Heavy Thrusting Swords are a type of Weapon in Elden Ring. Heavy Thrusting Swords focus on piercing attacks and are best used to counter or follow-up an enemy's attack. Their extra weight packs some extra physical attack power and still allows players to use this weapon with a Shield.

Heavy Thrusting Swords can be modified by a number of Ashes of War to change their Skills or Damage Type, so play around with them and see what you like as you acquire more. These weapons also have Feints, similar to regular thrusting swords and curved swords.

NOTEAs of Patch 1.08, the speed of Heavy Thrusting Swords crouching attacks has been reduced. Also, the stagger caused by double-handed Heavy Thrusting Swords jumping attacks has been reduced. And finally, Poise damage has also been reduced, but only for PVP.

Elden Ring Heavy Thrusting Sword Range Comparison

heavy thrusting swords weapon range data elden ring wiki guide 600px

Weapon Range Data for Heavy Thrusting Swords in Elden Ring. Credits to user Kaj.

Elden Ring Heavy Thrusting Swords

 

 

Heavy Thrusting Showcase

 

Elden Ring Heavy Thrusting Swords

 

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keen max affinity elden ring wiki guide 60px
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occult max affinity elden ring wiki guide 60px

 

Elden Ring Heavy Thrusting Swords Base Values

Quick Search of All Weapons

Name
Phy Mag Fire Ligh Holy Crit
Boost
Str Dex Int Fai Arc Wgt Skill
great epee heavy thrusting sword weapon elden ring wiki guide 200px
Great Epee

124

52

-

36

-

36

-

36

-

36

100

31

15

D

16

D

-

-

-

-

-

-

6.5

9

Impaling Thrust

godskin stitcher heavy thrusting sword weapon elden ring wiki guide 200px
Godskin Stitcher

127

55

-

38

-

38

-

38

-

38

100

33

14

D

17

D

-

-

-

-

-

-

7

9

Impaling Thrust

bloody helice heavy thrusting sword weapon elden ring wiki guide 200px
Bloody Helice

121

57

-

40

-

40

-

40

-

40

100

34

16

E

19

D

-

-

-

17

8.0

5 ( - 7)

Dynast's Finesse

dragon kings cragblade heavy thrusting sword weapon elden ring wiki guide 200px
Dragon King's Cragblade

92

46

0

32

0

32

59

46

0

32

100

34

18

E

37

D

-

-

-

-

-

-

8

35

Thundercloud Form

 

Elden Ring Heavy Thrusting Swords Max Standard Values

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Bloody Helice 296 - - - - 100 94 E C - - B hemorrhage status effect elden ring wiki guide 25px(55) 57 40 40 40 40 37.4 17 8
Dragon King's Cragblade 225 - - 144 - 100 98 D B - - - - 46 32 32 46 32 37.4 17 8
Godskin Stitcher 311 - - - - 100 94 C C - - - - 55 38 38 38 38 39.6 16 7
Great epee 303 - - - - 124 94 D C - - - - 52 36 36 36 36 37.2 15 6.5

Elden Ring Heavy Thrusting Swords Max Heavy Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 284 - - - - 100 94 B - - - - - 55 38 38 38 38 36.3 16 7
Great epee 279 - - - - 124 94 A - - - - - 52 36 36 36 36 34.1 15 6.5

 

Elden Ring Heavy Thrusting Swords Max Keen Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 284 - - - - 100 94 E B - - - - 55 38 38 38 38 36.3 16 7
Great epee 279 - - - - 124 94 E B - - - - 52 36 36 36 36 34.1 15 6.5

 

Elden Ring Heavy Thrusting Swords Max Quality Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 248 - - - - 100 94 B B - - - - 55 38 38 38 38 36.3 16 7
Great epee 243 - - - - 124 94 B B - - - - 52 36 36 36 36 34.1 15 6.5

 

Elden Ring Heavy Thrusting Swords Max Fire Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 205 - 205 - - 100 94 C E - - - - 52.25 36.1 47.5 43.7 36.1 33 15.2 7
Great epee 202 - 202 - - 124 94 C E - - - - 49.4 34.2 45 41.4 34.2 31 14.25 6.5

