Crystalians

crystalians bosses elden ring wiki guide 300x
Location

Academy Crystal Cave (Duo)
Altus Tunnel (Duo) 
Raya Lucaria Crystal Tunnel (Solo) 
Sellia Hideaway (Putrid; Trio)

Drops

Academy Crystal Cave:
3300 runes currency elden ring wiki guide 18 Runes

12000 runes currency elden ring wiki guide 18 Runes (NG+)
Crystal Release

Altus Tunnel:

9000 runes currency elden ring wiki guide 18 Runes
Somberstone Miner's Bell Bearing (2)

Raya Lucaria Crystal Tunnel:

3000 runes currency elden ring wiki guide 18 Runes
Smithing-Stone Miner's Bell Bearing (1)

Sellia Hideaway:
7000 runes currency elden ring wiki guide 18 Runes
Crystal Torrent

HP ≈ ?? (Field Boss)
Strong VS
Phy (Sla) 
Phy (Thr) 
poison status effect elden ring wiki guide 25pxPoison 
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot 
frostbite status effect elden ring wiki guide 25pxFrostbite 
All Elemental Damage
Immune to
Weaker to
Phy (Str) 
Poise break

Crystalians are Bosses in Elden Ring. Crystalians are humanoids opponents made of crystals. They are encountered in different locations with varying weapon configurations but the one thing they share is their extremely tough crystal bodies. Crystalians are optional bosses as players are not required to defeat them to advance to the Legacy Dungeon.

Lesser Crystalian is the normal enemy form of this boss. The spirit of a Crystalian can be summoned for aid in battle by using the Crystalian Ashes.

 

The inscrutable Crystalians have but one clear purpose; to safeguard their crystals unto the end.
One theory posits that they yearn for the return of their creator who will carve for them new brethren.

 

Elden Ring Crystalians Boss

Crystalians are Field Bosses found in Academy Crystal Cave, Altus TunnelRaya Lucaria Crystal Tunnel, and Sellia Hideaway.

  • Crystalians are optional bosses
  • Crystalians are Field bosses
  • Closest Site of Grace: Academy Crystal Cave, Altus Tunnel and Raya Lucaria Crystal Tunnel Sites of Grace
  • Is multiplayer allowed for this boss? Yes
  • Can you summon Spirit ashes for this boss? Yes, except sole Ringblade Crystalian

 

Elden Ring Crystalians Location

Crystalians are encountered in different locations with varying configurations:

  1. Academy Crystal Cave: Duo fight against Crystalian (Spear) & Crystalian (Staff) Map Link
  2. Altus Tunnel: Duo fight against Crystalian (Spear) & Crystalian (Ringblade). Map Link
  3. Raya Lucaria Crystal Cave: Single fight against Crystalian (Ringblade) Map Link
  4. Sellia HideawayTrio fight against Putrid Crystallians. Crystallian (Spear), Crystallian (Ringblade) & Crystallian (Staff). Damage received from all attacks builds Scarlet Rot. Elden Ring Map Link

Non-boss variants of Crystalians are also encountered in various locations:

 

Crystalians Combat Information

  • Health: NG (??), NG+ (??), NG++ (??), NG+3 (??), NG+4 (??), NG+5 (??), NG+6 (??), NG+7 (??)
  • Can be poise broken, which allows for a critical attack. 
  • Defenses do changes after poise-break - before that they have large damage reduction towards most types of damages (excluding Strike Damage). After poise-break they can not only be staggered for riposte, but also be interrupted with every hit.
  • Before poise break, some one-handed weapons can bounce of their armor.
  • Deals Pierce Damage (Spear), Standard Damage (Ringblade, Spear), Strike Damage (Staff) and Magic Damage (Staff). Late-game variation can inflict Scarlet Rot.
  • Parriable: Yes (melee), can be riposted afterwards
  • Supsectible to backstab (mostly sorcerer)

 

Absorptions:

The absorption numbers are the % of your damage that gets blocked. For example if an absorption is 60. 40% of that damage by that type will go through and 60% is absorbed. Bigger number= less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances:

The resistance numbers is the buildup amount to trigger it. For example if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

 

Elden Ring Crystalians Boss Guide

Crystalians Boss Video Guide

 

 

Crystalians Fight Strategy

The Best Tips for Crystalians:

 

Melee Users

Crystalians are susceptible to Standard and Strike damage; hammers, axes, and colossal weapons are all viable choices against them.

