Crystalian

crystalians bosses elden ring wiki guide 300x
Locations & Drops

Raya Lucaria Crystal Tunnel:
3,000 runes currency elden ring wiki guide 18 Runes (NG)
2,350 runes currency elden ring wiki guide 18 Runes (NG, Co-op Host)
750 runes currency elden ring wiki guide 18 Runes (NG, Co-op Phantom)

Other Drops:
Smithing-Stone Miner's Bell Bearing (1)

Academy Crystal Cave:
3,300 runes currency elden ring wiki guide 18 Runes (NG)
2,465 runes currency elden ring wiki guide 18 Runes (NG, Co-op Host)
835 runes currency elden ring wiki guide 18 Runes (NG, Co-op Phantom)

Other Drops:
Crystal Release

Altus Tunnel:
9,000 runes currency elden ring wiki guide 18 Runes (NG)
6750 runes currency elden ring wiki guide 18 Runes (NG, Co-op Host)
2,250 runes currency elden ring wiki guide 18 Runes (NG, Co-op Phantom)

Other Drops:
Somberstone Miner's Bell Bearing (2)

Immune to
Weaker to

Crystalians are a Field Boss in Elden Ring. Crystalians are humanoids opponents made of crystals. They are encountered in different locations with varying weapon configurations but the one thing they share is their extremely tough crystal bodies. These are optional bosses as players are not required to defeat them to advance in Elden Ring.

Putrid Crystalians is a variant of this boss that inflicts Scarlet Rot. Lesser Crystalian is the normal enemy form of this boss. The spirit of a Crystalian can be summoned for aid in battle using the Crystalian Ashes.

 

The Crystalians are inorganic beings, yet they live. They cleave close to the ideals of the primeval current, and as such, they are revered guests of the sorcerers..

Elden Ring Crystalian Location

Crystalians are encountered in different locations with varying configurations:

 

Crystalian Combat information

Negations (or Absorptions)

The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

 

Elden Ring Crystalian Boss Guide

Crystalian Fight Strategy

The Best Tips for Crystalian:

 

Melee Strategy

Crack ‘em: Your first priority when fighting Crystalians should always be breaking their stance. Once you do so once, killing them becomes much easier: not only will they take more damage, any attack will cause them to stagger, so if you keep attacking they'll never get a hit in edgewise unless you run out of stamina. Focus on guard counters and jumping heavy attacks, as they don't have many good windows for charged heavy attacks. You can also move around Ringblade or Staff variants to get backstabs, and charge a heavy attack as they return to their feet.

Avoid the Pointy End: The Spear variant is usually the most difficult for melee builds. It has a lot of reach, is hard to backstab, and can cover ground quickly enough to pose a major annoyance in group fights. You can take advantage of its simple brain, though: it will always try to cover ground with Hopping Stab when you're far enough away, and it will do exactly three or five Hopping Stabs before finishing off with either an extra-tall Hopping Stab or a Hopping Swing. Count its attacks, watch for this final one, and get in a jump attack afterwards. Then back far enough away to coax it into another round of Hopping Stabs and repeat the process until you break its stance and can stun-lock it to death.

Magic and Ranged Strategy

Keep Your Focus: Going one-on-one with a Crystalian should be easy for a magic user since their ranged attacks are limited and easy to dodge, but group fights will likely pose more of a problem. Breaking their stance is the most important thing, so it's a good idea to choose one and focus all your attacks on it rather than switching between them. Once you break its stance, it should be easy enough to kill it before moving on to your next victim.

