Crucible Knight is a Field Boss in Elden Ring. These heavily-armored warriors take patience and practice to defeat. This is an optional boss as players don't need to defeat it to advance in Elden Ring.

Other Crucible Knights appear in the Crucible Knight and Misbegotten Warrior, Tanith's Knight, Crucible Knight Ordovis, and Crucible Knight Siluria boss fights. Two  Crucible Knight spirits can also be summoned by the Spirit-Caller Snail boss of the the Road's End Catacombs.

16 Crucible Knights in total can be fought throughout the Lands Between, though two of them have evidently died and can only be fought post mortem in spirit form.

 

Elden Ring Crucible Knight Locations

Crucible Knight Combat information

Negations (or Absorptions)

The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

 

 

Elden Ring Crucible Knight (Sword) Boss Guide

Crucible Knight (Sword) Boss Video Guide

 
 
 
 
 
 
 
 
 

 

Crucible Knight (Sword) Fight Strategy

The Best Tips for Crucible Knight:

 

Melee Users

Crucible Knight's attacks are slow and easy to predict, but hit very hard when they land. Take your time, don't panic, and don't go for more attacks than you have time for—trading damage is not the way to win this fight. Dodge multiple times until its combo is done, then counterattack. Don't be afraid to dodge forward through attacks, as this can put you in better position. Be particularly careful of its Seismic Wave attack, which hits a wide area but can easily be jumped and (with more difficulty) rolled.

Parrying: Because its attacks are quite easy to predict, Parrying is a great way to get in damage consistently. Most of its Phase 1 attacks are parriable and you can often parry several in a row, but be prepared to roll if you see it preparing to do a Shield Bash or Seismic Wave.

Avoid Status: Not only does Crucible Knight have high resistance to all status ailments, its aggressive attack patterns make it hard to land frequent hits. This makes status ailments a poor strategy. It's much better to use a weapon that does a high amount of raw damage than one whose power comes from building up Poison or Hemorrhage.

Magic and Ranged Users

Roll directly away from its attacks to keep your distance. Seismic Wave is the most challenging, because it's hard to reliably dodge by rolling away; you can instead jump away to avoid this, or roll to either side.

Chip Away: Although the Crucible Knight's shield will block many magic spells, it'll still take chip damage. You can whittle away its health very effectively by spamming spells if you have enough Cerulean Flasks. In addition to the chip damage through the shield, you'll be able to get some full hits in when its guard is down during an attack or recovery.

Crucible Knight (Sword) Attacks & Counters

Attack Description Counter
Swing parry icon 40pxSwings its sword in various directions Dodge diagonally forward to avoid follow-ups, then land a hit if you're in a safe location
Lunging Stab parry icon 40pxRuns towards you then stabs its sword straight ahead. This attack has a surprisingly long hitbox Dodge to your left so you can counterattack on the side without the shield
Running Slash parry icon 40pxRuns towards you with its sword held against its left shoulder, then swings clockwise Dodge diagonally forward to prevent its follow-up, then land a hit if you're in a safe location
Shield Bash Hunches down behind its shield and takes a few steps towards you before lifting it up in the air Dodge into or around its shield, then attack back during the long recovery period
Grinding Swing parry icon 40pxDrags its sword along the ground to its left sending up sparks, then slashes it upwards Dodge in any direction
Seismic Wave Raises its left knee with its sword out to one side, then stomps creating a shockwave along the ground Jumping is the most reliable way to avoid this, but can take some practice if you're used to rolling. Rolling left, right, or forwards also works, but rolling backwards has much tighter timing and is not recommended.
Seismic Combo parry icon 40pxHolds its sword aloft while doing a Seismic Wave, then slams it down in front. Finally, spins clockwise slashing twice with its sword It's safest to jump backwards and get out of range for the rest of the combo, but you can also dodge once to the side and then again backwards. Only the sword swings are parriable
Ordovis's Vortex parry icon 40pxSpins its greatsword behind its head and then slams it down, causing a small explosion. Only Crucible Knight Ordovis and Tanith's Knight can do this move. Run back during the long windup. If you time it correctly, you can dodge around them to get in a hit or two.
Phase 2
Phase Transition Raises its right knee and stomps, releasing a small blast of holy energy. This is always the first attack it does in Phase 2, and always followed by a Flying Dive. Walk backwards, or roll if you're wanting to be careful, and prepare for a Flying Dive.
Flying Dive Grows a pair of golden wings and leaps into the sky, then dives towards you with sword outstretched Roll towards it once its sword is level with the ground. This attack can be jumped over
Tail Spin Grows a small golden tail and swings it in a circle counterclockwise. Most often used after any sword-and-shield attack or two handed sword combo when you're behind it in Phase 2. Roll to your right
Great Tail Spin Grows a large golden tail and swings it in a circle clockwise. The tail then gets even larger and spins in another circle. Only used below 40% health Roll to your right to dodge each swing. If you think you're out of range of the second swing, you probably aren't
Fire Breath Grows a large throat sac and walks forward while breathing fire in a conical area in front of it. Run away when you see the bag on its throat inflate.
Fire Breath Retreat It will grow a large throat sac, jump backwards, and breathes a short-ranged burst of fire. Roll away when you see it jump back.

parry icon 40px: Attack can be parried

Crucible Knight Lore, Notes & Other Trivia

  • Late-game Crucible Knight are affected by healing incantations.
  • Other Notes & Tips go here

Crucible Knight (Sword) Combo Chart

crucible knight sword combo chart

Crucible Knight (Spear) Boss Guide

Crucible Knight (Spear) Fight Strategy

The Best Tips for Crucible Knight:

  • Use Rock Sling (3-4 hits will break its stance)

 

Melee Users

The fight against this boss is hard but very well balanced, it makes quick heavy attacks and moves around the field very quickly. But your advantage is that it does not have a great pool of Health. When you face a spear knight with melee, try to keep close and stay behind. You can summon spirit ashes if you choose to.  Keep circling to avoid their line of sight, therefore avoiding their hit range making it easier for you to parry or roll through any attacks. This will also put you in a better position to attack. 

