Elden Beast

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Stone Platform

Elden Throne:
500,000 runes currency elden ring wiki guide 18 Runes 
1,000,000 runes currency elden ring wiki guide 18 Runes (NG+)
1,155,000 runes currency elden ring wiki guide 18 Runes (NG+2)

1,225,000 runes currency elden ring wiki guide 18 Runes  (NG+6)
Elden Remembrance

≈ 22,127 (GOD)
Weaker to
Physical damage

Elden Beast is a Boss in Elden Ring. This Elden Ring Elden Beast Guide features boss locations, tips, strategies and videos on how to defeat the Elden Beast easily, as well as boss stats and lore for the Elden Beast.

Elden Beast is the true form of the Elden Ring, acting as the vassal of the Greater Will, and is found in the Elden Throne. It was sent to the Lands Between through a golden star long before the events of the game.

This boss is NOT optional, as it is the final fight of the game, appearing immediately upon defeating Radagon of the Golden Order. As with many endgame bosses, WeaponsIncantations, and Spirit Ashes capable of inflicting Black Flame are highly recommended as they deal damage over time based on the boss' maximum HP. In addition, Stamina-boosting Equipment is recommended as the boss is highly mobile and you may find yourself using a lot of Stamina chasing it down. If you die to the Elden Beast, you are required to fight Radagon again before rechallenging it. It drops the Elden Remembrance when defeated.

Bosses are unique and challenging Enemies that can be encountered all over the Lands Between. Shardbearers drop their own unique Great Rune and Remembrance capable of being transformed into powerful Weapons, Spells, Ashes of War, and Talismans for the player.


It is said that long ago, the Greater Will sent a golden star bearing a beast into the Lands Between, which would later become the Elden Ring. 
It was the vassal beast of the Greater Will and the living incarnation of the concept of Order.

Elden Ring Elden Beast Boss

Elden Beast is a God Boss found in the Stone Platform.

  • This boss is NOT optional.
  • This is a God boss.
  • Closest Site of Grace: Elden Throne
  • Is multiplayer allowed for this boss? Yes
  • Spirit Ashes can be summoned for this boss.


Elden Ring Elden Beast Location

Elden Beast appears immediately upon defeating Radagon of the Golden Order.


Elden Beast Combat Information

  • Health: NG (22127), NG+ (22149), NG++ (24364), NG+3 (25472), NG+4 (26579), NG+5 (28794), NG+6 (29902), NG+7 (31009)
  • Defenses do not change between phases - phase transition only grants new attacks.
  • Deals massive Holy Damage (main source of damage), Standard Damage, Pierce Damage.
  • Parriable: No
  • Can be poise broken, which allows for a critical attack. Poise: 150.



The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.


The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.


Elden Ring Elden Beast Boss Guide

Elden Beast Boss Video Guide

[video coming soon]


Elden Beast Fight Strategy

The Best Tips for Elden Beast:

  • Use the Mimic Tear Ash summons.
  • If your build is Arcane-focused, the Occult enhancement gives you excellent physical damage in lieu of ailments which cannot affect this boss.
  • Use Lord's Divine Fortification to greatly reduce the damage of Elden Beast's many holy attacks. Alternatively, Divine Fortification, Haligdrake Talisman (+2, does stack with spells) or Holyproof Dried Liver (as 1.04, it does not stack with spells) help to a lesser degree.
  • Use the Green Turtle Talisman to increase stamina regeneration so you can get more attacks in after chasing down Elden Beast.
  • At the beginning of the fight, run behind the beast, because it usually starts by breathing fire. This will avoid the attack and give you an opportunity to deal damage.
  • Elden Beast is extremely resistant to holy and moderately resistant to other elements, so stick to physical damage if possible.
  • Avoid using the locking on feature when Elden Beast is close to you, this can screw up your attacks.
  • When the Elden Beast jumps into the air, disengage the lock-on and watch for the rings. Jump over instead of rolling through them.
  • It is preferred to, if possible, to do this fight solo. If you must summon a player, it is recommended to only have 1 other as more than 1 will increase the difficulty as the boss gains more HP.
  • The charged up Black Flame Tornado skill and the incantation Pest Threads (at close range) can deal a large amount of damage to the boss.
  • If timed correctly the Elden Beast can be staggered before casting elden stars, preventing the boss from using the first guaranteed cast. This can be done by stacking stance damage against the Elden Beast before it reaches half health and repeatedly using a high stance damage weapon or weapon art when it attempts to cast. Colossal Weapons and some weapon arts such as Flame of the Redmanes and Square Off deal high stance damage.


