Crystal Knife

crystal knife dagger weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 82
Mag 53
Fire 0
Ligt 0
Holy 0
Crit 100
guarded damage negation elden ring wiki guide 18Guard
Phy 32
Mag 31
Fire 18
Ligt 18
Holy 18
Boost 15
attribute scaling elden ring wiki guide 18Scaling
Str D
Dex D
Int D
attributes required elden ring wiki guide 18Requires
Str 8
Dex 12
Int 9
Dagger Slash/Pierce
Quickstep FP 3
Wgt. 2.0 passive effects elden ring wiki guide 18Passive -

Crystal Knife is a Dagger in Elden Ring. The Crystal Knife scales primarily with IntelligenceStrength, and Dexterity, and is a good Weapon for short-range melee combat enhanced with extra Magic Damage.

 

A knife made by sharpening hard crystal.
Signature weapon of glintstone miners. 

Used as a tool to extract glintstone from broken rock, and as such a faint magic enwreathes the blade.

 

Where to Find Crystal Knife in Elden Ring

The Crystal Knife weapon can be found at the following location:

 

Elden Ring Crystal Knife Notes & Tips

  • Weapon Skill: Quickstep
  • This weapon cannot be infused with Ashes of War.
  • Cannot be enchanted with Magic nor boosted with Consumables.
  • Crystal Knife can be upgraded by using Smithing Stones.
  • Sell Value:  er runes 13 100
  • This weapon is outclassed by other daggers with a magic or cold affinity, due to their higher critical values and that they can be infused with Ashes of War.
  • NOTE: As of Patch 1.08, the speed and distance of some attacks has been increased, and the recovery time has been reduced.
  • Other notes and player tips go here

 

Moveset & Videos in Elden Ring for Crystal Knife

  • Videos for the Crystal Knife Coming Soon

 

Crystal Knife Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Crystal Knife Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 82 53 - - - 31 D D D - - - 32 31 18 18 18 15 10
Standard +1 86 56 - - - 32 D D D - - - 32 31 18 18 18 15 10
Standard +2 91 59 - - - 33 D D D - - - 32 31 18 18 18 15 10
Standard +3 96 62 - - - 34 D D D - - - 32 31 18 18 18 15 10
Standard +4 101 65 - - - 35 D D D - - - 32 31 18 18 18 15 10
Standard +5 105 68 - - - 37 D D C - - - 32 31 18 18 18 15 10
Standard +6 110 71 - - - 38 D D C - - - 32 31 18 18 18 15 10
Standard +7 115 74 - - - 39 D D C - - - 32 31 18 18 18 16 10
Standard +8 120 77 - - - 40 D D C - - - 32 31 18 18 18 16 10
Standard +9 124 80 - - - 42 D D C - - - 32 31 18 18 18 16 10
Standard +10 129 83 - - - 43 D D C - - - 32 31 18 18 18 16 10
Standard +11 134 86 - - - 44 D D C - - - 32 31 18 18 18 16 10
Standard +12 139 89 - - - 45 D D C - - - 32 31 18 18 18 16 10
Standard +13 143 92 - - - 47 D D C - - - 32 31 18 18 18 16 10
Standard +14 148 96 - - - 48 D D C - - - 32 31 18 18 18 17 10
Standard +15 153 99 - - - 49 D D C - - - 32 31 18 18 18 17 10
Standard +16 158 102 - - - 50 D D C - - - 32 31 18 18 18 17 10
Standard +17 162 105 - - - 52 D D C - - - 32 31 18 18 18 17 10
Standard +18 167 108 - - - 53 D D C - - - 32 31 18 18 18 17 10
Standard +19 172 111 - - - 54 D D C - - - 32 31 18 18 18 17 10
Standard +20 177 114 - - - 55 D D C - - - 32 31 18 18 18 17 10
Standard +21 181 117 - - - 57 D D C - - - 32 31 18 18 18 17 10
Standard +22 186 120 - - - 58 D D C - - - 32 31 18 18 18 17 10
Standard +23 191 123 - - - 59 D D C - - - 32 31 18 18 18 17 10
Standard +24 196 126 - - - 60 D D C - - - 32 31 18 18 18 17 10
Standard +25 200 129 - - - 62 C D B - - - 32 31 18 18 18 18 10

 

 

Elden Ring Daggers
Black Knife  ♦  Blade of Calling  ♦  Bloodstained Dagger  ♦  Celebrant's Sickle  ♦  Cinquedea  ♦  Dagger  ♦  Erdsteel Dagger  ♦  Glintstone Kris  ♦  Great Knife  ♦  Ivory Sickle  ♦  Misericorde  ♦  Parrying Dagger  ♦  Reduvia  ♦  Scorpion's Stinger  ♦  Wakizashi



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    • Anonymous

      So many questions. Why better strength scaling than dex, on a dagger? Why regular smith stones and not somber on an Int-scaling weapon? Why can't I put AoW on it if it's regular smithing? Bug? Feature?

