keeping the Ritual Sword Talisman buff online whenever you are in combat, using Flame, Grant Me Strength for tougher enemies and boss fights.

Mohg's Great Rune will infuse Spirit Summons with an effect akin to, and stacking with, the Lord of Blood Exultation, thus making the Mimic Tear the preffered choice for this build. It will also make it so that the summoner will regain HP for every kill the summon scores, making it a great choice for landscape exporation where summoning is permited.

Unga Bunga (171)

Optimal Strength/Poise build with enough for some buffs and range.

The Ungest of Bungas, an absolute unit.  High enough level to achieve optimal Strength and Poise.  Low enough level to still easily participate in multiplayer.  Wins most fights easily by spamming Lion's Claw.  If you do run out of FP, charged R2 is still amazing.  Two Fingers Heirloom and Finger Seal for any buffs/spells with 15 Faith requirement or lower - can be switched with other weapon/talisman if/when there's no use for buffs/spells.  Bull-Goat's Talisman to push Poise to 133 - can be switched with other talismans to focus more on damage if you only need 100 Poise.  Pulley Crossbow +10 with Burred Bolts for punishing enemies who refuse to get under your hammer.

 

Magic Frost Knight (150)

Intelligence/quality build that uses spells from range and levels enemies at melee range with frost attacks

  • Class: Prisoner
  • Flask Spread: 5HP/8FP
  • Weapon: Dark moon greatsword, Carian regal scepter
  • Shield: None
  • Armor: Crucible tree set or Night´s cavalry set
  • Talismans: Erdtree´s favour, Graven-mass talisman, Radagon icon and Dragoncrest shield or Dragoncrest greatshield talisman
  • Primary Stats: Intelligence/Vigor/Mind
  • Secondary Stats: Dexterity/Endurance
  • Stats:
  • Vigor: 40
    Mind: 40
    Endurance: 25
    Strength: 20
    Dexterity: 30
    Intelligence: 60
    Faith: 6
    Arcane: 9
  • Skills: Moonlight greatsword
  • Spells: Adula´s moonblade, Comet, Comet azur, Loretta´s greatbow/mastery and Zamor ice storm

The build works by first using Loretta´s greatbow or Comet to deal damage from range depending on the distance, Comet azur melts away bigger enemies/bosses and when in melee range, buff the Darkmoon greatsword with Moonlight greatsword and start chopping and slicing. Adula´s moonblade is great at melee range as well. If multiple enemies come charging your way, use the Zamor ice storm. Equipping the Godrick´s great rune gives a good boost as well.

Moonveil can be used instead of Dark moon greatsword if you like to be faster at melee range than with a big clumsy greatsword.

Flask spread more on the FP side of things. 

Elden Ring Elden Wizard Build (Level 150-400)

An endgame build for those who aim to be classic Magicians with DEX/INT/FTH-build without using any weapon other than Glintstone Staves and Sacred Seals. Master of Sorcery and Incantation, capable of casting spells very quick and release them to their maximum power.

"Your Spells are your Weapons. Your Distance to your enemies is your Armors. Your FP is your Life. Your Experience is the key to your Survival." No other saying fits better to explain how this pure caster build works. In general this build fits for players who want to go solo in their higher journeys, or assisting other player in Co-op or even good for PvP. Their main roles are Offense and Support with high mobility for dodging many incoming attacks.

Starting this build with level 150 is a challenge. If your Dexterity is at 20 or lower, it's quite a risk if you choose to attack with stronger spells. By increasing your dexterity to 50 you can at least cast the spells fast enough and have better chance to dodge the incoming attacks while or after casting.

The spell choice varies for different players. Offensive spells like Night Comet, Meteorite of Astel, Ancient Dragons' Lightning Strike, or Burn, O Flame can have a very high DPS, if used and boosted correctly. One healing spell must be equipped and convert ALL your flasks into Flask of Cerulean Tear ONLY, since healing spells like Lord's Heal or Erdtree Heal heals more HP in comparison to drinking one Flask of Crimson Tear +12. Just by drinking one Flask of Cerulean Tear +12 gives you 220 FP, which gives you the opprtunity to cast Erdtree Heal at least 3x in total.

Equipping the booster catalyst on your off-hand, which corresponds to the specified spell type, and by casting the corresponding spell with a catalyst with the best Sorcery or Incantation scaling is a must. In addition to that, equipping the right Talismans and casting buff spells like Golden Vow and Terra Magica and/or casting debuff spells on enemies with one of Full Moon Sorcery Spells or Greyoll's Roar plus using the Mix of Wondrous Physick with the right boosting Crystal Tears can make the damage output for that spell skyrocketing.

 

caveman brain (150 or higher)

 for those who don't care for nor understand the more sophisticated parts of Elden ring

      if your going to use this build there's no point in expecting you to read this, but just in case. this build is very very simple and easy to use but still very strong in PvP and PvE. just drink your wonderous physick when going in for a charge, and use barbaric roar when needed. remember that you are a not so glass, glass cannon that can kill someone in two hits so be dumb and be a caveman who only knows to attack the enemy.

Duelist of Gurranq (Level 150)

This build utilizes the Scarlet Rot buildup and heavy attacks of the Rotten Greataxe to deal huge amounts of damage at close range, and bestial incantations from Gurranq to improvise at range.

The way this build works is that you will mostly buff yourself with Golden Vow and Flame, Grant Me Strength before charging into enemies and perform melee attacks at close range with the Rotten Greataxe and start building up Scarlet Rot. The other spells and skills in this build each have their own varied purpose. Bestial Sling should be used when you want to distance yourself from an ememy to heal, cast this incantation with the buffed casting speed of Radagon Icon to stun enemies, giving you some air. Beast Claw can be used at mid-ranged enemies, or can be combo-ed with either the striking attacks of the greataxe or right after distancing with Bestial Sling. Stone of Gurranq is specifically used for enemies that keep on trying to avoid you, and especially useful against enemies using jump attacks. And lastly, the chosen Ash of War, Hoarah Loux's Earthshaker can be used to deal with small, grouped enemies who swarm on you, or trading for some huge poise damage.

 

Gigachad (Level 150-200 | Journey 2)

This build is focused on doing the maximum damage possible with every bonk while not caring much about taking damage.

First Steps

This build is about doing as much damage as possible with every swing. It is important to Occult infuse the crushers because that gives them the greatest physical AR potential in the game. At the end of journey 1 you should be two-handing an Occult Giant-Crusher, wearing the Bull-Goat Set, and using the three main talismans + Jarsenal. Your stats should be: 60 Vigor, 26 Endurance, 40 Strength, and whatever is left into Arcane. When you start journey 2 you should focus on getting the second crusher, 60 Strength, and 42 Endurance, which will allow you to dual-wield.

Finishing Touches

At this point you've completed the basic build and can choose how to proceed. My recommendation is to level your Endurance to 54 and replace the Great-Jar with the Claw Talisman. This buffs your jump attacks, so use them whenever you can. Any extra levels you get after this can be put towards getting Arcane and Strength up to 80.

How to use the build

The way to play this build is to just go up to enemies and bonk them to death with your crushers. You can easily survive getting hit a few times, so focus on dodging the attacks that will stagger you or knock you down. This build does fat roll, but it seems to be good enough. When low on HP make some space and chug a flask.

Lord of Spikes (Level 150-200 | Journey 2)

Bonk through all the way through the game

Golden VowFlame, Grant me Strength and Cragblade on both hammers before a fight for tons of damage and great posture damage.

Elden Ring Build Name (Build Level)

Build Description

  • Class: Recommended Class
  • Flask Spread: Recommended Flask Spread
  • Weapon: Recommended Weapon
  • Shield: Recommended Shield
  • Armor: Recommended Armor
  • Primary Stats: Recommended Primary Stat
  • Secondary Stats: Recommended Secondary Stat
  • Skills: Recommended Skills
  • Spells: Recommended Spells

How the build works

 




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      • Anonymous

        Small request (hopefully) for this webpage..would it be possible to store the tab selected (eg. strength) as part of the url so that when we refresh, that selected tab will persist? So something like `https://eldenring.wiki.fextralife.com/Builds/strength`

        • Elden Ring Build Templates

          Draconic Samurai Build (LVL 170)
          A Dex/Faith build that uses a combination of melee combat and Dragon Cult incantations to deal damage at melee or range.

