Crucible Knight Ordovis |
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---|---|
Location | Auriza Hero's Grave |
Drops | 28,000 Ordovis's Greatsword Crucible Axe Helm Crucible Axe Armor Crucible Gauntlets Crucible Greaves |
HP | 5,460 each |
Stronger VS Immune to |
Weaker to |
Crucible Knight Ordovis is a Field Boss in Elden Ring. Crucible Knight Ordovis is a quite heavy and large knight that wields a greatsword and a shield, while also having the ability to materialize wings and fly. Crucible Knight Ordovis is found in Auriza Hero's Grave. This is an optional Boss as players do not need to defeat it in order to advance to the Legacy Dungeon.
Other Crucible Knights appear in the Crucible Knight, Crucible Knight and Misbegotten Warrior, Tanith's Knight, and Crucible Knight Siluria boss fights.
Ordovis, one of the two honored as foremost among the Crucible Knights.
Elden Ring Crucible Knight Ordovis Location
The end boss of Auriza Hero's Grave. [Map Link]
Elden Ring Crucible Knight Ordovis Boss
- This is an optional boss
- Closest Site of Grace: Auriza Hero's Grave
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
- This fight features two Crucible Knights, one with Ordovis's Greatsword (labeled "Crucible Knight Ordovis") and one with Siluria's Tree (labeled "Crucible Knight")
- Both Crucible Knights must be defeated to win this fight
Crucible Knight Ordovis Combat information
- Health: 5,460 HP each
- Defense: 111
- Stance: 80
- Parryable: Yes
- Is vulnerable to a critical hit after being stance broken or parried
- Unaffected by Bewitching Branch
- Damage: Standard, Pierce, Holy
- Drops 28,000, Ordovis's Greatsword, Crucible Axe Helm, Crucible Axe Armor, Crucible Gauntlets, Crucible Greaves
- See Crucible Knight for a full boss guide
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
- Poison: 543 / 833 / 1290
- Scarlet Rot: 543 / 833 / 1290
- Hemorrhage: Immune
- Frostbite: 543 / 833 / 1290
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 5,460 | 7,977 | 8,774 | 9,173 | 9,572 | 10,370 | 10,768 | 11,167 |
Defense | 111 | 118 | 121 | 124 | 129 | 135 | 141 | 153 |
Runes | 28,000 | 84,000 | 92,400 | 94,500 | 100,800 | 102,900 | 105,000 | 107,100 |
Resistances |
||||||||
Poison | 543 / 833 / 1290 | 585 / 875 / 1332 | 593 / 883 / 1340 | 602 / 892 / 1349 | 611 / 901 / 1358 | 620 / 910 / 1367 | 628 / 918 / 1375 | 637 / 927 / 1384 |
Scarlet Rot | 543 / 833 / 1290 | 585 / 875 / 1332 | 593 / 883 / 1340 | 602 / 892 / 1349 | 611 / 901 / 1358 | 620 / 910 / 1367 | 628 / 918 / 1375 | 637 / 927 / 1384 |
Hemorrhage | Immune | |||||||
Frostbite | 543 / 833 / 1290 | 585 / 875 / 1332 | 593 / 883 / 1340 | 602 / 892 / 1349 | 611 / 901 / 1358 | 620 / 910 / 1367 | 628 / 918 / 1375 | 637 / 927 / 1384 |
Sleep | 543 / 833 / 1290 | 585 / 875 / 1332 | 593 / 883 / 1340 | 602 / 892 / 1349 | 611 / 901 / 1358 | 620 / 910 / 1367 | 628 / 918 / 1375 | 637 / 927 / 1384 |
Madness | Immune |
Elden Ring Crucible Knight Ordovis Boss Guide
Crucible Knight Ordovis Fight Strategy
Melee Users
Spearfishing: Focus on killing the Crucible Knight with the spear first, since it has the best reach and is best at covering distance and disrupting your attacks on the other one. Try to draw it away from Ordovis, and keep pillars between you and Ordovis when you're attacking the spear knight. Don't get greedy: if you get in more than a hit or two at a time, Ordovis will catch up to you and make you regret it.
