Draconic Tree Sentinel

draconic tree sentinel boss elden ring wiki guide 300x
Location Capital Outskirts Crumbling Farum Azula
Drops

Capital Outskirts:
runes currency elden ring wiki guide 18 50,000 Runes
runes currency elden ring wiki guide 18 150,000 Runes (NG+1)
runes currency elden ring wiki guide 18 165,001 Runes (NG+2)
Dragon Greatclaw
Dragonclaw Shield  


Crumbling Farum Azula:
runes currency elden ring wiki guide 18 28,080 Runes
runes currency elden ring wiki guide 18 ??? Runes (NG+1)
runes currency elden ring wiki guide 18 61,776 Runes (NG+2)
Malformed Dragon Set

HP

≈ 11,726 (Field Boss)

13,362 (Crumbling Farum Azula)

Strong VS
Weak to

Draconic Tree Sentinel is an overworld Boss in Elden Ring. Draconic Tree Sentinel is a massive knight clad in golden/brownish armor that rides a massive horse and is found in Capital Outskirts. Defeating this boss unlocks the entrance to Leyndell Royal Capital, and is optional only if the player progresses in Fia's questline. Another is also located in the Crumbling Farum Azula as a regular non-respawning enemy.

 

 After the great ancient dragon Gransax attacked, the sentinels had an epiphany. The only way to truly protect the Erdtree was to become dragons themselves.

 

Elden Ring Draconic Tree Sentinel Boss

Draconic Tree Sentinel is a Field Boss found in Capital Outskirts

 

Elden Ring Draconic Tree Sentinel Location

 

 

Draconic Tree Sentinel Combat Information

  • Health: NG (~7,300), NG+ (13,500), NG++ (??), NG+3 (??), NG+4 (??), NG+5 (??), NG+6 (??), NG+7 (??)
  • Defenses do not change between phases.
  • Deals Strike Damage, Standard Damage, Fire Damage (horse) and Lightning Damage (2nd phase)
  • Parriable: Yes, but not for critical attack
  • Can be poise broken, but not for critical attack.
  • Like the Tree Sentinel, the horse and its rider count as a single entity.

 

Absorptions:

The absorption numbers are the % of your damage that gets blocked. For example if an absorption is 60. 40% of that damage by that type will go through and 60% is absorbed. Bigger number= less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances:

The resistance numbers is the buildup amount to trigger it. For example if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

 

Results of Defeat on World

 

Elden Ring Draconic Tree Sentinel Boss Guide

Draconic Tree Sentinel Boss Video Guide

[video coming soon]

 

Draconic Tree Sentinel Fight Strategy

The Best Tips for Draconic Tree Sentinel:

  • Summon Tragoth and/or Millicent. They can provide decent damage and can take aggro away from you.
  • Use the Rotten Breath Spell for an easy kill.
  • Bring Rot Grease or Poison Grease.
  • Erdtree Greatshield or Carian Retaliation can parry the horse's fireballs.
  • If it's charging its shield for its lightning strike, roll the moment you see it pull the shield down.

 As a general overview, Scarlet Rot is the best way to take down this boss, but if that's not accessible then Poison is second best and also strong. There is an easy cheese method to take him down that is 100% reliable and poses no risk. The cheese method is at the bottom.

Torrent is available for the version fought outside Leyndell. If you're facing the one in Crumbling Farum Azula, you will not get the opportunity to use Torrent or any Spirit Ashes.

Godrick's Great Rune coupled with a Rune Arc can help you survive some one hit skills, such as the fireball or Shield Lightning skills.

Its AI is fond of throwing a fireball whenever you are at medium-to-long range from it, and it's fond of using this attack as a heal-punish. If you remain at even medium distance from it, it's not unusual for this enemy to use this attack in quick succession until you get close enough for any of its melee attacks. If you need to heal, goad it into launching a fireball, dodge to the side, then heal. You will have just enough time to roll out of the way if it responds to your heal with a second fireball.

