Dragoncrest Greatshield Talisman |
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Weight | 0.8 |
Effect
Enormously reduces
Physical Damage taken by 20%.
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Dragoncrest Greatshield Talisman is a Talisman in Elden Ring. Dragoncrest Greatshield Talisman enormously reduces Physical Damage taken, by 20%. Players can use talismans in Elden Ring to boost a variety of Stats.
Legendary talisman of wrought iron depicting a massive ancient dragon.
Enormously boosts physical damage negation.
The ancient dragons, who ruled in the prehistoric era before the Erdtree,
would protect their lord as a wall of living rock.
And so it is that the shape of the dragon has become symbolic of all manner of protections.
Dragoncrest Greatshield Talisman in Elden Ring
Dragoncrest Greatshield Talisman enormously reduces Physical Damage taken, by 20%. (Effect is reduced to 5% in PvP.)
Where to find Dragoncrest Greatshield Talisman in Elden Ring
Elphael, Brace of the Haligtree: Found in a chest on an elevated platform inside the large building in the northeast, guarded by several Pests. [Map link] Video Location
This platform can be reached by heading through the eastern exit from the Drainage Channel Site of Grace [Map link], and then navigating across the branches and concrete beams to reach the roof of the building. (See roof below)
While there are many branches and beams to traverse, the path is fairly linear. Once on the roof, you'll see two holes in the roof's surface and peering through the hole, you'll see joists where you can land on.
Land on the joists (you can go through either hole), and immediately shield, as you'll be attacked by pests. Make your way over the western end of the room (where the pests are attacking from) where the chest is located.
Elden Ring Dragoncrest Greatshield Talisman Notes & Tips
- Sell Value: 2000
- Incompatible with Dragoncrest Shield Talisman.
- Note that this does not directly increase the physical damage negation value by 20. Rather it reduces your physical damage taken by 20% compared to what it would be without the talisman. For example, if a player's damage negation without the dragoncrest greatshield talisman is 20, then they will take 80% of incoming damage, e.g. a 100 damage hit (ignoring other aspects of the damage calculation) only removes 80 hp. Putting on the talisman will reduce this damage by 20% down to 64 hp, corresponding to an overall physical damage reduction value of 36 (reduce 36% of the 100 damage attack, taking 64 damage). So the player would see their physical damage negation value increase from 20 -> 36, not 40. This ensures a 20% reduction in incoming damage regardless of what the player's physical damage negation was previously.
- The following formula can be used to calculate what the physical damage negation will be after equipping the talisman:
- PNWT = 100 - [(100 - PNWOT) * 0.8]
- PNWT: Physical Negation With Talisman, PWNOT: Physical Negation WithOut Talisman
- The following formula can be used to calculate what the physical damage negation will be after equipping the talisman:
Dragoncrest Greatshield Talisman Builds
Best pair with Radagon Soreseal to negate the downside, "20 RL free" + 5% protection remaining is W.
Pair this with Radagon Soreseal, that's free 20 RL (esp for STR & DEX builds) without the unwanted more damage received.
- Anonymous
If not for this Talisman, it would probably take 4 hours to beat malenia, instead of the 3h55m it took. GOAT
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This is the only piece of gaming merch I have - a keychain accessory in a shape of this talisman.
Now your 9mm peashooters got nothing on me.
- Anonymous
lol I SO wished there will be even more physical def talisman in DLC when I started getting +3 elemental versions, because in their description it says "by the utmost" but in this one it says "enormously"
- Anonymous
this talisman is the most deserving of the title of legendary
- Anonymous
Thought I wouldnt need it in the dlc since I have heavy-ish armor and a faith build w buffs. Boy how wrong was I. Even with appropriate scooby snacks, enemies (especially divine warriors) tear thru my hp bar. Went back and did all ordina, haligtree and elphael, got it and came back. I was so much tankier that I won't be taking it off again. Goat of talismans
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It's pretty damn nice to have this. Although it is in a way later place to receive, it's still useful for the rest of the game and on other NG+.
But people might see this as a necessity to play the rest of the game with this? I know it's useful and all, but if you have good armors, know how to dodge or block wouldn't be better than sacrificing 1 slot to have 3 others as "flexible" slots?
- Anonymous
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Stack every defense buff in the game and still get 2 shot in pvp
- Anonymous
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Kinda sucks for the DLC since the scadutree blesssings means this goes from 20% reduction to like 8%, diminishing returns affect it HARD.
- Anonymous
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20% damage reduction is like increasing health and healing by multiplicative 25% against physical damage.
- Anonymous
so important you may as well only have 3 talisman slots... i wish they just nerfed enemy damage by 10% and then reduced this to 10%
- Anonymous
Hole part of the directions is not true btw the second hole is a fatal fall
- Anonymous
I wish this talisman wasn't absolutely necessary for PVE. There's so many cool niche talismans that will never be worth using because this and old lord's talisman are hogging permanent slots.