          Class: Samurai or Confessor
          Flask Spread: Mostly HP, A few FP (2 or 3)
          Weapon: Main-Hand: Keen Nagakiba
          Off-Hand: Gravel Stone Seal & Keen Uchigatana
          Shield: None
          Armor: Any that can still medium roll with high poise (Iron Kasa for looks) (White Mask if using Bleed)
          Talismans: Millicent's Prosthesis, Rotten Winged-Sword Insignia, Lightning Scorpion Charm (May switch to Lord of Blood's Exultation if using Bleed), Flock's Canvas Talisman
          Primary Stats: Dex (65) & Faith (46)
          Secondary Stats: Vigor (50) & Endurance (30) & Mind (20+ if needed)
          Skills: Spinning Slash or Unsheathe & Braggart's Roar
          Spells: Buffs: Vyke's Dragonbolt, Bloddflame Blade & Flame, Grant Me Strength
          Offensive: Lightning Spear, Ancient Dragons' Lightning Spear, Ancient Dragons' Lightning Strike, Fortissax's Lighning Spear, Frozen Lightning Spear, Rotten Breath, Stone of Gurranq
          Flask of Wondrous Physick: Dexterity Knot Crystal Tear & Cerulean Hidden Tear

          • Anonymous

            The best build in the game has got to be a quality build at 60/60 str/dex, but here's the gimmick, you don't infuse them with quality, instead str or dex to your preferences and weapon scaling:

            1) str benefits from two handing weapons (attack bonus), so naturally any weapon you want to 2 hand you will infuse with str.
            2) dex infusions will belong to 1 handing weapons, anything that is best to one hand str8 swords, spears etc will get the dex infusion.

            This set up allows you to cover every single melee option, as well as it being flexible enough to infuse fire and lightning to weapons too. Ofc levelling up minimum int/fth for further open up weapon options is always a bonus.

            • Anonymous

              My build (lvl. 150, journey 4):

              Class: Wretch
              Primary Stats: Dexterity, vigor
              Secondary Stats: Endurance

              Main Weapon: Vulgar Militia Shotel with lightning infusion and sword dance AoW

              Off-hand Weapon: powerstanced lordsworn's straight swords with lightning infusion and thunderbolt and golden vow AoWs

              Armor: Banished Knight Helmet, Eye Surcoat, Radahn's Gauntlets, Blaidd's Greaves

              Talismans: Dragoncrest Greatshield Talisman, Green Turtle Talisman, Shard of Alexander, Rotten Winged Sword Insignia

              For heavier and shielded enemies I use the halberd two-handed, for the stagger and the shield piercing effect. Sword dance works incredibly well this halberd because of this.

              For smaller or stance broken enemies I quickly switch to the dual straight swords, the dps is unreal, also I have a ranged option with thunderbolt, and I can buff with golden vow before boss fights if necessary.

              With 80 Dex it hits pretty hard, even in NG+3

              • Tyrant Lord (All Game)/Souleater (Journey 2)*

                • Class: Any (preferably Confessor or Prophet due to high Faith)

                • Flask Spread: Mostly HP with some FP

                • Weapon: Greatsword or Dual-welded Butchering Knives (also throwing knives of any kind)

                • Shield: No Shield

                • Armor: Blaidd's Set (can use greathelm to replace Blaidd's Helm)

                • Talismans: Blessed Dew Talisman, Erdtree's Favor, Rotten Winged Sword Insignia and Green Turtle Talisman or Godskin Swaddling Cloth +2


                • Primary Stats: Strength and Vigor

                • Secondary Stats: Mind and Endurance

                • Skills: Troll's Roar or anything with bleed or frost.

                • Spells: Golden Vow, Black Flame, Black Flame Blade, Black Flame's Protection and Black Flame Ritual

                How the build works

                It works by using Black Flame's Protection and Golden Vow to deal massive amounts of damage. If using the Butchering Knives use frost on one and bleed on the other to eat away at bosses health while healing yourself. If using the Greatsword Troll's Roar works best due to the follow up slam attack. The throwing knives are optional.

                The armor grants you a lot of poise so your stance will hard to break. The Talisman choice again is up to you each one grants you favorable abilities and can help either build.

                Black Flame and the throwing knives (if used) provide you some distance options and Black Flame Ritual to give some AoE ability.

                Both weapon options offer a lot of damage output but it really depends on your own personal play style. Do you want to eat away at your enemies health while healing yourself in the process with dual-welded Butchering Knives or just pummel them into the ground with the Greatsword. Either way you going to need a good deal Endurance and Mind to be to make either style effective.

                *Tyrant Lord can be used all game including NG+ and on. Souleater you will need to go through NG+ to complete.

                • Anonymous

                  The elegant simplicity of a strength build - the only 3 stats you need to level are VIG, END, STR. Simple, powerful, wonderful.

                  • Hi Fextra!
                    The mid-game Champion build might require a slight update since patch 1.03, because Determination now only appears to buff the one weapon and not both.

                    Build may still be valid, but Determination was a big factor of it, so there might be some slight tweaks here which would make it even stronger? (e.g War Cry?)

                    • Anonymous

                      Darker Knight (Level 150-200 I Journey 2)

                      Class: Any
                      Flask Spread: 12-2
                      Weapon: 2x Helphen's Steeple, Staff of Loss
                      Armor: Black Knife Hood, Raptor's Black Feathers, Bull-Goat Greaves, Bull-Goat Gauntlets
                      Primary Stats: Strength & Intelligence
                      Secondary Stats: Endurance & Vigor
                      Skills: Ruinous Ghostflame
                      Spells: Night Comet, Night Shard, Terra Magica

                      This build works and is very similar to the Dark Knight build. Buff both Steeple's and do primarily jump attacks. Damage can buffed even more with Terra Magica.
                      With the before mentioned loadout 42 Endurance is needed to medium roll. If you don't want to use a staff and cut Staff of Loss only 40 Endurance is needed.
                      If using Great-Jar's Arsenal this number drops to 32 Endurance with staff and 29 Endurance without staff.
                      Vigor at 50 feels at a good spot and with Mind at 30 I'm not running into FP problems to buff the weapons. Additional even without active buff the weapons hit quite hard.
                      This build uses more classic swordplay than relying on weapon arts or spells. With 73 strength and 80 intelligence,Magic scorpion charm, Ritual Sword and weapon buff, while standing in Terra Magica the weapon reaches an AR of 1371 (1125 without Terra Magica).
                      With the short cast time of Ruinous Ghostflame buffing off and mainhand during fights is possible.
                      Other plus site: the drip is unreal


                      • Anonymous

                        "UNO reverse card"

                        Class: Hero

                        Minimum requirement level:
                        Strength: 60
                        The other levels you can put it in whatever stat you want.

                        Weapon: Giant-Crusher or the Serpent-Hunter
                        Shield: Fingerprint Stone Shield
                        Armor:Bull-Goat set or any armor you like.

                        Talismans: Curved sword talisman, Great shield talisman, Viridian amber medallion +2, Green turtle talisman.
                        Crystal Tears: Greenburst Crystal Tear, Stonebarb Cracked Tear.
                        Great Rune: Radahn's Great Rune.

                        This build basically consists of guarding with your shield and do a counter-attack every time something hits your shield.

                        • Anonymous

                          New build idea.
                          Poison pest
                          Level: probably 150 maybe 100.
                          Primary stats: arc/vigor
                          Second stats:mind/str
                          Weapons: pest glaive,any Greatshield that can be infused,(optional): any weapon that can have poison moth flight and dragon communication seal.
                          Armor: mushroom crown and any armor that allows med roll.
                          Skills: poisonous mist( glaive, occult), poison moth flight, shield bash( poison).
                          Talisman: kindred of rot’s exultation,curved sword talisman, (rotten) wing sword insignia, great shield talisman,( though shard of Alexander, godskin swaddling cloth, and millicent’s prosthesis all also work).
                          Spells:poison mist, scarlet Aeonia, pest threads.

                          How it works: your greatshield would be your main way of doing poison using shield bash, which will trigger the crown, and the kindred of rot talisman. This will also activate any multiple hit huff as well. I chose occult on the peat glaive do to its high arc scaling and just use poison mist do to poison damage if the shield is not doing the job. You block a lot and use guard counters. You can also use spells to apply poison or rot as well. If you use another weapon that has poison moth flight basically that’s its only use if you want a big burst of damage and reset the poison.

                          • Anonymous

                            New build idea.
                            Poison pest
                            Level: probably 150 maybe 100.
                            Primary stats: arc/vigor
                            Second stats:mind/str
                            Weapons: pest glaive,any Greatshield that can be infused,(optional): any weapon that can have poison moth flight and dragon communication seal.
                            Armor: mushroom crown and any armor that allows med roll.
                            Skills: poisonous mist( glaive, occult), poison moth flight, shield bash( poison).
                            Talisman: kindred of rot’s exultation,curved sword talisman, (rotten) wing sword insignia, great shield talisman,( though shard of Alexander, godskin swaddling cloth, and millicent’s prosthesis all also work).
                            Spells:poison mist, scarlet Aeonia, pest threads.

                            How it works: your greatshield would be your main way of doing poison using shield bash, which will trigger the crown, and the kindred of rot talisman. This will also activate any multiple hit huff as well. I chose occult on the peat glaive do to its high arc scaling and just use poison mist do to poison damage if the shield is not doing the job. You block a lot and use guard counters. You can also use spells to apply poison or rot as well. If you use another weapon that has poison moth flight basically that’s its only use if you want a big burst of damage and reset the poison.