Melee Users

Right when entering the arena, there will be a few seconds of time to run towards Elden Beast before it initiates any form of attacks. The first attack (Most if not all the time) is a yellow fire breath attack, to avoid this, as stated to the right (Yellow Fire Breath), run behind it and strike from behind, you should be able to get a few hits in before it decides to move or change attacks. From there, attack patterns are random and will vary, refer to the right table for how to counter certain attacks. With the new 1.04.1 patch, all of Elden beast attacks seem more frequent and back to normal, will require confirmation.

At around 70%-80% HP (May vary), Elden beast will swim away and fly into the air, a ring will then appear around you that closes in, run and then jump over this ring, continue to run as there will be a blast after the ring closes. This ring attack (named Elden Ring Blast on the right side panel) will happen again when Elden Beast is around 30%-40% HP (May vary), instead of 1 ring it will be 3, followed by a blast. These 2 attacks will always happen, unless glitches are used or you somehow manage to kill Elden Beast extremely quickly, for the average player, these 2 attacks will always happen.   Seems with the new patch (1.04) that this is not the case anymore, these attacks will vary in occurrence, but how to avoid is still the same. This may change because of the 1.04.1 update that supposedly fixed it's attacks/attack patterns, testing will occur and the page will be updated accordingly.

If dodged successfully, after most attacks/combos, there will be a window of opportunity to attack Elden Beast as it “stands” still for a few seconds, make sure to get every second out of this window of time before it begins another attack/combo.

Most Elden Beast attacks can be rolled with relative ease after a few runs before hand, meaning you may be able to conserve healing flasks if you are adamant in your ability to roll it’s attacks, if you aren’t it's recommended to be at or near (80%+) full HP. (This can really only be applied to players who’s HP surpasses 1200-1400 HP)

As shown above, Elden Beast is immune to all Status Effects, meaning if you use a weapon that outputs most of its damage through a weapon skill that inflicts a Status Effect, that weapon is ill-advised to use in this fight (Not impossible to use, but you may find it easier to use high Physical damage weapons). Recommended weapons would be high Physical Damaging weapons, such as Greatswords and Colossal Swords, but are not limited to such weapons. 

Recommended Talismans would be any that boost Physical and Holy damage negation, such as the Dragoncrest Greatshield Talisman and or Heligdrake +2 talisman. Other useful talismans that are advised to use are Crimson Seed Talisman, Green Turtle Talisman, Winged Sword Insignia, Erdtree's Favor +2, and more. Great Runes can and should be used; Godrick’s and Radahn’s are useful if not recommended. Morgott's Great Rune can be generally beneficial but may lead to the player needing up to three +12 Crimson Flask charges to fully heal.

Recommended Crystal Tears for your physick are Tears that raise Physical damage negation, restore HP, boost stamina recovery, or increase attack damage. Of course, these can and will depend on your build, stats, skills, and preference.

Magic and Ranged Users

For incantation users, Pest Threads (at close range) deals heavy damage to large targets such as the beast. Also, Elden Beast has relatively low resistance to physical damage. 

For sorcery users, a viable option is to use Rock Sling (Meteorite of Astel/Meteorite can be useful only at the beginning of the fight) - not only in deals Physical-type damage, but it can poise break him. Beast remains stunned for a while, what can create an opportunity to drink Flask of Wondrous Physick with Magic-Shrouding Cracked Tear and Cerulean Hidden Tear - a mix perfect for Comet Azur (as long as there is no Elden Star nearby, dealing high damage to a standing target)


Elden Beast Attacks & Counters

Attack Description Counter
Hand Slam Slams its left hand into the ground. Simply roll to the left side.
Golden Breath Spews out yellow fire, which spreads in a wide area.  Stand behind it. Melee users should quickly unlock target lock to avoid camera flail as he stands up and prepares to spew, then re-lock once he finishes.
Sword Swing Backs a short distance away and swings its sword.  
Swimming Sword Swing Swims away before returning with a large sword swing.  
Black Hole Teleport Quickly swims into a black hole, which teleports it away before exploding. When you see the cloud run directly away from it.
Nebula Its hand starts glowing and it swipes in a forward arc, leaving behind a cloud of glittering magic that explodes. Run to the sides. 
Divine Punishment The beast’s left hand will begin shining gold, and it will attempt to grab the player. If successful, they will be lifted up as if they were crucified, where they will be pierced with several golden spears before being let go. Dodge or run to the left side.
Elden Blast Swims away and begins levitating in the air, forming the symbol of the Elden Ring in the sky. A large ring will begin converging on the target’s position, before ending in a large explosion.  Run outside of the outer ring, rolling through the enclosing inner circle. On the <50% HP version, running jump 3 times, over each enclosing ring, and then jump one more time to leave the blast radius. The 3-ring version has a more complex symbol in the sky when the Beast floats upward.
Golden Wing
Shoots many magical spears from its wings, which chase after the player before crashing into the ground.  Run in small circles or pick a direction and keep running.
Flying Flame Sword Flies through the air shortly before its sword catches on fire, after which it crashes into the ground and swings. Dodge by rolling forward into the attack. 
Elden Stars Sends out a gold projectile that continuously chases its target while spawning smaller homing projectiles that chip away at their health before exploding.

