Death Rite Bird |
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Locations & Drops | |
Academy Gate Town: Caelid: Mountaintops of the Giants: Apostate Derelict: |
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Strong VS Immune to |
Weaker to |
Death Rite Bird is a Field Boss in Elden Ring. These skeletal bird-like creatures are found throughout the lands between, usually at night. These are optional bosses as players are not required to defeat them in order to advance in Elden Ring, but they do provide useful items and Runes upon defeat. Unlike their weaker cousins the Deathbirds, they have a full set of wings and wield powerful ghostflame magic.
In the time when there was no Erdtree, death was burned in ghostflame. Deathbirds were the keepers of that fire.
Where to find Death Rite Bird in Elden Ring
Death Rite Birds can be found in:
- Academy Gate Town [More Info] [Map Link]
- Caelid [More Info] [Map Link]
- Mountaintops of the Giants [More Info] [Map Link]
- Apostate Derelict [More Info] [Map Link]
Death Rite Bird Combat information
- Stance: 120
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
- Undead type
- Damage: Standard, Pierce, Magic
- Inflicts: Frostbite, Death Blight
- Weak spot: head
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Elden Ring Death Rite Bird Boss Guide
Death Rite Bird Fight Strategy
The Best Tips for Death Rite Bird:
- Holy Water Pots can take advantage of its weakness to Holy damage and the pots' inherent 400% damage bonus against Undead enemies to do massive damage even at low Faith
- The Sacred Blade skill is another great way for non-Faith builds to do Holy damage
- Use Fallingstar Beast Jaw's skill, Gravity Bolt, when locked onto the Death Rite Bird's head to quickly break its stance
- Blind spots include right under the Death Rite Bird or behind it, but ghostflame can limit even these locations
- Be careful when locking onto its head, as it moves around quickly and can easily disorient you. It's a good idea to only lock onto its head when you're actively trying to attack it, and otherwise stay locked on its body
- Stay on foot by default, and only get on Torrent briefly to evade specific attacks. A Death Rite Bird can leap a great distance, and the reach on its poker is long enough to clip you even when you're running at full speed on Torrent. The passive damage from its ghostlfame will also knock you off your horse quickly. Even ranged players should try to stay just outside the range of its swings, and keep the flexibility to dodge out of the way when it attacks
Melee Users
Stay close to its hind legs, time your dodges, and get a few swings in after every attack. Don't get greedy and attack more than a few times.
O Holy Fight: Because Death Rite Birds are both Undead and weak to Holy damage, melee builds with high Faith will have a particularly easy time defeating them. The Order's Blade sorcery is easy to get and will give your weapon a tremendous damage boost against this boss.
Magic and Ranged Users
Many of its abilities can one-shot you if you don't have high HP. Many more deal ghostflame chip damage even if you block, or cause lingering ghostflame that deals damage over time across a wide area. Between this and its ability to close distance rapidly and attack again even as you dodge, it's difficult to find an opportunity to safely attack from a distance. The lingering ghostflame also makes it difficult to stay in the safer areas behind them and near their feet. Play cautiously, focus on survival, and only get in attacks when you're confident you can do so safely.
It's Litany: For Faith-based magic builds, Litany of Proper Death will make short work of this fight. Because Death Right Birds are both Undead and weak to Holy damage, it will do a whopping 1400% extra damage. Just be aware that it will only work when the Death Rite Bird is touching the ground, so time the incantation carefully.