Their attacks are rather straightforward and slow, allowing you to dodge and get in some shots until their shields break. Then, they will receive much more damage from all sources. Focusing on defeating the Staff Crystalian first will make dealing with the Spear Crystalian easier.

Backstabs are an ideal way to break the sole Ringblade Crystalian's super armour, since it slowly rotates if the player does so too without tracking attacks. After its super armour is broken, weapons will deal significantly more damage. 

 

Magic and Ranged Users

The Spear Crystalian can be easily killed if you are a magic caster. Glintstone Pebble can damage it enough until the stagger makes it fall. After that, your magic attacks will do devastating damage. Allowing you to clear the first one of them, easily.

To trivialize any Crystalian fight, usage of the Night Maiden's Mist spell can whittle down their health whilst you remain at a safe distance. Due to the Staff Crystalians infrequent movement, it is best to attack it first with this method to remove the most troubling factor.

If your summon is still alive, it will be easier to deal with the Staff Crystalian without suffering much damage. You can easily stagger it with melee attacks, and once you do, it will be easy to shatter it.

When using the Night Maiden's Mist Strategy, your summon can help keep the Crystalians in a designated area for them to soak in the most damage. 

 

Crystalians Attacks & Counters

Attack Description Counter
Spear Crystalian
Spear Combo Makes 3 to 5 jumps while trying to hit you with the top of the spear. The movement is slow, move back to a fair distance.
Spear Jab Quickly jabs its target up to two times in a row. Roll to the sides.
Staff Crystalian 
Shattering
Crystal
Charges up, before releasing a burst of crystals in a spread. Roll forward
Crystal Release Charges up, before unleashing a shower of crystals above it, hitting anything near it. Run away.
Crystal Torrent Charges up, before unleashing a torrent of crystals from afar. Roll to either side.
Spinning Retreat Performs a spinning maneuver to escape close combat Avoid this attack, and chase after it.
Ringblade Crystalian 
Seeking
Blades
Throws small ringblades from afar that seek their target. Roll or block the small ringblades,.
Spinning Attack Jumps into the air while spinning rapidly, attempting to hit anything around it. Run Away and avoid the attack.
Ringblade
Toss
Tosses its Ringblade a short distance forward before recalling it. Move behind it and punish.

Crystalians Lore, Notes & Other Trivia

  • Other Notes and Trivia Go Here

 

 

Crystalians Image Gallery

[screenshots and artwork go here]

 

Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel, Stars of Darkness  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander Niall  ♦  Commander O'Neil  ♦  Crucible Knight  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Divine Bridge Golem  ♦  Draconic Tree Sentinel  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elden Beast  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fallingstar Beast  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Malenia Blade of Miquella  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Spirit-Caller Snail  ♦  Starscourge Radahn  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Ulcerated Tree Spirit  ♦  Valiant Gargoyle  ♦  Wormface

 




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    • Anonymous

      Crucible Tail supposedly does strike damage, but it does practically nothing to them. It's very confusing. Anyone know why?

      • Anonymous

        Flame of the Redmanes makes these fights incredibly easy. Like I just did the putrid trio, and it only takes two casts to stance-break them, and they're so slow that after you critical-hit them and they slowly get up, you can cast it twice before they even have time to attack. Also each attack interrupts them.

