Death's Poker

deaths poker weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 123
Mag 36
Fire 0
Ligt 0
Holy 0
Crit 100
guarded damage negation elden ring wiki guide 18Guard
Phy 60
Mag 39
Fire 33
Ligt 33
Holy 33
Boost 39
attribute scaling elden ring wiki guide 18Scaling
Str D
Dex D
Int E
attributes required elden ring wiki guide 18Requires
Str 15
Dex 17
Int 11
Greatswords Standard/Pierce
Ghostflame Ignition FP 15
Wgt. 8.5 passive effects elden ring wiki guide 18Passive 
frostbite status effect elden ring wiki guide 100px (65)

Death's Poker is a Greatsword in Elden RingDeath's Poker scales primarily with strength, dexterity, and intelligence. It does piercing damage and causes frostbite.

 

Barbed rod carried by Deathbirds.

The birds are graveyard fire keepers; it is said they rake out the ashen remains of the dead from their kilns.

 

Where to Find Death's Poker in Elden Ring

The Death's Poker weapon can be found at the following location:

  • Southeast of the Southern Aeonia Swamp Bank Site of Grace. A Death Rite Bird boss can be encountered there at night time. See the exact location in the [Elden Ring Map Here]

 

Elden Ring Death's Poker Notes & Tips

  • Weapon SkillGhostflame Ignition
  • The Weapon Skill: Ghostflame Ignition purely scales with Intelligence
    • Scaling on the weapon art is considerably higher than the E/D value would suggest.  Granting significant scaling up to at least 50 INT
  • This weapon cannot be infused with Ashes of War
  • Can't be enchanted with Magic nor boosted by Consumables.
  • Death's Poker can be upgraded by using Somber Smithing Stones
  • This weapon has a unique R2 shared with Sword of Milos, an upward diagonal slash starting from the lower right side.  Charging the R2 attack will cause your character to take several steps forward before delivering the attack (similar to attacks empowered by the War Cry ash of war)
  • Causes Frost buildup: frostbite status effect elden ring wiki guide 100px (65) 
    • Weapon art builds Frostbite at a significantly higher rate than this base value would suggest
  • Sell Value:  er runes 13 200
  • The weapon art can cause unusual "lag" when hitting large enemies that cause your character to appear to be skipping frames.  This can make it very difficult to us against certain enemies without getting hit
    • Seems to be related to the size of the enemy encountered and was most noticeable against Dragon-sized enemies
  • You can pick 75% of the way through the moveset if you want to make it an AOE stagger bomb or a ground DOT projectile, and you can aim the projectile at the very last moment.  Keep in mind that choosing neither option leaves the initial ghost fireball in place, which will continue to deal damage and frost buildup, effectively giving you three variations on the weapon art depending on the situation
  • The unique charge r2 is highly situational but very hard for your opponent to zone.
  • Ghostflame Ignition deals 100% Magic Damage and can be be boosted by wearing the Spellblade Set
  • Ghostflame Ignition ONLY scales with Int, and at a much more significant rate than the E-D scaling would suggest, making this a solid option for Int builds, so long as you lean into the weapon art.

 

Moveset & Videos in Elden Ring for Death's Poker

 

