Fallingstar Beast

fallingstar beast altus plateau enemies elden ring wiki 300px
Location Sellia Crystal Tunnel
Altus Plateau
Drops

Sellia Crystal Tunnel:
7,600 runes currency elden ring wiki guide 18 Runes
22,800 runes currency elden ring wiki guide 18 Runes (NG+)
Somberstone Miner's Bell Bearing (1)
Smithing Stone (7) x 5
Somber Smithing Stone (6)
Gravity Stone Chunk x 4 (NG)
Gravity Stone Chunk x 10 (NG+)

Altus Plateau:
11,000 runes currency elden ring wiki guide 18 Runes
Somber Smithing Stone (5)
Smithing Stone (6) x 5
Gravity Stone Fan
Gravity Stone Chunk

HP

Caelid: 4554 (Field Boss)

Altus Plateau: 7009 (Field Boss)

Strong VS
scarlet rot status effect elden ring wiki guide 25pxScarlet Rot 
poison status effect elden ring wiki guide 25pxPoison 
Physical Damage
Immune to
Weaker to
All Elemental Damage

Fallingstar Beast is a Boss in Elden Ring. The Fallingstar Beast is a massive quadruped with a body covered in crystals, found in multiple locations. This is an optional boss as players are not required to defeat it to advance in Elden Ring, but doing so will yield useful items and Runes.

 

Elden Ring Fallingstar Beast Boss

Fallingstar Beast in Sellia Crystal Tunnel:

  • Fallingstar Beast is an optional boss
  • Fallingstar Beast is a Field boss
  • Closest Site of Grace: Sellia Crystal Tunnel
  • Multiplayer is available for this boss
  • Spirit Summons are available for this boss

Fallingstar Beast in Altus Plateau:

  • Fallingstar Beast is an optional boss
  • Fallingstar Beast is a Field boss and mounted combat is possible
  • Closest Site of Grace: Outer Wall Phantom Tree
  • Multiplayer is available for this boss
  • Spirit Summons are available for this boss

 

Elden Ring Fallingstar Beast Location

Fallingstar Beasts can be found in multiple locations:

  1. Caelid: Encountered as the boss of the Sellia Crystal Tunnel.  [Elden Ring Map Link]
  2. Altus Plateau: In a crater directly south of the Capital Outskirts' western entrance. [Elden Ring Map Link]

Another version of the Fallingstar Beast can also be found at Mt. Gelmir, at the highest point of the region. See Full-Grown Fallingstar Beast for details.

 

Fallingstar Beast Combat Information

  • Health: NG (7009), NG+ (9084), NG++ (??), NG+3 (??), NG+4 (??), NG+5 (??), NG+6 (??), NG+7 (??)
  • Defenses do not change between phases - a firebomb will do the same damage in phase 1 as in phase 2.
  • Deals Standard (Physical) Damage.
  • gravity icon 40px Gravity type
  • Parriable: No
  • Can be poise broken for critical attack.
  • Poise: 100.

 

Absorptions:

The absorption numbers are the % of your damage that gets blocked. For example if an absorption is 60. 40% of that damage by that type will go through and 60% is absorbed. Bigger number= less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances:

The resistance numbers is the buildup amount to trigger it. For example if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

 

Elden Ring Fallingstar Beast Boss Guide

Fallingstar Beast Boss Video Guide

[video coming soon]

 

Fallingstar Beast Fight Strategy

The Best Tips for Fallingstar Beast:

  • Use the Spirit Jellyfish Ash Summon, when the boss is busy casting and you are not in range. If possible, use the Spirit of Latenna for a burst on damage but watch out for her since she is very squishy compared to the Jellyfish.
  • Use the Rotten Breath Spell
  • Use the "Hoarfrost Stomp" Ash of War, it's detonation does considerable damage to the boss.
  • Bring ?? Item 

 

Melee Users

The Fallingstar Beast has high armor, lots of health, hits very hard, and moves very fast. This will be an endurance fight full of very hard to dodge attacks. Consider equipping a shield with 100% physical damage block and using the Crimsonburst Crystal Tear or another constant recovery method to top off health. It's important to conserve resources for the first half of the fight because it will start to use Gravity Slam in the second half - a huge, massive damage AOE attack that cannot be blocked and is hard to dodge. Try to maintain a spacing of 2-3 boss-lengths away and play conservatively waiting for openings. Refer to move breakdown below for when the best openings to attack are.

