Fanged Imp Ashes

fanged imp ashes elden ring wiki guide 200px
Type Spirit Summon
FP Cost 50 HP Cost -
item effects icon elden ring wiki guide 55px 18pxEffect
Summons two fanged imp spirits

Fanged Imp Ashes is a Spirit and Summon, as well as optional Keepsake, in Elden Ring. Fanged Imp Ashes summons two fanged imp spirits that moves nimbly and attack enemies. They are best used to distract enemies since these spirits move fast, you can summon them when you are being overwhelmed by a group of enemies. While the enemies are being distracted, recover some stamina for a while then continue your attack, coordinating with the fanged imp spirits you've summoned.

Imps can also be found as Enemies in Elden Ring. For more information, see Imp.

 

Ashes remains in which spirits yet dwell.
Use to summon two fanged imp spirits.

These spirits are well suited to causing a disturbance, moving nimbly like pests and hurling magic pots.
The two imps seem fond of each other's company.

 

Where to find Fanged Imp Ashes

Where to Find Fanged Imp Ashes

  • You can select Fanged Imp Ashes as Keepsake during Character Creation
  • It can be purchased from the Isolated Merchant for 2000 Runes. He can be found by traveling to the Main Academy Gate site of grace and following the elevated road east, past the seal and several wolves. [Elden Ring Map Location
  • Sold here as shown with the Video Location

 

Elden Ring Fanged Imp Ashes Guide

  • Consumes Medium FP (50)
  • You must be near a rebirth monument to summon spirits from ashes.
  • When you are close to a rebirth monument and able to summon, a monument icon will appear on the left side of the screen.
  • Their melee attacks cause bleed buildup.
  • Can also be used to solve the riddle to open the Albinauric Rise.

 

Elden Ring Spirits
Albinauric Ashes  ♦  Ancestral Follower Ashes  ♦  Ancient Dragon Knight Kristoff Ashes  ♦  Archer Ashes  ♦  Avionette Soldier Ashes  ♦  Azula Beastman Ashes  ♦  Banished Knight Engvall Ashes  ♦  Banished Knight Oleg Ashes  ♦  Battlemage Hugues Ashes  ♦  Blackflame Monk Amon Ashes  ♦  Bloodhound Knight Floh  ♦  Clayman Ashes  ♦  Cleanrot Knight Finlay Ashes  ♦  Crystalian Ashes  ♦  Demi-Human Ashes  ♦  Depraved Perfumer Carmaan Ashes  ♦  Dolores the Sleeping Arrow Puppet  ♦  Dung Eater Puppet  ♦  Finger Maiden Therolina Puppet  ♦  Fire Monk Ashes  ♦  Giant Rat Ashes  ♦  Glintstone Sorcerer Ashes  ♦  Godrick Soldier Ashes  ♦  Greatshield Soldier Ashes  ♦  Haligtree Soldier Ashes  ♦  Jarwight Puppet  ♦  Kindred of Rot Ashes  ♦  Land Squirt Ashes  ♦  Latenna The Albinauric  ♦  Leyndell Soldier Ashes  ♦  Lhutel the Headless  ♦  Lone Wolf Ashes  ♦  Mad Pumpkin Head Ashes  ♦  Man-Serpent Ashes  ♦  Marionette Soldier Ashes  ♦  Mausoleum Soldier Ashes  ♦  Mimic Tear Ashes  ♦  Miranda Sprout Ashes  ♦  Nepheli Loux Puppet  ♦  Nightmaiden & Swordstress Puppets  ♦  Noble Sorcerer Ashes  ♦  Nomad Ashes  ♦  Omenkiller Rollo  ♦  Oracle Envoy Ashes  ♦  Page Ashes  ♦  Perfumer Tricia Ashes  ♦  Putrid Corpse Ashes  ♦  Radahn Soldier Ashes  ♦  Raya Lucaria Soldier Ashes  ♦  Redmane Knight Ogha Ashes  ♦  Rotten Stray Ashes  ♦  Skeletal Bandit Ashes  ♦  Skeletal Militiaman Ashes  ♦  Soldjars of Fortune Ashes  ♦  Spirit Jellyfish Ashes  ♦  Stormhawk Deenh  ♦  Twinsage Sorcerer Ashes  ♦  Vulgar Militia Ashes  ♦  Wandering Noble Ashes  ♦  Warhawk Ashes  ♦  Winged Misbegotten Ashes