Parry Master: Parrying is particularly effective in this fight, since the invulnerability frames during the parry itself and the critical hit afterwards will both help keep you from getting overwhelmed by the double-team. It's still a good idea to try to separate them, but parrying will help you get more damage in more quickly once you've got one on its own.
Magic and Ranged Users
Dodge & Snipe: Magic and ranged users will often have an easier time with this fight, because the Crucible Knights are relatively slow. The main moves to watch out for are Flying Dive and Great Tail Spin from Ordovis; and Flying Dash from the Knight with the Spear. Learn to dodge these and get in damage when you can, especially with spells that do Lightning or Fire damage, and you'll be golden.
Crucible Knight Ordovis Lore, Notes & Other Trivia
- Like his counterpart Siluria, Ordovis appears to have been named after an ancient Celtic tribe: the Ordovices, who lived in present-day Wales, and shared a border with the Silures.
- The ruins of an ancient Thracian fortress named Urdovisa (also Urdoviza) lie near the present-day town of Kiten in Bulgaria.
- May also be named after the Ordovician Period, a prehistoric epoch of life on Earth, much like the Crucible.
Crucible Knight Ordovis Image Gallery
- Anonymous
I beat them ng4 with Dragon Knight Kristof summon and power stancing the Bolt of Gransax with the Crucible knight tree armor. Bait the heavy slam and use that to run back a few feet and use the weapon art for the ranged lightning damage and do laps in the arena with they are using normal attacks. My talismans were Haligdrake Talisman +2, Godfrey icon, Dragoncrest Greatshield talisman and Shard of Alexander.
- Anonymous
Just got through this encounter, tried different spirit ashes on different Attempts. Oleg +10 did more damage to them but didn't last as long as Tiche +10, who lasted through to the end of the fight with health to spare. I'll take the lower damage for the constant distraction all day.
I beat this after an hour of so.
Usually I am a pretty chill guy but this fight made my blood boil, literally I am taking a smoking break after it.
Level 89 47 Vigor, 50 Strength are my main status.
Used Heavy Nightrider Glaive +19.
Before I entered the fight I used Flame grant me strenght and golden vow, then I just Giant Hunt the spear guy like 6 times until he died, he gets staggered, I don't know if Ordervis gets staggered as well but I really didn't want to to try I just parried him to death.
I didn't feel any sense of acomplishment just frustration and I wish the game wasn't centered around these types of bullshit fights that require summons/spirit ashes.
They will never be able to design a good fight like O&S.
Every new playthrough I struggle to get used to Crucible knights again. Eventually I figure them out and feel pretty confident. Then this fight happens.
- Anonymous
actually shocked that I managed to get it first try with only 4 healing flasks left. crucible knights usually kick my ass. gargoyle's black blade and golden vow with crab never fail
- Anonymous
- Anonymous
Was on my 6th or so playthrough and this fight is so bad I finally uninstalled the game.
- Anonymous
Things you need: anything that can crit; anything that can parry; preferably assassin's crimson dagger
Things you get: Ordovis' greatsword
Things you parry: these guys
- Anonymous
How are so many of you struggling with this fight? This is NOT that hard a fight, even without a summon.
- Anonymous
- Anonymous
- Anonymous
- Anonymous
Not a fan of bosses that only feel fair while using Spirit Ashes.
I don't play fromsoft games just to watch the AI fight itself. If you must do a 2 boss fight make it easy to split them up.
Crucible Knights have absurd tracking to begin with and feel robotic, it's like they play on one mode and you must follow their rules while they're present. They slow the game to a crawl
- Anonymous
- Anonymous
killed them after like an hour of trying, bs rng fest for 30k runes yep
- Anonymous
- Anonymous
What level do you need to be to make a dent on these guys? Just spent an hour trying to get past them with my lvl 91 str/faith build and it's a no-go even with the help of oleg +4 (i think thats his name, could be wrong)
- Anonymous
weird they say he drops it, i thought you get it when you destroy the machines.
- Anonymous
It says they are weak vs sleep but I've never pulled it off. Was too busy parrying
- Anonymous
In NG+7, the following strategy helped me a lot:
1. Before entering the boss room, equip the talisman "shabriri's woe" and a good shield in the left.
2. Enter boss room. Summon mimic.
3. Quickly run away in a corner. Unequip "shabriri's woe". => Now the two crucible knights should focus on your mimic instead of you.
