Full-Grown |
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Location | Mt. Gelmir |
Drops | |
21,000 |
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HP | 13,010 |
Strong VS Immune to |
Weaker to |
Full-Grown Fallingstar Beast is a Field Boss in Elden Ring. Full-Grown Fallingstar Beast is a four legged boss with rapid movement and is found in Mt. Gelmir. This is an optional boss, as players don't need to defeat it in order to advance in Elden Ring. However, doing so yields useful Items and Runes.
See also Fallingstar Beast
Elden Ring Full-Grown Fallingstar Beast Boss
- This is an optional boss
- Closest Site of Grace: Ninth Mt. Gelmir Campsite
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Elden Ring Full-Grown Fallingstar Beast Location
Full-Grown Fallingstar Beast can be found by at the top of the one of the peaks in Mt. Gelmir. It can be reached through a spiritspring or a ladder on the side of the mountain up from the Ninth Mt. Gelmir Campsite Site of Grace. The Full-Grown Fallingstar Beast can be avoided to advance forward in the Mt. Gelmir area by running past it and continuing west over the stone pillars.
Full-Grown Fallingstar Beast Combat information
- Health: 13,010 HP
- Defense: 114
- Stance: 100
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
Gravity type
- Weak spot: Face and rump (+50% damage)
- Damage:
Standard,
Strike,
Pierce,
Magic
- Inflicts
Hemorrhage
- Drops
21,000, Somber Smithing Stone, Smithing Stone [6] x5, Fallingstar Beast Jaw
- See Fallingstar Beast for a full boss guide
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
Poison: 552 / 842 / 1299
Scarlet Rot: 552 / 842 / 1299
Hemorrhage: Immune
Frostbite: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 13,010 | 16,301 | 17,931 | 18,746 | 19,561 | 21,191 | 22,006 | 22,821 |
Defense | 114 | 118 | 121 | 124 | 130 | 136 | 141 | 153 |
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21,000 | 63,000 | 69,300 | 70,875 | 75,600 | 77,175 | 78,750 | 80,325 |
Resistances |
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552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
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552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
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Immune | |||||||
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Immune | |||||||
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Immune | |||||||
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Immune |
Additional Fight Strategy
- Be careful as you crest up the ladder and begin the fight, because the boss might charge and knock you off immediately
- Ranged users should try to stay on higher ground to maximize the change their attacks will hit the beast's vulnerable face
Additional Attacks & Counters
Attack | Description | Counter |
The first phase uses the same attacks as Fallingstar Beast | ||
Phase 2 | ||
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Reverse Gravity | Its eye glows purple as it raises its head and lets loose a roar, distorting the air in a medium area around it. After a pause, rears onto its hind legs and lifts anyone in the area into the air, then slams them back down to the ground. Only used once to begin phase 2, as soon as it goes below 60% HP | Sprint out of the distorted area and wait out the attack and its follow-up |
Gravity Ray | Charges a ball of gravity energy over its left shoulder, then sweeps a magical ray clockwise across the arena | Dash to the boss's back feet on Torrent as soon as it starts channeling, and use this opportunity to get in free attacks |
Full-Grown Fallingstar Beast Lore, Notes & Other Trivia
- The Full-Grown Fallingstar Beast is very similar to Astel, Naturalborn of the Void. Both feature many sharp tail barbs, large mandibles, and heads with a central cracked hole showing something glowing underneath. Both creatures also have bodies made of rock, reminiscent of meteorite. They also both use gravity magic. These beasts may be younger forms of Astel, as there are many Malformed Stars found underground, and there are two Astels fought as bosses. If one looks closely at its eye, it slightly resembles the skull of an Astel.