With the knights,  it is recommended to parry their attacks rather than avoid due to their poise and stamina. At mid range, make sure to back up and roll away from these hits. If it performs a stab, block it with your shield if you brought one with you. It is possible to interrupt some of its attacks. If given a window, deal a critical hit then when they are down, follow up with a series of attacks. Their hp should deplete quickly due to their smaller health pool. 

Use a combination of baiting and waiting for these windows while parrying other attacks and dodging into another position until its hp its depleted. If it comes in for a grab attack, avoid it to refrain from taking a great a mount of damage. 

Magic and Ranged Users

The Knight can be attacked from a far distance before it comes into battle. Ride your mount. Keep distance, reload and drink mana potions while keeping distance. This boss takes a lot of damage against Spells. Use your heavy handed spells and continue to circle and reposition behind it. If you want to keep a further distance, there is a roof nearby where you can position yourself where it can't reach you. You can continue to deal any kind of ranged attacks from here. 

If not, be weary of its quick lunges and dashes that are quick actions. Be ready to dash back and continue to attack until its health bar is depleted. 

Crucible Knight (Spear) Attacks & Counters

Attack Description Counter
Swing parry icon 40pxSwings its spear in various directions Dodge diagonally forward to avoid follow-ups, then land a hit if you're in a safe location; or guard and attack back quickly before it combos
Thrust parry icon 40pxThrusts its spear forward Dodge to the side
Lunging Thrust parry icon 40pxRuns towards you then thrusts its spear straight ahead Dodge to the side and land a quick hit
Spear Slam parry icon 40pxRaises its spear above its head then slams its down onto the ground, kicking up dirt Dodge to the side and land a quick hit
Double Strike parry icon 40pxSwings its spear clockwise into the ground, kicking up dirt, and then counterclockwise back out again Dodge towards its right side and land a hit while it's still locked into the attack
Seismic Wave Raises its left knee with its sword out to one side, then stomps creating a shockwave along the ground Jumping is the most reliable way to avoid this, but can take some practice if you're used to rolling. Rolling left, right, or forwards also works, but rolling backwards has much tighter timing and is not recommended.
Siluria's Woe parry icon 40pxHolds up its spear and starts spinning it, creating a cone of holy energy, then thrusts it forward shooting an energy spiral. This is usually limited to Phase 2, but can be used in response to item use in Phase 1 Roll as soon as it begins to step forward.
Phase 2
Phase Transition Raises its right knee and stomps, releasing a small blast of holy energy. This is always the first attack it does in Phase 2, and always followed by a Flying Dash Walk backwards, or roll if you're nervous, and prepare for a Flying Dash
Flying Dash Grows a pair of golden wings and leaps into the sky with holy energy whirling around its spear, then quickly dives forward and creates an explosion where it lands Roll forward as you see its wings become vertical
Horn Impale Summons a long horn of holy light on its hand and swings it forward, impaling you if it hits. Since this is a grab attack, it cannot be blocked. Dodge back and to your left. This attack can come out very quickly and deals a lot of damage.
Horn Shoulder Charge Summons horns on its shoulder and shoves them towards you, dashing to cover distance if necessary. Dodge forward and to your right when you see it start to move

parry icon 40px: Attack can be parried

Crucible Knight (Spear) Combo Chart

crucible knight spear combo chart


Crucible Knight

Stormhill Evergaol

crucible knight stormhill 1
Drops runes currency elden ring wiki guide 182,100
Aspects of the Crucible: Tail
HP 2,782

Elden Ring Crucible Knight Boss (Stormhill Evergaol)

  • This is an optional boss
  • Closest Site of Grace: Stormhill Shack
  • Multiplayer is not allowed for this boss
  • You cannot summon Spirit Ashes for this boss

Elden Ring Crucible Knight Location

This Crucible Knight can be found in Stormhill Evergaol, which is the circular mark clearly visible on the map to the southeast of Stormhill Shack. [Map Link]

Crucible Knight Combat information

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

  NG NG+ NG+2 NG+3 NG+4 NG+5 NG+6 NG+7
HP 2,782 6,551 7,206 7,533 7,861 8,516 8,843 9,171
Defense 103 117 120 123 129 135 141 152
runes currency elden ring wiki guide 18Runes 2,100 10,500 11,550 11,812 12,600 12,862 13,125 13,387

Resistances

poison status effect elden ring wiki guide 25pxPoison 517 / 807 / 1264 564 / 854 / 1311 572 / 862 / 1319 580 / 870 / 1327 589 / 879 / 1336 597 / 887 / 1344 606 / 896 / 1353 614 / 904 / 1361
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot 517 / 807 / 1264 564 / 854 / 1311 572 / 862 / 1319 580 / 870 / 1327 589 / 879 / 1336 597 / 887 / 1344 606 / 896 / 1353 614 / 904 / 1361
hemorrhage status effect elden ring wiki guide 25pxHemorrhage Immune
frostbite status effect elden ring wiki guide 25pxFrostbite 517 / 807 / 1264 564 / 854 / 1311 572 / 862 / 1319 580 / 870 / 1327 589 / 879 / 1336 597 / 887 / 1344 606 / 896 / 1353 614 / 904 / 1361
sleep status effect elden ring wiki guide 25pxSleep 517 / 807 / 1264 564 / 854 / 1311 572 / 862 / 1319 580 / 870 / 1327 589 / 879 / 1336 597 / 887 / 1344 606 / 896 / 1353 614 / 904 / 1361
madness status effect elden ring wiki guide 25pxMadness Immune

Crucible Knight

Stormveil Castle

crucible knight stormveil castle
Drops runes currency elden ring wiki guide 181,613
Aspect of the Crucible: Horns
HP 1,391

Elden Ring Crucible Knight (Stormveil Castle)