4. Finish them both from the distance with "Ekzykes's Decay" and "Borealis's Mist". Works well.
- Anonymous
Stormhawk Deenh is an absolutely ridiculous counter to Ordovis.
All of his big hits are slow enough that her high mobility lets her avoid them fairly easily, and his quick AoEs are almost all ground slams if some kind. Which, as a flyer, she totally ignores. ^_^
Not a lot of DPS from her, but she'll easily keep him occupied, and you buffed, while you spank the spear guy.
+10 Dung Eater summons with a blasphemous blade makes it an easy fight. Dung gets all the aggro
+10 Dung Eater summons with a blasphemous blade makes it an easy fight. Dung gets all the aggro
- Anonymous
1) Bait the running R1
2) parry
3)dodge any ground slams or flying attacks
4)back to step 1 or 2!
- Anonymous
This fight sucks now, but imagine how awful it was pre-nerf when the game was released if you havent experienced that. Now those guys agro is reduced. Before they both instanty ran towards you, spammed sliding thrust attacks and oh by the way it was also the time when touching any of charriots equaled instakill. How frustrating it was to die to those damn chariots many times just to get this sh tshow boss fight as a reward. At least this dungeon has 2 cool armor sets and ordovis sword.
- Anonymous
after 96 attempts, i finally did it. no summons. no special weapons. just a uchi and unsheate. (also some tallismans and eye tears lol)
- Anonymous
I had decent luck with summoning marionettes on the right side to pull agro for spear boi because he seemed to struggle with killing them more than Ordovis. Most attempts they got spear to half and I had done about the same to Ordo. I did a small parry shield/bloodhoundfang with crit heals build. After getting the timings for rolls and parries down, I crushed ordovis into the ground with parries and crit followed by jump R2 and reset position. Marionettes ended up getting split to opposite corners and I watched them play with the spear. Good luck on the Marionette rng but parry with crit-heal was the key to making my fights seem fair.
Probably 10-15 attempts, trying to figure out my build and get things to line up. 8/10 would recommend, I'd like to try it some more.
- Anonymous
A lovely fight with a rhythm that takes some getting used to, the spear guy tends to hyper fixate on you if you weave ordovis to long, and ordovis will back down often and hide behind his shield. In a 1 on 1, you got a spear knight, just dont lose your rhythm and take the spear out first, just dont hyper fixate on the kill, ordovis is cheeky and loves to do sudden switch outs with spear buddy.
- Anonymous
One of the most awkward fights i've done so far
About 12th attempt > No ashes at start. Walked around outside hitting spear dude with lightning spears non charged, though I barely have enough faith to use the spear. Kept it up till he was about half health. Then brought crystillian+7 with the last of my fp. Kept walking round. Whenever both turned to the cryst one of them got a talisman boosted charge attack on the back of the head. Till the spear guy fell. Then, kept circling and made the other bro piggy in the middle. Whenever he turned to the crys, boom in the back of the head till dead. A bit cheap, but they earned it with all those ridiculous moves
Fun fight though. Pissed me off so much i actually t-bagged a non-player :)
- Anonymous
The only boss i gave up on, i never went back at a higher level tho.
- Anonymous
Beat them first try, of course I used Mimic Tear+10 and Grafted Greatsword+9. I'm not good at video games.
- Anonymous
The singe fact that the spear guy can just lunge across the room to punish you for healing combined with the insanely aggressive AI made this fight take longer for me to beat than any other boss in the game besides Godskin duo and Malenia
- Anonymous
My problem with this guy in particular is that his moves are absurdly difficult to dodge and you need a greatshield at least if you dont want your guard broken. He'll literally change his swords direction mid-swing, and stun-lock most of your health away if/when he lands a hit. Your only hope is to take advantage of those split-second i-frames or roll away and wait for an opening - although even those options are punishing since many of his attacks have very little wind up.
Just a tedious fight. Gave me DS2 Fume Knight vibes.
