Erdsteel Dagger

erdsteel dagger dagger weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 67
Mag 0
Fire 0
Ligt 0
Holy 0
Crit 110
guarded damage negation elden ring wiki guide 18Guard
Phy 36
Mag 21
Fire 21
Ligt 21
Holy 21
Boost 15
attribute scaling elden ring wiki guide 18Scaling
Str D
Dex D
Fai D
attributes required elden ring wiki guide 18Requires
Str 7
Dex 12
Fai 14
Dagger Slash/Pierce
Quickstep FP 3
Wgt. 2.0 passive effects elden ring wiki guide 18Passive -

Erdsteel Dagger is a Dagger in Elden Ring. The Erdsteel Dagger scales primarily with Strength and Dexterity and is a good Weapon for short range melee combat.  

 

An erdsteel dagger with a grass crest engraved upon its blade. Carried by the Erdtree royalty for self-defense in times of peace. 

Though forged to a high standard, the weapon is difficult to wield. 
Attack power also scales with faith. 

 

Where to Find Erdsteel Dagger in Elden Ring

The Erdsteel Dagger weapon can be found at the following location:

Elden Ring Erdsteel Dagger Notes & Tips

  • Weapon SkillQuickstep
  • This weapon can be infused with Ashes of War.
  • Erdsteel Dagger can be upgraded by using Smithing Stones
  • Sell Value:  er runes 13 200
  • Unique in that is the only weapon with default faith scaling weapon that can have their affinity altered, thus giving it a total of four stats to scale with (Str, Dex, Fai and either Int for the Cold or Magic affinities, or Arc for the Blood, Occult or Poison affinities). However, its scaling and status build up on anything but the Sacred or Flame Art affinity will be extremely poor.
  • One of 3 weapons that can scale with both Intelligence and Faith in the entire game the other two being Clayman's Harpoon and Sword of Night and Flame.
  • This weapon has a unique R2 moveset shared with the Blade of Calling and the Black Knife, that performs quick double slashes.
  • Doubling up on the Faith scaling of this weapon with the Sacred or Flame Art affinity will yield the most damage for this weapon on a Faith build. This will also outperform using a non-elemental infusion with Faith scaling buffs such as Black Flame Blade or Order's Blade at the same level of Faith.
  • Since two of these are available in NG, and its unique property of faith scaling, certain builds may be able to take advantage of powerstancing this weapon.
  • With no affinity, the faith scaling contributes to the physical damage of the weapon along with its dex and strength scaling. If the weapon is given a faith scaling affinity, the faith scaling will contribute to both the physical and elemental damage of the weapon.
  • NOTE: As of Patch 1.08, the speed and distance of some attacks has been increased and the recovery time has been reduced.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
  • Other notes and player tips go here

The Erdsteel Dagger can be infused with Ashes of War. Click below for a list of all possible Ashes of War that can be applied to the dagger.

 

 

Moveset & Videos in Elden Ring for Erdsteel Dagger

 
 
 
 
 
 
 
 
 

Black Knife Assassin Written Guide

 

Erdsteel Dagger PVP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5/6 Attacks): 40.5/63/63/63/63/126
  • 1H R2 (1/2 Attacks): 72+72/72+72
  • 1H Charged R2 (1/2 Attacks): 180+360/135+135+270
  • 1H R1 Jumping: 60.75
  • 1H R2 Jumping: 360

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5/6 Attacks): 52.65/81.9/81.9/81.9/81.9/163.8
  • 2H R2 (1/2 Attacks): 79.2+79.2/79.2+79.2
  • 2H Charged R2 (1/2 Attacks): 198+396/148.5+148.5+297
  • 2H R1 Jumping: 78.975
  • 2H R2 Jumping: 396

 

Erdsteel Dagger Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

 

max upgrades elden ring wiki guide 30
standard upgrades elden ring wiki guide 30
heavy upgrades elden ring wiki guide 30
keen upgrades elden ring wiki guide 30
quality upgrades elden ring wiki guide 30
fire upgrades elden ring wiki guide 30
flame weapon upgrade elden ring wiki guide 30px
lightning upgrades elden ring wiki guide 30
sacred upgrades elden ring wiki guide 30
magic upgrades elden ring wiki guide 30
cold upgrades elden ring wiki guide 30
poison upgrades elden ring wiki guide 30
blood upgrades elden ring wiki guide 30
occult upgrades elden ring wiki guide 30

 

Erdsteel Dagger Max Upgrades

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Std+25 164 - - - - 60 D D - D - - 36 21 21 21 21 18 10
Hvy+25 150 - - - - 60 A - - D - - 36 21 21 21 21 16.5 10
Keen+25 150 - - - - 60 E A - D - - 36 21 21 21 21 16.5 10
Qua+25 131 - - - - 60 B B - D - - 36 21 21 21 21 16.5 10
Fire+25 108 - 108 - - 60 C E - D - - 34.2 19.95 26.25 24.15 19.95 15 9.5
Flame+25 128 - 128 - - 60 E E - B - - 34.2 19.95 26.25 24.15 19.95 15 9.5
Lit+25 111 - - 111 - 60 E C - D - - 34.2 19.95 24.15 26.25 19.95 15 9.5
Sac+25 128 - - - 128 60 E E - B - - 34.2 24.15 19.95 19.95 26.25 15 9.5
Mag+25 128 128 - - - 60 E E B D - - 34.2 26.25 19.95 19.95 24.15 15 9.5
Col+25 115 97 - - - 60 D D B D - frostbite status effect elden ring wiki guide 25px(105) 34.2 24.15 19.95 19.95 19.95 15 9.5
Poi+25 137 - - - - 60 D D - D D poison status effect elden ring wiki guide 25px(95) 34.2 19.95 19.95 19.95 19.95 15 10
Blood+25 137 - - - - 60 D D - D D hemorrhage status effect elden ring wiki guide 25px(82) 34.2 19.95 19.95 19.95 19.95 15 9.5
Occ+25 144 - - - - 60 E E - D A - 36 21 21 21 21 16.5 10

Erdsteel Dagger standard Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 67 - - - - 30 D D - D - - 36 21 21 21 21 15 10
Standard +1 70 - - - - 31 D D - D - - 36 21 21 21 21 15.15 10
Standard +2 74 - - - - 32 D D - D - - 36 21 21 21 21 15.3 10
Standard +3 78 - - - - 33 D D - D - - 36 21 21 21 21 15.45 10
Standard +4 82 - - - - 34 D D - D - - 36 21 21 21 21 15.6 10
Standard +5 86 - - - - 36 D D - D - - 36 21 21 21 21 15.75 10
Standard +6 90 - - - - 37 D D - D - - 36 21 21 21 21 15.9 10
Standard +7 94 - - - - 38 D D - D - - 36 21 21 21 21 16.05 10
Standard +8 98 - - - - 39 D D - D - - 36 21 21 21 21 16.2 10
Standard +9 101 - - - - 40 D D - D - - 36 21 21 21 21 16.35 10
Standard +10 105 - - - - 42 D D - D - - 36 21 21 21 21 16.5 10
Standard +11 109 - - - - 43 D D - D - - 36 21 21 21 21 16.65 10
Standard +12 113 - - - - 44 D D - D - - 36 21 21 21 21 16.8 10
Standard +13 117 - - - - 45 D D - D - - 36 21 21 21 21 16.95 10
Standard +14 121 - - - - 46 D D - D - - 36 21 21 21 21 17.1 10
Standard +15 125 - - - - 48 D D - D - - 36 21 21 21 21 17.25 10
Standard +16 129 - - - - 49 D D - D - - 36 21 21 21 21 17.4 10
Standard +17 133 - - - - 50 D D - D - - 36 21 21 21 21 17.4 10
Standard +18 136 - - - - 51 D D - D - - 36 21 21 21 21 17.55 10
Standard +19 140 - - - - 52 D D - D - - 36 21 21 21 21 17.55 10
Standard +20 144 - - - - 54 D D - D - - 36 21 21 21 21 17.7 10
Standard +21 148 - - - - 55 D D - D - - 36 21 21 21 21 17.7 10
Standard +22 152 - - - - 56 D D - D - - 36 21 21 21 21 17.7 10
Standard +23 156 - - - - 57 D D - D - - 36 21 21 21 21 17.85 10
Standard +24 160 - - - - 58 D D - D - - 36 21 21 21 21 17.85 10
Standard +25 164 - - - - 60 D D - D - - 36 21 21 21 21 18 10

 

