Flame of the Fell God

flame of the fell god incantation elden ring wiki guide 200px
Spell Type Fire Giant Incantations
FP Cost 42 Slots Used 2
item effects icon elden ring wiki guide 55px 18pxEffect
Summons raging fireball that explodes and sets the area ablaze

attributes required elden ring wiki guide 18Requires

Flame of the Fell God is an Incantation in Elden Ring. Flame of the Fell God spell fires a ball of fire that explodes on contact leaving a patch of fire.

 

This legendary incantation is one of several that draws directly
from the power of the Fire Giants.

Releases a ball of raging fire said to be inhabited by a fell god. The
fireball floats toward enemies and explodes, setting the area
ablaze.

Arghanthy, the chief guardian of the Flame, had kept this incantation a well-kept secret until it was stolen by Adan. The fell god still lurks within the Fire Giants.

 

Where to find Flame of the Fell God

Where to find Flame of the Fell God:

 

Elden Ring Flame of the Fell God Guide

  • Fire Giant Incantation
  • Stamina Cost: 42
  • Deals fire damage
  • Can knock back enemies upon exploding, useful against bosses like Malenia.
  • High FP cost and only moderate damage make it not a spell to be thrown out casually. However, it can be a good setup tool when used skillfully

 

 

 

 
Elden Ring Incantations
Agheel's Flame  ♦  Ancient Dragons' Lightning Spear  ♦  Ancient Dragons' Lightning Strike  ♦  Aspects of the Crucible: Breath  ♦  Aspects of the Crucible: Horns  ♦  Aspects of the Crucible: Tail  ♦  Barrier of Gold  ♦  Beast Claw  ♦  Bestial Constitution  ♦  Bestial Sling  ♦  Bestial Vitality  ♦  Black Blade  ♦  Black Flame  ♦  Black Flame's Protection  ♦  Black Flame Blade  ♦  Black Flame Ritual  ♦  Blessing's Boon  ♦  Blessing of the Erdtree  ♦  Bloodboon  ♦  Bloodflame Blade  ♦  Bloodflame Talons  ♦  Borealis's Mist  ♦  Burn O Flame!  ♦  Catch Flame  ♦  Cure Poison  ♦  Darkness  ♦  Death Lightning  ♦  Discus of Light  ♦  Divine Fortification  ♦  Dragonbolt Blessing  ♦  Dragonclaw  ♦  Dragonfire  ♦  Dragonice  ♦  Dragonmaw  ♦  Ekzyke's Decay  ♦  Ekzykes's Decay  ♦  Elden Stars  ♦  Electrify Armament  ♦  Erdtree Heal  ♦  Ezykes's Decay  ♦  Fire's Deadly Sin  ♦  Flame Fall Upon Them  ♦  Flame Fortification  ♦  Flame Protect Me  ♦  Fortissax's Lightning Spear  ♦  Frenzied Burst  ♦  Frozen Lightning Spear  ♦  Giantsflame Take Thee  ♦  Glintstone Breath  ♦  Golden Lightning Fortification  ♦  Golden Vow (Spell)  ♦  Great Heal  ♦  Greyoll's Roar  ♦  Heal  ♦  Honed Bolt  ♦  Howl of Shabriri  ♦  Immutable Shield  ♦  Inescapable Frenzy  ♦  Lansseax's Glaive  ♦  Law of Causality  ♦  Law of Regression  ♦  Lightning Fortification  ♦  Lightning Spear  ♦  Lightning Strike  ♦  Litany of Proper Death  ♦  Lord's Aid  ♦  Lord's Divine Fortification  ♦  Lord's Heal  ♦  Magic Fortification  ♦  Magma Breath  ♦  Noble Presence  ♦  O Flame!  ♦  Order's Blade  ♦  Order Healing  ♦  Pest Threads  ♦  Placidusax's Ruin  ♦  Poison Armament  ♦  Poison Mist  ♦  Protection of the Erdtree  ♦  Radagon's Rings of Light  ♦  Rejection  ♦  Rotten Breath  ♦  Scarlet Aeonia  ♦  Scouring Black Flame  ♦  Shadow Bait  ♦  Smarag's Glintstone Breath  ♦  Stone of Gurranq  ♦  Surge O Flame!  ♦  Swarm of Flies  ♦  The Flame of Frenzy  ♦  Theodorix's Magma  ♦  Triple Rings of Light  ♦  Unendurable Frenzy  ♦  Urgent Heal  ♦  Vyke's Dragonbolt  ♦  Whirl O Flame!  ♦  Wrath of Gold