                            • Anonymous

                              "Ogrim, Half-Wolf"

                              RL150
                              Class: Prophet
                              Vigor: 48 (1860 HP)
                              Mind: 30 (173 FP)
                              Endurance: 18 (121 ST)
                              Strength: 50
                              Dexterity: 16
                              Intelligence: 7
                              Faith: 50
                              Arcane: 10

                              Armor: Black Wolf Mask, Kaiden Armor, Raging Wolf Gauntlets, Raging Wolf Greaves
                              RH: Heavy Omen Cleaver (AoW: Vacuum Slice) - AR 690 two-handed, Cinquedea - 468 AR
                              LH: Clawmark Seal - Incant Scaling 285

                              Talismans: Erdtree's Favor +2, Radagon Icon, Crimson Amber Medallion +2, Green Turtle Talisman
                              Physick: Opaline Hardtear, Greenburst Tear
                              Great Rune: Radahn

                              Incants:
                              Bestial Sling, Beast Claw, Stone of Gurranq, Gurranq's Beast Claw, Bestial Constitution, Vyke's Dragonbolt, Ancient Dragon's Lightning Spear, Ancient Dragon's Lightning Strike, Black Blade

                              Bestial Sling comes out fast and combos seemlessly into Beast Claw, making for a unique one-two I've found success with in duels
                              Stone of Gurranq provides cheap and insane ranged DPS and can be cast repeatedly, keep in though mind they are fairly easy to dodge in PvP
                              Gurranq's Beast Claw makes for superb FP efficient crowd control, has a slow wind-up so requires good timing and spacing
                              Bestial Constitution is for getting rid of all that annoying bleed and frostbite build-up you'll encounter especially in PvP
                              Vacuum Slice makes for a powerful ranged attack that is especially reliable for hitting airborne enemies (also gives off a sweet Inuyasha vibe as a bonus)
                              The Cinquedea dagger can be switched to if you're looking for more mobility and want a further boost your bestial spells thanks to its innate effect

                              Vyke's Dragonbolt adds a ton of additional lighting damage to your Omen Cleaver and can be thought of as a sort of "second phase" (just watch out for incoming lighting damage)
                              A.D's Lightning Strike is a bit FP expensive but incredibly busted especially when charged, can kill most bosses in just a few charged casts
                              A.D's Lightning Spear packs a good punch at close range and has good hyperarmor during its wind-up
                              Black Blade can be thought of a sort of "ultimate attack" for the build, its powerful and saps your opponent's max health for a bit and is extra powerful point-blank

                              Since I am a huge nerd and enjoy roleplaying as characters of my own making I had a lot of fun with this one. Think of him like an old disciple of the Farum Azula beastmen being versed in their bestial incantations as well as those of the ancient dragon cult they worshipped, and became so affluent Maliketh himself took him on and gave him a small vestige of Destined Death to wield as his own.

                              Anyway it's one of the coolest most fun builds I've come up with so if anyone tries it I hope you enjoy!

                              • Build: lothric
                                Main stats: fai/int
                                Secondary: mind, dex, vigor
                                Weapons: PoD, golden order seal,
                                Buckler, raptor talons( hook claws or blood hound will work as well, as it’s replicating my claws/ real long nails, for a melee attack)
                                Skill: keen quick step
                                Armor: death bed robes and hood, with old sorcerer gloves and leggings.
                                Magic spells:comet, ancient death rancor, carian phalanx, carian retaliation
                                Incantations (PvE): blessings of the Erdtree,erdtree heal, wrath of gold, golden vow, LoC, barrier of gold
                                Incantations( PvP): same as before but change out BoTE, erdtree heal, for great lighting fortification, and bestial vitality.

                                Mainly you cast spells from a distance, when the get close you switch to melee or use WoG, also if they can be parried, you parry them. Use LoC before any major fight as it might save your life.The biggest weakness are that most of the strong attacks are ranged, or with WoG it takes a bit and can be stunted out. Another problem is that even with high vigor your prone to get 1 or 2 shot by most late game enemies. I may or may not do my brother lorian. But I hope you enjoy this build which I find fun.

                                • Anonymous

                                  Best Progression for Beginners:

                                  Samurai → Moonveil Samurai → Moonveil Shinobi → Sanguine Samurai → Soul Samurai → Supreme Samurai

                                  • Anonymous

                                    Never bothered looking at these before but, who made the art? Its really good. Almost feels like some odd secret fromsoft sponsorship to attract players. Im checking cuz at this point im 2.5k hours in and I want a build idea that'l actually feel satisfying and that I wont end up deleting like 1.5k of the 2.5k hours I played down the gutter of meh builds

                                    • Anonymous

                                      "Ryun of the Fell"
                                      RL150 Strength/Faith

                                      Class: Prophet
                                      Vigor: 55 (1886 HP)
                                      Mind: 30 (173 FP)
                                      Endurance: 24 (132 ST)
                                      Strength: 31
                                      Dexterity: 12
                                      Intelligence: 7
                                      Faith: 60
                                      Arcane: 10

                                      Armor: Kaiden Armor, Radahn Soldier Gauntlets/Greaves, Bandit Mask

                                      RH: Greatsword (Flame Art-infused) + AoW: Braggart's Roar
                                      LH: Giant's Seal, Spiked Caestus (Flame Art-infused) + AoW: Hoarah Loux's Earthshaker

                                      Talismans: Erdtree's Favor +2, Radagon Icon, Godfrey Icon, Roar Medallion

                                      Physick: Fire-Shrouded Cracked & Greenburst tears
                                      Spirit Ash: Radahn Soldier Ashes

                                      Incants: Flame of the Fell God, Flame Fall Upon Them, Giantsflame Take Thee, Burn O' Flame, Flame Grant Me Strength

                                      Backstory (for funsies): A Tarnished sellsword originally contracted to lead a platoon of soldiers under the command of Starscourge Radahn leading up to his fated battle with Malenia. Due to his Fire Giant ancestry he possesses inhuman physical strength and commands powerful fire-based magic derived from his forebears. Over the years after the catastrophe that followed the battle of the two demi-gods, he hunted down and slew countless of Malenia's Cleanrot Knights as well as the many abominations that arose from the battle's fallout. He ultimately swore an oath of vengeance on Malenia for the deaths of his comrades, whom he ended up viewing as not just his subordinates but his brothers-in-arms, and for the deteriorating state of his demi-god general whom he looked up to as his revered mentor - and will not seek rest until she lies dead at his feet.

                                      • Lost my 100% completeion due to upgrading from ps4 to ps5. Even lost a lvl 200 character :( But the crusader build is awesome and it got me playing again. Thanks fextralife!

                                        Might try a super tanky build but there are so many builds to scroll trough :D

                                        • Anonymous

                                          Now everyone, alll of your builds are fantastic! But as a pro gamer I will give you some advice to have an EVEN BETTER build then before! First get your coolest armour on then equip the PKCS! You can thank me later! Have a good day!

                                          • Anonymous

                                            My personal favorite:

                                            "Golden Pursuer"
                                            RL150

                                            Class: Prophet
                                            Vigor: 55 (2037 HP)
                                            Mind: 27 (158 FP)
                                            Endurance: 40 (156 ST)
                                            Strength: 30
                                            Dexterity: 10
                                            Intelligence: 7
                                            Faith: 50
                                            Arcane: 10

                                            Armor: Tree Sentinel Set

                                            RH: Troll's Golden Sword - AoW: Golden Land
                                            LH: Erdtree Greatshield (+10 for max Golden Retaliation AR)
                                            Erdtree Seal (weightless and the incant scaling is good enough, plus it fits w/ the theme)

                                            Talismans: Erdtree's Favor +2, Great-Jar's Arsenal, Dragoncrest Greatshield, Crimson Amber Medallion +2

                                            Physick: Holy-Shrouded Cracked & Greenburst tears
                                            Spirit Ash: Mausoleum Soldiers (they can teleport and pull aggro very well, plus makes you feel like the commander of a small army)

                                            Incants: Elden Stars, Golden Vow, Protection of the Erdtree, Erdtree Heal

                                            Erdtree Greatshield provides a very effective counter against many elemental spells, skills and incantations and provides 100% physical block. Timing Golden Retaliation is tricky to get used to but is absurdly effective once mastered.

                                            Golden Land has absurd hyper armor and all parts of it hit like a TRUCK, the darts provide a great set-up and synergy for Elden Stars to create a high damage bullet hell during which you can chase your enemy down while they're busy panic-rolling - rinse and repeat as you like. If they try to punish you during Golden Land's wind-up use the follow up sweep - you'll almost always win the trade especially if it and the explosion both connect, not to mention them also having to avoid the darts afterward. Plus it's absurdly cheap to cast

                                            Golden Vow and Protection of the Erdtree provide an even further boost to your already absurd offensive and defensive stats; Erdtree Heal is mostly for PvE or co-op when fighting off invaders, or in case your opponent gets cheeky and heals during colosseum duels so you can then reciprocate in kind. Also great for healing your Spirit Ash army!

