Glinstone Staves are a type of Weapon in Elden Ring. Glinstone Staves are required in Elden Ring to cast Sorceries, so if you want to use these Magic Spells then you will need to equip a Glintstone Staff. Most staves don't come with any Skills, so you will simply use them to cast Sorceries, and rely on a secondary or tertiary weapon for these.

Some Glintstone Staves can be infused with a single Ash of War, Spinning Weapon. The Carian Regal Scepter also has a unique spinning weapon skill.

Generally speaking, Lusat's Glintstone Staff outperforms all other single-attribute staves when it comes to damage, but it comes at a substantial FP cost increase. It even outperforms each staff that boosts a chosen school of magic when using that school's spells, except Staff of Loss if using Invisibility Sorceries. Prince of Death Staff, Gelmir Glintstone Staff, and Albinauric Staff can reach higher Sorcery Scaling because you can invest in two attributes to boost Sorcery Scaling, but you will only reach this with significantly more attribute investment.

Carian Regal Scepter is the next-best option to Lusat's Glintstone Staff if you want to conserve FP and are running an Intelligence-focused build, but if you aren't concerned about this then use Lusat's Glintstone Staff, unless you have a build that uses Faith or Arcane in addition to Intelligence.

Elden Ring Glintstone Staves

 

 

Scaling done with 80 Intelligence at max level +25 or +10 (Prince of Death's Staff was noted at 80 Intelligence and 80 Faith). Note that Staffs that possess Scaling with Dexterity or Strength only gain damage to their physical melee attack by investing in these Attributes, and they do not increase your Sorcery Scaling.

 

standard base affinity elden ring wiki guide 60px
standard max affinity elden ring wiki guide 60px

 

Elden Ring Glintstone Staffs Base Values

Quick Search of All Weapons

Name
Phy Sorc Scal
Mag Fire Ligh Holy Crit
Boost
Str Dex Int Fai Arc Wgt Passive Effects Skill
astrologers staff glintstonestaff weapon elden ring wiki guide 200px
Astrologer's Staff

25

25

 340 (80 Int)

-

15

-

15

-

15

-

15

100

15

7

E

-

-

16

C

-

-

-

-

3 -

-

None

glintstone staff glintstonestaff weapon elden ring wiki guide 200px
Glintstone Staff

25

25

329 (80 Int)

-

15

-

15

-

15

-

15

100

15

6

E

-

-

10

C

-

-

-

-

3 -

-

None

academy glintstone staff glintstonestaff weapon elden ring wiki guide 200px
Academy Glintstone Staff

25

25

345 (80 Int)

-

15

-

15

-

15

-

15

100

15

6

E

-

-

28

B

-

-

-

-

3 -

-

None

diggers staff glintstonestaff weapon elden ring wiki guide 200px
Digger's Staff

38

28

305 (80 Int) 

-

17

 

-

17

 

-

17

 

-

17

 

100

17

 

8

C

 

-

-

 

12

D

 

-

-

 

-

-

 
4.5 

Boosts Stonedigger Sorceries (20%)

 

-

None

demi human queens staff glintstonestaff weapon elden ring wiki guide 200px
Demi-Human Queen's Staff

31

25

291 (80 Int)

-

15

-

15

-

15

-

15

-

15

6

D

-

-

10

C

-

-

-

-

3 -

-

None

azurs glintstone staff glintstonestaff weapon elden ring wiki guide 200px
Azur's Glintstone Staff

24

25

362 (80 Int)

-

15

-

15

-

15

-

15

100

15

10

D

-

-

52

B

-

-

-

-

4

Reduces casting time of Sorceries and Incantations (8%),

but consumes additional FP (20%)

-

None

lusats glintstone staff glintstonestaff weapon elden ring wiki guide 200px
Lusat's Glintstone Staff

24

25

413 (80 Int) 

-

15

 

-

15

 

-

15

 

-

15

 

100

15

 

10

D

 

-

-

 

52

B

 

-

-

 

-

-

 

Enhanced Sorcery Scaling,

but consumes additional FP (50%)

-

None

 
carian glintstone staff glintstone staffs elden ring wiki guide 200
Carian Glintstone Staff

25

25

329 (80 Int)

-

15

-

15

-

15

-

15

100

15

6

E

8

-

24

C

-

-

-

-

3

Boosts Carian Sword Sorceries (15%)

-

None

carian glintblade staff glintstonestaff weapon elden ring wiki guide 200px
Carian Glintblade Staff