  • This enemy does not have a boss bar, but it will not respawn when killed
  • Closest Site of Grace: Rampart Tower
  • Multiplayer is allowed for this boss
  • You can summon Spirit Ashes for this boss

Elden Ring Crucible Knight Location

This Crucible Knight is at the top of a seaside cliff in a hidden corner of Stormveil Castle. From the Rampart Tower Site of Grace, head northwest along the ramparts until you see a small area to your left where a Warhawk comes from. Drop off this to a ledge below and follow the route until you reach a ledge overlooking the sea. This should crumble beneath your feet; if it doesn't, roll or swing your weapon to trigger it. Once you fall down, you should see the Crucible Knight. Note that there's a lift back to the Rampart Tower Site of Grace immediately after this Knight, which may be worth activating so you can return more easily if you die. This lift can also be used to instantly defeat the Cruicible Knight by luring it towards it and then either riding the lift upwards so the Knight will perform a sword lunge into the resulting bottomless pit beneath it, or sending the knight itself upwards, which will cause it to walk off the platform and die.

stormveil crucible knight map

Crucible Knight Combat information

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

  NG NG+ NG+2 NG+3 NG+4 NG+5 NG+6 NG+7
HP 1,391 3,275 3,602 3,766 3,930 4,257 4,421 4,585
Defense 103.9 117.5 120.4375 123.375 129.25 135.125 141 152.75
runes currency elden ring wiki guide 18Runes 1,613 8,065 8,871 9,073 9,678 9,879 10,081 10,282

Resistances

poison status effect elden ring wiki guide 25pxPoison 517 / 807 / 1264 564 / 854 / 1311 572 / 862 / 1319 580 / 870 / 1327 589 / 879 / 1336 597 / 887 / 1344 606 / 896 / 1353 614 / 904 / 1361
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot 517 / 807 / 1264 564 / 854 / 1311 572 / 862 / 1319 580 / 870 / 1327 589 / 879 / 1336 597 / 887 / 1344 606 / 896 / 1353 614 / 904 / 1361
hemorrhage status effect elden ring wiki guide 25pxHemorrhage Immune
frostbite status effect elden ring wiki guide 25pxFrostbite 517 / 807 / 1264 564 / 854 / 1311 572 / 862 / 1319 580 / 870 / 1327 589 / 879 / 1336 597 / 887 / 1344 606 / 896 / 1353 614 / 904 / 1361
sleep status effect elden ring wiki guide 25pxSleep 517 / 807 / 1264 564 / 854 / 1311 572 / 862 / 1319 580 / 870 / 1327 589 / 879 / 1336 597 / 887 / 1344 606 / 896 / 1353 614 / 904 / 1361
madness status effect elden ring wiki guide 25pxMadness Immune

Crucible Knight

Siofra River

lesser crucible knight enemies elden ring wiki 600px
Drops runes currency elden ring wiki guide 183,080
HP 2,730

Elden Ring Crucible Knight (Siofra River)

  • This enemy does not have a boss bar, but it will not respawn when killed
  • Closest Site of Grace: The Four Belfries
  • Multiplayer is not allowed for this boss
  • You cannot summon Spirit Ashes for this boss

Crucible Knight Location

This Crucible Knight is only reachable from the Four Belfries. Use an Imbued Sword Key to unlock the Waygate labeled "Night Sky Unceasing" and traverse it. You'll find yourself on a tall cliff overlooking Siofra River. Make your way down the cliff and onto the stone walkway to find the Crucible Knight.

Crucible Knight Combat information

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

  NG NG+ NG+2 NG+3 NG+4 NG+5 NG+6 NG+7
HP 2,730 3,988 4,386 4,586 4,785 5,184 5,383 5,583
Defense 111.9 118.1 121.0525 124.005 129.91 135.815 141.72 153.53
runes currency elden ring wiki guide 18Runes 3,080 9,240 10,164 10,395 11,088 11,319 11,550 11,781

Resistances

poison status effect elden ring wiki guide 25pxPoison 543 / 833 / 1290 585 / 875 / 1332 593 / 883 / 1340 602 / 892 / 1349 611 / 901 / 1358 620 / 910 / 1367 628 / 918 / 1375 637 / 927 / 1384
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot 543 / 833 / 1290 585 / 875 / 1332 593 / 883 / 1340 602 / 892 / 1349 611 / 901 / 1358 620 / 910 / 1367 628 / 918 / 1375 637 / 927 / 1384
hemorrhage status effect elden ring wiki guide 25pxHemorrhage Immune
frostbite status effect elden ring wiki guide 25pxFrostbite 543 / 833 / 1290 585 / 875 / 1332 593 / 883 / 1340 602 / 892 / 1349 611 / 901 / 1358 620 / 910 / 1367 628 / 918 / 1375 637 / 927 / 1384
sleep status effect elden ring wiki guide 25pxSleep 543 / 833 / 1290 585 / 875 / 1332 593 / 883 / 1340 602 / 892 / 1349 611 / 901 / 1358 620 / 910 / 1367 628 / 918 / 1375 637 / 927 / 1384
madness status effect elden ring wiki guide 25pxMadness Immune

Crucible Knights

Siofra Aqueduct

crucible knight enemies elden ring wiki guide 300px
Drops
runes currency elden ring wiki guide 183,080 each
Sword: Crucible Hornshield
Spear: Somber Smithing Stone [6]
HP 2,730 each

Elden Ring Crucible Knights (Siofra Aqueduct)

  • These enemies do not have boss bars, but they will not respawn when killed
  • Closest Site of Grace: Aqueduct-Facing Cliffs
  • Multiplayer is allowed for these bosses
  • You can summon Spirit Ashes for these bosses
  • Each Crucible Knight can be fought and defeated separately
  • The sword and shield wielding Crucible Knight can launch itself off the bridge or out of one of the pavillion windows when performing its wing-dive attack.