                                            I recommend this build to any and all who can get down with the idea of becoming a Strength/Faith golden bullet hell juggernaut battle commander. It is so much fun.

                                            • The FREIGHT TRAIN is a mainly pvp build that also works very well for more tarnished-sized bosses, and makes a complete joke out of malenia. The way this build works is you’ll use and abuse the unique reaction between the great stars (quality infusion) and the prelates’ charge ash of war. Bloodflame blade is optional, but welcomed. This is a very high level build, at around level 250 starting with the hero class. Talismans will be the shard of alexander, rotten winged sword insignia, the bull-goat talisman, and depending on pve or pvp, either the dragoncrest greatshield or the green turtle talisman. Armor will be the pumpkin helm, the unaltered banished knight chestpiece, the bull-goat gauntlets, and radahn’s greaves. The reason for the rotten winged sword insignia is not for the continuous ticks of damage during the charge, rather the true star of the show, the final attack at the end. If the full combo is built up, the damage difference is massive, and due to the stunlocking nature of this build, there should be no issue getting the combo all the way up. Stats should be around 60 vigor, 30 mind, 48 endurance, 80 strength and dexterity, 12 faith, and 11 arcane. Be wary of your stamina, especially if the final swing of the weapon art doesn’t connect, as it has a long-ish recovery time and consumes a lot. One use of the weapon art could regenerate anywhere from 10% to 25% of your max hp, often completely turning the tides of the duel.

                                              • Anonymous

                                                I really like the paladin build but the fact that the most of the bosses have holy resistance scares me. Any thoughts?

                                                • Anonymous

                                                  Why is everyone creating under leveled or over leveled builds?
                                                  The meta is determined as 150 not 125 or 200! Also when the DLC comes out, you should be aware that you will probably be matchmaked with the wrong people!!!!?!!!

                                                  • Build name: The Toolbox.

                                                    Level: 125.

                                                    Game “mode”: PvP.

                                                    Stats: 59 vigor, 33 endurance, 10 mind, 18 strength, 54 dexterity, 10 intelligence, 10 faith, and 10 arcane.

                                                    Weapons: Right hand one: keen urami with beasts roar. Left hand one: lightning omen cleaver with lightning slash. Right hand two: lightning miséricorde with quickstep. and right hand three: lightning great Épée with thunderbolt.

                                                    Armor: Omensmirk mask, Tree Sentinel everything else.

                                                    Talismans: Axe talisman, Milicent’s prothesis, bull-goats talisman, and Great jars arsenal.

                                                    Items: Freezing pots, lighting grease, spark aromatics, sleep pots, uplifting aromatics, gravity stone fans, and boiled crab.

                                                    Flask of Wonderous physick: Crimson bubbletear and Opaline hardtear.

                                                    So the way this build works is that you have a solution to almost any situation in PvP. To make things easier, I will list off every Colosseum and/or Invasion problem that you will run into frequently off the top off my head and a good counter to it.

                                                    Heal spamers: beasts roar flask punish.
                                                    Passive enemies / mages: HTS running heavy chase-down.
                                                    Can’t backstab because of whips: French knife.
                                                    Neutral enemies: Point-blank jumping heavy whip into light attack CGS.
                                                    Someone forces a trade: two hand the CGS and spam heavy attack OR just spam L1 light if you don’t have time to two hand the CGS.
                                                    Someone spams block/parry’s: Urami charged heavy attack.
                                                    Multiple people are running you down: Gravity fans.
                                                    Need a pesudo fireball spell: frost pot.
                                                    You need fire damage: Spark aromatics.

                                                    Thanks and enjoy the build!





                                                    • Anonymous

                                                      So, I saw a comment on the "Spellblade build" video earlier today, and saw they wanted to see the Ruins Greatsword. I actually have done a build with this weapon. Everything is down below, also Happy Memorial Day!:

                                                      Name: Ruins Knight

                                                      Class: Astrologer

                                                      Flask Spread: Mostly hp with some fp

                                                      Weapon: Ruins Greatsword

                                                      Shield: None

                                                      Armor: Bloodhound Knight Helm, Gelmir Knight Armor, Bloodhound Knight Gauntlets, Gelmir Knight Greaves or the heaviest than allows you to medium roll.

                                                      Talismans: Green Turtle Talisman, Starscourage Heirloom, Erdtree’s Favor +2, Shard of Alexander

                                                      Primary Stats: Strength and Vigor

                                                      Secondary Stats: Mind and Endurance

                                                      Skills: Wave of Destruction

                                                      Spells: None



                                                      The Ruins Knight is a mostly strength build that uses a magical yet strong sword to destroy enemies in the Lands Between. The weapon of choice was the Ruins Greatsword, since it has a very powerful ash of war (Wave of Destruction) and has very high damage in the late game. The Ruins Knight demands high strength to be powerful in Elden Ring. The ash or war, after many tests, scales with strength not intelligence.



                                                      Strength should be your high priority, since you need 50 strength to wield this weapon. Having more than 70 strength is good enough of this build. You want at least 40 vigor to survive some of the late game areas like the Haligtree and Crumbing Farum Azula. After those two stats, you should level up mind and endurance to at least 25 respectfully. The stats are shown below:



                                                      Vigor: 40

                                                      Mind: 25

                                                      Endurance: 25

                                                      Strength: 70 (75 with Heirloom)

                                                      Dexterity: 12

                                                      Intelligence: 16

                                                      Faith: 7

                                                      Arcane: 9

                                                      • Name: Juggernaut of the Thunderstorm.
                                                        Level: 135.
                                                        Stats: 55 vig, 19 min, 22 end, 19 str, 27 dex, base int, 55 Fai, base arc.
                                                        Class: Warrior.
                                                        Great rune: Morgott’s.
                                                        Flask of Wonderous Physick: Winged crystal tear, and Opaline hard tier.
                                                        Talismans: Flocks Canvas Talisman, Dragoncrest Greatshield Talisman, Lightning Scorpion Charm, and Shard of Alexander.
                                                        Armor: Iron helmet, Scale armor, Elden Lord bracers, and Knight greaves.
                                                        Weapons: Sacred Zwihander W/ Lightning Slash, Gravel Stone seal, and Black bow.
                                                        Spells: Lightning Spear, Honed Bolt, and Lightning Strike.
                                                        Arrows: Rot-bone arrows and Lightning-bone arrows.

                                                        Does anyone have a good way to improve this build? Thanks so much!

                                                        • Anonymous

                                                          Here’s my int/faith build lvl 260

                                                          Vigor: 60
                                                          Mind: 40
                                                          Endurance: 34
                                                          Strength: 36
                                                          Dexterity: 20
                                                          Intelligence: 70
                                                          Faith: 70
                                                          Arcane: 9

                                                          Golden order seal +10
                                                          Noble slender’s sword sacred blade or carian grandeur
                                                          Sword of night and flame +10
                                                          Haligtree crest greatshield

                                                          Golden vow
                                                          Lord’s divine fortification
                                                          Barrier of gold
                                                          Golden lightning fortification
                                                          Protection of the erdtree
                                                          Erdtree’s heal
                                                          Blessing of the erdtree
                                                          Law of regression
                                                          Discuss of light
                                                          Triple discuss of light

                                                          greathelm(radiant gold mask buff)
                                                          Haligtree surcoat
                                                          Haligtree knight gauntlets
                                                          Haligtree knight greaves

                                                          Magic/Faith scorpion charm
                                                          Shard of Alexander
                                                          Old lord’s talisman
                                                          Curved sword talisman

                                                          Magic/Faith Shrouding tear
                                                          Cerulean hidden tear

                                                          Recommend spirit ashes with great survivability
                                                          Go for guard counters
                                                          Change between magic and holy depending on the situation
                                                          Use mostly holy

                                                          U could try to lower intelligence to 50 or 60 and use those points for dexterity and strength instead

                                                          If u like the ash of war of the sword of night and flame u could use fire scorpion charm and fire shrouding tear wouldn’t recommend that though u are better of using blasphemous blade

                                                          • Name: Holy Sohei
                                                            Starting class: Warrior
                                                            Great rune: Radahn
                                                            Level: 135
                                                            Stats: 55 Vig, 15 Min, 34 End, 11 Str, 20 Dex, 13 Int, 51 Fai, 10 Arc
                                                            Armor: Navy hood, Preceptors long gown, Travelers gloves, Nomadic merchants trousers.
                                                            L1: Dragon Communion Seal
                                                            R1: Cross-Naginata W/ Sacred affinity and Sacred blade.
                                                            Spells: Golden Vow, Discus of Light, Wrath of Gold.
                                                            Flask of Wonderous Physic: Holy-shrouding cracked tear and Thorny cracked tear.
                                                            Flask spread: 3 FP the rest HP