- Anonymous
Oh man, it felt great to mow his buddy down with arrows and then call the mimic tear in. It was like pulling an Uno Reverse card out
- Anonymous
- Anonymous
There are few fights where input-reading is as blatant than this. Him and his buddy will get a hit in and will then just -stare- at you if you back away from them, waiting for you to push any kind of healing button. They will literally do nothing but watch you for a good 10 seconds straight if you don't heal, but as soon as you attempt it, they immediately - on the exact frame you pushed the 'heal' button - do one of their yeet-themselves-across-the-room attacks at you.
Just an all-round rubbish fight tbh. Nothing but cheap tactics and spam - winning is more down to RNG than anything else, and the rewards aren't even that good either.
- Anonymous
I wish nothing but stubbed toes and incontinence to the dev that put those skeletons by the stake of Marika
- Anonymous
- Anonymous
By looking at other people's comments glad that I'm not the only one to have struggled with these guys, also tip always go for the spear guy first.
- Anonymous
Dagger Talisman and Assassin Crimson Dagger Talisman. Laughing all the way through as a Parry King.
-RL 1 with no smithing stone upgrades
- Anonymous
Found that black flame attacks work well against him, especially Black Flame Tornado... if you can get it off safely. Black Flame Blade spell is an alternative for melee builds.
- Anonymous
Who thought these guys should have 2 different drops while the knight in the Siofra Belfry gives absolutely nothing of value?
- Anonymous
- Anonymous
Knight with the spear is the typical elden ring pvper - stupid little ***** that can't leave you alone!
Also why the hell are breath attacks in the game if every single enemy can just run up and hit you out of it?!
- Anonymous
You really get a sense of what's wrong with the design of some of the fights in this game (go ahead and fanboy me). Some specs are just going to find this fight super difficult. And you notice from the comments that most of the people praising themselves for beating the fight are WAY overgeared for where most will be.
I did the best I could, used the Greatshield Soldier Ashes, Frost seems to do fairly well as far as weapons. Tried to kill the spear guy first, but mostly I just had to keep trying until RNG went my way. You can't control who the Ashes target or how quickly they die, it's all RNG and they don't have much smarts. Finally had it all go my way and won. I definitely didn't feel any sense of accomplishment other than a very badly balanced boss fight is finally over.
- Anonymous
- Anonymous
**** these guys in particular, you try and dodge one attack then get blindsided by the other dude! Even spirit ashes don't help much considering they drop like flies against this duo!
- Anonymous
This is just Elden Ring, 3.000 hours long heros grave and two crucible knights at once and you get effin 28.000 runes for that...
- Anonymous
The should’ve just made Ordovis solo and stronger. Kiting isn’t fun, but fighting him is. I really like the dance of fighting crucible knights but it’s not fun when one of them keeps forcing you to run away from a duo combo health melter
- Anonymous
I threw 4 rot pots at each of these bosses, and neither of them were rotted. Pots give 300 buildup each, so something is off here.
- Anonymous
Glad I fought them post patch. Quite manageable, generally you can count on one to leave you alone if the other's attacking. The original ck in the gaol was my introduction to soulsborne games and I love them + their sick armor.
- Anonymous
Here is a tip - the spear knight has no shield so cannot block projectiles and as it turns out neither makes any attempts to dodge them. So you can take it out using a ranged weapon and then fight Ordovis.
- Anonymous
Kiting them around and using stormblade after they miss an attack is an easy way to get through this fight, albeit a bit cheap
- Anonymous
Whoever designed the stab that reaches half a football field to heal punish you needs to be fired before the dlc, at least parrying trivializes the fight
- Anonymous
I dont hate fighting these guys, I think it's quite engaging, but the rock stomp that hard stuns me and let's them true combo me to death es no bueno
- Anonymous
- Anonymous
I hate this fight not because i think crucible knight is some unkillable beast but because their main weakness which is getting parried can get invalidated because they may just decide to do some combos all at once and stunlock you. Still Golden parry is very good against them since you can parry them from a bit of a distance and sometimes the other knight will just walk around look while you chain parry the other
- Anonymous
Important note currently the crucible knight with the spear ignores shabriris woe unless the mimic hits first. Which the mimic goes after ordovis almost every time so kiting does help. Then good luck
- Anonymous
Thought I would be clever and use sleep pots since that's the best solution for Godskin duo. Turns out they only flinch from sleep.
