Faith

Type Main Attribute
Effect Attribute required to perform sacred Incantations. Also boosts magic power of faith-scaling Incantations.

Faith is one of the Stats in Elden Ring. Stats refer to various properties that govern your character's strengths and weaknesses, as well as how they are affected by interactions in and out of combat. Faith primarily affects a player's ability to cast Incantations, as well as equipping the weapons required to cast them. It is one of the 8 Main Attributes that players can spend Runes on to level up, increasing the Stat's effectiveness and influencing their relative secondary stats. Stats such as Faith are an important aspect of character progression in Elden Ring.

 

Faith Stat General Information

  • Faith (FTH) is a Main Attribute that is required to cast most Incantations. It is also a requirement to cast death Sorceries and thorn sorceries. It is a primary requirement for equipping Sacred Seals, which are used to cast incantations.
  • Weapons in Elden Ring have a minimum Stat requirement that needs to be met before the weapon can be wielded. In the case of spell-based weapons, most of them require investment in either the Intelligence or Faith stats, or a combination of both. For example, the Finger Seal requires 10 FTH to equip. Some weapons may also require points in Strength, Dexterity, Intelligence or Arcane in order to wield.
  • Weapons are also given a Scaling Grade denoting the degree to which they scale with an attribute. Each point allocated to the Faith stat increases the effectiveness and damage dealt by Incantations cast with weapons that have Faith scaling. A weapon with a Faith scaling grade of S will benefit the most from the Faith Attribute, followed by grades A, B, C, D, and E.
  • Note that attributes will incur diminishing returns at higher levels, significantly reducing their benefits after a certain point with regards to weapon scaling. This is often referred to as the 'Soft Cap'. A 'Hard Cap' also exists in which additional points in an attribute returns little to no benefit.
  • When scaling the attack power of a melee armament, like all stats, Faith soft caps differ depending on the weapon and the damage type being scaled. Scaling on magic, fire, lightning, or holy damage is always 20/50/80. Scaling on physical damage may be 18/60/80 or 20/60/80.
  • When scaling the sorcery scaling or incantation scaling of a Catalyst, Faith soft caps differ depending on the catalyst. The soft caps can be 18/60/80, 25/60/80, or 15/30/45. The soft caps of Faith on each catalyst are as follows:
  • Faith is one of the Main Attributes that players can spend Runes on in order to level up. The ability to level up is unlocked shortly after meeting Melina for the first time near the beginning of the game.

Adding Faith Scaling to Weapons

On weapons that do not have innate faith scaling, players can obtain certain whetblades to add specific elemental damage and affinities to a weapon when infusing it with Ashes of War. Weapons that cannot be infused with Ashes of War cannot have scalings added.

Name Notes Location
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Red-Hot Whetblade
When applying an affinity using physical or flame-type ashes of war, a base faith scaling of D can be added with Flame Art. This will also add fire damage to the weapon. Caelid. After defeating Radahn, found inside Redmane Castle past an Iron Maiden.

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Sanctified Whetblade

When applying an affinity using physical or golden-type ashes of war, a base faith scaling of D can be added with Sacred. This will also add holy damage to the weapon. Altus Plateau. Leyndell, Royal Capital. Inside the Fortified Manor on a corpse laying next to an anvil.

 

List of Faith-Scaling Weapons

All scalings shown are currently listed at weapon level 1. Known scalings at max weapon level will be shown in parentheses.

Name

Type

AP

GDN

STR Req STR Scl DEX Req DEX Scl INT Req INT Scl FTH Req FTH Scl ARC Req ARC Scl Wgt

Skill/Passive Effects

Location

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Black Knife

Dagger

66

0

0

0

65

110

26

15

15

15

42

15

8 E 12 D     18 D     2.0 Blade of Death

Altus Plateau. Sainted Hero's Grave. Dropped by the Black Knife Assassin defending the entrance.

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Blade of Calling

Dagger

71

0

0

0

43

110

31

18

18

18

30

15

6 D 13 D     15 C     1.5 Blade of Gold

Forbidden Lands. At the Grand Lift of Rold, the player must make a jump while the elevator is moving. The dagger will be on a table in a room just before reaching the second floor.

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Erdsteel Dagger

Dagger

67

0

0

0

0

100

36

21

21

21

21

15

7 D 12 D     14 D     2.0 Quickstep

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Coded Sword

Straight Sword

0

0

0

0

85

100

13

22

22

22

58

27

            20 B     2.5 Unblockable Blade Altus Plateau. Leyndell, Royal Capital. Inside a room a pathway above an abandoned horse stable.

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Golden Epitaph

Straight Sword

85

0

0

0

85

100

25

15

15

15

40

30

12 D 10 D     14 D     3.5 Last Rites Altus Plateau. Auriza Hero's Grave. On a corpse in a room requiring a Stonesword Key to open.