Death Rite Bird Attacks & Counters
Attack | Description | Counter |
The Death Rite Bird shares most of its attacks and counters with the Deathbird. Be aware that most of these attacks do additional magic damage and inflict Frostbite. | ||
Flying Sweep | Flies up and then back down in a corkscrew motion before swinging its poker clockwise | Run towards it and dodge when you see it tuck its hand towards its body |
Flying Swing | Flies into the air briefly and then dives down, swinging its poker counterclockwise | Roll forward once you see its hand become level with its body |
Ghostflame Ignition (Burst) | Summons an orb of ghostflame as part of its normal Stab or Jab attack, then slams its poker down on this orb creating a devastating ghostflame explosion. Uses this instead of Ghostflame Ignition (Trail) when you're close by after a Stab or Jab | Roll forward to avoid the explosion and use the opportunity to land a hit |
Ghostflame Ignition (Trail) | Summons an orb of ghostflame as part of its normal Stab or Jab attack, then swings its rod clockwise to send a trail of ghostflame towards you. Uses this instead of Ghostflame Ignition (Trail) when you're far away after a Stab or Jab | Dodge to the side, or just run sideways if you notice the orb in time |
Spearcall Ritual | Flies away backwards, then spreads its wings wide, releasing dozens of spears to rain down upon you. Each spear is telegraphed by a glowing white circle on the ground. More spears land in a denser formation closest to the bird and at the beginning of the attack, while they are more spread apart the further away they get and as the attack goes on | When you see the Death Rite Bird flying away, get on Torrent and ride away, give it a chance to do Ancient Death Rancor, then come back and dismount |
Ancient Death Rancor | Hunches down on the ground, then sends dozens of ghostflame feathers flying towards you. The feathers have decent tracking and can easily stunlock you if you're not careful. | Sprint sideways and dodge any incoming feathers that happen to be in your path. Getting hit by any feathers can stagger you, causing you to get hit by subsequent feathers |
Explosive Ghostflame | Holds its poker upright, charging it, then slams it into the ground imbuing the ground nearby with lingering ghostflame | Maintain a medium distance away from the bird and then avoid the ghostflame on the ground. Ranged players can use the charge-up time to get in a few hits |
Death Rite Bird Lore, Notes & Other Trivia
- The Ravenmount Assassins worship these creatures, modeling their armor after them.
Death Rite Bird Combo Chart
Death Rite BirdAcademy Gate Town |
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Drops | 7,800 Ancient Death Rancor |
HP | 6,577 |
Elden Ring Death Rite Bird Boss (Academy Gate Town)
- This is an optional boss
- Closest Site of Grace: Gate Town North
- Multiplayer is allowed for this boss
- You cannot summon Spirit Ashes for this boss
Death Rite Bird Location
Just south of the Gate Town North Site of Grace. As with most Death Rite Birds, it only appears at night. [Map Link]
Death Rite Bird Combat information
- Health: 6,577 HP
- Defense: 110
- Drops 7,800, Ancient Death Rancor
Resistances
- Poison: Immune
- Scarlet Rot: 539 / 829 / 1286
- Hemorrhage: Immune
- Frostbite: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 6,577 | 9,727 | 10,699 | 11,186 | 11,672 | 12,645 | 13,131 | 13,617 |
Defense | 110 | 118 | 120 | 123 | 129 | 135 | 141 | 153 |
Runes | 7,800 | 23,400 | 25,740 | 26,325 | 28,080 | 28,665 | 29,250 | 29,835 |
Resistances |
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Poison | Immune | |||||||
Scarlet Rot | 539 / 829 / 1286 | 272 / 562 / 1019 | 276 / 566 / 1023 | 280 / 570 / 1027 | 284 / 574 / 1031 | 288 / 578 / 1035 | 292 / 582 / 1039 | 296 / 586 / 1043 |
Hemorrhage | Immune | |||||||
Frostbite | Immune | |||||||
Sleep | Immune | |||||||
Madness | Immune |
Death Rite BirdCaelid |
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Drops | 15,000 Death's Poker |
HP | 7,952 |
Elden Ring Death Rite Bird Boss (Caelid)
- This is an optional boss
- Closest Site of Grace: Southern Aeonia Swamp Bank
- Multiplayer is allowed for this boss
- You cannot summon Spirit Ashes for this boss
Death Rite Bird Location
Across the path to the southeast of the Southern Aeonia Swamp Bank Site of Grace. As with most Death Rite Birds, it only appears at night. [Map Link]
Death Rite Bird Combat information
- Health: 7,952 HP
- Defense: 111
- Drops 15,000, Death's Poker
- Above the gate on the road to Sellia, there is a pot-throwing Troll. If you bait the Death Rite Bird into the range of the Troll, the pots it throws deal a significant amount of damage
- You could also use a bow to shoot it down from above, after you've taken care of the pot throwing troll.
