Lichdragon Fortissax

fortissax bosses elden ring wiki 600px
Location Deeproot Depths
Drops 90000 runes currency elden ring wiki guide 18 Runes
Remembrance of the Lichdragon
HP 12,903 (Legend)
Strong VS
lightning upgrades elden ring wiki guide 30Lightning
holy upgrade affinity elden ring wiki guide 60pxHoly

All Status Effects
Weaker to
Attacks to the head

Lichdragon Fortissax is a Boss in Elden Ring. This Elden Ring Lichdragon Fortissax Guide features boss locations, tips, strategies and videos on how to defeat Fortissax easily, as well as boss stats and lore for Fortissax.

Lichdragon Fortissax is a massive four-winged black dragon wielding powerful lightning attacks, and is found in Deeproot Depths. During the War of the Ancient Dragons, where the forces of Leyndell battled against the ancient dragons, Godwyn befriended Fortissax despite being their opposition. After his death, Fortissax struggled to stave off the death blight that afflicted him, and was later corrupted by it.

This boss is optional, but is required for finishing Fia's questline and unlocking the "Age of Duskborn" ending. Due to his powerful lightning, consuming items that boost lightning damage negation will help greatly. In addition, being a large enemy, players, particularly those running a melee build, may have difficulty witht he camera when locking on to him and should instead try attacking his legs without locking on. He drops the Remembrance of the Lichdragon when defeated.

Bosses are unique and challenging Enemies that can be encountered all over the Lands Between. Legend bosses drop their own unique Remembrance capable of being transformed into powerful Weapons, Spells, Ashes of War, and Talismans for the player.


 After Godwyn the Golden became the Prince of Death, the ancient dragon fought long and hard against the Death within its companion. Alas, victory was never achieved and its only reward was corruption.

Elden Ring Lichdragon Fortissax Boss

Lichdragon Fortissax is a Legend Boss found in Deeproot Depths.

  • Required for "Age of Duskborn" ending, optional for other endings.
  • This boss is a Legend type boss.
  • Closest Site of Grace: "Prince of Death's Throne"
  • Multiplayer is allowed for this boss.
  • Spirit Ashes can be summoned for this boss.


Elden Ring Lichdragon Fortissax Location

Lichdragon Fortissax can be fought by giving Fia the Cursemark of Death after she moves to the Prince of Death's Throne, talking to her three times, and choosing to "Enter the Deathbed Dream". Elden Ring Interactive Map Link.


Lichdragon Fortissax Combat Information

  • Health: NG (12,903), NG+ (16167), NG++ (17,784), NG+3 (18592), NG+4 (19400), NG+5 (21017), NG+6 (21826), NG+7 (22634)
  • Defenses do not change between phases.
  • Deals Standard, Fire and Lightning Damage. Can insta-kill players (and Mimic Tear Summon) with Death Blight.
  • ancient dragon icon 40px Ancient Dragon type
  • Parryable: No
  • Can be poise broken and riposted afterwards. Poise: 140 
    • Has 60% poise damage negation on body and 20% on the head. (e.g. a 40 poise damage attack would only do 16 to body and 32 to the head.)
    • Excluding multipiler, their "actual poise" is 350
  • Weak spot: Head. Attacks there deals x2 damage.



The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.


The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.


Elden Ring Lichdragon Fortissax Boss Guide

Lichdragon Fortissax Boss Video Guide

[video coming soon]


Lichdragon Fortissax Fight Strategy

The Best Tips for Lichdragon Fortissax:


Melee Users


This guide covers preparation for the fight and general strategy. For how to counter each individual attack, see the table to the right.

Fortissax is most consistently and most safely fought by standing in front of his head and punishing his various attacks. While it is possible to defeat him by running under him and hacking at his ankles, a strategy highly effective against his sister, Fortissax's lightning barrier renders this style of play significantly more risky. Not only does it make the fight slower by forcing you to dodge or sprint constantly to avoid being struck by the dropped charges, but it can combine unfavorably with other attacks to either stun you into them or force an early roll that gets you hit by the incoming attack. Add to this that his head takes double damage, and it generally becomes the superior target for most of the fight, especially for non-status based builds.