Melee Users

As of patch 1.03, Great Horned Tragoth is available to summon for this fight. There are no triggers and he's available from level 1. This summon does ease the difficulty but it's by no means a walk in the park. Survival is the foremost priority. At least 20 Vigor, the Knight Armor, Boltdrake, and  Dragoncrest Shield talismans should prevent all one-shots and allow for flask use. Alternatively, have at least 20 Endurance and block his physical damage with any 100% physical resistant shield, using Pickled Turtle Neck for stamina.


The key tactic of this fight is staying on the sentinel's left side (your right) with the shield holding hand. While on his left, he attacks with a slower shield bash that's easier to dodge, does less damage, and allows room to counter attack. When his horse rears back, either for a fireball or stomp, is the best opportunity to roll to his left side. If using Tragoth, simply pause long enough for Tragoth to strike, this shifts his focus and you can safely flank the left/rear side.

Another tactic is using attacks which stagger and break his poise. Hammers can break the sentinel's poise in 3-4 charged heavy attacks, and with Tragoth it's easier to perform. Jumping strong attacks will also cause more stagger and are necessary as the sentinel repeatedly leaps away and repositions throughout the fight. If your HP and defense are sufficient, equipping the Claw Talisman and Raptor's Feathers increase the damage of jumping attacks.


A weakness of the sentinel that's exploitable is his low resistance to DoT (damage over time) from scarlet rot/poison. Most melee builds will not have access to scarlet rot crafting upon reaching Leyndell. However, Poison Grease and Poisonbone Dart are powerful and accessible early on. Apply the first grease at a distance, then sprint in for 2 heavy attacks before his first swing. Apply the second grease when he changes phases. Keep in mind the rot/poison resistance goes up after the first effect, so additional poisons take more hits. It may be better to use darts for the second application as they can be thrown quickly.


If you can keep his aggro focused on you/Tragoth, ranged summons will do more damage than melee summons which tend to die quickly. Because of it's ranged attacks and poison stacks, Spirit Jellyfish Ashes may be the best low-level choice since with 2 poisons it can deplete roughly 20% of his health.

When he has lost 50% of his life bar, he enters phase 2 and adds lightning attacks to his kit. The lightning on his weapon adds AoE distance to his ground slam, so either roll inside the circle or keep a good distance to avoid the larger AoE. He casts a lightning bolt which is telegraphed by raising the shield hand. As soon as the shield drops, roll to avoid the bolt. When he calls a lightning storm, stay back until it clears as he will do a swiping attack with his shield at the same time.

Magic and Ranged Users

Draconic Tree Sentinel is much heavier than the known Tree Sentinel, with stronger attacks that have added area of effect and more options to strike you at range. Their mount throws fireball constantly whenever you are at a long distance from them. And it's very recommended to use your mount moving in circles around them while throwing projectiles. Bring lots of ammunition and bring heavy ammunition if you can. It can be simple to throw attacks all the time, but it's still very tedious as this enemy wears heavy armor.

One the Knight enters to phase 2, it may be recommended to always keep distance and switch between being mounted and unmounted, unmounted to dodge and defend and mounted to attack while moving. Mind the area you are moving, as there are trees around that may block you by surprise and some of the Knight attacks are very unforgiving, as some are even able to one-shot some players. Spirit Ashes are very helpful, but don't use them as distraction, instead you distract the Knight while the spirits attack them, keep them focused on you. Don't expect much as spirits will be eventually defeat as the Knight's attacks affect large area of effect.

Faith casters: Upgrade your sacred seal to +14 for S tier incant scaling. 2 stacks of scarlet rot and chip damage from lightning spear is all that's necessary to defeat the sentinel. Most of his attacks are easily dodged from a distance, just be wary of his leaping slam which has a large AoE sphere. Before the fight, use a physick with Cerulean Hidden Tear and Opaline Bubbletear to make Rotten Breathe free to cast and prevent damage from the first hit. Stand far enough away so that just the edge of the blast hits him. Although lightning spear won't deal heavy damage, it's okay because one rotten breath removes 30% of his HP. If you have trouble applying the second stack of scarlet rot, save your spirit summon until after the first stack of scarlet rot wears out. Once he aggros the summon you have time to cast it. 