Elden Ring Heavy Thrusting Swords Max Flame Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 242 - 242 - - 100 94 E E - B - - 52.25 36.1 47.5 43.7 36.1 33 15.2 7
Great epee 238 - 238 - - 124 94 E E - B - - 49.4 34.2 45 41.4 34.2 31 14.25 6.5

Elden Ring Heavy Thrusting Swords Max Lightning Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 210 - - 210 - 100 94 E C - - - - 52.25 36.1 43.7 47.5 36.1 33 15.2 7
Great epee 207 - - 207 - 124 94 E C - - - - 49.4 34.2 41.4 45 34.2 31 14.25 6.5

Elden Ring Heavy Thrusting Swords Max Sacred Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 242 - - - 242 100 94 E E - B - - 52.25 43.7 36.1 36.1 47.5 33 15.2 7
Great epee 238 - - - 238 124 94 E E - B - - 49.4 41.4 34.2 34.2 45 31 14.25 6.5

Elden Ring Heavy Thrusting Swords Max Magic Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 242 242 - - - 100 94 E E B - - - 52.25 47.5 36.1 36.1 43.7 33 15.2 7
Great epee 238 238 - - - 124 94 E E B - - - 49.4 45 34.2 34.2 41.4 31 14.25 6.5

Elden Ring Heavy Thrusting Swords Max Cold Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 217 174 - - - 100 94 C C C - - frostbite status effect elden ring wiki guide 25px(127) 52.25 43.7 36.1 36.1 36.1 33 15.2 7
Great epee 214 171 - - - 124 94 C C C - - frostbite status effect elden ring wiki guide 25px(127) 49.4 41.4 34.2 34.2 34.2 31 14.25 6.5

 

Elden Ring Heavy Thrusting Swords Max Poison Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 260 - - - - 100 94 C C - - D poison status effect elden ring wiki guide 25px(115) 52.25 36.1 36.1 36.1 36.1 33 16 7
Great epee 255 - - - - 124 94 C C - - D poison status effect elden ring wiki guide 25px(115) 49.4 34.2 34.2 34.2 34.2 31 15 6.5

Elden Ring Heavy Thrusting Swords Max Blood Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 260 - - - - 100 94 C C - - D hemorrhage status effect elden ring wiki guide 25px(100) 52.25 36.1 36.1 36.1 36.1 33 15.2 7
Great epee 255 - - - - 124 94 C C - - D hemorrhage status effect elden ring wiki guide 25px(100) 49.4 34.2 34.2 34.2 34.2 31 14.25 6.5

Elden Ring Heavy Thrusting Swords Max Occult Upgrades

Quick Search of All Weapons

Name Phy Mag Fir Lit Hol Cri Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst Wgt
Godskin Stitcher 272 - - - - 100 94 E E - - B - 55 38 38 38 38 36.3 16 7
Great epee 267 - - - - 124 94 E D - - B - 52 36 36 36 36 34.1 15 6.5

 




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    • Anonymous

      Having two godskin stitchers in ng+ with blood affinity on both (+seppuku on the main hand) makes this feel like a normal day in London! Especially when the footsolders attach you with their daggers too! But all Jokes aside, I love these swords, their moveset feels very elegant !

      • Anonymous

        Miyazaki really saw all the people saying thrusting swords weren't fun to play against and decided to make them longer and do more damage.

        • Anonymous

          i really really hate how the first light attack will pretty much always miss a low enemy like dogs or wolves

          • Anonymous

            Man, it sucks to see people only use these weapons only for the running heavy attack, the entire moveset and variations of it are so fun

            • Anonymous

              oh yes the running attack into running attack followed by a running attack, this game sure can be fun if you dont play only using one attack like a baboon

              • Anonymous

                So light jump attack or heavy running attack. Okay bet I'll practice my backstabs if your gonna bring the boring crap into the arena.

