Dragoncrest Greatshield Talisman

dragoncrest greatshield talisman talisman elden ring wiki guide 200px
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item effects icon elden ring wiki guide 55px 18pxEffect
status effect 141 elden ring wiki guide 44px Enormously reduces  Physical Damage taken by 20%.

Dragoncrest Greatshield Talisman is a Talisman in Elden Ring. Dragoncrest Greatshield Talisman enormously reduces Physical Damage taken, by 20%. Players can use talismans in Elden Ring to boost a variety of Stats.

 

Legendary talisman of wrought iron depicting a massive ancient dragon.
Enormously boosts physical damage negation.

The ancient dragons, who ruled in the prehistoric era before the Erdtree, would protect their lord as a wall of living rock.
And so it is that the shape of the dragon has become symbolic of all manner of protections.

 

 

Dragoncrest Greatshield Talisman in Elden Ring

Dragoncrest Greatshield Talisman enormously reduces Physical Damage taken, by 20%. (Effect is reduced to 5% in PvP.)

 

Where to find Dragoncrest Greatshield Talisman in Elden Ring

Elphael, Brace of the Haligtree: Found in a chest on an elevated platform inside the large building in the northeast, guarded by several Pests. [Map link]

This platform can be reached by heading through the eastern exit from the Drainage Channel Site of Grace [Map link], and then navigating across the branches and concrete beams to reach the roof of the building. (See roof below)

dragoncrest shield talisman location 1 elden ring wiki

While there are many branches and beams to traverse, the path is fairly linear. Once on the roof, you'll see two holes in the roof's surface and peering through the hole, you'll see joists where you can land on.

dragoncrest shield talisman location 2 elden ring wiki

Land on the joists (you can go through either hole), and immediately shield, as you'll be attacked by pests. Make your way over the western end of the room (where the pests are attacking from) where the chest is located.

dragoncrest shield talisman location 3 elden ring wiki

 

Dragoncrest Greatshield Talisman Builds

 

 

 

 

 

Elden Ring Dragoncrest Greatshield Talisman Notes & Tips

  • Sell Value: runes currency elden ring wiki guide 18 2000
  • Incompatible with Dragoncrest Shield Talisman.
  • Note that this does not directly increase the physical damage negation value by 20. Rather it reduces your physical damage taken by 20% compared to what it would be without the talisman. For example, if a player's damage negation without the dragoncrest greatshield talisman is 20, then they will take 80% of incoming damage, e.g. a 100 damage hit (ignoring other aspects of the damage calculation) only removes 80 hp. Putting on the talisman will reduce this damage by 20% down to 64 hp, corresponding to an overall physical damage reduction value of 36 (reduce 36% of the 100 damage attack, taking 64 damage). So the player would see their physical damage negation value increase from 20 -> 36, not 40. This ensures a 20% reduction in incoming damage regardless of what the player's physical damage negation was previously.
    • The following formula can be used to calculate what the physical damage negation will be after equipping the talisman:
      • PNWT =  100 - [(100 - PNWOT) * 0.8]
      • PNWT: Physical Negation With Talisman, PWNOT: Physical Negation WithOut Talisman

 