22

23

337 (80 Int) 

-

14

-

14

-

14

-

14

100

14

6

E

12

E

22

-

-

2.5 

Boosts Glintblade Sorceries (15%)

-

None 

carian regal scepter glintstonestaff weapon elden ring wiki guide 200px
Carian Regal Scepter

24

25

373 (80 Int)

-

15

-

15

-

15

-

15

100

15

8

E

10

E

60

B

-

-

-

-

3

Boosts Full Moon Sorceries (10%)

-

Spinning Weapon

albinauric staff glintstonestaff weapon elden ring wiki guide 200px
Albinauric Staff

17

23

373 (80 Int/80 Arc) 

-

14 

-

14  

-

14  

-

14  

100

14 

6

-

10

-

12

2.5   Scales with Arcane

-

None

staff of loss glintstonestaff weapon elden ring wiki guide 200px
Staff of Loss

22

23

339 (80 Int)

-

14

-

14

-

14

-

14

100

14

6

E

12

E

14

C

-

-

-

-

2.5

Boosts Invisibility Sorceries (30%)

-

None

gelmir glintstone staff glintstonestaff weapon elden ring wiki guide 200px
Gelmir Glintstone Staff

29

23

318 (80 Int/80 Fth) 

-

14

-

14 

-

14 

-

14 

100

14 

6

-

14

14

-

2.5 

Boosts Lava Sorceries (15%)

-

None

crystal staff glintstonestaff weapon elden ring wiki guide 200px
Crystal Staff

31

28

367 (80 Int) 

-

17 

-

17 

-

17 

-

17 

100

17 

8

-

48

-

-

4.5 

Boosts Crystalian Sorceries (10%)

-

None

rotten crystal staff glintstonestaff weapon elden ring wiki guide 200px
Rotten Crystal Staff

42

28

367 (80 Int) 

-

17 

-

17 

-

17 

-

17 

100

17 

8

-

48

-

-

4.5 

Boosts Crystalian Sorceries (10%)

Causes slight Scarlet Rot buildup (50) with melee attacks

 

-

None

 
meteorite staff glintstonestaff weapon elden ring wiki guide 200px
Meteorite Staff

39

28

272 (80 Int)

-

17

-

17

-

17

-

17

100

17

6

D

-

-

18

S

-

-

-

-

4.5

 Boosts Gravity Sorceries (30%)

-

None

staff of the guilty glintstonestaff weapon elden ring wiki guide 200px
Staff of the Guilty

38

28

 305 (80 Fth)

-

17

-

17

-

17

-

17

100

17

8

D

-

-

-

-

12

C

-

-

4.5

Boosts Thorn Sorceries (20%)

Causes slight Blood Loss buildup (45) with melee attacks

-

None

prince of deaths staff glintstonestaff weapon elden ring wiki guide 200px
Prince of Death's Staff
25 430 (80 Int/80 Fth)

-

15

-

15

-

15

-

15

100

15

6

E

-

-

18

D

18

D

-

-

3

Boosts Death Sorceries (10%)

-

None

Elden Ring Glintstone Staffs Max Standard Values

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Academy Glintstone Staff 43 - - - - 100 40 D - S - - - 25 15 15 15 15 15 10 3
Albinauric Staff 29 - - - - 100 38 D - B - S - 23 14 14 14 14 14 9 2.5
Astrologer's Staff 43 - - - - 100 40 D - S - - - 25 15 15 15 15 15 10 3
Azur's Glintstone Staff 58 - - - - 100 42 C - S - - - 25 15 15 15 15 15 10 4
Carian Glintblade Staff 38 - - - - 100 38 D D S - - - 23 14 14 14 14 14 9 2.5
Carian Glintstone Staff 43 - - - - 100 40 D - S - - - 25 15 15 15 15 15 10 3
Carian Regal Scepter 58 - - - - 100 40 D D S - - - 25 15 15 15 15 15 10 3
Crystal Staff 75 - - - - 100 46 C - S - - - 28 17 17 17 17 17 11 4.5
Demi-Human Queen's Staff 54 - - - - 100 40 C - S - - - 25 15 15 15 15 15 10 3
Digger's Staff 66 - - - - 100 46 C - S - - - 28 17 17 17 17 17 11 4.5
Gelmir Glintstone Staff 50 - - - - 100 38 D - B B - - 23 14 14 14 14 14 9 2.5
Glintstone Staff 43 - - - - 100 40 D - S - - - 25 15 15 15 15 15 10 3
Lusat's Glintstone Staff 58 - - - - 100 42 C - S - - - 25 15 15 15 15 15 10 4
Prince of Death's Staff 43 - - - - 100 40 D - A A - - 25 15 15 15 15 15 10 3
Rotten Crystal Staff 102 - - - - 100 46 C - S - - scarlet rot status effect elden ring wiki guide 25px(50) 28 17 17 17 17 17 11 4.5
Staff of Loss 38 - - - - 100 38 D D S - - - 23 14 14 14 14 14 9 2.5
Staff of the Guilty 66 - - - - 100 46 C - - S - hemorrhage status effect elden ring wiki guide 25px(45) 28 17 17 17 17 17 11 4.5