 Poison Mist Cheese Method

This method uses Poison Mist incantation, Finger Seal, and Cerulean Flasks to replenish FP. To cast Poison Mist safely you will need to sneak behind the Sentinel. There are 2 ways, you can summon a spirit ash to distract him, move to the fog gate, quit to main menu and reload. Or you can simply hug the wall on his right side, sneaking while crouched down and you can circle around him. Either way once you're behind him safely, repeatedly cast Poison Mist. It requires 2-3 casts to poison him. The AI doesn't recognize this as an attack since it deals no direct damage, and the sentinel won't move/attack. Once the poison eventually wears off, cast to apply again until he dies. This process takes 10-15 minutes as the poison takes time to tick down.

To gain Faith, use Commoner's Garb (+1), Ruler's Mask (+1), Two Fingers Heirloom (+5),  or a Rune Arc with Godrick's great rune (+5).

 

Draconic Tree Sentinel Attacks & Counters

Attack Description Counter
Hammer Attack Hits the ground violently with his massive hammer. Roll towards his shield side if possible, otherwise back up.
Quick Hammer Strike Perceivably NO windup frames, from idle he instantly brings his hammer down. Stand/ fight on his shield side.
Lunging Strike The boss lunges with his horse and slams his hammer down. If your not close to him he'll run up to you first. After the boss does some ranged attacks he reengages you with this. Roll away from him to avoid combo. With good positioning you can roll directly to your right, aiming to pass his horse's head to get to his shield side.
Sentinel’s Slam Horse rears back as the boss holds his hammer menacingly over his head for a long time. Then brings it down to a massive AOE which will catch you if you are near midrange. The boss tracks the player the entire wind up. Roll or more easily full retreat, farther than you think. Safe area to roll is behind him after he commits and stops tracking you.
Horse Stomp Horse rears back and attempts to stomp on you. His horse will track you and pivot until a moment/ animation commit, then will lung forward stomping down. If melee strafe behind him, otherwise back up.

Horse Stomp
(Hammer)

Horse rears back like Horse Stomp combined with the hammer raised high. It will bring the hammer down with a quick follow-up. If melee strafe to shield side, otherwise back up.
Fireball The Sentinel’s steed shoots a fireball. Mainly used to punish healing from afar. Roll, either to the sides or forward. Can be parried with Golden Retaliation or Carian Retaliation.
Fireball (Close) The steed rears up and shoots a fireball below it. Roll towards shield side, forward for melee.
Shield -
Backwards Swipe
Brings his shield in front of him then swipes backwards. Has longer reach than other shield attacks. Roll, forward for melee.
Shield -
Forward Swipe
Brings his shield behind him then swipes forward. Roll, forward for melee.
Shield -
Forward Swipe
(Repositions)
Appears the same as Forward Swipe, but the wind up is perceivably slower. After attacking the boss leaps away and repositions. Roll.
Shield -
Smash
Brings shield down in a straight line. Roll, forward for melee.
Shield -
Double Smash
Brings shield down quickly twice. First attack appears identical to the single Smash Roll and roll, both forward for melee. If caught can still roll away from second strike.
Shield -
Delayed Smash
Holds shield above his head then slams it down. Can either strafe to his back staying on shield side or roll, forward for melee.
Phase 2
Lightning Strike Raises shield imbued with lightning and swipes his shield sideways. This summons a random field of incoming lightning strikes with hurtboxes larger than they appear. Safe: Full retreat
Risky: If you can see the incoming lightning on the ground you can avoid it. Quickly backpedal to find a safe area to stand in whenever he imbues calls lightning, then move to the safe area.
Honed Bolt He raises his shield imbued with lightning and brings it straight down. This sends a targeted lightning strike down on you. Will trigger if outside his melee range.