Elden Ring Talismans
Ancestral Spirit's Horn  ♦  Arrow's Reach Talisman  ♦  Arrow's Sting Talisman  ♦  Arsenal Charm  ♦  Assassin's Cerulean Dagger  ♦  Assassin's Crimson Dagger  ♦  Axe Talisman  ♦  Blessed Dew Talisman  ♦  Blue Dancer Charm  ♦  Blue-Feathered Branchsword  ♦  Boltdrake Talisman  ♦  Bull-Goat's Talisman  ♦  Carian Filigreed Crest  ♦  Cerulean Amber Medallion  ♦  Cerulean Seed Talisman  ♦  Clarifying Horn Charm  ♦  Claw Talisman  ♦  Companion Jar  ♦  Concealing Veil  ♦  Crimson Amber Medallion  ♦  Crimson Seed Talisman  ♦  Crucible Knot Talisman  ♦  Crucible Scale Talisman  ♦  Curved Sword Talisman  ♦  Daedicar's Woe  ♦  Dagger Talisman  ♦  Dragoncrest Shield Talisman  ♦  Entwining Umbilical Cord  ♦  Erdtree's Favor  ♦  Fire Scorpion Charm  ♦  Flamedrake Talisman  ♦  Flock's Canvas Talisman  ♦  Furled Finger's Trick-Mirror  ♦  Godfrey Icon  ♦  Godskin Swaddling Cloth  ♦  Golden Scarab  ♦  Graven-Mass Talisman  ♦  Graven-School Talisman  ♦  Great-Jar's Arsenal  ♦  Greatshield Talisman  ♦  Green Turtle Talisman  ♦  Haligdrake Talisman  ♦  Hammer Talisman  ♦  Hosts' Trick-Mirror  ♦  Immunizing Horn Charm  ♦  Kindred of Rot's Exultation  ♦  Lance Talisman  ♦  Lightning Scorpion Charm  ♦  Longtail Cat Talisman  ♦  Lord of Blood's Exultation  ♦  Magic Scorpion Charm  ♦  Marika's Scarseal  ♦  Marika's Soreseal  ♦  Millicent's Prosthesis  ♦  Moon of Nokstella  ♦  Mottled Necklace  ♦  Old Lord's Talisman  ♦  Pearldrake Talisman  ♦  Perfumer's Talisman  ♦  Prince of Death's Cyst  ♦  Prince of Death's Pustule  ♦  Radagon's Scarseal  ♦  Radagon's Soreseal  ♦  Radagon Icon  ♦  Red-Feathered Branchsword  ♦  Ritual Shield Talisman  ♦  Ritual Sword Talisman  ♦  Roar Medallion  ♦  Rotten Winged Sword Insignia  ♦  Sacred Scorpion Charm  ♦  Sacrificial Twig  ♦  Shabriri's Woe  ♦  Shard of Alexander  ♦  Silver Scarab  ♦  Spear Talisman  ♦  Spelldrake Talisman  ♦  Stalwart Horn Charm  ♦  Starscourge Heirloom  ♦  Taker's Cameo  ♦  Twinblade Talisman  ♦  Two Fingers Heirloom  ♦  Viridian Amber Medallion  ♦  Warrior Jar Shard  ♦  Winged Sword Insignia



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    • Anonymous

      Why did they nerf it so much in PvP? I don't even get that. Like maybe nerf it down from 20% to 15% or 10%/12% but all the way to 5%? It isn't even useful in PvP now.

      • Anonymous

        This and at least medium armor GREATLY reduces the amount of 2-shot bs that the late game throws at you, since high damage attacks take much more noticeable reductions

        • Anonymous

          If you only stack defense against one damage type in PVE, physical would probably be the best performer. Most enemies primarily use physical attacks, and even those who don't are often physical/elemental hybrids.

          • Anonymous

            its like its a coincidence you get this on the way to Malenia, almost like from are trying to tell you something.

            • Anonymous

              Scaled armor - helmet + boiled crab + this talisman = 50% absorption.

              Thats 50% less damage from all physical sources and im not even wearing the heaviest armor in the game. Compared to DS3 it looks like they toned down the diminishing returns from stacking absorption in this game, so this talisman becomes a must-have esp with how high the damage is in this game.

              • Anonymous

                They need to remove the negative effects of the Scorpion charms and the Soreseals and Scarseals, pointless to have negatives on items. plus I want more talisman slots for extra fun. they should give more slots for leveling. so the PVP diehards won't get butthurt about the meta game balance. hahaha. and players who want to grind get more reward.

                • Anonymous

                  Never understood why they decreased the effectivenesses of defensive rings/talismans in PvP while not doing the same with others. It’s such an unnecessary change, especially considering how you can just use the arsenal talisman and wear heavy armour to get much more defense instead of wasting a slot on this

                  • Anonymous

                    Functionally I only have three talisman slots because this one never leaves my loadout. Easy S-tier talisman and probably the best talisman in the game unless your playstyle revolves around never getting hit

                    • Anonymous

                      To clarify the PVE side of things:

                      If your armor gives 60% physical defense, then a 1000dmg hit would be reduced to 400. Wearing this talisman would reduce that damage by 20%, down to 320.

                      When calculating damage mitigation here, it does not matter if the talisman reduction occurs first before the armor reduction. The damage taken remains the same.
                      Ex: A 1000dmg hit is reduced by 20% with this talisman, down to 800. If your armor has a 60% physical defense (meaning you take 40% damage), it results in 320.