 

Notes & Trivia about Glintstone Staffs & Staves in Elden Ring

  • Please note that this page used to be called Glintstone Staves, but was changed to Glintstone Staffs due to public demand. Fextralife overlords will not divagate from this decisive action, and any motion to rectify the grammar will be met with fierce intransigence.



Register to EDIT the Wiki!
    • Anonymous

      Funniest thing is that they forgot to change the word Staves to Staffs everywhere except the title. If you are going to use **** grammer, at least make it consistent.

      • Anonymous

        I hope we get some fun sorcery casting catalyst in the dlc. I liked my telescopic immolation tinder in DS3.

        • Anonymous

          I hope there's an invisible staff or something with the DLC, wielding a weapon on the right and a staff on the left looks incredibly stupid lmao

          • Anonymous

            why not make a staff absurdly long like izalith catalyst, give it spear's R2 moveset(incl jump and running R2) but the R1 function as a casting staff, doesn't have powerstanced move but scale well with STR even for the sorcery scaling so it can be two-handed for better spell damage and as a weapon for STR INT build, cannot receive ash of war or buffed with magic ofc, not gonna ask that far

            • Anonymous

              It's a shame the aow selection is so terrible on these. You got spinning weapon or nothing. Glintstone pebble, glintblade phalanx and carian greatsword/grandeur seem like they would work well.

              • Anonymous

                The upgrading and scaling of glintstone staffs is so dumb. The Astrologer staff is 1.31x stronger at +25 than at +0. A +25 Guardian's 's Swordspear is 2.78x stronger. The staff is 2.31x stronger at 80 int than 16 int at max level. The spear is 1.74x stronger at max level from 16 to 80 dex with keen affinity. The scaling at lower levels on staffs is idiotic as they scale worse than at a higher level, meaning they're weaker at lower levels. The Astrologer's staff gains 3.45 scaling per level between 16 and 40 but 3.5 points from 40 to 60, even with the points below a soft cap, it is worse. The guardian's swordspear is 4.84x stronger at +25 with 80 dex than at +0 with 16 dex. The astrologer's staff is 2.95x stronger at +0 with 80 int, even though is scales higher. The astrologer's staff should have 320 sorcery scaling at +25 and 16 int, following the upgrading values for other weapons and 700+ scaling at 80 int with +25. There is no reason to create an entirely different scaling system for staffs and seals when one is already there for weapons. They just needed to alter the sorcery and incant scaling values of individual spells to make sure they were not too strong and make others as strong as they should be.

                • Anonymous

                  Demihuman queen staff is that kind of weapon you know that just exists there, or at least I thought so.

                  Turns out you can get access to scholar’s shield more easily with it plus a glintstone crown of your choice or swap to rennala crown for no detriment so that it levels your intelligence up to 12 (minimun requirement for SS)

                  Best starting classes for it are samurai and vagabond if your builds are for dexterity or strength respectively since both are close to 10 int.

                  You can also access low damage spells like glintstone arc but those are useless with low intelligence so only stick with scholar shield.

                  • Anonymous

                    I’d love an expansion to AoW for staffs and change some to have innate, like make one that cost FP for magick shield two tiers not tower shield, it’s weak to phs so you’d still consider shield for weight. A uniq one that absorb 60% spells damage on you and can then throw that 40% on next spells casting high risk high rewards. A buff that coats the caster in Crystal making you very resistant except for strike dmg and force fat roll. Wish staff of loss could cast a muffle for more stealth shenanigans. Glintblade staff parriably with glintblade retaliation.

                    • Anonymous

                      Shame that FromSoft absolutely refuses to give a proper combat update for Catalysts (Seals & Staves).