 Sprint away from Stars, once it gets close, roll back through the stars and sprint the other way. During this time you will also need to worry about other mechanics.

In the <50% HP version, roll at right angles to avoid the larger star: so, roll forward, then to the right, then directly back, etc. The large star doesn't track fast enough to keep up, but you'll still take chip damage from the smaller ones.

Running away from the attack for 5 seconds and then using the Crimsonwhorl Bubbletear physick can nullify the attack.

Flying Elden Stars Dives into the ground and comes out flying, doing the Chasing Stars attack as it flies. Same strategy as above.
Sword Swing-Smash Swings its sword twice before grabbing the blade and smashing it into the ground.  
Divebomb Flops on its belly, flies for a short bit, then crashes into the ground.  
Nebula (Line) Shoots out a long row of clouds that looks like a galaxy, which then explode one after the other.  At <50% health, he can combine this with other attacks like Flaming Sword Beams, which will be hidden by the cloud. Make sure you always have a clear line of sight on him during this attack.
Flying Sword Crescents Its sword catches on fire and it swings forward 4 times, sending a crescent of magic with each swing. The last two swings will be delayed. (The last crescent can diverge and hit your cooperator/Ash summon)  Doge roll into the Blast. Blocking without a Holy and physical defense shield will hurt. The first two shots are right after each other, so roll and then roll again right away.
Flaming Stab Sets its sword on fire and stabs the ground, creating an explosion when it pulls the sword out again. Run away to avoid the incoming explosion. 
Spin Swing Spins in a circle and swings its sword. Dodge through the move and attack it.
Flaming Sword Combo Sets its sword on fire and alternates between rapid swings and downward stabs before doing a large, angular spin-swing.  
Wave of Gold Charges sword, swings and puts a large amount of damage in the shape of a cone at the player. If caught in the cone, the closer to the tip you are the more damage you take.  This attack seems to do multiple chunks of damage, from what I can tell the front of the cone will 1 hit 60 vigor. The only success I've had is dodging half of the damage rolling right as it explodes and being out of the front of the cone more towards the middle.
Dive Dives into the ground and reappears a short distance away.  Chase it down.

Elden Beast Lore, Notes & Other Trivia

  • Elden Beast is the vassal beast of the Greater Will.
  • If 2 or more players are hit by grab attack, none will receive damage (requires further testing).
  • Seems to have been nerfed in Patch 1.04 (NG cycle variation only)




Elden Beast Image Gallery

 elden beast boss 1 elden ring wiki guide elden beast boss 2 elden ring wiki guide


Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel Naturalborn of the Void  ♦  Astel, Stars of Darkness  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander Niall  ♦  Commander O'Neil  ♦  Crucible Knight  ♦  Crucible Knight and Misbegotten Warrior  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Crystalians  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Divine Bridge Golem  ♦  Draconic Tree Sentinel  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fallingstar Beast  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Malenia Blade of Miquella  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Spirit-Caller Snail  ♦  Starscourge Radahn  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Ulcerated Tree Spirit  ♦  Valiant Gargoyle  ♦  Wormface

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    • Anonymous

      Absolute garbage. Hopefully next time From decides to let a human design a bossfiight and not a flailing monkey.

      • Anonymous

        Elden Stars + that rain of light attack PLUS those 4 ****ing sword swings. How? How is anyone supposed to dodge 3 attacks together?

        • Anonymous

          Can't believe my post was censored, I only said that it's not a very good final boss. Too much time spent running, terrible hitboxes, janky camera, too tanky so the annoying fight just drags on. Great game with a few bad bosses (like Fire Giant....). Censor me again!

          • Anonymous

            A great game, but plenty of bad bosses, and this might be the worst. I'd rather fight Malenia & Fire Giant 100 times than deal with this guy again. Should've just buffed Radagon's HP & made him the final boss.