Crystalian Attacks & Counters

Attack Description Counter
Ringblade Variant
Ringblade Swing Swings its large ringblade in an arc in front of it Roll in the opposite direction of the swing
Chakram Swings parry icon 40pxSwings its small chakram in an arc in front of it Step or roll back
Seeking Blades Throws two small chakrams, one after the other Roll forward, block, or run out of the way
Ringblade Toss Rolls its ringblade along the ground so that it returns to the Crystalian Move behind it while it waits for the ringblade to return and get a backstab or a charged attack
Ringblade Slam Raises its ringblade above its head, then slams it down to the ground Roll to either side and get in a hit while it recovers
Shove Holds its ringblade in front of it like a shield, then abruptly shoves it forward. Usually used when you're guarding Roll back
Skydance Jumps into the air while spinning both its blades rapidly around it Move away and avoid the attack
Spear Variant
Jab parry icon 40pxQuickly jabs its spear in front of it Roll to either side
Swing parry icon 40pxSwings its spear in an arc in front of it Roll in the opposite direction of the swing
Hopping Stab parry icon 40pxJumps forward while stabbing its spear Its  hops are relatively slow, so move a fair distance away and wait for it to finish, then run in and attack
Hopping Swing parry icon 40px Jumps in the air while spinning around rapidly, then lands with a counterclockwise swing Roll left once you see it extend its spear
Staff Variant
Shattering Crystal Raises its staff away from its body to charge magic power, then brings it down in front of it, shooting an arc of crystals forward all at once Roll forward through the blast
Crystal Release Hugs its arms to its chest while a blue sphere appears over its head, then spreads them as the sphere rains crystals down in its vicinity for several seconds Run away as you see it charging
Crystal Torrent Pulls its staff back to charge magic power, then pushes it forward, shooting cone of crystals forward continuously for several seconds Roll to either side and stay out of the way of the crystals
Crystal Blast Raises its staff above its head with both hands, then brings it down creating one large blast in front of it Roll back when you see it raise its staff
Skydance Jumps into the air while spinning its arms rapidly around it Roll away to avoid the initial hit, then chase after it

parry icon 40px: Attack can be parried

Crystalian Lore, Notes & Other Trivia

  • Uniquely among all Elden Ring enemies, its stance damage doesn't recover until its stance is first broken

 

Ringblade Crystalian Combo Chart

crystalian ringblade combo chart

Spear Crystalian Combo Chart

crystalian spear combo chart

Staff Crystalian Combo Chart

crystalian staff combo chart


Elden Ring Crystalian Boss (Raya Lucaria Crystal Tunnel)

  • This is an optional boss
  • Closest Site of Grace: Raya Lucaria Crystal Tunnel
  • Multiplayer is allowed for this boss
  • You can summon Spirit Ashes for this boss

Crystalian Location

The end boss of Raya Lucaria Crystal Tunnel. [Map Link]

Crystalian Combat information

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

  NG NG+ NG+2 NG+3 NG+4 NG+5 NG+6 NG+7
HP 1,595 2,943 3,237 3,384 3,531 3,825 3,973 4,120
Defense 107 117 120 123 129 135 141 153
runes currency elden ring wiki guide 18Runes 3,000 12,000 13,200 13,500 14,400 14,700 15,000 15,300

Resistances

poison status effect elden ring wiki guide 25pxPoison 530 / 820 / 1277 575 / 865 / 1322 583 / 873 / 1330 592 / 882 / 1339 600 / 890 / 1347 609 / 899 / 1356 618 / 908 / 1365 626 / 916 / 1373
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot 530 / 820 / 1277 575 / 865 / 1322 583 / 873 / 1330 592 / 882 / 1339 600 / 890 / 1347 609 / 899 / 1356 618 / 908 / 1365 626 / 916 / 1373
hemorrhage status effect elden ring wiki guide 25pxHemorrhage Immune
frostbite status effect elden ring wiki guide 25pxFrostbite 530 / 820 / 1277 575 / 865 / 1322 583 / 873 / 1330 592 / 882 / 1339 600 / 890 / 1347 609 / 899 / 1356 618 / 908 / 1365 626 / 916 / 1373
sleep status effect elden ring wiki guide 25pxSleep Immune
madness status effect elden ring wiki guide 25pxMadness Immune

Crystalians

Academy Crystal Cave

crystallian 6 elden ring wiki guide
Drops runes currency elden ring wiki guide 183,300 
Crystal Release
HP 1,595 each

Elden Ring Crystalians Boss (Academy Crystal Cave)

  • This is an optional boss
  • Closest Site of Grace: Academy Crystal Cave
  • Multiplayer is allowed for this boss
  • You can summon Spirit Ashes for this boss
  • Both Crystalians must be defeated to win this fight

Crystalians Location

The end boss of Academy Crystal Cave. [Map Link]

Crystalians Combat information

  • Health: 1,595 HP each
  • Defense: 107
  • This fight features two Crystalians, one with a Spear and one with a Staff
  • Drops runes currency elden ring wiki guide 183,300, Crystal Release