                                                            Have fun with the build! - Palico

                                                            • Anonymous

                                                              Name: Stormblade Samurai (mix between Stormblade and Supreme Samurai)
                                                              Class: Samurai
                                                              Flask Spread: Even Split
                                                              Weapon: Nagakiba, Finger Seal
                                                              Shield: None
                                                              Armor: Iron Kasa, White Reed Armor, White Reed Gauntlets, Ronin's Greaves
                                                              Talismans: Carian Filigreed Crest, Shard of Alexander, Bull-Goat's Talisman, Ritual Sword Talisman. Shard of Alexander is very late in the story, so I use Milicent's Prosthesis until then.
                                                              Primary Stats: Dexterity (22req then 1/1 dist)
                                                              Secondary Stats: Vigor (2/3 dist), Mind (1/2 dist), Endurance (1/2 dist), Faith (15req for 3 skills 25req for final skill then 0 dist), Strength (12req then 0 dist), Arcane (10req then 0 dist) [example: 60Dex, 40Vigor, 30Mind, 30Endurance, 12Str, 25Faith, 10Arcane, base Int]
                                                              Skills: Bloodflame Blade, Electrify Armament, Flame Grant Me Strength, Golden Vow
                                                              Spells: Stormblade

                                                              Before I start, I suck. I'm bad at Elden Ring, so this is through the lense of someone that was struggling to get through the game. That being said, I was playing Supreme Samurai, but finding scenarios where being in Melee was too disadvantageous and using Bow just wasn't nearly efficient enough that I would get stuck on a lot of fights. So I took that build and adapted it to Stormblade, and found a middle ground between the 2 that I love. It's mainly Stormblade but with some deviations from the build. Mainly for the RP I maintained all the Samurai aspects of the Armor and Weapon, because it seems like Stormblade is something a Samurai would do in a Fantasy movie. One of the main things I like about Samura was the Nagakiba. Since Stormblade has a melee aspect to it as well that boosts your damage significantly, the Nagakiba is perfect, because a lot of mobs will get just outside of your melee range with most weapons, but Nagakiba has that extra range will let you melee a lot of mobs you wouldn't otherwise hit, and with Stormblade that's significant. A lot of the melee mobs AI also has them roll into melee range to avoid your Stormblade, which puts them right in your face for the next Stormblade swing, which is devastating. I also adapted to use Bull-Goats talisman with the Stormblade because I find myself being impatient a lot and going for that last Stormblade and then lacking the poise to finish the job. I also use the Mimick Tear Ashes as just a cherry on top because your mimick does big damage, and if it can take focus, your Stormblade will just rip through mobs.

                                                              If you're as bad as me, but have played enough to learn a few things, this is how I start: Spawn in, go straight to the shore to get the Golden Foot, go to the Sleeping Dragon and kill it with your foot buff up for the quick levels to meet some of your reqs (22dex,12str,15faith). Your starting weapon as Samurai has bleed so you don't need the Flail. Go kill Yuri to take his Nagakiba, then go get your Stormblade Ashes, Bloodflame Blade, and Electrify Armament, and then go farm all your Smithing Stone 1,2,3,4,5. You can get all these without fighting much from various caves and corpses in the accessible open world. This will get you level 35ish with a +15 Nagakiba with your Skill and 2 of your Spells. With this you can get to the second half of the game fairly easily and you can work to completing the build.

                                                              I tried to get into Elden Ring multiple times over the past couple years or however long it's been out, but I would always get stuck and quit and could never find a build that made the game easy enough for someone as bad as me to play. This build is just that. You can play melee, you can play ranged, you can play aggressive, you can play defensive, this build is honestly the best of all worlds. There's a reason Stormblade is ranked the best All-Game build, and with these few tweaks I think I made it even more playable and a little more RP relatable for people that are bad like me. After doing this start I focused mainly on the main story, only deviating to upgrade my build, and I beat new game in a day and a half of real world time while working from home.

                                                              • Name: Bloody Mage.
                                                                Starting class: Prophet.
                                                                Great rune: Morgott.
                                                                Lv 150 stats: 54 vig, 26 min, 26 end, starting str, starting dex, starting int, 80 fai, And 17 arc.
                                                                Armor: Albrerichs set W/ diallos helm.
                                                                Talismans: lord of blood’s exultation, graven mass talisman, flocks canvas talisman, and Dragoncrest greatshield talisman.
                                                                L1: Erdtree seal.
                                                                R1: Staff of the guilty W/ spinning weapon.
                                                                Spells (in this order): Bestial Vitality, briars of punishment, briars of sin, swarm of flies, bloodflame talons, and bloodboon. Flask spread, 4 fp the rest hp.
                                                                Wonders physic: fire and magic damage up by 20%

                                                                Enjoy!

                                                                • level 200+
                                                                  Class: confessor
                                                                  Flask spread: slightly more FP than HP
                                                                  Weapons: two battle hammers (expanded on further), bolt of gransax, dragon kings cragblade, gravel stone seal
                                                                  Shield: none
                                                                  Armor: pumpkin helm, radahns set
                                                                  Talismans: great jars arsenal, godfrey icon, dragoncrest greatshield, shard of alexander
                                                                  Primary stats: dexterity and endurance
                                                                  Secondary stats: faith and vigor
                                                                  Skills: prayerful strike with lightning affinity, plus ancient lightning spear and thundercloud form
                                                                  Spells: flame grant me strength, golden vow, whatever fortification applies to the situation, greyolls roar, unendurable frenzy, fortissaxs lightning spear, ancient dragon lightning strike, and erdtree heal.

                                                                  The way this Build works is that you’ll buff before fights and use a mix of melee, ranged, and magical attacks to stay comfortable and capable in just about any situation.

                                                                  Your melee attacks will be left up to the battle hammers, utilizing jump attacks to take advantage of your massive stamina bar. The battle hammers can be replaced according to preference, any set of greatswords, greataxes, or great hammers whose ashes of war can be changed will work.Both the Bolt of Gransax and the Dragon King’s Cragblade are used only for their skills, and using them for melee attacks is not recommended.

                                                                  On skills, I gave my right hand hammer prayerful strike with lightning affinity, especially due to the endgame bosses having absurd holy damage negation. Prayerful Strike heals about 30% of your max HP, and further adds to the tankiness of this build. Bolt of Gransax and Dragon King’s Cragblade should only be used for their skills, because their melee damage compared to the hammer’s is almost useless.

                                                                  With spells, they are certainly not the main source of damage, but are still one of the most important pieces. Not only does the list provided give buff and support spells, but Greyoll’s Roar is a great opener to many bossfights. The damage is nowhere near impressive, but it applies a debuff to both enemy attack and defense. Incantations also take care of your AoE needs, especially the red dragon lightning.

                                                                  • Fifty percent offing FORMATING ISSUES!!! (Fextralife is going to ban me for spaming, but whatever!)

                                                                    Name: Poison Duelist
                                                                    Stats: 55 vig 18 mind 30 end 10 str 42 dex 15 fai 38 arc
                                                                    Weapon(s): Poison Rogers Rapier, Dragon Communion Seal.
                                                                    Shield: Coil Shield
                                                                    Armor: Page helm, Roin Armor, Hoslow Gauntlets, and leather Greaves. Spells: FGMS, Rotten Breath, Poison Mist, and Bestial Vitality.
                                                                    Infusible Weapon Arts: Poison Moth Flight.
                                                                    Flask spread: 2 Mana, the rest HP
                                                                    Talismans: Shard Of Alexander, Great Jars Arsenal, Kindred Of Rot’s Exultation, And Either Blue dancer charm, OR (If you’re good at managing your health) the ritual sword talisman.






                                                                    The way this build works is that you set poison on enemies super fast with the viper bite skill, poison mist, heavy attacks, r1’s, and feint attacks. Then you 2 hand the rapier or switch to the left hand seal to use poison moth flight and pop the poison.



                                                                    So talking about strategy’s for boss fights, use beastial vitality and enter the fog gate. Then use rotten breath and refresh your FP. Then use FGMS and viper bite once or twice. Then use poison moth flight and then charged, uncharged, and feint —> backstep attacks to deal regular damage and FGMS —> poison moth flight when you poison an enemy. Have fun! -Palico.



                                                                    If this repost doesn’t work I’m gonna just leave it, sorry. Have a good day/night!

