Colossal Swords are a type of Weapon in Elden Ring. Colossal Swords replace Ultra Greatswords from the Souls series. As their name implies, Colossal Swords are oversized swords, with lengths often exceeding the height of the Tarnished themselves. While they are extremely heavy and swing much slower than other swords, they make up for it with a long reach and massive damage output. Colossal Swords typically require very high Strength to wield properly- if the player falls a few points short of the requirements, wielding them two-handed can compensate for this. 

Colossal Swords are compatible with a range of different Ashes of War, allowing you to mix and match for whatever your needs may be.

Elden Ring Colossal Sword Range Comparison

colossal swords weapon range data elden ring wiki guide 600px

Weapon Range Data for Colossal Swords in Elden Ring. Credits to user Kaj.

 

Elden Ring Colossal Swords

 

 

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standard max affinity elden ring wiki guide 60px
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keen max affinity elden ring wiki guide 60px
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magic max affinity elden ring wiki guide 60px
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blood max affinity elden ring wiki guide 60px
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Elden Ring Colossal Swords Base Values

Quick Search of All Weapons

Name
Phy Mag Fire Ligh Holy Crit
Boost
Str Dex Int Fai Arc Wgt Skill
zweihander colossal swords elden ring wiki guide 200px
Zweihander

141

67

-

40

-

40

-

40

-

40

100

45

19

D

11

D

-

-

-

-

-

-

15.5

 5 (- 8)

Stamp (Upward Cut)

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Greatsword

164

84

-

50

-

50

-

50

-

50

100

56

31

C

12

E

-

-

-

-

-

-

23

5 (- 8)

Stamp (Upward Cut)

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Watchdog's Greatsword

142

82

-

49

-

49

-

49

-

49

100

55

30

C

10

E

-

-

-

-

-

-

22

5 (- 8)

Stamp (Upward Cut)

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Troll's Golden Sword

155

76

-

46

-

46

-

46

-

46

100

51

29

D

10

D

-

-

-

-

-

-

19

22

Troll's Roar

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Troll Knight's Sword

124

70

80

55

-

43

-

43

-

43

100

50

20

D

14

D

18

-

-

-

-

18

22

Troll's Roar

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Royal Greatsword

112

71

134

63

-

44

-

44

-

44

100

52

26

D

18

E

22

D

-

-

-

-

20

20

Wolf's Assault

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Grafted Blade Greatsword

162

80

-

48

-

48

-

48

-

48

100

53

40

C

14

E

-

-

-

-

-

-

21

20

Oath of Vengeance

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Ruins Greatsword

 124

82

 37

56

-

50

-

50

-

50

100

56

50

B

-

-

16

E

-

-

-

-

23

25

Wave of Destruction

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Starscourge Greatsword

129

65

83

47

-

34

-

34

-

34

100

52

38

D

12

D

15

E

-

-

-

-

20

20 (- 20)

Starcaller Cry

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Godslayer's Greatsword

119

63

-

38

77

49

-

38

-

38

100

45

20

D

22

D

-

-

20

D

-

 17.5

15 (- 15)

The Queen's Black Flame

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Maliketh's Black Blade

127

68

-

36

-

36

-

36

82

49

100

55

34

D

12

E

-

-

20

D

-

-

22

40

Destined Death

Elden Ring Colossal Swords Max Standard Values

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt Upgrade
Godslayer's Greatsword 291 - 188 - - 100 120 D B - C - - 63 38 49 38 38 49 22 17.5 Somber Smithing Stones
Grafted Blade Greatsword 396 - - - - 100 160 B D - - - - 80 48 48 48 48 58 26 21 Somber Smithing Stones
Greatsword 401 - - - - 100 156 B D - - - - 84 50 50 50 50 67 28 23 Smithing Stones
Maliketh's Black Blade 311 - - - 200 100 156 B D - B - - 68 36 36 36 49 60 27 22 Somber Smithing Stones
Royal Greatsword 274 328 - - - 100 150 C D C - - - 71 63 44 44 44 57 26 20 Somber Smithing Stones
Ruins Greatsword 303 90 - - - 100 168 S - D - - - 82 56 50 50 50 61 28 23 Somber Smithing Stones
Starscourge Greatsword 316 203 - - - 100 156 B D D - - - 65 47 34 34 34 57 26 20 Somber Smithing Stones
Troll Knight's Sword 303 196 - - - 100 150 C C D - - - 70 55 43 43 43 55 25 18 Somber Smithing Stones
Troll's Golden Sword 379 - - - - 100 152 C D - - - - 76 46 46 46 46 61 25 19 Smithing Stones
Watchdog's Greatsword 347 - - - - 100 164 B E - - - - 82 49 49 49 49 66 27 22 Smithing Stones
Zweihander 345 - - - - 100 126 D C - - - - 67 40 40 40 40 54 22 15.5 Smithing Stones