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Miquellan Knight's Sword

Straight Sword

105

0

0

0

68

100

40

28

28

28

40

30

11 D 11 D     16 E     3.5 Sacred Blade Elphael, Brace of the Haligtree. Found atop a bell tower.

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Sword of Night and Flame

Straight Sword

87

56

56

0

0

100

36

42

42

26

26

31

12 E 12 E 24 D 24 D     4.0 Night-and-Flame Stance Liurnia. In a locked room on the east side of the Caria Manor; can be accessed by dropping down on the walkways above.

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Blasphemous Blade

Greatsword

121

0

78

0

0

100

56

39

54

39

39

15

22 D 15 D     21 D     13.5 Taker's Flames

Roundtable Hold. Trade Remembrance of the Blasphemous with Enia.

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Gargoyle's Blackblade

Greatsword

102

0

0

0

122

100

44

33

33

33

66

38

18 D 10 E     22 D     11.5 Corpse Wax Cutter Caelid. Bestial Sanctum. Dropped by Black Blade Kindred.

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Golden Order Greatsword

Greatsword

86

0

0

0

103

100

40

30

30

30

60

35

16 E 21 D     28 C     10.0 Establish Order Mountaintops of the Giants. Dropped by Misbegotten Crusader in the Cave of the Forlorn, located in the Consecrated Snowfield.

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Inseparable Sword

Greatsword

98

0

0

0

98

100

44

34

34

34

52

36

18 D 18 D     20 C     10.0 Sacred Blade Deeproot Depths, at the Prince of Death's Throne. The player must have completed Fia's questline and given D's armor to his brother. The sword will be there along with the Twinned Set.

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Ordovis's Greatsword


Greatsword

107

0

0

0

69

100

52

37

37

37

50

39

25 C 13 E     15 D     12.0 Ordovis's Vortex Altus Plateau. Auriza Hero's Grave, dropped by Crucible Knight Ordovis.

sacred relic sword

Sacred Relic Sword

Greatsword

118

0

0

0

76

100

47

33

33

33

45

36

14 E 24 D     22 D     11.0 Wave of Gold Roundtable Hold. Trade Elden Remembrance with Enia.

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Godslayer's Greatsword

Colossal Sword

119

0

77

0

0

100

49

38

49

38

38

40

20 D 22 D     20 D     17.5 The Queen's Black Flame Caelid. Divine Tower of Caelid. Chest found in the back of Godskin Apostle's arena after their defeat.

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Maliketh's Black Blade

Colossal Sword

127

0

0

0

82

100

51

36

36

36

49

38

34 D 12 E     20 D     22.0 Destined Death Roundtable Hold. Trade Remembrance of the Black Blade with Enia.

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Eclipse Shotel

Curved Sword

77

0

0

0

77

100

35

25

25

25

50

25

10 E 25 D     30 D     3.0 Death Flare Mountaintops of the Giants. Castle Sol. Found at the altar of the church in the southeast section of the castle.

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Magma Blade

Curved Sword

96

0

62

0

0

100

44

30

44

30

30

27

9 D 15 D     16 D     4.0 Magma Shower Altus Plateau. Volcano Manor. Dropped uncommonly from sword-wielding Man-Serpents.

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Magma Wyrm's Scalesword

Curved Greatsword

114

0

74

0

0

100

48

33

48

33

33

42

24 C 15 D     18 D     15.0 Magma Guillotine Liurnia. Dropped from Magma Wyrm Makar at the Ruin-Strewn Precipice.

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Gargoyle's Black Blades

Twinblade

81

0

0

0

97

100

32

26

26

26

59

32

18 C 15 E     22 D     8.5 Spinning Slash Mountaintops of the Giants. Dropped by Black Blade Kindred.

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Gargoyle's Black Axe

Greataxe

100

0

0

0

120

100

36

27

27

27

54

31

24  D 8 E     22 D     8.5 War Cry Mountaintops of the Giants. Dropped by Black Blade Kindred.

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Envoy's Horn

Hammer

96

0

0

0

62

100

38

26

26

26

38

28

10 D 12 D     16 D     4.0 Oracular Bubble Altus Plateau. Leyndell, Royal Capital. Dropped uncommonly by Oracle Envoys.

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Marika's Hammer

Hammer

101

0

0

0

65

100

44

30

30

30

44

33

20 D 12 D     19 D     6.0 Gold Breaker Roundtable Hold. Trade Elden Remembrance with Enia.

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Great Hammer

116

0

0

0

75

100

62

33

33

33

45

42

20 D 10 D     18 D     9.0 Regal Beastclaw Gurranq will reward the player with this after turning in their 7th Deathroot.

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Cranial Vessel Candlestand

Great Hammer

98

0

98

0

0

100

54

37

51

37

37

40

26 D 8 E     22 D     12.5 Surge of Faith Mountaintops of the Giants. Giant-Conquering Hero's Grave. Found on a corpse at the end of a hallway with an Imp Statue, directly above a room with a flamethrower.