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

  NG NG+ NG+2 NG+3 NG+4 NG+5 NG+6 NG+7
HP 1,595 2,943 3,237 3,384 3,531 3,825 3,973 4,120
Defense 107 117 120 123 129 135 141 153
runes currency elden ring wiki guide 18Runes 3,300 13,200 14,520 14,850 15,840 16,170 16,500 16,830

Resistances

poison status effect elden ring wiki guide 25pxPoison 530 / 820 / 1277 575 / 865 / 1322 583 / 873 / 1330 592 / 882 / 1339 600 / 890 / 1347 609 / 899 / 1356 618 / 908 / 1365 626 / 916 / 1373
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot 530 / 820 / 1277 575 / 865 / 1322 583 / 873 / 1330 592 / 882 / 1339 600 / 890 / 1347 609 / 899 / 1356 618 / 908 / 1365 626 / 916 / 1373
hemorrhage status effect elden ring wiki guide 25pxHemorrhage Immune
frostbite status effect elden ring wiki guide 25pxFrostbite 530 / 820 / 1277 575 / 865 / 1322 583 / 873 / 1330 592 / 882 / 1339 600 / 890 / 1347 609 / 899 / 1356 618 / 908 / 1365 626 / 916 / 1373
sleep status effect elden ring wiki guide 25pxSleep Immune
madness status effect elden ring wiki guide 25pxMadness Immune

Crystalians

Altus Tunnel

crystallian 5 elden ring wiki guide
Drops runes currency elden ring wiki guide 189,000 
Somberstone Miner's Bell Bearing (2)
HP 1,892 each

Elden Ring Crystalians Boss (Altus Tunnel)

  • This is an optional boss
  • Closest Site of Grace: Altus Tunnel
  • Multiplayer is allowed for this boss
  • You can summon Spirit Ashes for this boss
  • Both Crystalians must be defeated to win this fight

Crystalians Location

The end boss of Altus Tunnel. [Map Link]

Crystalians Combat information

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.

  NG NG+ NG+2 NG+3 NG+4 NG+5 NG+6 NG+7
HP 1,892 2,798 3,077 3,217 3,357 3,637 3,777 3,917
Defense 110 118 120 123 129 135 141 153
runes currency elden ring wiki guide 18Runes 9,000 0 0 0 0 0 0 0

Resistances

poison status effect elden ring wiki guide 25pxPoison 539 / 829 / 1286 582 / 872 / 1329 590 / 880 / 1337 599 / 889 / 1346 608 / 898 / 1355 616 / 906 / 1363 625 / 915 / 1372 634 / 924 / 1381
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot 539 / 829 / 1286 582 / 872 / 1329 590 / 880 / 1337 599 / 889 / 1346 608 / 898 / 1355 616 / 906 / 1363 625 / 915 / 1372 634 / 924 / 1381
hemorrhage status effect elden ring wiki guide 25pxHemorrhage Immune
frostbite status effect elden ring wiki guide 25pxFrostbite 539 / 829 / 1286 582 / 872 / 1329 590 / 880 / 1337 599 / 889 / 1346 608 / 898 / 1355 616 / 906 / 1363 625 / 915 / 1372 634 / 924 / 1381
sleep status effect elden ring wiki guide 25pxSleep Immune
madness status effect elden ring wiki guide 25pxMadness Immune

 

Crystalians Image Gallery

crystallines 1 elden ring wiki guide crystallines 2 elden ring wiki guide crystallines 3 elden ring wiki guide 

 