Death's Poker Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

Requires regular reinforcement with Somber Smithing Stones

This upgrade can't be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Death's Poker Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 123 36 - - - 58 D D E - - frostbite status effect elden ring wiki guide 25px(65) 60 39 33 33 33 39 19
Standard +1 140 41 - - - 63 D D E - - frostbite status effect elden ring wiki guide 25px(65) 60 39 33 33 33 39 19
Standard +2 158 46 - - - 69 D D E - - frostbite status effect elden ring wiki guide 25px(65) 60 39 33 33 33 39 19
Standard +3 176 51 - - - 75 D C E - - frostbite status effect elden ring wiki guide 25px(65) 60 39 33 33 33 40 19
Standard +4 194 56 - - - 81 D C D - - frostbite status effect elden ring wiki guide 25px(65) 60 39 33 33 33 40 19
Standard +5 212 62 - - - 87 D C D - - frostbite status effect elden ring wiki guide 25px(65) 60 39 33 33 33 40 19
Standard +6 230 67 - - - 92 D C D - - frostbite status effect elden ring wiki guide 25px(65) 60 39 33 33 33 41 19
Standard +7 247 72 - - - 98 D C D - - frostbite status effect elden ring wiki guide 25px(65) 60 39 33 33 33 41 19
Standard +8 265 77 - - - 104 D C D - - frostbite status effect elden ring wiki guide 25px(65) 60 39 33 33 33 42 19
Standard +9 283 82 - - - 110 C C D - - frostbite status effect elden ring wiki guide 25px(65) 60 39 33 33 33 42 19
Standard +10 301 88 - - - 116 C B D - - frostbite status effect elden ring wiki guide 25px(65) 60 39 33 33 33 42 19

 

 




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    • Anonymous

      Other than the weird scaling (int barely touched the base damage but *catapults* the weapon art into insanity), it's an a amazing weapon against anything that doesn't stick an adrenaline shot straight up it's bunghole--ala black knives, red wolves, and Malekith part 2

      The trail of ghost flame (l2 --> pop with r1) will cold roast anything that doesn't hustle out of the aoe

      • Anonymous

        "The birds are graveyard fire keepers; it is said they rake out the ashen remains of the dead from their kilns." Yeah. It's a big Dark Souls 3 reference.

        • Anonymous

          Such a great feeling weapon. There is multiple ways to deliver the ash of war (L2. L2 R2. L2 R1) the unique R2 is an excellent gap closer which looks stylish and is perfect for charging into an enemy knocked down by your L2 R2, and the fact that this weapon can be used effectively on a dedicated int build with minimal investment in melee stats (radagons +5 seal means u only need +2 in dex) is glorious!!

          The only stat it's lacking in is fashion... 9/10 would bonk again

          • Anonymous

            Weird bug with 1.06 if you have this weapon equipped while in the level up menu it shows the incorrect AP value and it won't change when adding stats

            • Anonymous

              How cool this weapon looks and functions vs. what it’s called really makes me wish you could rename gear in this game.

              • Anonymous

                For its looks they took fantastic looking firelink greatsword from DS3, changed colors and bent the tip to make it extremely ugly.

                Good thing the skill is fantastic and R2s are very good.

                • Anonymous

                  This has an ugly design similar to great stars, it looks more like a rusty walking stick some old duffer would use than a greatsword.

                  • Anonymous

                    “Yeah so all these weapons thematically associated with the death birds and death sorceries, let’s have them have no faith scaling and be quality physical scaling instead? What? Players might want int/faith weapons? Well let’s just give them the sword of night and flame and or make them slap sacred on a Clayman Harpoon”

                    • Anonymous

                      What can I say, I love weapons that just go BOOM! And Death's Poker does just that with its L2 + R2 ghostflame explosion! For once, Boomers are actually cool!

                      • Anonymous

                        The weapon art can be used in 4 different ways :
                        - WA once for a single spark, which stays in the air even if you roll away.
                        - WA repeatedly at melee range to keep igniting the enemy (kinda like O' Flame but with ghostflame).
                        - WA + normal attack to send a trail of flames forward.
                        - WA + strong attack for a large AoE explosion.

                        Tricky to use but really fun. My main weapon even though I'm not playing Intelligence build (mostly Faith caster) just because I love the moveset.

                        • Anonymous

                          "the weapon is bugged in a way that every time you hit with the skill your character will pause for a brief moment. This can make dodges and other movements feel extremely awkward. Not impossible to use, but you'll certainly have to get used to it."

                          This is not a bug, rather just a quirk of hitlag. Every attack that you perform will have hitlag when it connects with an opponent (excluding ranged attacks) and the weapon-art is classified as a normal attack.