        • Anonymous

          Just a tip but if you have any colossal striking weapons I'd recommend using those. I only had an unleveled Great Club (found in Old Altus tunnels from the boss) and it was already leagues better than most of my other weapons.
          I wanna say that it only took 2 power attacks and they'd poise break very quickly, and since they seem to stagger from strike weapons you could basically use your summon to keep them busy while you lock another in a stagger loop for those easy critical hits. Also always take out the magic staff guy first, he'll shoot crystals at the worst of times and can be difficult to dodge because of how they spread out. Keep your distance if possible since some of his attacks will only reach so far.

          • Anonymous

            As a mage, I finally used the 'Gavel of Haima' spell to hammer them into the ground (it completely broke their poise). A couple of hits each allowed for a crit. If two were in the vicinity they were both knocked to the ground. Glintstone pebble, shard, star shower, and rock sling seemed to take too long. Much praise for the 'Gavel of Haima'.

            • Anonymous

              Did they remove the trio's AI? I know they tweaked it but as it stands, the fight is incredibly easy. It doesn't feel like a 3v1 now since the crystallians pretty much let you beat on them and pick them off one by one. I think I got hit once through the whole fight and I used a +0 morning star with 20 strength. It was prett disappointing. I wanted them to be a bit more manageable for solo but I didn't want them to be turned into a total joke.

              • Anonymous

                Not sure if it is posted, Redmane Knight Ohga (106 FP) is the perfect summon for the duo/trio boss fight his great bow always knocks them back making it easier to 1v1 or 1v2. I watched him defeat (while lvl1) the staff crystalian through repeated knockdown/staggers. Hope this helps anyone if there struggling.

                • Anonymous

                  can anyone confirm that this wiki page is correct in saying spirit summons are allowed in the boss room? four maybe five different dungeons where the wiki says to use spirit summons to help with the boss, but when I cross the fog-gate I am unable to summon any spirit ash. Obviously I wouldn't be asking if it was because I didn't have enough FP to summons, If I buff myself or my weapon right outside the boss gate the last thing I do before crossing the fog.
                  Does having the furlcalling finger remedy active? that's the only thing I can think off unless From changed summons being available in certain dungeons in the last update and these wiki boss pages have not been adjusted accordingly.

                  • Anonymous

                    Ok, so I did it twice with the meteoric sword. After testing, I did a jump slash which basically cracks them, then basically the ash of war or really any strike does damage after you stagger them

                    • Anonymous

                      I really wish we got the ringblade as a weapon. Yeah, it’s a bit iffy on what kind of weapon it would be, but I think it’s funny to smack people around with a magic disc

                      • Anonymous

                        Are we sure they are weak to strike AND standard damage? Could've sworn I used a colossal sword that did little damage after switching to a flail that fared far better.

                        • Anonymous

                          If you don’t have a weapon that can deal strike damage, don’t worry; any large weapon will deal serious poise damage as long as you can land some strong hits, and for that I recommend a Great Spear and Greatshield. Using a Treespear +12 and a Golden Beast Crest Shield +12 I was able to chain criticals on the Putrid Crystalian trio by getting stance breaks. I utilized the greatshield to block the aggressive spearman and proceeded to destroy his poise utilizing Treespear’s charged heavy attacks as well as working off of guard counters.

                          • Why only three of them in Sellia Hideaway? How about eight of them? I mean, why not? How many can we fit in that room? Can we put twenty in there at one time?

                            • Anonymous

                              Using a +12 warpick shreds and staggers pretty easily, don't know i its common but on thr putrid trio, spirit ashes distracted one, I fought another and the third just stayed motionless for a solid 45-60 seconds with me pasting right next it and striking the previously mentioned one. Don't know if its a bug or if their programming is only set to have two fighting at any given time.

                              • Anonymous

                                I used Grafted Dragon to strike them. Its skill is useful to dodge spear. And jump R2 easily breaks them poise.

                                And once their poise are broken, just continuously R1 them, they cannot react.