                      While it is true that this talisman will reduce physical damage by 20% regardless of your armors physical defense, those with lighter armors will notice the effect more.
                      Ex: A 60% physical defense from armor reduces a 1000dmg hit to 400. This talisman would reduce it by 20%, down to 320. (Spares you 80dmg)
                      Ex2: A 30% physical defense from armor reduces a 1000dmg hit to 700. This talisman would reduce it by 20%, down to 560. (Spares you 140dmg)
                      Ex3: A 10% physical defense from armor reduces a 1000dmg hit to 900. This talisman would reduce it by 20% down to 720. (spares you 180dmg)


                      • Anonymous

                        If Invaders who are on a lower level can one shot the Hosts even after Rune Arcs, what's the point of reducing the effectiveness of these Talismans? There is literally a defensive option in the game, but exactly the defense is being reduced... no wonder everything can one shot. Backwards logic for no reason is the best... "Hey lets give them a +80% DMG buff with their next hit, but no... they don't need +20% defense, give them 5, that's more than enough." Wut?

                        • Anonymous

                          If Invaders who are on a lower level can one shot the Hosts even after Rune Arcs, what's the point of reducing the effectiveness of these Talismans? There is literally a defensive option in the game, but exactly the defense is being reduced... no wonder everything can one shot. Backwards logic for no reason is the best... "Hey lets give them a +80% DMG buff with their next hit, but no... they don't need +20% defense, give them 5, that's more than enough." Wut?

                          • Anonymous

                            I have a 99 vigor fat roll build at 125. Yes it’s viable in duels coming out to 2594 vigor with all my health boost stuff on, which stacks with tree sentinel armor and golden vow. Doing the math this ring (and elemental if I’m fighting a mage or lightning build) is better than blessed dew talisman (3.5 phy defense boost all the time vs 2 hp a second starting only when you take damage.) Considering how easy high damage ash of war spam is to land, the all time 3.5% boost is gonna be much more meaningful, especially when bestial vitality is so cheap and most duels are over fast. No this ring is not great for pvp but it does have a niche use in pvp and will carry in pve.

                            • Anonymous

                              no idea why this only applies 1/4th of it's effect in PvP. could probably be buffed up to 10% and still be something people are iffy about putting in their talisman slots. this talisman is GREAT in PvE but in PvP, you might as well put on the trick mirror to look cooler instead.

                              heck, most of the protection talismans (pearldrake, spelldrake, etc) could probably be tuned up in order to reduce the egregious damage some AOWs do. especially since doing it this way would not nullify these AOWs in PvE.

                              • Anonymous

                                From: hey let's make these stat boost talismans

                                Miyazaki: that would be op in pvp

                                From: bro since when did you ever care about pvp in your games

                                Miyazaki: every time it comes to making fun things not fun is when I'm most needed

                                • Anonymous

                                  DO NOT SLEEP ON THIS TALISMAN. This lets you use very very very light armor and still have decent defense, especially since light armor had fantastic elemental defense. You will still have low poise but that can be played around and items like ironjar exist anyway

                                  • For people wondering about the diminishing returns, and whether the talisman applies before or after other damage reduction effects:

                                    1: The talisman reduces your current physical damage taken by 20%. Without other damage reductions (or increases) this translates to 20% physical damage reduction. With Hoslow's armor (which has a nice round number of 14.0 physical damage reduction) this is increased to 31.200 physical damage reduction. With Marika's Soreseal (which increases damage taken across the board by 15%) this translates to 8% physical damage reduction. These are stats that the game gives you.

                                    With some maths, Hoslow's armor 'leaves' 86% of physical damage to be negated, so 86 x 0.8 = 68.800, which is the damage you would take with this combination of armor and talisman, which nicely coincides with the total damage reduction of 31.200. Conversely, Marika's Soreseal and Dragoncrest Greatshield combination gives 115 x 0.8 = 92.00, which is the damage you take with these talismans equipped, which, again, nicely coincides with the 8% damage reduction.

                                    So that leads into which damage reduction effect applies first, the armor or the Talisman?

                                    2: It doesn't matter whether the talisman or the armor applies first, because multiplication doesn't care. If we take another damage reduction effect into consideration, Black Flame Protection, which is a 35% physical damage reduction incantation, we get, if we also use Hoslow's armor and the talisman, a total of 55.280 physical damage reduction. Applying more maths, the damage reduction are 100 x 86 = 86. Then, talisman is 86 x 0.8 = 68.800. Then, add the incantation to make 68.800 x 0.65 = 44.720, which fits snugly with the 55.280 damage reduction the game provides us.