Two options:
1) Watch his shield. As he brings it down the lightning will strike in time with that motion. DO NOT roll forward, seems player animation gets caught by lightning.
2) Standing under his shield bugs out the targeting, no roll necessary.

Thunderous Smite Raises his hammer as with Smite now with imbued lightning except the AOE is *even bigger* and sends out seemingly random lightning rippling out, effectively tripling the attack radius. The only safe roll area is inside the area where his mace strikes or behind him after he commits and stops tracking you. The lightning ripples will hit you anywhere else.
Lightning Wave The sentinel places his hammer on the ground behind him with horse crouched low then rips his weapon forward, shooting out a massive wave of lightning. Has extremely long range. The tracking on this is insane and this move will end a run since he *combos* it with a follow up Thunderous Smite and possibly another Lightning Wave. Positioning is critical. If you are close you can run towards his horses head and roll into his mace before he attacks. Otherwise you have to roll through the wave.

Draconic Tree Sentinel Lore, Notes & Other Trivia

  • First shown in the Elden Ring Gameplay Preview, fighting off both the player and their summon.
  • Trivia:
    • It is rumored that during the development of the game he was called Kuseng, Draconic Tree Sentinel

 

 

Draconic Tree Sentinel Image Gallery

draconic tree sentinel 1 elden ring wiki guide

 

Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel, Stars of Darkness  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander Niall  ♦  Commander O'Neil  ♦  Crucible Knight  ♦  Crucible Knight and Misbegotten Warrior  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Crystalians  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Divine Bridge Golem  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elden Beast  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fallingstar Beast  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Malenia Blade of Miquella  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Spirit-Caller Snail  ♦  Starscourge Radahn  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Ulcerated Tree Spirit  ♦  Valiant Gargoyle  ♦  Wormface



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    • Anonymous

      I ****ing hate his lightning strike attack, the timing on it demands perfect dodging and it does absurd damage for how much the prick spams it, often multiple times in a row.

      • Anonymous

        Using Eleanor's poleblade +10 and Flame, grant me strength I managed to kill the one at farm azula. Its still a nightmare as it suddenly will hit you with a combo which you cannot predict. All his moves can be dodged but you have to completely learn all his moves otherwise he'll just murder you.

        • Anonymous

          I love this game, but why do they put bosses that are way too overpowered, in front of a major part of the game, and add nothing to the story

          • Anonymous

            two cheeses, sneak behind him, use frost mist or poison mist on repeat until he dies, make sure to only redo the spell/incant once the effect wears off, otherwise it won't do anything and you've wasted fp. Don't use night maiden's mist for this cheese because she'll turn around and destroy you

            • Anonymous

              Carian Retalition significantly reduces the threat level of these guys. Parry him, parry his fireballs, it's so funny to deny him even if it doesn't open him up to a crit.

              • Anonymous

                Im around level 90. have 40 str 25 faith 60 vigor. my buffed ar is ~750. For some reason my lightning negation is low to negative. Am I ready to whoop his ass now?

                • Anonymous

                  His lightning attack isn’t difficult to dodge after you figure out the timing and same goes for the fireballs. I just used Millicent and Tragoth since I knew otherwise the fight would be going on for a while.

                  • ive been finding so many things that are wrong with the little guides when it says goldmask will move locations if you defeat the tree sentinel is wrong thats a error ive been finding alot of errors and alot of things the so called in depth guids dont even tell you ya this wiki needs so much work js not to mention all the items missing from the map

                    • Anonymous

                      "Optional only if the player progresses Fia's questline" is not actually true. You can fight the champions and use the eayvate to enter the capital from deep root regardless of doing Fia's quest or not. Source: never let her hug me.

                      • Anonymous

                        Really fun to have a boss that punishes you if you're close, punishes you if you're far away, and punishes you if you're at a nice medium distance...

