Crystal Release

crystal release sorcery elden ring wiki guide 200px
Spell Type Crystalian Sorceries
FP Cost 34 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
Scours area with violent rain of crystal shards

attributes required elden ring wiki guide 18Requires

Crystal Release is a Sorcery in Elden Ring. Crystal Release spell bombards a large area with projectiles. Updated to Patch 1.07.

 

Sorcery of the mysterious Crystalians.

Creates a mass of crystal, then shatters it to scour a wide area with a violent rain of crystal shards.

This sorcery is used by high-ranking adepts among the Crystalians. Some also call this sorcery "the Crystal Sun."

 

Where to find Crystal Release

Where to find Crystal Release:

 

Elden Ring Crystal Release Guide

  • Crystalian Sorceries
  • Can be boosted by Crystal Staff and Rotten Crystal Staff.
  • Stamina Cost: 26
  • Deals magic damage
  • Has a long initial casting animation during which the caster glows blue and has increased resistance to stagger (making it easier to not be interrupted during the initial casting animation). Afterwards, the caster raises his arms, losing the blue glow and increased resistance, and a crystal ball appears above his head launching crystal shards downwards around the caster (short-range).
  • Note: As of Patch 1.07, FP cost reduced from 38 to 34. In addition, cast speed was increased and recovery time was reduced, while poise damage as well as stamina damage against guarding enemies were both increased. The attack range was increased, and the poise gained while casting also improved.
 
 
 
 
 
 
 
 
 

 

Elden Ring Crystal Release Notes and Tips

  • Updated to patch 1.07. See Patch Notes for details.
  • Other notes and player tips go here. 
 
Elden Ring Sorceries
Adula's Moonblade  ♦  Ambush Shard  ♦  Briars of Punishment  ♦  Briars of Sin  ♦  Cannon of Haima  ♦  Carian Greatsword  ♦  Carian Phalanx  ♦  Carian Piercer  ♦  Carian Retaliation  ♦  Carian Slicer  ♦  Collapsing Stars  ♦  Comet  ♦  Comet Azur  ♦  Crystal Barrage  ♦  Crystal Burst  ♦  Crystal Torrent  ♦  Eternal Darkness  ♦  Explosive Ghostflame  ♦  Fia's Mist  ♦  Founding Rain of Stars  ♦  Freezing Mist  ♦  Frozen Armament  ♦  Gavel of Haima  ♦  Gelmir's Fury  ♦  Glintblade Phalanx  ♦  Glintstone Arc  ♦  Glintstone Cometshard  ♦  Glintstone Icecrag  ♦  Glintstone Pebble  ♦  Glintstone Stars  ♦  Gravity Well  ♦  Great Glintstone Shard  ♦  Great Oracular Bubble  ♦  Greatblade Phalanx  ♦  Loretta's Greatbow  ♦  Loretta's Mastery  ♦  Lucidity  ♦  Magic Downpour  ♦  Magic Glintblade  ♦  Magma Shot  ♦  Meteorite  ♦  Meteorite of Astel  ♦  Night Comet  ♦  Night Maiden's Mist  ♦  Night Shard  ♦  Oracle Bubbles  ♦  Rancorcall  ♦  Ranni's Dark Moon  ♦  Rennala's Full Moon  ♦  Rock Blaster  ♦  Rock Sling  ♦  Roiling Magma  ♦  Rykard's Rancor  ♦  Scholar's Armament  ♦  Scholar's Shield  ♦  Shard Spiral  ♦  Shatter Earth  ♦  Shattering Crystal  ♦  Star Shower  ♦  Starlight  ♦  Stars of Ruin  ♦  Swift Glintstone Shard  ♦  Terra Magica  ♦  Thop's Barrier  ♦  Thops's Barrier (Spell)  ♦  Tibia's Summons  ♦  Unseen Blade  ♦  Unseen Form  ♦  Zamor Ice Storm (Spell)

 




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    • Anonymous

      the crystal sorceries are really cool. i like that they're not just upgraded versions of the generic magic missiles like in dark souls. only thing is they need to bring back white dragon breath, as someone who doesn't normally dabble with magic it was my favorite spell in ds1 since it actually required an irl int build to use effectively lol. would love to see it make a return

      • Anonymous

        I think this spell is a hidden gem. Sure it has its issues, but the damage and consistency is greatly improved since the previous patch. In my quick caster build who use azur staff and radagon icon, this spell hits hard, granted I do have 80 int. But I'm just bored of using carian slicer, we all know how good that is. Use this spell if you want close range alternatives and not just spam slicers. The poise guarantees the spell will be cast. Hope from would add in damage reduction for a buff in the future.