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Devourer's Scepter

Great Hammer

107

0

69

0

0

100

47

33

45

33

33

35

24 D 20 D     25 D     11.5 Devourer of Worlds Dropped from Knight/Recusant Bernahl when invaded at either Warmaster's Shack in Limgrave or in Crumbling Farum Azula.

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Envoy's Long Horn

Great Hammer

120

0

0

0

78

100

44

31

31

31

42

35

23 D 11 D     18 D     9.5 Bubble Shower Altus Plateau. Leyndell, Royal Capital. Dropped uncommonly by the large Oracle Envoy in the West Capital Ramparts.

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Envoy's Greathorn

Colossal Weapon

121

0

0

0

78

100

70

43

43

43

55

50

28 D 12 D     24 E     19.5 Great Oracular Bubble Dropped by the Giant Oracle Envoy in Miquella's Haligtree.

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Great Club

Colossal Weapon

154

0

0

0

46

100

70

41

42

40

47

47

35 C           E       Golden Land Dropped by a Teardrop Scarab in Deeproot Depths.

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Staff of the Avatar

Colossal Weapon

113

0

0

0

73

100

57

45

45

45

57

42

34 C 8 E     24 D     20.0 Erdtree Slam Deeproot Depths. Dropped by the Erdtree Avatar nearby the Great Waterfall Crest site of grace.

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Troll's Hammer

Colossal Weapon

153

0

45

0

0

100

66

41

46

41

41

46

28 C 8 E     10 D     16.0 Troll's Roar Found in a storage shed inside the Old Altus Tunnel dungeon.

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Cleanrot Spear

Spear

102

0

0

0

66

100

49

25

25

25

38

33

16 D 16 D     14 D     5.5 Sacred Phalanx

Dropped uncommonly from Cleanrot Knights located in multiple locations:

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Inquisitor's Girandole

Spear

102

0

66

0

0

100

56

28

43

28

28

37

18 D 15 D     16 D     7.5

Charge Forth

Causes blood loss buildup

Altus Plateau. Volcano Manor. Dropped by Abductor Virgins.

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Siluria's Tree

Great Spear

90

0

0

0

90

100

46

36

36

36

55

38

27 D 13 D     20 D     10.0 Siluria's Woe Deeproot Depths. Dropped by Crucible Knight Siluria in the western part of The Nameless Eternal City.

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Treespear

Great Spear

122

0

0

0

79

100

50

35

35

35

48

40

15 D 22 D     18 D     9.5 Sacred Order Liurnia. Found on a caravan at the end of the collapsed bridge bordering Liurnia and Limgrave, east of the Lake-Facing Cliffs site of grace.

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Vyke's War Spear

Great Spear

103

0

66

0

0

100

47

33

45

33

33

35

16 E 20 C     18 D     8.0 Frenzyflame Thrust Liurnia. Church of Inhibition. Dropped from Festering Fingerprint Vyke, who invades the player on the way to the church.

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Gargoyle's Black Halberd

Halberd

103

0

0

0

123

100

48

36

36

36

72

42

26 D 10 E     22  D     12.0 Spinning Slash Caelid. Bestial Sanctum. Dropped by Black Blade Kindred.

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Golden Halberd

Halberd

134

0

0

0

87

100

58

41

41

41

56

43

30 D 14 E     12 D     13.5 Golden Vow Limgrave. Dropped by the Tree Sentinel, which can be seen when the player first enters the open world.

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Halo Scythe

Reaper

118

0

0

0

76

100

42

29

29

29

42

31

13 D 16 D     15 E     8.5 Miquella's Ring of Light Caelid. Dropped from Cleanrot Knights south of the Heart of Aeonia in the Aeonia Swamp.

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Winged Scythe

Reaper

87

0

0

0

104

100

30

25

25

25

55

30

16 E 16 D     24 D     7.5

Angel's Wings

Causes blood loss buildup

Limgrave. Chest reward from Tombsward Ruins in the Weeping Peninsula.

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Giant's Red Braid

Whip

82

0

53

0

0

100

24

12

26

12

12

15

18 D 12 D     21 D     2.5 Flame Dance Roundtable Hold. Trade Remembrance of the Fire Giant with Enia.

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Magma Whip Candlestick

Whip

72

0

72

0

0

100

21

10

36

10

10

15

8 E 16 D     18 D     2.5 Sea of Magma Altus Plateau. Volcano Manor. Reward from Patches for assassinating Great Horned Tragoth. Cannot be obtained if Patches is not spared in Murkwater Cave.

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Cipher Pata

Fist

0

0

0

0

85

100

9

14

14

14

61

19

            30 C     0.0 Unblockable Blade Roundtable Hold. In a room to the left of the area where the player is invaded by Mad Tongue Alberich.