                                • Anonymous

                                  I just beat the single one in Liurnia, I was ready for a pain in the ars* boss fight, But I have Great Stars and I've been messing about with it just to see, its +12, I used the physik combo that gives a stamina boost and enhances charge attacks, I buffed my attack and defence with the golden vow incantation and my attack with the exalted flesh and I buffed the great stars with bloodflame cos I couldn't see how it could hurt any.

                                  After doing all that and preparing myself, the boss was done for after only 3 or 4 hits, I don't know if these things have a weakness to strike weapons or what but I was left feeling disappointed that I'd killed a boss as if it was a Godrick soldier. I haven't tried the ones that inflict rot yet, but what I can say for absolute sure, even if your build isn't set up for dealing a load of physical damage to this sort of boss, the barricade shield you get for killing the nights cavalry in the weeping peninsula was top tier for blocking that disc thing it shoots out at you.

                                  My next plan is to see if barricade shield is any use for blocking the nightmare weapons the iron virgins launch all over the place.

                                  • Anonymous

                                    They are 100% immune to sleep... I can't give proof but I was stabbed enough casting mists of slumber on them over 50 times to confidently say this is fact

                                    • Anonymous

                                      Just beat these things for the 800th time in the Altus Tunnel and wondering how many times they will keep re-using bosses..

                                      • Anonymous

                                        Three words: Night Maiden's Mist.
                                        Just summon a spirit ash to distract one of them. Use the spell on the other and walk in a circle, keeping the boss in the center within the mist. Once it dies, repeat spell with other boss.

                                        • Anonymous

                                          Three words: Night Maiden's Mist.
                                          Just summon a spirit ash to distract one of them. Use the spell on the other and walk in a circle, keeping the boss in the center within the mist. Once it dies, repeat spell with other boss.

                                          • Anonymous

                                            I love how they were proud enough to reuse the rot trio crystalian fight at the Haligtree. When I fought them the first time I was definitely thinking how they needed to triple the health, stick them in a cramped, dark room, and make sure they hit for at least 1000 damage on every attack. Oh and just to make things more fun, place some revevants outside the room. I'm fully convinced that Fromsoft is pranking the player with that encounter. All it's missing is a runebear.

                                            • Anonymous

                                              I can never get over their hair/helmet shape on their heads. It looks like a messed up bob cut, I cant take them seriously with it lol.

                                              • Anonymous

                                                Did anyone notice that the smaller crystal ring/frisbee can be caught? The first time I fought the solo crystalian, I could not do it any damage unless there was a crystal ring stuck on my sword arm. I am not certain if getting hit by the ring was how I did it but I believe that this is how the crystalians are meant to be beaten without relying on constant backstabs or attacks with blunt weapons. I'm at the cave with the three crystalians and tried to replicate the strategy but to no luck until now.

                                                • Anonymous

                                                  I feel like the 1.04 patch made the rot trio much more bearable. They're much less aggressive, the mage starts doing the continuous beam only when alone and crystalians generally are much more prone to knockback even when their crystal armor isn't shattered.

                                                  I tried Radagon's Rings of Light (charged) and Blasphemous Blade's Taker's Flames, they both knock them down and have enough poise to go through a few of their hits except a single spell (the crystal shard fan attack).

                                                  • Anonymous

                                                    they should probably just fire whoever designed these guys. they bring nothing to the game. they are not difficult. they are not complex. they are not even interesting. they are just tiresome.

                                                    • Anonymous

                                                      Stonebarb Cracked Tear + Flame of the Redmanes

                                                      I spent hours infuriated on the trio trying to figure out how the armor break was determined, if it was a number of hits, amount of damage, etc. Tried riposte spam with Misericorde, tried 2h hookclaws, nothing was working.

                                                      Went and killed the avatar, put the Stonebarb tear on my physick, came back and one shot them. Flame of the Redmanes broke the ring and spear crystalline in two hits.