Crucible Knight Location

  • Sword: From the Aqueduct-Facing Cliffs Site of Grace, jump down into the circular room with open sides. The Crucible Knight paces the walkway between this room and the adjoining room.
  • Spear: Cross the walkway from the circular room and continue northeast. You'll see the Crucible Knight looking out over a waterfall. To reach it, walk up the stairs in front of you and turn right through the doorway.

Crucible Knight Combat information

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

  NG NG+ NG+2 NG+3 NG+4 NG+5 NG+6 NG+7
HP 2,730 3,988 4,386 4,586 4,785 5,184 5,383 5,583
Defense 111.9 118.1 121.0525 124.005 129.91 135.815 141.72 153.53
runes currency elden ring wiki guide 18Runes 3,080 9,240 10,164 10,395 11,088 11,319 11,550 11,781

Resistances

poison status effect elden ring wiki guide 25pxPoison 543 / 833 / 1290 585 / 875 / 1332 593 / 883 / 1340 602 / 892 / 1349 611 / 901 / 1358 620 / 910 / 1367 628 / 918 / 1375 637 / 927 / 1384
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot 543 / 833 / 1290 585 / 875 / 1332 593 / 883 / 1340 602 / 892 / 1349 611 / 901 / 1358 620 / 910 / 1367 628 / 918 / 1375 637 / 927 / 1384
hemorrhage status effect elden ring wiki guide 25pxHemorrhage Immune
frostbite status effect elden ring wiki guide 25pxFrostbite 543 / 833 / 1290 585 / 875 / 1332 593 / 883 / 1340 602 / 892 / 1349 611 / 901 / 1358 620 / 910 / 1367 628 / 918 / 1375 637 / 927 / 1384
sleep status effect elden ring wiki guide 25pxSleep 543 / 833 / 1290 585 / 875 / 1332 593 / 883 / 1340 602 / 892 / 1349 611 / 901 / 1358 620 / 910 / 1367 628 / 918 / 1375 637 / 927 / 1384
madness status effect elden ring wiki guide 25pxMadness Immune

Crucible Knight

Leyndell, Royal Capital

enemy crucible knight leyndell 01 elden ring wiki 600px
Drops runes currency elden ring wiki guide 183,840 each
HP 3,110 each

Elden Ring Crucible Knight Boss (Leyndell, Royal Capital)

  • These enemies do not have boss bars, but they will not respawn when killed
  • Closest Site of Grace: Avenue BalconyErdtree Sanctuary
  • Multiplayer is allowed for these bosses
  • You cannot summon Spirit Ashes for these bosses

Crucible Knight Location

One crucible knight is in a chamber on the east side of a courtyard with a fountain, just off the main avenue. The other is down the elevator near the Erdtree Sanctuary Site of Grace.

crucible knights lenydell map

Crucible Knight Combat information

  • Health: 3,110 HP
  • Defense: 113
  • Leyndell contains two Knights, both of which wield Siluria's Tree
    • The one by the main avenue can't use Horn Impale
    • The one by the Erdtree Sanctuary Site of Grace can't use Horn Shoulder
  • Both Knights have the same stats
  • Drops runes currency elden ring wiki guide 183,840

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

  NG NG+ NG+2 NG+3 NG+4 NG+5 NG+6 NG+7
HP 3,110 4,030 4,433 4,634 4,836 5,239 5,440 5,642
Defense 113 118 121 124 130 135 141 153
runes currency elden ring wiki guide 18Runes 3,840 11,520 12,672 12,960 13,824 14,112 14,400 14,688

Resistances

poison status effect elden ring wiki guide 25pxPoison 548 / 838 / 1295 590 / 880 / 1337 598 / 888 / 1345 607 / 897 / 1354 616 / 906 / 1363 625 / 915 / 1372 634 / 924 / 1381 643 / 933 / 1390
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot 548 / 838 / 1295 590 / 880 / 1337 598 / 888 / 1345 607 / 897 / 1354 616 / 906 / 1363 625 / 915 / 1372 634 / 924 / 1381 643 / 933 / 1390
hemorrhage status effect elden ring wiki guide 25pxHemorrhage Immune
frostbite status effect elden ring wiki guide 25pxFrostbite 548 / 838 / 1295 590 / 880 / 1337 598 / 888 / 1345 607 / 897 / 1354 616 / 906 / 1363 625 / 915 / 1372 634 / 924 / 1381 643 / 933 / 1390
sleep status effect elden ring wiki guide 25pxSleep 548 / 838 / 1295 590 / 880 / 1337 598 / 888 / 1345 607 / 897 / 1354 616 / 906 / 1363 625 / 915 / 1372 634 / 924 / 1381 643 / 933 / 1390
madness status effect elden ring wiki guide 25pxMadness Immune

Crucible Knights

Crumbling Farum Azula

crucible knight farum
Drops runes currency elden ring wiki guide 187,360 each
HP 5,512 each

Elden Ring Crucible Knights (Crumbling Farum Azula)

  • These enemies do not have boss bars, but they will not respawn when killed
  • Closest Sites of Grace: Dragon Temple LiftDragon Temple Rooftop
  • Multiplayer is allowed for these bosses
  • You can summon Spirit Ashes for these bosses
  • Each Crucible Knight can be fought and defeated separately

Crucible Knight Location

  • From the Dragon Temple Lift Site of Grace, go down the lift, turn east, and start heading down the large spiral staircase. About halfway down, drop off the side onto some floating chunks of rock. Follow these to another large building, and head straight through the hallway to a large open area with a dragon's corpse and the Crucible Knight.
  • From the Dragon Temple Rooftop Site of Grace, follow the main path towards the arena where the Farum Azula Dragon sits (or used to, if you've defeated it). Drop off the southeastern edge of the dragon's arena onto a series of platforms that lead down to a building that houses several Banished Knights. Make your way through the hall to a balcony and climb the ladder on the western wall. Take the lift directly in front of you, then head straight until you find the Crucible Knight locked in combat with several Azula Beastmen.