Erdsteel Dagger Heavy Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Heavy Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Heavy 60 - - - - 30 B - - E - - 36 21 21 21 21 15 10
Heavy +1 64 - - - - 31 B - - E - - 36 21 21 21 21 15.15 10
Heavy +2 67 - - - - 32 B - - D - - 36 21 21 21 21 15.15 10
Heavy +3 71 - - - - 33 B - - D - - 36 21 21 21 21 15.3 10
Heavy +4 75 - - - - 34 B - - D - - 36 21 21 21 21 15.3 10
Heavy +5 78 - - - - 36 B - - D - - 36 21 21 21 21 15.45 10
Heavy +6 82 - - - - 37 B - - D - - 36 21 21 21 21 15.45 10
Heavy +7 85 - - - - 38 B - - D - - 36 21 21 21 21 15.6 10
Heavy +8 89 - - - - 39 B - - D - - 36 21 21 21 21 15.6 10
Heavy +9 93 - - - - 40 B - - D - - 36 21 21 21 21 15.6 10
Heavy +10 96 - - - - 42 B - - D - - 36 21 21 21 21 15.75 10
Heavy +11 100 - - - - 43 B - - D - - 36 21 21 21 21 15.75 10
Heavy +12 103 - - - - 44 B - - D - - 36 21 21 21 21 15.75 10
Heavy +13 107 - - - - 45 B - - D - - 36 21 21 21 21 15.9 10
Heavy +14 110 - - - - 46 B - - D - - 36 21 21 21 21 15.9 10
Heavy +15 114 - - - - 48 B - - D - - 36 21 21 21 21 15.9 10
Heavy +16 118 - - - - 49 B - - D - - 36 21 21 21 21 16.05 10
Heavy +17 121 - - - - 50 B - - D - - 36 21 21 21 21 16.05 10
Heavy +18 125 - - - - 51 B - - D - - 36 21 21 21 21 16.05 10
Heavy +19 128 - - - - 52 B - - D - - 36 21 21 21 21 16.2 10
Heavy +20 132 - - - - 54 B - - D - - 36 21 21 21 21 16.2 10
Heavy +21 136 - - - - 55 B - - D - - 36 21 21 21 21 16.2 10
Heavy +22 139 - - - - 56 B - - D - - 36 21 21 21 21 16.35 10
Heavy +23 143 - - - - 57 B - - D - - 36 21 21 21 21 16.35 10
Heavy +24 146 - - - - 58 B - - D - - 36 21 21 21 21 16.35 10
Heavy +25 150 - - - - 60 A - - D - - 36 21 21 21 21 16.5 10

Erdsteel Dagger Keen Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Keen Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Keen 60 - - - - 30 E B - E - - 36 21 21 21 21 15 10
Keen +1 64 - - - - 31 E B - E - - 36 21 21 21 21 15.15 10
Keen +2 67 - - - - 32 E B - D - - 36 21 21 21 21 15.15 10
Keen +3 71 - - - - 33 E B - D - - 36 21 21 21 21 15.3 10
Keen +4 75 - - - - 34 E B - D - - 36 21 21 21 21 15.3 10
Keen +5 78 - - - - 36 E B - D - - 36 21 21 21 21 15.45 10
Keen +6 82 - - - - 37 E B - D - - 36 21 21 21 21 15.45 10
Keen +7 85 - - - - 38 E B - D - - 36 21 21 21 21 15.6 10
Keen +8 89 - - - - 39 E B - D - - 36 21 21 21 21 15.6 10
Keen +9 93 - - - - 40 E B - D - - 36 21 21 21 21 15.6 10
Keen +10 96 - - - - 42 E B - D - - 36 21 21 21 21 15.75 10
Keen +11 100 - - - - 43 E B - D - - 36 21 21 21 21 15.75 10
Keen +12 103 - - - - 44 E B - D - - 36 21 21 21 21 15.75 10
Keen +13 107 - - - - 45 E B - D - - 36 21 21 21 21 15.9 10
Keen +14 110 - - - - 46 E B - D - - 36 21 21 21 21 15.9 10
Keen +15 114 - - - - 48 E B - D - - 36 21 21 21 21 15.9 10
Keen +16 118 - - - - 49 E B - D - - 36 21 21 21 21 16.05 10
Keen +17 121 - - - - 50 E B - D - - 36 21 21 21 21 16.05 10
Keen +18 125 - - - - 51 E B - D - - 36 21 21 21 21 16.05 10
Keen +19 128 - - - - 52 E B - D - - 36 21 21 21 21 16.2 10
Keen +20 132 - - - - 54 E A - D - - 36 21 21 21 21 16.2 10
Keen +21 136 - - - - 55 E A - D - - 36 21 21 21 21 16.2 10
Keen +22 139 - - - - 56 E A - D - - 36 21 21 21 21 16.35 10
Keen +23 143 - - - - 57 E A - D - - 36 21 21 21 21 16.35 10
Keen +24 146 - - - - 58 E A - D - - 36 21 21 21 21 16.35 10
Keen +25 150 - - - - 60 E A - D - - 36 21 21 21 21 16.5 10

Erdsteel Dagger Quality Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Quality Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Quality 57 - - - - 30 C C - E - - 36 21 21 21 21 15 10
Quality +1 60 - - - - 31 C C - E - - 36 21 21 21 21 15.15 10
Quality +2 63 - - - - 32 C C - D - - 36 21 21 21 21 15.15 10
Quality +3 66 - - - - 33 C C - D - - 36 21 21 21 21 15.3 10
Quality +4 69 - - - - 34 C C - D - - 36 21 21 21 21 15.3 10
Quality +5 72 - - - - 36 C C - D - - 36 21 21 21 21 15.45 10
Quality +6 75 - - - - 37 C C - D - - 36 21 21 21 21 15.45 10
Quality +7 78 - - - - 38 C C - D - - 36 21 21 21 21 15.6 10
Quality +8 81 - - - - 39 C C - D - - 36 21 21 21 21 15.6 10
Quality +9 84 - - - - 40 B B - D - - 36 21 21 21 21 15.6 10
Quality +10 87 - - - - 42 B B - D - - 36 21 21 21 21 15.75 10
Quality +11 89 - - - - 43 B B - D - - 36 21 21 21 21 15.75 10
Quality +12 92 - - - - 44 B B - D - - 36 21 21 21 21 15.75 10
Quality +13 95 - - - - 45 B B - D - - 36 21 21 21 21 15.9 10
Quality +14 98 - - - - 46 B B - D - - 36 21 21 21 21 15.9 10
Quality +15 101 - - - - 48 B B - D - - 36 21 21 21 21 15.9 10
Quality +16 104 - - - - 49 B B - D - - 36 21 21 21 21 16.05 10
Quality +17 107 - - - - 50 B B - D - - 36 21 21 21 21 16.05 10
Quality +18 110 - - - - 51 B B - D - - 36 21 21 21 21 16.05 10
Quality +19 113 - - - - 52 B B - D - - 36 21 21 21 21 16.2 10
Quality +20 116 - - - - 54 B B - D - - 36 21 21 21 21 16.2 10
Quality +21 119 - - - - 55 B B - D - - 36 21 21 21 21 16.2 10
Quality +22 122 - - - - 56 B B - D - - 36 21 21 21 21 16.35 10
Quality +23 125 - - - - 57 B B - D - - 36 21 21 21 21 16.35 10
Quality +24 128 - - - - 58 B B - D - - 36 21 21 21 21 16.35 10
Quality +25 131 - - - - 60 B B - D - - 36 21 21 21 21 16.5 10