                                                      • Anonymous

                                                        For the Sellia Hideaway and as a very squishy faith build, I had a lot of success with Aspect of the Crucible: Tail. I managed to knock down 2-3 at a time and eventually lightning spear em down one by one while my Headless friend took the agro from spear jerk.

                                                        • Anonymous

                                                          The putrid trio is the most embarassing thing From Software has ever put off. And the reward wasn't even great.

                                                          • Anonymous

                                                            Love the mechanic of "soften them up" as it teaches you the importance of breaking/managing poise. But fighting the trio (or even sometimes duo in small arenas) make it pretty obvious that these guys are not meant to be taken on all at once like that because their attacks- unlike Ornstein and Smough; don't coordinate very well with each other.

                                                            Really can't help but feel that Fromsoft bit more than they can chew; as they're struggle to come up with bosses and enemies to fill their (in all honesty) MASSIVE and GORGEOUS open-world, and resorted to "cheap" way of making bosses and then forgot or don't bother playtest them very well.

                                                            • Anonymous

                                                              The Scarlet Rot Trio is 100% a joke/a troll attempt. There is absolutely no other way with how bullshit the fight is and how little you get for defeating them.

                                                              • Anonymous

                                                                scarlet rot version is one of the hardest bosses yet it gives only 7100 souls lmao crapsoft is at it again

                                                                • Anonymous

                                                                  For any Sorcerers having trouble with these guys. Gavel of Haima + any phalanx spell does great damage to their armor! I have also heard that Night Maiden's Mist does good damage to them but I haven't tested that yet.

                                                                  • Anonymous

                                                                    Powerstancing any strike fist like caestus, spiked caetus, iron balls, etc is perfect for fighting these. Throw on Endure or Bloodhound Step ashe of war and you are good.

                                                                    • Anonymous

                                                                      For the crystalian trio fight, the zweihander seems to help a lot. Probably, other colossal and great weapons too but for me the zweihander worked pretty good, even in ng+2. The horizontal swipe is a great move and you can hopefully catch all three sometimes and it will take just a few hits to break them and make them like regular enemies. Having a tanky summon also helps tremendously. Have to agree though, this boss is really awful.

                                                                      • Anonymous

                                                                        the spearman are the equivalent of that obnoxius punk who thinks hes a badass because he spams a single totally broken move. sure you can beat it with skill and patience, but miss it once and you’ll spend the next ten minutes listening to the little mongrel gloat. stupid enemy.

                                                                        • Anonymous

                                                                          The Rotten Crystal Sword (+9 or +10) with a decent stamina to spare makes each encounter trivial. Simply use the WA, rinse and repeat.

                                                                          • Anonymous

                                                                            I consider myself a Souls veteran. I've beaten every previous Souls game. I played the Chinese version of Demon's Souls before there was a NA release. I have explored every area and defeated every optional boss.

                                                                            And the putrid trio is, without question, the worst boss with the worst mechanics of any in the entire series. Infuriating, unbalanced, and broken. And the reward isn't even useful to anyone. Truly spectacular trolling from a man who has dedicated his life to trolling the people who buy his games.

                                                                            • Anonymous

                                                                              I don't understand how the **** you're meant to fight the crystalian spears when they spam their jumping stab, there's NO opportunity to hit them especially in pairs

                                                                              • Anonymous

                                                                                Cheese to the tri-brigade: Like many bosses who are spawned close to the fog gate before passing through, you can cast rock sling and hit the spellcaster (and possibly more with talismans). Break the armor and/or kill one+ before actually starting the fight.

                                                                                • Anonymous

                                                                                  you can spam blaidds royal greatsword weapon art like 4/5 times and it break them. The AOE also helps alot with pushing the others back as it causes knockdown- if your in a fight with more than 1

                                                                                  • Anonymous

                                                                                    the haligtree trio is the worst. theres no space and theres 2 spear ones so they just endlessly point you to death

                                                                                    • Anonymous

                                                                                      Falling Star Jaw wrecks these guys. Fast and Easy ranged attack that keeps them staggered.
                                                                                      Alternately Parrying them leaves them open for a crit.