 

Elden Ring Colossal Swords Max Heavy Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 349 - - - - 100 171 A - - - - - 84 50 50 50 50 61 28 23
Troll's Golden Sword 352 - - - - 100 152 B - - - - - 76 46 46 46 46 56 25 19
Watchdog's Greatsword 301 - - - - 100 180 S - - - - - 82 49 49 49 49 60 27 22
Zweihander 319 - - - - 100 126 B - - - - - 67 40 40 40 40 49 22 15.5

Elden Ring Colossal Swords Max Keen Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 373 - - - - 100 156 D B - - - - 84 50 50 50 50 61 28 23
Troll's Golden Sword 352 - - - - 100 152 E B - - - - 76 46 46 46 46 56 25 19
Watchdog's Greatsword 321 - - - - 100 164 D B - - - - 82 49 49 49 49 60 27 22
Zweihander 319 - - - - 100 126 E B - - - - 67 40 40 40 40 49 22 15.5

Elden Ring Colossal Swords Max Quality Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 325 - - - - 100 156 B B - - - - 84 50 50 50 50 61 28 23
Troll's Golden Sword 307 - - - - 100 152 B B - - - - 76 46 46 46 46 56 25 19
Watchdog's Greatsword 280 - - - - 100 164 B B - - - - 82 49 49 49 49 60 27 22
Zweihander 278 - - - - 100 126 B B - - - - 67 40 40 40 40 49 22 15.5

Elden Ring Colossal Swords Max Fire Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 270 - 270 - - 100 156 C E - - - - 79.8 47.5 62.5 57.5 47.5 56 26.6 23
Troll's Golden Sword 255 - 255 - - 100 152 C E - - - - 72.2 43.7 57.5 52.9 43.7 51 23.75 19
Watchdog's Greatsword 232 - 232 - - 100 164 B E - - - - 77.9 46.55 61.25 56.35 46.55 55 25.65 22
Zweihander 231 - 231 - - 100 126 C E - - - - 63.65 38 50 46 38 45 20.9 15.5

Elden Ring Colossal Swords Max Flame Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 310 - 310 - - 100 156 D E - D - - 79.8 47.5 62.5 57.5 47.5 56 26.6 23
Troll's Golden Sword 292 - 292 - - 100 152 D E - C - - 72.2 43.7 57.5 52.9 43.7 51 23.75 19
Watchdog's Greatsword 267 - 267 - - 100 164 C E - C - - 77.9 46.55 61.25 56.35 46.55 55 25.65 22
Zweihander 265 - 265 - - 100 126 D D - C - - 63.65 38 50 46 38 45 20.9 15.5

Elden Ring Colossal Swords Max Lightning Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 270 - - 270 - 100 156 E C - - - - 79.8 47.5 57.5 62.5 47.5 56 26.6 23
Troll's Golden Sword 255 - - 255 - 100 152 E C - - - - 72.2 43.7 52.9 57.5 43.7 51 23.75 19
Watchdog's Greatsword 232 - - 232 - 100 164 E B - - - - 77.9 46.55 56.35 61.25 46.55 55 25.65 22
Zweihander 231 - - 231 - 100 126 E C - - - - 63.65 38 46 50 38 45 20.9 15.5

Elden Ring Colossal Swords Max Sacred Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 310 - - - 310 100 156 D E - C - - 79.8 57.5 47.5 47.5 62.5 56 26.6 23
Troll's Golden Sword 292 - - - 292 100 152 D E - C - - 72.2 52.9 43.7 43.7 57.5 51 23.75 19
Watchdog's Greatsword 267 - - - 267 100 164 C E - C - - 77.9 56.35 46.55 46.55 61.25 55 25.65 22
Zweihander 265 - - - 265 100 126 D D - C - - 63.65 46 38 38 50 45 20.9 15.5