Erdsteel Dagger Fire Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Fire Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Fire 51 - 51 - - 30 D E - E - - 34.2 19.95 24.15 22.05 19.95 15 9.5
Fire +1 53 - 53 - - 31 D E - E - - 34.2 19.95 24.15 22.05 19.95 15 9.5
Fire +2 55 - 55 - - 32 D E - D - - 34.2 19.95 24.36 22.26 19.95 15 9.5
Fire +3 58 - 58 - - 33 D E - D - - 34.2 19.95 24.36 22.26 19.95 15 9.5
Fire +4 60 - 60 - - 34 D E - D - - 34.2 19.95 24.57 22.47 19.95 15 9.5
Fire +5 62 - 62 - - 36 C E - D - - 34.2 19.95 24.57 22.47 19.95 15 9.5
Fire +6 65 - 65 - - 37 C E - D - - 34.2 19.95 24.78 22.68 19.95 15 9.5
Fire +7 67 - 67 - - 38 C E - D - - 34.2 19.95 24.78 22.68 19.95 15 9.5
Fire +8 69 - 69 - - 39 C E - D - - 34.2 19.95 24.99 22.89 19.95 15 9.5
Fire +9 71 - 71 - - 40 C E - D - - 34.2 19.95 24.99 22.89 19.95 15 9.5
Fire +10 74 - 74 - - 42 C E - D - - 34.2 19.95 25.2 23.1 19.95 15 9.5
Fire +11 76 - 76 - - 43 C E - D - - 34.2 19.95 25.2 23.1 19.95 15 9.5
Fire +12 78 - 78 - - 44 C E - D - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Fire +13 81 - 81 - - 45 C E - D - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Fire +14 83 - 83 - - 46 C E - D - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Fire +15 85 - 85 - - 48 C E - D - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Fire +16 88 - 88 - - 49 C E - D - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Fire +17 90 - 90 - - 50 C E - D - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Fire +18 92 - 92 - - 51 C E - D - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Fire +19 94 - 94 - - 52 C E - D - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Fire +20 97 - 97 - - 54 C E - D - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Fire +21 99 - 99 - - 55 C E - D - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Fire +22 101 - 101 - - 56 C E - D - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Fire +23 104 - 104 - - 57 C E - D - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Fire +24 106 - 106 - - 58 C E - D - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Fire +25 108 - 108 - - 60 C E - D - - 34.2 19.95 26.25 24.15 19.95 15 9.5

Erdsteel Dagger Flame Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Flame Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Flame 54 - 54 - - 30 E E - D - - 34.2 19.95 24.15 22.05 19.95 15 9.5
Flame +1 57 - 57 - - 31 E E - D - - 34.2 19.95 24.15 22.05 19.95 15 9.5
Flame +2 60 - 60 - - 32 E E - C - - 34.2 19.95 24.36 22.26 19.95 15 9.5
Flame+3 63 - 63 - - 33 E E - C - - 34.2 19.95 24.36 22.26 19.95 15 9.5
Flame +4 66 - 66 - - 34 E E - C - - 34.2 19.95 24.57 22.47 19.95 15 9.5
Flame +5 69 - 69 - - 36 E E - C - - 34.2 19.95 24.57 22.47 19.95 15 9.5
Flame +6 72 - 72 - - 37 E E - C - - 34.2 19.95 24.78 22.68 19.95 15 9.5
Flame +7 75 - 75 - - 38 E E - C - - 34.2 19.95 24.78 22.68 19.95 15 9.5
Flame +8 77 - 77 - - 39 E E - C - - 34.2 19.95 24.99 22.89 19.95 15 9.5
Flame +9 80 - 80 - - 40 E E - C - - 34.2 19.95 24.99 22.89 19.95 15 9.5
Flame +10 83 - 83 - - 42 E E - B - - 34.2 19.95 25.2 23.1 19.95 15 9.5
Flame +11 86 - 86 - - 43 E E - B - - 34.2 19.95 25.2 23.1 19.95 15 9.5
Flame +12 89 - 89 - - 44 E E - B - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Flame +13 92 - 92 - - 45 E E - B - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Flame +14 95 - 95 - - 46 E E - B - - 34.2 19.95 25.41 23.31 19.95 15 9.5
Flame +15 98 - 98 - - 48 E E - B - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Flame +16 101 - 101 - - 49 E E - B - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Flame +17 104 - 104 - - 50 E E - B - - 34.2 19.95 25.62 23.52 19.95 15 9.5
Flame +18 107 - 107 - - 51 E E - B - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Flame +19 110 - 110 - - 52 E E - B - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Flame +20 113 - 113 - - 54 E E - B - - 34.2 19.95 25.83 23.73 19.95 15 9.5
Flame +21 116 - 116 - - 55 E E - B - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Flame +22 119 - 119 - - 56 E E - B - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Flame +23 122 - 122 - - 57 E E - B - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Flame +24 125 - 125 - - 58 E E - B - - 34.2 19.95 26.04 23.94 19.95 15 9.5
Flame +25 128 - 128 - - 60 E E - B - - 34.2 19.95 26.25 24.15 19.95 15 9.5

Erdsteel Dagger Lightning Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Lightning Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Lightning 51 - - 51 - 30 E D - E - - 34.2 19.95 22.05 24.15 19.95 15 9.5
Lightning +1 53 - - 53 - 31 E D - E - - 34.2 19.95 22.05 24.15 19.95 15 9.5
Lightning +2 56 - - 56 - 32 E D - D - - 34.2 19.95 22.26 24.36 19.95 15 9.5
Lightning +3 58 - - 58 - 33 E D - D - - 34.2 19.95 22.26 24.36 19.95 15 9.5
Lightning +4 60 - - 60 - 34 E D - D - - 34.2 19.95 22.47 24.57 19.95 15 9.5
Lightning +5 63 - - 63 - 36 E C - D - - 34.2 19.95 22.47 24.57 19.95 15 9.5
Lightning +6 65 - - 65 - 37 E C - D - - 34.2 19.95 22.68 24.78 19.95 15 9.5
Lightning +7 68 - - 68 - 38 E C - D - - 34.2 19.95 22.68 24.78 19.95 15 9.5
Lightning +8 70 - - 70 - 39 E C - D - - 34.2 19.95 22.89 24.99 19.95 15 9.5
Lightning +9 72 - - 72 - 40 E C - D - - 34.2 19.95 22.89 24.99 19.95 15 9.5
Lightning +10 75 - - 75 - 42 E C - D - - 34.2 19.95 23.1 25.2 19.95 15 9.5
Lightning +11 77 - - 77 - 43 E C - D - - 34.2 19.95 23.1 25.2 19.95 15 9.5
Lightning +12 80 - - 80 - 44 E C - D - - 34.2 19.95 23.31 25.41 19.95 15 9.5
Lightning +13 82 - - 82 - 45 E C - D - - 34.2 19.95 23.31 25.41 19.95 15 9.5
Lightning +14 84 - - 84 - 46 E C - D - - 34.2 19.95 23.31 25.41 19.95 15 9.5
Lightning +15 87 - - 87 - 48 E C - D - - 34.2 19.95 23.52 25.62 19.95 15 9.5
Lightning +16 89 - - 89 - 49 E C - D - - 34.2 19.95 23.52 25.62 19.95 15 9.5
Lightning +17 92 - - 92 - 50 E C - D - - 34.2 19.95 23.52 25.62 19.95 15 9.5
Lightning +18 94 - - 94 - 51 E C - D - - 34.2 19.95 23.73 25.83 19.95 15 9.5
Lightning +19 96 - - 96 - 52 E C - D - - 34.2 19.95 23.73 25.83 19.95 15 9.5
Lightning +20 99 - - 99 - 54 E C - D - - 34.2 19.95 23.73 25.83 19.95 15 9.5
Lightning +21 101 - - 101 - 55 E C - D - - 34.2 19.95 23.94 26.04 19.95 15 9.5
Lightning +22 104 - - 104 - 56 E C - D - - 34.2 19.95 23.94 26.04 19.95 15 9.5
Lightning +23 106 - - 106 - 57 E C - D - - 34.2 19.95 23.94 26.04 19.95 15 9.5
Lightning +24 108 - - 108 - 58 E C - D - - 34.2 19.95 23.94 26.04 19.95 15 9.5
Lightning +25 111 - - 111 - 60 E C - D - - 34.2 19.95 24.15 26.25 19.95 15 9.5

