Darkness (Skill) |
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Raise the sword aloft and cleave surroundings with Darkness. Deals holy damage and temporarily reduces holy damage negation.
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Darkness is a Skill in Elden Ring. It was added with the Shadow of the Erdtree DLC. Darkness raises the sword, cleaving the surroundings with Darkness, dealing Holy Damage in the process and temporarily reducing enemy's Holy Damage negation.
How to get Darkness (Skill) in Elden Ring
- Default skill for the Sword of Darkness.
Elden Ring Darkness (Skill) Guide, Notes & Tips
- This is a Unique Skill
- FP Cost: 30
- Deals 20 stance damage
- This Skill is not Chargeable
- This Skill cannot be Parried
- Deals pure Holy Damage which scales off Faith
- Applies a Debuff to hit enemies, decreasing their Holy Damage resistance by 20%
- Duration: 60 seconds, unaffected by Old Lord's Talisman
- Being tied to enemies, can be used alongside Light creating a boost of +40% Holy Damage
- NOTE: Patch 1.14 Increased attack speed
Elden Ring Shadow of the Erdtree Darkness Videos
- Anonymous
Shouldn't the combined boost of the two be 44% instead of 40%? Shouldn't it be multiplicative?
- Anonymous
- Anonymous
Alone it adds a debuff that doesnt change the target resist, but makes targets take 20% more holy damage.
With sword of light buff it doesnt cause enemies to take 40% more holy damage. It should be 44%.
Its still near suicidal to land in pvp and hard to land on bosses that zip around and stagger you alot, possibly to the point where just attacking would deal more damage than trying to debuff.
Since the wording and calc seems to be a bit inaccurate, I tested this out. My totally willing and consenting test subject is that one banished knight who's doing laps at the Caelid dragon communion cathedral for some reason. I tested using the Swords of Darkness & Light, and for the actual attack (to determine effectiveness) I used the Coded Sword since it does raw holy damage.
A normal R1 did 147. An R1 using either the buff on myself OR the debuff on the knight did 176. And lastly, an R1 using both the buff and debuff at the same time did 211.
To put plainly; the buff and debuff, separately, will result in a 20% increase in damage done to the enemy. The combined buff/debuff will increase the output to 43% instead. The discrepancy (why it's not a flat 40%) is easily accounted for by rounding in the calculations the game is doing. If you guys saw how many decimal places there are in the math this spaghetti code of a game actually uses you'd not only understand, you'd be genuinely astonished anything works at all....
- Anonymous
There is either a problem with the math here or the wording is ambigious.
100 holy damage :
vs radagon (80% resist) = 20 damage
Vs radagon with sword of light buff = 24 damage (20% increase)
Vs radagon with sword of darkness debuff (if 80% becomes 64% resist) = 36 damage (80% damage increase)
If its a flat 80% to 60% = 40 damage, (double damage)
If it's a "target takes 20% more holy damage thanks to darkness debuff" that is independent of resists, 24 damage
Where did 40% come from? The last case?
Asides from the fact that this weapon art is a pain to land on a holy build.
- Anonymous
- Anonymous
Will this work on gauis who already has negative holy resistance?
- Anonymous
All i know is : Using the weapon art of sword of dark an then the weapon art of sword of light , then the weapon art of sacred relics gs destroys ****!
- Anonymous
The saving grace of this skill is even if are interrupted, the debuff still applies
- Anonymous
If this skill reduces resistance by a flat 20%, then Darkness results in a larger damage increase to all enemies with positive holy resistance than Light (e.g. 80% -> 60%, which is double damage).
Light is better for enemies with negative resistance (both are the same at 0% resistance).
- Anonymous
- Anonymous
As a faith player who refuses to let go of holy damage, this is a godsend. Start the fight with this, and go with whatever sacred infusion weapon you have. No downpayment, no BS. Faith users unite!
- Anonymous
Doesn’t darkness do -20% to enemy resistance so you deal 1/0.8 which is 1.25 times the damage, and stacked together it becomes 1.5 times the damage? That is 50% increase instead of 40% theoretically.
- Anonymous
always gotta be one guy that says it scales with arcane on everything
- Anonymous
Using the skills Light and Darkness together is a 44% boost, not 40%...
Damage boosts are almost always multiplicative in Elden Ring (1.2 * 1.2 = 1.44), not additive
- Anonymous
does insane damage to any boss you can get under, I combo this with the Black Steel Greathammer and Prayful Strike or Holy Ground and everything dies
- Anonymous
- Anonymous
It's the sword of darkness but what ever you do don't reference Dark Souls because we can't have any Dark Souls in Elden Ring just like how all references to a blood god have no call backs to Bloodborne.
- Anonymous
- Anonymous
wonder what category this skill debuff is to see if this stack with greyoll roar (power shred) and black blade (destined death)
- Anonymous
What are the numbers? How much holy resist is removed? How long?
- Anonymous
- Anonymous
- Anonymous
cant pull it off because enemies in the DLC have 4000 hit TEKKEN combos and this skill has no hyper armor
- Anonymous
This is why the game needs a dark/unholy damage type. No reason why a sword of darkness does holy damage…
did not know this existed ngl. I should def start a NG+ to get this and dual wield Light and Dark
- Anonymous
- Anonymous
- Anonymous
Using this with the Sword Of Light with the bonus holy damage will make you deal really good holy damage right?
- Anonymous
this ash of war has a lot of knockback, feels good to get enemies off you, the trick is to unlock and look to your right when using it so the dark wave hits right away instead of a delay for it to circle around you. the hitbox is very generous so all you need is it have it start on them
- Anonymous
How much does it negate? Can you stack the negation? Could this make Radagon and Elden Beast take decent holy damage?
- Anonymous
Reduces holy damage negation? As in you take more damage? Hmm
- Anonymous
Works pretty well against Ghostflame dragon, but other bosses and enemies can be tricky with long cast time. I also think sacred blade is better vs ghostflame dragon, but if you really want to use this skill like I did with my necromancer then this is its time to shine
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