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Grafted Dragon

Fist

89

0

57

0

0

100

27

18

44

18

18

22

20 D 14 D     16 D     2.5 Bear Witness! Roundtable Hold. Trade Remembrance of the Grafted with Enia.

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Erdtree Bow

Bow

40

0

0

0

50

100

  8 E 12 E      14 D     4.0 Mighty Shot Altus Plateau. Leyndell, Royal Capital. In a chest on the second floor of the Erdtree Sanctuary.

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Erdtree Greatbow

Greatbow

60

0

0

0

65

100

  20 E 14 E     14 D     11.0 Through and Through Limgrave. Fringefolk Hero's Grave. Rewarded after destroying the chariot with one of 3 large hanging pots on the ceiling.

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Gelmir Glintstone Staff

Glintstone Staff

29

0

0

0

0

100

23

14

14

14

14

14

6 E     14 D 14 D     2.5 Boosts lava sorcery Altus Plateau. Volcano Manor. Dropped rarely from the Man-Serpent sorcerer in the throne room.

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Prince of Death's Staff

Glintstone Staff

25

0

0

0

0

100

25

15

15

15

15

15

6 E     18 D 18 D     3.0 Boosts death sorcery Deeproot Depths. On a tower that can be reached by walking across multiple large tree roots.

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Staff of the Guilty

Glintstone Staff

38

0

0

0

0

100

28

17

17

17

17

17

8 D         12 C     4.5

Boosts thorn sorcery

Causes slight blood loss buildup

Altus Plateau. Dropped uncommonly by red-robed, skeletal cultists outside of Fort Laiedd.

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Clawmark Seal

Sacred Seal

31

0

0

0

0

100

25

15

15

15

15

15

4 D (B)         10 D (B)     1.5 Boosts bestial incantations

Reward from Gurranq Beast Clergyman after trading to him his first Deathroot.

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Dragon Communion Seal

Sacred Seal

25

0

0

0

0

100

25

15

15

15

15

15

            10 D (B) 10 C (S) 0.0 Boosts Dragon Communion incantations Limgrave. Fringefolk Hero's Grave. Guarded by a knight at the top of a chariot's path.

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Erdtree Seal

Sacred Seal

25

0

0

0

15

100

25

15

15

15

15

15

            40 C (S)     0.0   Altus Plateau. Volcano Manor. On a dead body at the bottom of a village between the Guest Hall and Prison Town Church sites of grace.

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Finger Seal

Sacred Seal

25

0

0

0

0

100

25

15

15

15

15

15

4 E (D)         10 C (S)     1.5  

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Frenzied Flame Seal

Sacred Seal

25

0

0

0

0

100

25

15

15

15

15

15

  E (C)   E (C)   E (C)   D (B)     0.0

Boosts frenzied flame incantations

Causes slight madness buildup

Reward for completing Irina, Edgar, and Hyetta's questline and accepting the three fingers flame. Accepting the flame will lock the player into a specific ending unless Millicent's questline is completed and the player obtains Miquella's Needle.

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Giant's Seal

Sacred Seal

25

0

0

0

0

100

25

15

15

15

15

15

4 E (D)         14 D (S)     1.5 Boosts Giants' Flame incantations Mountaintops of the Giants. Giant-Conquering Hero's Grave, in a basement section with an enemy Fire Monk.

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Godslayer's Seal

Sacred Seal

25

0

0

0

0

100

25

15

15

15

15

15

4 E (D)         27 C (S)     1.5 Boosts godslayer incantations Limgrave. Stormveil Castle, in a room requiring a Stonesword Key to open.

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Golden Order Seal

Sacred Seal

24

0

0

0

0

100

25

15

15

15

15

15

        17 D (A) 17 D (A)     0.0 Boosts Fundamentalist incantations Altus Plateau. On a corpse in front of a tree at the Minor Erdtree Church site of grace.

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Gravel Stone Seal

Sacred Seal

25

0

0

0

0

100

25

15

15

15

15

15

4 E (D)         18 C (S)     1.5 Boosts Dragon Cult incantations Dropped by a lance-wielding knight supported by an archer in Leyndell, Royal Capital, in an area to the west of West Capital Rampart site of grace.

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Sentry's Torch

Torch

56

0

0

0

100

100

30

21

21

21

36

22

15 D 8 E     15 D     5.0 Torch Attack Altus Plateau. Bought from the Hermit Merchant at the Hermit Merchant's Shack in the outskirts of Leyndell, Royal Capital for runes currency elden ring wiki guide 18 7,000 runes.

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St. Trina's Torch

Torch

51

0

91

0

0

100

25

15

40

15

15

20

10 E 10 D     14 D     3.0 Fires of Slumber Mountaintops of the Giants. In a chest in one of the two caravans roaming the Consecrated Snowfield.

List of Faith-Increasing Equipment

Name Type Faith Increased Location Notes

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Marika's Scarseal

Talisman +3

Siofra River. Found on a corpse at the base of the waterfall found at the highest level. [Map Link]

Incompatible with Marika's Soreseal.

