Lichdragon Fortissax |
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Location | Deeproot Depths |
Drops | |
![]() Remembrance of the Lichdragon |
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HP | 12,903 |
Stronger VS |
Weaker to |
Lichdragon Fortissax is a Legend Boss in Elden Ring. This massive four-winged black dragon wields powerful lightning attacks and is found in Deeproot Depths. During the War of the Ancient Dragons, where the forces of Leyndell battled against the ancient dragons, Godwyn befriended Fortissax. After his death, Fortissax struggled to stave off the death blight that afflicted Godwyn, and was later corrupted by it. is an optional boss, and doesn't need to be defeated in order to advance in Elden Ring. However, it must be defeated to achieve a certain ending.
This boss is missable if the player kills Fia before the end of her quest.
Ancient Dragon Lansseax is another variant of this boss. Farum Azula Dragon is the normal enemy form of this boss.
After Godwyn the Golden became the Prince of Death, the ancient dragon fought long and hard against the Death within its companion. Alas, victory was never achieved and its only reward was corruption.
Elden Ring Lichdragon Fortissax Boss
- This is an optional boss, but it must be defeated to achieve a certain ending
- Closest Site of Grace: Prince of Death's Throne
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Elden Ring Lichdragon Fortissax Location
From the Prince of Death's Throne Site of Grace (which can only be accessed by defeating Fia's Champions), give Fia the Cursemark of Death, talk to her three times, and reload the area. Then interact with her corpse and choose to "Enter the Deathbed Dream". [Map Link]
Lichdragon Fortissax Combat information
- Health: 12,903 HP
- Defense: 114
- Stance: 140
- 60% Stance damage absorption on his body, 20% on his head
- Parryable: No
- Is vulnerable to a critical hit after being stance broken
- Damage:
Standard,
Fire,
Lightning
- Inflicts:
Death Blight
Ancient Dragon type
- Weak spot: head (+100% damage)
- Drops
90,000, Remembrance of the Lichdragon
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
Poison: 552 / 842 / 1299
Scarlet Rot: 552 / 842 / 1299
Hemorrhage: 552 / 842 / 1299
Frostbite: 552 / 842 / 1299
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
NG | NG+ | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 | |
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HP | 12,903 | 16,167 | 17,783 | 18,592 | 19,400 | 21,017 | 21,825 | 22,633 |
Defense | 114 | 118 | 121 | 124 | 130 | 136 | 141 | 153 |
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90,000 | 270,000 | 297,000 | 303,750 | 324,000 | 330,750 | 337,500 | 344,250 |
Resistances |
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552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
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552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
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552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
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552 / 842 / 1299 | 270 / 560 / 1017 | 274 / 564 / 1021 | 278 / 568 / 1025 | 282 / 572 / 1029 | 286 / 576 / 1033 | 290 / 580 / 1037 | 294 / 584 / 1041 |
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Immune | |||||||
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Immune |
Elden Ring Lichdragon Fortissax Boss Guide
Lichdragon Fortissax Boss Video Guide
[video coming soon]
Lichdragon Fortissax Fight Strategy
The Best Tips for Lichdragon Fortissax:
- Recommended to use Mimic Tear Ash Summon
- Use spells and incantations that summon large numbers of projectiles or hit multiple times, such as Rock Sling, Meteorite of Astel, Rotten Breath, and Comet Azur.
- Bring Lightningproof Dried Livers, Boiled Crab, and Rejuvenating Boluses.
Melee Users
This guide covers preparation for the fight and general strategy. For how to counter each individual attack, see the table to the right.
Fortissax is most consistently and most safely fought by standing in front of his head and punishing his various attacks. While it is possible to defeat him by running under him and hacking at his ankles, a strategy highly effective against his sister, Fortissax's lightning barrier renders this style of play significantly more risky. Not only does it make the fight slower by forcing you to dodge or sprint constantly to avoid being struck by the dropped charges, but it can combine unfavorably with other attacks to either stun you into them or force an early roll that gets you hit by the incoming attack. Add to this that his head takes double damage, and it generally becomes the superior target for most of the fight, especially for non-status based builds.