                                    In short, 100 x 0.860 x 0.8 x 0.650 = 44.720. Switching these numbers around won't matter, because 100 x 0.650 x 0.860 x 0.8 = 44.720, which is, well, the exact same damage taken. Any combination of these numbers will result in the same damage reduction/damage taken.

                                    TL:DR: Each subsequent item that decreases damage taken reduces your current damage taken, and the order of these items is irrelevant, because it results in the same damage reduction regardless of order and combination.

                                    • Anonymous

                                      I've got this on my pure STR build.
                                      With this talisman, 40 Endurance, heavy armor (Greathelm, Scale Armor, Tragoth's gauntlets and leggings), and after biting on a juicy Crab Meat, I get 60% reduction to physical damage. When I activate the "Endure" AOW, I temporarily get a whopping SEVENTYFIVE PERCENT reduction to physical damage.
                                      In PvE,you become a freaking M1 Abrams against physical attackers.

                                      Don't use the talisman in PvP though, it's not worth it. The damage reduction is something like 2%, not 20%.

                                      • Anonymous

                                        Jesus christ. The FromSoft community is so idiotic. This talisman doesn't have diminishing returns. Are you all 13, or did you all just fail middle school math class????

                                        • Anonymous

                                          Do these things actually factually work, or is it DS3 again? I see no noticeable difference from 4 to 40 resist

                                          • Anonymous

                                            So for pvp not only are you getting 5% instead of 20% but you are also getting the 5% reduction to damage received post armor reduction because its multiplicative so your getting like 3% damage reduction max...

                                            • Anonymous

                                              It gets weaker the more physical resistance you have: 22.538 to 38.031 on the first Physical defense stat for me. Still nice, tho :D

                                              • Anonymous

                                                It gets weaker the more physical resistance you have: 22.538 to 38.031 on the first Physical defense stat for me. Still nice, tho :D

                                                • Anonymous

                                                  The "Reduces all physical damage taken by 20%" is extremely misleading. It looks to boost your current damage negation by 20%. It's not additive like the note and tips imply.

                                                  • Anonymous

                                                    The "Reduces all physical damage taken by 20%" is extremely misleading. It looks to boost your current damage negation by 20%. It's not additive like the note and tips imply.

                                                    • Anonymous

                                                      No matter what build I run, this talisman is a staple. I usually have this and a +2 drake talisman for the relevant damage type when fighting bosses (if boss does more than just physical damage) and it makes the fights much less punishing if you’re trying to do a play through without using summons.

                                                      • Anonymous

                                                        Biggest benefit to this talisman is if you plan on running a scorpion (DS3 clutch ring) along with a sore to offset both trinkets large negative physical armor side affects.

                                                        • Anonymous

                                                          Lol, this discussion about diminishing returns …

                                                          If this talisman has built-in diminishing returns because you have armor, then equip armor AFTER the talisman, then the talisman suddenly doesn’t have diminishing returns


                                                          Diminish Returns is a built-in mechanic, which this talisman doesn’t have, unlike the stats.

                                                          • Anonymous

                                                            Personally, I view this more as a bad luck charm. Was speedrunning for achieves and was on my fourth play through when I equipped this. All of a sudden all my timings were off and enemies were spamming annoying moves only. I’ve run this gauntlet three times already but somehow I hit a roadblock. Once I unequipped this though, the enemies stopped their spamming and attacked normally again. So I’m never equipping this damn thing again.

                                                            • Anonymous

                                                              Did some quick testing in pvp at SL90 so take this as you will, quickly swapped this out and got hit by the same attack, physical AR. The damage reduction was 2.4% AR :/

                                                              • Anonymous

                                                                300 health build here, I have gotten this thing to keep me from dying in one hit to a lot of bosses. This, plus black flame, plus golden vow is a massive damage resist build

                                                                • Anonymous

                                                                  No matter what game it is, as soon as multiplicative damage reduction exists it's always the same debate. lol

                                                                  • Anonymous

                                                                    One of the best PvE talismans in the entire game, gives you so much more survivability and basically no physical attack will oneshot you with decent vigor

                                                                    • Anonymous

                                                                      There is no Diminishing Returns. Let me explain with a simple example.