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Marika's Soreseal

Talisman +5 Elphael, Brace of the Haligtree. On an altar in a sealed room requiring 2 Stonesword Keys to unlock. Incompatible with Marika's Scarseal.

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Two Fingers Heirloom

Talisman +5

Liurnia. Purified Ruins. Treasure chest reward in the basement of the Purified Ruins in eastern Liurnia. [Map Link]

 

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Imp Head (Corpse)

Head +2

Altus Plateau. Leyndell, Royal Capital. Northeast of the Avenue Balcony site of grace and at the end of an alley after dropping down a railing. [Map Link]

 

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Ruler's Mask

Head +1

Altus Plateau. Found alongside the Ruler's Robe on a corpse at an abandoned carriage northeast of the Abandoned Coffin site of grace in western Altus. [Map Link]

 

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Haligtree Helm

Head  +1

Elphael, Brace of the Haligtree. A possible random drop from Haligtree Soldiers.

 

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Haligtree Knight Helm

Head +2

Elphael, Brace of the Haligtree: Looted from a corpse located near the Elphael Inner Wall site of grace.

 

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Commoner's Garb

Chest +1

Dropped by Commoner enemies found in Stormveil Castle, Leyndell, Royal Capital, and other areas of the map.

The altered version and the Commoner's Simple Garb variant also give +1 Faith.

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Sacred Crown Helm

Head +1

Drops from the ballista soldiers just outside of the Elpheal Inner Wall site of Grace. [Elden Ring Map here]

 

greathood elden ring wiki guide 200px
Greathood

Head +2

Given as a reward for solving the puzzle of the Sorcerer Painting. [Elden Ring Map here]

Also gives +2 Intelligence

 

Elden Ring Faith Builds

 

 

 

 

 

 

 

 

Faith Notes & Tips

  • Notes & Tips go here.

 

Stats in Elden Ring
Arcane  ♦  Dexterity  ♦  Discovery  ♦  Endurance  ♦  Equip Load  ♦  Fire Damage Negation  ♦  Fire Defense  ♦  Focus  ♦  Focus Resistance  ♦  FP  ♦  Holy Damage Negation  ♦  Holy Defense  ♦  HP  ♦  Immunity  ♦  Immunity Resistance  ♦  Intelligence  ♦  Level  ♦  Lightning Damage Negation  ♦  Lightning Defense  ♦  Magic Damage Negation  ♦  Magic Defense  ♦  Memory Slots  ♦  Mind  ♦  Physical Defense  ♦  Poise  ♦  Robustness  ♦  Robustness Resistance  ♦  Runes Held  ♦  Stamina  ♦  Strength  ♦  Vigor  ♦  Vitality  ♦  VS Pierce Damage Negation  ♦  VS Pierce Defense  ♦  VS Slash Damage Negation  ♦  VS Slash Defense  ♦  VS Strike Damage Negation  ♦  VS Strike Defense  ♦  Weight

 

 



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    • Anonymous

      Put down your staves and your blue rocks, and come join us in worshiping our big tree, or was it a fire god? Or rot god?

      What do we believe in again?

      • Anonymous

        I think faith should influence lightning resistance because lightning is the only damage type without a stat that increases its defense and also raising faith only helps with faith scaling while stats like intelligence and arcane boosts magic and holy resistance respectively.

        • Anonymous

          I hope the dlc has a fight with Miquella controlling an ulcerated tree spirit and a leonine misbegotten using a sleep weapon that scales with faith and does standard damage called the Holy Slumber Whip

          • Anonymous

            I have tried both builds in this game and I can say without a shadow of a doubt: Faith is better than int and arcane in every way possible. Faith gives you access to every damage type in the game and every buff you could possibly need. Both offense and defense. You might say: "Int does higher damage and arcane gives you instant status buildup with dragon breath!" But Faith can literally give you the same damage and status buildup at a more consistent rate without needing to throw your entire fp bar in the bin. Faith buffs are also way more reliable than terra magica ever could be since you don't need to stand still for them to work, which is a surprisingly dumb gameplan for someone charging up lazers when they're being shot at with arrows.

            • Anonymous

              I don't understand what they mean by the soft cap scaling. Can summon please explain it to me? I use a lot of dragon communion incantations so naturally I use the Dragon Communion Seal (also the coolest looking IMO). The soft cap scaling says it's 15/30/45. Is that good ?

              • Anonymous

                I’ve tried making pure caster characters and every time faith has been more fun for me. While int has higher dps, aside from spellblade builds pure int often feels stale after you shoot comet for the millionth time. On the other hand faith has tons of versatility in both usage and visually. You also get access to multiple elemental damage types and even some physical damage with the bestial incants. The buffs are also really strong and can help improve your damage and survivability. Faith feels more like what I think of as a mage as you sling fireballs and lightning bolts at your enemy. The versatility and visual flare of faith incantations are phenomenal and really make playing faith builds quite fun.