Preparation for this fight starts with the items. Boiled Crab, Lightningproof Liver, or (Golden) Lightning Barrier are highly valuable buffs that you should bring if they are available to you. The use of a Fireproof Dried Liver or other anti-fire defensive buff is inadvisable; these buffs cannot stack with one another and of the three damage types Fortissax inflicts, fire is both the easiest to dodge and the least commonly used. It is unlikely to be necessary, but if you are also struggling with being deathblighted, consider equipping the Prince of Death's Pustule to give yourself more leniency in that regard; an upgraded version is dropped by a runebear in the same area of the Deeproot Depths you fight Fortissax in. In terms of weapon selection, if you have a weapon capable of thrust attacks well upgraded and which you are comfortable using, consider selecting it. Not only is Fortissax highly vulnerable to thrust damage, but both his rearing firebreath and double bite attacks can be punished while he is doing them, which will allow you to take advantage of the counter state to deal significantly more damage. If you are able, consider also swapping to a highly lightning resistant armor set and potentially equipping one or more of the Pearldrake Talisman, Boltdrake Talisman, and Dragoncrest Shield/Greatshield Talisman to reduce the damage of Fortissax's attacks. Their boost to absorption, and not flat defense, makes them highly effective against the very high damage attacks Fortissax uses. Additionally, because Fortissax is highly resistant to both lightning and holy damage, you should use either physical damage weapons with fire, magic, or status resins (if buffable) or ones infused with magic or fire. Dexterity builds using lightning-infused weapons should change their affinity to Keen; faith builds might be better served by using unique weapons which scale non-holy damage from faith, such as the Erdsteel Dagger, Magma Wyrm's Scalesword, or the Magma Whip Candlestick. In any case, remember to consume the Baldachin's Blessing Fia gave you in the process of making this fight available, as it will reduce your maximum HP by 5% while in your inventory. Finally, select your Physic buffs of choice. Shrouding Cracked Tears of your weapon's damage type, the Spiked Cracked Tear, and Opaline Bubble and Hardtear are all good options for this encounter.
Once you have entered the arena by interacting with Fia, Fortissax will begin the battle by summoning Death Lightning. Buff up with your chosen items, then run up to Fortissax and begin attacking one of his forearms. While you do, turn the camera behind you and identify areas where few lightning bolts will strike. When this move ends, put your back to those areas as you begin to fight Fortissax in earnest. You will be moving backwards more or less continually as you dodge his attacks and stay in front of him, and thus avoiding moving through too many deathblight clouds will prevent an abrupt and embarrassing end to the fight. As you do, continue to attack Fortissax. His first phase will last until approximately 60% of his HP remains. In this phase, the primary punishable openings are his double bite, his death lightning summon, and his vertical slam. If you are confident in your spacing and roll timing, his rearing firebreath is also punishable and his lightning spear can be rolled through at the point of impact to guarantee several free hits as he recovers. To prompt him into performing these attacks, stand slightly in front of Fortissax's head. Because of how erratically Fortissax can move his head, and given the only other lock-on point is his body, it is advisable to avoid locking on for most of the fight. Instead, manually control the camera, and only lock on to better target Fortissax's head as you punish the double bite, dodge his forwards firebreath, or are keeping an eye on him as he flies. It is also advantageous to avoid standing far from Fortissax; this often prompts him to either summon death lightning or use his forwards firebreath. Neither attack is punishable at that distance and both can waste large amounts of time as you are forced to dodge the attack and close the distance.
Once you have brought Fortissax to 60% HP, his moveset will change in two ways. First, he will gain two new attacks: a version of his lightning spear where he summons two bolts and slams them sequentially into the ground, and a divebomb with a lightning glaive that ends in a double spin with the weapon extended. And secondly, his combos can now be extended. Initially, Fortissax's double bite had only a single possible followup (rearing firebreath), and his vertical slam had none. In phase 2, these attacks can both be followed by a right swipe, and the slam can also now be followed by a rearing firebreath or double bite. This is both good and bad; on the one hand, the slam is less punishable now, but on the other, the double bite is still mostly as punishable as before and is being used more often. The strategy remains the same; bear in mind the changed patterns and do not overcommit. Staying close to Fortissax is also more important in this phase; his most dangerous attack, the aerial glaive, is used more often if the player is at midrange or farther. Additionally, because Fortissax has more lightning-based attacks of greater potency, it may be worthwhile to increase your lightning defense at this point in the battle with a Lightningproof Dried Liver or (Golden) Lightning Fortification. Regardless, continue to punish the double bites and slams, in addition to any other attacks which happen to occur and which you feel comfortable responding to, until you achieve victory. Avoid becoming greedy towards the end; Fortissax's high damage and potential for an awkwardly timed stun from his lightning barrier make him particularly good at catching sloppy play out and setting you back to square one.