        • Anonymous

          This spell does have potential. Just slap Endure on your Misericorde and cast Crystal Release under large enemies. But how will it fare in 3 vs 1 PVP?

          • Anonymous

            Anon 07 Nov 2022 00: 16, FROM doesn’t care ‘bout intelligence.. at all… that’s why 94% of sorceries are horrid in pvp. but at least they finally thought it was smart to complete the sorcery animation, meanwhile DS3 makes INT look buggy…

            • My absolute favorite spell to use when poise break but by no mean this spell is good, the damage is really solid but the target hitbox need to be lower than you and the range is utterly trash

              • Anonymous

                if i could marry this spell i could. spanking a gank with it is probably the most satisfying thing a wizard can do right next to deleting mohg with comet azur

                • Anonymous

                  Even after 1.07 this spell still isn't all that great. Because the angle of the crystal release is based entirely on the plane you're standing in (if you're standing on stairs it'll aim towards the stairs diagonally instead of straight down), even with the increased range it is still not worth to trade hits with it in PvE nor PvP. At least with Zamor Ice Storm you're guaranteed to know exactly how big the AOE is, but Crystal Release is way too random to assure that you will punish anything that comes near you.

                  Honestly, if Fromsoft made it so that the spell also gave you damage reduction while in super armor it would've been a great roll punisher. It'd also make sense lore-wise considering how bulky Crystalians are until you break through their poise with melee attacks.

                  Great against larger bosses but at that point it's probably better to just use Spiral Shard, Founding Rain of Stars, or even Shattering Crystal while still having mobility to move around.

                  • Anonymous

                    It would be good if this spell was actually casted on ENEMY instead of player area... But nope. Useless. Pointless. No real purpose.

                    • Anonymous

                      I really want this make use of this but it just doesn’t feel like it has consistent damage. Things like magic downpour also aren’t super consistent but at least for that you aren’t stuck in place. I’m just not quite sure what to use this for. If it was supposed to be used when you get surrounded it needs a larger number of crystals and probably more stagger damage. If it was supposed to be like a stronger magic downpour but with extra downsides it should probably last longer after you finish the animation

                      • The spell keeps shooting even if you get staggered out of it by bigger attacks. You can technically tank a hit on purpose to get it off and maybe the boss will end up fully under it and you animation cancelled to maybe do another one as it's going. Does good damage when it works.

                        • Anonymous

                          oh my god I can't believe after so many tries I actually cought somebody with this spell in pvp. Some overly bloodhound stepping guy got around 500 dmg and he dodged quite a lot of it. Ok, my duty's done, never gonna use it in combat again, only for praise the sun purposes.

                          • Anonymous

                            I was kind of disappointed this spell wasn't an upgrade to Magic Downpour. Like, looking at the spell icon you'd think it'd be a faster version of Magic Downpour while it machine-guns crystals everywhere, but alas it's not.

                            • Anonymous

                              Spell has been buffed as of 1.04 even tho it’s not in the patch notes. Faster casting speed and also has poise when casting. Even if hit the Crystal will continue firing

                              • Anonymous

                                It's got good potential as an Invader with the protection you get at the start, start with this and give yourself some breathing room or kill them if they think they're strong enough. Not as big AoE as Founding Rain but it only takes up one slot.

                                • This spell seems broken to me and will quickly lose favor to other more versatile spells in its range and type. Im just a completionist and had to get it.

                                  • Anonymous

                                    Does decent damage actually but you have to stand still to use it, and the range is short. It’s like a vertical shotgun essentially.

                                    • Anonymous

                                      Would be nice to see this get a buff to cast speed and maybe number of projectiles to give it the utility of a ‘get out of my face button’

                                      • Anonymous

                                        I already messaged Bandai NAMCO support team about the absurdity of this spell. It would be great if our body is engulfed with crystal armor while casting it, giving the caster 200% bonus dmg negation from all sources.

                                        • Anonymous

                                          I casted it only one time in my playtime, figgting against that a$$holes perceptors with dozens of noble sorcerers. I casted it and that was soo awkward standing with hands up for eternity doing absolutely 0 damage to anyone. Even perceptor stopped shooting me with his magic greatbow, he was like "what the f man, is this a timeout?" Never felt NPC being embarrased for me befofe.

                                          • Anonymous

                                            If you are higher the range is bigger. For example, if you cast this while riding torrent it will hit a wider area.

                                            • Anonymous

                                              If you could cast this and then roll out as soon as it deploys it would be usable but as it is you are risking death being locked in a LONG animation right next to enemies for damage that isn't better than things you can cast at a safe distance.

                                              • Anonymous

                                                It's not good. Long casting and the range is close to melee.Plus,it works best when surrounded, which a mage shouldn't be.

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