Elden Ring Colossal Swords Max Magic Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 310 310 - - - 100 156 E E C - - - 79.8 62.5 47.5 47.5 57.5 56 26.6 23
Troll's Golden Sword 292 292 - - - 100 152 E E C - - - 72.2 57.5 43.7 43.7 52.9 51 23.75 19
Watchdog's Greatsword 267 267 - - - 100 164 D E B - - - 77.9 61.25 46.55 46.55 56.35 55 25.65 22
Zweihander 265 265 - - - 100 126 E E B - - - 63.65 50 38 38 46 45 20.9 15.5

Elden Ring Colossal Swords Max Cold Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 286 214 - - - 100 156 B D D - - frostbite status effect elden ring wiki guide 25px(153) 79.8 57.5 47.5 47.5 47.5 56 26.6 23
Troll's Golden Sword 270 203 - - - 100 152 C D C - - frostbite status effect elden ring wiki guide 25px(153) 72.2 52.9 43.7 43.7 43.7 51 23.75 19
Watchdog's Greatsword 246 185 - - - 100 164 B E C - - frostbite status effect elden ring wiki guide 25px(153) 77.9 56.35 46.55 46.55 46.55 55 25.65 22
Zweihander 244 183 - - - 100 126 C C C - - frostbite status effect elden ring wiki guide 25px(153) 63.65 46 38 38 38 45 20.9 15.5

Elden Ring Colossal Swords Max Poison Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 341 - - - - 100 156 B D - - D poison status effect elden ring wiki guide 25px(138) 79.8 47.5 47.5 47.5 47.5 56 28 23
Troll's Golden Sword 322 - - - - 100 152 C D - - D poison status effect elden ring wiki guide 25px(138) 72.2 43.7 43.7 43.7 43.7 51 25 19
Watchdog's Greatsword 294 - - - - 100 164 B E - - D poison status effect elden ring wiki guide 25px(138) 77.9 46.55 46.55 46.55 46.55 55 27 22
Zweihander 292 - - - - 100 126 C C - - D poison status effect elden ring wiki guide 25px(138) 63.65 38 38 38 38 45 22 15.5

Elden Ring Colossal Swords Max Blood Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 341 - - - - 100 156 B D - - D
hemorrhage status effect elden ring wiki guide 25px(120)
79.8 47.5 47.5 47.5 47.5 56 26.6 23
Troll's Golden Sword 322 - - - - 100 152 C D - - D
hemorrhage status effect elden ring wiki guide 25px(120)
72.2 43.7 43.7 43.7 43.7 51 23.75 19
Watchdog's Greatsword 294 - - - - 100 164 B E - - D
hemorrhage status effect elden ring wiki guide 25px(120)
77.9 46.55 46.55 46.55 46.55 55 25.65 22
Zweihander 292 - - - - 100 126 C C - - D
hemorrhage status effect elden ring wiki guide 25px(120)
63.65 38 38 38 38 45 20.9 15.5

Elden Ring Colossal Swords Max Occult Upgradces

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Greatsword 357 - - - - 100 156 D E - - B - 84 50 50 50 50 61 28 23
Troll's Golden Sword 337 - - - - 100 152 D E - - B - 76 46 46 46 46 56 25 19
Watchdog's Greatsword 308 - - - - 100 164 D E - - B - 82 49 49 49 49 60 27 22
Zweihander 306 - - - - 100 126 E D - - B - 67 40 40 40 40 49 22 15.5

 




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    • Anonymous

      Crouch poke is literally just a brain check. If you have one, you can play around someone using it. If not, oh well.

      • Anonymous

        The crouch poke reminds me of the unpatched version of ds3’s Astora greatsword rolling attack—which was an unparryable, extremely fast slamming move that somehow did counter thrusting damage.

        • Anonymous

          Remember when ultra greatswords used to be powerful without you having to basically just spam 2 moves over and over for them to be viable late game and in pvp? I miss those times.

          • Anonymous

            What kinda weapons do you guys want from up coming DLCs? I want ugs' that doesn't look like garbage, in DS3 they were so elegant. Even more viceral looking ones like FUME UGS was a thing of beauty. This game lacks anything similar to Cathedral UGS, Astora UGS or Lothric UGS. GUGS looks like garbage, its weirdly circlular shaped, it looked so much better in previous games. the only actually great looking UGS is Blaidds and thats a str/int weapon, not suitable for every build. Zweihander looks great as always but thats about it.