                                                                    • Name: Bleeding star of faith
                                                                      Primary weapon great star
                                                                      Shield any that allows skill of primary
                                                                      Secondary claw talisman
                                                                      Armor any that allows med rolling need good poise
                                                                      Incantations ekzykey decay, golden vow, ancient dragon lightning strike , swarm of flies
                                                                      Flask mixture of both
                                                                      Primary stats strength and faith
                                                                      Secondary vigo , mind endurance
                                                                      The idea of this build is be aggressive have a skill like Lion claw to break stance easily but have incantations in case the opponent needs to be taken care of from a distance or they like to run from you

                                                                      • Anonymous

                                                                        Omg, such an amazing guide!!!!!
                                                                        I'm currently building my PC, and immediately starting playing, and this guide made me want to play even more, with all the amazing and comprehensive builds in it.
                                                                        After days(literally, before even downloading the game) I managed to narrow down the paths I wanna play(or try) to 3(+ a few extra builds which I really wanna try).
                                                                        But although those builds seem to have a progressive path, I cant really understand how, since the stat distribution doesn't seem coherent for me.
                                                                        My paths are:
                                                                        1) Berserker -> Champion -> Hellfire Herald -> Blasphemous Herald
                                                                        2) SpellBlade -> Magus -> DarkMoon SpellBlade -> Moonlight Crusader
                                                                        3) Dragon Priest -> DarkFlame Apostle -> DarkFlame SpellBlade -> Dragon Warrior

                                                                        For example- Berserker focuses on END and Vigor,(and STR + Dex) but Champion on END and STR (and Vigor + Mind)

                                                                        So how do I actually make a smooth path between them?

                                                                        • Anonymous

                                                                          Name: Frozen duelist

                                                                          Class: Any, but warrior is ideal

                                                                          Flask spread: All HP

                                                                          Weapon: Frozen needle

                                                                          Shield: Magic Ice crest shield

                                                                          Armor: Page helm, Rowin chest piece, Bloodsoaked gauntlets, and the Leather boots

                                                                          Talismans: Great-jars arsenal, spear talisman, erdtree favor +2, and green turtle talisman

                                                                          Primary stats: Dex and endurance

                                                                          Secondary Stats: vigor and … I don’t know, it’s not a stat heavy build.

                                                                          Items: Spark aromatics and Frost pots


                                                                          The way this build works is that you will focus on the heavy attacks to deal good damage and frostbite buildup from range.

                                                                          One of the main things that will for sure elevate this build is this: if you are charging the heavy attack and the enemy goes for a hit that they will for sure miss, do the feint attack. (Dodge button while charging the heavy)
                                                                          That will make the projectile hit them while they are attacking, letting you take full advantage of the spear talisman and counter attacks in general.

                                                                          Use the rest of your toolkit to make up for the thrusting sword classes shortcomings

                                                                          For example, if you have a hard time getting crits, use the parry. Is stance pressure the issue? Rock throw is the key. Are you feeling defenseless? Turtle behind the shield. Need a gap closer or a shield punisher? Two hand the sword and use impaling thrust. Low damage? Use FGMS.

                                                                          Avoid multi-target situations like the plague and hardswap to the icerind hatchet if you need an subpar AOE.

                                                                          Sorry for any grammar mistakes or confusion in general, and I hope you enjoy the build!


                                                                          Edit: Use the spark aromatics to do elemental damage and to reset frost.

                                                                          • Anonymous

                                                                            Name: Frozen duelist
                                                                            Class: Any, but warrior is ideal
                                                                            Flask spread: All HP
                                                                            Weapon: Frozen needle and Bestial seal
                                                                            Shield: Magic Ice crest shield
                                                                            Armor: Page helm, Rowin chest piece, Bloodsoaked gauntlets, and the Leather boots
                                                                            Talismans: Great-jars arsenal, spear talisman, erdtree favor +2, and green turtle talisman
                                                                            Primary stats: Dex and endurance
                                                                            Secondary Stats: vigor and … I don’t know, it’s not a stat heavy build.
                                                                            Skills: Carian retaliation
                                                                            Spells: Bestial vitality, Flame grant me strength, Stone of Garanqu, and rejection.
                                                                            Items: Spark aromatic x10 and Frost pot x10


                                                                            The way this build works is that you use the Frozen needle as a midrange weapon while focusing on the heavy attacks. If an enemy is gonna miss an attack and you’re charging your heavy, do a feint attack to let the projectile out early and take advantage of the spear talisman and counter attack damage. Use the rest of your toolkit for all the shortcomings thrusting swords have. Can’t break stance? Rock throw. Hart to get crits? Parry. Feel defenseless? Shield poke. Low damage? FGMS. Just avoid multi-target scenarios like the plague, but if you’re forced into one (Like needing to kill the godskin duo to progress), hardswap to the ice rind hatchet and use harorfrost stomp as a subpar AOE.

                                                                            Sorry for any typos, and I hope you enjoy the build!

                                                                            • Anonymous

                                                                              name : draconic executioner
                                                                              Class: Any
                                                                              Flask Spread: Mostly HP some FP
                                                                              Weapon: Maris executioners sword , dragon communion seal
                                                                              Shield: any
                                                                              Armor: Heaviest you can wear and still medium roll
                                                                              Talismans: rotten winged sword insignia, Godskin Swaddling Cloth, Dragoncrest Greatshield Talisman, Dragoncrest Greatshield Talisman
                                                                              Primary Stats: vigar & Arcane
                                                                              Secondary Stats: Faith & Strength
                                                                              Skills: Eochaid's Dancing Blade
                                                                              Spells: dragon maw, ekzykess decay, borealiss mist, smarags glintstone breath,
                                                                              theodorixs magma

                                                                              • Anonymous

                                                                                Trollslayer (level 100-150)
                                                                                Class: any
                                                                                flask spread: mostly hp some fp
                                                                                weapon: troll's hammer, clawmark seal
                                                                                shield: none
                                                                                armor: any with high poise
                                                                                talismans: roar medallion, fire scorpion charm, shard of alexander, claw talisman
                                                                                primary stats: strength, faith
                                                                                secondary stats: endurance, vigor
                                                                                skills: troll's roar
                                                                                spells: golden vow, blessing's boon, flame grant me strength, any fire incantation you want

                                                                                The way this build works is that you use golden vow and lame grant me strength before boss fights. Flame grant me strength fits in perfectly, since troll's hammer deals both phisycal and fire damage. Roar medallion gives a boost for the weapon skill: troll's roar, and shard of alexander buffs it's damage. With the help of claw talisman, your jump attacks are also way stronger, so you can stagger bosses more easily.

                                                                                Fexelea I truly respect you for what you do, you are a big help for the community, can't wait for your new builds with the upcoming dlc weapons.
                                                                                Enjoy the troll slayer build, have a good one everybody

                                                                                • Anonymous

                                                                                  Bloodstar Hexen (Level 125-200) | Journey 2)

                                                                                  Recommendation level 150
                                                                                  Role: Damage Dealer/Healer
                                                                                  Starting Class: Prophet

                                                                                  Small Backstory: You are a Prophet named, Hexen, whose eyes were gouged out for his' heretical views. Hexen were one of many Prophets in the Land Between to become exiled as a heretic into the frozen lands and he was one of the first to be blessed by the Bloodstar. His only motivation now is punishing those who exiled him and worship the Bloodstar.

                                                                                  *Stats: Mind, Faith and Vigor (Arcane if you feel the need)

                                                                                  * Weapons: Two Staves of the Guilty, two Erdtree Sealing or one erdtree sealing and one finger seal. Any weapon, but these are the recommended ones based on testings. Hand Axe, Longsword/Noble's Slender Sword, Short Spear (Ash of War: Black Flame Tornado), Fists, Claws.

                                                                                  *Armor: Alberich Armor Set (Except leggings, I'm using Astrologer Trousers)

                                                                                  * Talisman: Graven-Mass Talisman, Graven School Talisman, Ancestral Spirit and Assassin's Cerulean Dagger

                                                                                  *Spells: Briars of Punishment, Briars of Sin, Howl of Shabiri, Golden Vow, Flame Cleanse Me, Erdtree Heal and Blessings of the Erdtree.

                                                                                  *Optional spells: *Rotten Breath/Ekzykes's Decay or Scarlet Aeonia, Black Blade, Dragonice. <- Highly Recomended

                                                                                  The Bloodstar Hexen build is about utilising faith based sorcery related to the lore of Bloodstar which includes only two sorceries as of right now: Briars of Punishment and Briars of Sin. These two sorceries costs only 6 fp and 9 fp, but at the cost of needing to use health as a resource as well as fp.

                                                                                  Briars of Punishment is your insane long range sorcery which has high damage per fp with bleed on top of it. It has long windup and forces you to stand still, but that doesn't matter as it can be cast over and over from the other side of the boss room and it has the greatest tracking of all sorceries/incantations i've used. It can literally go around walls if it happens to be following a target that runs behind a wall.
                                                                                  Most of the time bosses will forget you're even there because you are so far away when casting this that the other players or ash will be targeted instantly afterwards.

                                                                                  Briars of Sin is your long windup melee ranged AoE which has excellet poise for a very low fp cost but high health cost compared to Briar of Punishment and can be casted 3 times in a row before it interrupts. So do not use this against players that can one to two shot you, use it against small weaponry. This is more of a PvP spell, but you can use it against bosses such as Astel since it stands still and has a huge body.