Full-Grown Fallingstar Beast Image Gallery
- Anonymous
Wing of Astel's nebula decimates this boss, just like it's daddy, which is hilarious to think about because Astel is countered by....his wing
- Anonymous
This boss teaches some good lessons. Like some attacks you have to run rather than roll (spikes from below), and some attacks don't actually track after they start so you can snap turn and he'll run right by you (charging with pincers open)
- Anonymous
this has to be the hardest non-rememberance boss in the entire game,and for all the wrong reasons
- Anonymous
As bad as it gets. Worse than Bed of Chaos, worse than the twin king's pets, worse than ANY boss you could possibly think of.
- Anonymous
They removed this from Sellia Crystal Tunnel and replaced it with the much easier not full-grown one. So lame. Hate how FromSoft always makes their games into far inferior, far easier versions after the first month from release. Who is that for? Your fanbase loves the challenge, and you patch it out one by one, every time.
- Anonymous
A fee tips for melee-only builds:
- The grab attack always comes from your left (the beast will chatter and wind back first), dodging through it is difficult, it’s easier to dodge towards the beast’s back legs (and it has a long recovery, making it a perfect window for some hits).
- Guarding with a 100% physical absorption shield makes things much easier, but keep an eye on your stamina. Don’t worry too much about blood loss - it only builds up from hits from the tail, which usually won’t occur frequently enough to fill the meter.
- Elemental greases are very useful, but opportunities to safely apply them are rare - it is better to avoid a hit and try again later.
- Slash weapons are basically soggy noodles to this guy, so leave the Bloodhound Fang at home
And this Tarnished came upon the mount and said doot doot doot with my Envoy's Long Horn. And the full grown fallingstar beast said "doot doot? have my loot!"
- Anonymous
another one of those great fights, youre supposed to fight on horseback. and how dare you fight it any other way.
- Anonymous
Try Meteoric Ore Blade and Rot Breath if you can get it, I'm an Arc build but I reached Meteoric requirements with intelligence and Strength tears along with a Glintstone Crown, you can usually get a rot breath in when the fight starts cause he'll begin his charge but sometimes will continue it while hitting the edge of the cliff, use your Physick and use Metoric Blade heavies to punish his attacks, for rot breath I reccomend doing it when he does earth attacks cause they usually leave him vulnerable long enough to get a full spray on him, once he's taking DoT from rot just survive, at that point he should die from the ticks.
- Anonymous
AoEs not big enough, a few corners of the known universe unaffected :(
- Anonymous
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imagine climbing a ladder for 10 minutes only to reach the top and get gored by a rhino beetle
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Flaming Strike is crucial for this fight. Staggering the best with it is much easier than with pots, and it opens reliable window to attack.
Non-staggered beast is too fast, moves back and is crazy difficult to reach with non-collosal weapon.
- Anonymous
When you turn the entire boss into a hitbox it stops being a boss fight and just becomes a walking environmental hazard which is fun for nobody.
Also you should be able to launch this guy off the edge. It's a bull boss in a cliff stage, it practically writes itself.
- Anonymous
This boss isn't bad, but the difficulty dramatically increases when using anything that has a long windup animation or poor end lag. Starscourge Greatswords at +7 did not obliterate this thing like I thought they would, even with the +30% Gravity advantage. I would get caught by pretty much every follow-up and had very few openings due to how slow I attacked. Overall would not recommend colossals for this fight, probably best to use Meteoric Ore Blade if you want that extra damage still.
- Anonymous
Was able to beat this thing using a +6 dragon halberd and a +3 mimic tear summon (the mimic never got through the first phase). It’s defenses are so absurd that you need to use something with elemental damage. It’s attacks are slow, pretty easy to read, and can be negated with a 100 dmg resist shield. Heavily recommend the shield as this thing’s attacks can cover large areas and be difficult to dodge. The hemorrhage attacks don’t buildup a lot so you won’t get blood loss unless you’re just looking to get hit. Dodge the small attacks and gravity magic, block the larger attacks, rush to the left when it’s charging the laser, watch your stamina, and stay calm. Do that lengthy dance with this thing and you’ll find it’s really not that bad.