                        • Anonymous

                          "154 poison 252 bleed" my ass. 12 mists to poison and by the time bleed procced the first time the dude was already at half hp.

                          I died more times to this guy than both bosses of the area.

                          • Anonymous

                            I hate his horse's fireballs. Everything else was tolerable. Very hard to just exist at mid-range while he makes you strafe out of the way constantly.

                            • Anonymous

                              one of those bosses besides black blade kondred that hit like a truck
                              sooooo much damage that every hit is worth of flask

                              • What helped me a lot was learning to Golden Parry (just) the running attack. Relatively easy to time. I'd follow up with a jumping strong attack (hammer style) and try to poise-break him. If successful, fully charged strong attack + jumping attack.

                                • Anonymous

                                  Took about 10 tries before I beat him last night. I finally decided to use Spirit Jellyfish +5 after trying the other ashes and having them all die quickly, and Trogoth to help keep aggro (both of them were good at it) He couldn't bombard me from afar too much before I could close in like the first several times I faced him (having 8 crimson tear flasks helped allowing me to survive, as even with 40 vigor, some of his attacks took me all the way down to 30% health. I did have rotten breath, but my seal was only +11 when I faced him (afterwards, I found the a remaining +4 smithing stone that got me up to +14).

                                  Now if only I could beat the Tree Sentinel duo on the entrance to the capital outskirts coming in from the Altus Junction site of grace....

                                  • Anonymous

                                    i dont see how people cant dodge the homing bot attack, all you have to do is dodge the second his sheild goes down its like nito’s sword dance move from darksouls. Act as though that action is attacking you directly dont focus on the lightning. Works every time.

                                    • Anonymous

                                      Absolutely idiotic boss. Everything is fine except for the homing bolt that is basically impossible to dodge and one shots you. Can't believe this move made it into the final game

                                      • Anonymous

                                        Finally got him on RL1 no summon. I know he's not insanely hard, but he was my first real challenge so far on the run and I found him a lot of fun.
                                        Some stuff I learned in case you're doing the same:

                                        -You can land attacks between rolls for every hit in his basic combo. R1 roll R1 roll R1 roll. Timing is a little different each time, but fairly lenient.
                                        -Parry is a strategy, but you can't dismount him so it's kinda underwhelming for the level of risk.
                                        -If you put on the lightning drake +1 and Radagon's Soreseal (should always have Radagon's) you can just barely survive one honed bolt. This comes in clutch if you misstime one.
                                        -As for dodging the Honed Bolt you want to start your roll just as he brings his shield down. React to the movement of the shield coming down not anything else.
                                        -For fireballs expect a string of them, and expect one any time you blue flask or whatever. I used Carian Retaliation on these as a form of slow chip damage which was useful in his more dangerous phase 2. If using this then alternate parries and dodges of fireballs. If you simply parry each fireball the swords rarely get to go off between you refreshing the AoW, so it's better to do a roll anytime they're still up.
                                        -His later phase his drag lightning you want to roll through. The regular melee roll timing works the same for his empowered basic combos as long as you're close.
                                        -If you need some breathing room to buff or something sticking to his shield side can bait him into a charged shield attack. These are telegraphed, come out slow, and have limited range. Perfect time to use a buff, AoW, whatever.

                                        If you want to see a parry strat Ongbal has a great run where Sentinel spends 2/3 the fight staggered. If I had Ritual Shield by this point and could tank a melee I might bother trying to master parry timing, but it's trickier than he makes it look (as usual haha).

                                        Best of luck.
                                        If really frustrated you could always poison him or summon or whatever.

                                        • Anonymous

                                          Sheesh, Marika should have made this guy the Keeper of Destined Death. I've died more to this guy, and his Farum Azula version, more than the bosses they guard. Havel-on-a-horse hits like a train.

                                          • Anonymous

                                            For the one at Farum Azula, if you put Assassin's Gambit on a dagger, you can run along the wall past him then poison him once he stops moving.