                                                                                  Blessing of the erdtree is the one to keep your health in check in boss fights/open world and Erdtree Heal will allow you to have more blue flasks than orange. Optionally you can heal your Ashes or Allies to keep them alive in the open world or boss fight. It's all up to you where you spend that fp.

                                                                                  Howl of Shabiri and Golden Vow do stack. But becareful about Howl of Shabiri as it gives you a defense debuff, taunter and attack buff, if you have hard time dodging a boss or anenemy it might be better to only use golden vow for the added defense and attack. Also Golden Vow lasts longer so use Golden Vow first and then Howl of Shabiri.

                                                                                  Optionally if you have Scarlet Aeonia or Rotten breath use it at start of a boss battle until rots procs and watch the health rot away whilst spamming that sweet impaling blood magic.
                                                                                  If using Rotten breath you can combine it with Black Blade, but that is not as efficient as Scarlet Aeonia in most cases because of the fp consumption. If starting a new character start with a rotten breath and then integrate Scarlet Aeonia into your memory slot.

                                                                                  Handaxe or Spiked Caestus with ocassionally using Short Spear to kill Elden Beast with Black Flame Tornado. Handaxe has great speed, great damage, but it's more of a defensive weapon. Use Spiked Caestus to be more aggressive if you find that to be more of your playstyle.

                                                                                  My level 150 build:
                                                                                  Class: Prophet
                                                                                  Vigor:60
                                                                                  Mind:38
                                                                                  Endurance:8
                                                                                  Strength:11
                                                                                  Dexterity:10
                                                                                  Intelligence:7
                                                                                  Faith:85 <- You only need 80 faith, I just don't need the other weapons or incantations/sorceries so I put the rest of my points there for a slight damage increase.
                                                                                  Arcane:10


                                                                                  • Anonymous

                                                                                    This page could really use some updates. There are now several builds that have YouTube videos that are not found on this page/in the wiki.
                                                                                    It's nice to not have to watch the videos if I want to reference the setup.

                                                                                    • Bloody Dragonslayer (Level 150-200 | Journey 2)

                                                                                      A Strength / Arcane Build that make use of the Blood Tax Ash of War and the Iron Greatsword to deals rapid damage and sustain with optional Dragon incantations

                                                                                      * Class: Any Class
                                                                                      * Flask Spread: Mostly HP some FP (10-4 is you want to use incantations / 12-2 for AoW focus)
                                                                                      * Weapon: Iron Greatsword, Sacrificial Axe & Dragon Communion Seal
                                                                                      * Shield: None
                                                                                      * Armor: Heavy Armor w good poise and heavy roll or anything for medium roll
                                                                                      * Talisman: Millicent’s Prosthesis, Rotten Winged Insignia/ Winged Insignia, Shard of Alexander, Lord of Blood’s Exultation
                                                                                      * Primary Stats: Arcane & Strength
                                                                                      * Secondary Stats: Vigor & Endurance
                                                                                      * Skills: Blood Tax
                                                                                      * Spells: Flame grant me strength, Golden Vow, Dragon Maw, Dragon Claw, Dragonice, Ekzyke’s Decay

                                                                                      This build works by focusing on the use of Blood Tax to maximize dueling potential. The ash makes the armament to rapidly strike targets while heals you allow you to sustain damages from enemy, keeping you healthy during the fight. On tougher enemies or bosses, you can use Ekzyke’s Decay and Dragonice to apply scarlet rot and frostbite before fighting, which makes the enemy take more damage while also having their health rotted away. There’s also Flame, Grant me Strength and Golden vow to further boost your damage, and survivability.

                                                                                      The gist of the build is to basically spam the ash of wars, stacking up high attack to deals absurd damage. Even though it’s a greatsword which admittedly doesn’t have the greatest speed but w the ash of war, it allow the weapon to use those talisman. Of course you can use other weapons like the Nagakiba, or something like Rogier’s Rapier which is attacking faster but the reason I chose the Iron Greatsword is because of it’s great scaling and high attack rating. It scale quite well with Strength and Arcane when you set the affinity to Blood ,which you will be doing, making each of rapid hit deals much more damage than those faster weapon. And in my testing even though the Iron Greatsword take a bit more time to cast, it’s not enough to make up for the damage difference.

                                                                                      For the dragon spells, you mainly use it to debuff the boss or to wipe out large amount of enemies. For wiping out many enemies, I suggest you stack the talismans on an enemy first to deal more damage when you actually cast the spell. Moreover, I have include the Sacrificial Axe in here because before you cast the dragon spells, after you switch out your Iron Greatswords, the attack buffs will still stay and the passive on the axe allow you to completely unleashed on the hoard without completely draining your FP bar. Most of the time you will reduce the cost of the wipe by like half and that is great since you don’t have to use a Flask immediately after. And if you take this build into higher NG+ where you can have higher endurance points and bigger equip load, you can change it for the Sword of Milos for a bit more FP regen.
                                                                                      I stated it as a NG+ build but it can be play in NG as well, you’ll just have less stats and you might not be able to have both rotten winged and Millicent talisman

                                                                                      • Anonymous

                                                                                        Can you guys update the new builds and put them in their classes categories? I have fun in NG or on new characters playing saves by build categories :)

                                                                                        • Anonymous

                                                                                          Why would Dex be considered a secondary stat for barbarian? Since you're applying War Cry to the Zweihander, couldn't you make it heavy and just go all in on strength instead?

                                                                                          • Anonymous

                                                                                            Do you think a build with Zamor ice storm ( be it the spell or the skill) as it's center could be viable (in ng+ since it's found late in the game)

                                                                                            • Anonymous

                                                                                              Super Cheeser Build
                                                                                              (Lvl. 20)
                                                                                              Class: Astronomer or Samurai
                                                                                              Flask spread: High FP or high HO
                                                                                              Weapon: Strongest staff/dual weapons you can find
                                                                                              Armor: Heaviest you can wear and med roll
                                                                                              Primary stat: Intelligence or arcane
                                                                                              Secondary: Vigor
                                                                                              Bloody slash X 2 or Glintstone pebble

                                                                                              This build works by getting the most OP item combinations in game as well as rushing to high level places for OP gear.
                                                                                              After cheesing your way through Radahn and Nokron , pick up Mimic tear ashes

                                                                                              • Anonymous

                                                                                                I think that it is very odd that most builds above dont recommend a shield. A shield is not for everyone of course, but I found it very comforting to do guard counters against many foes up until Radagon.

                                                                                                • Anonymous

                                                                                                  the build I'm running now is a flaming dragon dancer build, it has a Nagakiba with sword dance and flame art in the right hand, and in left hand dragon communion seal. talismans are your choice (but I recommend the fire scorpion charm, shard of Alexander, crimson amber medallion+2 and Erdtree's favour+2) and spells are aghells flame, Dragonclaw and any other one you fell like doing. Armor is the drake knight set but with the altered chestplate. put most of your stats into Arc, Fai and Dex.

                                                                                                  • Anonymous

                                                                                                    Using a mix of these through out my runs I have now made one using elements of the blood and poison builds. Using a poison uchigatana and wakizashi at 52 arc, 60 dex, 37 str and using the same talismans as the sanguine samurai build getting a base power of 544(Uchi) and 426(Waki)

                                                                                                    • Anonymous

                                                                                                      I can appreciate this page for offering a wide variety. However, I personally prefer a build that is versatile. This allows me to use most weapons and spells. In turn, gives me the chance to experiment with various weapons, skills, and spells w/o having to rebirth. But then again, unlike most players, I don’t Leroy Jenkins myself through out the various maps/areas. Instead, I prefer being tactical, slow. Turtling my way through gives me an advantage and helps with flask conservation. Which is why I normally clear maps solo, and then seek assistance with bosses (well, after I take a stab at a boss solo).

                                                                                                      I keep my str/dex at roughly 30, with 18 for mind/Int/Fai/arc. My vigor and endurance are at 35. This allows me to survive and experiment!