                      Please replace the useless R2 attack already! Swap it for a FP-free spell attack that is thematic for that Catalyst.

                      Glintsword Staff? Make the attack similar to Farron Flashsword.

                      L2 is also essentially a dead button for Casters! At least allow the Spell-like Ash of War options.

                      Meteor Staff? Allow it to use Gravitas for additional battlefield control.

                      Even L1 (2-Handed) is another dead button! Blocking with a Catalyst is pointless due to weak defensive stats and even if you do block, you can't even Guard Counter with it.

                      Make L1 (2H) Aim Spell or a Spell Wheel for quick spell selection.

                      It's baffling how little changes have occured to improve Caster combat since Demon's Souls, but Martials will almost always get a significant upgrade with nearly every release.

                      • Anonymous

                        The scaling for the digger staff is wrong. It says C scaling for strength and D for int, when it’s the opposite in the game.

                        • Anonymous

                          What are staffs? Is that even a word?

                          According to dictionary, staffs is a word if used as an abbreviation for Staffordshire.

                          • On the real end game , thy who have 80 int and fai with +25 Prince of Death's Staff.
                            Just open with a moon spell after that Death Rancor can melt every boss in this game

                            • Anonymous

                              I just arrived looking to reference this page and oh my god people are stupid. It's Staves. How are people this stupid to make this a thing?

                              • Anonymous

                                DLC Idea: add in a magical ring/seal that casts sorceries and scales with both Dex and Int. Would be cool if ER had a sorcery casting option that's not a staff, like the Crystal Chime in DS3.

                                • Anonymous

                                  A shame there's no Weapon-Staves like in Dark Souls 2 and 3.
                                  Also wishing they had a proper staff for Incantations and Sorceries at once...
                                  ... maybe also a staff that could have cast lightning incantations, or actual lightning sorceries. [I mean, c'mon! We have fire sorceries, for fudge's sake!]

                                  • Anonymous

                                    really wished that ER had longer staves like in ds that can like slightly increase the range of some melee spells

                                    • SORCERY SCALING AT 80 INTELLIGENCE AND MAX UPGRADE:
                                      Astrologer's Staff: 340
                                      Glintstone Staff: 329
                                      Academy Glintstone Staff: 345
                                      Digger's Staff: 305
                                      Demi-Human Queen's Staff: 291
                                      Azur's Glintstone Staff: 362
                                      Lusat's Glintstone Staff: 413
                                      Carian Glintstone Staff: 329
                                      Carian Glintblade Staff: 337
                                      Carian Regal Scepter: 373
                                      Albinauric Staff: 198
                                      Staff of Loss: 339
                                      Gelmir Glinstone Staff
                                      Crystal Staff: 367
                                      Rotten Crystal Staff: 365
                                      Meteorite Staff: 272
                                      Staff of the Guilty: 129
                                      Prince of Death's Staff: 296

                                      On a pure Intelligence build the top 3 highest are:
                                      1. Lusat's Glintstone Staff: 413
                                      2. Carian Regal Scepter: 373
                                      3. Crystal Staff: 367

                                      • Anonymous

                                        Really dumb how the melee is strictly physical, scaling off strength. Having magic damage scaling off int as well would be great

                                        • Anonymous

                                          IMO Lusat staff is not worth it it drains too much mana per spell for me to consider it, I always go for prince of death staff or carian regal scepter because they still do a lot and let me cast 50% more spells than Lusats

                                          • Anonymous

                                            Alright so we need a crystal bell equivalent in eldering something that can cast both incantations and sorcery's so what should it be? Radagons staff, already incantations that are related to Radagon require Int and Radagon was married to Rennala the moon lady in charge of wizard school. Give use the Golden Stick that Radagon used to dry his clothes or smth. Also I think a staff that has the same aesthetic as the Golden Order Greatsword might be cool.

                                            • Anonymous

                                              I would like a steady chant ash of war that increases magic damage by 10% for 15 seconds, just like in DS3.

                                              • Anonymous

                                                From the Oxford English Dictionary entry for staff:
                                                "c 1539 in Aungier Syon (1840) 131 They bare small staves in their honds to lepe over the watery playshes."
                                                Invented by Tolkien my ass.

                                                Earlier in the same entry (emphasis mine):
                                                "The plural form staves is now somewhat archaic, exc. in certain senses in which a sing. form stave has been developed from it; but it is still PREFERRED in those senses that are confined to LITERARY USE.]"
                                                EG: Video games where everyone and their mother is throwing thee thou thum around.