Erdsteel Dagger Sacred Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Sacred Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Sacred 48 - - - 48 30 E E - D - - 34.2 22.05 19.95 19.95 24.15 15 9.5
Sacred +1 51 - - - 51 31 E E - D - - 34.2 22.05 19.95 19.95 24.15 15 9.5
Sacred +2 54 - - - 54 32 E E - C - - 34.2 22.26 19.95 19.95 24.36 15 9.5
Sacred +3 57 - - - 57 33 E E - C - - 34.2 22.26 19.95 19.95 24.36 15 9.5
Sacred +4 60 - - - 60 34 E E - C - - 34.2 22.47 19.95 19.95 24.57 15 9.5
Sacred +5 64 - - - 64 36 E E - C - - 34.2 22.47 19.95 19.95 24.57 15 9.5
Sacred +6 67 - - - 67 37 E E - C - - 34.2 22.68 19.95 19.95 24.78 15 9.5
Sacred +7 70 - - - 70 38 E E - C - - 34.2 22.68 19.95 19.95 24.78 15 9.5
Sacred +8 73 - - - 73 39 E E - C - - 34.2 22.89 19.95 19.95 24.99 15 9.5
Sacred +9 76 - - - 76 40 E E - C - - 34.2 22.89 19.95 19.95 24.99 15 9.5
Sacred +10 80 - - - 80 42 E E - B - - 34.2 23.1 19.95 19.95 25.2 15 9.5
Sacred +11 83 - - - 83 43 E E - B - - 34.2 23.1 19.95 19.95 25.2 15 9.5
Sacred +12 86 - - - 86 44 E E - B - - 34.2 23.31 19.95 19.95 25.41 15 9.5
Sacred +13 89 - - - 89 45 E E - B - - 34.2 23.31 19.95 19.95 25.41 15 9.5
Sacred +14 92 - - - 92 46 E E - B - - 34.2 23.31 19.95 19.95 25.41 15 9.5
Sacred +15 96 - - - 96 48 E E - B - - 34.2 23.52 19.95 19.95 25.62 15 9.5
Sacred +16 99 - - - 99 49 E E - B - - 34.2 23.52 19.95 19.95 25.62 15 9.5
Sacred +17 102 - - - 102 50 E E - B - - 34.2 23.52 19.95 19.95 25.62 15 9.5
Sacred +18 105 - - - 105 51 E E - B - - 34.2 23.73 19.95 19.95 25.83 15 9.5
Sacred +19 108 - - - 108 52 E E - B - - 34.2 23.73 19.95 19.95 25.83 15 9.5
Sacred +20 112 - - - 112 54 E E - B - - 34.2 23.73 19.95 19.95 25.83 15 9.5
Sacred +21 115 - - - 115 55 E E - B - - 34.2 23.94 19.95 19.95 26.04 15 9.5
Sacred +22 118 - - - 118 56 E E - B - - 34.2 23.94 19.95 19.95 26.04 15 9.5
Sacred +23 121 - - - 121 57 E E - B - - 34.2 23.94 19.95 19.95 26.04 15 9.5
Sacred +24 124 - - - 124 58 E E - B - - 34.2 23.94 19.95 19.95 26.04 15 9.5
Sacred +25 128 - - - 128 60 E E - B - - 34.2 24.15 19.95 19.95 26.25 15 9.5

Erdsteel Dagger Magic Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Magic Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Magic 48 48 - - - 30 E E D E - - 34.2 24.15 19.95 19.95 22.05 15 9.5
Magic +1 51 51 - - - 31 E E D E - - 34.2 24.15 19.95 19.95 22.05 15 9.5
Magic +2 54 54 - - - 32 E E D D - - 34.2 24.36 19.95 19.95 22.26 15 9.5
Magic +3 57 57 - - - 33 E E C D - - 34.2 24.36 19.95 19.95 22.26 15 9.5
Magic +4 60 60 - - - 34 E E C D - - 34.2 24.57 19.95 19.95 22.47 15 9.5
Magic +5 64 64 - - - 36 E E C D - - 34.2 24.57 19.95 19.95 22.47 15 9.5
Magic +6 67 67 - - - 37 E E C D - - 34.2 24.78 19.95 19.95 22.68 15 9.5
Magic +7 70 70 - - - 38 E E C D - - 34.2 24.78 19.95 19.95 22.68 15 9.5
Magic +8 73 73 - - - 39 E E C D - - 34.2 24.99 19.95 19.95 22.89 15 9.5
Magic +9 76 76 - - - 40 E E C D - - 34.2 24.99 19.95 19.95 22.89 15 9.5
Magic +10 80 80 - - - 42 E E C D - - 34.2 25.2 19.95 19.95 23.1 15 9.5
Magic +11 83 83 - - - 43 E E C D - - 34.2 25.2 19.95 19.95 23.1 15 9.5
Magic +12 86 86 - - - 44 E E B D - - 34.2 25.41 19.95 19.95 23.31 15 9.5
Magic +13 89 89 - - - 45 E E B D - - 34.2 25.41 19.95 19.95 23.31 15 9.5
Magic +14 92 92 - - - 46 E E B D - - 34.2 25.41 19.95 19.95 23.31 15 9.5
Magic +15 96 96 - - - 48 E E B D - - 34.2 25.62 19.95 19.95 23.52 15 9.5
Magic +16 99 99 - - - 49 E E B D - - 34.2 25.62 19.95 19.95 23.52 15 9.5
Magic +17 102 102 - - - 50 E E B D - - 34.2 25.62 19.95 19.95 23.52 15 9.5
Magic +18 105 105 - - - 51 E E B D - - 34.2 25.83 19.95 19.95 23.73 15 9.5
Magic +19 108 108 - - - 52 E E B D - - 34.2 25.83 19.95 19.95 23.73 15 9.5
Magic +20 112 112 - - - 54 E E B D - - 34.2 25.83 19.95 19.95 23.73 15 9.5
Magic +21 115 115 - - - 55 E E B D - - 34.2 26.04 19.95 19.95 23.94 15 9.5
Magic +22 118 118 - - - 56 E E B D - - 34.2 26.04 19.95 19.95 23.94 15 9.5
Magic +23 121 121 - - - 57 E E B D - - 34.2 26.04 19.95 19.95 23.94 15 9.5
Magic +24 124 124 - - - 58 E E B D - - 34.2 26.04 19.95 19.95 23.94 15 9.5
Magic +25 128 128 - - - 60 E E B D - - 34.2 26.25 19.95 19.95 24.15 15 9.5

Erdsteel Dagger Cold Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Cold Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Cold 54 45 - - - 30 D D D E - frostbite status effect elden ring wiki guide 25px(66) 34.2 22.05 19.95 19.95 19.95 15 9.5
Cold +1 56 47 - - - 31 D D D E - frostbite status effect elden ring wiki guide 25px(67) 34.2 22.05 19.95 19.95 19.95 15 9.5
Cold +2 59 50 - - - 32 D D D D - frostbite status effect elden ring wiki guide 25px(69) 34.2 22.26 19.95 19.95 19.95 15 9.5
Cold +3 61 52 - - - 33 D D D D - frostbite status effect elden ring wiki guide 25px(70) 34.2 22.26 19.95 19.95 19.95 15 9.5
Cold +4 64 54 - - - 34 D D D D - frostbite status effect elden ring wiki guide 25px(72) 34.2 22.47 19.95 19.95 19.95 15 9.5
Cold +5 66 56 - - - 36 D D C D - frostbite status effect elden ring wiki guide 25px(73) 34.2 22.47 19.95 19.95 19.95 15 9.5
Cold +6 68 58 - - - 37 D D C D - frostbite status effect elden ring wiki guide 25px(75) 34.2 22.68 19.95 19.95 19.95 15 9.5
Cold +7 71 60 - - - 38 D D C D - frostbite status effect elden ring wiki guide 25px(77) 34.2 22.68 19.95 19.95 19.95 15 9.5
Cold +8 73 62 - - - 39 D D C D - frostbite status effect elden ring wiki guide 25px(78) 34.2 22.89 19.95 19.95 19.95 15 9.5
Cold +9 76 64 - - - 40 D D C D - frostbite status effect elden ring wiki guide 25px(80) 34.2 22.89 19.95 19.95 19.95 15 9.5
Cold +10 78 66 - - - 42 D D C D - frostbite status effect elden ring wiki guide 25px(81) 34.2 22.89 19.95 19.95 19.95 15 9.5
Cold +11 81 68 - - - 43 D D C D - frostbite status effect elden ring wiki guide 25px(83) 34.2 23.1 19.95 19.95 19.95 15 9.5
Cold +12 83 70 - - - 44 D D C D - frostbite status effect elden ring wiki guide 25px(85) 34.2 23.1 19.95 19.95 19.95 15 9.5
Cold +13 86 72 - - - 45 D D C D - frostbite status effect elden ring wiki guide 25px(86) 34.2 23.1 19.95 19.95 19.95 15 9.5
Cold +14 88 74 - - - 46 D D C D - frostbite status effect elden ring wiki guide 25px(88) 34.2 23.31 19.95 19.95 19.95 15 9.5
Cold +15 90 76 - - - 48 D D C D - frostbite status effect elden ring wiki guide 25px(89) 34.2 23.31 19.95 19.95 19.95 15 9.5
Cold +16 93 78 - - - 49 D D C D - frostbite status effect elden ring wiki guide 25px(91) 34.2 23.52 19.95 19.95 19.95 15 9.5
Cold +17 95 80 - - - 50 D D C D - frostbite status effect elden ring wiki guide 25px(92) 34.2 23.52 19.95 19.95 19.95 15 9.5
Cold +18 98 82 - - - 51 D D C D - frostbite status effect elden ring wiki guide 25px(94) 34.2 23.52 19.95 19.95 19.95 15 9.5
Cold +19 100 84 - - - 52 D D B D - frostbite status effect elden ring wiki guide 25px(96) 34.2 23.73 19.95 19.95 19.95 15 9.5
Cold +20 103 86 - - - 54 D D B D - frostbite status effect elden ring wiki guide 25px(97) 34.2 23.73 19.95 19.95 19.95 15 9.5
Cold +21 105 88 - - - 55 D D B D - frostbite status effect elden ring wiki guide 25px(99) 34.2 23.73 19.95 19.95 19.95 15 9.5
Cold +22 107 91 - - - 56 D D B D - frostbite status effect elden ring wiki guide 25px(100) 34.2 23.94 19.95 19.95 19.95 15 9.5
Cold +23 110 93 - - - 57 D D B D - frostbite status effect elden ring wiki guide 25px(102) 34.2 23.94 19.95 19.95 19.95 15 9.5
Cold +24 112 95 - - - 58 D D B D - frostbite status effect elden ring wiki guide 25px(104) 34.2 23.94 19.95 19.95 19.95 15 9.5
Cold +25 115 97 - - - 60 D D B D - frostbite status effect elden ring wiki guide 25px(105) 34.2 24.15 19.95 19.95 19.95 15 9.5

Erdsteel Dagger Poison Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Poison Affinity Ashes of War.