                          • Anonymous

                            When it says you can pick between an AoE or DoT, exactly how would I do that? I've just been messing about with this now, and while I'm never going to respec for high intelligence over high faith, I really like this sword. I'd like it even more if it didn't look like a pensioners walking.

                            • Anonymous

                              Bonus of this weapon is that due to its stat requirements, a lot of classes can wear it with relative min-max with a difference of 1-2 skill points even if you upgrade INT and it includes Wretch. Only Prophet, Confessors and kinda Bandit got a bit more points left if you include getting STR to 15. Prisoner would be the best I think to use it.

                              • Anonymous

                                Being able to cancel out of the WA is great

                                I would like to see this be the case across the board with combat

                                I think it would increase immersion and feel a lot smoother—more in line with a person’s real decision making

                                You could say it would be OP to be able to cancel out of stuff, but not if you base all the combat around having that ability

                                • Anonymous

                                  Upon testing build ideas on the secluded cell giant, I accidentally discovered a bug(?) with Ghostflame Ignition: The trail of flames it can leave on the ground were inheriting some of my weapon buffs when I swapped weapons. I sent the flames out, which gave the giant frostbite while I was swapping to the Antspur Rapier and used Seppuku with it. Without doing any further actions, the giant then underwent blood loss while standing in the lingering flames. I tried doing it again with poisonous mist coating the same Antspur instead of using Seppuku (even aimed the mist far away from the giant to make sure it wasn't the cloud) and sure enough, the flames then poisoned him. I haven't tested any other weapon buffs like these, and no, he wasn't getting afflicted with scarlet rot or any other status effects native to the weapon without buffs.

                                  • Anonymous

                                    It's unfortunate that the weapon art only scales with the stat that has the worst scaling for the weapon itself.

                                    • Anonymous

                                      I wish this rolling attack was the poke. I hate the slam down attack most every greatsword has. The special r2 this has is amazing. The normal heavys of most all other greatswords is not very fun. I think they should update some of the movesets of the greatswords. I go to this one over the claymore for the special r2 but I like the poke better on the claymore for the rolling attack.

                                      • Anonymous

                                        The WA does a shitton of damage even though i didn't make my build around it (i was running a dex/arc bloody helice build)

                                        So yeah, as long as you upgrade it, it's very powerful

                                        • Anonymous

                                          Surprising good weapon and possibly the most satisfying AoW. Either a bomb that blows up everything infront of you or make a road of fire that builds frostbite as enemies stand on it.

                                          • Anonymous

                                            OMG just fix the WA on this already Fromsoftware.... Zullie the Witch even isolated the bug and elaborated on a possible fix for it....in April! we're on June ffs

                                            • Anonymous

                                              This weapon's skill can be built to be extremely powerful: Rogier's set, Jar Shard (Or Alexander Shard if you have the patience) Magic Scorp Charm and high Int will make the thing hit like a dumpster truck.

                                              However, keep in mind the weapon is bugged in a way that every time you hit with the skill your character will pause for a brief moment. This can make dodges and other movements feel extremely awkward. Not impossible to use, but you'll certainly have to get used to it.

                                              • Anonymous

                                                Started using this weapon because it reminded me of my favorite DS3 spell black serpent. This weapon however, is Black serpent on steroids its so good.
                                                First ability makes a mine that causes dmg and frost bite build up overtime before exploding. second ability turns it into black serpent causing longer dmg overtime and frost build up, great to use against multiple enemies. the 3rd ability turns it into a freaking huge bomb. overall fun to use in PVE.

                                                • Anonymous

                                                  Started using this weapon because it reminded me of my favorite DS3 spell black serpent. This weapon however, is Black serpent on steroids its so good.
                                                  First ability makes a mine that causes dmg and frost bite build up overtime before exploding. second ability turns it into black serpent causing longer dmg overtime and frost build up, great to use against multiple enemies. the 3rd ability turns it into a freaking huge bomb. overall fun to use in PVE.

