Clinging Bone

clinging bone fist weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 80
Mag 24
Fire 0
Ligt 0
Holy 0
Crit 100
guarded damage negation elden ring wiki guide 18Guard
Phy 31
Mag 36
Fire 17
Ligt 17
Holy 17
Boost 21
attribute scaling elden ring wiki guide 18Scaling
Str E
Dex C
Arc D
attributes required elden ring wiki guide 18Requires
Str 8
Dex 22
Arc 16
Fist Slash / Pierce
Lifesteal Fist FP 14
Wgt. 2.5 passive effects elden ring wiki guide 18Passive -

Clinging Bone is a Fist in Elden Ring. The Clinging Bone scales primarily with Dexterity and is a good weapon for melee attacks that lets piercing armaments overcome enemy shields.

 

Horrific weapon made of a hardened skeletal arm. Wielded by Ensha of the Royal Remains.

Fitted by placing one's hands into the fists' grips until they dig in.
""O clinging creature. A king relinquishes not the hand.""

 

Where to Find Clinging Bone in Elden Ring

Clinging Bone can be found at the following location:

 

Elden Ring Clinging Bone Notes & Tips

  • Weapon Skill: Lifesteal Fist
  • This weapon cannot be infused with Ashes of War
  • This weapon cannot be enchanted with Magic or boosted with Consumables.
  • Clinging Bone can be upgraded by using Somber Smithing Stones
  • Sell Value:  er runes 13 200.
  • NOTE: As of Patch 1.08, the speed of some attacks has been increased and the recovery time has been reduced.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
  • Other notes and player tips go here

 

Moveset & Videos in Elden Ring for Clinging Bone

  • Videos for the Clinging Bone Coming Soon

 

Clinging Bone PvP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5/6 Attacks): 135/67.5/67.5/67.5/67.5/135
  • 1H R2 (1/2 Attacks): 270/270
  • 1H Charged R2 (1/2 Attacks): 810/810
  • 1H R1 Jumping: 202.5
  • 1h R2 Jumping: 540

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5/6 Attacks): 129.6+32.4/32.4+129.6/81/129.6+32.4/81/81+81
  • 2H R2 (1/2 Attacks): 202.5/202.5
  • 2H Charged R2 (1/2 Attacks): 202.5+202.5/202.5+202.5
  • 2H R1 Jumping: 121.5+121.5
  • 2h R2 Jumping: 324+324

 

Clinging Bone Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

Requires regular reinforcement with Somber Smithing Stones

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Clinging Bone Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 80 24 - - - 47 E C - - D - 31 36 17 17 17 21 10
Standard +1 91 27 - - - 51 E C - - D - 31 36 17 17 17 21.21 10
Standard +2 103 30 - - - 56 E C - - D - 31 36 17 17 17 21.42 10
Standard +3 114 34 - - - 61 E C - - D - 31 36 17 17 17 21.63 10
Standard +4 126 37 - - - 65 E C - - D - 31 36 17 17 17 21.84 10
Standard +5 138 41 - - - 70 E B - - D - 31 36 17 17 17 22.05 10
Standard +6 149 44 - - - 75 E B - - D - 31 36 17 17 17 22.26 10
Standard +7 161 48 - - - 79 E B - - D - 31 36 17 17 17 22.47 10
Standard +8 172 51 - - - 84 E B - - D - 31 36 17 17 17 22.68 10
Standard +9 184 55 - - - 89 E B - - C - 31 36 17 17 17 22.89 10
Standard +10 196 58 - - - 94 E B - - C - 31 36 17 17 17 23.1 10

 

Elden Ring Fists
Caestus  ♦  Cipher Pata  ♦  Grafted Dragon  ♦  Iron Ball  ♦  Katar  ♦  Spiked Caestus  ♦  Star Fist  ♦  Veteran's Prosthesis

 




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    • Anonymous

      Does standard damage, not Slash like all fists.
      Works fine against Borealis, unlike a slash weapon that gets 80% resistance

      • Anonymous

        Pros:
        High DPS
        Comes as a pair
        Somber stone upgrade
        Mostly physical damage
        Arcane scaling adds physical and magic damage
        Excellent running R1 for roll catching
        Easy to acquire
        Pretty good reach for a fist weapon
        Very light
        Low stamina usage
        AOW is very useful against invaders, heavy knight enemies (including Crucible), and other players.