Elden Ring display values for poison and blood include buildup added by scaling via the Arcane Stat. The values on this table reflect the default values only. Your own Arcane Scaling will alter the number while inside the game. If you don't meet the arcane requirements for an arcane-scaling passive then buildup will show as 60% of the base values.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Poison 54 - - - - 30 D D - E D poison status effect elden ring wiki guide 25px(66) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +1 57 - - - - 31 D D - E D poison status effect elden ring wiki guide 25px(67) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +2 61 - - - - 32 D D - D D poison status effect elden ring wiki guide 25px(68) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +3 64 - - - - 33 D D - D D poison status effect elden ring wiki guide 25px(69) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +4 67 - - - - 34 D D - D D poison status effect elden ring wiki guide 25px(70) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +5 71 - - - - 36 D D - D D poison status effect elden ring wiki guide 25px(71) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +6 74 - - - - 37 D D - D D poison status effect elden ring wiki guide 25px(73) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +7 77 - - - - 38 D D - D D poison status effect elden ring wiki guide 25px(74) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +8 81 - - - - 39 D D - D D poison status effect elden ring wiki guide 25px(75) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +9 84 - - - - 40 D D - D D poison status effect elden ring wiki guide 25px(76) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +10 87 - - - - 42 D D - D D poison status effect elden ring wiki guide 25px(77) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +11 91 - - - - 43 D D - D D poison status effect elden ring wiki guide 25px(79) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +12 94 - - - - 44 D D - D D poison status effect elden ring wiki guide 25px(80) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +13 97 - - - - 45 D D - D D poison status effect elden ring wiki guide 25px(81) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +14 100 - - - - 46 D D - D D poison status effect elden ring wiki guide 25px(82) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +15 104 - - - - 48 D D - D D poison status effect elden ring wiki guide 25px(83) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +16 107 - - - - 49 D D - D D poison status effect elden ring wiki guide 25px(85) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +17 110 - - - - 50 D D - D D poison status effect elden ring wiki guide 25px(86) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +18 114 - - - - 51 D D - D D poison status effect elden ring wiki guide 25px(87) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +19 117 - - - - 52 D D - D D poison status effect elden ring wiki guide 25px(88) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +20 120 - - - - 54 D D - D D poison status effect elden ring wiki guide 25px(89) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +21 124 - - - - 55 D D - D D poison status effect elden ring wiki guide 25px(90) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +22 127 - - - - 56 D D - D D poison status effect elden ring wiki guide 25px(92) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +23 130 - - - - 57 D D - D D poison status effect elden ring wiki guide 25px(93) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +24 134 - - - - 58 D D - D D poison status effect elden ring wiki guide 25px(94) 34.2 19.95 19.95 19.95 19.95 15 10
Poison +25 137 - - - - 60 D D - D D poison status effect elden ring wiki guide 25px(95) 34.2 19.95 19.95 19.95 19.95 15 10

Erdsteel Dagger Blood Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Blood Affinity Ashes of War.

Elden Ring display values for poison and blood include buildup added by scaling via the Arcane Stat. The values on this table reflect the default values only. Your own Arcane Scaling will alter the number while inside the game. If you don't meet the arcane requirements for an arcane-scaling passive then buildup will show as 60% of the base values.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Blood 54 - - - - 30 D D - E D hemorrhage status effect elden ring wiki guide 25px(57) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +1 57 - - - - 31 D D - E D hemorrhage status effect elden ring wiki guide 25px(58) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +2 61 - - - - 32 D D - D D hemorrhage status effect elden ring wiki guide 25px(59) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +3 64 - - - - 33 D D - D D hemorrhage status effect elden ring wiki guide 25px(60) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +4 67 - - - - 34 D D - D D hemorrhage status effect elden ring wiki guide 25px(61) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +5 71 - - - - 36 D D - D D hemorrhage status effect elden ring wiki guide 25px(62) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +6 74 - - - - 37 D D - D D hemorrhage status effect elden ring wiki guide 25px(63) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +7 77 - - - - 38 D D - D D hemorrhage status effect elden ring wiki guide 25px(64) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +8 81 - - - - 39 D D - D D hemorrhage status effect elden ring wiki guide 25px(65) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +9 84 - - - - 40 D D - D D hemorrhage status effect elden ring wiki guide 25px(66) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +10 87 - - - - 42 D D - D D hemorrhage status effect elden ring wiki guide 25px(67) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +11 91 - - - - 43 D D - D D hemorrhage status effect elden ring wiki guide 25px(68) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +12 94 - - - - 44 D D - D D hemorrhage status effect elden ring wiki guide 25px(69) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +13 97 - - - - 45 D D - D D hemorrhage status effect elden ring wiki guide 25px(70) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +14 100 - - - - 46 D D - D D hemorrhage status effect elden ring wiki guide 25px(71) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +15 104 - - - - 48 D D - D D hemorrhage status effect elden ring wiki guide 25px(72) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +16 107 - - - - 49 D D - D D hemorrhage status effect elden ring wiki guide 25px(73) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +17 110 - - - - 50 D D - D D hemorrhage status effect elden ring wiki guide 25px(74) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +18 114 - - - - 51 D D - D D hemorrhage status effect elden ring wiki guide 25px(75) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +19 117 - - - - 52 D D - D D hemorrhage status effect elden ring wiki guide 25px(76) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +20 120 - - - - 54 D D - D D hemorrhage status effect elden ring wiki guide 25px(77) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +21 124 - - - - 55 D D - D D hemorrhage status effect elden ring wiki guide 25px(78) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +22 127 - - - - 56 D D - D D hemorrhage status effect elden ring wiki guide 25px(79) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +23 130 - - - - 57 D D - D D hemorrhage status effect elden ring wiki guide 25px(80) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +24 134 - - - - 58 D D - D D hemorrhage status effect elden ring wiki guide 25px(81) 34.2 19.95 19.95 19.95 19.95 15 9.5
Blood +25 137 - - - - 60 D D - D D hemorrhage status effect elden ring wiki guide 25px(82) 34.2 19.95 19.95 19.95 19.95 15 9.5

 

Erdsteel Dagger Occult Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Occult Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Erdsteel Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Occult 57 - - - - 30 E E - E C - 36 21 21 21 21 15 10
Occult +1 61 - - - - 31 E E - E C - 36 21 21 21 21 15.15 10
Occult +2 64 - - - - 32 E E - E C - 36 21 21 21 21 15.15 10
Occult +3 67 - - - - 33 E E - E C - 36 21 21 21 21 15.3 10
Occult +4 71 - - - - 34 E E - E B - 36 21 21 21 21 15.3 10
Occult +5 74 - - - - 36 E E - E B - 36 21 21 21 21 15.45 10
Occult +6 78 - - - - 37 E E - E B - 36 21 21 21 21 15.45 10
Occult +7 81 - - - - 38 E E - D B - 36 21 21 21 21 15.6 10
Occult +8 85 - - - - 39 E E - D B - 36 21 21 21 21 15.6 10
Occult +9 88 - - - - 40 E E - D B - 36 21 21 21 21 15.6 10
Occult +10 92 - - - - 42 E E - D B - 36 21 21 21 21 15.75 10
Occult +11 95 - - - - 43 E E - D B - 36 21 21 21 21 15.75 10
Occult +12 99 - - - - 44 E E - D B - 36 21 21 21 21 15.75 10
Occult +13 102 - - - - 45 E E - D B - 36 21 21 21 21 15.9 10
Occult +14 105 - - - - 46 E E - D B - 36 21 21 21 21 15.9 10
Occult +15 109 - - - - 48 E E - D B - 36 21 21 21 21 15.9 10
Occult +16 112 - - - - 49 E E - D B - 36 21 21 21 21 16.05 10
Occult +17 116 - - - - 50 E E - D B - 36 21 21 21 21 16.05 10
Occult +18 119 - - - - 51 E E - D B - 36 21 21 21 21 16.05 10
Occult +19 123 - - - - 52 E E - D B - 36 21 21 21 21 16.2 10
Occult +20 126 - - - - 54 E E - D B - 36 21 21 21 21 16.2 10
Occult +21 130 - - - - 55 E E - D B - 36 21 21 21 21 16.2 10
Occult +22 133 - - - - 56 E E - D B - 36 21 21 21 21 16.35 10
Occult +23 137 - - - - 57 E E - D B - 36 21 21 21 21 16.35 10
Occult +24 140 - - - - 58 E E - D A - 36 21 21 21 21 16.35 10
Occult +25 144 - - - - 60 E E - D A - 36 21 21 21 21 16.5 10