            • Anonymous

              Took me what felt like an eternity, but in fact it was several hours and much less time than I needed beating Malenia. The key for me was to equip the heaviest armour available to me (I used Omen Helm, rest Lionel's Armour), Rotten Winged Sword Insignia, Shard of Alexander, Dragon Crest Greatshield Talisman and Haligdrake Talisman +2. Equip only two spells, i.e. incantations, namely Lord's Heal and Lord's Divine Fortification, use Morgott's Great Rune and then summon Mimic Tear, not Tiche. Take only one weapon (the one you do most damage with, depending on your attributes and player skills) - for me, it was Moonveil. I used 7 healing flasks and 7 Focus flasks. Take the weapon in both hands (the equipped incantations are for the Mimic Tear to use mostly). Only do two weapon ults for Radagon at a time, then concentrate on evading. Repeat. If opportunity arises, hit him with a few normal hits. Chase the Elden Beast around, dealing as much damage as possible before it goes into its usual frenzies. Repeat, and prepare for a somewhat lengthy battle with the Beast. Took me around 5-10 minutes or something for the Beast alone, I believe.

              • Anonymous

                The Radagon Fight was fun, then come this Beast Running away here and there while spamming Elden Star + GetsugaTenshou + Astel Fire cloud at the same time which waste away my Time & Stamina just to get close to it.

                • Anonymous

                  What a perfect and fitting ending to the most hyped and garbage game to date. The devs literally end it by mocking the players by having them chase around a giant pokemon-squid thing. Brilliant!

                  • Anonymous

                    I don't know how they did it, but FS somehow made a boss worse than Sonic 06. It's crazy that they made such a simplistic, yet amazing final fight like Gehrman optional and saved Moon Presence as a secret boss. And even if you died to it, you start straight from the MP checkpoint. Plus the lantern is right next to the boss. You don't have to wait 20 seconds to get to the fight once you touch the fogwall. And the boss feels like the right size for the arena it's in. Rad/EB feels like it's the laziest, last second add on to a game that really ended with Mohg. Even then, Godfrey feels like the true final boss of the game. The whole Rad is Marika twist has no payoff in the fight. It would have been cool if they swapped bodies/playstyles, but no. And then EB just comes out of nowhere. You can say "but the lore says" but most of the fan base has already said this fight is a waste of time. Why can't we use Torrent in this fight designed to have Torrent? Why does this battle turn into a Touhou laser light show? Half the time it covers the area in aoe fog and then does it's star move on top of swinging a sword (that it really shouldn't have on top of everything else.) To me, this fight feels like the ending of Naruto, where Kishi didn't know how to end the story, so he kept tacking on random ass skills to Madara. But didn't end it there despite the plot leading up to him and added on two more threats because why not. I hope an update will come out that makes torrent available and splits up the Rad/EB battle because if we're given that, then it would be a lot more tolerable.

                    • Anonymous

                      I've had at least 2 dozen characters and successful runs. The most success I've had with him is to use dual hammer powerstance. The mace and the morning star are very effective against him and radagon. Use Radan armor set and halidrake, plus 2 shield talsiman and green turtle and claw talisman. Go in at level 100 and you are golden. Need at least 12 healing flasks at greater than plus 10. Nothing fancy, just jump attacks with double bonk!

                      • Anonymous

                        Yup, this boss was such a terrible finish to this game. Made me use Taker's Flames on Radagon till he died in 30s then bumrush the Elden Beast with non-stop barrage of physical damage.

                        Haligdrake Talisman +2, Spelldrake Talisman +2, and Pearldrake Talisman +2, makes short work of his OP damage.

                        • Anonymous

                          Me: Ok time to become elden lord.
                          Game: *presents Radagon*
                          Me: *kills Radagon*
                          Game: shows elden beast*
                          Also game: giorno’s theme starts playin

                          • Anonymous

                            It's funny how they managed to design this last boss fight in such a way that the people who like Radagon end up hating Elden Beast and vice-versa.

                            • Anonymous

                              I was ready to give up on sorcery and start poking the EB with my magic spear, then 1-shotted it with Meteorite of Astel. I must have been standing in exactly the right spot by dumb lucks since the previous tries never did more than 1/3 of its health.

                              • not the worst boss fromsoftware has made, but not a good final boss, should've just made radagon the final boss. It's better then nashandra, probably gwyn, but no way in hell does it come close to SoC, gherman and moon presence or both isshins

                                • Anonymous

                                  I'm having some trouble avoiding the elden beast's attacks, I'd be surprised if no one had tried it so will bloodhound step get me out of trouble with any of its attacks? or will they still hit me in the middle of the bloodhound step? Also, there's a comment on the jar cannon's wiki with someone saying "upgrade it to +10 when you face the elden beast. Don't bother with melee, you'll thank me later" is there any truth in that? I'm sceptical, it only does 672 damage at +10 it has no scaling. I can see the don't bother with melee part but with that maximum damage you'd still need to dodge and avoid its attacks over and over between shots, you'd also need to hope the elden beast didn't attack when you were locked in the post firing animation. That has to be a troll comment, yes?