            • Anonymous

              To the 99% of this comment section, we get it. You're salty about the crouch pokes of these, can you please say something other than complaining? Not meaning to complain about complaining, but Jesus.

              • Anonymous

                It's worth noting that the horseback heavy attacks of these weapons are amazing, they do great damage, simply charging them does good damage, they flip most average sized enemies like pancakes in a frying pan and many that aren't flipped atleast get knocked back/heavily staggered, and they are great against Dragons if you hit their heads, the light attack on horse though is just straight worse tho, it's the same speed, it does not combo, it's awkward to hit enemies with, and does much less damage than a heavy attack.

                • Anonymous

                  why does the weapon range data picture say GUGS for the standard greatsword? needlessly complicates things.

                  • I think this wiki got this wrong, this is actually the spear section, Fromsoft just decided to delete Colossal Swords from the game.

                    But seriously though, there are some very good reasons why people love to abuse the crouch poke and how it's busted as hell lol:
                    - Comes out extremely quickly
                    - Has really good tracking while locked on
                    - The poke does a lot of stun damage, meaning you can hit someone, crouch while they are stil in their stun animation, and then roll-catch them into oblivion
                    - The hitbox is chunky as hell, and it's a lot wider than it looks
                    - The hyper armor start up is exremely quick, meaning you can poise through enemy attacks with little risk of being poise broken

                    Obviously, a nerf to the crouch pokes is pretty necessary for the sake of balance. But I would like to counter with some buffs I'd love to see:
                    - Fix the Manual Attack Aiming option (which for some reason literally does nothing atm)
                    - Increase the attack speed

                    Something I would also love to see is the return of the vertical 2-handed R1s from DS2/DS3 on some weapons like the Greatsword and the Ruins Greatsword (and maybe others). Sure, you'd lose the broad sweeps, but it feels pretty neat imo and the 2nd R1 can hit people behind you. But at this point it's just wishful thinking if From ever goes that far (though modders have proven that they can alter movesets, so maybe they're just stubborn).

                    • Someone add to all these pages the stagger dmg, or an unified page where all weapon classes are showing their stagger dmg potential, of course +25 can get much higher with heavy ash of war.

                      • Anonymous

                        It doesn't matter what weapon class a weapon is; if it has a fast poke attack, 90% of the playerbase will rely entirely of that single move. Colossal swords are no different.

                        • Anonymous

                          WARNING: WALL OF TEXT INCOMING!

                          Moveset:

                          Not only do these moveset look like someone who cannot wield the weapon itself, but it also looks like our characters are about to drop the weapon at anytime cause of the lack of strength. Do you feel like you have inhumane strength when you use these weapons? Cause I sure don't. It lacks power, speed and colossal weapons and generally do not have many ash of wars.

                          Compare these badly designed weapon movesets with Fume Ultra Greatsword from dark souls 3 and you will see the difference in the moveset speed and damage. It was an easy to avoid weapon moveset, but the enemy who used it could swing and miss still have a chance to avoid your counter attack, so the enemy and you had to actually play mind games and other abilities to win.

                          Balancing:

                          Also what the hell is the damage balancing between these and greatswords? The Iron Greatsword (Greatsword Class) will outperform the Watchdog's Greatsword (Colossal Sword) in almost every category DESPITE weighing 22 in weight while Iron Greatsword weighs only 12. So Fromsoftware want you to spend more strength points and endurance just to be able to do less damage?
                          Watchdog's Greatsword also deal less damage than "Greatsword (Guts' weapon) and if it's because of the lore which I quote "Though decorated with the watchman's eye, the pupil was taken by graverobbers and is now hollow, leaving this sword a mere lump of stone."

                          Lets compare this to another balancing they've done, spears. The pike is the longest weapon in the game and the standard damage is 115 without upgrades and weighing 7.5. Partizan another spear that is shorter deals 123 and weighs 6.5. You know why I compare these? Because they are exacly like Greatsword vs Watchdog's Greatsword, identitcal. The Greatsword representing the Pike while the Watchdog's Greatsword representing the Partizan.

                          Watchdog's Greatsword SHOULD deal more damage based on the spear balancing, fix this.