Crucible Knight Combat information

  • Health: 5,512 HP
  • Defense: 118.6
  • Crumbling Farum Azula contains two Knights, both wielding Ordovis's Greatsword and Crucible Hornshield. They can't use the Tail Spin or Great Tail Spin attacks
  • Both Knights have the same stats
  • Drops runes currency elden ring wiki guide 187,360

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

  NG NG+ NG+2 NG+3 NG+4 NG+5 NG+6 NG+7
HP 5,512 5,556 6,111 6,389 6,667 7,222 7,500 7,778
Defense 118.6 118.6 121.565 124.53 130.46 136.39 142.32 154.18
runes currency elden ring wiki guide 18Runes 7,360 14,720 16,192 16,560 17,664 18,032 18,400 18,768

Resistances

poison status effect elden ring wiki guide 25pxPoison 565 / 855 / 1312 603 / 893 / 1350 612 / 902 / 1359 621 / 911 / 1368 630 / 920 / 1377 639 / 929 / 1386 648 / 938 / 1395 657 / 947 / 1404
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot 565 / 855 / 1312 603 / 893 / 1350 612 / 902 / 1359 621 / 911 / 1368 630 / 920 / 1377 639 / 929 / 1386 648 / 938 / 1395 657 / 947 / 1404
hemorrhage status effect elden ring wiki guide 25pxHemorrhage Immune
frostbite status effect elden ring wiki guide 25pxFrostbite 565 / 855 / 1312 603 / 893 / 1350 612 / 902 / 1359 621 / 911 / 1368 630 / 920 / 1377 639 / 929 / 1386 648 / 938 / 1395 657 / 947 / 1404
sleep status effect elden ring wiki guide 25pxSleep 565 / 855 / 1312 603 / 893 / 1350 612 / 902 / 1359 621 / 911 / 1368 630 / 920 / 1377 639 / 929 / 1386 648 / 938 / 1395 657 / 947 / 1404
madness status effect elden ring wiki guide 25pxMadness Immune

Crucible Knight Image Gallery

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er crucible knight

 

Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel Naturalborn of the Void  ♦  Astel, Stars of Darkness  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander Niall  ♦  Commander O'Neil  ♦  Crucible Knight and Misbegotten Warrior  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Crystalians  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Draconic Tree Sentinel  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elden Beast  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fallingstar Beast  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Loretta, Knight of the Haligtree  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Malenia Blade of Miquella  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Crystalians  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Roundtable Knight Vyke  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Spirit-Caller Snail  ♦  Starscourge Radahn  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Ulcerated Tree Spirit  ♦  Valiant Gargoyle  ♦  Wormface

 




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    • Anonymous

      Boring boss. Hard as **** in the beginning, easy once you learn but always annoying. It takes 3-4 consevutive impaling thrusts to stagger (the same as giant bosses) and since they read your inputs it just forces you to play reactively, waiting for openings instead of getting stuck in. If I wanted to wait for enemy attacks i'd be playing a shield build.

      • Anonymous

        Why in Marika's sopping wet fat milky tits do people have trouble with these guys???

        On the input reading when you chug - Enemies have been doing that since at least Dark Souls 1. I never had a problem with it, as to me, it would make sense for enemies to react like that to healing. That, and you can outspace them easily enough.

        I swear I'm not trying to be an asshat, I'm just confused as to why THESE guys get so much hate

        • Anonymous

          The Stormhill Evergaol variant gave me much more trouble than I would like to admit. That input reading cheater!

          • Anonymous

            Long as their combos are, at least everything (except for the tail swipe but even then you can kind of work around it) is telegraphed. Never really manic/fast enough to make you panic either. You can get used to fighting them and beating them with reasonable enough practice. I can't say the same for Runebears and Revenants, who just have zero semblance of combat flow of any kind.

            • Anonymous

              More than a decade later, the Black Knight may have acquired the ability to go frog mode, but he still gets wrecked by my nipple-looking portable arm plating.

              • Anonymous

                Not a shred of lore on this page. Pitiful. As far as Fextralife is concerned, this enemy should be called 'numbers', like all the other ones, and simply rated for difficulty.

                • Anonymous

                  ANON Mar 13, 2023
                  Crucible Build *update*
                  Vigor 56
                  Mind 15
                  Endurance 36
                  Strength 50
                  Dexterity 14
                  Intelligence 9
                  Faith 42
                  Arcane 7

                  • Anonymous

                    One word solution for the ones on Nokron on the way to the gargoyles fight: Rejection. One off the waterfall, and the other off the bridge or lip of the building. You'll have to chain it, and don't do it when his shield is up. Aside from that works like a charm. If they stun lock you get away and catch them in a gap between their movements. Rejection stun locks them, just edge forward to keep pushing them off.

                    • Anonymous

                      I'm presently playing a no-magic build. Just a rapier, parry shield, short bow, consumables. Crucible Knights went from being my least favorite fights to fights I seek out even when there's no reward like that Tree Crucible before Valiant Gargoyles. The reach on that spear thrust is so easy to mis-judge but it feels so nice to parry them and take them down.

                      I was at one time entirely incapable of parrying anything. Pages, Soldiers, and Crucible Knights are a great way to learn. It feels great turning what was once a slog into a "4 parries and they're dead" fight.

                      I'm thinking when I take this character to NG+ she's coming back as a Crucible Knight.

                      • You can Straight Up Cheese these guys' first phase with life steal fist, Walk to behind them base on where their attacks will miss the most and just spam lifesteal fist, The shield ones can't do anything until second phase if you do it correctly

                        • Anonymous

                          The only thing I would change about these is how long you stay down when they do an attack that knocks you off your feet. The later game ones have a tendency to do a sword thrust that knocks you down, then they do the ground stomp while you still can't defend yourself or even roll, then follow up with the double sword swipe. Basically a guaranteed kill if they get you with the initial knock down thrust. You really should be able to roll away faster after the thrust, the stomp, or both. It's not really a "challenge" per se when I can't defend myself to the point I could unplug my controller and it would be the same level of difficulty. You could say just learn to dodge the strikes but come on, as much as people like to talk as if they were high level players there's only a handful of legit no hit runners irl. Chances are, the average player is going to get hit at some point in these fights and having a sequence like this is just kinda crazy. Even Malenia's waterfowl dance has openings for rolls even after you get hit. It's hard but it's possible. Everything else can stay the same, just give me normal recovery time. I've recovered faster from a hit from Rykard ffs!