In summary: use items and equipment that increase lightning and/or physical absorptions, use thrust damage if possible and avoid using holy or lightning damage, stand in front of Fortissax and punish vertical slams and double bites, plan retreats through sparsely struck areas during Death Lightning summons, and be wary of moveset changes once Fortissax reaches 60% HP
Magic and Ranged Users
For sorcerers, a basic spell like Rock Sling should be enough with a high enough catalyst. If not, keep away and watch for the Death Blight clouds around the arena. Keep Rejuvenating Boluses handy. Aim for his head for maximum damage.
Lichdragon Fortissax Attacks & Counters
Attack | Description | Counter |
Fortissax rises to his hindlegs and raises his left arm. A massive fork-like bolt of red lightning appears in his grip, and after a brief delay Fortissax slams the lightning bolt forwards into the ground to create an electrical explosion. Lightning trails will radiate outwards from the point of impact, and both the initial blast and residual lightning will knock the player to the ground if it connects. | Sprint away from Fortissax, then sprint back in to jump attack his head, rolling through the residual lightning as you do. Alternatively, the initial explosion can be rolled through at point-blank range for a longer punish if you feel confident in the timing. |
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(Phase 2 only) |
Fortissax rises to his hindlegs and raises both arms. Two massive fork-like bolts of red lightning appear in his hands, and after a brief delay Fortissax slams the bolt in his left hand forwards into the ground to create an electrical explosion. After an extended delay, Fortissax then slams the bolt in his right hand into the ground to create a second electrical explosion. Both impacts release waves of lightning, and both will knock the player to the ground if they connect. | Sprint away from Fortissax, then sprint back in to jump attack his head as he slams the second bolt, rolling through the residual lightning as you do. Alternatively, the initial explosions can both be rolled through at point-blank range for a longer punish if you feel confident in the timing. |
Fortissax's Lightning Glaive (Phase 2 only) |
Fortissax rises to his hindlegs and then leaps into the air, manifesting a massive glaive of red lightning in his left hand. He then dives towards the player, spinning two full circles to his left as he lands with the glaive outstretched. This attack will knock the player to the ground if it connects. | Roll to the left very, very late. The timing on this attack is rather unforgiving; do not risk a dodge if you lack the HP to survive it. Instead, heal up and either dodge after or take and survive the hit if there isn't time. |
Lightning Barrier | Fortissax is surrounded by a swirling barrier of red lightning. Players who stand within this barrier will continually become charged with red lightning. After a few seconds, this lightning will drop off the player to the ground. From there it explodes, doing minor damage and staggering the player if they remain too close to the blast. | Avoid standing under Fortissax. If you become charged, walking is not fast enough to get away from the dropped bolt; run or roll as it falls off of you. Additionally, try to disengage from Fortissax by moving towards his tail; many of his forwards claw combos extend for greater periods and are more likely to be able to take advantage of a forced roll or hitstun from the charge than is his slow tail whip. |
Death Lightning | Fortissax crouches down and then thrusts his head into the air. He will roar once initially, and then once more in a prolonged manner. As the second roar begins, numerous black-gold patches of electricity will appear on the battlefield. In a few moments, those patches will be struck by bolts of death lightning, which leave behind clouds of a deathblight-inflicting mist behind them for a fairly extended period. | Move in and attack Fortissax's front legs, being mindful of the lightning barrier as you do. Once he stops, identify a path along which the mist is sparse, and put your back to that direction as you continue the fight. |
Claw Combo | Fortissax raises his left arm and slams it down in front of himself at an angle, such that his hand passes below her chin. He then pulls it back in a swipe from his right to his left. Both attacks cause small lightning explosions along the path of the attack a few moments after it completes. This combo will knock you to the ground if it connects with one of the physical attacks. Follows: none Followed by: right swipe, rearing firebreath |
Roll backwards and immediately roll again to dodge the first swipe and its lightning trail, then repeat the process for the second hit. Roll early through the attacks to have time to dodge the trail, and note that if you are hit by the first swipe's trail, the second swipe's trail cannot be avoided with a roll because you will be forced to roll late on the second swing, thereby preventing you from recovering fast enough to roll again. Additionally, avoid moving in front of Fortissax if you have been charged by his lightning barrier. This combo even without followups requires four near back to back dodges to dodge; being forced to roll early by lightning dropping off of you or being stunned by it into a hit can easily prove fatal. |