- Anonymous
>"upgrading scadutree blessing to take less damage is for noobs"
>die to a boss
>proceed to equip this and the other dmg negation talismans
- Anonymous
- Anonymous
Does anyone know if it's better to run this, or great jars arsenal and heavier armor?
I ran some tests on the DLC and, although the status shows that it increased damage denial by ±8.5%, the real increase was exactly 25%.
It's still well worth using this talisman.
I ran some tests and even though the status showed that it had a ±8.5% increase in damage denial, the actual damage denial was exactly 25%. It's really worth continuing with this talisman.
- Anonymous
I feel like the game was intended to be played with this on, otherwise you’re too fragile.
this loses value as you upgrade your blessing in the dlc. absorption has diminishing returns and what once was +17 hovers around +10 to absorption for me now.
- Anonymous
I've been using this in PvP for years and you mean to tell me now that its effect is only 5% in pvp?
WHY DOES EVERYTHING ALWAYS SUCK FOR PVP?
- Anonymous
I've been using this in PvP for years and you mean to tell me now that its effect is only 5% in pvp?
WHY DOES EVERYTHING ALWAYS SUCK FOR PVP?
this thing is a lifesaver. dlc is so much more fun with it. remember boiled crab too!
- Anonymous
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I tried using this and the 13% variant against Mohg Lord of Blood. It's incredible how much of a difference it does.
- Anonymous
This talisman reduces your options once you get it. You put it on, you never take it off.
And if you aren't convinced, try the DLC
- Anonymous
I'd probably name this the best talisman in the game. The only drawback is how late you get it, but now that we have the DLC that's no longer the problem it was.
This was the only talisman I didn't unequip at any point in the DLC. I swapped out all sorts of other talismans for different situations but raw physical damage reduction is good absolutely everywhere, including on all meaningful bosses. Don't skip on this one.
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If not for this talisman, me beating malenia would take 3 hours instead of 30 minutes
- Anonymous
Question should you use this for ng7 or ritual shield talisman (with maybe a regen build to keep it activated) what would you recommend and why.
- Anonymous
I'm not sure about if the 20% buff is correct. Simple testing by using complete bullgoat gear gives me 38.505 physical damage negation. In theory, a 20% increase should give me 46.206, but equipping the talisman actually gives me 50.804, which is about 32% damage negation increase. Testing this with other armor sets seems to follow the same value of about 32%. What is going on there?
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I don't understand how it works, can someone explain it pleas?
- Anonymous
I kind of wish these insanely impactful damage reducing talismans were not nearly as strong, but weren't nerfed in PvP and armor just gave better defenses instead. In PvE you're just stupid if you ever take this off under 95% of circumstances and that just feels bad when trying to change your loadout around.
- Anonymous
should have been nerfed to 12% or so for pvp. so you can actually consider using it Lol. tired of the petty nerfs in this game
- Anonymous
Only 5% in PvP??? I'm sorry I was under the impression this was a "Legendary Talisman" not a extra layer of napkins under my armor, ffs
- Anonymous
if this wasnt nerfed to the ground it would be way too strong in pvp to the point where it's practically mandatory, not to mention the possibility of some twink pulling up to your world with 20% more damage resistance while youre still in limgrave
- Anonymous
What a strange change. I thought the Farum Azula location made sense tbh. But for it to be in Elphael now?
- Anonymous
The massive nerf in pvp makes this talisman functionally useless, especially considering the high quantities of affinity damage types in pvp. The crimson seed medallion will always outperform it in pvp, excluding duels.
- Anonymous
With the way defenses work, this becomes almost useless when u already have good def from armor/tear. While at low def this **** goated
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the early days META scrubs crying about PvP value nerfs is always a hilarious sight to see
- Anonymous
They should've nerfed the buffs in pvp, not the talismans. Because the talismans are the simpler and easier thing to use and don't require a specific build to be effective.
Always have this on for pve and coop. It's just that good. No other defensive talisman comes close, and it doesn't really matter if you have light or heavy armor on. It always helps.
- Anonymous
Nerfed to 5 percent in PVP. Does this apply to coop where it's the coop phantoms vs pve enemies as well?
- Anonymous
I’m actually glad it’s almost useless in pvp. Strength builds have such high physical resistances especially when stacked on vigor/scaled armor. Then blue feather and shield talismans can go even farther. And as of 1.10 hyper armor gives 60% dmg negation… and then I have 12 fth for regen/fortifications. Anyone who doesn’t have a cheese L2 is literally hopeless and I don’t die. I once tried my same build as a pure faith build and immediately noticed I was taking way more damage due to the lost physical resistances and the nerf to buffs make them useless against ranged opponents. I’m convinced 10 fth buffs are better than 24 fth buffs due to convenience and moving whole cast. Switched back to strength on same stats otherwise and was immediately unkillable
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Now THIS is a useful talisman, not that dogshiat erdtree favor...20% def against the most common dmg type is so good.