                                  • Anonymous

                                    I tried Radagon and the Elden beast for the first time yesterday and having to fight these two one after the other was just about as bad as I was expecting. This is worse than the godskin duo at Farum Azula and one after the other in spiritcaller cave.
                                    I have remembrances I haven't cashed in with Enia's corpse yet and two unused mausoleums obviously I don't want to lose them by starting NG+ unexpectedly. If I beat the EB will that automatically trigger the lord of frenzied flame ending and lock me into starting NG+?

                                    • Anonymous

                                      this games final boss is kiting me around as revenge for me just kiting every other enemy in the game...
                                      how am i supposed to get close to this thing?

                                      • Finally I managed to kill the Elden Beast in NG+7 :)
                                        This is a great achievement for me, because my reflexes are poor and therefore a lot of strategies don't work for me.
                                        Here my build and some tips to kill the beast.

                                        Right hand: Fallingstar Beast Jaw
                                        Left hand 1: Fingerprint Stone Shield with Ash of War: No Skill
                                        Left hand 2: Golden Order Seal
                                        Armor: Lionel's Set
                                        Talismans: Haligdrake +2, Dragoncrest Greatshield, Shard of Alexander

                                        4th Talisman: Whatever you like. I had a completely useless talisman from a previos figth equipped.
                                        Flask: Whatever you like. I didn't use the flask in the fight.

                                        Spells: Golden Vow, Lord's Divine Fortification, Flame, Grant Me Strength

                                        Vigor: 60
                                        Mind: 50
                                        Endurance: 73 (my load was 104.3, therefore 50 should be ok for heavy load)
                                        Strength: 99
                                        Dexterity: 99
                                        Intelligence: 99
                                        Faith: 42 (27 is sufficient to use the equipped incarnations)
                                        Arcane: 59 (only to get holy defense, most probably this can be lower)

                                        Spitit Ash: Mimic Tear

                                        Great Rune: Whatever you like. I had no rune active.

                                        In general my solution was to spam the weapon skill and block attacks. I was under heavy load during the fight. Blocking attacks worked much better for me, then doging. Make sure to equip the shield, before summoning the spirit. Otherwise the mimic tear will most probably die too fast.

                                        I sucessfully killed the beast in my first run with the Dragoncrest shield and the blocking strategy. With a lighter shield (Golden Beast Crest Shield), I failed several times.
                                        In my next journey, I will try the following:
                                        Old Lord's Talisman as 4th talisman to increase the buff duration.
                                        Radahn's Great Rune to get more endurance HP and SP.
                                        Greenburst and Crimsonburst Crystal Tear to restore stamina and HP over time.

                                        • Anonymous

                                          last time i fought that thing i needed like 30 times to kill it. 29 times it just used random bullshit on max range. even getting with near full health and all flasks into battle didnt helped.. it just stay away and shoot salvoe after salvoe. at 3 am nearby my dog whantet to go to bed so i told him "last try" that time it nearby didnt moved at all and just tried to hit me with that 3 sword attack. this thing is truly a god! the god of RNG

                                          • Anonymous

                                            I killed this bastard with my paladin build and erdtree incantations. I literally killed the holiest thing there is with holy.

                                            • Anonymous

                                              i saw some dude proc frostbite on this man when i was summoned as a cooperator, even though it says he's immune to frostbite?

                                              • Anonymous

                                                I'm on NG+2 and I can only get the beast down to around 50% and I feel like I'm about to twist my controller to pieces.

                                                • Anonymous

                                                  Contrary to a lot of people here, i don't think this boss is that bad, he's pretty cool actually imo, it's just one thing that makes this fight infinitely more tedious and arguably ruins what could've been a really cool final boss, and that is because everytime you die YOU HAVE TO KILL RADAGON ALL OVER AGAIN WITHOUT ANY BREAKS, I don't know what the hell they were thinking with this, i would've enjoyed this fight way more if it wasn't for that, as it quickly just gets really tedious and you just end up having to rush through both bosses like it's less of a boss fight and more like a not very fun marathon, sure it would've been easier (which might be a bad thing for some) but I'd take not hugely difficult but fun over difficult but tedious and unfun, I'm not gonna say it soured my experience but this boss could've been alot better in my opinion.

                                                  • Anonymous

                                                    why black flame tornado should be used.
                                                    1: shreds health
                                                    2: GODslaying black flame, clearly meant to have a place in the fight
                                                    3: tornado+tiche = death

                                                    • Anonymous

                                                      I need some help. I recently finished the game, beating the Elden Beast. After the battle, there was something to interact with. (I think it was the body of Marika?) But before I did that, I summoned Ranni, which led to the game ending, and I never got the opportunity to interact with Marika. What did I miss? TIA

                                                      • Anonymous

                                                        Some of his attacks are pure bullshit, how am i supposed to dodge his wing spears when i am constantly staggered by elden stare.

