Horn Bow

horn bow weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 65
Mag 30
Fire 0
Ligt 0
Holy 0
Crit 100
Rng 50
guarded damage negation elden ring wiki guide 18Guard
Phy -
Mag -
Fire -
Ligt -
Holy -
Boost -

attribute scaling elden ring wiki guide 18Scaling
Str E
Dex D
Int E
attributes required elden ring wiki guide 18Requires
Str 10
Dex 14 
Int 12
Bow None
Mighty Shot FP - (6 6)
Wgt. 4.5 passive effects elden ring wiki guide 18Passive -

Horn Bow is a Bow in Elden Ring. The Horn Bow scales primarily with Strength and Dexterity and is a good Weapon for hunter warriors wishing to deal additional Magic Damage

 

Longbow made from animal horn. Wielded by the master hunters of the ancestral followers. 

Imbues arrows fired with magic damage.
Reveals its true worth when used with magic-infused arrows. 

 

Where to Find Horn Bow in Elden Ring

The Horn Bow weapon can be found at the following location:

 

Elden Ring Horn Bow Notes & Tips

  • Weapon SkillMighty Shot
  • This weapon can be infused with Ashes of War
  • Horn Bow can be upgraded by using Smithing Stones
  • Despite this weapon's description, its damage increasing effect of 5-6% applies exclusively to Dwelling Arrows.
  • Patch 1.03 added minor INT scaling.
  • Sell Value:  er runes 13 100
  • Although the Black Bow fires faster like a Shortbow, this one has significantly higher AR when quality built and can be infused with your choice of Ashes of War. This works particularly well with Rain of Arrows, allowing both significant damage or status buildup on most enemies.
  • At 55/55 Str/Dex quality scaling, the AR difference between this and the Pulley Bow is less than 5. However, Pulley Bow does less damage with Mighty Shot compared to Rain of Arrows on larger enemies. Pulley Bow has more choices of arrows for base damage which can help its overall damage verse enemies weak to a certain elemental type. This one on the other hand really relies on magic arrows for optimum damage.
  • This Weapon can be buffed considerably with anything that boosts magical damage with bare minimum Int required. Magic-Shrouding Cracked Tear, Terra Magica, and Magic Scorpion Charm all raise the damage of this considerably. Using Frost and Dwelling Arrows, you'll see some really high Rain of Arrow numbers. 2k+ damage on fully aware Stormveil Troll per cast with 20 Int bare min.
  • Other notes and player tips go here

 

Moveset & Videos in Elden Ring for Horn Bow

  • Videos for the Horn Bow Coming Soon

 

Builds with Horn Bow

 
 
 
 
 
 
 
 
 

Magic Archer Written Guide

 

Horn Bow Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone.

This upgrade cannot be enchanted with Magic nor boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Horn Bow Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 65 30 - - - 30 E D E - - - - - - - - - -
Standard +1 68 31 - - - 31 E D E - - - - - - - - - -
Standard +2 72 33 - - - 32 E D E - - - - - - - - - -
Standard +3 76 35 - - - 33 E D E - - - - - - - - - -
Standard +4 80 36 - - - 34 E D E - - - - - - - - - -
Standard +5 83 38 - - - 36 E D E - - - - - - - - - -
Standard +6 87 40 - - - 37 E D E - - - - - - - - - -
Standard +7 91 42 - - - 38 E D E - - - - - - - - - -
Standard +8 95 43 - - - 39 E D E - - - - - - - - - -
Standard +9 98 45 - - - 40 E D E - - - - - - - - - -
Standard +10 102 47 - - - 42 D D E - - - - - - - - - -
Standard +11 106 49 - - - 43 D D E - - - - - - - - - -
Standard +12 110 50 - - - 44 D D E - - - - - - - - - -
Standard +13 114 52 - - - 45 D D E - - - - - - - - - -
Standard +14 117 54 - - - 46 D D E - - - - - - - - - -
Standard +15 121 56 - - - 48 D D E - - - - - - - - - -
Standard +16 125 57 - - - 49 D D E - - - - - - - - - -
Standard +17 129 59 - - - 50 D D E - - - - - - - - - -
Standard +18 132 61 - - - 51 D D E - - - - - - - - - -
Standard +19 136 63 - - - 52 D D E - - - - - - - - - -
Standard +20 140 64 - - - 54 D D E - - - - - - - - - -
Standard +21 144 66 - - - 55 D D E - - - - - - - - - -
Standard +22 147 68 - - - 56 D D E - - - - - - - - - -
Standard +23 151 70 - - - 57 D D E - - - - - - - - - -
Standard +24 155 71 - - - 58 D D E - - - - - - - - - -
Standard +25 159 73 - - - 60 D D E - - - - - - - - - -

 

 

Elden Ring Bows
Albinauric Bow  ♦  Black Bow  ♦  Erdtree Bow  ♦  Longbow  ♦  Pulley Bow  ♦  Serpent Bow



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    • Anonymous

      the part about not boosting the damage of magic arrows is wrong, yes it doesn't work with the craftable magic arrows, but using Dwelling Arrows with this does give a 5.5% boost to AR, which makes sense since those arrows say "Wielded by the master hunters of the ancestral followers." in the description which matches with the bow description "Wielded by the master hunters of the ancestral followers."

      • Anonymous

        This is my favorite overall bow in the game. Although the Black Bow fires faster like a Shortbow, this one has significantly higher AR when quality built and can be infused with your choice of Ash of War. This works particularly well with Rain of Arrows, allowing both significant damage or status buildup on most enemies.