                • Anonymous

                  Been doing a lot of mainly faith pvp/pve (lvl132 with 79 faith) and honestly the build variety kinda sucks in pve your really only using the buffs, stone of gurranq, black blade and catch flame (good combo with a bhs scythe) and pest threads for its anti vehicle capabilities. In Pvp the only thing I lose to is rapier poise cancer and str bestial sling spammers since for some reason their sling does way more dmg than a pure faith one. So hopefully we can get higher investment combo faith moves that make pure faith standout from all the other builds who just barely dabble in faith yet can get high scaling and use our best moves.

                  Praise Marika and thank you for coming to my Ted talk.

                  • Anonymous

                    as of 1.09, the Great Club also scales with Faith; if somebody with an account could add it to the list here, that'd be dandy

                    • Anonymous

                      I honestly love the difference between Faith and Int in this game. Faith is a very versatile stat that has lots of uses in different builds, and Int is meant to be the focus of a build. It's a pretty nice balance in my mind.

                      • Anonymous

                        Alr so I’m farming the palace approach albanaurics and I’m using a gold pickle fowl foot and the gold scarab talisman and getting roughly 7500 runes from each mob, next I use my physick flask with more holy damage and increased faith stat and now upon killing a mob I get 9100 runes. Does faith scale rune acquisition or is does one of the things in the physick doing something?

                        • Anonymous

                          I don't believe you need to defeat radahn for the red hot wetblade as I just picked it up before killing him, maybe it just isn't there during the festival?

                          • Anonymous

                            Missing the following for FTH increasing items: Greathood, FTH+2; Godrick's Rune, FTH+5; Faith-Knot, FTH+10; and Oath of Vengeance, FTH+5.

                            • Anonymous

                              a: Which stat boosts holy defense?
                              b: Faith of course
                              a: why?
                              b: faith is the stat of holy clerics and paladins.
                              a: Nope, arcane does
                              b: What?? But that's about bleed.
                              a: I know, makes no sense to me either

                              • Anonymous

                                I remember in the beginning when people thought faith was weak, and damn they were wrong as hell. Best build variety in the game.

                                • Anonymous

                                  For all the drawbacks people complain of about faith, in pvp, there is nothing more annoying and broken as rock sling. At 80 faith, you get a near-instant, poise destroying, spammable shotgun which deals at least around 300 damage. if you fight a meta slave with bleed, one-shot weapon arts or, god forbid, a rapier/thrusting running attack spammer, just throw rocks at them and you win. literal rocks. you can't fight back against this stupid gorilla tactic. The incantation is too fast, has too much range and completely stops you in your tracks if you get hit. No melee build can stop a man with a shotgun, trust me, i have both used and received this spell.

                                  • Anonymous

                                    imo the most fun and varied stat in the game. every new build i do ends up getting at least a few points in

                                    • Anonymous

                                      I think I've got to respec after reading this, I'm sure I've seen mention of 60 FTH in relation to weapon scaling or AoW but I just tried to put a level into FTH but it shows as not making any difference other than using up my runes. so is 50 FTH the point at which it isn't worth investing any more into it?

                                      • Anonymous

                                        If I'd read the wikis for all the weapons before I started playing, I'd only have put a bare minimum of levels into FTH. Every faith weapon is a load of s**t as far as I can see. coded sword has hardly any reach, the weapon art does but that isn't going to carry anyone through the game, golden epitaph is fine for undead or the one or two enemy types that are weal to holy damage and that's about it. I really enjoyed the dark souls games, and I obsessed over bloodborne. But the longer I play elden ring the more I come to dislike it, I got to the royal capital and that was pretty much it, I'd had more than enough by the time I got there.

                                        • Anonymous

                                          In terms of incantations everything is good with faith.
                                          Now in weapon department, oh boy: beside holy weapon skills that brute force through enemies defense by dealing insane damage, insultingly almost all enemy types and bosses beside skeletons have high holy defense (and i mean even zombies,slime, revenants and practically every 3rd enemy will have good holy defense), which wont be that noticeable in early areas and on regular game, but in later part and in ng+ cycles you might as well tickle them expect for fire giant and volcano manor and mohg palace enemies, that leaves us with fire/flame damage, which is good in almost any situation and has additional effects on some enemies, but just to make faith users sad all water including rain,pools off water ect gives +10% fire defense to you and enemies,if your very unlucky heavy rain gives outright 20% defense instead of 10....

                                          • Anonymous

                                            One thing i wish this weapon table had, when sorting by scaling, is the weapon's scaling at max upgrades.