                                                        • Anonymous

                                                          Dragonlord cragblade was rather effective for elden beast, power stanced with cragblade keen godskin peeler but I'm sure there's better options, this worked for me as a dex build though

                                                          • Anonymous

                                                            Flames of the Redmanes was REALLY good in getting Radagon down (only 3 casts/hits stagger him), so I tried the same with the Elden Beast. DON' T DO IT! As soon as it gets to 50%, it casts ALL off the bullshit at once. It does Elden Blast (the one-ring-version) then Elden Stars AND Elden Blast again (the 3-ring-version).

                                                            I guess you just have to take your time. Trying to stagger it to "get over phases" doesn' t help. It just throws it at you - all at once.

                                                            Also, how do you evade when the Elden Beast does Elden Stars + those glowing Sword Arcs (like Maliketh did)? I die every time.

                                                            • Anonymous

                                                              Personally I really love this boss for the soundtrack, design and attacks. But this fight is a pain for melee users. I'm wasting like 80% of my time (and a lot of stamina) by having to run after it and not even getting a hit in once I get close enough, because it keeps diving away and comes back up at a huge distance. If we were able to summon Torrent to close the distance, or the boss gets a nerf to maybe decrease the distance it dives or lessen the frequency of dives.

                                                              I also don't understand why we have to fight Radagon again after dying to the Elden Beast. They're pretty much two separate bosses, and to me it feels a bit immersion breaking to have Radagon just re-appear even after already defeating him.

                                                              • Anonymous

                                                                People may call me a psycho for this, but i found Radagon way more annoying than Elden Beast, i absolutely hate super fast exploding projectile spam and lingering hitbox aoe spam and his timings are just weird and annoying as **** for me, i wouldn't have anywhere near as much of an issue with it if you didn't have to fight him all over again after dying to the Elden Beast.

                                                                • Anonymous

                                                                  I would've liked this fight way more if you didn't have to fight Radagon all over again after dying to him, that made this fight way more of a tedious slog than it needed to be.

                                                                  • Anonymous

                                                                    Funny enough, this was the only major boss in the game that I defeated on my very first try. I defeated Radagon after 15 tries and had 6 health potions left. I was prepared for the worst but somehow I dodged the beast his attacks very nimbly. I expected WAY worse. I was lvl 150 using dual bandit curved swords lightning infused

                                                                    • Anonymous

                                                                      Quite sure that this thing constantly moving away was intended to give the player time to buff with spells, greases etc. This is an endurance fight through 'n through, treat is as such.
                                                                      But if one has played this game the 'default' souls way; mid-rolling melee-only r1spam with a single weapon used with two hands and no buffs; I can see this being quite a frustrating encounter.
                                                                      Other than some unlucky combination of spells of the beast, I enjoyed the fight quite a bit. Beautiful arena, ethereal composition and an otherworldy creature with a wide range of attacks - it's a good end to the game. And yes, this just another opinion like any other post here.

                                                                      • Anonymous

                                                                        I have very much enjoyed the variety of character build that this game allows, what I have not enjoyed is the amount of times I’ve had to respec my stats, as a caster, to get past the final few bosses - that seems to kind of invalidate the choices afforded by the game and the path you wanted for your character.

                                                                        • Anonymous

                                                                          Get within the max possible range of a greatbow attack to this boss and he will teleport to the other side of the arena every single time, easily worst boss fight ever, I'd rather fight radahn and malenia at the same time then ever look at this coward again

                                                                          • Anonymous

                                                                            "At the beginning of the fight run behind..." proceed to run behind him immediately, beast INSTANTLY 180s and fire breaths directly on my head... ya.. totally avoids the fire breath to run behind him right away...

                                                                            • Anonymous

                                                                              That moment when the ultimate climax of the game is an enormous dragon that runs away from you repeatedly and casts spells the whole fight..... even though it has a ****ing sword... seriously the worst final boss fight in any fromsoft game, unbelievable let-down

                                                                              • Anonymous

                                                                                Ok so I see a lot of people having trouble killing this boss (lots of coop here) so here's some tips.

                                                                                Resistance are in fact extremely important for this boss. Use: any armor, opaline hardtear, haligdrake talisman +2, Pearldrake talisman +2 and divine fortification -> you will be at around 63% less damage for holy damage. This boss only does holy damage.

                                                                                If you're really struggling use the black flame tornado ash of war, with flame affinity and the Flame-Shrouding Cracked Tear. You'll remove around 15% of his health bar for each fully charged weapon art (yes it's that good).