                                                  • Anonymous

                                                    Started using this weapon because it reminded me of my favorite DS3 spell black serpent. This weapon however, is Black serpent on steroids its so good.
                                                    First ability makes a mine that causes dmg and frost bite build up overtime before exploding. second ability turns it into black serpent causing longer dmg overtime and frost build up, great to use against multiple enemies. the 3rd ability turns it into a freaking huge bomb. overall fun to use in PVE.

                                                    • Anonymous

                                                      This weapon is highly underrated in pvp. With high int, this thing is insanely versatile. You can pick 75% of the way through the moveset if you want to make it an AOE stagger bomb or a ground DOT projectile, and you can aim the projectile at the very last moment.

                                                      It's the only weapon art that gives you several options after you have activated it on where and how to use it based on how your opponent reacts. The only safe counter is running away, and since it's underused, you can catch people pretty easily with it.

                                                      The unique charge r2 is highly situational but very hard for your opponent to zone.

                                                      It's the most versatile mele weapon in the game for pure int players in my opinion.

                                                      • Anonymous

                                                        In my opinion, for people who want the aesthetic of a death knight or death mage style build, I suggest using this weapon with heavy Int investment and your armor fashion of choice (Mausoleum Knight fits with this well due to the Deathbird connection) is better than using the Death Sorceries, which require awkward stat split and leave you with only Sword of Night and Flame as your weapon choice, not that it's a bad weapon.

                                                        This also lets you make full use of any sorceries for changing up your playstyle without having to respect. You could also start to invest in Dex after you're Int capped to get better damage on weapon swings but really you use this for the amazing Ash of War and not for smacking stuff

                                                        • Anonymous

                                                          Why do they make weapons that scale better with str/dex, to then make the weapon art scale exclusively with int/faith...

                                                          • Anonymous

                                                            Sword of Milos is a great off-hand pairing. You get power stance, passive FP regain on kill, small bloodloss buildup, and can combine the debuff 15% with Death's Poker Frostbyte 20% debuff.

                                                            • Anonymous

                                                              The weapon art absolutely melts anything that stands in it even for a few ticks. Generally good for zoning against small bosses and damage against big, only exceptions are things immune to frost or with very small ground hitboxes (like, of course, death birds, and surprisingly fire giant.)

                                                              • Anonymous

                                                                This weapon boasts one of the worst bugs for actual use. The spell is affected by the greatswords hitlag mechanic, and constantly lags out the players animations when the flames strike enemies.

                                                                • Anonymous

                                                                  I just upgraded it as far as I could. On an INT build, it's devestating. You're gonna want one. The weapon art is one of the best I've come across. Enjoy.

                                                                  • Anonymous

                                                                    I beat the game last night. Was having trouble with Godfrey/Horah Loux, so took a day off, tried beating him again, and just like every other boss in the game, melted him with it, powerstancing it with the Dark Moon Greatsword, Flame Grant Me Strength, Golden Vow, Mimic Tear +10. I found the fight harder than Radagon tbf. Beat Radagon/Elden beast in like 4 tries with it, right after 3 attempts with Godfrey. I'm so glad I found the Death's Poker, otherwise I don't really have the patience or the time to spend hours on each boss. It makes for a great Shinigami build, looks a lot like Kira's Wabisuke as well.

                                                                    • Anonymous

                                                                      I beat the game last night. Was having trouble with Godfrey/Horah Loux, so took a day off, tried beating him again, and just like every other boss in the game, melted him with it, powerstancing it with the Dark Moon Greatsword, Flame Grant Me Strength, Golden Vow, Mimic Tear +10. I found the fight harder than Radagon tbf. Beat Radagon/Elden beast in like 4 tries with it, right after 3 attempts with Godfrey. I'm so glad I found the Death's Poker, otherwise I don't really have the patience or the time to spend hours on each boss. It makes for a great Shinigami build, looks a lot like Kira's Wabisuke as well.