                                            I usually sort by either str or dex to see if the weapon is better suited for a str-faith or dex-faith build, and seeing that 3/4 weapons have a D scaling in both stats is not helpful (For example blasphemous blade and blade of calling both have a D scaling in str at level 1, but we all know Blasphemous is good for str-fai, whereas calling is good for dex-faith). If we saw the scaling at max upgrade, it would be a lot easier to determine which weapon is good for which build.

                                            I do not know how to edit wikis, and frankly I'm not sure how many people would agree with me, so leave a vote if you feel like this would be an improvement, or a downvote if you feel it will not, and maybe someone will take their time and edit it.

                                            • Anonymous

                                              After testing both extensively I must say, incantations outshines sorceries by far. Maybe not damage-wise, but when it comes to variety und fun these both can´t compare IMO.
                                              You have all damage-types AND all statuseffects in there and they all feel so different, whilst sorceries almost always feels like another kind of blue bullet or sword.
                                              On the other hand i really don´t like the weapons. I use mainly small weapons like straight swords an a have to say, well, none of the weapons impress me much.

                                              • Anonymous

                                                Greathood is missing on both this page and the intelligence page. It grands +2 to Faith and Intelligence at the cost of 10% HP

                                                • Anonymous

                                                  Faith seems a bit underpowered in pvp imo, the meta is currently churning a lot of moonveil/rivers users. Like A LOT. Bleed in general especially. The amount of arcane, and fire resist scaling directly with HP makes electric affinity the most valuable damage category for faith. But there are no weapons outside of holy and fire for faith, and if you want to use lightening arcane seems to have more potential because of the dragon communion seal having a much higher damage potential, and arcane scaling up buildup on spells. Almost all the incantations from remembrances need a buff.

                                                  • Anonymous

                                                    I'm pretty sure if you try to level this up Miyazaki will storm into your house and piss in your face all the while shouting insults about the Healing Church and "that ****ing Gwyn and his scam."

                                                    • Anonymous

                                                      Maybe a stupid a question, but just to get it straight in my head; which damage types scale off of Faith?
                                                      Holy, Fire, and Lightning?

                                                      • Anonymous

                                                        Faith was a pretty clean play through. There are some pretty insane weapon arts on the faith weapons, Blasphemous Blade can really carry you through so much of the game. I also found my trusty black flame fire bolt to be very reliable in helping to keep a safe range and chip big chunks out of bosses. The main downside I see in the faith weapon arsenal is a severe lack of any type of build up weapons. Very few have bleed and none carry frost that I am aware. Of course this can be overcome with weapon arts.

                                                        • Anonymous

                                                          This comment is here to serve as a poll. For those of you who don't know, heal spells only scale off of faith, my friend thinks that they should scale on all stats. Upvote if you think it should stay as FTH only. Downvote if you think it should scale off of ALL your seal stats.

                                                          • Anonymous

                                                            Underwhelming and near useless skill for PvE as most bosses are twice as resistant to Holy than any other source of dmg.
                                                            Much better suited for PvP I'd say.

                                                            • Anonymous

                                                              Faith is more useful in a video game than in real life. Pretending to know things one doesn't actually know isn't admirable, cool, useful, etc.

                                                              • Anonymous

                                                                All forms of Commoner's Garb boost faith by 1. The Haligtree Helm and Sacred Crown Helm boost faith by 1. The Haligtree Knight Helm boosts faith by 2.

                                                                • Anonymous

                                                                  How does faith modifies Bloodflame Blade, Black Flame Blade or Poison Armament ?
                                                                  Or even Poison Mist or Bloodboon ? does it make it stack faster? last longer ?
                                                                  Black Flame i could guess it makes it tick harder (?), las longer? any info? Ty

                                                                  • Anonymous

                                                                    How does faith modifies Bloodflame Blade, Black Flame Blade or Poison Armament ?
                                                                    Or even Poison Mist or Bloodboon ? does it make it stack faster? last longer ?
                                                                    Black Flame i could guess it makes it tick harder (?), las longer? any info? Ty

                                                                    • Anonymous

                                                                      Omg, remove that equipment table pls, there is no need to list all these items again since we have equipment categories on wiki already

                                                                      • Anonymous

                                                                        Just wanted to put this out there but the Haligtree Helm is only +1 Faith and the Haligtree Knight Helm is +2.

                                                                        • Anonymous

                                                                          The only one with a changeable weapon Art is erdsteel dagger and I alr have my royal knight resolve in that lol, is there any other?

                                                                          • Anonymous

                                                                            The only one with a changeable weapon Art is erdsteel dagger and I alr have my royal knight resolve in that lol, is there any other?

                                                                            • Anonymous

                                                                              As someone who pumped Faith up to 40 to 50 somethin and later on 60 during my first playthrough (lvl 80-90, 130) I advise peps invest first in str/dex first as dmg dealing tools first, my playthrough had been incomprehesibly lateral by using WA on Blasphemous Sword and Black Blade mid to late game.