Preparation for this fight starts with the items. Boiled Crab, Lightningproof Liver, or (Golden) Lightning Barrier are highly valuable buffs that you should bring if they are available to you. The use of a Fireproof Dried Liver or other anti-fire defensive buff is inadvisable; these buffs cannot stack with one another and of the three damage types Fortissax inflicts, fire is both the easiest to dodge and the least commonly used. It is unlikely to be necessary, but if you are also struggling with being deathblighted, consider equipping the Prince of Death's Pustule to give yourself more leniency in that regard; an upgraded version is dropped by a runebear in the same area of the Deeproot Depths you fight Fortissax in. In terms of weapon selection, if you have a weapon capable of thrust attacks well upgraded and which you are comfortable using, consider selecting it. Not only is Fortissax highly vulnerable to thrust damage, but both his rearing firebreath and double bite attacks can be punished while he is doing them, which will allow you to take advantage of the counter state to deal significantly more damage. If you are able, consider also swapping to a highly lightning resistant armor set and potentially equipping one or more of the Pearldrake Talisman, Boltdrake Talisman, and Dragoncrest Shield/Greatshield Talisman to reduce the damage of Fortissax's attacks. Their boost to absorption, and not flat defense, makes them highly effective against the very high damage attacks Fortissax uses. Additionally, because Fortissax is highly resistant to both lightning and holy damage, you should use either physical damage weapons with fire, magic, or status resins (if buffable) or ones infused with magic or fire. Dexterity builds using lightning-infused weapons should change their affinity to Keen; faith builds might be better served by using unique weapons which scale non-holy damage from faith, such as the Erdsteel Dagger, Magma Wyrm's Scalesword, or the Magma Whip Candlestick. In any case, remember to consume the Baldachin's Blessing Fia gave you in the process of making this fight available, as it will reduce your maximum HP by 5% while in your inventory. Finally, select your Physic buffs of choice. Shrouding Cracked Tears of your weapon's damage type, the Spiked Cracked Tear, and Opaline Bubble and Hardtear are all good options for this encounter.

Once you have entered the arena by interacting with Fia, Fortissax will begin the battle by summoning Death Lightning. Buff up with your chosen items, then run up to Fortissax and begin attacking one of his forearms. While you do, turn the camera behind you and identify areas where few lightning bolts will strike. When this move ends, put your back to those areas as you begin to fight Fortissax in earnest. You will be moving backwards more or less continually as you dodge his attacks and stay in front of him, and thus avoiding moving through too many deathblight clouds will prevent an abrupt and embarrassing end to the fight. As you do, continue to attack Fortissax. His first phase will last until approximately 60% of his HP remains. In this phase, the primary punishable openings are his double bite, his death lightning summon, and his vertical slam. If you are confident in your spacing and roll timing, his rearing firebreath is also punishable and his lightning spear can be rolled through at the point of impact to guarantee several free hits as he recovers. To prompt him into performing these attacks, stand slightly in front of Fortissax's head. Because of how erratically Fortissax can move his head, and given the only other lock-on point is his body, it is advisable to avoid locking on for most of the fight. Instead, manually control the camera, and only lock on to better target Fortissax's head as you punish the double bite, dodge his forwards firebreath, or are keeping an eye on him as he flies. It is also advantageous to avoid standing far from Fortissax; this often prompts him to either summon death lightning or use his forwards firebreath. Neither attack is punishable at that distance and both can waste large amounts of time as you are forced to dodge the attack and close the distance.