Resistances
- Poison: Immune
- Scarlet Rot: 543 / 833 / 1290
- Hemorrhage: Immune
- Frostbite: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 7,952 | 11,617 | 12,778 | 13,359 | 13,940 | 15,102 | 15,682 | 16,263 |
Defense | 111 | 118 | 121 | 124 | 129 | 135 | 141 | 153 |
Runes | 15,000 | 45,000 | 49,500 | 50,625 | 54,000 | 55,125 | 56,250 | 57,375 |
Resistances |
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Poison | Immune | |||||||
Scarlet Rot | 543 / 833 / 1290 | 581 / 871 / 1328 | 589 / 879 / 1336 | 598 / 888 / 1345 | 607 / 897 / 1354 | 615 / 905 / 1362 | 624 / 914 / 1371 | 633 / 923 / 1380 |
Hemorrhage | Immune | |||||||
Frostbite | Immune | |||||||
Sleep | Immune | |||||||
Madness | Immune |
Death Rite BirdMountaintops of the Giants |
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Drops | 77,000 Death Ritual Spear |
HP | 16,059 |
Elden Ring Death Rite Bird Boss (Mountaintops of the Giants)
- This is an optional boss
- Closest Site of Grace: Castle Sol Main Gate
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Death Rite Bird Location
From the Castle Sol Main Gate Site of Grace, head west and take the path up to the plateau. Alternatively, from the Snow Valley Ruins Overlook head west and take the path down. Either way, the Death Rite Bird is on the middle ledge between the lower and upper levels. Unlike other Death Rite Birds, it appears even during the day. [Map Link]
Death Rite Bird Combat information
- Health: 16,059 HP
- Defense: 118
- Drops 77,000, Death Ritual Spear
- Use the terrain to your advantage. There's a valley near the arena. Move between the top and bottom of it to exploit the horizontal limits of its relatively flat hit-boxes. If it's either significantly above or below you, most of the physical components of its attacks will miss, making it much easier to deal with its area-of-effect attacks and get in hits. If you get a good summon out before you engage, take it slow, and quickly move to keep it on a different level from you, this becomes a significantly easier fight
- OR you can use the cliff as your enviorment backup, just bait out the flying sweep move as you do a slight drop down from near the stone astrolabes above the cliff, and the fall damage will most likely kill the bird.
Resistances
- Poison: Immune
- Scarlet Rot: 565 / 855 / 1312
- Hemorrhage: Immune
- Frostbite: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 16,059 | 16,187 | 17,805 | 18,615 | 19,424 | 21,043 | 21,852 | 22,661 |
Defense | 118 | 118 | 121 | 124 | 130 | 136 | 142 | 154 |
Runes | 77,000 | 154,000 | 169,400 | 173,250 | 184,800 | 188,650 | 192,500 | 196,350 |
Resistances |
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Poison | Immune | |||||||
Scarlet Rot | 565 / 855 / 1312 | 580 / 870 / 1327 | 588 / 878 / 1335 | 597 / 887 / 1344 | 606 / 896 / 1353 | 614 / 904 / 1361 | 623 / 913 / 1370 | 632 / 922 / 1379 |
Hemorrhage | Immune | |||||||
Frostbite | Immune | |||||||
Sleep | Immune | |||||||
Madness | Immune |
Death Rite BirdApostate Derelict |
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Drops | 220,000 Explosive Ghostflame |
HP | 17,625 |
Elden Ring Death Rite Bird Boss (Apostate Derelict)
- This is an optional boss
- Closest Site of Grace: Apostate Derelict
- Multiplayer is allowed for this boss
- You cannot summon Spirit Ashes for this boss
Death Rite Bird Combat information
Found at the head of the frozen river, just southeast of the Apostate Derelict. As with most Death Rite Birds, it only appears at night. [Map Link]
Death Rite Bird Combat information
- Health: 17,625 HP
- Defense: 122
- Drops 220,000, Explosive Ghostflame
- Use the terrain to your advantage. As soon as it spawns, you can ride Torrent up the pathway to the west of the river and stand on the cliffs above the Death Rite Bird, and will be completely out of range of all of its attacks. From here you can use ranged attacks to defeat it easily.