                                                                      • Anonymous

                                                                        Does anyone know if this scales better with the fire scorpion charm or the magic scorpion charm? does ghost flame count as fire or magic?

                                                                        • Anonymous

                                                                          Wierd scaling, mainly used for aow, aow scales with int, but weapon ap scales worst with int, probably should change dex scaling with int.

                                                                          • Anonymous

                                                                            hard slept on pure int builds, the scaling dont look good but the wa+r2 attack absolutely deletes everything and does good posture damage+frost.

                                                                            • Anonymous

                                                                              hard slept on pure int builds, the scaling dont look good but the wa+r2 attack absolutely deletes everything and does good posture damage+frost.

                                                                              • Got this very early, first enemy killed besides lazy dragon. Ran around limgrave and weepy peninsula collecting flask upgrades and smith stones. Got Morningstar and killed lazy dragon. Upgraded vig and other key stats. Bought crafting supplies from kale to make holy pots. Got flames of red manes and slapped that bad boi on spiky mace. Put strength and faith in wonderful physucc and drank it. Got under Skelly bird and spammed flames until he broke his posture, threw them holy pots right in his freaky face, then crit him. Went down pretty quick.

                                                                                • Got this very early, first enemy killed besides lazy dragon. Ran around limgrave and weepy peninsula collecting flask upgrades and smith stones. Got Morningstar and killed lazy dragon. Upgraded vig and other key stats. Bought crafting supplies from kale to make holy pots. Got flames of red manes and slapped that bad boi on spiky mace. Put strength and faith in wonderful physucc and drank it. Got under Skelly bird and spammed flames until he broke his posture, threw them holy pots right in his freaky face, then crit him. Went down pretty quick.

                                                                                  • Anonymous

                                                                                    This is just 3 spells on a weapon, all pretty much better than the death sorceries... death sorceries need a buff in damage or adding frostbite to all of them.

                                                                                    • Anonymous

                                                                                      Been using moon veil meteorite blade since start of the game? Looking for a change wanna feel like a strong man but can't give up those juicy spells meet death poker. Pair with darkmoon great sword or some random magic buffed greatsword for even more fun duel great blade action

                                                                                      • Did a short round of tests at various stats and it seems the WA is only affected by int. Strength and Dexterity only affect weapon AR. Only weapon level and int increase WA damage. Im not sure how much of a damage increase you get from weapon levels but at 80 int you get roughly a 20% increase and anything beyong 80 is extremely minor. Frost Witch Hat does not affect the damage for those wondering.

                                                                                        • Anonymous

                                                                                          Hilariously enough, this is a quality build weapon. No need to level INT or use talismans at all, slap on Rennala's hat and youre good to go. Quality builds are secretly fantastic, it has easy access to every boss's weakness.

                                                                                          • Anonymous

                                                                                            I see people claiming that the weapon art scales with INT, but is there any solid data on this? Even for the glintstone ashes of war leveling INT turns out to be waste and e.g. Glintstone Pebble does more than enough damage on a heavy infused weapon. I don't see why this would be different for Ghostflame Ignition. Putting levels into a D scaling stat seems like such a waste just for a little more damage on a clunky skill.

                                                                                            • Anonymous

                                                                                              Anyone else experiencing a weird frame stutter bug that corresponds to the damage tick of the weapon art? It's a frequent occurrence for me, most noticeable with especially large enemies.

                                                                                              • Anonymous

                                                                                                two tried malenia with this weapon (died from random clones the first try).

                                                                                                the L2+R1 of this weapon is a hard counter to her since it lingers in the field and constantly staggers her, it also has a deceptively LONG range, like you can shoot it outside her scarlet rot range during the second phase and it WILL reach her.

                                                                                                those struggling against her, give this a try, just get enough str and dex to equip this and then max out your int with lots of vigor. don't need lots of FP.

                                                                                                do it before the inevitable nerf (sigh).