                • Anonymous

                  Great Epee & Godskin Stitcher:
                  The running R2 is excellent for closing a gap with casters or for punctuating a hot pursuit. However, the running R2 can also (possibly) make you shoot past opponents if they're side-strafing, rolling off to the side, if they jump at you, or use a lunging or leaping Ash O' War about the same time as you run that R2 at them. Free Aiming: the R2-run attack helps in catching a horizontally moving target, but it also helps if you need to reposition or evade at the last second for whatever reason (a very budget FP-free quickstep).

                  I use the Great Epee, and it's pretty easy to catch people with a running R2, Giant Hunt follow up, and then a jumping R2 to *try* and get them while they're down. The running R2 also pairs well with a Storm Blade (surprise attack) follow up and gives these heavy thrusters a nice horizontal swing and even more range in case you're dealing with very nimble fighters who try to pull off a low health quick heal at some point.

                  But beware, slapping storm blade on one of these beauties can turn you into a stationary oscillating fan just blowing wind all over the place to no real effect and your opponent will also be aware that you have a ranged attack and horizontal swings on a weapon that usually only has one attack pattern: Poke.

                  • Anonymous

                    The class I enjoy the most in PvP. People who spam running and jumping attacks (%99 of it's users) give it a bad name but it's really fun to use the distance advantage and somewhat slow light attacks. I especially love the Great Epee as the sweeping heavy attack is really usefull for roll catching. Though, I must admit, Bloody Helice is just cancer and Godskin's hilt is just pure garbage.

                    • Anonymous

                      These are longer than the majority of the spears, while also being faster and with a better moveset. gg nice balancing.

                      • Anonymous

                        Why do they always give the fast weapons the longest reach? How im i supposed to close in on a player when they have the reach and speed advantage?

                        • Anonymous

                          Light rollers getting on your nerves? Not to worry. We installed rocket boosters into the hilt of every heavy thrusting sword that will jet you forward at mach 3 when using the running heavy attack.

                          • Anonymous

                            I know people miss being able to use offhand weapon movesets but lets be real.

                            If they brought them back everyone would just put these in the offhand to use the running heavy attack on command.

                            • Anonymous

                              sometimes you have to fight cancer with cancer. If I see a light-rolling mage build I'm instantly bringing my cragblade out and playing chasedown

                              • Anonymous

                                I really dont get the complaints that people have in pvp for this class. The running r2 is a great tool for closing distance or chasing someone but as long as your not panic rolling its really easy to dodge. The rest of the moveset isn't even that good either which is why the playstyle for these centers around just the jumpin r1

                                • Anonymous

                                  Great hammers and collosals got buffed :) HTS still wins trades >:( It’s very simple: slightly nerf damage and strongly nerf their recoveries. These are supposed to be really good at pvp but they’re just too strong right now. I also think the stat requirements are too low for such awkwardly long weapons. Currently you can just stand in place, jump for invulnerability and trade on any whiff punishes. Oh yeah, the jumping attacks need a massive recovery penalty.

                                  • Anonymous

                                    Honestly, these weapons are good but not broken. Whats op is the pierce damage and the spear talisman doing absurd amount of damage. They nerfed jump attacks, buffs and most damage stacking but pierce damage stacking. If you use this weapon without the spear talisman, you will need around 2-3 more hits to kill someone. Pierce damage stacking also promotes more poking and passive play rather than trading or an aggressive play (which isn't that fun when both players tend to be passive 80% of the time). From shouldn't nerf these weapons (Its AR or frame data) because its provides a different playstyle and is great to chase people/roll catch but just nerf piercing damage overall. Its gotten to the point where people just use Great spears, spears, thrusting sword and heavy thrusting sword exclusively in PvP if they want to win.

                                    • Anonymous

                                      Question for those that know more about these then i do since i haven't used this weapon class yet, are heavy thrusting swords more str or dex focused?

                                      • Anonymous

                                        *The weapon class meant to be good at poking and whiff punishing is good at poking and whiff punishing*

                                        "FromSoftware better fix this."