- Anonymous
Summon horse, only attack when he does his purple chain ground magic, hit twice, kite. gravy
- Anonymous
I tried using rotten breath on this boss and it actually worked quite well lol
- Anonymous
fun, high energy, aggressive fight. don't listen to the comments about how it's poorly designed for melee, it's best fought with high dps low recovery weapon like the shamshir with an elemental infusion and a self buff AOW like lightning slash or flaming strike. big weapons work fine as well but you'll definitely need to be a bit more patient.
p.s. flaming strike, despite being slightly nerfed, has a million active frames so staggering it when it charges at you can be made relatively easy with it.
- Anonymous
Guys I might be wrong but I feel like the fallingstar beasts and the naturalborns are the same species. If you look up the life cycle of an antlion you'll see how the larvae are sort of plump and rely on their huge mandibles to hunt (they create trap pits wich look a lot like craters to me) and the adults (known as antlion lacewings) become very thin, long, agile and with 2 pair of long wings.
Is there some continuity in the designs of these bosses to justify this claim? Well yes there is: both bosses have in common a rather large blue eye, a heavily spiked tail and huge mandibles and rock-ish skin.
Why would the naturalborns have a face then? I think it all comes down to a Lovecraftian reading of the cosmic creatures created by From, in this case horror would come with the discovery that what we recognise as a human face is just a pattern that creatures beyond space and time have alredy developped, leaving us stripped of what we would normally pridefully and rightfully recognise as "us humans, a remarkably unique species".
This may be a pretentious reading, or a totally banal one idk, if someone already has talked about this I'm sorry for I haven't watched any lore video yet, as I haven't finished the game yet :>
Also sorry for the bad English, it's not my first language, let me know what you think :>
- Anonymous
As a spaniard, this is one of my favorite (bull)fights in the game if not the most. Pure melee!
- Anonymous
I'm level 74 with a +20 uchigatana, and a +6 brass shield with barricade shield, I got him to about a quarter health, and he went into his second phase, which I didn't know existed, and shot me with a comet azur like beem that insta - killed me, and sent me halfway across the arena
- Anonymous
Genius desctiption of how to get there. Might as well write "Once you get to the crater, he is in the center."
- Anonymous
My dex and bleed build had a hard time beating this boss, because he’s immune to hemorrhage, he beat me up quite a bit, but he was a fun challange!
Easy fight.
1. Climb ladder
2. Summon Rotten Stray
3. Climb down a few rungs to avoid his big AoE
4. Wait for him to die of rot.
Nothing better than watching your loyal pup chase cattle!
Unga Bunga smash, mage Abracadabra, and Faith praying to God(wyn) ain't the only ways to crush a boss. Use all the tools & terrain :)
- Anonymous
Comments on this page really illustrate why gatekeeping is a good thing.
- Anonymous
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If you hit it with a projectile straight in the eye during its Charge move it'll play the stance break noise and it'll stagger, interrupting the entire attack and stunning the alien bastard for a few seconds. No crit tho. Tested with Lightning Spear.
- Anonymous
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Annoying ass boss but the beast jaw makes the elden beast a joke so worth it
- Anonymous
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Whittle its health down, then once it goes for the laser, run up to it and use Dragonfire.
- Anonymous
>more health than some Demigods
>one-shot potential
>AoE that covers 3/4th of the area
>crazy combos paired with high mobility
>resistant to literally every damage type in the game
There was not a single character or build that I have tried where I enjoyed fighting this boss. Eventually on new characters or NG+ I just use the poison cheese method. I'd rather stand behind the boss for 10 minutes using Poison Mist than fight this boss the normal way. One year later, and duo bosses not included I genuinely think this is one of the poorest boss designs.
- Anonymous
I had such a hard time at first and this Boss seemed ****ing difficult. However, after 20 tries, horse or whatnot, I just calmed myself down, went back to the basic of good timing and dodging and boom, beat it very easily.
