Gravity Sorceries are a group of Sorceries in Elden Ring that share a specific type of buff criteria. Gravity Sorceries revolve around the ability to hurl rocks or summon meteorites by using the power of gravity. There are a total of 5 Gravity Sorceries available for players. Gravity Sorceries can be boosted by the Meteorite Staff.

 

 

Gravity Sorceries info

Obtaining Gravity Sorceries

  • Gravity Sorceries can be found on diverse areas of the Lands Between, check their individual pages to learn about their locations.
  • Gravity Sorceries don't have a related Scroll nor Merchant that sells them.

Gravity Sorceries Requirements

Boosting Gravity Sorceries

 

All Gravity Sorceries

 

 

 

 

 

Builds that use Gravity Sorceries

 
 
 
 
 
 
 
 
 

 

 




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    • Anonymous

      This school of sorcery needs more things like a black hole sucks in enemies at the target location or some kind of stasis field that slows and staggers enemies that enter it.

      • Anonymous

        It's wild that they dedicate a sorcery school to Gravity and they don't utilise: slows, freezes, traps, pins, reducing or increasing equip loads, glides, floats, flight, teleports, black holes, vortexes, singularities, gateways, rifts, levitation, telekinetics, pushes or fall damage.

        • Anonymous

          I hope that the dlc adds a gravity spell that increases players' equip load. Like you would hit them with a bunch of rocks that them stick to them and add a flat amount to their equip load

          • Anonymous

            I'd like some gravity spell that hits from the ground, like falingstar beastclaw ro ruins greatsword or gravity fan or even gravitas variations. All gravity skills seem so much cooler than spells.

            • Anonymous

              The magic seal while casting these sorceries depicts what is obviously a magnetic field, not a gravity one.

              • Anonymous

                This is easily my favorite school of sorceries in the game, they look cool as hell and work really well on my 65 str 35 int build, plus you get access to some of the coolest weapons in the game like the royal, ruins, and starscourge gs, meteoric ore blade, alabaster lord’s sword, etc. Hoping we get a few more in a future dlc

                • Anonymous

                  Gravity spell dlc wishlist: can we please have a gravity spell version of Golden Land where we hit the ground with the staff like a pimp cane and the five golden projectiles are instead small chunks of rock.

                  • Anonymous

                    If you chose the Dream Rod during character creation and maxed out your MP, casting these will kill most enemies in one hit.

                    • Anonymous

                      Was thinking of the portals created for Meteorite and wondering if that could be a potential positioning spell, fire a projectile which opens a portal at the end of its trajectory, spiriting us to its location. Could be fast and short range when tapped, charged up to cross a greater distance with more of a delay on the beginning and end.

                      Or if you're in the mood, fire it straight into the sky to yeet and die in spectacular fashion.

                      • Anonymous

                        We should be able to levitate boulders around us which absorb a set amount of damage before scattering them away on release in an aoe like Lamia does in Raised by Wolves. So cool.

                        • Anonymous

                          To touch upon a few spell ideas which fit the spell school:
                          A black hole skill that you place like eternal darkness, except its at our level and has a (balanced) vacuum or large AoE slow effect. Vacuum may be hard to work in but could also be great for grouping enemies or pulling people off ledges.

                          Reverse Gravitas (or Gravity version of Wrath of Gold) expanding wave in a 360 which pushes things away and creates space, doesn't have to deal damage.

                          Singular projectile with some knockback perhaps. Again, doesn't need great damage just some utility.

                          A time stop skill or immobilise skill to trap a target in a prison. Should probably be brief, or could even make the victim immune to damage to balance it out so its just a respite tool.

                          There's loads that could be done!

                          • Anonymous

                            Saw someone mention Promised Walk of Peace below and I love that idea, but reading it made me think of Profound Still from DS2, it even has the similar spell effects. I love the idea of it being applied sensibly in Elden Ring as a gravity spell (not just affecting movement but the flow of magic as well etc) and could be an epic utility tool that sets gravity apart, and gives it an air of superiority (if the school must be lacking in the spell variety/options, at least give the spells it does have some oomph (not saying meteorite or rock sling doesn't have oomph like)

                            • Anonymous

                              Just thought of a neat idea for a gravity spell. It's basically similar in function to "Promised Walk of Peace" in that it slows everyone in the spell's range down to a crawl via increasing the gravity in an area temporarily.

                              • Anonymous

                                Yo why are two of the few decent gravity spells locked behind consumable items? (gravity stone fan and gravity stone chunk, not even reusable tools like the wraith bell either, not cool)

                                • Anonymous

                                  In addition - why can a strength build using huge weapons wield more superior gravity magic than GRAVITY CASTERS.

                                  ruins greatsword, fallingstar beast AND Starscourge wtf!! Talk about being snubbed

                                  • Anonymous

                                    Man i wish we can just have more gravity spells. like a gravity spell that copies Carian Phalanx but this time its gravity wells hovering over you which would be awesome, and gravity spells that copy gravity boss attacks like Astel, Radahan and one move that the Elden Beast does that which is the strongest gravity spell of them all, a Black Hole. Personally i would want a black hole attack from the Elden beast as a spell that sucks in enemies and all magic, which makes sense because the strongest gravity attack would be a black hole not meteorite of Astel. Eternity of darkness is a perfect representation of how a black hole could be in this game. it hurts that pure gravity builds barely have much gravity spells and the ****ing weapon skills and items have the best cool looking gravity attacks and more. (sigh)

                                    • Anonymous

                                      The fallingstar beasts Invert Gravity, Gravitas, Gravity Stone Fan, and Gravity Bolt desperately need to be included as usable sorceries - poor gravity build purists are starving to death on Rock sling for 200 hours.

                                      A fist catalyst for some hand casting goodness and telekinesis builds would be a bonus - Please don't let us down in the DLC Fromsoft YOUGOTTHIS

                                      • Anonymous

                                        I really wish that the game had a couple more Gravity sorceries. There's SO much Glintstone and Carian Swords, that the others feel like they fall short. Gravity has the amazing Rock Sling, but it doesn't get an upgraded form like Gravity Well to Collapsing Stars or Meteorite to Meteorite of Astel. The main issue is that all the others either leave you totally static to cast them, or they pull enemies towards you — both not always ideal. With Greatblade Phalanx being focused more on stagger, it would have been neat to have that version use gravity held boulders like Radahn's second phase does. Even the bow ability Radahn's Rain is similar to Founding Rain of Stars, which is how Radahn was using his powers… but it's not considered that type of sorcery.

                                        We see other cool examples of Gravity magic, but exclusively as Weapon Skills or in Radahn's boss battle. The Alabaster Lords are the ones who use gravity to pull things as evidenced in their sword's unique skill, whereas the Onyx Lords used it to repel things, with their sword skill being the exact opposite. Personally, I'd love to see a Gravity Wave spell like Radahn uses that travels forward along the ground, and acts like a version of Glintstone Arc but with a longer casting time and small knockback, but that an enemy could jump over. Even something like the incantation Assassin's Approach could be like how Radahn used his gravity magic to ride his horse without actually placing a burden on it.

                                        The game has just got such a huge showcase of this in moments of the game… but not within Sorceries which was supposedly how all of those things were learned.

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