                                        • Anonymous

                                          Used to hate them in early days, cause #1. I s u c k e d, #2: counter dmg was so insane it was oneshoting me no matter what.
                                          Now they're fine to me. They're still top tier, or a tier below a total cancer, which are quickstep thrusting swords, but they definitely dont deserve the hate they receive right now (probably from players that struggle with running attacks)

                                          • Anonymous

                                            I was testing out weapons for a jump attack pvp build the other day, and I was surprised that this medium weapon class has one of the fastest jumping R1s with the lowest recovery, faster than the small thrusting sword jumping R1, its closer to dagger speed.
                                            Just slap on Raptor black feathers and claw talisman, and enjoy having the damage of an ultra, the speed of a dagger, the range of a spear, all while being invincible to most grounded attacks, and being immune to parries.

                                            • This weapon type may be the perfect pvp balance currently as long as you have enough poise against basic R1. It's very annoying if you can't poise because they can spam after running attack with only counterplay being parry or don't engage melee at all. Of course there is exceptions depending on setup but mostly not enough poise is bad time.

                                              The damage is good. Running R2 can do a lot but it's easy to dodge and the jump attacks are good mixups. They also fixed the true combo with jump attack a while ago so that's not too insane either but still careful when you get hit because the follow up hits fast after jump attack. Regular thrusting swords are the real problematic ones since they pretty much do like 50 less damage on standard R1s but are so safe.

                                              • Anonymous

                                                Let me make this simple and logical. HTS win trades against collosals which is a huge problem and, HTS is very difficult to punish misses from without getting impaled. Then, the length on even shortest HTS is simply too long: collosal damage, katana speed with more range than the actual spears. They need much longer recoveries between attacks and should suffer from a heavy sweet spot penalty. A 10-20% damage nerf may be appropriate considering my epee impaling thrust has one shot on trades for 3 tali slots and possibly a headshot multiplier in there. These should be really good in pvp, but they’re way too good right now.

                                                • Anonymous

                                                  Seems like most people agree that the running R2 is the problem with these weapons. Not normal attacks, not R1 running attack. So I'd say they need to tune down how this attack work because clearly many people dislike how they are used against them or by them.

                                                  • Anonymous

                                                    I'm a PvE player only, I'll say first:
                                                    I find it interesting that the running R2 has me gliding across the screen like that librarian ghost from Ghostbusters, but the running L1 while powerstancing looks like I'm doing it in ****ing molasses

                                                    • Anonymous

                                                      I hate this class. Longer than most spears and massively more damage. It’s so over kill and doesn’t serve a purpose except to win trades against collosals and make two handed spears irrelevant. As if estoc wasn’t long enough? And this class doesn’t deserve the feint attack, twin blades are significantly more deserving. Epee would look so nice if it wasn’t taller than the player.

                                                      • Anonymous

                                                        thrust counter shouldnt exist in this game. All thrusting weapons are already longer, quicker, have better moveset and do more dps than anything else but hey, lets make them randomly boost their attacks from 400 dmg to 1,5k dmg

                                                        • Anonymous

                                                          I find it funny how despite these being heavier and cumbersome than regular thrusting swords, their moveset looks far more elegant and skilled than the latter. I'm glad though, because we finally have a thrusting weapon class that doesn't feel boring as f*ck to use.

                                                          • Anonymous

                                                            Could someone add to the wiki that these weapons have Feints, similar to regular thrusting swords and curved swords, this seems like pretty important information and I'm surprised it's not here already.

                                                            • Anonymous

                                                              Went from sword of night and flame, to rivers of blood, then greatsword main, but i think I'm going to give these underrated gems a try

                                                              • Anonymous

                                                                I genuinely feel disgusting using this on pvp, I'm gonna continue doing ng with his since I love the moveset but I'll use something else on pvp. Sorry for those i've slaughtered.

                                                                • Anonymous

                                                                  these things are STILL the MOST OPRESSIVE weapons in the game! thank you 1.07 for making these even harder to tank!!!

                                                                  • Anonymous

                                                                    poise damage probs needs a little nerf. in pvp you can basically win any trade just by spamming heavy attacks

                                                                    • Anonymous

                                                                      If you like thrust-pierce from these swords and collossal weapons but cant decide? Try the pickaxe! Its a greathammer but can be power stanced with greataxes. Wtf?!