                                                • Anonymous

                                                  Why are there no str/int or dex/int hybrid staffs? It really limits your build choices if you want to build a proper hybrid with int since by end game your spellcasting damage is gonna fall off heavily. The way staffs are currently setup it makes any build choices very uninteresting, since the staff you're gonna use just depends on the upgrade mats available and how much int you have. There's no cost/benefit decision making at all unlike with faith hybrid builds for example where different str/faith stat allocations will shift what sacred seal is best, and also depend on what you're using the seal for (since buffs and heals don't care about incant scaling). Int just feels like one of those stats where if you want to build around it and get use out of your sorceries, you have to commit very largely to it, and that's kind of a bummer.

                                                  For example, you won't be able to pair radhan swords or royal greatsword with serious spell casting at below RL200. You won't be able to maximise a cold infused great weapon and get serious spell casting with it before RL200. Similarly, if you build for int/faith hybrids and plan to use Golden Order Seal and a staff for casting, you have to prioritize int and limit faith to get decent damage from spell casting using Academy Glintstone Staff. The int/faith hybrid staffs also don't get good until RL200. Why is it designed this way?

                                                  • Anonymous

                                                    seriously? just spinning weapon? not even quickstep or impaling thrust or literally any other basic ash of war?

                                                    • Only annoyance is the lack of a dex catalyst, str gets a seal but dex can't get a staff? That speed buff simply isn't enough to makeup for it imo. :/

                                                      • Anonymous

                                                        At 60-80 Intelligence, the Meteoric ore staff is better than the academy staff until +15 and the royal staff until +6

                                                        • Anonymous

                                                          Can we really not put the kick ash of war on any of these? Seriously FROMSOFT, what is you fetish for limitation on every little thing that makes sense?

                                                          • Anonymous

                                                            Shame that Catalyst (Seal/Staff) gameplay has largely been unchanged since Demon's Souls. Whereas Str/Dex builds get a new combat mechanic nearly every game.

                                                            You'd think FROM would finally get rid of the useless Bonk attack and replace it with a free, but weak spell attack. As it is, the R2 attack might as well not exist.

                                                            It's also a shame that Catalyst's Ash of War choices are practically non-existent. It would've been nice if they at least had access to the magical AoW.

                                                            Sadly, too many people are too distracted by the shiny spells to notice how shafted casters are in Elden Ring.

                                                            • Anonymous

                                                              Your options for Glintstone Staves are weird gnarled stick, gross metal scepter, one massive green gem, roasting marshmallows, gross rotten staff... and then the Astrologer's Staff. I have a high Int mage that would be better with the Academy Staff and a low Int mage that would be better with the Demi-Human Queen Staff, but Astrologer's is the only staff I can ever bring myself to use, just because it's SO much prettier.

                                                              • Anonymous

                                                                Currently half way through the game on my first intelligence build and a few things have stuck out to me so far. Firstly the meteorite staff makes every other early game staff obsolete as by the time they begin to surpass it through their upgrade level and your INT stat, you have better options available to you since your stats are high enough to wield the endgame staffs. Secondly, the stat requirements for many staffs are weirdly high considering those for sacred seals for incantations. There are 5 staffs that require between 48 and 60 INT to wield whereas the highest requirement you see on any sacred seal is 40 faith.

                                                                • Anonymous

                                                                  I’m going to run a Golden Order build soon and would like to supplement my incantations with sorceries.
                                                                  I’ll be capping my Int at 45.
                                                                  Any recommendations for staves for that level?

                                                                  • Anonymous

                                                                    Really hope we get some hybrid staffs in the DLC. Sucks that Str/Faith has clawmark seal, but Str/Int has nothing :/

                                                                    • Anonymous

                                                                      I wish you could equip 1 sorcery to a staff like an AoW, that would be extra to the sorceries you have memorized. It would mean it can’t be equipped to your memory slots though, and could only be used as a the skill for that staff.

                                                                      • Anonymous

                                                                        I find it funny that an astrologer can't even wield either of the primeval glintstone staffs due to their strength being THAT low.