 

 

Elden Ring Daggers
Black Knife  â™¦  Blade of Calling  â™¦  Bloodstained Dagger  â™¦  Celebrant's Sickle  â™¦  Cinquedea  â™¦  Crystal Knife  â™¦  Dagger  â™¦  Glintstone Kris  â™¦  Great Knife  â™¦  Ivory Sickle  â™¦  Misericorde  â™¦  Parrying Dagger  â™¦  Reduvia  â™¦  Scorpion's Stinger  â™¦  Wakizashi

 




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    • If your mind is quick enough and you're good with spacing, you can go crazy with the two-hit R2's on this dagger. Keep in mind that you're thrust forward a bit too, pair it with Millicent's prosthesis and Rotten Winged Sword Insignia for even more damage. I personally either use sacred blade, Flame strike, OR impaling thrust( < if you're using spells for buffs). All three of those are really good for combo's into R2's, albeit if you're close enough. (Yes even storm stomp works, though I'm not using it with that.) Two hand the dagger for more poise damage when you need it. Again, if you're quick enough to catch them, you can go for two R2's on an opponent.

      • Anonymous

        These babies, with a 80 Faith build and Flame Art infusion + Golden Vow + Flame Give Strength and the stacking damage talismans = 1300-1400 AR when stacked. Literal colossal sword damage at the speed of a dagger.

        • Anonymous

          I'm gonna try a flame art power stance with these. Running it through the calculator, with Flame, Grant me Strength and Golden Vow on an 80 FTH build, you're hitting 777 AR with both the daggers before even factoring in Winged Insignia and Physick.

          • Anonymous

            Holy shamoly you guys weren't kidding about what kind damage output this has with sacred/flame. It really is nuts.

            • Anonymous

              Shortened version hand of malenia that is no less deadly, the movesets actually mimics Malenia's normal attacks. Good for dagger only NG+ runs with Malenia cosplay.

              • Anonymous

                It has faith scaling so it works well with faith melee builds because you can buff it with stuff like blood flame blade or black flame. Or you can put flame art/holy on it if you don’t use weapon buffs. The downside is that with the fact that it’s a dagger which is pretty much cope. But it would probably be busted if they made a katana like this tbh.

                • Anonymous

                  Two of these are insane at high faith in pvp, 75 faith, Millicent Prosthetsis, rotten wing sword insignia, sacred scorpion charm, put on golden vow and black flame protection to help offset the scorpion charm. Nobody expects it and you shred someone with L1s, sometimes they will just swing something heavy and poise through but they die as it connects

                  • Anonymous

                    it's a crime that there isn't a Flame Art Ash of War that you can put on daggers.

                    could be a copy of Bloodflame Talons or something, I don't even care if it's mediocre I just want a skill on this dagger with Faith-scaling fire damage

                    • Anonymous

                      Very cool moveset! Pure faith or lightning amazing for rhis. Also Erdsteel + Shamshir poison build very good!

                      • Anonymous

                        This is an excellent back up weapon for Faith builds.
                        I use it to chase down folks on the arena and slapped Flaming Strike on it.
                        Lots of possibilities with AoW.

                        • Anonymous

                          After Patch 1.09 here are the new Infusion numbers
                          566 AR with Sacred/Flame Art infusion at 80 FTH. 600 AR with Scorpion Charm
                          589 AR with Sacred/Flame Art Infusion at 99 FTH. 624 AR with Scorpion Charm

                          • Anonymous

                            So far using it as a side weapon for my pure Faith build and I am not disappointed.
                            1) Very low wielding requirements, as a Prophet all you need is two extra points in Dexterity.
                            2) Very easy to get one early on from Kenneth, and can get a second later if you fancy a powerstance build.
                            3) Extremely high AR (for a dagger) on a pure Faith build with Sacred/Flame Art infusions, including physical damage.
                            4) Two very useful Sacred AoW (Golden Vow and Sacred Blade) can be found in Limgrave without fighting any boss.
                            5) Synergizes incredibly well with "Flame, Grant Me Strength!" should you infuse it to Flame Art once in Caelid.

                            All in all an amazing pre-boss, early-mid (and potentially late) game weapon for the pure Faith incantation enthusiast.

                            • Anonymous

                              this thing has a high enough ar on a pure faith build on sacred or flame that it can more than make up for the split damage

                              • Anonymous

                                The Erdsteel Dagger, supposedly, benefits from getting better FTH scaling if you infuse with Sacred or Flame Art, (due to having inherent FTH scaling that gets boosted.)

                                Without actually making direct damage comparisons in-game, it's difficult to tell exactly how much better one weapon is than another at a given letter grade of scaling. For example, there are 6 different daggers that have B scaling in FTH when maxed out and infused with sacred or flame; Erdsteel dagger is one of them.

                                Without actually booting up the game, the quickest way to compare similar weapons with the same scaling grade, is to see how low of an upgrade level they need to be to get that grade. Most daggers don't get to B FTH scaling until they're upgraded to at least +12, while the Erdsteel dagger only needs +10. HOWEVER, the bog-standard Dagger ALSO reaches B scaling in FTH at +10, and has better base damage in all damage types when compared to the Erdsteel dagger.

                                It stands to reason then that the regular Dagger might actually do better damage than the Erdsteel version when infused with sacred or flame, and I plan to do some testing to at least get a rough idea of if this is true.

                                • Anonymous

                                  Sacred affiny powerstance with sacred blade ash of war is OP on pure faith.
                                  Lightning affinity with lightning slash ash of war is OP on pure dex.
                                  This is because the 85-90 elemental damage is actually massive on daggers!

                                  If you want to get an optimal damage build for daggers and are at a higher level the highest AR you get get is the following:
                                  80 faith & 80 dex, erdtree seal, electrify armement.
                                  This will add roughly 275 lighning damage while getting the buffs from the A tier dex scaling and some bonus damage from the D tier faith.
                                  Happy hunting my fellow tarnished!

                                  • Anonymous

                                    Idk how to edit this, but this weapon has a surprisingly powerful strong attack. Slap the axe talisman and a weapon buff (or status ig) on it, and you have a dagger build that can compensate for the range!

                                    • So I've only tried this thing out in PVE so take it with a grain of salt, but I've found I actually prefer this in the primary hand powerstanced with a greatsword. Mostly I was thinking of a way to utilize winged sword insignia and the charged R2 is perfect for it but I hated how you couldn't really stagger enemies. You can stack it and keep up the buff with greatsword swings in the off hand however, on top of that you can even set this to bleed and give your greatsword(flamberge) seppuku and you can even do a sort of status build because of the multihits from this really stack up the status.

                                      Can do a similar set up with cragblade, chilling mist, or flamestrike on your greatsword, been having a lot of fun with it since I can buff with the ash and don't really need the slow cast time of spells. Might test out some other stuff!

                                      • Anonymous

                                        This thing's uncharged heavy is faster than its light swings in 1.08. You can even charge it and it will still be fast. One of the best daggers in the game because of moveset and faith scaling

                                        • Anonymous

                                          This with Chilling Mist infused and paired with Spark Perfumes for a quick and easy frostbite proc reset build that can take you to endgame handsomely. Perfumer Seal of Approval!

                                          • Anonymous

                                            So, I want to do an Erdsteel/Reduvia dual wielding build in a faith/arcane build

                                            Erdsteel in main hand cause with sacred blade ash of war and faith scaling it slaps, and I can both do holy damage and building bleed simultaneously.