                                                                                • Anonymous

                                                                                  All the ****ing thing does is fly away while raining golden **** down everywhere. You can't see what's happening, you're always out of stamina from having to run back and forth across the GIANT arena, unavoidable damage in later phases due to the large amounts of **** flying everywhere. The whole fight could have been improved tenfold by cutting the size of the arena down. At least then you might actually be able to approach the bastard and attack the ****ing thing before it ****s off again.

                                                                                  • Anonymous

                                                                                    I know this is controversial but I'm going to say it; I don't mind fighting Elden Beast, rather I think this is actually a pretty fun fight. I understand the annoyance with having to chase it down, but after helping so many people on Radagon/Elden Beast, you learn these bosses better than most. I struggle considerably more when I help on Godfrey/Hoarah Loux than these two simply because these bosses have a much more approachable design. I think the huge complaints stem from the fact that if you lose to Elden Beast, you start back at square one and must fight Radagon again. This creates a mentality where you don't appreciate this boss more, as you must work through another fully-fledged boss just to have another attempt at it. Now the issue is this; would splitting up Radagon and Elden Beast work well? In my opinion, not exactly, but it would be possible with some changes. At the moment, both of these bosses complement each other in that they are bosses with large health pools, but they have simple and understandable movesets to offset the fact they you fight them back to back.

                                                                                    Splitting them into two separate boss fights would make of them feel extremely easy, in my opinion to say the least. I believe that each boss would be required to become much harder, as how they are right now, once you learn their attack patterns to a decent degree you can finish these bosses without getting hit with the exception of Elden Stars. That isn't some sort of flex or anything, I just believe these bosses on their own are straight up easier than all other endgame bosses. You might question that I said these were fully-fledged bosses then, but to that I still think they are. Their movesets are full with loads of different attacks, they have multiple ways to react to different scenarios, and they have the discernable phase-changes that the remembrance bosses should be known for. It’s just that I think they are still too easy by themselves.

                                                                                    Radagon’s hardest attack to avoid is his triple hammer slam. I say this from experience from helping others in coop, and the odds of them dying to any attack would definitely point to this one. At first glance it appears to cover the arena wherever you are, as well as ‘infecting’ the areas where he previously hit towards. This is true for both of the first two slams, but on the third, he creates the Elden Ring on the floor directly in front of him, creating an undodgeable damage field if you are a certain distance to him. Fighting the boss now, I know that I need to roll into each slam, but retreat further the moment I can to get away from the Elden Ring portion of the attack. But that is it, his hardest attack explained in the best way possible on how to deal with it without taking any substantial risks. Now for Elden Beast, it is difficult to pinpoint which is the most difficult attack to survive, but I’d argue I see people die to the rings you must jump on the floor when Elden Ring flies into the sky. And that is just it, I explained which attack and how you counter it in the same sentence; you jump the ring to get out of it.

                                                                                    These bosses have plenty of moves, it is just that none of them are too crazy hard to deal with. I’m not saying I would want these bosses to earn ‘Waterfowl’ type moves in exchange in a harder solo version, I’d just want more of a challenge to make up for the gauntlet we have currently. As a side note from everything here, I do agree that Elden Stars is simply a poorly implemented attack. The damage is simply unavoidable, even after they toned it down. You shouldn’t have to run a crystal tear that negates elemental damage just to rectify it, and what blows my mind more is that the RNG the game gives might straight up kill you. If Elden Beast decides to use Elden Stars, following it up with the rain attack and then follows up with the sword beam slashes, it is very well possible that you can dodge all those other attacks, but since Elden Stars is constantly chipping at you and you die for it as you had no opening to heal as you were constantly sprinting and then rolling. That is not fun or fair in the slightest.

                                                                                    • Anonymous

                                                                                      Question: The fight is in a water arena -> Do lightning attacks deal more damage and fire attacks less damage? Because if the player just stays in water (or when it's raining), he/she will have +10% resistance to fire and -10% to lightning (if you roll it is a bit more; in stormy areas - like Dragonbarrow - it's 20 %).

                                                                                      • Anonymous

                                                                                        I’ve always assumed the elevated ocean in the middle of the map is actually the crater from when Elden Beast crashed into the lands between.

                                                                                        • On NG+ I used this setup, and worked like a breeze:

                                                                                          50Vig, 50Dex and 50Arc, around 30End was ok. The rest the minimum for using each item.

                                                                                          Hand of Malenia+10 powerstancing with Occult Uchigatana+25.

                                                                                          The armor I blended the Bull Goat with the other pieces from the best holy dmg ngtn equipments that allowed me to mid roll.

                                                                                          Stamina regen and combo boost tears. Exalted flesh, green Turtle neck.

                                                                                          Green Turtle Talisman, Rotten Insignia, Shard of Alexander and holy dmg negation talisman

                                                                                          • Anonymous

                                                                                            It’s very, very likely that Torrent was intended to be used for this fight, but due to Torrent being locked with summons, the idea was scrapped entirely.