Elden Ring Bosses
Abductor Virgins  â™¦  Adan, Thief of Fire  â™¦  Alabaster Lord  â™¦  Alecto Black Knife Ringleader  â™¦  Alecto, Black Knife Ringleader  â™¦  Ancestor Spirit  â™¦  Ancient Dragon Lansseax  â™¦  Ancient Hero of Zamor  â™¦  Astel Naturalborn of the Void  â™¦  Astel, Stars of Darkness  â™¦  Battlemage Hugues  â™¦  Beast Clergyman  â™¦  Beastman of Farum Azula  â™¦  Bell Bearing Hunter  â™¦  Black Blade Kindred  â™¦  Black Knife Assassin  â™¦  Bloodhound Knight  â™¦  Bloodhound Knight Darriwil  â™¦  Borealis the Freezing Fog  â™¦  Cemetery Shade  â™¦  Cleanrot Knight  â™¦  Commander Niall  â™¦  Commander O'Neil  â™¦  Crucible Knight  â™¦  Crucible Knight and Misbegotten Warrior  â™¦  Crucible Knight Ordovis  â™¦  Crucible Knight Siluria  â™¦  Death Rite Bird  â™¦  Deathbird  â™¦  Decaying Ekzykes  â™¦  Demi-Human Chief  â™¦  Demi-Human Queen Gilika  â™¦  Demi-Human Queen Maggie  â™¦  Demi-Human Queen Margot  â™¦  Draconic Tree Sentinel  â™¦  Dragonkin Soldier  â™¦  Dragonkin Soldier of Nokstella  â™¦  Dragonlord Placidusax  â™¦  Elden Beast  â™¦  Elemer of the Briar  â™¦  Erdtree Avatar  â™¦  Esgar, Priest of Blood  â™¦  Fallingstar Beast  â™¦  Fell Twins  â™¦  Fia's champions  â™¦  Fire Giant  â™¦  Flying Dragon Agheel  â™¦  Flying Dragon Greyll  â™¦  Frenzied Duelist  â™¦  Glintstone Dragon Adula  â™¦  Glintstone Dragon Smarag  â™¦  God-Devouring Serpent  â™¦  Godefroy the Grafted  â™¦  Godfrey the Grafted  â™¦  Godfrey, First Elden Lord  â™¦  Godfrey, First Elden Lord (Golden Shade)  â™¦  Godrick the Grafted  â™¦  Godskin Apostle  â™¦  Godskin Apostle & Godskin Noble  â™¦  Godskin Apostle (Caelid)  â™¦  Godskin Apostle and Godskin Noble  â™¦  Godskin Duo  â™¦  Godskin Noble  â™¦  Grafted Scion  â™¦  Great Wyrm Theodorix  â™¦  Guardian Golem  â™¦  Hoarah Loux, Warrior  â™¦  Kindfred of Rot  â™¦  Kindred of Rot  â™¦  Leonine Misbegotten  â™¦  Lichdragon Fortissax  â™¦  Loretta, Knight of the Haligtree  â™¦  Mad Pumpkin Head  â™¦  Magma Wyrm  â™¦  Magma Wyrm Makar  â™¦  Malenia Blade of Miquella  â™¦  Maliketh, the Black Blade  â™¦  Margit, The Fell Omen  â™¦  Messmer the Impaler  â™¦  Mimic Tear  â™¦  Miranda the Blighted Bloom  â™¦  Misbegotten Crusader  â™¦  Misbegotten Warrior  â™¦  Mohg, Lord of Blood  â™¦  Mohg, the Omen  â™¦  Morgott the Omen King  â™¦  Necromancer Garris  â™¦  Night's Cavalry  â™¦  Nox Swordstress & Nox Priest  â™¦  Omenkiller  â™¦  Omenkiller and Miranda, the Blighted Bloom  â™¦  Onyx Lord  â™¦  Perfumer Tricia  â™¦  Putrid Crystalians  â™¦  Putrid Grave Warden Duelist  â™¦  Putrid Tree Spirit  â™¦  Radagon of the Golden Order  â™¦  Red Wolf of Radagon  â™¦  Red Wolf of the Champion  â™¦  Regal Ancestor Spirit  â™¦  Roundtable Knight Vyke  â™¦  Royal Knight Loretta  â™¦  Royal Revenant  â™¦  Runebear  â™¦  Rykard, Lord of Blasphemy  â™¦  Scaly Misbegotten  â™¦  Sir Gideon Ofnir, the All-Knowing (Boss)  â™¦  Soldier of Godrick  â™¦  Spirit-Caller Snail  â™¦  Starscourge Radahn  â™¦  Stonedigger Troll  â™¦  Tibia Mariner  â™¦  Tree Sentinel  â™¦  Ulcerated Tree Spirit  â™¦  Valiant Gargoyle  â™¦  Wormface



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    • Anonymous

      Dragonclaw breaks their stance in two or three hits. One more Dragonclaw when they're stance broken, and they're dead.

      • Anonymous

        Floundered, then tried my whip, which is +21, because strike damage penetrates stance; and Golden Slam, along with the greatshield quintet. Couple tries to get the timing right, I always try to rush and get murdered for it. Slowed down and the trio dropped one at a time. Golden Slam was the key.