                                                                              Some incants are good dmg dealers, usually the most basic ones like lighting spear or black flame, giant's flame deserves an honourable mention, great if you manual aim

                                                                              Otherwise most others you'd attempt to use like 36 40 Faith lighting stuff can be stunned/downed while casting, highly situational even in PVE not to mention PVP.

                                                                              Personally I use swarm of flies in combination with honed bolt in PVP with success. For the current meta, I recommend only using flame-art or sacred scaling on backup weps for purely their WA e.t.c (Flame of the Redmanes). Against bleeds and bloodhound step, you need a higher and reliable dmg deterrent. If you prioritzed pumping up you build with faith first you'll be trouble.

                                                                              Faith in elden ring works quite like in real life, if you only employ faith, coupled with nothing, you could only pray your enemies made some kind of mistake you could exploit. Thus end my rant

                                                                              • Anonymous

                                                                                For incant scaling, Faith seems to have a soft cap at 60, and another at 80

                                                                                Tested with a +25 Finger Seal (S Faith Scaling) and looked at the incant scaling value each time I put a point in Faith. Every point of Faith added 3 or 4 points of incant scaling (average 3.25) to 60 Faith

                                                                                After 60, the average dropped to 1.9 per point of faith up to 80

                                                                                After 80, average 1.3 per point of faith

                                                                                Good to know if you want to make faith caster and need to know where to stop.

                                                                                • Faith is cracked, my current build I can get up to 27 HP per tick regen and 22 HP regen of that I can give to allies as long as they stand in the circle of my shield weapon art. I also have absorptions stacked giving me 56 absorption at full hp. I just get hit and regen back to full very fast. Also don't sleep on perfumer tricia summon while playing solo. It keeps giving you bubble shield that massively reduces you and his damage taken from one hit. Mimic summon is funny but perfumer tricia is godmode too.

                                                                                  • Anonymous

                                                                                    Soft Cap for INT and FTH for specifcally weapons seems to be around 50. You can obviously put more points into it, but only every 3rd or 4th is actually going to get you more than +1 increase in attack rating. Tested it with the Darkmoon Greatsword and Royal Greatsword for INT, as well as the Inseperable Greatsword and the Ciper Pata & and Coded Sword for FTH.

                                                                                    • Anonymous

                                                                                      Does faith affect the increase in spell duration? For example, casts of poison, blood, dark flame and other effects on weapons? Especially little with 18 faith holds me, the spell Black Flame Blade.

                                                                                      • Anonymous

                                                                                        Faith is not insane at all i know il get downvoted but its the truth and im talking about pvp literally the only reliable pvp skill for ppv is lightning spear and thats it all other skills only work in very cliche situations not to mention there arent many faith weapons at all unlike with sorceries who got alot of int weapons and alot of really good pvp skills who you can hit reliable faith is literally z tier in this game for pvp

                                                                                        • Anonymous

                                                                                          I'm an atheist, and every class in the game has at least a little bit of faith, please from software create a class with 0 faith for atheists to play.

                                                                                          • Anonymous

                                                                                            Faith is insane in this game, you get great weapons, dragon, lightning, crucible, beast, miracle, dark and fire magic. Like what the actual ****

                                                                                            • A 60 seems to be a softcap for Faith. Emphasis on "a", because I may have hit one before I started actually looking at the numbers. I was consistently getting +12 damage/level with a setup on the same enemy with the same attack etc (except for one weird bit that was +11 between the 12's, but was probably due to decimals or something), and going from 60-61 I only got +7.

                                                                                              I'd assume that means 60 is also a softcap for the other damage stats (Str/Dex/Int), but that's purely speculation.

                                                                                              // Just learned I can edit my posts, no way. Just wanted to add, I had skipped by 50 in my testing (if you see any of my posts claiming 44-62, it was actually 52-62, had a mix-up when moving from the notepad), so it is possible that 50 is also a softcap. I didn't test anything else other than spell damage. So, weapon scaling and other gains may indeed have a soft at 50. Or somewhere before for that matter. But as far as the spell damage went, 60 was indeed it.

                                                                                              New edit; I'm on the rebirth menu now. Past 20 it goes a bit back and forth for my weapon between +1 and +2 per level. At 50 it alternates between +0 and +1. So seems like the spell casting softcap is actually different.

                                                                                              • Anonymous

                                                                                                noob question here: is a weapon buff (e.g.: bleed incantation) levelling up with Faith or it just relies on the weapon's base damage ? thanks !

                                                                                                • Anonymous

                                                                                                  How do weapon enhancements like order‘s blade work? Do I deal more damage with higher faith? Or do I Need to Invest in like strength too?

                                                                                                  • Anonymous

                                                                                                    This is the only stat that doesn't give secondary benefits like resistances, defense, or secondary stat modifiers (equip load, discovery, cast time...).

                                                                                                    Description of the Rejection Incantation:
                                                                                                    "Hark, Tarnished! If you truly walk in faith, you must be prepared to reject all else!"

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