                                                                                                • Anonymous

                                                                                                  There is no reason this shouldn’t have been a INT/FAI scaling weapon. There are a plethora of FAI/INT spells and catalysts but only Sword of N&W to back it up. Severely disappointed with the lack of hexer spell-casting support. There is no argument for how that would be game-breaking.

                                                                                                  • Anonymous

                                                                                                    Tested with high INT/base DeX and vise versa. DeX will raise the weapon damage slightly more, INT will raise the Ghostflames damage by a significant amount. So of you are just trying to blow stuff up with the weapon art, I would invest more in INT

                                                                                                    • Anonymous

                                                                                                      The wa does scale lightly off of attack power but a split of 60dex/60str will be about 20% weaker than having 80int with baseline dex/str. If you do end up using int a good combo with this weapon is to have a staff rykard’s rancor or another magma spell in your off-hand to reset the frostbite. For PVE this weapon is very balanced and I would highly recommend it.

                                                                                                      • Anonymous

                                                                                                        I really like the weapon and want to love it but it’s just a lil bit too inconsistent imo due to fixable issues.

                                                                                                        Pros:
                                                                                                        -Pve melt machine especially in combination with the aspect of horns
                                                                                                        -when the weapon art hits it hurts and will stagger(light) or knock back (sweet spot heavy) + quickly proc freeze
                                                                                                        -good scaling at +9/10
                                                                                                        -the onehanded backstep+r1 is excellent for keeping aggressive enemies in check
                                                                                                        -good stopping power on-hit r1s
                                                                                                        -high skill set ups possible fun to use
                                                                                                        -visually *chefs kiss* 1000/10 spooky flame pimp cane

                                                                                                        Cons:
                                                                                                        Before I start when I say the weapon art disappears, I don’t mean the wiff you get from waiting too long, I mean the L1 literally doesn’t show on the floor sometimes despite the audio que

                                                                                                        -I’ve noticed sometimes the light W.A just doesn’t show up (the enemy will take disjointed random damage at range with audio but no visual que for a tick) mostly in pvp but sometimes in pve as well

                                                                                                        -The charged heavy attack is pretty much “a hit me” attack, wind up is really long and the pay off is usually a stagger that u can’t quite punish in time or wiff (in the times of bloody slash and Touhou mages running forward with your sword behind you is probably not the best idea)

                                                                                                        -Other than stoking the flame orb at the start of the w.a, Death poker sadly doesn’t do much poking. Miss time those wide swings and you’ll get punished since you don’t have the same thrust some greatswords in the class have

                                                                                                        Overall I think if they at least fixed the disappearing weapon art, the rest of the cons keep it at a good balance. This weapon despite its flaws is still good and worth picking up as is, just wish they’d find tune. Prob other stuff im forgetting cuz Im shmizz but, hey props if you made it thru the ramble to even find that out.

                                                                                                        • Anonymous

                                                                                                          this has an int requirement but barely scales with int...
                                                                                                          this would've been such a cool int weapon but instead it has a B dex scaling

                                                                                                          • Anonymous

                                                                                                            The Death spells require both Faith and Int, their weapons should scale off both too but no we’re stuck with the Sword of N&F

                                                                                                            • Anonymous

                                                                                                              OK after testing with the 20/30k? hp land octopus just outside the snowfield cave where you get golden order sword, this weapon is so far ahead the rest in term of pure damage outside bleed it's not even funny. I think only wing of astel's nebula spam could match its firepower but you need like two nebula to match one l2 r1 combo.

                                                                                                              would like to +10 this but kinda got a feeling they're gonna nerf this so I dunno.

                                                                                                              wish they'd buff other weapons especially 'legendary' ones instead of nerfing relatively balanced one like this considering the wind up and amount of HP late game enemies got.

                                                                                                              • Anonymous

                                                                                                                Anyone know If this is viable with an int build or if I have to slap random intelligence stats on my quality character to use this

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