        • Anonymous

          I love how much the spear one spams their jump attack, waits five seconds, then uses it again. 10/10 boss design, can't wait for Deathblighted Crystalian(Spear) Quartet in the DLC! Now with more hop spam!

          • Anonymous

            If Miyazaki ever looks at this page after a long day of work, I want him to know that adding a crystalian armor and the ringblade would make me unreasonably happy.

            • Anonymous

              I ran into the first one in the crystal tunnel. I had was kinda over leveled for the fight I think. It was at the end of clearing the whole cave and as a sorcerer I only had like 1 extra mana flask after popping my summon. My summon was doing piddly damage and my best spell glintstone cometshard wasn't doing much damage. I didnt know anything about the boss, I tried attacking with my backup sword. Nothing. I immediately figured that because it was a crystal monster, the gimmick is to use a blunt weapon like club or something which I really didn't have. So the only last thing I could think of was to try Night Maiden's Mist and luckily that spell actually kinda shreds the thing.

              TL;DR Night Maiden's Mist works super well against this thing in a pinch.

              • Anonymous

                on my first run i went dex, powerstancing flails, smashed these guys like you wouldn't believe, didn't think anything of the selia crystal tunnel trap either. Second Character i'm going Qua/Arcane, trying dragon incants and the like. Get whooped by the double team while doing next to no damage. Getting blood from a stone it turns out, Is really hard.

                • Anonymous

                  Honestly can't decide if I love or hate these crunchy bastards; on the one hand, once you figure out that they're a pushover, beating them is kinda satisfying, in the same way that listening to someone pour gravel into a garbage disposal would be.

                  On the other hand they're weird little spinning freaks from space and seem just as confused as us as to why the **** they're there.

                  • Anonymous

                    Love these lads. Another great FromSoft design, both aesthetic and lorewise. Very enigmatic and intriguing.

                    • Anonymous

                      Easy mode engage.
                      Cannon of Haima to the face once, then slap them silly with DMGS. Great shield soldier ashes will easily pull and hold aggro on the other one(s), while you TCB.
                      (Yes, I suck at video games)

                      • Anonymous

                        Once they're susceptible to being knocked back, it's kinda funny to stand in a corner and just take turns flinging them across the room with a great bow. Their determination as they get back up yet again is great.

                        • Anonymous

                          You can just use morningstar, an early game weapon which all characters can use by two handing, and beat at least the one that drops the regular stone bell bearing one easily

                          • Anonymous

                            The beyblade one has to be one of the most useless enemies in the entire game. It's actually kind of sad to kill it. The other variants at least apply the slightest bit of pressure.

                            These are definitely enemies designed to be a gank boss. Simple, easy to avoid, but when there's multiple the windows become a lot tighter. Gavel of Haima absolutely obliterates them. Three hits to break poise.

                            • Anonymous

                              There is only one thing I find difficult about them. I go to do a jump attack on one. Inexplicably, my target lock switches from the one directly in front of me that I am jumping towards to another one off to the side and I miss my target and get hit. Thanks a lot.

                              • Anonymous

                                It's enemies like these where the pumpkin ashes truly shine, they're immune to bleed so he won't freak out and his weapon deals strike damage

                                • Anonymous

                                  HUGE just discovered a great way to deal with breaking their stance. They take extra poise damage from Strike weapons, and using Lion's Claw or Stamp: Upward Strike twice using any Hammer type weapon both stunlocks them and breaks their poise.

                                  Personal recommendation: Upward Strike (from Knight Bernahl) on a Warpick (common weapon, lightweight and low requirements) trivializes any fight with these, and makes fighting multiple much easier

                                  • Anonymous

                                    it's hilarious how this boss can be so baffling the first couple times you fight them, but then becomes one of the easiest bosses in the game.

                                    personally i just like to jump attack them 3-5 times until you get a poise break. doesn't take much effort, doesn't require changing your weapons or anything at all. with my stats i find switching to strike weapons makes the fight still rather tedious because i am often waiting for my stamina bar to refill (which can mean no jumping, rolling, running). their lack of aggression, super telegraphed attacks, and easy staggering after the poise break just makes them kind of a joke to fight.