 




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    • It feels like this spell is more of a situational pressure tool than anything. Like you cast this, and then cast other spells to keep up the pressure. But I do agree, the spell as it stands isn't really that great. At the very least amp up the range of the explosion.

      Conceptually, it does look cool summoning a floating sun to decimate your enemies

      • Anonymous

        I don't see this being talked about anywhere, but this spell detonates after colliding with enemies bodies or walls. It can detonate instantly on tighter walls/low ceiling places. Keep it for graves, caves or tighter spaces on legacy dungeons, and elden stars for open field (as the light flashes gets nullified when colliding with walls). But if you are not running a pure faith char, rot breath versatility might makes it a better option on pvp.

        • Anonymous

          Okaaay....This spell isn’t that great. The giants seal boosts the damage, great. Said seal also boosts giants flame take thee! And flame fall upon them! Those two incantations are good. They also are charged spells, Godfrey Icon boosts those too. Flame fall upon them even got a buff in the recent patch. In other words, flame of the fell god, you’re not legendary

          • Anonymous

            Does this even compare to Giantsflame Take Thee in any way other than looks? I don't mean to **** on it, but it seems really sub-par for a legendary spell that requires pretty significant investment in Faith to even use.

            • Anonymous

              recommendations for re-balancing this spell, in order of priority
              1) Allow the aoe to damage multiple enemies
              2) increase the range
              3) increase damage
              4) lower FP cost

              • Anonymous

                To everyone complaining, this is a PvP incantation. Best paired with Elden stars and triple rings of light to overwhelm your opponent from a distance the same way mages use ancient death rancor, Rykard's rancor and stars of ruin. Less experienced players will try to dodge and eventually get hit by some of the many projectiles, more experienced players will close the distance at which point you switch to Radagons rings of light, Blackflame ritual or Wrath of gold, you can also respond with regular weapon attacks if you aren't a pure caster.

                • Anonymous

                  Does extremely low damage for using 2 slots. Very disappointing to get the Faith stats to use it and then immediately go back to using other incantations because this one is so ineffective.

                  • Anonymous

                    I guess I need more incant scaling - because this does extremely little. Night Maiden's mist appears to be similar in end effect, but deals damage in the 1500 range, costs less to cast, and only takes one slot.
                    Testing it on Albinaurics give very disappointing results.

                    • Anonymous

                      The only buff it needs is more range, as it’s damage it’s pretty decent, if they gave it that it would definitely live up to its legendary status and it’s two slot spell. As it is now, it sort of sucks

                      • Anonymous

                        I've been using this to take care of invisible scarabs since they die in one hit and the AOE pool is easy to set up. If this spell has any pve utility, this is a portion of it.

                        • Anonymous

                          The best buff they could do for this is: give it the same range as Frenzied Burst, it detonates waay too soon before hitting the enemy. maybe a combination of Duration and Range.

                          • Anonymous

                            Cast this, Elden Stars, and Wave of Gold ash of war in quick succession. Laugh as your opponent dances and rolls frantically around the arena.

                            • Anonymous

                              Best use for this spell is enemy AI that input reads. It only dodges on input, and it can’t detect the actual hitbox itself. For that reason it’s good against stuff like Malenia, Radagon, and so forth. I wish it’s damage was increased though so it does do the same/less than giantsflame take thee, a much more universally usable spell with more applications.