                                                                        • Anonymous

                                                                          For anyone wondering about which staves to us at high int (around 70 ish )
                                                                          Carian Regal Scepter --- for general purpose
                                                                          Lusat's Glintstone Staff --- does 10 % more damage than Carian Regal Scepter for 50 % more FP cost
                                                                          Azur's Glintstone staff --- is around 9 % faster for 20 % more FP cost
                                                                          Each staff that has passive boost performs better than Carian Regal Scepter for that specific group of sorceries
                                                                          Crystal staff is slightly better than Rotten Crystal staff
                                                                          Prince of death staff starts properly scaling at 50 int and 50 faith

                                                                          • Anonymous

                                                                            Just want to point out that the scaling shown here does not reflect the scaling you will get at different levels at all. I saw Glintblade staff here was much higher than the Demi-human I had been using, so I pumped it all the way up to the same +10, only to find it still does 10 less sorcery scaling. My int is 27, for reference. A post farther down here suggests the demi-human has best scaling until int 40. Don't be like me and waste your stones!

                                                                            • Anonymous

                                                                              The variety of ashes in this game had the potential to make staff gameplay so much more dynamic it's actually sad to see them overlook it. Same goes for bows too, still such wooden combat for a 2022 action rpg.
                                                                              Staves having access to things like Loretta's slash, storm blade, waves of Darkness, thunderbolt, golden land, earth shaker, eruption, black flame tornado, ice spear, wave of destruction, gravity bolt, Onyx Lords Repulsion among others could have been incredible to keep gameplay reactive and fresh instead of stand at range like a chess piece and turret until the blue bar is gone.

                                                                              • Anonymous

                                                                                Can all magical/gravity ashes be usable on staves please, Waves of Darkness on a staff would be incredible.

                                                                                • Anonymous

                                                                                  Be cool if wearing any glintstone crown changed the "whacking" melee attack of staves into a headbutt (like some enemy sorcerer NPCs do)
                                                                                  Wouldn't even care if they did trash damage, it'd just be hilarious

                                                                                  • Anonymous

                                                                                    Wtf is up with the Notes section of this page? And what the hell is this about an admin acting like a spoiled child all of a sudden?

                                                                                    • This page used to have excellent scaling information for both min and max level staves at levels 20,40,60, and 80. However some admin vandalized the page and then locked it so that people couldn't add that information. Why?

                                                                                      • A little annoying the int/faith staffs are late bloomers. Golden seal at 45/45 isn't far off from an 80faith erdtree seal. But these staffs at 45/45 are over 100 less scaling than carian regal at 80int. Freaking academy staff has almost as much scaling for half the stat investment :/.Hope they get rebalanced so they have decent scaling at lower stats.

                                                                                        • Anonymous

                                                                                          I've noticed these weapon category pages always list the weapons in the order they appear in your inventory. Just want to point out Carian Regal Scepter is misplaced here. In my inventory it is between Carian Glintblade Staff and Albinauric Staff.

                                                                                          • Anonymous

                                                                                            At 60 int, +24 Carian Glintblade Staff barely outperforms a +9 Carian Regal Scepter ( atleast with Carian Slicer, Piercer, and Cannon ). I think the Glintblade still places higher than the Scepter in damage, as it has 298 sorc scaling at max level while the scepter has 287. Lusat staff is still the superior to both, having 314 sorc scaling at max level. All 3 also have S scaling in int when leveled. Thought I should pass this information here since I'm testing them for my own build.

                                                                                            • Anonymous

                                                                                              Keep expecting them to add a bit more flair to staffs and the closest we get is a watered down version of rennalas spinning weapon. Better than nothing! But if we could cast with R2 and use an R1 combo attack where you wield the staff remotely at mid range to deal some phys / magic dmg before it returns to your hand would be nice to allievate a bit of FP pressure and allow people who only want to use a staff to do so, instead of being a staff + an obligatory off hand because you're scuffed if you're out of FP.

                                                                                              • Anonymous

                                                                                                Disclaimer: I adore this game and recognize this is probably a technical limitation, but still:

                                                                                                Can I just say how dumb I think it is that if you’re two handing a staff, then of your four attack buttons: two will perform the same physical attack with the staff (pointless), one will block (pointless) and only one will cast spells? Meanwhile we need to frantically spam up on the dpad if we want to do anything more than spam the same spell.

                                                                                                How cool would it be if you could, let’s say, twohand a staff and set R1 to a glintstone projectile, R2 to carian greatsword, L1 to thops barrier (like blocking) and L2 to full moon or Rykard’s rancor? It really doesn’t seem like it would be that difficult to implement, and it’s all stuff you can do already if you have the button pressing execution down. It would go such a long way toward making spell casting “feel” like it should.