Right Swipe | Fortissax raises his right arm and swipes it from his right to his left, causing a trail of lightning explosions in the path of the swing moments later. This attack will knock the player to the ground if the physical portion connects. Follows: claw combo, single bite, double bite (phase 2 only), vertical slam (phase 2 only) Followed by: vertical slam, rearing firebreath, repositioning hop, reverse right swipe (only if standing behind Fortissax and to his right) |
Dodge backwards once to dodge the swipe and then immediately do so again to dodge the trail. Prepare for the potential followup. |
Vertical Slam | Fortissax rises to his hindlegs and raises his left arm above his head. After a brief delay, he falls forwards and slams his right hand into the ground, releasing a small electrical burst around the point of impact. This attack will knock the player to the ground if it connects. Follows: right swipe Followed by: right swipe (phase 2 only), rearing firebreath (phase 2 only), double bite (phase 2 only) |
Move backwards and roll once to the left. If performed correctly, you will roll to the right side of his head (left from your perspective) and be out of range of the electrical burst. Then, attack his head, remembering that this attack can be comboed into further moves in phase 2. |
Double Bite | Fortissax rises to his hindlegs, arches his neck to her right and opens his mouth, then bites forward. He then repeats the process with his neck arched to her left. Follows: vertical slam (phase 2 only) Followed by: rearing firebreath, right swipe (phase 2 only) |
Sprint out of range of the first bite, and charge a heavy attack as Fortissax bites a second time. As he finishes, release the heavy attack and hit his head. This is a safe punish in both phase 1 and phase 2 if performed properly. |
Single Bite | Fortissax arches his neck to her left, then bites forwards without coming off the ground. Follows: none Followed by: right swipe, rearing firebreath |
Roll backwards and right through the bite, and prepare for the followup. Additionally, be aware of the possibility of this move; even though Fortissax does not chain into it, it has fast startup and recovery that can lead to it being used surprisingly quickly after another attack or a non-chained followup being performed earlier than expected. |
Rearing Firebreath | Fortissax rises onto his hindlegs and arches his neck before spewing fire forwards. He then sweeps the fire under his body from his right to his left, and finishes the attack by spewing fire forwards again. This attack will knock you to the ground if it connects. Follows: single bite, double bite, right swipe, claw combo, vertical slam (phase 2 only) Followed by: none |
If you are close to Fortissax when he begins this move, sprinting forwards will allow you to reach Fortissax's tail. Stand far back along it, and attack it as he breathes fire, using thrusting attacks if available to take advantage of the counter state. Note that you will become charged by his shield, so you will have to roll at least one dropped lightning bolt. Alternatively, if you have access to long ranged attacks, you can move backwards out of reach and attack. Otherwise, sprint backwards and to your left. As Fortissax finishes sweeping the fire from his right to his left and transitions into the forwards gout, sprint forwards towards his head and attack it once as it lands. The timing and positioning are very tight; you may simply wish to wait the attack out if you would rather play things safe. |
Forwards Firebreath | This attack is often used when the player is far from Fortissax and in front of him. Fortissax arches his neck slightly, then exhales a long stream of fire forwards, sweeping slightly from his right to his left. This attack will knock you to the ground if it connects. | Sprint diagonally forwards to your right. Note that unlike the similar looking attack from flying-dragon model enemies, this attack does not track the player |
Aerial Firebreath | his is often used when the player is standing under Fortissax's chest. He crouches down, then launches backwards into flight as flame particles appear in his mouth. Fortissax then spits a gout of fire onto the ground at the player and flaps backwards to land. | Run backwards out of range of the fire, then sprint forwards to close the gap once more. |
Lightning Slam | This attack is often used when the player is standing under Fortissax. Fortissax rises to his hind legs and raises both arms. After a brief delay, he slams both claws into the ground under his chest, creating a large shockwave that will knock you to the ground if it connects. Waves of lightning propagate outwards from the point of impact as the shockwave dissipates, | Move out from under Fortissax, then sprint back in after he slams, rolling through the waves of lightning as you do. Fortissax is vulnerable for a significant period following this attack. |