Once you have brought Fortissax to 60% HP, his moveset will change in two ways. First, he will gain two new attacks: a version of his lightning spear where he summons two bolts and slams them sequentially into the ground, and a divebomb with a lightning glaive that ends in a double spin with the weapon extended. And secondly, his combos can now be extended. Initially, Fortissax's double bite had only a single possible followup (rearing firebreath), and his vertical slam had none. In phase 2, these attacks can both be followed by a right swipe, and the slam can also now be followed by a rearing firebreath or double bite. This is both good and bad; on the one hand, the slam is less punishable now, but on the other, the double bite is still mostly as punishable as before and is being used more often. The strategy remains the same; bear in mind the changed patterns and do not overcommit. Staying close to Fortissax is also more important in this phase; his most dangerous attack, the aerial glaive, is used more often if the player is at midrange or farther. Additionally, because Fortissax has more lightning-based attacks of greater potency, it may be worthwhile to increase your lightning defense at this point in the battle with a Lightningproof Dried Liver or (Golden) Lightning Fortification. Regardless, continue to punish the double bites and slams, in addition to any other attacks which happen to occur and which you feel comfortable responding to, until you achieve victory. Avoid becoming greedy towards the end; Fortissax's high damage and potential for an awkwardly timed stun from his lightning barrier make him particularly good at catching sloppy play out and setting you back to square one.

In summary: use items and equipment that increase lightning and/or physical absorptions, use thrust damage if possible and avoid using holy or lightning damage, stand in front of Fortissax and punish vertical slams and double bites, plan retreats through sparsely struck areas during Death Lightning summons, and be wary of moveset changes once Fortissax reaches 60% HP

Magic and Ranged Users

For sorcerers, a basic spell like rock sling should be enough with a high enough catalyst. If not, keep away and watch for the death lightning popping up around the arena. Keep Revitalizing Boluses handy, and watch especially close for the glaive sweep, since the roots in the arena can hinder movement.



Lichdragon Fortissax Attacks & Counters

Attack Description Counter

Ancient Dragons’ Lightning Spear

 Fortissax rises to his hindlegs and raises his left arm. A massive fork-like bolt of red lightning appears in his grip, and after a brief delay Fortissax slams the lightning bolt forwards into the ground to create an electrical explosion. Lightning trails will radiate outwards from the point of impact, and both the initial blast and residual lightning will knock the player to the ground if it connects.

 Sprint away from Fortissax, then sprint back in to jump attack his head, rolling through the residual lightning as you do. 

Alternatively, the initial explosion can be rolled through at point-blank range for a longer punish if you feel confident in the timing.

Fortissax's Lightning Spear

(Phase 2 only)

Fortissax rises to his hindlegs and raises both arms. Two massive fork-like bolts of red lightning appear in his hands, and after a brief delay Fortissax slams the bolt in his left hand forwards into the ground to create an electrical explosion. After an extended delay, Fortissax then slams the bolt in his right hand into the ground to create a second electrical explosion. Both impacts release waves of lightning, and both will knock the player to the ground if they connect.  

Sprint away from Fortissax, then sprint back in to jump attack his head as he slams the second bolt, rolling through the residual lightning as you do. 

Alternatively, the initial explosions can both be rolled through at point-blank range for a longer punish if you feel confident in the timing.

Fortissax's Lightning Glaive

(Phase 2 only)

 Fortissax rises to his hindlegs and then leaps into the air, manifesting a massive glaive of red lightning in his left hand. He then dives towards the player, spinning two full circles to his left as he lands with the glaive outstretched. This attack will knock the player to the ground if it connects.  Roll to the left very, very late. The timing on this attack is rather unforgiving; do not risk a dodge if you lack the HP to survive it. Instead, heal up and either dodge after or take and survive the hit if there isn't time.
Lightning Barrier Fortissax is surrounded by a swirling barrier of red lightning. Players who stand within this barrier will continually become charged with red lightning. After a few seconds, this lightning will drop off the player to the ground. From there it explodes, doing minor damage and staggering the player if they remain too close to the blast. Avoid standing under Fortissax. If you become charged, walking is not fast enough to get away from the dropped bolt; run or roll as it falls off of you. Additionally, try to disengage from Fortissax by moving towards his tail; many of his forwards claw combos extend for greater periods and are more likely to be able to take advantage of a forced roll or hitstun from the charge than is his slow tail whip.
Death Lightning  Fortissax crouches down and then thrusts his head into the air. He will roar once initially, and then once more in a prolonged manner. As the second roar begins, numerous black-gold patches of electricity will appear on the battlefield. In a few moments, those patches will be struck by bolts of death lightning, which leave behind clouds of a deathblight-inflicting mist behind them for a fairly extended period.  Move in and attack Fortissax's front legs, being mindful of the lightning barrier as you do. Once he stops, identify a path along which the mist is sparse, and put your back to that direction as you continue the fight.
 Claw Combo  

Fortissax raises his left arm and slams it down in front of himself at an angle, such that his hand passes below her chin. He then pulls it back in a swipe from his right to his left. Both attacks cause small lightning explosions along the path of the attack a few moments after it completes. This combo will knock you to the ground if it connects with one of the physical attacks. 