                          • Anonymous

                            I really like these guys, for some reason. I've only seen them like a dozen times. Maybe I should make a Crucible build that's viable for PVP.

                            • **Stormveil Castle - Paladin caster technique (Flame of Frenzy)**

                              PHASE 1A - Burst from behind
                              This is a cheap way to drop half of his HP bar (I was 24 Faith using Wondrous Physick with Faith-knot Crystal Tear and Golden Vow, around 500 HP and decent physical resistances to survive 2 but not 3 hits).

                              1. Amp up your Faith to max. using Physick Flask & Golden Vow (switch to red flask)
                              2. Creep up behind trying to stay in the middle of his back (too far left and his shield will tank the spell)
                              3. Charge Flame of Frenzy (FoF) to max. and unleash for insane damage!
                              4. Immediately after casting, spam roll backwards away from him - this will evade most of his damage
                              5. Sprint to the door and heal once through, then ready a blue flask

                              PHASE 1B - Bursting before transform
                              You now want to find safe windows to burst him with FoF. He won't transform to his second stage immediately, which means you have a chance at a safer FoF burst. Don't bother casting FoF while he has his shield up - it will only do minimal chip damage.

                              1. Keep your distance and back up the stairs
                              2. When he lowers his shield and goes for a thrust attack, roll back and immediately fully charge up a FoF attack to catch him during his stomp

                              PHASE 2A - Bursting after transform
                              After he transforms into his second stage with wings & tail, he is much more dangerous. You are more vulnerable at distance because dodging his gap closers risks falling off. Back up to the top of the stairs where there is more space and continue the fight outside of the lift shaft. You probably need to drink your blue flask now.

                              1. Stay fairly close and, when he swings his sword, roll forward on his right then roll again immediately to avoid his tail
                              2. If you have good spacing, turn and charge up a FoF attack, letting go as soon as he charges you - this should burst ~10-20% depending of you get hit
                              3. Now dodge out, repeat step #1 and instead of attacking, heal and reset
                              4. If you get cornered, you need to roll 3-4 times but with timing, don't just spam
                              5. At some point he will dive-bomb you - wait until he starts flying towards you and then roll forward
                              6. If you are quick you can catch him with a ranged FoF when he lands - usually just chip damage, but occasionally you can punish

                              PHASE 2B - Out of mana
                              If you whiff too many your FoFs (and survive?!), you can fall back to your melee weapon. This will only really do chip damage unless you're good at parrying (in which case you don't need this guide!).

                              1. This is the same as steps 1&2 above but in step 2 you close and take a quick attack after the tail swipe. I found this very difficult, so good luck! :P

                              All in all, it took me about 4-6 well-timed bursts of Flame of Frenzy to drop him.

                              • Anonymous

                                These guys are ass. Stupid high HP, simply asinine poise, 3-hit (or less) kill potential, basically immune to all status conditions, and cannot be backstabbed even if you sneak up on them just because screw you. Easy to parry, but who cares? A riposte only doesn about 10% or less of their ridiculous HP bar, and if you flub the parry you're screwed. Beatable, but simply not balanced.

                                • Anonymous

                                  After thousends of hours in all souls games and 700 in eldenring thoose and revnants are still my Nemesis.

                                  • Anonymous

                                    Crumbling Farum Azula (near dead dragon) strat:
                                    1. Reduvia Bloodblade special, tuck 'n roll a lot, kite around pillars to limit lunge distance
                                    2. Wait for crucible knight to actually dive before rolling out of the way of his attack
                                    3. ?????
                                    4. Watch crucible knight self-own by falling to their death, netting you zero loot, after hours of frustration trying to prevail with various strategies
                                    5. PROFIT!!!!

                                    • Anonymous

                                      what kinda crack you guys smoking over there. there is nothing slow about these guys. there is no down time between attacks and they chain like 6 to 10 attacks together

                                      • Anonymous

                                        I've noticed these guys for melee users are like mini radagon fight. Hard hitting but predictable swings, stomps to dodge, flying attacks, holy bolts, and near infinite poise. The strat being the same too; be close, dodge stomps and bolts, parry swings and use guard counters (on good timings). I actually would lime if there was 1 that was respawning, would make for fun practice.

                                        • Anonymous

                                          It's a fair fight until the second phase; the tail attack can be added onto anything he does to ensure there are zero openings to hit him. Not sure why they do this, idk what they expect from me with fights like these. You want me to read the computer's mind?

                                          • Anonymous

                                            Similar to the sulyvahn fight in which, without parries, you’re in for a long battle of dodges, but with parries it’s a cakewalk

                                            • Anonymous

                                              Parry timing is not too bad. Pair that with a weapon of your choice, preferably one with flame and you can wreck these dudes.

                                              • Anonymous

                                                Just chain Lifesteal Fist on them. It's a command grab so they can't turtle, and you can charge it while they get up.