Reverse Right Swipe | This attack is only used if the player is standing at Fortissax's right side after he has used a right swipe. Fortissax pulls his hand backwards from his left to his right in a swipe, leaving a trail of lightning which erupts moments later as he does. This attack will knock you to the ground if it connects. | Avoid standing at Fortissax's right side. If unavoidable, roll through the attack and then roll again to avoid the lightning, or sprint/roll forwards under Fortissax and out of reach. |
Repositioning Claw Swipe | This attack is commonly used when the player is standing at Fortissax's left side. Fortissax raises his left arm and swipes from his right to his left, turning to face the player in the process. This attack will knock the player to the ground if it connects, and leaves a trail of lightning that activates after a momentary delay. | Sprint backwards and out of range of the attack, or roll early through the claw swipe in order to have enough time to roll again immediately after and dodge the lightning. |
Wing Beating | This attack is often used when the player is under Fortissax. Fortissax rises onto his hind legs and flaps his wings three times, staggering players caught under him. He then flaps a fourth time, knocking players to the ground if they do not dodge. This attack does not deal damage, only stuns. | Move out from under Fortissax, and sprint in to attack once he flaps for a fourth time. Alternatively, dodge through each flap and attack after he completes the fourth. |
Tail Swipe | This attack is often used when the player is behind Fortissax. The dragon raises his tail and bends it to his left, then swings himself counterclockwise around to face the player, sweeping the area behind and to the side of himself as he does. This attack will knock you to the ground if it connects. | Dodge through the attack, or sprint out of range. |
Divebomb | Fortissax launches himself backwards into the air, hangs there for a moment, and then dives towards the player. This attack will knock you to the ground if it connects. |
Dodge forwards through the dive and attack the Fortissax's hind legs. |
Repositioning Hop | Fortissax leaps forwards and glides a short distance, turning around as he lands. If he happens to land on a player, it will deal heavy damage and knock them to the ground. Follows: any attack which a rearing firebreath could Followed by: none |
Turn around and pursue Fortissax. If it looks like Fortissax might land on you, get out of the way. |
Lichdragon Fortissax Lore, Notes & Other Trivia
- Fortissax and Godwyn were said to be good friends, as Godwyn had bested him in battle, which explains why Fortissax guards his corpse.
- Fortissax is riddled with thorns all over his body, which shows that he was afflicted by Death Blight, and was subsequently corrupted.
Lichdragon Fortissax Image Gallery
- Anonymous
Poor Fortissax suffers from the same issue most of the unique dragon and dragon esq bosses in this game suffer from: lack of understanding what the hell is going on. This boss looks incredible, but in most circumstances you’re forced to suck his toes the whole fight and not see any of it. It’s like fighting Rykard without serpent hunter.
- Anonymous
Just turn off lock on against bigger enemies. That aside, I'm surprised this dragon was easier than Borealis.
- Anonymous
Killed fia because I was a bit pissed for her killing D, didn’t realize that this boss is tied to her so uh, guess I have to kill it in ng+
- Anonymous
I don't see anyone talking about the waygate in his arena. Like I seriously doubt it does anything, but it's weird that it stays activated during the boss (at least before you unleash the rune of death). Anyway I only noticed it after I killed him, otherwise I would've checked it myself.
- Anonymous
What I used for this fight was just me duel wielding both, scorpion stinger (the one that does scarlet rot) and reduva. Also used the +10 black knife spirit summon. Forgot his exact name but he was a big help in killing this dragon
- Anonymous
Awesome, intimidating looking boss but kind of easy. Makes me look like really cool beating it lol
You can stealthily kill this thing with poison mist. Just use assassin's gambit, unseen form, crepus vial, concealing veil and bait it to turn by throwing spear with spectral lance weapon art right side of him and run quickly behind him.
- Anonymous
- Anonymous
Had the music off for this fight but I beat it weirdly easily
- Anonymous
Hip shooting while locked on to its head with a crossbow worked all too well. I used Crepus's Black-Key Crossbow +6.
You avoid all the AoE and close range melee crap and his projectiles were easy enough to dodge.
- Anonymous
Why does this page use the pronouns he/him for Fortissax?