Follows: none

Followed by: right swipe, rearing firebreath

 Roll backwards and immediately roll again to dodge the first swipe and its lightning trail, then repeat the process for the second hit. Roll early through the attacks to have time to dodge the trail, and note that if you are hit by the first swipe's trail, the second swipe's trail cannot be avoided with a roll because you will be forced to roll late on the second swing, thereby preventing you from recovering fast enough to roll again.

Additionally, avoid moving in front of Fortissax if you have been charged by his lightning barrier. This combo even without followups requires four near back to back dodges to dodge; being forced to roll early by lightning dropping off of you or being stunned by it into a hit can easily prove fatal.

Right Swipe

Fortissax raises his right arm and swipes it from his right to his left, causing a trail of lightning explosions in the path of the swing moments later. This attack will knock the player to the ground if the physical portion connects.

Follows: claw combo, single bite, double bite (phase 2 only), vertical slam (phase 2 only)

Followed by: vertical slam, rearing firebreath, repositioning hop, reverse right swipe (only if standing behind Fortissax and to his right)

Dodge backwards once to dodge the swipe and then immediately do so again to dodge the trail. Prepare for the potential followup.
Vertical Slam

Fortissax rises to his hindlegs and raises his left arm above his head. After a brief delay, he falls forwards and slams his right hand into the ground, releasing a small electrical burst around the point of impact. This attack will knock the player to the ground if it connects.

Follows: right swipe

Followed by: right swipe (phase 2 only), rearing firebreath (phase 2 only), double bite (phase 2 only)

Move backwards and roll once to the left. If performed correctly, you will roll to the right side of his head (left from your perspective) and be out of range of the electrical burst. Then, attack his head, remembering that this attack can be comboed into further moves in phase 2.
Double Bite

Fortissax rises to his hindlegs, arches his neck to her right and opens his mouth, then bites forward. He then repeats the process with his neck arched to her left. 

Follows: vertical slam (phase 2 only)

Followed by: rearing firebreath, right swipe (phase 2 only)

Sprint out of range of the first bite, and charge a heavy attack as Fortissax bites a second time. As he finishes, release the heavy attack and hit his head. This is a safe punish in both phase 1 and phase 2 if performed properly.
Single Bite

Fortissax arches his neck to her left, then bites forwards without coming off the ground.

Follows: none

Followed by: right swipe, rearing firebreath

Roll backwards and right through the bite, and prepare for the followup. Additionally, be aware of the possibility of this move; even though Fortissax does not chain into it, it has fast startup and recovery that can lead to it being used surprisingly quickly after another attack or a non-chained followup being performed earlier than expected.
Rearing Firebreath

Fortissax rises onto his hindlegs and arches his neck before spewing fire forwards. He then sweeps the fire under his body from his right to his left, and finishes the attack by spewing fire forwards again. This attack will knock you to the ground if it connects.

Follows: single bite, double bite, right swipe, claw combo, vertical slam (phase 2 only)

Followed by: none

If you are close to Fortissax when he begins this move, sprinting forwards will allow you to reach Fortissax's tail. Stand far back along it, and attack it as he breathes fire, using thrusting attacks if available to take advantage of the counter state. Note that you will become charged by his shield, so you will have to roll at least one dropped lightning bolt. Alternatively, if you have access to long ranged attacks, you can move backwards out of reach and attack.

Otherwise, sprint backwards and to your left. As Fortissax finishes sweeping the fire from his right to his left and transitions into the forwards gout, sprint forwards towards his head and attack it once as it lands. The timing and positioning are very tight; you may simply wish to wait the attack out if you would rather play things safe.