                                            I am sad to understand that bleed erdsteel is not viable since it doesn't scale in arcane as it is supposed to do.

                                            Should I continue my build anyway, faith erdsteel and Reduvia, split my stats arc faith 50/50? Could it work for PvE?

                                            • I wanted a very specific arcane faith weapon for my 45 45 faith arcane build and this is the only one and it's bugged... Won't ever be fixed because it's too niche. The dream is dead.

                                              • Anonymous

                                                Hands down favorite dagger and one of my favorite Weapons in general the heavy attacks are amazing at breaking stance and traveling,with the sacred blade ash its damage sits comfortably at 630 without any buffs with my flask and vow i could hit for 800 split, trivializes undead and most things if you dislike holy go flame art flame strike and you gain even more ways to stack damage monstrously powerful for low investment physically.

                                                • Anonymous

                                                  Assuming you are crazy enough to try and pvp with daggers, this is the best one in sheer damage. On Sacred and Flame Art infusion at 80 Faith you deal 548 damage, and while fire defenses are naturally pretty good, if you opt for holy damage you will deal around 40 more damage per hit after defenses are applied than the next best thing, a Lightning infused Great Knife at 80 Dexterity. Playing for bleeds on Reduvia is probably better, but if you are bored of proccing bleeds this could be an okay alternative.

                                                  • Just as stated in the article, the scaling for everything Else beides flame art and sacred is ****. Damn.. I really hoped to fit this dagger into my str/ faith build. It gets A scaling for physical infusions and still everything else in the game will perform better. What a shame.

                                                    • Anonymous

                                                      If you copy the Sacred Blade AoW and apply it to the two Erdsteel Daggers you get in a playthrough, At 80 FTH both daggers will have an AR of about 650 when both buffs are applied. Sacred Scorpion Charm, Rotten Wing Sword Insignia and Alexanders Shard Would be the best 3 Talismans to increase the damage output. The Old Lords Talisman will extend the duration of the AoW buff from 40 seconds to 52. A Physick comprised of the Holy Cracked Tear and Thorny Cracked Tear would pair well with the talismans. And as a FTH build you further buff yourself with incantations. Altogether you can easily obtain an AR over 1000 for a total weight of 4 units. Only downside, Holy Damage.

                                                      • In case anyone's considering a cold infusion on the merit of the r2 alone, just don't. Int scaling on most cold infusions is pretty terrible since the base magic damage it pulls from is always too low. If you want a cold dagger, I highly recommend using the great knife or bloodstained dagger instead. Your raw AR is 86-98 higher, and when status is factored in you'll actually see 85-92 more damage a swing when averaged.

                                                        Now if only they'd fix the occult scaling.

                                                        • Anonymous

                                                          I have this on my third weapon slot at +25 with Bloodhound Step, it is very handy to have off hand when trying to avoid damage and using spells and incantations.

                                                          • On a 55 str 55 fth build, this has a base AR of 347 with a heavy infusion. Buffed with Electrify Armament using Godslayer Seal (clawmark has higher incant scaling but only counts fth towards weapon buffs so Godslayer outdoes it) you get a total AR of 552. Conversely a Flame Art or Sacred Erdsteel Dagger has an AR of 510 on the same build. With an ash that provides a weapon buff like Sacred Blade you'll likely get similar AR with higher unbuffed damage, but the damage type versatility of relying on incantation buffs (especially with the obvious synergy with Bloodflame Blade with the multistrike R2s) means that so long as you keep this buffed it'll actually be better to physically infuse this on a hybrid build so it remains buffable. On a pure faith build at 80 fth and otherwise minimum stats, it has an AR of 546 with Sacred or Flame Art but only a buffed AR of 524 with an Erdtree seal, meaning the article is correct that on a pure faith build this is actually one of the few weapons that is better to not use incantations on since the faith scaling applies to the physical damage. So on a hybrid build, buff with incantations and physically infuse, but on a pure faith build use Flame Art or Sacred.

                                                            • Anonymous

                                                              It's a shame the ARC scaling is bugged, because its multi-hit heavy attacks seem really good for status build-up

                                                              • Anonymous

                                                                shoutout to erdsteel dagger for tricking me into believing that weapons with innate fth/int scaling could be infused the first time I played

                                                                • Anonymous

                                                                  How exactly does the Faith scaling play into the damage when there’s no element to it?
                                                                  Does it just contribute to the physical damage?

                                                                  • Anonymous

                                                                    a property of this weapon that isn't communicated until you use it in game is that when you infuse it with flame art or sacred the b scaling in faith actually applies to both the physical and elemental side of the weapon. comparing it to the great knife in my game for example erdsteel has +90 to both physical and holy while the knife gets +30 to physical and +100 to holy.

                                                                    • Anonymous

                                                                      Not worth wasting the joy of kicking Kenneth Haight off of the ruins at the beginning of every playthrough

                                                                      • Anonymous

                                                                        If you have a high faith level with very low str/dex should you split this to make the faith scaling higher or should you just leave it standard?

                                                                        • Anonymous

                                                                          At 80 FTH this lil guy with a flame art or sacred infusion will start to embarrass the Black Knife and Blade of Calling as a direct weapon, but of course L2s are more important than R1s and R2s this go around. Still, if you have mostly holy incants attuned, you can infuse this with fire to cover the gap, and vice-versa.

                                                                          • Anonymous

                                                                            Probably one of the coolest looking daggers that you can powerstance in one playthrough also the fact that it scales with Faith really maximizes your options for using Flame on 1 Hand and Sacred on the other, very handy for killing skeletons in dungeons.

                                                                            • Anonymous

                                                                              one of 2 weapons that can scale with both int and faith in the entire game the other two being claymans harpoon and sword of night and flame

                                                                              • Anonymous

                                                                                I wonder why From made three dex/fth-scaling daggers and two dex/fth-scaling great spears when there's a shortage of dex weapons with fth scaling in other classes.

                                                                                • Anonymous

                                                                                  Throw magic affinity on it for some Magic based Golden Order damage. Who cares if it doesn’t make sense!?

                                                                                  • Anonymous

                                                                                    What would happen if you put a magic or cold upgrade on it? Would the faith still only buff the physical damage?

                                                                                    • Anonymous

                                                                                      Despite showing scaling for bleed/poison/occult paths it has ZERO effect on the weapons AR but yet it still affects the bleed/poison buildup.
                                                                                      Hopefully they address this in a future patch as this is the ONLY weapon in the ENTIRE GAME capable of scaling off both faith and arcane.

                                                                                      • Anonymous

                                                                                        50 Strength 18 Dex 46 Faith Sacred Erdsteel does 1846 on a backstab yet Lordsworn Sword despite having the same Crit modifier and hundred more AR it only does 1440. Sacred Dagger did 1946 and rapier did 1729. Bloodstained 1698. All of these were +25. Misericorde +24 did 2024.


                                                                                        So long story short, Daggers weapons have an extra special Crit modifier beyond what it says. On paper, Lordsworn SS should hit harder than any of the other 110 Crit daggers due to its much higher AR but in fact hits the lowest on a BS. Rapier having a slightly higher AR and 130 Crit was still outdone by Erdsteel, Dagger, and Miser by a decent margin.


                                                                                        If you are looking for a weapon that can function as both a Crit swap and a usable back up weapon Rapier is your best bet. And of course if you are looking for Crits only weapon Miser is still the best. If you want functional Elden Bling, Erdsteel and Dagger still work perfectly fine.

                                                                                        • Anonymous

                                                                                          Everyone keeps talking about how it's good with sacred/flame ashes (which it is), but can we talk about how it keeps up its d in faith scaling after you put a keen ash on it. Just buff that up with a weapon buffing incantation, and I think it could do insane damage with a dex/faith build as well.

                                                                                          • Anonymous

                                                                                            Started a new pyromancer, and I have the required stats for this, but for some reason my Erdsteel Dagger +2 is hitting for 40 damage even though my AR is 86. Am I missing something?

                                                                                            • Anonymous

                                                                                              This thing becomes pretty bonkers with a sacred or flame art infusion. It gets physical damage from faith scaling, and giving it one of those two will make your faith apply to both physical and fire/holy scaling. The heavy attack is also unique, and hits twice each time.

                                                                                              Not the strongest weapon in the game, but easily the strongest dagger in the game when used by a high faith build. Only problem is its arcane scaling is bugged, so it won't work on a dragon communion build.