                                                                      • Anonymous

                                                                        Im literally only summoning guys using these just to get good at fighting against these weapons. BIGGEST PAIN IN THE ASS TO FIGHT! on the same level as crouch pokers. running attacks and crouch pokes should take more stamina change my mind.

                                                                        • Anonymous

                                                                          how to win every pvp encounter: apply royal knights resolve, running r2, running r2, running r2, running r2, running r2...

                                                                          • Anonymous

                                                                            I love how people come to the comment section to dislike comments talking about how heavy thrusting swords being silly.

                                                                            • Anonymous

                                                                              I want more slashing attacks from these, thats why I only use great epee. Cragblade looks like a great spear, Helice is a bl**d weapon and Stitchers Heavy attacks are thrusts. Hopefully we will get more weapons from this class with better heavy attacks.

                                                                              • Anonymous

                                                                                This weapon class is the best thing ever happened in eldenring pvp not against even if its 2v1 just put flaming strike ngl its not easy to play with but its halla fun

                                                                                • Anonymous

                                                                                  slap glintblade phalanx on these with a cold infusion + powerstance with cold stitcher, add a potato, and baby youve got a stew going

                                                                                  • Anonymous

                                                                                    My favorite weapon class for PvP so far. The running R2 feels unfair and hard to outspace under poor netcode, but it's actually very telepgraphed so could easily be reaction-rolled. In fact, if you spam the running poke too much, the relatively long R2 recovery means that you can easily be punished by equally good setups (e.g. halberd running R1, flaming strike, offstoc). The true strength of this weapon class lies on its (2h) jumping R1 which true combos into another R1. Unparryable, Good poise damage, fast jumping R1 recovery, great damage when it combos, covers great distance, can jump over poke attack, and can be slightly timed for roll-catching. This is why you should do a lot of hopping with these weapons instead.

                                                                                    • Anonymous

                                                                                      This is the weapon for phantom range wins. The tracking on these is superb to every other weapon in this game with those run in stabs. Players can be way outside the visual cue and still get hit with these weapons and especially the bloody helice dodge attack. The tracking will be no where near the player and still hit.
                                                                                      Phantom range King.

                                                                                      • Anonymous

                                                                                        This really need to be toned down. It’s just a spear that’s as fast as a rapier but as long as a spear. Plus it can double attack with no weapon art.

                                                                                        • Anonymous

                                                                                          This weapon class should do same amount of poise damage as smaller weapons such as swords, katanas and maces. Literally same swing speed if not faster, greater reach and damage. And yeah, have you guys seen the 2h combo speed? You cannot even roll attack punish, the time between attacks in combo is too little to do that. And you cannot outspace it with anything short of some longer spear or great spear. Just another example of great Fromsoft balancing.

                                                                                          • Anonymous

                                                                                            I've mastered parrying this class because people just spam the same move.
                                                                                            If it had more recovery, then itd be more balanced. Till then, if you wanna use thrust, this is pretty much the only class you need.

                                                                                            • Anonymous

                                                                                              fun new tech, running heavy attack can be performed while running backwards. just spin unlocked camera in a 360 and in the middle of it hit the running attack. precise to hit but potential is to be had

                                                                                              • Anonymous

                                                                                                The entire weapon class needs nerfs across the board. There is ABSOLUTELY no reason for the flail weapon class to be so inexcusably bad when you have weapons like heavy thrusting swords with absolutely NO downsides to using. Fantastic range, great damage, ridiculous phantom range, good stam consumption, good rollcatches, etc. There is currently no downside to using these crutch weapons right now.

                                                                                                • Anonymous

                                                                                                  How do you parry the goddamn running R2? I legitimately cannot fathom this ****. Maybe I need to do some testing

                                                                                                  • Anonymous

                                                                                                    Please address the stupid ass running heavy hitboxes that are nearly three times longer than the actual weapon model

                                                                                                    • Anonymous

                                                                                                      Recently noticed heavy thrusting swords (or at least the helice) have a neat heavy attack cancel by pressing backstep 2ce, haven't found much use for it though

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