- Anonymous
All you guys complaining about difficulty need to take a step back and remember that the game is SUPPOSED to be frustratingly difficult. There are some truly badass players out there who will find any amount of difficulty easily surmounted but for the average person the game is supposed to catch you off guard and constantly test your mettle. That's part of what makes the souls games and elden ring and sekiro so great. Stop whining because the boss kicked your ass 97x. Do you enjoy playing games where you coast through and anhialate the enemies? If so then this isn't for you. Especially since Elden Ring is the most accommodating of the group.
- Anonymous
- Anonymous
Ninth Mt. Gelmir Campsite Site of Grace what the hell is that
- Anonymous
The best way to make this boss half as frustrating to fight is to turn off the music because of how insufferable it is.
- Anonymous
Might be one of the few people that liked this fight as melee. Its a hard fight to get the hang of but once you do it becomes a very fun fight.
- Anonymous
Lance talisman + Nightrider flail charge hit on horseback will help vastly in this fight
- Anonymous
Quite possibly the most irritating boss to fight in the entire game. I'm all for difficulty, but not poor design.
- Anonymous
I found fighting him on horseback with a greatsword much easier to get in and out of his combos than fighting on foot. Still interesting, engaging fight and by no means a cheese, I just found it much easier and almost like we're supposed to be trying horseback for this fight.
- Anonymous
Didn't understand why everyone hated this boss because I had always fought it over leveled. Recently did a run where I planned on using the Jaw, and now I get why people hate this thing. It takes so much damage for this thing to die if you're using melee, and it feels like there's no effective way to go about fighting it. I thought horseback was good, but you basically leave getting hit up to random chance because Torrent has the maneuverability of a semi when he feels like it. This thing is absurdly tanky for how early you can fight it, and everything in its moveset feels like its telling melee users to stop using melee.
- Anonymous
It turns out it does not fire the Gravity Ray only clockwise. It swept clockwise, then after I dodged the beam it turned back and just focused right on me.
- Anonymous
My hot take as a melee player is:
Bed of Chaos had a better Game Design
- Anonymous
As a traditional melee player, this is probably the only boss ever i beat with staff, glintstone peble and a shield
- Anonymous
this boss is good, for me to poop on
seriously who gave this boss the go ahead, one of the worst bosses in elden ring
- Anonymous
Boss was a little annoying but a poison antspur rapier with poison moth flight will destroy this thing. Scarlet rot plus poison, and poison being used like bleed. If you don't wanna DoT/status proc it and only go bonks, bonk its face as it staggers easy with heavy weapons. And range cheese always works too. Good luck.
- Anonymous
This thing has almost twice as much health as Goldfrey, and way higher physical resistances, but most players will run into this thing before getting balls deep into Leyndell. Really odd design choice.
- Anonymous
- Anonymous
For melee users: use Storm Blade and hit him with wind blast to the face when he does triple charge attack. One blow to the eye will stun him temporarily. Other than that good luck tho, lol.
- Anonymous
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21K runes is the final kick in the pants you get after defeating this challenging optional boss. This is insulting.
Can be stealthily killed with poison mist. Just use assassin's gambit, unseen form, crepus vial and concealing veil.
- Anonymous
21K runes is the final kick in the pants you get after beating this challenging optional boss. That is insulting.
- Anonymous
Poor rewards. Insufferable optional boss. Challenging terrain. Just as FromSoftware intended.
Riding on Torrent, using Banished Knight Oleg +3 as summon spirit and casting Rock Sling. Easy fight.
- Anonymous
I just spammed spectral spear on his head, it's a good stance breaker
- Anonymous
For melee ride Torrent + Run toward its butt to strike, it wasn't too hard that way
- Anonymous
Absolutely disgusting. Only beat this jackass thanks to the mimic tear ash who tanked most of the fight. With colossal weapon both of us, we got a whoping one (1) stun during the fight.
Hitboxes have been made by a drunk goat, and aoe spam takes half of the arena.