                                    honestly, for most melee/hybrid builds, jump attacks are good against almost every boss. they're a good way to remain mobile during a fight, while covering ground and getting in a quick, high damage attack between enemy attacks. and they do a load of poise damage, often with less cooldown than running attacks or whatnot. i didn't really use jump attacks until i got to malenia and radagon and such, and on my 2nd playthrough (another ng, not ng+, wanted to go for a totally different build with a different starting class) i started using them against most bosses, and found the game much easier.

                                    • Anonymous

                                      Ive never been more suprised than when i did a jumping attack against one of these goobers on my fist weapon build and he just died and exploded instantly

                                      • Took me a while to work out how to keep 2 of them occupied while I used a claymore with lightning +17 to smash the 3rd. Use your rot boluses as needed. I equipped the Cleanrot spear in my left hand and the Mottled Necklace to up my resistance. Then two handed the Claymore.
                                        Using a group spirit summons like Greatshield Solders helps to keep two bosses occupied but toss some warming stones at them when you can to keep them alive. Then grab the 3rd boss and swing away to break poise constantly and beat the tar out of it. Go for the second boss, tossing another warming stone on your spirit if you can, swing away, rinse and repeat with warming stones, bolus, etc. but keep swinging to keep that poise broken. Success!

                                        • Anonymous

                                          If you’re able to use Fingerprint Shield you can use your Shield Bash skill to bypass having to break poise at all. Unsure if this works with all shields or not, but I’m dealing like 700+ damage pre poise break

                                          • Anonymous

                                            The fight is a ****ing JOKE now. They nerfed it sooooo much. I remember the first days of elden ring. THIS BOSS FIGHT was unplayable literally so ****ing hard. And now its a joke

                                            • Anonymous

                                              If you don't know yet, summon the skeleton militiaman duo and one will simply revive while the other takes the hit. Trivializes the spear one, while i took an unforged halberd to kill the staff user first, since it poses less problems if you dont let it cast any magic.

                                              • Anonymous

                                                There ought to be some visual transformation when their poise is broken. As is, it is unclear what is even happening. - d

                                                • Anonymous

                                                  They seem to be quite vulnerable against holy damage. I used Claymore with Order's Blade incantation. They were killed quite easily.

                                                  • Anonymous

                                                    Do the ones at the Moonlight Altar drop anything? I was kinda surprised when I encountered them, and assumed they'd probably drop something but nothing yet.

                                                    • Anonymous

                                                      *Takes out Buckler Shield & Rapier* Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte. Parry. Riposte.
                                                      *Crystalian (Spear) goes down* Oh, and just repeatably backstab the second one to death.

                                                      • Anonymous

                                                        Crucible Tail supposedly does strike damage, but it does practically nothing to them. It's very confusing. Anyone know why?

                                                        • Anonymous

                                                          Flame of the Redmanes makes these fights incredibly easy. Like I just did the putrid trio, and it only takes two casts to stance-break them, and they're so slow that after you critical-hit them and they slowly get up, you can cast it twice before they even have time to attack. Also each attack interrupts them.

                                                          • Anonymous

                                                            Just a tip but if you have any colossal striking weapons I'd recommend using those. I only had an unleveled Great Club (found in Old Altus tunnels from the boss) and it was already leagues better than most of my other weapons.
                                                            I wanna say that it only took 2 power attacks and they'd poise break very quickly, and since they seem to stagger from strike weapons you could basically use your summon to keep them busy while you lock another in a stagger loop for those easy critical hits. Also always take out the magic staff guy first, he'll shoot crystals at the worst of times and can be difficult to dodge because of how they spread out. Keep your distance if possible since some of his attacks will only reach so far.

                                                            • Anonymous

                                                              As a mage, I finally used the 'Gavel of Haima' spell to hammer them into the ground (it completely broke their poise). A couple of hits each allowed for a crit. If two were in the vicinity they were both knocked to the ground. Glintstone pebble, shard, star shower, and rock sling seemed to take too long. Much praise for the 'Gavel of Haima'.

                                                              • Anonymous

                                                                Did they remove the trio's AI? I know they tweaked it but as it stands, the fight is incredibly easy. It doesn't feel like a 3v1 now since the crystallians pretty much let you beat on them and pick them off one by one. I think I got hit once through the whole fight and I used a +0 morning star with 20 strength. It was prett disappointing. I wanted them to be a bit more manageable for solo but I didn't want them to be turned into a total joke.