                                                                      If an attack would deal 1000 damage to you, equip this and you’ll now take 800. 1000->800 = 20%.

                                                                      If you have 50% damage reduction, the same attack will deal 500. Equip this and will now deal 400. 500 -> 400 is a 20% reduction. However your damage reduction will go from 50%->60%. This is a 20% increase, 20% of 50 = 10.

                                                                      The number it will change your stat by will not be constant among builds/loadouts but equipping this will always reduce damage by 20% if all other things remain equal.

                                                                      • Anonymous

                                                                        This works exactly as any armor pieces, other talismans, weapon arts, spells etc in this game. They stack with each other MULTIPLICATIVELY. Which means that these increase your effective HP% the same amount regardless of your other armor, talisman pieces etc.
                                                                        So if your 4 armorpieces and this talisman would give you 20% reduction each , then you should reduce damage by 1 - (1 - 0.2)^5 = 67% instead of 100%.

                                                                        This is logical, because with additive stacking you could be immortal (inifinte effective HP) so every DR would make additional DR more valuable and the last piece value would be infinite. Multiplicative stacking is perfect because you don't have to think about your setup at all, it is worth exactly the same.

                                                                        The easiest way to think it is that to completely forget about 20% damage reduction, and think about it as if this would increase your Max HP and Flask power by 25% instead.

                                                                        • Anonymous

                                                                          This get's nerfed to only about 75% effectiveness in PvP. If you wear nothing but this, the damage you take from a player is only about 5% less, instead of the advertised 20% on your status page. This only gets further exaggerated the more absorption you already stack on from armour. Save yourself a talisman slot! Use literally any other talisman but the phys absorption ones in pvp! Unsure about the elemental ones though, I didn't get around to test them.

                                                                          • Oh boys, is it so hard to understand? When something halves the dmg you take, it isnt "weaker the more DR you have", even tho your DR only increases by 1%p from 98 to 99%. It still halves your dmg, doubing your effective HP.

                                                                            • Anonymous

                                                                              Jesus, this talisman is very powerful. Instead of full damage 1000-1500 HP from hard hitting boss. You receive like 700-1000 HP. That's a lot. And I am even not full heavy armor fat roll.

                                                                              • Anonymous

                                                                                Jesus, this talisman is very powerful. Instead of full damage 1000-1500 HP from hard hitting boss. You receive like 700-1000 HP. That's a lot. And I am even not full heavy armor fat roll.

                                                                                • Anonymous

                                                                                  I swear, people claiming there are diminishing returns are on drugs. If you look at EHP it actually exponentially increases even with multiplicative stacking, 1 items decreasing damage by 20% give you a total of 25% ehp increase, 2 items will give you 56.25% EHP increase (not 50% if you follow your silly additive logic, but more than that). 3 items each decreasing damage by 20% will effectively almost DOUBLE your HP. Yet there are people claiming your benefit diminishes. Holy s**t.

                                                                                  • Anonymous

                                                                                    Worth testing for those of you who play online: Game Param Files indicate that the DR of this talisman, and similar ones, is reduced significantly for PvP. 20% in PvE but only 5% in PvP. Without testing, though, it's unclear if this is a replacement value, or some sort of modifier to the base DR value for other reasons.

                                                                                    • Anonymous

                                                                                      Another way to understand it.

                                                                                      Normally you take 100% damage. With this, it reduces damage by 20% or 1-.2, meaning you take 80% damage.


                                                                                      When stacked with something else, let’s say your armor is a 30% reduction, that means you take 70%.


                                                                                      So the result of these together is going to be .7*.8 for a result of .56 or 56% damage taken. The net result is 44% instead of the expected 50%.


                                                                                      The reason it works like this is so that you can never achieve 100% damage reduction and therefore the more you invest into it, the less return you get.

                                                                                      • Anonymous

                                                                                        DRAGONCREST GREATSHIELD TALISMAN has the biggest value when:
                                                                                        Marikas Soreseal & Radagons Soreseal are applied. -32,25 => -5,8
                                                                                        So the absolute value it enhances defense stats / mitigates pentality is +26,45.