The white-furred sections of the Beast's face and around the base of the tail appear to be less armored, and take more damage when hit directly.

Also note, while the Altus Plateau version has a Marika nearby, in the Tunnels, there is no Grace or Stake of Marika for this fight. Consider putting down your summon sign in front of the fog wall to get some experience without having to redo the run through the cavern.

Magic and Ranged Users

Trying to use magic in this fight without a cooperator is problematic at best - would recommend getting used to the timing while being a cooperator yourself. Positioning and timing is key. That said, if you wish to skip the ordeal entirely, it is possible to inflict Scarlet Rot via Rot Breath through the door in Crystal Tunnel. It took two applications to kill it off + the associated waiting time.

 

Fallingstar Beast Attacks & Counters

Attack Description Counter
Charge The Fallingstar Beast begins a mad dash towards its target. Quickly switches directions and follows up with a second and third dash. It does an uppercut with its head at the end of the final dash. On second stage, third dash always leads into Gravity Beam.

Maintain your distance and sidestep beast as it comes towards you. Quickly sprint away before it follows up with its second and third dashes. Chase after the third dash for opening.

It is possible to stagger the beast with a well timed hit to the face as it charges towards you.

Head Swipe The Fallingstar Beast swings its head from side to side repeatedly. Maintain distance or dodge toward its sides and get a few hits in while it finishes the animation.
Upheaval The Fallingstar Beast's mandibles glow with lightning. Shortly after, lightning forms on the ground around its target, culminating in a rock burst from underneath after a short delay. The beast will cast two small bursts, followed by one larger area effect. Sprinting in a straight line will outspeed the first two bursts. The third burst is an area of effect, which must be rolled through. It is possible to block the smaller bursts, but it is inconsistent. Run toward the beast and dodge through the area of effect burst for an opening.
Ground Pound The Fallingstar Beast Jumps high into the air and floats for a moment. Afterwards, the beast comes crashing down--dealing massive damage. This hits hard, but has a long cooldown. It is safe to block, but provides a reliable opening if you can get the dodge timing down.
Tail Swipe The Fallingstar Beast curls up its tail and quickly whips it at its target. The beast may repeat this attack or go into another attack not too long afterwards. Dodging can be difficult due to the speed and long range of the attack. Keep the shield up.
Gravity Beam

Exclusive to phase 2 of the fight.
The Fallingstar Beast unleashes a large beam and slowly hones in on its target.

Run towards the beast on whichever side the beam is not on and attack it, as long as you are on the beast's side you will be safe to attack freely until it stops shooting the beam. Note that gravity beam will follow from Charge, so start closing the distance during the third charge. You should have enough time for a fully charged heavy attack.
Gravity Slam

Exclusive to phase 2 of the fight.

Most of the arena will start to glow purple and spark. After a short delay, all entities in the affected zone will be raised into the air, and then slammed to the ground for massive damage.

Try to run as far away from the boss as possible to escape the affected zone. This may not be possible due to the small size of the area. The best option may be use the delay between the start of the attack and when you are raised into the air to top off your health. Alternatively, use i-frames to dodge the lift and the slam attacks.
Grab

The Fallingstar Beast will click its mandibles together a few times, and then swoop in to grab the player, lift them up, and slam them.

Cannot be blocked. You must run away or dodge.
Rock Throw

The Fallingstar Beast will jam its head into the ground, then jerk it out to spray rocks across the entire arena.

Be ready to dodge or block whenever the beasts head slams into the ground, no matter how far away you are.

Fallingstar Beast Lore, Notes & Other Trivia

  • Voice Actor: ??
  • Other Notes and Trivia Go Here

 

 

Fallingstar Beast Image Gallery

 

fallingstar beast 1 elden ring wiki guide

 

Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel Naturalborn of the Void  ♦  Astel, Stars of Darkness  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander Niall  ♦  Commander O'Neil  ♦  Crucible Knight  ♦  Crucible Knight and Misbegotten Warrior  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Crystalians  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Divine Bridge Golem  ♦  Draconic Tree Sentinel  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elden Beast  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Malenia Blade of Miquella  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Spirit-Caller Snail  ♦  Starscourge Radahn  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Ulcerated Tree Spirit  ♦  Valiant Gargoyle  ♦  Wormface



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    • Anonymous

      Everything this guy does seems undodgeable save a few. I’m not gonna sit here holding block and summoning ashes like a turd…

      • Anonymous

        Am I missing a grace or something? The run to the fight in the crystal tunnel is harder than the fight itself.