        Cons:
        Scales with three stats but very little Strength
        Low magic damage
        Stupid looking (bone fists were cooler)
        Still low reach compared to most weapon classes
        AoW is still fairly slow and people will probably dodge it in PvP
        No choice of AoW

        Overall this is one of my favorites. Very strong weapon

        • Anonymous

          phenomenal midgame weapon for a dex and arc build. respectable damage with a useful skill for human enemies, but the biggest amount of mileage you're going to get from this weapon is how fast it attacks and how little stamina it consumes. all the good parts of using a dagger but with the power of a good straight sword. not to mention it powerstances with itself, so you're getting the damage you want with a fraction of the weight.

          • Anonymous

            Suprisingly good weapon despite it's reputation.
            The trick is to only use it 1-handed. That turns the R1 into super fast horizontal swipes. The R2 charges ridiculously quick and deals good poise damage.

            • Anonymous

              If you're not afraid to roll the bones, put em up, take a stab at it

              Feeding knuckles; dodge a bolt of something mad, dab at It

              Breakfast, dinner, lunches
              Rollin punches, Taunted up,
              Toxic draining, bad habit
              CHECK YO JIB, DONT LIKE THE CUT,
              Bloodhounds Step, behind ya now, once more round, slice ya GUTS, grinding, leeching your PRECIOUS BLOODS
              =====

              Idk bit of a flow came to me while reading comments, kinda rock tempo and beat maybe

              • Anonymous

                To get the best damage with this at level 125, you should have 54 dex and 31 arc. This leaves room for 60 vigor, 11 mind, 20 endurance, and 10 faith to cast protective fortification incantations. You also have to start with the bandit for most efficient stat allocation. This gives 501 attack power.

                • Anonymous

                  We wanted to port the dark hand into Elden Ring but found it wasn't possible, so we sent Ensha to literally rip off one of the darkwraith's hands and it worked.

                  • Anonymous

                    I discovered something interesting, one handed this weapon charged strong attack make alot more poise damage than powerstanced, and the charged strong attack is really fast

                    • Anonymous

                      Since this has inherent magic damage scaling, you can wear rogier's set to capitalize on the magic damage that the skill normally does ON TOP of the magic damage innately added from the weapon. Couple this with magic cracked tear physick, dagger talisman, shard of alexander, and magic scorpion charm and you can one-shot players handily, as well as do 2.5k+ damage to PvE (tested at 80 arcane).

                      • Anonymous

                        not gonna lie, this isn't bad at 150 level pvp. the running attacks are quick, and the scaling and damage is adequate

                        • Anonymous

                          The arcane scaling i this is too bad don't even try making it work with an Arcane build on top of that it cant be buffed and the split magic damage is way too low.

                          • Anonymous

                            Rogier's Spellblade set boosts the weapon skill - probably because this is the only way to get magic damage on that Ash of War.

                            Useful. Kinda.

                            • I find a good approach with this weapon's skill is to roll/dash in after an enemy does a strong attack and immediately L2. Alternatively, abuse the low stance your character takes when using the ability to duck underneath some enemy attacks (varies per enemy, some have horizontal swipes that are very duckable)

                              • Anonymous

                                Weapon art shouldve been you holding out the arms & the rest of the skeleton materializes and you just swing him around in a circle

                                • Anonymous

                                  Almost 3 seconds of channel time for a grab that, even though it goes through shields, it is affected by poise. If someone has a certain amount of poise, the grab won't work **even though the attack lands** and you also do not have hyperarmor. Regardless of whether this is a bug or just a mere oversight, it needs to be remedied in my opinion.

                                  • Anonymous

                                    Should have just put the Bone Fists from Dark Souls 2 back in the game. Instead of making half the fist weapons be essentially arm swords with boring movesets.

                                    • Anonymous

                                      That atrociously slow cast animation on the lifesteal ability though... maybe my grandchildren will enjoy the lifesteal.

                                      • Anonymous

                                        Does split damage Physical(80)/Magic(20). Weight is 3.0 not 2.5. Scaling: Str. E/Dex. C/Arc. D.
                                        Attributes Required: Str. 8/Dex.22/Arc.16.
                                        Talent seems to work like the old "Dark Hand" but goes through shields (Sidenote: All attacks do), a hit with the talent is not a crit. tested with both assassin talismans neither worked.
                                        No hyperarmor as far as I can tell. Health "stolen" was 319HP with the following stats: (Str. 17/Dex. 24/Arc.17).
                                        All tested with the soldiers on the "Bridge of Sacrifice".

                                        Hope that helps; we can now finally Finger-but-hole...

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