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    • Anonymous

      This couple is really strong, at least when compared to other low rank spirit ashes. On my summons only run, they managed to take down Morgott, Adula, Lansseax, Godskin Aposte (Caelid Divine Tower) and Loretta (Haligtree). Of course, I was casting supporting spells 24/7 to not let them get destroyed, but anyways. Their rapid blood loss buildup does big-time damage.

      • Anonymous

        if this is for the Albanoric Rise, you could also use two Crystal Darts one imp, and make them fight the other, no need to grab the ash or bell if this is what you’re here for

        • Anonymous

          Massively underated. You can get them immediately, any starting class can cast them, they're evasive, aggressive and two of them which means they can hold and swap aggro without getting killed immediately. Small size means some attack straight miss them.

          Best of all, these guys can proc bleed, giving them good burst damage or better yet as a strong support for any arcane build.

          Oh, and they can help with a tower puzzle. 10/10 summon, no complaints.

          • Anonymous

            These guys are very very helpful, even in mid game level. Why? Because of their sleep pots. Godskin noble getting you down? Summon these guys and they sleep pot the bastard (or bastards) for free. Now think about this. Sleep pots require trina lily's which do not respawn, so there are a limited number of them you can buy/find. But these guys will spam sleep pots for free for you. Any enemy that is weak to sleep effect, you snooze them and kill them, they also can inflict bleed on the enemy and if you have a bleed weapon like bloodhounds fang or similar you get to add your bleed effect to theirs and chop the enemy down fast. These guys are also a great distraction and dart in and out of enemies and keep them occupied at least long enough for you to heavy or charge attack them and score a win. They're low hp but so be it. They're not a late game ash, but they have solid utility

            • Anonymous

              These things carried me a long way into the game (started with them as my Keepsake because I didn't know how restricted Spirit Ashes were on my first playthrough and thought they'd be the most useful). There's 2 of them, they have ranged attacks, they inflct Bleed, they have low FP cost- as long as I was able to hold aggro their low HP wasn't so much of an issue and they'd rack up a lot of damage over time. They fell off eventually (I upgraded to Engvall once I had enough FP) but I'm still fond of them.

              • Anonymous

                These things are pretty good early on when their pitiful HP is offset by equally pitiful enemy damage but mid-to-late game these things are essentially useless for a few major reasons. #1 The aforementioned pitiful HP (these things rank among the lowest out of almost every summon in the game), #2 awful damage output (their base attacks and magic pots do next to no damage early on, don't expect much later in the game), and #3 frustrating AI (they're either completely in the zone being aggressive and dodging all the time or they sit still and die, or dodge around in the background refusing to attack anything)

                • Anonymous

                  Love these little pricks. The three of us just dusted Morgott together. They chucking magic pots, me doing the onga bonga, good times.

                  • Anonymous

                    Top notch early game summons. They have a ranged magic attack plus a devastating bleed attack (forked hatchet).

                    • Anonymous

                      Take this ash and go under the bridge at limgrave. Beat the finger dude and now you have the start of an early game bleed build.

                      • Anonymous

                        If they're anywhere near as annoying for enemies to deal with as they are for us their proly pretty damn good.

                        • Killed the Limgrave sentinel and Margit the other day with these guys. They struggle with giant enemies, and aoe hits in general, but they're aggressive as hell and will wreck most normal enemies and smaller bosses. Plus its extremely satisfying watching them tear through enemies after killing me so many times in the beginning.

                          • Anonymous

                            Took these lads to endgame. There's better ashes, sure, but those two little piglets have had my back so many times.