- Anonymous
If you have assassin's gambit on you, you can throw it on an a dagger and use it before entering the boss fight. Only the spear knight locks on to you and you can hug the wall and kite it to a back corner of the arena, behind Ordovis. Here as long as you don't get too close to Ordovis, you can make this fight two 1v1s instead of the 2v1 that it is.
- Anonymous
Actually not quite as cancerous as the Valiant Gargoyles, mainly because they aren't filling the entire room with poison mist that kills you and your framerate in five seconds.
- Anonymous
I decided to do a crusader build in challenge run of no summons, let me say this boss wasn't fun at all. Best way for me to deal with him at level 65 is by killing ordovis first, who seemed to be the most aggressive. I use the giant hunt ash of war to kill him and for the other one I used poison darts. Honestly this fight was torture...
- Anonymous
- Anonymous
After dying trying to melee them without managing to take even 30% of their HP each try,i decided to not lock-on and jog around them while chucking Black Flame at them,worked the first attempt.Wonder why i even upgrade my melee weapon....
- Anonymous
- Anonymous
I hope whoever put two crucible knights as a boss in a tomb with chariots and made the reward some mid drip and a sword that does holy damage stubs their toe on a Lego
- Anonymous
these MFs could solo like half of the bosses in Bloodborne minus most of the great ones
- Anonymous
Did this at lvl42 so as to do a full crucible knight playthrough of the game. skeletal militiamen ashes and giant hunt zweihander were MVP for the first half of the fight, then parrying Ordovis with crimson dagger talisman for the second half. One of the hardest fights I've done but extremely rewarding.
- Anonymous
- Anonymous
- Anonymous
Am I too used to Souls games ? First try on NG I beat them with "just" my +22 heavy beloved Zweihander and 61 Strength. Reading the comments before I came here to face a good challenge but meh...
- Anonymous
i genuinely hope whoever came up with this boss fight suffers testicular torsion for the rest of their life o7
- Anonymous
- Anonymous
- Anonymous
Just beat them on NG+7 with Blasphemous Blade +10 with following Talismans
- Fire Scorpion
- Godfrey Icon
- Carian (reduces FP Consumption for Talents)
- Shard of Alexander
Golden Vow and Flame give me Strength are also helpful
Mimic Tear +10 helps much to split them a bit
With Str, Dex and Faith of 80 I did roughly about 2.6k Damage per Hit
- Anonymous
Stubbornly finished by beating them after many many many ... tries.
Lightning spears when locked on to spear guy. Back off. Try to avoid getting hit by flying attack in his 2nd phase and to get cought by shield guy at the same time.
Then 1 on 1 summoned Shield shades at +5 or 6.
Pelt Lightning spears until dead.
- Anonymous
- Anonymous
First boss in a long while to really give me a run for my money on my dragon incantation build. Usually with one enemy (or two relatively low health enemies), the long wind-ups and period of vulnerability after weren't too terrible - the damage easily made up for that. However, with these two ****ers, it made it incredibly easy for one of them to hit me in the middle of the attack, and it was basically inevitable that I would trade damage.
Eventually won by hitting them with Agheel's Flame in the beginning, then biting the spear guy (and luckily, also hitting the sword guy as well, which staggered them both) until both were around half health or lower. Then I summoned my trusty pumpkin head, who proceeded to fight the spear guy - was able to then bite the daylights out of the sword guy and then kill the spear after. Took way longer then I'd like to admit but at least I got some pretty kickass draconic looking armor out of it.
Dual wielding katana user here!