                                                                                              • Anonymous

                                                                                                As of 1.04, still bugged on the Occult affinity. Not that it would be all that useful (far better Occult dagger options, even for FTH/ARC builds), just that the Occult affinity straight up cuts the base damage and scaling, but doesn't actually add any Arcane scaling whatsoever. At 12/12/99/99, Occult Erdsteel Dagger +25 has a godawful 202 AR, which is the same as 12/12/99/1.

                                                                                                • Anonymous

                                                                                                  Fun fact, this is the dagger that Margit/Morgott uses in his throwing attacks and when he extends his combos.

                                                                                                  • Anonymous

                                                                                                    Highly recommend trying it out with ASH OF WAR: FLAMING STRIKE, since it compliments the playstyle and gives fast staggering AoE attack with surprisingly huge damage.


                                                                                                    Heres some numbers:


                                                                                                    build: 22 STR 15 DEX 80 FAITH

                                                                                                    talismans: fire scorpion charm + Rotten Winged Sword Insignia

                                                                                                    ash of war: flaming strike with flame art infusion


                                                                                                    Testing damage on omen bros in the sewers:

                                                                                                    R1 fully buffed (Golden vow-grant me str-flaming strike buff-flame mix flask) two-handed attack - 779 dmg

                                                                                                    R1 fully buffed (Golden vow-grant me str-flame mix flask) one-handed attack - 752 dmg

                                                                                                    R1 no buff two-handed attack - 443 dmg

                                                                                                    R1 no buff one-handed attack - 427 dmg


                                                                                                    Erdsteel dual wield L1:

                                                                                                    L1 fully buffed (Golden vow-grant me str-flaming strike buff-flame mix flask) attack - 1426 dmg

                                                                                                    L1 no buff attack - 954 dmg


                                                                                                    With constant attacks and also using Thorny Cracked tear+Winged Sword insignia combo, you do very consistent and high damage.

                                                                                                    I hope they don't nerf this dagger, since without relying on bleed or some art of wars most dagger weapons feel very underwhelming, at least let us have fun with this one.

                                                                                                    • Highly recommend trying it out with ASH OF WAR: FLAMING STRIKE, since it compliments the playstyle and gives fast staggering AoE attack with surprisingly huge damage.


                                                                                                      Heres some numbers:


                                                                                                      build: 22 STR 15 DEX 80 FAITH

                                                                                                      talismans: fire scorpion charm + Rotten Winged Sword Insignia

                                                                                                      ash of war: flaming strike with flame art infusion


                                                                                                      Testing damage on omen bros in the sewers:

                                                                                                      R1 fully buffed (Golden vow-grant me str-flaming strike buff-flame mix flask) two-handed attack - 779 dmg

                                                                                                      R1 fully buffed (Golden vow-grant me str-flame mix flask) one-handed attack - 752 dmg

                                                                                                      R1 no buff two-handed attack - 443 dmg

                                                                                                      R1 no buff one-handed attack - 427 dmg


                                                                                                      Erdsteel dual wield L1:

                                                                                                      L1 fully buffed (Golden vow-grant me str-flaming strike buff-flame mix flask) attack - 1426 dmg

                                                                                                      L1 no buff attack - 954 dmg


                                                                                                      With constant attacks and also using Thorny Cracked tear+Winged Sword insignia combo, you do very consistent and high damage.

                                                                                                      I hope they don't nerf this dagger, since without relying on bleed or some art of wars most dagger weapons feel very underwhelming, at least let us have fun with this one.

                                                                                                      • Anonymous

                                                                                                        Please never use abbreviations in a wiki when explaining something. If so, define it first like "New Game+ (NG+)" to mark that its called that way from that point on.
                                                                                                        But providing text, explanations or descriptions with that is making it harder to read and find proper info, as often abbreviations are super subjective or even worse, double or triple until you have several terms called the same way.

                                                                                                        Thanks dear writer.

                                                                                                        • Anonymous

                                                                                                          The faith scaling on this dagger boosts physical damage no matter the upgrade path. Now the interesting part is that with sacred or flame art paths, it greatly boost physical damage and elemental damage nearly equally. If you've invested into faith then you most likely have access to both Golden Vow and Flame, Give Me Strength. So with Flame Art infusion, add in the fire scorpion talisman, the flame crystal tear & Flaming Strike with those spells and this little thing because a real powerhouse, I was at 771 AR only with only a +18 dagger at 55FTH.

                                                                                                          • Anonymous

                                                                                                            I tested this with Sacred Blade on a VERY non-optimized build (I had like, 33 Str and 18 Faith) and it still wrecked some high damage with ''Sacred Blade''. This left a good impression, I might look back at this if on my Full-Faith character

                                                                                                            • For those wondering about the viability of int/faith quality builds, it does indeed work without using the sword of night & flame:

                                                                                                              Get two Erdsteel Daggers, frost infuse both of them, the right hand one should have Bloodhound Step.
                                                                                                              Get one Clayman's Spear, sacred infuse it with Phantom Slash for destroying poise and shields.
                                                                                                              Then add both the Prince of Death Staff and Golden Order Seal in left hand slot.

                                                                                                              Now you just need 12 Str, 12 Dex, and you're free to invest all of your points evenly into int/faith. You get access to all spells, your weapon AR is actually really good despite low scaling in one of the attributes, you have enough room to invest in vigor and mind, all while being able to stay in PvP meta range (125-150).

                                                                                                              If you wish to have access to the majority of dragon incantations as well, just get 10 Arc, and equip Marika's Soreseal tailsman, which you should already have since it basically gives your 20 levels for free across mind/int/faith/arc. This is my build anyway and I've had a lot of fun with it in PvP and PvE.

                                                                                                              • Anonymous

                                                                                                                Fantastic on a pure faith build. The higher faith scaling when given an affinity will still apply to the physical damage component, something unique to this weapon as far as I can tell. At 80 faith with a flame erdsteel dagger, you'll be doing 550 damage per swing, with half of that being physical. 550 with the dagger moveset! That's only a little lower than a flame longsword, but with a much faster attack speed. Wonderful weapon, I hope this isn't a bug.

                                                                                                                • Anonymous

                                                                                                                  Weapons with unique scaling like this and the Clayman Harpoon are very interesting. Hopefully they aren't a design oversight that gets patched eventually. Stuff like this makes me really excited for potential DLC items and how they could really bring out the potential for interactions between weapon properties and Ashes of War.

                                                                                                                  • Anonymous

                                                                                                                    I was planning on making a black knife assassin character, and I was wondering what weapon I could use until I get the actual black knife.

                                                                                                                    This should work perfectly, and you can basically get it at the start of the game

                                                                                                                    • Anonymous

                                                                                                                      Its a rare weapon as it has default faith scaling but also can be infused or have its ash of war changed. Most faith scaling weapons cant be customised.

                                                                                                                      • Anonymous

                                                                                                                        I'm curious how this thing with a faith build compares to a lightning misercorde with a dex build. The advantage of this weapon is that both physical and elemental damage scale with faith when using it. That advantage is already held by strength or dexterity builds with fire or lightning damage respectively. This thing has 248 base damage with B scaling on faith, the misercorde has 298 base damage with C scaling on dexterity. It is possible they gain roughly the same damage with their main stat when using mixed elements due to scaling being proportional to the weapons base damage.

                                                                                                                        • Anonymous

                                                                                                                          Flame art or holy infusion allows the faith scaling to scale BOTH flame/holy and physical. It's like occult that enables arcane to scale up both the physical AR and blood buildup, but for faith builds.

                                                                                                                          • Anonymous

                                                                                                                            i think this weapon is supposed to be the Paired elven daggers that Legolas uses in LOTR considering the similarities in appearance as well as the fact that you can get two of them per playthrough. i wonder why they didnt just make them a paired weapon like the Radahn Greatswords or the Ornamental StraightSwords.

                                                                                                                            • Anonymous

                                                                                                                              For faith based affinities (even if u have an equally high dex and faith) this is indeed better than other daggers with higher base stats like Misericorde. (tested flame art misericorde vs flame art erdsteel, erdsteel better by 20ish dmg)

                                                                                                                              • Anonymous

                                                                                                                                Occult Erdsteel Dagger does indeed not scale with arcane atm. TarnishedSpreadsheet on Reddit confirmed it doesn't have any arcane scaling flags set in the code, despite listing an arcane scaling on the equipment page.

                                                                                                                                • Anonymous

                                                                                                                                  Can anyone with a maxed out dagger confirm if the arcane scaling works when infused to occult? I can only get one up to +12 so far, but the 3 points from Mask of Confidence has no effect (at 30 arc), while boosting str/dex/fth still works normally (albeit with very small bonuses). I have an Occult short spear (66% more base damage) at the same level gaining 5 AR from the mask's 3 arc.

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