                              • Anonymous

                                I love this spell, I don't care what others say. However, it doesn't really live up to its name as a legendary incantation.

                                • The flame itself also has a hitbox, I learned that the hard way when I lost 3/4th of my health with 60 Vigor trying to jump attack someone casting it.

                                  • Anonymous

                                    I'm liking this more and more the more I use it.

                                    1. Cast it safely out of melee range
                                    2. Get in their face to keep them distracted, particularly with a shield
                                    3. It explodes, staggering tf out of them
                                    4. Go ham on them with your melee weapon.

                                    • Anonymous

                                      I accidentally brought this to Godfrey's fight instead of Giantsflame take thee, that was a big mistake. Not only is it slower than molasses, it does less single target damage than giantsflame. Its AoE isn't that big anyway, so what pack are you gonna blow up with it?

                                      • Anonymous

                                        surprisingly good against malenia. with proper charm set up and giant hunt, reduce her HP half in my first attack.

                                        of course she heals after that and im dying, but still a good spell

                                        • Anonymous

                                          This spell can hit enemies hiding behind covers and corners, both above and below you. Just cast it and watch it slowly go up to them, then hit through whatever cover they're behind. At high faith it tends to instakill them too.

                                          • Anonymous

                                            its complete ass and desperately needs at least a much larger AoE to be viable. that said, i love this spell. theres just something about seeing a slow moving ball of fire that activates my primal urge to say "ooooo aaaaa".

                                            • Anonymous

                                              After the (1.04) patch this Incantations was from terrible/worst territory to kind acceptable territory, but for a incatations that in theory was to be one of the legendary ones, it still quite unacceptable, even more considering how many other incatations outclass this easily and cost less to use.

                                              Still need more rework to truely live your title of one of the lendegary spell of the game.

                                              • Anonymous

                                                After the (1.04) patch this Incantations was from terrible/worst territory to kind acceptable territory, but for a incatations that in theory was to be one of the legendary ones, it still quite unacceptable, even more considering how many other incatations outclass this easily and cost less to use.

                                                Still need more rework to truely live your title of one of the lendegary spell of the game.

                                                • Anonymous

                                                  forbidden sun legacy has been tarnished, still needs a buff.

                                                  I think it should follow you as long as in the boss battle, maybe too op of a suggestion but still.

                                                  • Anonymous

                                                    My key weapon for solo'ing Malenia, not for the damage but the knockdown, opening her up for some attacks, she doesn't bother to dodge unless you get too close or she's ready to counter with Waterfowl Dance.

                                                    • Anonymous

                                                      I think this needs just a bit more buffing to be viable. Making it capable of hitting multiple targets would be what I think could elevate it to being a genuinely good spell.

                                                      • Anonymous

                                                        After the patch that increased its damage and reduced the FP cost slightly, its decent for PvE. Knocks a lot of enemies down and does pretty good damage against mobs, but still terrible in PvP. Its way too easy to avoid and doesn't last very long. The opponent can see you cast this and just run a couple feet away, putting themselves in a position where the spell will automatically detonate before it can hit them.

                                                        • Anonymous

                                                          Buffed in 1.04 for increased damage. Patch notes claim decreased FP cost, but it still cost the same. It's still relatively low damage and not really all that good.

                                                          • Anonymous

                                                            So the buffs are nice and all; but the true issue with this incantation was its tracking and speed. This thing is basically a reverse Forbidden Sun; instead of fast tracking with a generous explosion, its supposed to be this pressuring tool that can lead to big openings or damage. Problem is; it doesn't last long enough to reach most of its targets, doesn't track well enough to deal with nimble targets, is easily avoided in PvP (even post nerfed flies still beat it as a pressuring incantation), and worst of all: it takes 2 slots to even use it. It's going to need some speed and tracking buffs before it can compete with any of the other fire incantations; and even on the 2-slot fire spells/incantations, you should just use Giantsflame; Take Thee or Rykard's Rancor.