I’ve read through all the item descriptions associated with then I know of, but not even once are they actually gendered in any way
Am I missing something somewhere, or is this just one of those cases of people assuming?
- Anonymous
WHY is it 80% RESISTANT to Holy damage? Isn't it undead? Isn't a LICH an undead creature? It's literally an undead dragon in the dream of the god associated with EVERY SINGLE UNDEAD CREATURE in the Lands Between. Why Miyazaki.
- Anonymous
- Anonymous
Cannot believe the dragon fights in elden ring are as tedious and terrible as this when darkeater midir exists. The guaranteed rollcatch lightning, the rollercoaster camera, the way they flutter away or raise their necks SO quickly that even if you dodge in with flawless timing you can't punish... even while jumping with a greatspear I can't reliably reach their heads. the fastest and easiest way to fight these things is magic spam and/or status ash of war spam on their ankles, and that's just so much less fun than fighting midir ever was.
- Anonymous
this undead dragon has 80% resistance to holy. fromsoft why
- Anonymous
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- Anonymous
Was able to get it on my 3rd try, 40 strength, ~lvl 80 with guts sword. Just stuck around his back legs and used lion claw ash of war when I could, and rolling r1 for most of the fight. I tried using latenna ash but she died pretty quick so probably better off trying something else.
Overall wasnt very difficult, very cool boss when I could see. 7/10
- Anonymous
Rain of arrows melts this boss, just like any other dragon. While it did trivialise it a bit compared to melee, it was a cooler fight as you can actually see what's going
- Anonymous
love how everyone says "cool boss too little health" then says they used rot and ran around the arena waiting for him to die. actually killing him is annoying as hell due to the lightning that targets you, and hitting his head is near impossible thanks to the delayed lightning on his melee swings that will ALWAYS catch you.
- Anonymous
would be nice to say where is the location instead of just giving the name of the general area
- Anonymous
The way that the night and flame stance ash of war from the sword of night and flame melted this boss's health bar is just hilarious. 3.8k in one attack against a dragon (with a +8 weapon).
- Anonymous
best boss in the game. I fought him at the perfect level and had a time of my life.
- Anonymous
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- Anonymous
I accidentally died while he was dying, I got the remebrance and the item from Fia, but I can't find a way back... is there any way to recover my runes?
Any form of rock murders him. Used rock sling on my first, stone of gurranq on my second. Both were first tries. Poor thing needs more health
- Anonymous
- Anonymous
Do progressing Fia's questline to get to fight him locks the ending to Fia's one, or can we choose which ending we want at the end? (I'm going for Tanni's ending, but I have a Faith build, and having his incantations would be neat)
- Anonymous
Even a 3070 couldn't handle this fight at 4k. Still slaving away at him even though I can beat him.
- Anonymous
From reading this it sounds like he has a second phase he transitions to? Is it not obvious? Because I've bet him like 5 times and pretty sure I've never seen that happen, kinda wish I had as it sounds cool
- Anonymous
If anyone is looking for a low lvl way to beat this boss I just beat it at lvl 1 with rotten breath and black knife weapon art because even the 80 holy resist won't stop the black flame dot from ticking him down
- Anonymous
I like how this guy only has 22634 hp on NG+7 when there is a random Great Wyrm on the map named Theodorix who has 25,649 on NG
Ancient Dragon my ass
- Anonymous
- Anonymous
how is the hell is a deathblight boss in the deathblight area resistant to Holy damage
- Anonymous
if only he had like more 50% health and did maybe 25% less damage. biggest weakness (minus camera) is the fight is so short imo
- Anonymous
Elden Ring try to create bosses with visual clarity and non-dogshit camera angles challenge (impossible)
- Anonymous
This boss is stupidly cool. A freaking death dragon who wields weapons of red lightning, has one of the best OSTs in the game backing him up, and a varied moveset with a few gimmicks that should, by all rights, catch you off guard and let him be somewhat of a challenge. The issue is he's scaled horribly for the point in the game you're likely to fight him. Even if you rush him via the fastest method to trigger both Ranni and Fia's quests, the Valiant Gargoyles will likely be much harder and tankier at whatever level you are at. Its a darn shame, becuase Fortissax deserves far more respect for his ridiculously fantastic battle. I literally delayed attacking him to see more of the fight, the second phase blew me away that much. Would be my favourite boss if I hadn't reached him well over level 100, thus making him a breeze.