                          Build variety?:

                          Also why is there no arcane Colossal Sword OR Colossal weapon? You'd think it would be Ruins Greatsword since Hero (The most optimized class for it) would use arcane instead since it's lowest stat is literally intelligence, but no. There's no bleed/poison OR eochaid (arcane based magic) colossal weapon. Give me an Eochaid Colossal Sword or something else.

                          Oh another note, counter attacks after blocking sucks balls, try to get that on someone.

                          Ending:

                          I'm going to stick with my Knight's Greatsword since it feels more balanced and since I like to to pretend I'm actually a Kenneth Haight Knight. Anyways, thanks for reading and have a good day :)









                          • Anonymous

                            (Speaking of PvP not PvE) CS users really basing their entire playstyle on a single move and seriously considering it fun

                            • Anonymous

                              Using crouch poke with standard level of poise p- dubious but ok.
                              Using crouch poke with max poise... BRING OUT THE INSTA BLEED/MADNESS BLOOD INFUSED FINGERPRINT SHIELD WITH SHIELD CRASH AND ROYAL KNIGHTS RESOLVE.

                              • These weapons are awesome, but paired with ultra high poise they can be kinda problematic in PvP--hence poise higher than 45 being banned while wielding an UGS atm--so capping max poise while in PvP down to at least under Storm Stomp's 110 poise damage could be a good idea.

                                • Anonymous

                                  I feel it was kind of a missed opportunity to put in the vertical r1s from DS2 and DS3 in Elden Ring because literally every weapon in this class has horizontal r1s

                                  The only CS with a unique r1 is the Godslayer's Greatsword, and even then they're still horizontal swings

                                  The weapons i'd definitely give that moveset to would be the ones with a big emphasis in Strength scaling like the Greatsword and the Ruins Greatsword

                                  • Anonymous

                                    Make sure to carry soap with you if you run into one of these in PvP, you'll have to clean the **** off of you after they finish crouch poking.

                                    • Anonymous

                                      Dissapointed there is no naturally Dexterity scaling Colossal Sword like the Astora Greatsword from Dark Souls 3.

                                      • Anonymous

                                        They absolutely ruined colossal swords in this game. I always loved supersized chunky swords to slam foes with pure strength into the ground, but this weapon class sucks as a whole, except for crouch poke. I tried dueling without crouch pokes, and 3 matches in a row, I could not land even ONE hit. The swings redefine clunky and it’s impossible to hit a skilled player who will easily outspace everything giving them free damage. The crouch poke makes it at least a little viable, but even then it’s very predictable and easy to dodge on reaction. Unsheathe or transient moonlight can also out-trade basically every attack. They aren’t going to re-work the entire moveset, and with every panic rolling scrub complaining about it, colossals will likely get their pokes nerfed soon.

                                        • Anonymous

                                          11 different colossal swords means 11 different ways you can get owned by quick-paced pro VWS dual wielders, don't even bother tards you'll end up eating dust

                                          • Anonymous

                                            It’s very important to remember that if your weapon had the crouch-poke move to do no other attacks.
                                            It’s faster than most weapons and stronger and unparryable. Combine it with giants poke for a real skill driven build.

                                            • Anonymous

                                              Hear me out: Crouch Poke *by itself* is fine.

                                              In PvE, and as long as no lag is involved.

                                              If you can clearly see when the opponent is attacking and when said attack is going to hit you, proper spacing is fairly easy and the entire weapon class would be almost unplayable as always unless you really know what you're doing. With this game having even worse lag that DS3 somehow, you're dealing with high damage pokes that are sometimes practically unpunishable since the hit comes out before the animation plays, and the opponent is gone by the time you'd have your window of opportunity to punish.

                                              I'd rather have them make PvP more bearable by fixing the atrocious connection issues before they nerf the one move that makes Colossal Swords even halfway viable.

                                              • Anonymous

                                                Fromsoft finally found a new word that describes straight/broad swords that are bigger than greatswords, you know, other than "ULTRA" greatswords.

                                                • Anonymous

                                                  r1 crouch is easy to dodge. It's just annoying when the duelist keeps spamming it like they have no skill or something.