I lost count with how many attempts this took but I felt myself getting better and better and I used some pretty nice tactics which are as follows:
*something to note before we begin: if you respawn at the Stake of Marika, three skeletons will be infront of you before the boss room. Make sure to kill the melee skeleton at the bottom of the stairs (same level as boss room) because he can interfere with your summons as they can glitch out and still recognise him as an enemy, making your summons useless for that round. with that said, let's begin:
Summon in the Skeletal Militiamen, because they get back up at least once, keeping Ordovis (Mr Shield) distracted. Immediately begin moving to the right, Mr Shield should begin to aggro the summons and Mr Spear will follow you. You may need to dodge one or two attacks, but pretty quickly he will get bored of you and turn his back. I managed to get two Blood Slash's on him before he turned back around to me, so then I created some distance and consumed some Exalted Flesh, weaving in and around his attacks looking for an opening to strike whilst Mr Shield is still distracted. If you're lucky enough not to get hit during this entire process, you can easily chunk him to half hp; activating his second phase (p2).
You want to make sure that you kill one at a time, and take your time repositioning yourself to achieve this. Kill Mr Spear first because otherwise, if you attempt to kill Mr Shield first then Mr Spear will just snipe you from afar. These bosses both have p2's, which activate at half health. Having to deal with shield boy's tail in p2 can be obnoxious with the Mr Spear lingering around so yeah, just kill Mr Spear first.
You really have to learn the timing of when they go up to the ceiling and then dive down to you. Shieldy boy is easy, just roll left or right but Mr Spear is quick af. Once you've put your i-frames to use, this is when he becomes vulnerable. Perfect time to use your skill move, but don't get greedy.
Do not be afraid to roll forward in this fight, so long as the other boss isn't closeby. Rolling backwards can be detrimental because Mr Shield can lunge at you just at the right moment when your i-frames end, leaving you grievously wounded.
You are going to die multiple times during this fight, just take that time to learn the moves.
- Anonymous
For those who may be having issues with this fight, the Assassin's Gambit Ash of War will allow you to aggro the spear knight and not Ordovis himself, go hard right or left and hug the wall all the way to the back of the Arena and engage the Spear Knight in a 1v1. Try to stay in the back part of the arena because if you get too close to Ordovis he will aggro and will make the fight rather difficult.
If you're going the parry route, utilize Assassin's Crimson Dagger because the heal is consistent and using a flask against either the Spear Knight or Ordovis will almost always cause you to get hit unless you're a decent distance away.
- Anonymous
Just use flame night blade L2 R2 it does so much damage at a decent lvl
- Anonymous
After a few tries i found a solution for me
As soon as i entered the mist i summoned the great shield skeletons while the skeletons aggro'ed em both nice and tight i used Ekzykes Decay on both em 2 full times and they got scarlet rot i seperated them (1 was fighting the remaining skeletons) and picked em apart with the Fallingstar Beast Jaw for a med-close range type of fight
- Anonymous
Note to FromSoftware: Ornstein and Smough was a great fight because their moveset was so different. One was fast and charged at you with swift melee attacks (also used ranged attacks), the other was a heavy hitter but slow and kitable. The fight made sense. Having two enemies that move at the same speed does not work the same way. More than 50% of the fight was just running circles to get them to separate from each other. Almost identical behaviour tree makes it even worse.
**** this fight. Didn't even feel rewarded when I beat it, just relieved it was finally ****ing over.
- Anonymous
I can finally beat these two reliably. The trick is that they will not attack at the same time unless they're close together. Keep front knight between you and a pillar while the back is behind that same pillar. You have to be really patient and the fight takes awhile
- Anonymous
You can beat them without parrying by keeping medium distance from the secondary knight, and very slowly moving back.
Too close, and both will attack you. Too far, and the second knight will charge you. By keeping one knight close and second knight few meters away, only one will attack at a time.
- Anonymous
Their HP values seem to be really off in this page. Watching a guy playing a SL1 run and doing ~300 damage on a riposte and it's not even close to 10% of the HP bar of a Knight.
- Anonymous
Trying to fight them with Ghiza's Wheel is not advised. Trust me.
- Anonymous
Casting night maiden mist and dancing around them with target lock on is the definition of cheese for these
- Anonymous
Today i tried to parry this dude, it's pretty much the first time trying to parry a crucible knight so i don't know if the other knights have the same problem for me.
I was a summon, just in case that changes anything, connection was good though. So i got a few half parries, like where you partially block damage and you get a bonk sound but you sitll done goofed, but when i was sure i got the timing right, the attack just phased right through me, without damaging me.