                                                                                        • Anonymous

                                                                                          Incredibly useful talisman, massively reduces physical damage taken and when combined with heavy armor you can take significantly reduced physical damage. For anyone struggling with Malenia, use this talisman, it works amazingly well against her as the vast majority of her attacks are physical. I go from getting two shot while naked to three and sometimes even four shot (with heavier armor), and sometimes I would even take 5-6 hits with heavy armor with 40 vigor (mostly lighter attacks, but then again those would decimate my healthbar without it). It helps a lot and makes the fight far less punishing and more do-able. The reason why I am talking about her specifically is because you get this talisman right before her boss fight, I think fromsoft really want you to use it considering where it was placed.

                                                                                          Overall though, if you are going to fight a lot of physical damage focused enemies it is pretty much a must have, makes the game feel like I am taking appropriate damage and not losing 60% of my health to random attacks from normal enemies at 40 vigor.

                                                                                          • Anonymous

                                                                                            Can confirm this gets Praisings of the Sun from a tank main like me. Makes it noticbly easier to take hits in pve.

                                                                                            • Anonymous

                                                                                              This talisman only increases physical absorption while Radagon's and Marika's Soreseal decreases everything, including elemental. So don't use this expecting it to completely remove the Soreseals' downside!

                                                                                              • Anonymous

                                                                                                I only hate how late in the game you get this and in an optional area. Wish this was a mid game talisman or something like that.

                                                                                                • Anonymous

                                                                                                  Multiplicative scaling does not mean it becomes less effective the more resistance you have. It means that it always reduces the damage you would have taken by exactly 20%.

                                                                                                  If it didn't work that way it would become MORE effective the higher your resistances are. For example, if you had 20% resistance already, you only take 80% of the incoming damage. If you got an additional 20% flat the amount of damage you take would drop from 80 to 60%, so the talisman would have reduced your incoming damage by 25% rather than just 20%.

                                                                                                  • Anonymous

                                                                                                    Synergizes very well with Radagon's Soreseal. The absorption boost from this talisman is higher if your defense is lower. Radagon's Soreseal reduces absorption, so applying this overtop will bandage the downside pretty much entirely.

                                                                                                    • Anonymous

                                                                                                      There's not a single situation where this is not useful in PvE. PvP on the other hand... This thing is pretty gutted.

                                                                                                      • Anonymous

                                                                                                        This talisman’s effect provides diminished returns based on the amount of DMG negation you already have, in a way I don’t fully understand (I’m not good at math). If you have 0% DMG negation, it does indeed add a flat 20% DMG negation. However, if you start off with 32.659 DMG negation, adding this talisman boosts it to 46.127. The increase is respectable, but this is only a roughly 13.5% increase (additive), also expressed as a 41% increase (multiplicative). I checked numbers for Strike/Slash/Pierce as well and it’s roughly the same story.

                                                                                                        Bottom line is, the talisman becomes less efficient the more armor you have (iirc Ring of Steel Protection worked this way as well?). However, even a 10% reduction could still be worthwhile, as it could be the difference between getting one shot by a grab attack or a chariot and surviving.

                                                                                                        • Anonymous

                                                                                                          did some testing and it seems that this gives a 20% damage reduction, damage reduction buffs also seem to be calculated before any items that cause you to take more damage. did some testing with radagons and marika's scarseal and with all 3 equipped you end up with a 2% decrease in damage taken. my math could be off so feel free to correct me but i tested this with the same attack from a godrick soldier near the church of elleh with 45 strength and no armor. i'll put the results below.

                                                                                                          base = 180
                                                                                                          radagon's scarseal = 194 -- 7.78% increase
                                                                                                          marika's scarseal = 204 -- 13.33% increase
                                                                                                          both = 221 -- 22.78% increase
                                                                                                          greatshield talisman = 144 -- 20% decrease
                                                                                                          all 3 = 176 -- 2% decrease

                                                                                                          maybe not all too useful but good to know that damage reductions are calculated beforehand.

                                                                                                          • How do you get to the Drainage Channel Site of Grace? I've gone about every way possible from the Prayer Room---is Drainage Channel locked behind a mob kill?

                                                                                                            • Anonymous

                                                                                                              this ring is great against repeated weaker hits and negligible against big hitters, dont let comments fool you that its overpowered, test it yourself against enemies that do a lot of damage in a single hit and then again against enemies that do very little in one hit.

                                                                                                              • Anonymous

                                                                                                                confirmed nerfed for pvp, best version gives ~4% damage negation like ds3. not at all worth a weapon slot ever compared to what else you can equip.

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