- OR you could use the nearby Rotten Duelist as your temporary ally, just bait out his charge move and lure him all the way down to where the bird is, then use Bewitching Branch on him.
Resistances
- Poison: Immune
- Scarlet Rot: 653 / 943 / 1400
- Hemorrhage: Immune
- Frostbite: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
---|---|---|---|---|---|---|---|---|
HP | 17,625 | 17,889 | 19,677 | 20,572 | 21,466 | 23,255 | 24,150 | 25,044 |
Defense | 122 | 120 | 123 | 126 | 132 | 138 | 144 | 156 |
Runes | 220,000 | 440,000 | 484,000 | 495,000 | 528,000 | 539,000 | 550,000 | 561,000 |
Resistances |
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Poison | Immune | |||||||
Scarlet Rot | 653 / 943 / 1400 | 565 / 855 / 1312 | 573 / 863 / 1320 | 581 / 871 / 1328 | 590 / 880 / 1337 | 598 / 888 / 1345 | 607 / 897 / 1354 | 615 / 905 / 1362 |
Hemorrhage | Immune | |||||||
Frostbite | Immune | |||||||
Sleep | Immune | |||||||
Madness | Immune |
Death Rite Bird Image Gallery
- Anonymous
For the last one, if you lure the bird up onto the mountain toward the site of grace and then quickly ride back into The Valley he will sometimes fall to his death when he does a flying attack at you
Has anyone else experienced the Liurnia Death Rite Bird just dying randomly?
- Anonymous
This is a strong enemy, but if you use the ranged skill from Halo Scythe, you will be fine, trust me.
- Anonymous
- Anonymous
The devs that coded the damage values on the ghostflame were drunk, and if they didn't care about finishing this boss, i wont ...
- Anonymous
There should be warning of possible epilepsy attack before fighting these. Lock on to them and look at your screen spinning 1800 degree in 2 seconds
- Anonymous
Is it really that difficult to code a dynamic camera when fighting bosses like this? Like when fighting dragons... sorry I mean fighting dragon feet
- Anonymous
The biggest issue is the horrid lingering flames that just seem to sprout up half the time at random and not only do HUGE damage and stagger all on their own but then the flames can be spread over an absolutely massive area and continue to spread long after the initial attack. Literally can't even get within melee range of the Death Rite variants in the mountaintops because it also seems to leave fire trails wherever it steps. Stunlocking you for the boss to finish in 1 hit or just be killed by the immense dot damage. Literally the only boss I ever audibly sigh when I get summoned for. Absolutely unenjoyable fight even using holy water pots or holy damage. These things ALWAYS leave a bad taste in my mouth even if the thing gets put down for good.
- Anonymous
- Anonymous
i killed the one in mountaintops in 2 hits. actually 2 hits! didnt even hit the head. it was 8k damage per hit. great club with orders blade is a certified death rite bird killer.
- Anonymous
If you're having trouble with these guys, the best thing to do is slap sacred order on some big bludgeoning weapon, or anything so long as you infuse it with sacred. Even if you've never leveled faith, you can pretty easily hit for 1500+ damage so long as you use good talismans and physik.
- Anonymous
Killed the one in the snowfields with the ritual spear. Nuking them from orbit works, only if it's on the ground though.
- Anonymous
We all just came here to complain about how unbearable this boss is.
- Anonymous
You know, they wouldn’t be so bad if they didn’t do so much f*cking damage for no reason.
- Anonymous
I think the number one thing that makes these bosses so awful is that the ground aoe stuns, even through high poise. The ones in the mountaintops, the ghost flame is difficult to see against the snow, and it's aoe rage is long and not obvious. Very easy to not see it, get stunned and then combo exploded into death.
Saying Litany will make short work of the fight is a bit of an exaggeration. It's not very good at hitting it, and it's cast time is kinda long. Furthermore, since it's damage is so bad to start with, 14x damage is still only enough to bring it on par with other magic options, albeit with a lower fp cost. It's much better to use holy water pots. They "only" do 7x damage, but their base damage is much higher and they're a lot easier to hit, so they absolutely melt these guys.