I got like 10 instances of that, it was really irritating ngl. Not one actual parry, i just don't get hurt and he keeps his combo going, as if nothing happened at all.
tf is going on? anyone else here had that issue?
- Anonymous
i beat with parry only just because my main build (greatsword) feels like it just leaves me too vulnerable. my tip to anybody going the same route is to maybe try and go for the spear guy first just because hes so easy to read, and 2nd DONT TRY TO SPACE ATTACKS! spear guy and sword guy's lunging attacks have to be parried up close otherwise youll just be eating major damage. you could even parry stunlock both of them over and over if you have the luck.
- Anonymous
The worst part about this fight is how unsatisfying it feels to actually beat them. Both my original and NG+ victory can be attributed to Spear Guy pulling an Epstein prison guard and letting me go to town on Ordovis. As much as I like the rest of the game, every HotWheels museum has been thoroughly underwhelming so far.
- Anonymous
As of Patch 1.07 Giant Hunt now staggers ANY Crucible Knight without fail.
- Anonymous
Just finished these mofos on my Nagakiba only run (no powerstancing, no building for bleed.. even though bleed don’t work against these guys, just Naga and faith spells).
So after trying to bumrush them a few times and try to sneak in hits, I was just getting owned, as they were like glue and would not separate from each other. So I changed some things up and ended up going with:
The wondrous flask with the buff that makes it easier to break stances and healing over time, put Unsheathe on my Keen Naga (+13 atm), buffed with Lightning Armament, Blessing’s Boon, and Golden Vow. Was able to stance break them with 3 R2 Unsheathe’s which really helped out with thay extra critical damage. Plus Naga’s range is awesome so I was able to space just far enough out of reach from their range without trading hits.
Obviously this isn’t the most optimal set-up, just figured I’d share my experience, as this run has been like an entirely different game without powerstancing, using summons, and building for bleed/frost, and spamming OP ashes of war. Feels good actually having to figure out bosses and come up with strategies.
- Anonymous
The spear ones grab attack hitboxes are absurd. It literally misses me a mile away then latches on after a delay??? This game has solid hitboxes so this one is confusing.
- Anonymous
He invades you if you hit Tannith in Rykard's boss arena (even if you defeat him in Auriza hero's grave beforehand)
- Anonymous
If you got used to parrying the other Crucible Knights, this fight isn't too hard as long as you keep both of them in sight. SL125, Rivers of Blood +10 (probably should've used a Misericorde since all I did with this weapon was parry punish), buckler. 40 vigor. Circled the arena punishing all of their telegraphed attacks. The spear dude has a sneaky dagger attack to watch out for after his midphase "transformation"
- Anonymous
They were a pain to beat, but I did it at level 47. I used a lightning claymore +12, brass shield +3, and skeletal militiamen +3. As long as one of the militiamen stays alive, you can get some safe hits in before he goes down again. The lesser crucible knight would one-shot me with his grab though, and I could swear he has two different speeds for that grab.
- Anonymous
This guy is straight up translated from japanese オルドビス (Ordovis). However the japanese name actually comes from オルドビス紀 - which translates to the Ordovocial, a geologic period of the Paleozoic.
Interestingly the first major mass exstinction event on earth happened around the end of said era.
- Anonymous
Black Flame, can't stress enough that this spell has absolutely everything needed to kill this boss safely. Did so as an arcane toon using dragon seal to cast while offhanding godslayer seal for the boost. Let mimic tank for the few seconds it was good for and just kited while throwing fireballs anytime they started an attack animation that was out of range, then rolled right after the cast to dodge the stab he uses to follow up the attack he whiffs on you, rinse and repeat, only needed 2 blue flasks with 17 mind, and still had some fp leftover at 248 incant scaling on dragon seal. If both of them are in melee range you can usually run across the room and only one will sprint to you while the other walks, you will want to split them up for this strat
Absolute dogcrap duo fight like most duo fights here. They plopped these two in the same boss room, called it a boss fight, and later tried to cover their ass with a patch to modify their AI. The problem is that FS had some good duo boss fights in their roster (demon in pain & demon from below is a favorite of mine), so it’s not like they’re trying something new and are figuring it out. Duplicated bosses are lazy? I think this is worse.
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