                                            • Anonymous

                                              Malenia? OK... Placidusax? Easy... this POS in Azula? ............................................................

                                              • Anonymous

                                                One way I find to cheese the Azula one is actually using the 'sniper spot' near the dragon temple altar SoG. Using Greatbow, poison/rot arrows, arrow talismans, and Rain of Arrows AoW. Lure him out first with some arrows, when he's in lock-on distance, use the AoW. If he starts to charge up that BS lightning bolt, DON'T attack him further, dodge the lightning. Repeat. Might take a while, but it's significantly quicker than the poison mist cheese, but more risky as well.

                                                • Anonymous

                                                  F those input readings and long frame Lightning spammings.
                                                  From took it too far this time that many boss and miniboss encounters are no longer fun fights.
                                                  And I mean you, the butthole in Azula.

                                                  • Anonymous

                                                    the one in Crumbling Farum Azula is a PoS. Sneak up to just outside of his aggro range, cast Rotten Breath, back off, wait, repeat. Took 3 casts, each dealing ~45% damage to his health.

                                                    • Anonymous

                                                      could a dragon have been grafted onto this horse? It has some elements in it that are very reminiscent of the grafted dragon

                                                      • Anonymous

                                                        Killed with +7 Latenna and shabriri's woe, also Torrent. But wow I need to get more great runes?? I'm so angry dude is it not enough I beat 2 whole giant hulking horse warriors?

                                                        • Crumbling Farum Azula one wasnt a fun encounter for me.
                                                          No good arena to fight in, no torrent, no summon.
                                                          Couldnt bother to spent more time to learn how to fight this boss weirdly designed boss with pure melee so i switched to serpent bow.
                                                          4 cycles of applying poison with some rot arrows mixed inbetween did the trick reasonably fast and secure.

                                                          • Anonymous

                                                            firealls, fireballs everywhere! EVEN UNDER THE ****ING HORSE! it's like i gotta get a fast shooting bow or become a caster to kill this thing without having ass odds...
                                                            summoning is risky too, since you can get invavded
                                                            this boss needs just to slow the rythm after a bit of spamming AOEs, but rn it's kinda annoying

                                                            • Anonymous

                                                              Lots of input read to fireball you, quick attacks mixed with slow attacks, huge AeO lightning effects... just a normal boss in ER

                                                              • Anonymous

                                                                Most cheaty AI boss I’ve ever seen. How does the thunderbolt queue say it’s going to land in one place, so you move away and dodge only for it to HOME in your dodge! Fireball is also a bit obnoxious as a stupid good heal punish. Also the lingering AoEs on his attacks make me cry. **** this boss

                                                                • Anonymous

                                                                  I’m on my first SL1 run of the game, and this dude outside the capital is absolutely my first major non-optional challenge.
                                                                  Such a huge spike in difficulty after walks in the park like Rennala and Radahn. Bro one-shots me with a shield bash, and there’s almost no warning. This may be the end of the road.

                                                                  • Anonymous

                                                                    I was exploring Farum Azula and came across a cliff and looked down and saw this guy , thought i would try my jar cannon to see if it would hit him, I quickly learned not to do this because he hit me with his lightning and launched me off cliff into the neverending sky

                                                                    • Anonymous

                                                                      The key for me is to stay close and do jump attacks after dodging. Only heal immediately after a fireball or lightning dodge. Otherwise... You died

                                                                      • Anonymous

                                                                        I defeated the one in Farum Azula with a Great Épée and the AoW: Impaling Thrust. It is best to use additional medicine and Talisman that help to break the stance. The fight was very short and practically only took place in a broken stance in which you almost exclusively use Impaling Thrust. I ended up fighting him with short punches (Talisman Winges Sword Insignia can help). I'm also level 237 and have 99 in both strength and dexterity, but it went so well that I suspect it's a good method even with lower values.