        • As a monster hunter fan, this fight truly follows monster hunter tradition. Fight is incredibly fun the first time around. The second time you get ****ing oneshot by its ****ing body rubbing up to you, which for some reason does damage half the time and just pushes you around the other half of the time. Truly the best and worst.

          • Anonymous

            not sure what happened, but the sellia one died in a single hit. started charging and while it was running into the wall i slapped it with carian slicer and it immediately keeled over. wacky but at least i dont need to deal with that anymore.

            • Anonymous

              I think sleep may work, I used the Sword of St. Trina L2 and it seemed to stun him for a bit. Not long, but enough to get an attack in.

              • Anonymous

                This boss is just absolute bullshit. His tail whip covers half the arena, his charge last so long he can run around the arena 3 times, and he can do a sharp 180 degree turn while charging.
                I swear, I'd have more fun fighting the bed of chaos checkpointless than this crap in the crystal mines

                • Anonymous

                  Elden ring is massive compared to bloodborne, that's a given, but it does prove the old adage of quality being better than quantity. So far its been one s***ty boss fight after another. The only boss I've seen up to now that comes even close to any of the bosses in bloodborne was the golden shade, and that was over disappointingly quickly once I had a feel for the timing of its attacks. Every other boss has had the artificial difficulty of a massive health pool, high damage resistance and hit hard, rather than clever and good design like most of the bosses in bloodborne had.

                  • Anonymous

                    big boss check, tiny arena check, chargy attacks that make the boss look like an idiot check. abilities that dont fit the arena check. annoying boss check. waste of time check. thumbs UP

                    • Anonymous

                      Really wish we got the gravity sorceries it uses as sorceries for ourselves - hell, they're kinda coded into the game already as consumables!

                      • Anonymous

                        RL 30, used only knot tears and heirloom talismans, and the blasphemous blade. doesn't destroy him outright, but gives you a huge chance, beat him right under the 3 minute mark

                        • Anonymous

                          A pretty cool fight and very defiant too. It's kinda disappointing that they don't drop any cool gravity weapon or sorcery tho

                          • Anonymous

                            Not sure if a bug or the version in Sellia just has that small amount of HP, but I used Rotten Breath while it was getting up and it got one-shotted. 350 Max HP?

                            • Anonymous

                              If it weren’t for all the good smithing stones these guys drop on top of the Beast Jaw and bell bearing I wouldn’t even bother. How does a boss that tanky, fast, aggressive with amazing heal punishes, immense poise and immunity to bleed and frostbite drop the same amount of runes as a Tibia Mariner

                              • Anonymous

                                They're just needlessly tanky and almost every attack knocks you off Torrent. Not really hard just really ****ing annoying.

                                • Anonymous

                                  I wish after you beat Radhan, we encounter more of this “falling star” beast all around the lands between. I used to be intimidated by them but now I welcome their challenge!

                                  • Anonymous

                                    I don’t hate this boss particularly. I had fun fighting it in Altus. I just hate Sellia Tunnel as a whole. Small Arena, Homing projectiles, long run back.

                                    • Anonymous

                                      From Software needs to put a stake of Marika outside the one in Sellia Crystal Tunnel. The run back to the boss has multiple enemies blasted a barrage of projectiles and of course a ladder you need to climb. So you pretty much have to kill these things to get back to the boss. Returning to this once I have OP ash summons.

                                      • Anonymous

                                        I can’t believe I beat him on the first try! I only had five crimson tears and one wondrous physick by the time I got to the boss. I used bloodhounds fang +6 with bloodhounds finesse, jellyfish ashes+4. I attacked him with the finesse quite a lot. I saved my physick flask for the last 30% of the fight. Somehow I did it!

                                        • Anonymous

                                          I'm not sayings it's that hard but it definitely us the worst boss in the game, especially in the crystal tunnel where the camera is going awol

                                          • Anonymous

                                            Could someone in fromsoft please but a site of grace before this boss in the Selia tunnels. Kindred of rot drain basically all your flasks if you aren't overcompensating. Having a site of grace hear would make this level tolerable.

                                            • Anonymous

                                              Like everyone else has said, Flame of the Redmanes is what you want. 2 hits to the fur on its face will stagger it. Use Spiked Cracked Tear and once it's staggered, hit its face with a fully charged R2 attack. It'll do huge damage. Depending on your level/build/weapon it should take between 2-4 rounds of this. Whoever first came up with this strat is a genius.