- Anonymous
This Boss crashes my PC since the release of the game. I've tried everything. No fix. Apparently it's a common issue with AMD GPUs. At least it's an optional Boss I guess...
- Anonymous
i had absolutely no idea what was going on for the entire fight because my screen was covered in red lightning but i still somehow managed to beat him first try. 10/10 would fight again.
- Anonymous
this boss kinda gets carried by the ost and visuals. at its core its just lansseax but more annoying
- Anonymous
As a pure faith partisan build, it was challenging but fun to beat it the "intended" way - melee his head.
I changed my partisan to heavy +15, despite only 15 strength; put on +5str ring and +10str physick, and Giant Hunt. Jump+R1 his double bite and slams (the ones where he lowers his head for 1 second), and unlocked Giant Hunt his head after death lightning. Occasionally I landed a jump+R1 from neutral, but its much safer to punish his recovery instead.
- Anonymous
- Anonymous
Very fun boss, wish he was a little harder though honestly, I’ve noticed this weird thing where he just, doesn’t do his phase transition, it happens like half the time I fight him and it’s disappointing because I don’t get to hear the 2nd phase music :(
- Anonymous
Scarlet rotted it and it's stupid Christmas tree lightning bolts. Flopped to the ground like a sack of crap. Next!
- Anonymous
This is one of, if not THE most spectacular and coolest looking of all the bosses, the lore is really interesting as well. But then you kill him in under five anti-climatic minutes, and it's the exact same thing with Placidusax. Neither is a taxing boss fight while Ekzykes and Borealis are hard as f**k it makes no sense.
- Anonymous
My replies to comments are random, some submit and some don't.
Anon 29th Sep 23:41, you can put everything straight with Ranni to continue her quest and get the cursemark of death for Fia, you will be able to access this boss fight.
Take a celestial dew to the church of vows in Liurnia, if you enter from the east you'll see the tortoise pope on your left and a statue in front of you. That statue has a prompt to "Atone" the celestial dew will be used up and there will be no more bad blood between you and Ranni. But if it's night when you get to the church, forward to daytime at the grace outside if you don't want to fight the bell bearing hunter that spawns there at night.
- Anonymous
Visually the coolest boss for sure, wish it was a little harder
- Anonymous
I think you have to either have been to the Altus Plateau or have killed Morgott to get access to this fight, as in my game I've completed everything available before taking the grand lift/precipice and Fia won't slumber after resting at a grace several times.
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why for ****'s sake does this thing have 80% holy resist. All undead enemies are weak to holy, no dragons are particularly strong against holy. Its not like this dragon learned or gained "holy" powers at any time. Why the **** do I have to do peanut damage against an undead dragon if I am cosplaying as a holy crusader.
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I was probably ovetleveled, killed him dual wielding blasphemous blade +10 and gargoyles black blade +9, as well as lattena +7 to distract him, killed him in less then 2 minutes
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I killed it purely with holy damage. Why is it even ressistant to holy damage it is an undead...
He was a bit easy. I was a little overleveled (140) but I used Eleanora's poleblade with plus 10 on the poleblade and mimic tear, 49 arcane, 43 dexterity, and 17 strength. It turns this boss into an pushover.
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Undead Dragon. Resistant to holy. Jesus From really doesn't like holy in Elden Ring
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Honestly this fight was underwhelming and kinda disappointing. Granted I was playing as a caster but I was also under leveled(lvl 50) and using lightning spears against him. I haven’t fought him as a melee yet but I’d hope it would be a little more fun and imagine it would be more difficult.
But as a caster you legit jus gotta dodge three moves that have big/long tells and just keep staying putting distance between you two(obviously). His death lightning and dragon spears are pretty easy to avoid. His flying melee attack is intimidating but isn’t too tricky to learn the timing for the dodge. And that right there is basically what this boss fight is imo. All theatrics but hardly a fight. I’m not dogging on caster builds when I say this but, if you want the fight to be easy playing as a caster is the way to go. Melee if you want to actually challenge yourself.