                                                                        • I finally beat the thing. If you look for advise people say to "cheese" it. My friend was able to beating it by parrying (which dismounts the knight).

                                                                          I found that the key is longevity. Run up to him and stay behind it as much as you can (pretty much the same with any boss as you know by now), and most of all stay away from his shield side (you can see it hanging off his side) because that's where he mostly swings his axe.
                                                                          You will find the opportunity to attack when you are either behind (safer) or on his non-shield side. Don't get greedy because the window for attack is small. I just did L1 attacks alone and eventually I killed him. If you get hurt bad just wait for the safe window from behind and then heal.
                                                                          Now the big part of his pattern, after maybe 15 seconds or so he will just sort of stop attacking you and walk away. At least for a few seconds now you can heal up, or do a full skill attack on him from the back.
                                                                          Really not to bad once you get it down, just takes patience.

                                                                          You don't have to "cheese" it, switch to archery, etc. (like mostly the advice you get on YT).

                                                                          • Anonymous

                                                                            If you're trying to beat the version at capital entrance at RL1, try parrying into a hit into a Weapon Art like Bloody Slash. If you use that plus a phisick with opaline bubbletear to survive 1 hit, he is possible

                                                                            • Anonymous

                                                                              This is the most ridiculous. broken, cheating AI, boss in the game so far.
                                                                              How is it that this boss is that hardest boss in the game and it's not even a main story one?
                                                                              Infinite fireballs that track you, the Knight AI has ESP/X-ray vision and can even hit you behind walls, pillers, etc., when it has no line of sight.

                                                                              You can't trade with it consistently because it can hit almost 360 around it most of the time and then it has some some huge lighting AOE.
                                                                              Only certain builds will be able to handle this. AFAIK a great, probably the Finger shield.
                                                                              I don't want to go back to shield build just to fight this boss, and I don't want to have to level past 150.
                                                                              This is just way out of balance and the game developers must want players to be frustrated with this one.

                                                                              • Anonymous

                                                                                I was able to summon Millicent for the one outside the entrance of Leyndell without defeating the Godskin Apostle in the Windmill Village

                                                                                • Anonymous

                                                                                  Was it just me but the Faram Azula one was easy. Just be patient and get a hit between the downtime he leaves between attacks. Anticipate multiple fireballs, not bad tbh.

                                                                                  • Anonymous

                                                                                    These enemies ****ing suck. They encourage you to fight them using torrent, but his lightning stagger locks him and gets you killed. The **** is the point of having the horse lategame? Did I miss something? Or is there a gas leak at Fromsoft.

                                                                                    • Anonymous

                                                                                      I was having a hard time with this boss until I decided to throw away everything the game taught me and used the most reliable Dark Souls strategy: 2H Greatsword (Banished Knight GS in my case) with Light Load

                                                                                      • Was level 75 and getting my ass battered and fried.
                                                                                        I tried every spirit I had and they all Fell Very Quickly.
                                                                                        Then I used my +3 STORMHAWK and that Bird got on The knights Back and Pecked His Head Offf in a jiffy the fight was done, of course I Helped as much as possible.

                                                                                        • Anonymous

                                                                                          I'm currently trying to beat this boss and Goldmask and Corhyn already left the bridge. So that point in "Results of Defeat on World" is either not the full story or outright wrong.

                                                                                          • Anonymous

                                                                                            I had a very crazy battle with this gentleman at NG+. I summoned Millicent, Tragoth and the mausoleum soldiers ashes. 8v1 and yet there was the guy dishing out lighting and fire balls like candies on Halloween, completely unfazed. Truly a sight to behold. Mad respect.

                                                                                            • Anonymous

                                                                                              I had the worst time until I used: Scarlet Aeonia. Along with the Old Lord's Taliman (which lengthens spell effects) I was able to wear him down with two casts and then a couple arrows to finish him off. You do have to get close to cast that spell however, so you'll have to dodge his attacks and then cast when you have an opening. Then go run down the stairs and watch his health melt away. Rinse and repeat.