                                                • Anonymous

                                                  For those strength bois out there with a heavy two-hander, here's my strategy for the evergaol knight
                                                  1. Use a heavy two-hander with stomp(upward slash) with the tortoise shell for extra stamina regen
                                                  2. When he's walking (not running) move to his right side to bait out his shield-charge, roll into it and quickly stomp-strike him, staggering him before he can retaliate
                                                  3. When he does his two-handed seismic stomp, stomp-strike him while he gets his shield back out and roll out before he can retaliate

                                                  Its a game of patience and pattern-recognition. Learn to dodge his attacks and bait out ones that have a gap for a good staggering strike.
                                                  Sincerely,
                                                  -Largemann, bare-chested supreme

                                                  • Anonymous

                                                    can confirm they are not immune to bleed. I fought the one in Leyndal w/ Greatstars. Landed a guard counter and the CK got chunked due to bleed. so this page needs at least a small update

                                                    • Anonymous

                                                      Beat all of them including Tanith's Knight as faith/strength without summons, the only one that really gave me trouble was the one in Stormhill, but I think that's because it was so early in the game. I beat the Redmane Castle knight/misbegotten duo in three tries, and the knight duo in that hero's grave in two tries. I didn't get to fight the Stormveil castle one though, he jumped down an elevator shaft while I was trying to open the shortcut

                                                      • Anonymous

                                                        This enemy is very fun to fight but the damage is too overturned for an enemy that attacks so relentlessly and recovers this fast.


                                                        50 Vigor + Dragoncrest Greatshield + Pearldrake + Haligdrake talismans and the one in Deeproot melts my HP with that stinger grab attack and will continue to attack when you're down, leaving you almost no chance to roll away or chug your flask.

                                                        This "1 mistake and byebye" kind of fights are so prevalent.

                                                        • Anonymous

                                                          One can be fought in the fortress where everybody is gathered for Radhan boss fight. Just go back there after killing Radhan and you will get a boss fight with him and a beast creature.

                                                          • Anonymous

                                                            Just wanted to say thanks to whoever wrote up the guide and suggested Stamp(Upward Cut). I not only finally killed him, I learned how to use Stamp. Very satisfying fight. This is the thing with this game, now I want to go fight another one.

                                                            • Anonymous

                                                              New to fromsoft games and this is genuinely my favourite enemy in the game, the stormhill evergaol one taught me how to play the game more than any other enemy or boss, after that boss I understood timings, iframes for rolls, when to be greedy or not, double rolls to avoid the tail swipe as well as basic positioning, took me about 15 attempts at lvl 30-35 to go from a complete noob to having a basic understanding of most of the games core mechanics, it just feels like a perfectly balanced fight to me whether it's the spear or sword version

                                                              • Anonymous

                                                                I'd love to have his stomp available as ash of war, think of it like physical version of hoarfrost stomp. Would be perfect skill for weapons with moveset that lack wide arcing swings needed for 1 vs many situations.

                                                                • Apparently those at Farum Azula can be for some reason healed not only with Erdtree heal, but any healing incantation (tested Heal and Blessing of the Erdtree and they both worked). Those met before can't be healed - kinda wonder if this is some sort of glitch or there is lore behind this like falling from grace at some point.

                                                                  • Anonymous

                                                                    Beat the stormhill evergaol version using a torchpole and barricade shield. Go for a hit every time his combo ends and either roll or block immediately. Works best when he goes for the stomp combo, if you can avoid the first hit, you have a large window to get in one charged attack. When he's at 1/3rd of his health use 2-3 fire pots to avoid getting caught by the long tail swipe. Positioning and maintaining the right distance is crucial, otherwise you'll either get wrecked or do no damage forever.

                                                                    • Anonymous

                                                                      I ran into the first one at Farum Azula and it had gold eyes. After using a gold-pickled fowl foot and wearing the gold scarab and killing it I got 146,390 runes on journey 8+.

                                                                      • Anonymous

                                                                        "Hey! What if we took Black Knights, cranked them full of crack and steroids, made them immune to backstabs, made them unstaggerable, and generally made them infinitely more annoying to fight in every way? Oh and make sure they drop nothing but a poor amount of runes and no other worthwhile drops!" Is how i imagine the conversation the designers of these enemies had went, if your gonna make an enemy that strong, atleast make them drop something that makes taking the time to kill them worth the trouble. They did that with the Black Knights from the Souls trilogy, why not these?

                                                                        • Anonymous

                                                                          The one in stormhill is by far stronger than ANY of the others in the game. Its the only one that actually ever gave me trouble. Its so strong, but the rune reward for it SUCKS. Such a weird super boss

                                                                          • Anonymous

                                                                            Fought one that drops Crucible Hornshield in Siofra Aqueduct. After a few attempts I started to beat him really good, but he flew to his doom into the abyss. Bastard didn't want to give me satisfying victory.

                                                                            • Anonymous

                                                                              You can cheese the first phase of the Stormhill one. When you hit their shield, they almost always go for a shield bash attack. Just move sideways while locked on to them, and if you do it properly you dodge the attack. You then get 2-3 free hits, after which point you hit the shield again and repeat.

                                                                              This still kinda works in the second phase but you have far fewer opportunities to execute it.

                                                                              • This is peak enemy design, absolutely well designed enemy that even tops revenants in quality, everytime theres a crucible knight i am absolutely joyfull to fight them because of how fantastic and fun they are to fight. They shouldve made Crucible Knights respawn and everytime you die to them they should have their stats doubled

                                                                                • This page says there is lore about there being exactly 16 crucible knights mentioned in the armor set, but, none of the armor pieces have this info on them? Where is the source of info that lore-wise there are 16 of them. (I am well aware there are 16 crucible knights in the game, but the page says that matches lore, and I cannot find that lore)

                                                                                  • Anonymous

                                                                                    Neither Crucible Knight encounter in Crumbling Farum Azula allows spirit summoning, contrary to what is said here.

                                                                                    • Anonymous

                                                                                      The first Crucible Knight in CFA does NOT allow spirit summons, contrary to what it says here. I suspect the same is true of the second.

                                                                                      • Anonymous

                                                                                        The worst part about the fight against this dude paired with the Leonine Misbegotten in Redmane Castle is the amount of crap strewn all over the arena that's there just to **** you over by getting you stuck on stupid furniture that you can't break by rolling through for some stupid reason.