        At 55/55 Str/Dex quality scaling, the AR difference between this and the Pulley Bow is less than 5. However, Pulley Bow does less damage with Mighty Shot compared to Rain of Arrows on larger enemies. Pulley Bow has more choices of arrows for base damage which can help its overall damage verse enemies weak to a certain elemental type. This one on the other hand really relies on magic arrows for optimum damage.

        This bow has its AR split between magic and physical, so anything with higher percent magic reduction will makes this a bit less useful. Don't see flat resists on enemy pages and with testing in-game, unlike other souls titles. So % feels like the only real factor when it comes to split scaling. But don't quote me on this.

        Final note: This can be buffed considerably with anything that boosts magical damage with bare minimum Int required. Magic-Shrouding Cracked Tear, Terra Magica, and Magic Scorpion Charm all raise the damage of this considerably. Using Frost and Dwelling Arrows, you'll see some really high Rain of Arrow numbers. 2k+ damage on fully aware Stormveil Troll per cast with 20 Int bare min. The EZ frost proc with one Rain of Arrows allows for some insane follow up damage with Dwelling.

        • Anonymous

          Even with the intelligence scaling the Pulley Bow outperforms it.
          Well it depends on your build, but me having 99 strength and dexterity and 60 intelligence the Pulley Bow outperforms it in damage (even with magic arrows) and I doubt that raising the intelligence to 99 will change the result.
          I do not understand why. I guess it will be because of the intelligence scaling in E.
          And another issue is that none of the elemental damage arrows seem to do any additional damage, compared to the normal arrow.
          It is better to use the Horn Bow and you will get more damage in both physical and elemental.

          • Anonymous

            for clarification, as i was confused while trying to find every weapon in the game and reading this, there are 2 places called Hallowhorn Grounds, one for each ancestor spirit boss fight. you want to follow the directions at the first ancestor spirit fight across from Siofra River Bank site of grace.

            • Anonymous

              Looks kinda similar to Genichiro's bow which is cool, unfortunately it doesn't have the shortbow moveset so it's pretty bad for pvp.

              • The intelligence scaling on this is negligible and is a trap. I thought there was some hidden scaling with intelligence when used with Dwelling/Magicbone Arrows, but apparently not. If you're planning to use this bow standalone, just level intelligence to 14, put points int str and dex until armament power doesn't raise by 1 per 1, then put the rest of your points into vigor, mind (if focusing on skill damage), and endurance. Outside of this, the Black Bow remains the most superior "lightbow"/bow.

                • Anonymous

                  The "true potential" comment on the item description really fakes out your expectations on this thing, especially after getting sniped by all the spirit archers in siofria

                  • Anonymous

                    Best Longbow in the Game i'd say... Want a Tip ? ( Upgrade this badboy up with Ashe of War Mighty Shot , prefer +24 or +25 if possible and whatever upgrades onwards ). However the Catch here is the new added E Intelligence Scaling... Sure yeah its E scaling , but remember to use Magic Arrows. ( Dwelling Arrows with this Bow is Absolutely insanely strong when fully charging Mighty Shot ). It infact damages more than my Swift Glintstone Shard and as powerful as a Pebble cast which isn't that bad and insanely good ( I'm at 80 INT with a Horn Bow +24 with Mighty Shot ). I highly suggest Farming Runes and purchasing Dwelling Arrows which are much stronger than Bone Magic Arrows... The Merchant is located in Moghwyn's dungeon just before Moghwyn's elevator and Grace site inside the Cave path beware tho there are some tough spawn Noble Sanguins in that area.

                    • Anonymous

                      I think they legit forgot to add scaling to bows on this game as they go up on level. Most other weapons do. Go figure that bows use to be viable if a bit "odd" for a main weapon in other souls games, but in the game where it makes the most sense to be an archer they nerf them into the ground/totally forgot to give them proper stats and scaling. Magic/Divine composite bow w/ moonlight arrow was a beast in DS1, was figuring this could be similar but it can't me made magic and the scaling never improves. Not sure if it's intended do you can't be a "mage" using magic arrows and saving FP on mobs.

                      • Anonymous

                        This item dropped for me in Leyndell from one of the crossbow / rapier enemies with the triple fire arrow ability that can be found hanging out next to the perfumers. Not sure why a bow drops from a crossbow enemy but I'm 100% certain this was the enemy it dropped from. In my run through I estimate I killed this enemy about 10 times before dropping. (160 discovery)

                        • Anonymous

                          I've tested the longbow and hornbow without any enhancements vs sheep. I thought that the hornbow, being 65 phys dmg and 30 magic dmg would outperform the longbow's 80 phys dmg. But, I see the opposite. I hit sheep for 139 dmg with the longbow and 120 with the hornbow. Using fire arrows gives a similar result. Using the 160 rune per arrow magic arrows sold in the underground area however, i do 159 with the longbow but 182 with the hornbow.

                          Either it's because the 30 magic dmg ONLY applies when you use magic arrows, or something is bugged when you use regular ones.

                          Or I'm missing something?

                          • Anonymous

                            I don' t know how to add, the attaque power but
                            +1 phy 68 mag 31
                            +2 phy 72 mag 33
                            +3 phy 76 mag 35
                            That all for the moment

                            • Anonymous

                              If you're playing without the day one patch, it seems that some items have different placement.. has happened to me three times now.. not sure where the weapon is, but when/if I find it, I will reply back.. strange decision for FromSoft..

                              • Anonymous

                                when used with the dwelling arrow it turns into the arrows you see used by the ancestral spirit archers when used with the "Mighty Shot" weapon art. I don't know how much more damage it does but its a huge increase

                                • Anonymous

                                  how come this doesnt scale with INT while serpent bow scales with arcane, and erdtree bow scales with faith?

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