                                                                                                      • Anonymous

                                                                                                        Fellblood Fangs (150+)
                                                                                                        Description: a Dex-Arc melee build that uses powerstanced curved greatswords to deal tremendous damage and inflict Blood Loss on top.
                                                                                                        Class: Any
                                                                                                        Flask Spread: Evenly between FP and HP
                                                                                                        Primary Stats: Dexterity and Arcane
                                                                                                        Secondary Stats: Vigor, Mind and Endurance
                                                                                                        Recommended stat distribution: 40-50 Vig, 50 Dex, 45-50 Arc, 15 Faith, the rest should go to Mind and End. In PVE, you can also put points into Str after hitting softcaps in Dex, Arc and Mind to utilise BF's scaling.
                                                                                                        Weapons: Morgott's Cursed Sword, Bloodhound Fang, Dragon Communion Seal
                                                                                                        Talismans: Carian Filligrane Crest to reduce the cost of the weapon skill, Shard of Alexander to buff its damage. The other two slots are flexible. You could use Claw Talismans to buff your jump attacks if you use them a lot like I do, Lord of Blood's Exultation if you are focusing on the bleed, Green Turtle Talisman to mitigate stamina consumption from powerstanced attacks, Fire Scorpion Charm to buff Fire damage of your AoW or Bull Goat Talisman for extra poise to avoid being interrupted during WA's animation.
                                                                                                        Incantations and Spells: typically you would probably not have enough FP to effectively use a lot of incants in combat besides buffs, but if you want to, Blood Incantations are a good option. They are less expensive than Dragon Communion ones, fit nicely with the theme of the build and combo nicely with the AoW. Consider them especially if you are using Lord of Blood's talisman, as they can help to build up Bleed with slower weapons that you use.
                                                                                                        Armor: the best protection and poise you can afford while medium rolling. I go with Hoslow set for the drip, but you can use whatever you like. White Mask is nice if bleed is your focus, but I personally hate it's looks.
                                                                                                        How the build works:
                                                                                                        This is mainly a start-hungry PVE build due to the weapons wielded and their scaling, however, I have tried my best to optimize it to to 150 PVP meta and it's certainly viable and strong option there. Now, bear in mind that this build is definitely not min-maxed to be the most optimal certified giantdad boss-melter or whatever. It's just a build centered around two of my most favourite weapons that I find fun and cool to play with and I hope you will find it so as well.
                                                                                                        For this build we powerstance two curved greatswords: Morgott's Cursed Sword in our main hand and Bloodhound Fang in the offhand. There are a couple reasons for that: they are both curved greatswords with native Bleed buildup that scale predominately with Dex. Morgott's CS scales with Arcane as well, however, going for a split Dex/Arc stat distribution is the best option here in my opinion, since this weapon already has a hefty 35 Dex requirement and thus we can get the most out of both weapons at the same time. Bloodhound Fang is an excellent and versatile weapon overall with an extremely high AR, hence we use it as an offhand weapon in this case. Even though you won't not utilize its Quality scaling to full advantage unless you go up to something like lvl 200, Bloodhound Fang will still outperform pretty much any other Curved Greatsword with the stats we have. Getting a regular Blood-infused Curved Greatsword is also an option if you want more status proc, however, bleed is not the main focus here, and the loss in AR with Blood infusion is very significant. You can also modify this build by using BF in your main hand which allows you to buff the weapon and utilise it's powerful AoW if you like it more. However, I believe that Cursed-Blood Slice is better overall if you are skilled enough to use it correctly, as it not only looks just as cool, if not cooler, but is also more reliable and effective against a more diverse cohort of enemies as well as other players compared to the Bloodhound's Finesse.
                                                                                                        Both of this skills combo well into powerstanced jump attacks as well as into each other, so, if your timing is sharp enough and you have a lot of spare FP you could, for example, cover the initial distance to your enemy with CBS and then disengage with BHF, provided you can switch weapons quick enough and the enemy you're fighting is slow and kind enough to let you do so.

                                                                                                        • Anonymous

                                                                                                          Gigachad (120)¹

                                                                                                          Description: Surprisingly tanky pure strength build. Allows the user to take a decent amount of punishment, but deal a fairly ridiculous amount of damage in turn with *high* stagger potential.

                                                                                                          Class: Wretch²

                                                                                                          Flask Spread: Mostly HP, 0-2 FP³

                                                                                                          Weapon: Powerstanching Greatsword (the Guts one) and Zweihander -OR- 2 handing Giant Crusher⁴

                                                                                                          Shield: It's potentially feasible to use a large great shield (like fingerprint or visage) in your off hand; more a personal judgment type of thing

                                                                                                          Armor: Radahn's, Crucible Knight or (maybe) Veteran's (No helmet; Show the world your smile!)

                                                                                                          Stat Spread⁵:

                                                                                                          44 Vit
                                                                                                          11 Mind
                                                                                                          43 End
                                                                                                          60 Str
                                                                                                          11 Dex
                                                                                                          10 Int
                                                                                                          10 Faith
                                                                                                          10 Arc

                                                                                                          Skills: Lion's Claw or Giant's Hunt

                                                                                                          Spells: none

                                                                                                          Talismans: Great Jar's Arsenal, Green Turtle's Talisman⁶, Dragoncrest Greatshield, Axe Talisman (or Claw Talisman)

                                                                                                          Notes:

                                                                                                          ¹If you aren't going to NG+x, 120 should be a fairly good Stopping point. For PvP, I think you could go as high as 150 (I think the meta's 120-150 currently), pumping a mixture of Vit and Str

                                                                                                          ²Not sure how important it is for you to pick Wretch starting out, but this could be a deal breaker if you're interested in stopping right at 120; if not, I don't think it'll matter.

                                                                                                          ³I don't personally use ashes of war too much at this point, but that could change while I'm working on the build. That said, I currently use 0 FP flasks, but maybe you want to run more.

                                                                                                          ⁴I always envisioned Giant's Crusher as more of a meme weapon, but my god I'm kind of in love with it at +15. Fast and Powerful; my only gripe is how much of your FOV it obscures. So, you might prefer powerstancing 2 colossal swords, or even 2 handing one colossal sword (Guts is great in this respect). If you aren't powerstancing/using a greatshield, you can stop investing End around 36 or 37.

                                                                                                          ⁵Probably the most contentious part of the build. If you want to use heavier armor (again, no helmet) and a) want to power stance or b) want to use a great shield, the End stat is non-negotiable. Everything else seems fairly well-optimized except for Mind; if you're interested in liberally using AOW, you may want to pump Mind as high as 17 or even 20, albeit to the detriment of other stats.

                                                                                                          ⁶Again, if you're interested in using AOW a lot, you may want to replace Green Tortoise with either Filigreed or Alexander's Shard

                                                                                                          • Anonymous

                                                                                                            a sort of dragon cult build

                                                                                                            left hand ,gravel stone seal and beast crest sheild (the grafted scion one)
                                                                                                            right hand ,bolt of gransax or dragon kings cragblade
                                                                                                            talismans , godfrey icon dragon greatsheild talisman pearldrake +2 lightning scorpion
                                                                                                            flasks,10 crimson 4 cerulian
                                                                                                            wondrous physic ,lightning shrouding windy crystal
                                                                                                            armoar ,full malformed dragon
                                                                                                            spellls , lightning spear lightning stike honed bolt fortisaxs lightning spear lanseaxs glave ancheint dragons liightning strike frozen lightning spear

                                                                                                            • Anonymous

                                                                                                              PLEASE make some sort of Hewg or misbegotten build, it is all I want in life at this point, somebody please manage to figure it out!

                                                                                                              • Anonymous

                                                                                                                Dragon hunter (150)
                                                                                                                A quality build that is made for high damage for dragons

                                                                                                                Class: any
                                                                                                                Flask Spread: most hp,some fp
                                                                                                                Weapon: Dragon Kind's cragblade and godskin stitcher
                                                                                                                Shield: none
                                                                                                                Armor: any armor
                                                                                                                Primary Stats: dex str
                                                                                                                Secondary Stats: viger endurance
                                                                                                                Skills: thundercloud form
                                                                                                                Spells: none
                                                                                                                The Dragon hunter build is made for dragons for the Dragon king's doing a lot of damage to dragons and godskin can be greased with dragonwound. for non dragons, you are going to use thundercloud form for it's high damage and stagger.

                                                                                                                • Anonymous

                                                                                                                  Let me solo her (181)
                                                                                                                  High level dexterity build utilizing both frost and bleed build up to defeat Malenia.

                                                                                                                  Class: Any
                                                                                                                  Flask Spread: 8 HP and 6 FP
                                                                                                                  Weapon: Cold uchigatana +25 with hoarfrost stomp in right hand, rivers of blood +9 in left.
                                                                                                                  Shield: No shield
                                                                                                                  Armor: Jar head
                                                                                                                  Primary Stats: Dexterity/Vigor/Endurance
                                                                                                                  Secondary Stats: Strength/Intelligence/Mind
                                                                                                                  Stats:
                                                                                                                  40 Vigor
                                                                                                                  24 Mind
                                                                                                                  40 Endurance
                                                                                                                  38 Strength
                                                                                                                  48 Dexterity
                                                                                                                  28 Intelligence
                                                                                                                  22 Faith
                                                                                                                  20 Arcane
                                                                                                                  Skills: Hoarfrost stomp

                                                                                                                  Use the power of Let me solo her to end Malenia's career.

                                                                                                                  • Anonymous

                                                                                                                    Please make a lvl 50 variant of the dragon priest.
                                                                                                                    I want to build this character but the only points of improvement are lvl 100 (dragon knight) and lvl 150 (magic dragonknight).
                                                                                                                    We need a lvl 50 arcane build that uses dragon spells as well

                                                                                                                    • Anonymous

                                                                                                                      Summary of the "dragon knight" is wrong.
                                                                                                                      This is a faith build that uses dragon spells but it says intelligence with death sorceries

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