                                                                                                • Anonymous

                                                                                                  im doing an RL1 sorcery only playthrough. what staff would be best, since you can only get to a maximum of 41 int. seems like carian glintblade has higher scaling than demihuman staff at that level but i might be mistaken.

                                                                                                  • Anonymous

                                                                                                    After some testing if you have 2 lusat staves equipped you will only get the damage boost from 1 but the fp cost will increase from both but if you equipped 2 carian regal scepters you can get the damage boost from both making full moon spams do crazy high damage with nothing but 1 staff equipped no talismans or armor I did 1006 damage with 1 full moon but with 2 of them I did 1478 damage that's almost 50% more damage so throw in a couple talismans you get the frost status effect and if there's any armor sets to boost this attack this could potentially hit for over 4-8k per cast with the right buffs aswell

                                                                                                    • Anonymous

                                                                                                      Does Prince of Death's really boost Death sorceries by 30% could I do a lower level necromancer with only slightly memed up stats if I specialize in mostly awful spells?

                                                                                                      But it'd look cool

                                                                                                      • Anonymous

                                                                                                        Yes. Ball Bearings exist for unlimited weapon upgrades. The highest tier Ball Bearings are available if the game is 7/8 completed and you can get to the Azalea Farm or if you fall for the NG+ concept and have already upgraded your items. Otherwise, smithing materials are very limited on first or regular play through, and the Meteorite Staff is still the ONLY staff that STARTS with S scaling on ANY attribute and doesn't require a 50+ Int to use.
                                                                                                        My last (eff NG+ shite) play I got it at level 4 Wretch with some fancy riding.
                                                                                                        For general builds or <200 levels the Meteorite Staff can't be touched.

                                                                                                        • Anonymous

                                                                                                          Highest scaling staff with 99 in all stats and Max lv staff is Prince of death staff has A int and faith scaling and D strength at 99 in all makes it 448 sorcery scaling second is lusats at 430 scaling then Albinaurics at 400
                                                                                                          Carian regal scepter at 388
                                                                                                          Crystal staff 382
                                                                                                          Rotten crystal staff 379
                                                                                                          Azurs glintstone staff 376
                                                                                                          Academy glintstone staff 373
                                                                                                          Astrologers staff 367
                                                                                                          Carian glintblade staff 364
                                                                                                          Glintstone staff AND Carian glintstone staff both 355
                                                                                                          Staff of loss 352
                                                                                                          Gelmir glintstone staff 340
                                                                                                          Diggers staff AND staff of the guilty both 328
                                                                                                          And last and lowest scaling the demi human queen's staff at 325,
                                                                                                          That's all 15 staves in the game again at Max stats 99 in all attributes and all Max level weapons lv 25 or 10.
                                                                                                          If anyone has any higher numbers please let us know how you did it

                                                                                                          • Anonymous

                                                                                                            using https://eip.gg/elden-ring/build-planner/ I have figured out this: Glintstone staff has no worth and astrologers has a tiny bit more worth but still manages to be worthless, demi human staff is a better early game staff then both considering their all obtained early and demi human has just better scaling. meteorite staff is also a very good "early" game staff for the simple fact that you cant upgrade it but it having a high scaling allowing you to leave all other smiting stones for your other weapons. (with the expectation that all staves are max upgrade level) here are the best staffs for Sorcery Scaling: Demi human staff is the best staff from 10-40 INT above that is the academy Academy Glintstone Staff between 42-68 INT and then Carian Regal Scepter 69-80 Lusats is the best pure damage wise from 52 and onwards (that is its minimum requirements) although with the huge downside of 50% more fp consumption while casting spells at all levels most (if not all) boosting staffs are equal to or better then their non-boosting cousins. Albinauric Staff is your best and only choice for arcane scaling and supposedly increases bleeding build-up on sorceries but not frostbite (from why???) from my findings Lusats DOES NOT increase spell damage for other staffs when using Lusats and another staff but does still retain the fp increasing side affect (tested on 1.04.... WHY) Boosting-staffs DO INCREASE damage for the off hand staff (not tested on all boosting staffs).

                                                                                                            • Anonymous

                                                                                                              Just Curious on What the best Staff is for a Strength/Int build, with 50 int and 50 strength right now. Still using Meteorite. I can fully upgrade any staff. Is it Lusat’s or Azur’s staff?

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