                                                                • Anonymous

                                                                  Not sure if it is posted, Redmane Knight Ohga (106 FP) is the perfect summon for the duo/trio boss fight his great bow always knocks them back making it easier to 1v1 or 1v2. I watched him defeat (while lvl1) the staff crystalian through repeated knockdown/staggers. Hope this helps anyone if there struggling.

                                                                  • Anonymous

                                                                    can anyone confirm that this wiki page is correct in saying spirit summons are allowed in the boss room? four maybe five different dungeons where the wiki says to use spirit summons to help with the boss, but when I cross the fog-gate I am unable to summon any spirit ash. Obviously I wouldn't be asking if it was because I didn't have enough FP to summons, If I buff myself or my weapon right outside the boss gate the last thing I do before crossing the fog.
                                                                    Does having the furlcalling finger remedy active? that's the only thing I can think off unless From changed summons being available in certain dungeons in the last update and these wiki boss pages have not been adjusted accordingly.

                                                                    • Anonymous

                                                                      Ok, so I did it twice with the meteoric sword. After testing, I did a jump slash which basically cracks them, then basically the ash of war or really any strike does damage after you stagger them

                                                                      • Anonymous

                                                                        I really wish we got the ringblade as a weapon. Yeah, it’s a bit iffy on what kind of weapon it would be, but I think it’s funny to smack people around with a magic disc

                                                                        • Anonymous

                                                                          Are we sure they are weak to strike AND standard damage? Could've sworn I used a colossal sword that did little damage after switching to a flail that fared far better.

                                                                          • Anonymous

                                                                            If you don’t have a weapon that can deal strike damage, don’t worry; any large weapon will deal serious poise damage as long as you can land some strong hits, and for that I recommend a Great Spear and Greatshield. Using a Treespear +12 and a Golden Beast Crest Shield +12 I was able to chain criticals on the Putrid Crystalian trio by getting stance breaks. I utilized the greatshield to block the aggressive spearman and proceeded to destroy his poise utilizing Treespear’s charged heavy attacks as well as working off of guard counters.

                                                                            • Why only three of them in Sellia Hideaway? How about eight of them? I mean, why not? How many can we fit in that room? Can we put twenty in there at one time?

                                                                              • Anonymous

                                                                                Using a +12 warpick shreds and staggers pretty easily, don't know i its common but on thr putrid trio, spirit ashes distracted one, I fought another and the third just stayed motionless for a solid 45-60 seconds with me pasting right next it and striking the previously mentioned one. Don't know if its a bug or if their programming is only set to have two fighting at any given time.

                                                                                • Anonymous

                                                                                  I used Grafted Dragon to strike them. Its skill is useful to dodge spear. And jump R2 easily breaks them poise.

                                                                                  And once their poise are broken, just continuously R1 them, they cannot react.

                                                                                  • Anonymous

                                                                                    I just beat the single one in Liurnia, I was ready for a pain in the ars* boss fight, But I have Great Stars and I've been messing about with it just to see, its +12, I used the physik combo that gives a stamina boost and enhances charge attacks, I buffed my attack and defence with the golden vow incantation and my attack with the exalted flesh and I buffed the great stars with bloodflame cos I couldn't see how it could hurt any.

                                                                                    After doing all that and preparing myself, the boss was done for after only 3 or 4 hits, I don't know if these things have a weakness to strike weapons or what but I was left feeling disappointed that I'd killed a boss as if it was a Godrick soldier. I haven't tried the ones that inflict rot yet, but what I can say for absolute sure, even if your build isn't set up for dealing a load of physical damage to this sort of boss, the barricade shield you get for killing the nights cavalry in the weeping peninsula was top tier for blocking that disc thing it shoots out at you.

                                                                                    My next plan is to see if barricade shield is any use for blocking the nightmare weapons the iron virgins launch all over the place.

                                                                                    • Anonymous

                                                                                      They are 100% immune to sleep... I can't give proof but I was stabbed enough casting mists of slumber on them over 50 times to confidently say this is fact

                                                                                      • Anonymous

                                                                                        Just beat these things for the 800th time in the Altus Tunnel and wondering how many times they will keep re-using bosses..