I really wish there was a single target incantation with bonus damage to undead. The fact that the only spell that directly deals damage and has a bonus against them is Litany irritates me.
- Anonymous
- Anonymous
i actually just used the rotten duelist strat. he died when the bird was half health. i actually just altered my buiild to be faith/strength tank with fingerprint but i busted out the spell talismans etc and burst em down. oddly enough, the bird got stuck over on the right side. there's a single pillar where the mini octopi/tangela spawn so that gave me a huge shot and i got it. gold pickled foul foot, hello 288000 runes
- Anonymous
Why can they death blight you? If deathroot came with Godwyn, and these birds are pre-golden order, kinda weird right? Especially since their whole shtick is too burn the dead in ghostflame, they dont come across like they would want to spread the influence of deathroot.
- Anonymous
Make sure to lock on to this thing's head if you are a pacifist and you want to make sure you never hit this enemy even one time
- Anonymous
Who designed these??? they are the worst boos ive ever fought, the camera is dookie, the attacks are absurd, its terrible
- Anonymous
- Anonymous
WHO THE F**k coded the damage numbers for these f**k**g dipsh*ts ?! Cause I think they hit the 9 key a couple of times too many !!!
- Anonymous
melted the cs and mountain ones on a golden order build with +20 sacred godskin peeler with sacred blade, golden vow and the holy shrouding tear
- Anonymous
Regular Death Birds are honestly some of my favorite bosses to fight in the game without gimmicks. They're tough but learnable and teach you how to approach big bosses by managing your camera. They also tend to be a little more chill and give you room to breathe. These guys though? Absolute cancer.
The Rancorcall and Spears are nasty enough, but manageable if you see it coming, and have the benefit of looking super cool. The ghostflame attacks they use, however, are rage-inducing and push them completely over the edge. They do absurd damage, the ground fire chips, staggers (!!!), applies frostbite buildup, and their close-up slam attacks spread it erratically unless you always run underneath them. These dudes are walking vigor checks. Add in their spastic attack patterns that whip your camera around like a red-headed stepchild if you dare lock on at the wrong time, and the fact that rechallenging night time bosses adds extra hoops to your run-back routine to jump through, and I confidently list these guys as the worst designed bosses in the game by far... if you're trying to fight them fair and square.
Of course, we all know how weak to holy and easily cheesed they are. My recommendation is to take advantage of it. It's simply not worth the frustration.
- Anonymous
Sometimes I wish bosses had stamina bars because holy f****** s*** these things have no delay between attacks
- Anonymous
Once they made the shape of this enemy as scuffed as it is, I’m pretty sure there was absolutely nothing they could do to salvage a decent fight out of them.
- Anonymous
Just do the Max0r strat and put those wings to the god damn test
- Anonymous
"Holy is bad because late game bosses resist holy". Except that I've died more times to these birds than all of those bosses combined (excepting Malenia of course, you ******* beautiful savage)
- Anonymous
It’s not even the moveset of the boss that makes it difficult, it’s pretty easy to dodge.
It’s the fact that it does ALL OF MY HEALTH PER HIT.
Don’t even get me started on the damage of the screech.
- Anonymous
These overgrown undead chickens are the single greatest incentive to keep a Sacred Blade Mace or Club (upgraded with extra stones, after your main weapons) in the entire game. Whether you have 6 FTH or 60, you can fit one into almost any build. Use a Short Sword if you have under 10 STR (ie Astrologer or Bandit). Faith-Knot crystal tear for scaling, and Holy-shrouding if you have it.
Don't lock onto the head if you can help it, or the camera could get you killed before frostbite ever has a chance. Holy Water pots are a great ranged option, but their scrawny torsos and agile attacks mean you have a chance to deal >1000 damage with 5 FP, or miss entirely.
Smite them into the frozen foods section.
Just spam the weapon art on the farming sword and cheese it, this bird doesn’t deserve a honorable fight
Shard of Alexander + Sacred Scorpion Charm
Drink Faith-Knot and Holy-Shrouding Tears
Use 'Last Rites' from Golden Epitaph Sword (Aura buff that grants +100% damage to Undead) and weapon swap away.