                                                            • Anonymous

                                                              Casts way too slowly, costs way too much FP, small AoE. Garbage spell, shocked this didn't get any buffs in 1.03 because it desperately needs them.

                                                              • Anonymous

                                                                for some reason the explosion only damages one enemy, when thrown into groups. I've tried a few times and everyone gets knocked back and damaged by the lingering flames, but how unsatisfying is that explosion

                                                                • Anonymous

                                                                  In terms of a buff this spell needs to have it's range greatly increased, so it can chase down foes over longer distances. You also need to be able to have two of these fireballs in play at any one time without your second cast automatically dispelling your first cast. Yeah, so basically give us the Fire Giant boss version of this spell please FromSoft.

                                                                  • Anonymous

                                                                    This is a pressure spell, to put some pressure on the oponent
                                                                    I use this with Elden Stars and Pest Treads and the flame buff spell, if something lands it will make good damage
                                                                    The oponent has to look for 2 slow moving spells and yourself

                                                                    • Anonymous

                                                                      This would be a real cool spell if it applied a debuff similar to full moon sorc, as it is now, its not extremely useful

                                                                      • Anonymous

                                                                        This spell is...pretty bad. Giantsflame take thee outperforms this is terms of AoE and Damage and costs way less. It takes too long to detonate as well.

                                                                        I like the idea of this spell and love it's visuals but gods does it need a buff.

                                                                        • Anonymous

                                                                          This spell knocks Melania on her a$$.
                                                                          People here are highly underrating it.
                                                                          If you use a shield, you cast it - then go stand next to the enemy while it explodes, then they often stagger by the field of effect - and you can do whatever else you want to combo.

                                                                          • Anonymous

                                                                            Ive found it to be overall mediocre pvp and pve.

                                                                            The one execption is a short window where you knock down knights and the recast is just fast enough to knock them back down.

                                                                            • Anonymous

                                                                              damn i think its be a new Forbidden Sun magic from DS2 but.....but....what is this ? its taking long time to cast and damage low speed low......Low spec. Genki Dama -_-"

                                                                              • The range is too short, the cast time is too long, the projectile is too slow, it takes 2 slots, costs too much and you can't even chain cast them because the first one disappears when you cast the second. Easily a contender for the most useless spell in the game.

                                                                                • Anonymous

                                                                                  Lets be honest even if they tried to make deal twice or three times the current damage I doubt anyone would use it cuz it's, slow and fcking ez to dodge even bosses in PVE dodges easily.

                                                                                  • Anonymous

                                                                                    I disagree about this spell being 'useless' for pvp. While it's definitely not *great*, I think people massively undervalue spells like this which can be utilized as a 'smokescreen' for other spells. In this case, it offers area denial. If you start a fight with this spell, you can follow it up with a variety of other spells, even some that are quite difficult to cast usually, like Burn, O Flame!

                                                                                    In the above case, the opponent isn't just going to ignore FotFG. When the ball is activated, it basically turns into a 'stay away from this area' for a good 15s. If they stay in to start with, they'll get blasted by the explosion -- and then for a while afterwards the ground is covered in stagger-inducing fire. Assuming you follow it up with another spell like Burn, O Flame!, you pressure an approaching opponent to either back off or get staggered into a fire pillar -- that combo alone is enough to kill a lot of people.

                                                                                    Tl;dr, use it as a precursor to other spells. Having one of these fireballs in the air means that your opponent has to split their attention to make sure they don't get hit by it, and even after it explodes it gives you some area denial since most people aren't willing to take the chip damage.

                                                                                    • Anonymous

                                                                                      Unbelievably poor incantation. Honestly surprising they let this into the game in the current, useless state of it, let alone be a legendary incantation. The lack of balancing/testing is honestly astonishing.

                                                                                      • Anonymous

                                                                                        A legendary spell that is nothing but a legendary failure. Expect to only hit trash mobs or anything sleeping with it. If you try to use this in any for of PvP well best of luck lol.