                                                                                      • Anonymous

                                                                                        These guys are "No Fun Allowed: The Boss" you have to completely change your loadout and build style just to do some damage.

                                                                                        • Anonymous

                                                                                          if you are a prisoner or have an estoc, you can spam impaling thrust to deal strike damage until their armor / poise breaks. they then receive other types of damage normally, meaning you can switch back to your normal weapons.

                                                                                          • Anonymous

                                                                                            NA **** ALL WHAT THIS OTHER GUYS ARE SAYING!!!! ALL YOU NEED IS A TWO HANDED WEAPON. A GREATSWORDS (COLOSSAL WILL DO THE BEST) YOUR OBJECTIVE IS TO STAGGER THEM. REGULAR ATTACKS WONT BE EFFECTIVE IF YOU DONT BREAK THEIR POISE. I would also suggest a summon that could take aggro while you pick them one by one.

                                                                                            • Anonymous

                                                                                              Tired of bouncing back? Wanna break their poise effortlessly?
                                                                                              Try Eleonora's weapon art. Once you start spinning, there ain't no stopping!

                                                                                              • Anonymous

                                                                                                The Coded sword is great for these guys. The unblockable blade poise breaks them easily and since the sword doesn't have a physical blade it doesn't bounce off of them like other physical weapons do.

                                                                                                • Anonymous

                                                                                                  Any fight that's three on one with heavy spammers that inflict poison is gonna be tough, but they are very strangely unique enemies like everything crystal related in this series. (Fun Fact the Crystalians are a reference to the 1920 silent film "The Golem" with similar origin and Lord Farquaad hair)

                                                                                                  • Anonymous

                                                                                                    Key to fighting these guys is to kite the spear, kill the caster than the ring user and then finally the spear. These are essentially crystal golems, so they are not going to run out of stamina. But they are consistent (hence the attack spam they do). You use that pattern to know how to keep distance and where to move.

                                                                                                    Bringing counters to scarlet rot and magic resistance boosts is very helpful. Focus on one enemy at a time and work on breaking its poise. Once they are around half their health, attacks that deal magic damage, gravity spells and attacks, standard damage (i.e. blunt attacks) and the night sister's mist all quickly eat a crystalian's second half of their health.

                                                                                                    This fight is about careful paced movement and timed attacks, breaking poise and kiting the crystalians, and than hammering away on one at a time with attacks they are weak to (after broken) without losing awareness of the other crystalians. If you get greedy or impatient, than the slow and steady move and attack patterns of these enemies will over take you and hammer you down. This is a smart boss that requires adapting your tools and understanding the way weapons, resistances and poise works.

                                                                                                    • Anonymous

                                                                                                      any bow with barrage + Poisonbone arrows. Dont even need to be fletched. Takes about 15-20 arrows, but each proc will take out 1/3rd of its hp anyway. After that you just need to hold left/right, and every one of its attacks will miss.

                                                                                                      • Flame of the Redmanes is the best Ash of War here, even if you're using a mage. Just two casts will break their stance and then you can now switch to any other weapon, or just keep casting flames for crit stabs

                                                                                                        • Suprisingly difficult fight if you dont have a blunt weapon. My +9 winged scythe was barely doing any damage and flame cleanse was the only thing that kept me alive while oleg was also getting beaten for the first time. Somehow i managed to kill the caster and then rest fell very quickly.

                                                                                                          • Anonymous

                                                                                                            As a high faith build used a morning star +8 with any shield that has 100 physical guarding and no ability, and on the morning star equipped the wild strikes ashes of war. For armor use whatever has the highest defense bonuses without going over medium load. I also equipped the stamina recovery talisman and used the stamina recovery physick mix to help with blocking and wild strikes stamina usage.