Use 'Sacred Order' Ash of War on any left-hand Weapon (Another stacking +100% damage to Undead (4x now), as long as you keep the weapon out).
Use the Sacred Blade Ash of War from your right-hand weapon (Sacred for best damage)
Literally one-shot any Death Rite Bird 2x over (over 30k damage if you hit the head)
I had 50 faith, but I've also tested it with the bare minimum reqs for Golden Epitaph (14) and it still 1-shots every Death Rite Bird as long as your mainhand weapon is sufficiently upgraded. A +25 Sacred weapon will do over 26,000 damage at base 14 Faith, and over 31,000 if you have 50 Faith.
- Anonymous
**** this boss in particular, runs like a little ***** and does way too much damage
- Anonymous
If you have trouble with these guys just use holy water pots. Even with minimal faith you deal a huge amount of damage to these guys. Golden Epitaph can increase the damage further. With even just paltry faith for hitting requirements, like 24, and an unupgraded godlen epitaph, the Consecrated Snowfield bird still dies in 7 pots.
Don't bother with Golden Order pot I think from just forgot to make it deal more damage than the lower level more common version...
- Anonymous
this "boss" does literally nothing but spam attacks that keep you away for way too long and runs away. terrible design
- Anonymous
- Anonymous
That ****ing bird in the mountains..
From. WHAT THE **** WERE YOU THINKING ABOUT UH? IT'S ****ING BS
- Anonymous
- Anonymous
The one in Caelid was giving me a hard time, then it fell off the cliff and died. Well deserved.
- Anonymous
It makes 0 sense that one of the explosion attacks performed by the Liurnia one can basically one-shot you at 47 vigor without even needing to proc frostbite. The dragons in Farum Azula deal less ****ing damage and don't stunlock you like that, come on
- Anonymous
Kinda reminds me of Louhi, character in finninsh mythology since she turns into giant bird and carries warriors on her wings
- Anonymous
Even the one in caelid can one shot me at 60 vigor. It's weird because the ones in mountaintops of the giants and Consecrated snowfield do the same damage.
- Anonymous
Why did they make this mf bleed on hit if hes immune to the bleed status effect
- Anonymous
- Anonymous
- Anonymous
This and the gargoyles. Their design annoys me so much, because their heads block you from getting closer to hit their bodies, but at the same time many weapons dont track to hit their skulls cause they're too high unless you lock on, but lock on just spins your camera 1080 degrees every 5 seconds.
- Anonymous
They always make the goofiest looking enemies so unnecessarily strong. Like why the **** am i dying against “Valiant gargoyles” and this ****er so much.
- Anonymous
The hardest fight in the game. Honestly. I could take several elden beasts easier than I took this thing. Way too mobile in such a small arena
- Anonymous
- Anonymous
The one at the mountaintops just died from fall damage for me. Not a ledge, but legit fall damage. It flew up on the top rocks when it did the deathspear attack, and right after that did a huge flying lunge. I dodge to avoid it but as the bird reached the ground, it's hp instantly dropped to 0 and the fight was over. I had no idea these things are vulnerable to fall damage just as players.
- Anonymous
Had to share my experience which was the weirdest one I had with this game.
Was playing in my basement at night. I heard something loud outside. Looked out and noticed there was a storm in my town. Heavy rain and frequent lightning strikes nearby.
I returned to the game. Was approaching Castle Sol amongst in-game and real lightning strikes.
Suddenly the music changed, status bars popped, I turned around and saw this monstrosity coming at me.
Panic rolls, running for the castle. Didn't event try to land a hit as I was totally unprepared.
Handful of seconds later, bird got one-shot and vaporized by a lightning struck.
100000 runes popped in my pocket.
- Anonymous
- Anonymous
Two times barely killing him was enough to me. F*** this chicken, I'm cheesing him with high ground + rock sling. Goodbye you piece of s***
- Anonymous
i see a lot of people struggling with the ghostflame AoE fire trails saying they seem to go out in random directions. According to Captain Domo, it's actually not random, and is fixed based on cardinal direction instead of the bird's facing angle. If you run directly south from the bird you will consistently avoid the trails. It's very bizarre, and I believe it's the only attack in the game to behave this way, but it's made that attack far less of a crapshoot for me.