                                              • Anonymous

                                                Killed the one in the mines at Character level 1. Didn't take the offer of strength for runes so no horse, roundtable, spirits, or player summons cause my matchmaking cant find another lvl 1 in that dungeon. flame of the redmanes to stagger then crit with a fire enchanted Uchigatana at +18. Had it dead on the second attempt. Bubble and Eclipse Crest shield for defence if you cant roll out in time. Flame of the redmanes is crazy strong, if your struggling its a good tactic.

                                                • Anonymous

                                                  Does anyone else feel like these were nerfed in patch 1.04?? Before they terrified me as they were just so aggressive and fast, but now I’m noticing they tend to slow down between attacks giving you plenty of time to strike. I feel like they are easier now and I don’t remember them ever not attacking before.

                                                  • Anonymous

                                                    Found the Lhutel the Headless summon to be very useful in drawing aggro and letting me get some hits in, even for the Altus one. Her constant phasing in and out had her constantly avoiding hits that let her last longer than pretty much any other summon I tried and regularly had it turned around and not leaping away from me at the last moment for once.

                                                    • Anonymous

                                                      Started off with 3 consecutive Black Knife Blade of Death AoW which took a big chunk of his health bar then hit him with back to back Flame of the Redmane’s + Trolls Hammer w/ BFB, Flame Grant me Strength + Flame Shrouding Cracked Tear and this fight was a breeze. He basically never had a shot. Highly recommend this set up/Strat.

                                                      • if you decide to cheese, two poison mists usually cap out at 1400 ish damage at my level. good to keep in mind if youre multi tasking during this tedious task

                                                        • Anonymous

                                                          Flame of the redmanes ash of war will stagger it in two hits to the head, allowing for a reposte. Very op if you're struggling. (might be exclusive to the Celia one though)

                                                          • Anonymous

                                                            Flame of the Redmanes on an upgraded battlehammer took the sellia crystal tunnel version into a cheesefest. The Flame did more damage than a strike, faster than a normal strike, and also staggered him in three/four hits.

                                                            • I don't know if the boss can be animation-canceled or have conditions to chain attacks; but during the 'Upheaval' move where it's supposed to do 2 small rock bursts followed by a big rock burst; one time he did FOUR (4) small rock bursts in a row before the big one.

                                                              • Anonymous

                                                                This and the Misbegotten Warrior/Crucible Knight combo are contenders for most annoying fight in the game…

                                                                • Anonymous

                                                                  Try using determination with rusted anchor and jumping power attacks, this fight isn't even hard for a melee build.

                                                                  • Anonymous

                                                                    If you hit the white spot, which causes a bleeding animation enough times, you CAN make it bleed. Was doing jump attacks with Spiked Caestus (2handing) and managed to hit it several times, before triggering the bleed animation and chunking it for massive damage, in the Caelid location.

                                                                    • After finishing the rest of the game I was like "guess who's back" and 3 shot this mother****er with a moonblade before he could even move. That felt gud.

                                                                      • Anonymous

                                                                        If you use winged scythe and spam it’s ability around his mid body section most of his attacks will miss you ( you straight jump over them) plus the holy damage helps. Mostly watch for his purple rock slam attack.

                                                                        • Anonymous

                                                                          For as BS this guy is, the Altus Plateau one should really drop something worthwhile. How about a flail/whip made from its tail? The full-grown already gives us its mandible

                                                                          • Anonymous

                                                                            This is so easy with Rykard's Rancor. I literally spam the spell and just keep rolling underneath the beast.

                                                                            • Anonymous

                                                                              My biggest gripe is that none of these creatures drop their tail as a whip. With all the bleed katana, surely another bleed whips wouldn’t have hurt the game.

                                                                              • Anonymous

                                                                                Latenna makes this fight easy i didn't realize how fast she can attack. I have her at +3 and she was firing off arrows constantly keeping the damage up so combined with my attacks the beast got stunned quickly. Just place her in the spot you are in when you first walk in and it will be a bit harder for the beast to kill her.

                                                                                • Anonymous

                                                                                  Fought the Fallingstar Beast in the Sellia Crystal Tunnel in patch 1.03. Did not seem to have a second phase.