                                                  • Anonymous

                                                    STR/INT Builds really benefit from Colossal Swords. Starscourge Greatsword, Royal Greatsword, and Ruins Greatsword all are excellent in their own ways. And of course, Guts Greatsword with Lion's Claw and Cold Affinity is excellent as well.

                                                    • Anonymous

                                                      Very high poise + colossal poke style = nigh unstoppable rollcatch machine that you can't even stagger and it outtrades you in any case. The ONLY counterplay is greatshield poke, but that's only limited to those with enough strength to use that. Dex, Faith, Int, Arcane builds suck a pipe on this one.

                                                      • Anonymous

                                                        I was thinking that From should return to the "Large Sword/Very Large Sword" naming scheme from Demon's Souls for the greatswords. That makes the names less unwieldy when juxtaposed against their weapon class. Glad to see they did

                                                        • Anonymous

                                                          colossal swords need 2h animations, plain and simple. an alternate moveset like you would expect that comes out a bit faster with more control. it will be crouch pokes and jump attack into the sunset until that happens

                                                          • Anonymous

                                                            I think people are misunderstanding the situation. The weapon class itself is FINE, it's just when you combine colossal swords with very high poise is when you start getting lots of problems. What do you usually do against crouch poking guy who tries to make you panic to rollcatch you? Stab him in the face. But with high poise it just won't work, and you will end up trading. And trading with colossal... yeah. Plus colossals in general (at least the meta ones) are pretty long reach, so here's that too. Outspacing is hard, outpoising is impossible, jumping over is unreliable because of lag, outtrading is also not an option sadly.

                                                            • Anonymous

                                                              Can confirm, this weapon class rocks, most people complaining about them being bad are mainly just crying because they dont play the game for them like their moonveils/bleed weapons

                                                              • Anonymous

                                                                They should add some ultra great swords from dark souls 3 . I miss Astora ugs and kathedral knight ugs and lothric knight ugs and..... all of them . The move sets of colossal swords in elden ring is soooooo weak . All of tbem have same animation and same roll attack and a dumb crounch attack! Thnx Miyazaki !!!!!! You destroyed some of the best weapon types in this game!

                                                                • Anonymous

                                                                  Colossal Swords? I don't see any colossal swords. These must be spears. Judging from the only move this weapon class has

                                                                  • Anonymous

                                                                    Compared to DS3 where ultras were really powerfull if not the best weapons in game and where most of them had poke attack on heavy attack really don't understand why only Zweihender has poke on heavy??? Crunch poke is sooo dumb even dumber than spamming jump attacks to apply bleed. And damage of these sticks like my Rivers of Blood and Moonveil have around 750AR and these sticks give maybe 100-150 more damage while I can proc bleed with ROF in just few hits with talismans and spells I get 1500 damage out of katana that is much ligher so I can wear hevier armor and deal more damage in less time. I wanted to make strenght build with ultra GS but it's just not worth. Katanas and spells that's what this game is all about.

                                                                    • Anonymous

                                                                      I'd rather the game buff things like axe and stuffs over complaining the crouch poke. as if people don't spam Stars of ruin, BHS, Big Shield BS and all the katana to some extent bleed in general.

                                                                      • Anonymous

                                                                        I don't think it's anyone but the dev's fault that everyone who uses this weapon class only spams the crouch poke - for both pve and pvp it is literally the best move in the moveset. Why would you want to do anything else when it does everything you could ever want in damage, poise damage, range, on top of having non-existent stamina drain AND be not parryable? (seriously compare crouch poke spam to the greatspear regular r1 chain, the stamina difference is night and day)

                                                                        However, the instant the crouch poke gets taken away the weapon class as a whole becomes significantly worse - a joke almost. The base moveset for colossal swords is still terrible, linear, and predictable, and frankly doesn't even do that much more damage compared to like a straight sword r1 (at most like 200-ish more damage).

                                                                        This is ultimately a sign of poor balancing, and the crouch poke is the linchpin for colossal swords to not fall into the dumpster bad weapon category (which it historically always has been in, especially in pvp).

                                                                        I think the most graceful solution is echoing what most other people are saying - carry over the ds3 feature that rolling and crouching attacks from ultra weapons could be parried. Maybe increase the stamina cost and increase the stamina recovery slightly.

                                                                        But that's it. That's all that should be touched in terms of balancing. Because this way the weapon remains good in pve and it remains a good option in pvp - but with the caveat that it has a clear counter.