- Anonymous
Niche tip but it might be helpful to like 1 person: If you've gone for an Int/Fai build (like if you're going for Sword of Night and Flame) you can get the incantation Litany of Proper Death from D, Hunter of Dead (req. 17 Int, 17 Fai) for cheap. Because Death Chicken is weak to Holy and it's Undead it takes a gazillion damage from the spell.
Also nice that the Ancient Death Rancor is a good spell for a SoNaF build
- Anonymous
I honestly wouldn't mind these bosses so much if I just had the option to zoom out the camera.
I can deal with their fast attacks. I can learn how to counter the ghostflame spells. But more than half the battle is with the lousy camera. He moves around you so fast the lock-on can't keep up. And if you lock-off the boss, you still have to deal with his gigantic size and spastic movement.
This is unfortunately a recurring problem in Elden Ring. It's why I don't enjoy fighting the dragon bosses (except Placidusax) or Fire Giant either. I know Fromsoft can create good giant monster fights (my favorites are Darkeater Midir and Kalameet), so I hope this is fixed someday.
- Anonymous
For my current Intelligence/Faith build: the bird that spawns near the Apostate Derelict site of grace (Consecrated Snowfield). Used the Discus of Light from the cliff (only uses 3fp, has the range and the disc does return damage) it's an Int 23/Fai 23 incantation.
- Anonymous
Fighting these things in a 1v1 made me realize that these are not fun to fight at all, thank the erdtree for holy pots
- Anonymous
when I was fighting the one in consecrated snowfield, he got stuck on top of a tall stone and died
After 5 death from this long neck pain in the ass (last try face to face all he needed was one more hit) i got irritated and decided to cheese him by staying on the ledge and just scarlet rot his ass to death… annoying bastard. Ghost flame explosion PLUS frost… gtfo
- Anonymous
Deleting these guys with holy damage makes all the suffering i go through with my golden order paladin build worth it
- Anonymous
- Anonymous
- Anonymous
I used sacred blade ash and holy shrouding cracked tear and it worked really well. Just aim lock on its head and use the ash of war. It melts.
- Anonymous
How do am kill the deathbard? Cannot seam to win aganst. the brid.
- Anonymous
I actually like this boss, its a fun fight for me, he leaves enough opportunity to hit him, he doesnt blend 10 combos 20 hits each together.
But the ghostflame explosion is top 5 the most garbage move in the game. 100% they put it just to increase the number of player deaths just for "its hard" reputation. Huge ass explosion that instakills with a randomly placedd trails of fire on the ground that doeal massive dmg, stuns you and apply a status effect. At least its not spammed 7 times in afight unlike Malenia's waterfowl seizure.
- Anonymous
In ng+7 mans built differently, especially the snow side boys. I was fighting the one near apostate derelict recentely, because i missed him and ive got to say hes almost as hard as Malenia. With one combo he can kill you two times, basically he was two shotting me, that one boom attack was a oneshot if we include the flames afterwards. Well, somehow ashamed with it, but also tired with constant waiting for a night, i summoned him and ran back up the cliff to kill him with the wave of gold... Man somehow jumped up the cliff and pushed me so i fell all the way down. I survived and this mf tried this flying attack from up the cliff, killing himself from the fall. Weirdest sh*t ive seen in this game
- Anonymous
So even after learning all of their attacks and the best counters for most of them, i still have no clue how to deal with Explosive Ghostflame, specifically the trails that are created by it. It's not only bad enough that they hit insanely hard despite not staggering me at all (at least with my current poise), but i can't even prepare to dodge them since i don't know what HP threshold they have to reach to first use the attack, so once i see them preparing it, i just worry too much about getting away from the explosion and not where the trails are gonna go. And APPARENTLY the trails can also track you down so it barely even matters how you try and dodge them. Who thought this attack was a good idea....
- Anonymous
My go to weapon for these cancerous bosses is giant crusher with sacred order AoW with holy physic and holy talisman
- Anonymous
- Anonymous
- Anonymous
Pretty tough. Had to holy water pot spam the one in Caelid.