                                                                                        • Anonymous

                                                                                          This is supposed to be a legendary incantation? Seriously? The casting time is atrocious, the faith requirement ridiculous, the damage lame, and projectile speed and distance pathetic, and the AOE nonexistent... The only thing legendary about this incantation is how utterly disappointing it is. Even worse than Surge, O Flame! From Soft really needs to rework most of the fire spells in this game, because only a handful are actually worth a damn.

                                                                                          • Anonymous

                                                                                            Literally the worst spell in the game. The entire giants flame lineup of spells is actually garbage. Slow cast, very little range, not high enough damage to compensate. Even regular flame and black flame have more useful spells which cost way less FP. These spells need a buff ASAP.

                                                                                            • Anonymous

                                                                                              As a PvP openning cast, it has potential, I spammed every wide area skill once in a match, imagine my face when some guy dodges Elden Star and this with bloodhound step, closing the gap and tearing me to bits

                                                                                              • Anonymous

                                                                                                As a PvP openning cast, it has potential, I spammed every wide area skill once in a match, imagine my face when some guy dodges Elden Star and this with bloodhound step, closing the gap and tearing me to bits

                                                                                                • Anonymous

                                                                                                  Has potential. Knocks enemies down upon explosion and lays a pool of fire that seemingly has a lot of hit stun, but it takes awhile to activate, awhile to detonate and worst off the pool of fire doesn't do enough damage for me. I was wanting something similar to Chaos Fire Orb from DS3

                                                                                                  • Anonymous

                                                                                                    They need to fix this spell. Its so useless. first the damage is meh, 2nd its explode early and always miss the target and finally it consume a lot of fp to use.

                                                                                                    • This is one of those spells that's surprisingly useful against Malenia: she tries to dodge it upon cast, but doesn't dodge the actual fireball approaching her, so when it explodes she gets knocked on her ass. Combined with Giantsflame and my Mimic also using the same spells and I can consistently clear her first phase easily. Her second phase on the other hand...

                                                                                                      • Anonymous

                                                                                                        Worthless incantation atm. Don’t even use it for flavor. This thing on impact, plus tick damage from the puddle, does about 800 less damage than a fully charged Flame of Frenzy. It’s not worth your FP or the two memory slots

                                                                                                        • Anonymous

                                                                                                          I found it a bit useful with oil pot since it will boost fire damage but surprisingly low aoe makes it not as reliable as it should be.

                                                                                                          • Anonymous

                                                                                                            The main use i found for this spell are against bosses like Curcible Knights.
                                                                                                            Run away -> cast -> dodge attacks -> boom.

                                                                                                            Definitely needs a buff though.

                                                                                                            • faith equivalent of rennala's full moon but with none of it's damage, debuff, projectile speed, tracking or flair.
                                                                                                              instead it only inherited the terribly long casting time, huge fp cost and a less than adequate aoe size.

                                                                                                              • Anonymous

                                                                                                                This incantation sucks so bad. Barely deals 1.5x the damage of Catch Flame, long cast time, FP-intensive, deceptively small AoE, and it's so easy for an enemy player to avoid. You're better off using Black Flame, it does almost as much damage and isn't as hard to use.

                                                                                                                • Anonymous

                                                                                                                  This spell is tragically bad, it's so cool and has so many downsides that it almost feels like it should just have devastating damage... except it pales in comparison to everything else :(

                                                                                                                  • Anonymous

                                                                                                                    Yeah damage wise it's not good at all for the FP cost, and speed it takes to reach the target. It can knock enemies off their feet which can be useful, but not good enough.

                                                                                                                    Shame because it looks so cool

                                                                                                                    • 50 FP, only 15% more damage than 18 FP black flame fireball and can easily miss. Oh also if you fire a second one while the first one hasnt detonated, first one gets deleted. Don't go 41 faith like me just to see the spell.

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