Rejected
- Anonymous
As a melee enjoyer, this is one of the few fights that I find is easier and more fun by just using sorcery or incantations
- Anonymous
Its not the worst boss in the game but it's still a pain in the ass. Huge resist to all melee types along with a move set full of wonky hit boxes and AOEs.
- Anonymous
i can only assume its because i fought him after fighting astel and the 2 ancestral moose fights
but i beat him on my second try at level 70 with a +13 blood uchi
and a heater shield
there are some attacks where the best option is to just get hit by it then punish all the way through it
- Anonymous
- Anonymous
The boss itself isnt very difficult, its just its insane amount of health, defences againt every type of melee damage including strike which it should be weak to and the wonky as arena terrain. F*ck this boss it is so lame
- Anonymous
boss begs to be cheesed. He's so ****ing unfair to fight, never stops attacking or moving, has like 50 different attacks , some of which are impossible to dodge, and if you try to melee him from the horse the hitbox is so ****ed your weapon will pass right through him. Respec to arcane and blast him with poison or rot and have no regrets
- Anonymous
It using Reverse Gravity only once (when transitioning to second phase) seems false to me. I just came out dead from a fight where it used it twice after the beginning of the second phase for total of three times.
- Anonymous
he can be cheesed with poison mist. maybe i got lucky but i used the air stream to get up, went as far as i could to the right towards the rock bridge, when i landed i immediately got off the horse, used sneak, and moved along the outer edge until i got completely behind him. once there you can sneak right up to him and start using poison mist. took me 1 1/4 FP bars at 131 FP.
- Anonymous
This boss single-handedly made me change my build to ranged with a shield. Melee damage just takes way too long and makes the fight boring on top of the bad hitboxes and running around. Too much memorization / dying required on this one, many of the moves are unreactable.
-AOE gravity is larger than the visual
-Laser one-shots unless you know to run in front and to the left
-Many hits are two-parters that throw debris with a large lingering hitbox, shield needed
- Anonymous
Surprise from the comments by how many people are struggling with this boss, to me it seems like a boss ive had a harder time with pure melee as it resists physical allot and is a pain in the butt at close range, however on magic or ranged charachters ive found much less hard. In the most extreme case of this example I just beat it at rl 1 (first try) by using the spirit spring to jump to the edge and summon redmane knight oghma +9, rotten breath him to start the fight and the black knife weapon art with some good dodging (light load helps) to finish the fight from there. If this strategy worked well enough at RL1 that i still had my bubble tear around me at the end of it then its gotta work for a leveled character quite well, goodluck!
- Anonymous
One of the most annoying bosses I faced on a melee build. If I was gonna tune it down a notch, I'd probably remove its ability to dodge backwards. It's challenging enough to dodge its assortment of attacks and get in a hit without being punished.
- Anonymous
The comments make this boss seem so painful when its really not too difficult, large attacks with lots of time to roll, it is kinda annoying how much it moves so it may get frustrating, overall you dont need to really cheese this fight, its a fun mediocre difficulty beast boss, i love how you can avoid the large attacks just fine without needing to rely on a horse too, *cough* *cough* every ****ing dragon *cough* *cough*
- Anonymous
Can confirm it’s possible to cheese this fight using Rot Dragonbreath. Beat it fairly easily with 40 in arcane, circling the beast with the horse while my mimic distracted it
- Anonymous
spare your sanity and cheese it with poison mist until its dead
- Anonymous
Guys, guys, guys! I just spent about a week trying to take this guy down, going through a variety of gear and fighting styles, and now that I beat him just a few minutes ago, I think I finally have the optimal strat to take him down:
Just fight better lol
Also hop on Torrent to dodge the targetted magic blasts that pop up from the ground, dodging them on foot isn't worth it.