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can't wait for the godwyn dlc full of holy resistant undead :)
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I will sell my soul to Lucifer if we get to fight Godwyn in dlc
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got him first try, but holy **** was he annoying to fight. that lightning spam kept staggering me and I had to spam heal. 8 heals from the estus
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if you lose your runes in this fight, pick it before you finish him, or you will lose all
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As some wise purple man said: ''you should've gone for the head''
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I think this is the boss with the most missed potential in the game. The music, visuals, lore, all phenomenal, but what is it we actually get? A lichdragon with only one deathblight related move. A phase 2 that barely changes up the fight, with a music change tied to him using one specific (visually spectacular) new move that he isn't guaranteed to use. Considering he has tissue paper for health, many people beat him without ever triggering the music change or noticing that there is a second phase since the differences are so subtle. This is the only boss tied to a specific questline, a final boss for the Lord of Duskborn ending in a sense, yet he's one of the easiest dragons in the game. Barely any foreshadowing for his appearance either, just "Oh, deathbed dream what's that? Huh? Lichdragon Fortissax?". Obviously he needs an hp buff, but I'd have at least given him blight mist or Prince of Death's Flame breath to better contribute to the idea that he's a Lichdragon and maybe even make the blight a threat, because let's be real, I doubt anyone has legitimately died to it with how random and easily avoidable the strikes and subsequent clouds are.
- Anonymous
I struggled immensely with this fight on melee. I ended up going to clone Radahn's boss rune at a Mausoleum & his bow + arrows made this very achievable.
- Anonymous
Cool dragon, badass name, beautiful arena, awesome looking attacks, interesting lore, one of the best OSTs in the series, all of that and "Legend" status and he only gets one phase with a miniscule health bar
#JusticeForFortissax
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Lv 81, Moonveil +7, Uchigatana + 18 dual wield, Boltdrake Talisman, Winged Sword Insignia, solo. Camera wrecked me hard about 10 times till I focused on its positioning more. Bled him 3 times and he went down. Camera was definitely the boss in this fight.
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If I failed ranni’s quest (gave her amber draught), can I fight this guy still?
- Anonymous
this would have been the worse fight in the game if it wasn't as cool as it is
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Hardest thing about this guy is how he hangs my video card. He's spamming lightning, I'm spamming lightning, Radeon gives up.
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Completely bs in ng+2
The constant lighting that hits you does like 30% hp and literally everything else is 70% hp or insta kill
- Anonymous
I wonder who the first player was that thought "If I talk to the same person 3 times and keep reloading the area, a prompt will appear for me to fight a boss.
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As cool as this boi is Fortissax does kinda sound like the name for a multivitamin or some other kind of pharmacy product.
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Bit of an anoiance but no real thread to me. Missed him Till ng+6.
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D's brother killed Fia in my playthrough. I guess I won't be able to fight this dragon, right? :(
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> Undead Dragon
> Literally blighted with death
> Strong Holy resistance
why the ****?
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Framerate was eating it a bit even with a solid rig. Even with no lock, I just slapped him with a large club and he died. I think he does need more HP, or maybe slight more damage on some attacks to make it feel like a threat. I face-tanked him mostly and just beat his ankles and he died. Great fight though.
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broken ass boss... fought him three times and killed myself right before i got him cause he never went to his second phase and i wanted to see the full fight. he just wont no matter how much i stall after bringing him to >30% hp
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When I read the combat information and tips for this boss I looked for the location of the cookbook to craft lightningproof dried liver and the boltdrake talisman +2 but both are at Farum Azula so I was s**t out of luck for those but I thought it would be fun to give it a go anyway. I wasn't expecting to kill it on my first attempt, it was disappointing and it's not the first time I've seen issues with the difficulty balance for some bosses. Going by their move set they seem like they are going to be a good boss fight but they crumble and I don't see half of what they can do. Lansseax killed me six times in a row before I killed her and maybe another seven or eight spaced out when I'd try her again after finding better gear, she shouldn't have been that much harder than this Lichdragon with deathblight, fire and lightning attacks.
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We got them to nerf Rivers of Cheese, we can get them to buff this boss.
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This Boss has it all: Cool Design, Cool Music, Cool Arena, and Cool Moveset. Shame his HP is needs a buff, but aside from that, Fortissax was a stellar boss fight. An obvious 10/10
- Anonymous
Best OST in souls, surpassing Midir’s and slightly beating Gael’s IMO.
Once again, another thing I have to do in NG+ with a guide. This game tells you NOTHING!
Go ahead and dislike this comment, it means nothing to me.
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