      • Anonymous

        Fromsoft could’ve at least made this trash weapon unique or neat lore wise. Like make it a somber weapon and give it an ash that is like one of the stone digger sorceries. An ash like a milder version of the rock blaster sorcery where you can continuously drill and then slam it into the ground to create small aoe. Or maybe you can just continually drill or maybe you can just create the aoe. Literally anything other than what it is what’ve given it a redeeming quality.

        • Anonymous

          Could’ve had a half decent weapon skill, like Carian Greatsword or something.

          Instead it’s outclassed in every way by other daggers.

          • Anonymous

            I think I'm more upset by the item description than I am on the weapon's actual (subpar) performance.

            "Signature weapon of the Glintstone Miners." Not a single miner uses this weapon. Not one.

            It could have at least received a more interesting skill than Quickstep...

            • Anonymous

              What a great idea! Let's make a caster dagger that can't do any sort of magic in any way! Genius! While we're at it lets nerf its crit so now it's just an overdressed short sword with no redeeming value whatsoever!

              What a waste of a model.

              • Best case usage I can see for this weapon is offhand use for a str/int spell-hammer, but honestly carian slicer fills that niche with far better range and damage... so uhh fashion souls I guess?

                • Anonymous

                  MAGIC DAGGERS 16 str/ 25 dex / 80 int and have all weapons listed at +24 (Kris at +9) with magic affinity. All numbers are 1h and with no buffs or talismans. P= physical M= magic T= total, base + scaling

                  Dagger P 135+15 M 135+166 T 451
                  Misericorde P 167+13 M 167+106 T 454
                  Bloodstained P 146+12 M 146+161 T 466
                  Wakizashi P 171+14 M 171+147 T 504
                  Ivory Sickle P 143+54 M 143+97 T 438
                  Crystal Knife P 196 + 50 M 126 + 101 T 474
                  Glintstone Kris P 131 + 40 M 156 + 102 T 430

                  • Anonymous

                    All I wanted to do was put chilling mist on it since it didn't upgrade with somber stones and didn't have a unique skill BUT NO I GUESS NOT. Why? Because that would make sense, that's why. SMH why do they do this kind of BS. It doesn't even have a higher crit damage like almost every other dagger.

                    • Anonymous

                      It's so stupid they don't allow you to change ash of war on this thing. I play PC so I can enable it, and I can't bind it with cold or magic. Why? Cause you have to created separate paraams to make other whetstones work. So having it set up how I set it up is as easy as changing a 0 to a 2, and instantly the weapon becomes less useless.

                      • The point of this weapon is to be a simple secondary weapon for a powerstance build, that wishes to add magic damage to the L1.

                        Equip in your left hand and use the AoW of your right hand weapon. That's why it has no crit bonus and unchangeable AoW.

                        My guess is, that there is a point in stat distribution, whee this dagger outshines any other in terms of raw damage.

                        • Anonymous

                          Worthless. No critical increase, no ash availability. Just get a nornal dagger, make it magic weapon with whatever ash you want and you get a better version of this.

                          • Anonymous

                            Almost a desirable weapon, however other daggers are better. FromSoft should've sweetened the pot a little and at least given this dagger effective crit.

                            • Anonymous

                              Is it supposed to be stronger against crystal enemies or make it more likely to gain crystals and stones from said enemies? That is what the description of the weapon implies at least and it is found right before a crystal boss.

                              • Anonymous

                                This thing should get a perk like Blessed Dew or the Icon Shield. Minute but passive FP gain just for having it equipped. It'd fit the description and a passive FP gain item would not break anything.

                                • Anonymous

                                  Can't be infused or buffed with magic...why? There's nothing special about it. Why the **** would this have such a restriction when Erdsteel/Misericorde/etc dont?

                                  • Anonymous

                                    As it stands, this dagger isn't very good, but, damn, that model looks cool. It's true, Int-scaling Misericorde is far superior for criticals and not being able to infuse it is a huge downer (although quick step is a very solid Weapon art). Given that it's billed as a caster's dagger, they could rework it so that it has a slightly better critical modifier (even 120 would be sweet, but even 110 would be nice) and it gives you FP every time you land one (like 20 or so) that way I would want to use it on my Sorcerer. The beauty of Souls games is there is so many niches to fill: give this dagger that niche!

                                    • Anonymous

                                      It's number 1 since it's best offhand dagger. It'll compliment either Misericord or reduvia. If you do more back stabbing Misericord, if you're going in and attacking norm reduvia for fast bleed and dmg.

                                      • Seems kind of weak considering the 100 boost to criticals. The Misericord from Godrics castle has 140 to crit and you can make it scale with intelligence with Ashes of War.

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