                                                                                        • Anonymous

                                                                                          I used to think that the reason why their thrust attack has so much range was because of dumb hitboxes, but i noticed that the real reason why thats the case is because the moment he executes the attack he does a cheeky little lunge to catch you for thinking he's too far to hit you, these guys are such cheeky bastards.

                                                                                          • Anonymous

                                                                                            I swear breaking these guys stance is impossible. I hit them with 3 fully charged great club R2s and they just shrug it off. Maybe their poise just regens insanely fast or they're immune to stance breaks but I've never seen it happen.

                                                                                            • Anonymous

                                                                                              One of my best moments in this game is when i lured one of these dudes in Stormveil Castle onto an ascending elevator, and seeing him faceplant onto the floor right next to me Looney Tunes style, getting trashed by the bastard in the Stormhill Evergaol made that moment even funnier for me.

                                                                                              • Anonymous

                                                                                                At Stormhill baiting his thrust attack, rolling away, and punishing with stomp worked for me. On the second stage of the fight, roll back immediately after staggering him cause he'll try to tail swipe.

                                                                                                • Anonymous

                                                                                                  Other Knights when fighting a greatsword/colossal sword user: am stunlocked, hlp pls.
                                                                                                  Chad Crucible Knights: Facetanks multiple jumping attacks without even flinching before flinging the tarnished around like a ragdoll. Like seriously how much gains do these dudes have? What kind of juice do they drink?!

                                                                                                  • Anonymous

                                                                                                    just remove the stomp, the boss literaly spams it, its just annoying, it only it did knockback or something sure, but no, lets just make him do 200+ Damage

                                                                                                    • Anonymous

                                                                                                      Storm hill Castle: I accidentally cheesed it by running onto the elevator. It did a combo and fell down the elevator shaft

                                                                                                      My first time meeting them in Siofra Aqueduct, I accidentally cheesed both of them by dodging their wings flying attacks. They both flew off and fell to their deaths.

                                                                                                      Elden ring is my first fromsoft game and my first video game in general (not including browser games). so I’m a noob, but I found that Stamp, Upward Cut AOW is really easy to use and effective, at least for the Siofra/Belfries one.

                                                                                                      • Anonymous

                                                                                                        Ancient Death Rancor + 9 mana pots = hilarity. Just keep spamming and it works wonders on the shield knights. Eventually they get knocked down. Don't bother charging them, just keep spamming. Cheese the cheese. Extra large cheese with a side of cheese. Insanely satisfying.

                                                                                                        • Anonymous

                                                                                                          Absolutely hate these pieces of sh!t. Infinite poise, infinite stamina, insane damage all around, they literally have no weakness and parrying them does jack sh!t. **** you Fromsoft.

                                                                                                          • how does sleep affect them? is it like the godskins where they effectively go into a coma or is it like players where they just get stunned for half a second.

                                                                                                            • Anonymous

                                                                                                              They are very easy to parry and a good teacher to learn the skill. If you want an easy way to kill them, basically a cheese, use Flame of the Redmanes skill on any weapon. Two uses will stagger them for riposte every time.

                                                                                                              • Anonymous

                                                                                                                The amount of poise these dudes have would make Havel seem like a scrawny twig by comparison, They can facetank a dual-wielded colossal sword jump attack to the face without even flinching.

                                                                                                                • Anonymous

                                                                                                                  Near the end of the game, yet i still dread these dudes, if you are fighting these dudes be careful to time your flasks well, or else you'll get a 8ft long greatsword jab right into you likely before you could even sip, and try parrying, even as someone who is very bad at parrying (probably because i barely ever use it) it really helps against these bastards, especially a buckler or a shield with golden parry on it.

                                                                                                                  • anyone know if the one near the boltdrake +2 at farum azula drops anything? i accidentally blasted him out a window and he fell into the death barrier

                                                                                                                    • Anonymous

                                                                                                                      I hate how parrying is literally their only weakness because they're almost always grade A douchebags otherwise, obnoxiously long reach on almost every attack, always punishes you for even daring to so much as think about healing, eats almost everything you throw at him without even so much as flinching, pretty much never stops attacking, resistant to everything, can't be backstabbed, annoying bs grab, hits like a freight train, just screw these aholes, you can get used to them but they never stop being unfun and annoying as hell to fight without having a shield to parry them with.

                                                                                                                      • Anonymous

                                                                                                                        I wouldn't call these guys unfair but they are kind of unfun. The shield really limits your creativity in how you approach the fight. You just dodge his attack chain and get like two hits worth of scratch damage in and rinse and repeat until he's dead. Parrying's also an option but it's still pretty repetitive.

                                                                                                                        • Anonymous

                                                                                                                          Red and Castle: Pop Latenna (archer summon) in a corner, power down the beast man. Get aggro on crucible knight, lead him to opposite end from Latenna. Dodge while she pelts him in the back with arrows. If he starts to look at her, hit him with a bone dart to get aggro back… easy mode

                                                                                                                          • Anonymous

                                                                                                                            I just found two cheese spots at Redmane castle at NG+ to kill him before fighting the Leonine Misbegotten. The bridge above the boss fog is the better one.
                                                                                                                            I jumped onto the wall where the indestructible lantern was and walked along it to where I could see the knight. After that I do a jump trick(jump straight up, then hold run in midair, which allows you to do a long jump from standstill when you land) to get onto another lantern for a much better angle.
                                                                                                                            All arrows will do damage, just in case you run out of poison/rot arrows. I didn't try a great bow, but I'm sure that'll do more damage as long as it doesn't move him out of sight.

                                                                                                                            • Anonymous

                                                                                                                              Blasphemous Blade does wonders against them, +10 trivialises it so much, just don't get greedy with the weapon art or you will get hit.

                                                                                                                              • Anonymous

                                                                                                                                How to cheese him in Stormhill Evergaol: Jump on the rock and shoot him with a crossbow. Took me ~70 bolts. Also protect yourself with a shield from the stomp attacks. If he goes up, go down, run like a coward and go back on the rock. Not proud, but this boss war just no fun for me.

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