There are talismans that provide bigger percentage boosts in PvP, but it's still worth noting that this talisman is about equivalate to wearing a pair of Bull-Goat Gauntlets that weigh 0.8 units, have 0 Elemental Negation, 0 Status Resistance, 0 Poise, and take up a Talisman Slot. And here's a fun fact, if you have 99 Vigor, are wearing full Bull-Goats, equip the Crimson Amber +2, Blue-Feathered Branchsword, Erdtree's Favor +2, and this Talisman, are buffed with Morgott's Great Rune, Black Flame's Protection, Golden Vow, Holy Ground, Endure, Opaline Hardtear, and Crimsonspill Crystal Tear, you will have the maximum effective health possible (probably, I can't really think of anything else to stack that would increase your survivability even further that doesn't conflict with anything.)
- Anonymous
Wish they were at least 2/4/6/8 or 5/6/7/8 for PVP. When crimson amber basically gives you 8% for all damage types… even Erdtree favor gives you 4%... With this against someone with split damage you’re most likely negating less than 2.5% of an attack after scaling.
- Anonymous
Got savagely accused of hacking in the coliseums running this w/ Golden Vow (spell), the Tree Sentinel armor set and having ~2000 hp. Physical defenses were just over 50% and the dude was crying over not getting in any good damage and *insisted* I was a hacker... never got so much hate mail all at once in my life LOL
- Anonymous
Its one thing to nerf items in pvp and another to make them horrendously useless.
- Anonymous
useful when you get suspended and don't have access to online
- Anonymous
And yet, after multiple patches, this talisman doesn’t ****ing work the way it’s supposed to, regardless of your armor type. I tried it out multiple times, and it has never worked right for me every single time. I can’t tell if it’s my bad luck, if the game still hasn’t been patched, if FromSoft hasn’t taken the TIME to patch it, or all of the above.
- Anonymous
I think the reason why this has been nerfed in PvP is because of game balance for invasions, to give a chance of an advantage to the invader. Think about it. You want to wear this in PvE, since the effect is so good, but in PvP there are better options, which the PvP-focused invader can exploit. That way, he can pose a threat to people when invading, even if they are on the same level as him, because he can optimize towards PvP while fighting PvE groups, which will always outnumber him.
- Anonymous
as far as PvE is concerned, you might as well only have 3 talisman slots and also the dedicated dragoncrest square
- Anonymous
The game was meant to be played with 60 vigor, Crimson Amber Medallion +2, Erdtree's Favor +2, full bullgoat set and Dragoncrest Greatshield Talisman with the Endure AOW equipped. This is what the game designers used when deciding how much damage the enemies should do at Mountaintop of the giants and beyond.
- Anonymous
Great talisman to put on low armour builds, I use dual omen cleavers with little armour, warrior pants gauntlets and peasant headband basically, and I go full quality build to the moon. Vacuum strike on offhand storm blade on main, no bleed, it makes life too easy. My usual talisman line up is the perldrake +2, the Greatshield, blessed dew, and erdtrees favor. Those will get me through literally anything in the game on the build I run, pump heavy into vit and end and make sure my str + dex keep up.
Been playing souls games since day one, I could wittle Gwyn in my day down with a dagger cause its all just learning patterns and the dance that goes with it. If you're like me and youre not going for a RoB Uber optimized build and are here sharpening your get gud, this talisman works fine. Takes off enough you don't immediately die in critical situations more than not.
- Anonymous
Quite late in the game, but I go straight to collect spelldrake+2, pearldrake+2, Haligtree+2, Dragoncrest greatshield talismans at the earliest opportunity.
- Anonymous
Wow, thank god I took 90 less damage from the 1800 damage giants hunt, i'm saved!
- Anonymous
With all the ways to stack massive damage in PVP, why nerf defense talismans into the ground? Surely 10% wouldn’t be game breaking. Alexander’s talisman alone would be more than enough to negate it.
- Anonymous
This + Pearldrake +2 and Haligdrake +2 can really help with Radagon and Eldenbeast, especially if you are wearing good armor with the Haligtree Shield. Or, just learn their moveset and don't get hit lol
Oh boy, I sure do love talismans that increase damage by 15% with no nerfs in PvP but defence talismans get nerfed into the ground for PvP. At least make it 10% or something. 5% more defence is so small when you can do 15% more damage.
- Anonymous
i sure love having alexander's shard still buffing by 15% dmg in attacks but the dragoncrest greatshield being nerfed to 5% dmg reduction. the attack talismans easily outweigh the defence ones
- Anonymous
Not quite sure why this is just a better, yet exactly the same talisman as the dragoncest shield +2.