                                                                                              • Anonymous

                                                                                                you can cheese the one in farum azula by using scarlet rot then running down the stairs. He will de-aggro and let you do it agian.

                                                                                                • Anonymous

                                                                                                  How you people fight mounted bosses on foot is beyond me. The only issue I had was his shield lightning getting my donkey killed instantly

                                                                                                  • Anonymous

                                                                                                    The one at the entrance to the Capital was kicking my butt at level 114. Took me 5-7 tries to beat it this time around. Summoned Millicent, summoned the rotten stray +3, and power stanced 2 different great swords, one with cold affinity and the other with blood.

                                                                                                    • Anonymous

                                                                                                      I am really, really, really struggling against this guy using strength. God forbid I try to powerstance this guy. Literally only one combo I can bait out and punish safely, otherwise he can start a new combo again faster than I can dodge. Go to smaller/lighter weapons and all of a sudden I'm not doing any damage, even when upgraded.

                                                                                                      • Anonymous

                                                                                                        If you want to cheese the Draconic Tree Sentinel at Crumbling Farum Azula, the Poison Mist method works here too, but you need to do it differently than sneaking behind him like in Leyndell.

                                                                                                        You can't sneak behind him, but you can run past him and kill the boss. When you've killed the boss, you'll be teleported to Leyndell, Ashen Capital. Get the grace site here and then teleport back to Beside the Great Bridge-site.

                                                                                                        Run past him -again- and grab the grace site in the boss room. Reload the area by teleporting to the Maliketh, the Black Blade-site that you just grabbed and just sneak up behind him. He'll walk a short distance down the stairs, but he won't turn around.

                                                                                                        Poison Mist away!

                                                                                                        • Anonymous

                                                                                                          If you don't want his horse to repeatedly breathe fire, as soon as it starts run toward him, dodging 2-3 times until you can hit the sentinel from his side, the horse will stop and the sentinel will swing his club at you

                                                                                                          • Anonymous

                                                                                                            Are the resistances for the farum azula variant different? I'm using the Rotten Staff to try and proc Scarlet Rot, I thought it should be relatively easy given the resistance numbers on here, but it won't seem to proc.

                                                                                                            • Anonymous

                                                                                                              For anybody struggling with this guy using a strength or dexterity build, doing the fight on Torrent can be a game changer. I lost around 10 times when fighting with the Greatsword on foot but I was able to get it my second try when battling with Torrent. Make sure to be super aggressive so he doesn't hit you with any of his red lightning moves in the second phase.

                                                                                                              • Anonymous

                                                                                                                Pretty sure Tragoth is a no show here if you already invaded and killed him as part of the Volcano Manor quest

                                                                                                                • Anonymous

                                                                                                                  I mean, I’m fine with this boss except the part where he spams fireballs, non-dodging lightning (well, I don’t know how to even time it), and his 98% aoe moveset.

                                                                                                                  • Anonymous

                                                                                                                    I love when the AI for this thing gets stuck in a loop of doing either the horse fireball or the shield lighting strike over and over again, even when I’m directly in front of it

                                                                                                                    • Anonymous

                                                                                                                      Farum Azula ****ing only has to swing once and 75% health is already gone. Jesus Christ this guy has no chill.

                                                                                                                      • Anonymous

                                                                                                                        Whenever he does his 'Targeted Lightning' attack, the horse will pound its front hooves into the ground at the same time that the lightning strikes. Cool detail

                                                                                                                        • Anonymous

                                                                                                                          Honestly, the only issue i have with this boss is the infinite fireball spam when you're not close to him. I mean, okay, the horse can breathe fire, but please don't make it do so 8 times in a row, especially since the terrain is sloped and the fireballs explode, sometimes making them near impossible to dodge consistently... Other than that I haven't had any other issues with it, I like the moveset and haven't had any issues about one shot lightning, so I can't relate with most of you guys, just put at least 30 vig or something

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