- Anonymous
Hardest part of this boss fight is remembering to pass time at the grace.
- Anonymous
NG used incantations including Elden Stars from the ledges above. Very slow but got it done.
NG+ tried by feet on the ici with incantations died swiftly. Then switched to Golden Order GS got close and used the Ash of War L2. Forgot that you could follow up…. But it wasn’t needed. The bird died in 30 seconds I think and I took close to no damage.
Surely over leveled with 65 faith and 48 dex but for once Holy was useful.
- Anonymous
Sacred Order Pots absolutely destroy these guys... (probably regular Holy Water Pots too).
For the apostate derelict one, I spent forever on torrent firing haligbone arrows, only to realize after I ran out of arrows that a single pot did about 5x as much damage, and can be conveniently tossed from above
- Anonymous
Sacred order pots absolutely destroy these guys (Regular Holy Water pots probably do too)
- Anonymous
WE ARE THE MASTERS OF THE GALAXY
THE LORDS OF SPACE DUNDEE
THE DESTROYERS OF REALITY
- Anonymous
Visually the coolest reoccuring boss in the game. The way they look, to how they spawn in, to their lore, and to their cool attacks, they are by far my favorite non-unique boss in Elden Ring. I wish there was more coldflame and death magic in the game.
- Anonymous
Holy tear n scorpion, golden epitaph wa > right hand tree spear wa > swap to right hand inseparable gs
lock on the birbs head, fire sacred blade till it dies
Tree spear got this buff applying to swapped weapon bug, abuse it while u can
- Anonymous
I've always wanted to fight Camera 2.0 in Elden Ring. I HATE THIS BOSS! I HATE IT!
- Anonymous
Easy peasy if you're running a melee-faith build. Get Envoy's Long Horn and bubble em to death.
- Anonymous
I was fighting the one in gate town and it just randomly died. TF?
- Anonymous
That fracking Death Chicken next to the mausoleum turtle that volleys tactical nukes on you is annoying as hell in consecrated snowfield area they aren't hard persey just tucking annoying
- Anonymous
The apostate one is absolutely cancer. Had to kill it using holy arrows from a safe hill thingy close to where this stupid trash and broken boss spawns.
- Anonymous
These bosses are pretty interesting. I wish we could see what things were like before the erdtree.
- Anonymous
This fight is actually interesting for ranged fight because it can close distance easily and have frantic camera lock but you have torrent. So I have to get on torrent to widen distance, get off, lock to fire, unlock, get on torrent, escape, over and over again.
- Anonymous
- Anonymous
Absolute personification of an enemy that's completely done with the tarnished's ****
- Anonymous
- Anonymous
They really need to decrease the range of its Explosive Ghostflame. Especially the one at Caelid, with the terrible terrain.
- Anonymous
bad desing boos meh. very agile for a skeletal rotten body also his attacks dont let you take a breath especially in close range when you are under his head
- Anonymous
The other dudes were right. Just defeated the one at Consecrated Snowfield by using Sacred Blade on a Sacred Great Stars +18. My build is nowhere near optimized for holy damage because it is a bleed STR/ARC build, so it has barely any Faith. Sacred Blade still wrecks it especially if you target the head, and since Great Stars is a strike weapon, I also used some jump R2s for good measure. Even managed to get a cinematic finish with a crit.
Staying in melee range also means he doesn't spam his AOEs of tarnished doom as much. I think I only needed to use Sacred Blade 4 or 5 times in addition to some well timed jump R2s.
- Anonymous
- Anonymous
Staff of Avatar help me to groudpound that chicken freeze bone in apostate derelict, still was rough because still I need to master the art of jump heavy attack.
- Anonymous
the one in apostate derelict killed himself due to fall damage, did the attack where he flies away and casts a rain of arrows from the sky, landed on the hill where the walking mausoleum is, then tried to do a plunging attack while i was on the frozen lake and got one-hit by fall damage
- Anonymous
Am I the only one that actually likes fighting these things?
- Anonymous
The power of the Golden order compels you ill omened creature! For I, zooteddauby will extinguish thy cold flame.
This aint even cancer, this is turbonuclear scarlet-deatblight AIDS
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