Much as I love DS3 and of course how good this talisman is, I've never been a huge fan of the + variants of talismans in general, especially when the DLC made it "just grab the +3 version!". If there were some tradeoff on the stronger variants, such as more physical resist at an increasing expense of other resistances, it wpuld be more interesting. Having the base talisman is just a flat but smaller buff, that would make all resistance talismans still useful, with selective knowledge of your enemy allowing you to push more one direction, instead of just making old ones obsolete this would be better... that would probably fix PvP too, as yes, you get big physical resistances, but anyone with a lightning, fire, holy, etc build will smoke you unless ypg spend another slot on that talisman, which itself hits your other resistances further.
I seriously don't understand why this can't at least match the numbers for the Crimson Amber Medallion in PvP, which at +2 boosts your effective health by 8% whereas this at essentially +4 caps out at 5% ONLY for physical attacks. Did they think it'd be too strong to stack both of these together because talisman's have "no cost for entry" even when things like Boiled Crab exists? If that is the case, they could have given it a drawback or something similar like Black Flame's Protection, which has so much more benefit it justifies its drawbacks, whereas this doesn't justify the limited Talisman slot over something else that'll just give you better stats. This is supposed to be a legendary Talisman by the way, I just don't see the logic.
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pretty nifty talisman, on my wizard with low endurance this and some good old crab helped me get through Godfrey and Malenia a little easier and was overall really useful. I like that fromsoft gave us a bunch of talismans and craftable items that boost defense because in the endgame the damage numbers these bosses pump out can get a little insane at times. I can only imagine it'd be great on chunky heavy armor characters as well.
- Anonymous
Does this stack with blue feathered branch sword? If so, does it stack additively or multiplicitavely?
- Anonymous
So its nerfed from 20 to 5% but feather talismans+shield makes your absorptions go so high you receive like 100 dmg from 900 dmg weapon attacks... Genius
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Imagine nerfing defence talismans in PvP but letting damage boost ones retain the full effect.
- Anonymous
For people complaining: the reason it’s nerfed is because ritual shield, regen incantations, black flame protection/Barrier of gold, endure etc all exist and things can get pretty ridiculous once I stack with holy ground and use erdtree heal. And I don’t even wear armor or use blue feather nor do I have the high resistances of a str build. Absurd damage reduction in pvp is reserved for faith builds, for armored str builds with high resistances and for all builds below 20% hp. You have to understand, even if you believe regen/healing should not be in duels, the power of buffs/regen/healing is actually tripled/doubled from duels in team fights and the devs have to account for this...
- Anonymous
i really never didn't understand what is the problem of Fromsoftware against defenses/reductions. After DS2 the upgrade levels for armors never came back (it's a shame because upgrading your gear throught the journey is enjoyable and add a little deepness to the game mechanics). And since DS3 the armors reductions are nerfed progresivly and always the full armor has a few points less than the flat addition of the stats from each armor piece. In ER this logic makes the Bullgoat set useless due to the nerf is huge.
For the next game FS could do the bare minimum and throw the players naked to the world/mission without any kind of protection (withou armor or cloths in the entire game), in that way every enemy could oneshot us (how they like it).
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This thing has always been unfairly nerfed to the ground since dark souls 1 or any souls games. I am convinced someone personally hates this item working at Fromsoft and has made his/her life goal to keep this useless in PVP.
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How does one simply know the 5% effect in pvp without looking at here.Stats doesn't even change for it. For an rpg from really needs to give the number
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Pretty much essential talisman due to the absolutely bullshit damage numbers that late game enemies deal to you.
- Anonymous
I got this elsewhere (forget where) much much earlier in the game...am not even at the Haligtree yet, but have had this for a long long time.
- Anonymous
People wondering why it's nerfed vs players need to understand. This, golden vow, negation physic, protection of the erdtree, heavy armor and poise would make an all tank meta where no one does, I've tested this even nerfed I'm face tanking a lot and it's very acceptable as an off meta. If it weren't nerfed it would be everywhere and fights would potentially take 10x longer as bursting someone down is usually how you end an invasion fight. Since the meta is damage stack this actually has a place as people you fight tend to still take a lot of damage and are burstable. Fun but nothing crazy or insane
- Anonymous
I'm livid, I put this on my main when I first started playing when the game launched basically and never took it off, went to go swap my swap slot talisman and accidentally swapped this ring and when I put it back on my defense was 4% lower than it was before I unequipped it.
None of my gear changed either besides the talisman so I'm legitimately confused and frustrated.
- Anonymous
with lowered damage across the board in PvP this has become even less useful
20% to 5% is crazy! Tryhards are already stacked with buffs and overpowered weapons and consumables they duped, why can't we just have good things?
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