                                                                                            You can see with many of EB’s breath moves that they are incredibly similar to over dragon boss breath attacks, and EB’s sheer size also makes me think that horseback was the original intention.

                                                                                            • Anonymous

                                                                                              First, the score is coolest ever. Period.
                                                                                              Second, the key in this fight is sacred protection. Especially Lord's Divine, if you can't use it then the best you have. He will let you breathe a lot so keep always protected. Try to have some good range attack to use when you can't get close, for me the Gransax spear shot worked well. Use its sword combos to get close, including the four "wave-shots" combo that you can dodge to the front.

                                                                                              • Anonymous

                                                                                                Loved this fight, music, how it looks, very fun fight to do multiplayer as well - don't get all the hate here

                                                                                                • Anonymous

                                                                                                  Should have shattered into a trillion pieces of glas if it dies. In the most physical realistic animation until the FPS scream in agony.

                                                                                                  • Anonymous

                                                                                                    It's likely been said before but it's worth repeating : black flame wrecks this boss. It's great against bosses in general, but given how tanky the Elden Beast is, the % based DoT is just absurd. A couple uncharged fireballs at medium range and at the right moment (after dodging his sword attacks for example) will take you a long way.

                                                                                                    • Anonymous

                                                                                                      It took me about 50 tries with different maxed out weapons and summons but the godskin peeler and black knife tiche was what finally got the job done, use black flame tornado when u get behind him and get enough time. When he starts the ring attack where he floats in circles in the air run the opposite direction of the beast, jump the ring(s) and keep running he will pop back up very close to where u end up

                                                                                                      • Anonymous

                                                                                                        Magic strategy section is trash. All you have to do is spam the Wind of Astel WA and it will stunlock him until he dies

                                                                                                        • Anonymous

                                                                                                          You know a boss is stupid when the first advice on how to beat it says "Use Mimic Tear".

                                                                                                          Honestly would have taken Godfrey or Radagon as final boss over this jellyfish anytime, those two were fun fights, this was one was just an annoyance running after it whenever it felt like diving across the entire map.

                                                                                                          • Anonymous

                                                                                                            How this boss was approved for the game is beyond me… especially for a final boss. How is this the same company that made Gwyn, Gehrman, Isshin, and Soul of Cinder?

                                                                                                            • Comet Azur deals good dmg on him? Doing the NG+, and while the Radagon fight felt good, challenging and fair, this boss isn't the ending the game deserved. His retreat should be limited to once or twice per fight, or at least have a 45s cooldown. You simply can't have most buffs last long enough for a light combo.

                                                                                                              • Anonymous

                                                                                                                Elden b*tch most broken boss. I have proof. Player can walk on water but this b*itch dives and flies on a football field. Plus i was cheated on his sword. Look at how huge is sword is reaching 1/4 of the map but whn i get it it only bout 3 ft. Wtf?

                                                                                                                • Anonymous

                                                                                                                  Last boss ? Cheese and running… and it’s super corny looking. What a let down for an otherwise terrific game.

                                                                                                                  • Anonymous

                                                                                                                    for sorcery, blast it if you can just at the start of 2nd phase asap. Take the burn or whatever beast does, the damage done worths it
                                                                                                                    If you have high int, it does like 40-50 % damage of its health. Just mix the sorcerer stuff in your FOWP and drink right after 1st phase ends. Shoot the comet then continue with loretta's mastery from a fair distance with mimic. Key poin is not charging the loretta's mastery. Just tap once to spell and shoot it asap. I did like 1k per shot and it has ver long range

                                                                                                                    • Anonymous

                                                                                                                      Hey all. I’m the one with the one shot Elden Beast/Radagon Journey 3 video. You should add “Ancient Dragon Lightning Strike” as an effective method!

                                                                                                                      • Anonymous

                                                                                                                        For some reason, I do much more damage to it, when I have the Erdtree's Blessing active. I fought with blood Star Fists and especially the jump attacks caused great damage.

                                                                                                                        • Anonymous

                                                                                                                          Do not summon. Health of the bosses will be much higher.

                                                                                                                          Use mimic tear, because Tiche heals Radagon and Beast with some of her hits.
                                                                                                                          Use Rannis Dark Moon for Radagon - always two casts if Mimic has aggro, then evade until Mimic has aggro again.
                                                                                                                          Use Pest threads as often as possible when close to Beast.

                                                                                                                          40 Faith / 80 Int / 45 Vigor reasonable seal and staff - nothing more needed - Five minute fight.

                                                                                                                          • Anonymous

                                                                                                                            Idk why nothing stays here. Anyways I one shot him with lightning journey 3. Level 150. 26.4K health cleared in 1 cast.

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