                                                                        • Anonymous

                                                                          Colossal Swords pros and cons

                                                                          Pros:
                                                                          High damage
                                                                          Heavy Poise damage
                                                                          Best crouching R1 in the game
                                                                          Good range

                                                                          Cons:
                                                                          Very Heavy
                                                                          Slow
                                                                          Heavy stat requirements

                                                                          • Anonymous

                                                                            With Stance system you would think colossal swords would be amazing in ER at least in PVE but unfortunately they suck really bad in PVE and PVP with how slow they are . You either powerstance two of them do a jump attack and wait until the boss gets tired to let you attack in PVE and do crouch poke in PVP and that's sad .

                                                                            • Anonymous

                                                                              The crouch poke on the colossal sword should be parryable but it isn't. Because there are basically no counters to the colossal greatsword crouch poke so making it parryable would help a little bit.

                                                                              • Anonymous

                                                                                Let me give you an advice, fellow STR user.

                                                                                For fast, late game bosses, the jump attack is clearly not the solution.

                                                                                Use roll attack, and you won't need to wait until a specific combo to place one small jump hit without taking one.

                                                                                Learn the boss moveset, then just after (or even during) the last rolling of the epic boss combo press R1. This is WAY more faster than jumping attacks, and allowed me to fight bosses made of cocaïne, like Godfrey, rather easily.

                                                                                • Anonymous

                                                                                  I hope they don't nerf the crouch r1. Sure, when spammed it gets a little annoying to deal with, but realistically it is one of the best attacks on the weapon class, and makes up for how overall still weak and slow the weapons are in general. It's strong, but not oppressive like RoB is.

                                                                                  It's nice for a colossal/ultra weapon class to not be a complete joke for once in pvp - which has historically always been the case across multiple fromsoft games.

                                                                                  If anything, they should buff great spears in general to be on par with the ultra gs crouch poke; have great spears consume less stamina, deal more poise damage, etc.

                                                                                  • Anonymous

                                                                                    High level pvp players will bait you to use the r1's. With the right spacing and timing they can run in and hit you every time after a swing. The overhead r1's from DS3 had enough length to prevent counters (unless you swung twice in a row whiffing both times. This would leave you open for a counter). Anyway, not sure I explained this well, but basically the hitbox on the old overhead r1's was much better for pvp. I like the sweep r1's for most pvp situations, but it would be nice to have another option.

                                                                                    • Anonymous

                                                                                      Am I using colossal swords wrong or why does it keep missing my targets (pve)?? Up until yesterday I had been using greatswords and loved them and today decided to switch to colossal swords. Tried out the Godslayer Greatsword. Feeling great swinging this huge baby around, but... Im missing? Often times when I do the sideward swing, it just hits above the enemy and completely misses. Same with its WA, it does a sideward diagonal slash and often just sweeps right above the enemy, wtf? Is this entire class of weapons useless? This is the first weapon type in this entire game that I tried, where I am auto locked on to the enemy, standing close, the enemy isnt moving, and yet the attack doesnt hit the target. This is so weird and why isnt more people commenting about this?

                                                                                      • Anonymous

                                                                                        I still miss my vertical swing UltraGreatswords, oh cathedral knight greatsword with your strike damage on top of the moveset, you will be missed

                                                                                        • Anonymous

                                                                                          So all the collossal swords are called greatswords. And none of the greatswords are called greatswords
                                                                                          Not confusing at all..

                                                                                          • Anonymous

                                                                                            It has now been tested and proven that Colossal Swords are better Great Spears than Great Spears. The crouch pokes are faster than Great Spear R1s, use less stamina, can't be poise broken, and deal more damage and stagger.

                                                                                            • Anonymous

                                                                                              There is no way for melee build to win against competent croucher with colossal sword. You can't outpoise colossal pokes, you can't outspace that either, especially with lag, and you can't outdamage it without buffing yourself to hell. Only option is ranged magic/bow or another colossal. Or you can become ninja turtle and poke behind the shield. Sad that even with buffs, the only saving grace of colossal swords are crouch pokes, take that away and it will be dead.

                                                                                              • Anonymous

                                                                                                The crouch attack spams are hurting this classes reputation. If i see someone pull this out when loosing i know for a fact they are going for those attacks only and I am ready with my great spears.

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