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I think they used the boosting sfx from metal wolf chaos for the fallingstar beast's beam attack
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Struggled quite a bit with this boss. Damage output changed once I infused my sword with flame damage. Stayed near its head & only attacked once in my window. Roughly an hour to solo/no summon/ no hit
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Pure melee build, Lordsworn's Straight Sword +23 lightning infusion, Brass Shield +17, killed him on third try
- Anonymous
Damn. Damn, boiii. DAMN BOIII HE THICC, BOIII!!! THAT'S A THICC ASS BOIIII!!! DAAAAMN!!!
- Anonymous
Sure love his "oh you're not in the perfect position in this precise moment? Well **** you, you're dead now" eye laser attack.
- Anonymous
If you look closely, you'll notice his body is based on a bull. This is a reference to this fight being bullshit
- Anonymous
In "combat information" it's wrong, he's not inmune but he's resistant, while in the enemy info it does say he's strong against poison
- Anonymous
Solo melee'd this sonof----- after 9 or 10 tries. I'd call him "obnoxious" more than "difficult".
I think this could actually be one of the great bosses in the game if it were possible to more consistently punish some of the long-winded combos. Seriously, my reward for dodging three charges in a row or a massive charged AoE (both of which have frankly absurd hit range) should be guaranteed revenge. Instead he runs so far away or you're so far away he's already bearing down by the time I close the distance. And that rings true for all of it; all of the abilities are designed to keep you out of short range or have such pittance recovery windows that you're never getting more than one safe hit in. The only attacks I was consistently able to punish were the headbutts and the meteor body slam or whatever. It's not that there was anything that made me go, "wow what was I supposed to do about that?" but more, "Jeez stop using deathray and electrified pincers and just give me a freaking hit already!" Downright obnoxious! Not exactly "difficult" though.
I two-handed Golden Halberd for the fight and used a Holy Shroud physick for boosted holy damage. Dodge the melee and charge attacks. Simply run from the AoE and the electric pincers. Stay at close range when possible so you don't trigger the electric pincers. Wait for a headbutt or a meteor slam. Dodge roll. R2. Retreat. Rinse. Repeat... over and over and over. And STAY AWAY FROM HIS BACKSIDE! That back kick has almost no windup and can be used after just about anything. Lastly, because he can close distance so fast, only heal or cast Holy Vow during his recovery windows. Yes you will have to sacrifice attacks by doing this but its better than getting run of the cliff and starting over again.
- Anonymous
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I found a weird cheese for this: after his charge attack (Bull rush? Where he rushes at you 2-3 times), if you are far enough range and just stay still and attack him with ranged weapon, he will stay still until you or summon move close enough for him to trigger another attack. I could defeat him just by spamming ranged attacks while he just stood still and took it.
- Anonymous
It wasnt fun at first. More of a fight against my patience than agaisnt the game. My tip: for the bullrush dodge right, left then right. The important part is to make sure his head doesnt push you. If you're having trouble, just punish the gravity bolt attack ( run on the side for the first two, run + dodge for the last one(focus on his head not on the ground)). Second attack easy to punish is the jump roll attack, just dodge into hit and smash him once and retreat imediatly.Third one and the most damaging one, the laser after the bull charge on the second phase of the boss. just run straight to HIS right side, once safe just smack his dumb head. Make sure to mind the terrain for any block during that punish might be fatal to you.
Hated it at first but that boss grew on me during my several tries. Just stay calm and be smart in what moves you decide to punish and it ll be alright
- Anonymous
Bro even when cheesing this mf with poison mist, his hitbox is so weird that it sometimes needs 1 and sometimes 3 casts lol
I will tell you how I took him out. Pure STR build, using Executioner's Greataxe, I used my physick and used golden vow, got on torrent, and jumped into the arena. I used poison grease on weapon, and didn't get off torrent, unless I was thrown off it. It takes way too long to put the poison in, but eventually you will get it. After that, start applying elemental grease on your weapon, I used lightning. Killed him the first try I could apply the damn poison. Fighting this guy is deadly dismounted, there are many attacks that you need to learn perfectly, he 4-shots you even with 40 vigor.
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