                                                                                  • Anonymous

                                                                                    The Mt Gelmir one is listed wrong. It has its own wiki to reference though, which is correct: Fully Grown Falling Star Beast

                                                                                    • Anonymous

                                                                                      The Mt Gelmir one is listed wrong. It has its own wiki to reference though, which is correct: Fully Grown Falling Star Beast

                                                                                      • Anonymous

                                                                                        I love how my slash damage Bloodhound Gang still does more damage than my more upgraded strike and thrust weapon do. Seems like a "hardened" foe who would resist slash and be weaker to strike

                                                                                        • Anonymous

                                                                                          Im at Malenia and have not killed a single one of these monstrosities lmao. That healthbar/defenses just nopenope

                                                                                          • Anonymous

                                                                                            The one in the plateau does not have a second phase. The one in the mine has one. Honestly took me 4 hours to get good killing the one in the mine. However, it was fun and yes, I won. P.s. : I got good killing the one in the mine that the one in the plateau was rly easy. Only took 4 tries to refresh the timings.

                                                                                            • Anonymous

                                                                                              This boss is insanely fun to fight in open areas but really a mess to fight in that tiny room you initially encounter it in. Probably just a result of lack of playtesting as the creature itself is actually well put together.

                                                                                              • Anonymous

                                                                                                Feels more like a Sekiro boss, it's heavy yet fast combos feels similar to Blazing Bull or Guardian Ape. Granted, I shall git gud, but this is the least favorite optional boss so far

                                                                                                • Anonymous

                                                                                                  lol so they had the wrong boss in the room it seems. I spent hours getting this dude to the last 20% and getting wrecked. Will re attempt tonight with new changes.

                                                                                                  • Anonymous

                                                                                                    Did the patch seem to have nerfed this boi for anyone else? Twice I've fought it and it doesn't seem like he can enter a second phase anymore (the one where he pulls up the entire room upon phase change and then gets new attacks)...?

                                                                                                    • Anonymous

                                                                                                      Fallingstar beasts seem to be juvenile Astels. The mandibles, skull with eye and attacks are features Astel shares. But that's what I think.

                                                                                                      • Anonymous

                                                                                                        i beat the Full-Grown version of this boss before the patch and for me it was the hardest boss i've came across., im not surprised they nerfed it.

                                                                                                        • Anonymous

                                                                                                          It seems they had accidently placed a fully grown fallingstar beast in places where this boss should have been instead, which was fixed in the latest patch

                                                                                                          • Anonymous

                                                                                                            Did this boss get nerfed? After an update it only starts while siting and I’m doing way more damage. Also no second fase now.

                                                                                                            • Anonymous

                                                                                                              The Falling Star Beast in Sellia Crystal Tunnel has been rebalanced in patch 1.03 it was originally a field boss with much higher stats from later in the game! The fight is now much more manageable!

                                                                                                              • Anonymous

                                                                                                                This boss kinda sucks and while I'm not super proud of doing this it can be cheesed with the halo scythe weapon art. Stand left of center in front of the fog gate to the left and let it rip. Back to space with you!

                                                                                                                • Anonymous

                                                                                                                  All you need is Rotten Breath, Blood slash and a 100 physical shield. Not even armor as you want to have the fast roll.
                                                                                                                  Once you get the proc on him just roll and block most of his attacks until phase 2. I said most of his attacks as the Ground Pound is your opportunity to punish him with blood slash. In phase 2 wait till he uses the beam as it's the safest attack to punish him with the second proc of Rottek Breath and that's it.

                                                                                                                  • Anonymous

                                                                                                                    Most of his attacks are pretty slow, get the Windy Crystal Tear to increase your i-frames when dodging and don't be too greedy with your attacks.

                                                                                                                    • Anonymous

                                                                                                                      all these bosses are easy with the mimic tear. after you acquire mimic tear summon is just pretty much the only summon you need to fight most bosses. that being said i beat this thing using dual wield black knife and the reduvia knife. he has a few attacks that leave him vulnerable to hit its neck. black knife ash of war reduces its max hp but you gotta hit him with it right at the start for it to truly shine. then its a matter of skill and patience to whittle him down.

                                                                                                                      • Anonymous

                                                                                                                        all these bosses are easy with the mimic tear. after you acquire mimic tear summon is just pretty much the only summon you need to fight most bosses. that being said i beat this thing using dual wield black knife and the reduvia knife. he has a few attacks that leave him vulnerable to hit its neck. black knife ash of war reduces its max hp but you gotta hit him with it right at the start for it to truly shine. then its a matter of skill and patience to whittle him down.

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