                                                                                        • Anonymous

                                                                                          Three words: Night Maiden's Mist.
                                                                                          Just summon a spirit ash to distract one of them. Use the spell on the other and walk in a circle, keeping the boss in the center within the mist. Once it dies, repeat spell with other boss.

                                                                                          • Anonymous

                                                                                            Three words: Night Maiden's Mist.
                                                                                            Just summon a spirit ash to distract one of them. Use the spell on the other and walk in a circle, keeping the boss in the center within the mist. Once it dies, repeat spell with other boss.

                                                                                            • Anonymous

                                                                                              I love how they were proud enough to reuse the rot trio crystalian fight at the Haligtree. When I fought them the first time I was definitely thinking how they needed to triple the health, stick them in a cramped, dark room, and make sure they hit for at least 1000 damage on every attack. Oh and just to make things more fun, place some revevants outside the room. I'm fully convinced that Fromsoft is pranking the player with that encounter. All it's missing is a runebear.

                                                                                              • Anonymous

                                                                                                I can never get over their hair/helmet shape on their heads. It looks like a messed up bob cut, I cant take them seriously with it lol.

                                                                                                • Anonymous

                                                                                                  Did anyone notice that the smaller crystal ring/frisbee can be caught? The first time I fought the solo crystalian, I could not do it any damage unless there was a crystal ring stuck on my sword arm. I am not certain if getting hit by the ring was how I did it but I believe that this is how the crystalians are meant to be beaten without relying on constant backstabs or attacks with blunt weapons. I'm at the cave with the three crystalians and tried to replicate the strategy but to no luck until now.

                                                                                                  • Anonymous

                                                                                                    I feel like the 1.04 patch made the rot trio much more bearable. They're much less aggressive, the mage starts doing the continuous beam only when alone and crystalians generally are much more prone to knockback even when their crystal armor isn't shattered.

                                                                                                    I tried Radagon's Rings of Light (charged) and Blasphemous Blade's Taker's Flames, they both knock them down and have enough poise to go through a few of their hits except a single spell (the crystal shard fan attack).

                                                                                                    • Anonymous

                                                                                                      they should probably just fire whoever designed these guys. they bring nothing to the game. they are not difficult. they are not complex. they are not even interesting. they are just tiresome.

                                                                                                      • Anonymous

                                                                                                        Stonebarb Cracked Tear + Flame of the Redmanes

                                                                                                        I spent hours infuriated on the trio trying to figure out how the armor break was determined, if it was a number of hits, amount of damage, etc. Tried riposte spam with Misericorde, tried 2h hookclaws, nothing was working.

                                                                                                        Went and killed the avatar, put the Stonebarb tear on my physick, came back and one shot them. Flame of the Redmanes broke the ring and spear crystalline in two hits.

                                                                                                        • Anonymous

                                                                                                          For the Sellia Hideaway and as a very squishy faith build, I had a lot of success with Aspect of the Crucible: Tail. I managed to knock down 2-3 at a time and eventually lightning spear em down one by one while my Headless friend took the agro from spear jerk.

                                                                                                          • Anonymous

                                                                                                            The putrid trio is the most embarassing thing From Software has ever put off. And the reward wasn't even great.

                                                                                                            • Anonymous

                                                                                                              Love the mechanic of "soften them up" as it teaches you the importance of breaking/managing poise. But fighting the trio (or even sometimes duo in small arenas) make it pretty obvious that these guys are not meant to be taken on all at once like that because their attacks- unlike Ornstein and Smough; don't coordinate very well with each other.

                                                                                                              Really can't help but feel that Fromsoft bit more than they can chew; as they're struggle to come up with bosses and enemies to fill their (in all honesty) MASSIVE and GORGEOUS open-world, and resorted to "cheap" way of making bosses and then forgot or don't bother playtest them very well.

                                                                                                              • Anonymous

                                                                                                                The Scarlet Rot Trio is 100% a joke/a troll attempt. There is absolutely no other way with how bullshit the fight is and how little you get for defeating them.

                                                                                                                • Anonymous

                                                                                                                  scarlet rot version is one of the hardest bosses yet it gives only 7100 souls lmao crapsoft is at it again

                                                                                                                  • Anonymous

                                                                                                                    For any Sorcerers having trouble with these guys. Gavel of Haima + any phalanx spell does great damage to their armor! I have also heard that Night Maiden's Mist does good damage to them but I haven't tested that yet.

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