                            • Anonymous

                              This is used to open the Albinuric Rise in Consecrated SnowField. Rewards Graven-Mass Talisman with item effect "greatly raises potency of sorceries"

                              • Anonymous

                                Sure, these lil guys are good, but at the same time, so are the wolves... not much difference in damage and the wolves are just slightly better imo as there is a third body to help pull aggro. I'd pass on the keepsake and buy later from the merchant if you really want them.

                                • Anonymous

                                  Started the game as a wretch and picked these guys as my keepsake. They are incredible early game spirit ashes because they have both a great ranged and lunging atk plus cause bleed buildup like no other. They don't have much hp but will swing around bosses like they're bloody Spiderman. I'm about mid-way through the game lvl60 and they're still my go to spirit ashes. Upgraded to +6 at the moment and going strong. As a lowly wretch they were my only real friends early on and I just can't leave them behind. Hommies for life!

                                  • There was nothing more stysfying in the game to see than giant-ass sword swing of Misbegotten warrior gets interupted by a bomb that little fellas yeeted directly in his face.

                                    • Anonymous

                                      Combine these guys as starting gift with samurai or bandit start and you can bleed margit to death in about 60 seconds 5 minutes into the game

                                      • Anonymous

                                        A solid overall ash. Compliments bleed/arcane builds well due to their weapons dealing bleed build up. They don't have much health even after upgrades, but they're squirrelly as ****, so they'll live longer than you think. Will also huck fire pots at range every so often.

                                        • Anonymous

                                          I dont use spirit ashes but i will try these guys. Let mobs agonizingly perish as they try to fight against those godless imps.

                                          • Anonymous

                                            I'm mid-way through the game and still using these fellas. Far better than the wolves, jellyfish, or any other early Spirit.

                                            • Anonymous

                                              I chose it as my keepsake but it hasn’t let me used them at all every time I try to summon them nothing happens can anyone help please

                                              • Anonymous

                                                i'm trying to do a literal summon only run and out of every early spirit ash that you can get they're probably the best. They always move around so they don't get hit that much and can attack from melee and ranged. Just beat the cemetery shade with these guys to get Luthel. Tried to beat it with Godrick soldiers, wolves and even the crystalian from caelid, none of them worked.

                                                • Anonymous

                                                  This item is necessary when you reach Albinauric Rise in the secret area Concecrated Snowfield (Western Mountaintops of the Giants). The imps must be summoned to kill an enemy phantom Imp, when they do it breaks the seal on the tower. If you have not upgraded your imps, a tip would be to hit the enemy imp a few times to lower its hp, then disarm yourself and punch it until it's low enough for your summons to kill it. Your imps do about 16 damage each per hit without upgrades, the enemy imps have around 1400 hp.

                                                  • Anonymous

                                                    Well, the Isolated Merchant doesn't sell it. I just ran all the way there for it and it's not in his inventory.

                                                    • Anonymous

                                                      My main summon. If a boss can bleed, then these little fellas can do it about 2-3 per boss fight if I keep the aggro on me. They are always jumping sideways, hurling grenades or darting out after hitting so they last a long time and steal a bunch of the bosses attention too. Mixing these guys with a morning star and some kukri and even high level bosses get pretty destroyed by my low level guy.

                                                      • Anonymous

                                                        The nomadic merchant is actually behind the southern academy gate, you can reach him by following the road east from the academy main gate Grace, past the seal, theres a ****load of wolves along the way, merchant also sells the cookbook for sleepbone arrows and sleep grease, some stone sword keys, and the warrior armor set

                                                        • Anonymous

                                                          For me, these guys were the best choice as a keepsake. Definitely one of the better Summons, especially early in the game. These two Stone Imps act just like their counterparts, except when in range they'll also lob glintstone grenades. The fact that they have ambush tactics, and are rarely attacking the enemy from the same front, increases how long they are able to survive, so also makes them more useful in fights, lasting longer than others do.

                                                          • Anonymous

                                                            they do bleed buildup yes and its a pretty hefty amount of damage mine did 1500 to a boss just from the bleed maxing out and the you know bleed out occuring

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