                                                                                                            At the start of the fight use your tankiest summon and let him get aggro while you run around the arena so you place the caster between you and everything else. After it finishes casting a spell, run up and start using wild strikes. In my case it broke it's poise midway through casting it's next skill. When he goes down keep using wild strikes unless you get aggro from any of the other two, then you'll want to go for the critical for the invulnerability. Keep on wild striking until it's dead.

                                                                                                            If you engage the spear one next, use guard counters until his poise is broken then continue with wild strikes, but be sure to keep your health over 75% in case you get ganged up on all of a sudden

                                                                                                            If you fight the chakram one second, you can pretty much wild strikes through all of his attacks but keep your health topped off because his ranged attacks can reach you even if you retreat to heal.

                                                                                                            • Anonymous

                                                                                                              They never planned on fighting one of their own. Un-upgraded crystalian summon kept them busy enough for me to kill spears and the rest was easy

                                                                                                              • Anonymous

                                                                                                                I found hoslow's petal whip extremely helpful for the trio boss, backstab one to get them down for a second and then heavy one or both of the other two, would recommend.

                                                                                                                • Anonymous

                                                                                                                  The spear guy is basically every noob in fighting games: always spamming the same easily dodged move, but I love keeping him alive due to the funny noises he makes. I love you funny magic stone man. Screw your brothers tho.

                                                                                                                  • Anonymous

                                                                                                                    there's no way they have the same resistance with standard compared to strike, you can only do normal damage to them with strike

                                                                                                                    • Anonymous

                                                                                                                      Found two fo them non-boss, very close to Foly on the Lake. Didn't drop anything, interested if anyone got anything? Apparently Rogier's Rapier completely wrecks them if you have it.

                                                                                                                      • Anonymous

                                                                                                                        Int mage here: charge right into them and spam Gavel of Haima until they break guard, then spam rock sling from range and carian slicer in melee. If staff is alive then it must be interrupted, otherwise it will kill you from range. The trick is to be offensive, break their guard and kill staff first.

                                                                                                                        • Anonymous

                                                                                                                          I fond dragonmaw usefull. You can line them up and knockdown multiple targets at once. It quickly breaks their poise.

                                                                                                                          • Anonymous

                                                                                                                            The Trio fight is the absolute worst boss in the game. You would think summoning for help would benefit you, but it actually creates more problems when the enemies stack together and they focus on different targets. I also hate that staff-wielder the most since his charged up spread attack has some RNG in its spread, so you never are truly safe to dodge it.

                                                                                                                            • Anonymous

                                                                                                                              For my fellow mages: if you're using sorcery, use Rock Sling to stagger them. If you're using incantations, use Stone of Gurraq. Then use your murder magic of choice. Best to kill the magic jerk first.

                                                                                                                              • Anonymous

                                                                                                                                They're a dream boss for Casual Str players
                                                                                                                                Ah this give me nostalgia of darksouls 1 when I'm using a chunk of iron and call it as sword

                                                                                                                                They crystal they weak against Heavy weapons
                                                                                                                                I've tried using katana build against them no effects... It's like a dream a samurai using a greatsword

                                                                                                                                • Anonymous

                                                                                                                                  ground slam trivializes them, I'd recommend doing the putrid ones solo, for some reason getting summoned or summoning puts their health in the billions

                                                                                                                                  • Anonymous

                                                                                                                                    The non-boss disc crystillian in moonliht altar threw at me its small disk and it perfectly sat on top of me like an angel halo. Idk what if im marked with a debuff or anything, there was no extra icon in the status lists.

                                                                                                                                    • Anonymous

                                                                                                                                      Try NOX FLOWING HAMMER weapon art. It interrupts all their attacks, and deals great poise damage. if you have mimic tear then you can just make all 3 of them lie flat on the floor for the entire fight and destroy them

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