Forwards Firebreath This attack is often used when the player is far from Fortissax and in front of him. Fortissax arches his neck slightly, then exhales a long stream of fire forwards, sweeping slightly from his right to his left. This attack will knock you to the ground if it connects. Sprint diagonally forwards to your right. Note that unlike the similar looking attack from flying-dragon model enemies, this attack does not track the player
Aerial Firebreath his is often used when the player is standing under Fortissax's chest. He crouches down, then launches backwards into flight as flame particles appear in his mouth. Fortissax then spits a gout of fire onto the ground at the player and flaps backwards to land. Run backwards out of range of the fire, then sprint forwards to close the gap once more.
Lightning Slam This attack is often used when the player is standing under Fortissax. Fortissax rises to his hind legs and raises both arms. After a brief delay, he slams both claws into the ground under his chest, creating a large shockwave that will knock you to the ground if it connects. Waves of lightning propagate outwards from the point of impact as the shockwave dissipates, Move out from under Fortissax, then sprint back in after he slams, rolling through the waves of lightning as you do. Fortissax is vulnerable for a significant period following this attack.
Reverse Right Swipe This attack is only used if the player is standing at Fortissax's right side after he has used a right swipe. Fortissax pulls his hand backwards from his left to his right in a swipe, leaving a trail of lightning which erupts moments later as he does. This attack will knock you to the ground if it connects. Avoid standing at Fortissax's right side. If unavoidable, roll through the attack and then roll again to avoid the lightning, or sprint/roll forwards under Fortissax and out of reach.
Repositioning Claw Swipe This attack is commonly used when the player is standing at Fortissax's left side. Fortissax raises his left arm and swipes from his right to his left, turning to face the player in the process. This attack will knock the player to the ground if it connects, and leaves a trail of lightning that activates after a momentary delay. Sprint backwards and out of range of the attack, or roll early through the claw swipe in order to have enough time to roll again immediately after and dodge the lightning.
Wing Beating This attack is often used when the player is under Fortissax. Fortissax rises onto his hind legs and flaps his wings three times, staggering players caught under him. He then flaps a fourth time, knocking players to the ground if they do not dodge. This attack does not deal damage, only stuns. Move out from under Fortissax, and sprint in to attack once he flaps for a fourth time. Alternatively, dodge through each flap and attack after he completes the fourth.
Tail Swipe This attack is often used when the player is behind Fortissax. The dragon raises his tail and bends it to his left, then swings himself counterclockwise around to face the player, sweeping the area behind and to the side of himself as he does. This attack will knock you to the ground if it connects. Dodge through the attack, or sprint out of range. 

Fortissax launches himself backwards into the air, hangs there for a moment, and then dives towards the player. This attack will knock you to the ground if it connects.

Dodge forwards through the dive and attack the Fortissax's hind legs.
Repositioning Hop

Fortissax leaps forwards and glides a short distance, turning around as he lands. If he happens to land on a player, it will deal heavy damage and knock them to the ground.

Follows: any attack which a rearing firebreath could

Followed by: none

Turn around and pursue Fortissax. If it looks like Fortissax might land on you, get out of the way.

Lichdragon Fortissax Lore, Notes & Other Trivia

  • Fortissax is the sibling of Ancient Dragon Lansseax.
  • Fortissax and Godwyn were said to be good friends, as Godwyn had bested him in battle, which explains why Fortissax guards his corpse.
  • Fortissax is riddled with thorns all over his body, which shows that he was afflicted by Death Blight, and was subsequently corrupted. 




Lichdragon Fortissax Image Gallery

lichdragon fortissax 1 elden ring wiki guide lichdragon fortissax 2 elden ring wiki guide


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    • Anonymous

      I think you have to either have been to the Altus Plateau or have killed Morgott to get access to this fight, as in my game I've completed everything available before taking the grand lift/precipice and Fia won't slumber after resting at a grace several times.

      • Anonymous

        why for ****'s sake does this thing have 80% holy resist. All undead enemies are weak to holy, no dragons are particularly strong against holy. Its not like this dragon learned or gained "holy" powers at any time. Why the **** do I have to do peanut damage against an undead dragon if I am cosplaying as a holy crusader.

        • Anonymous

          I was probably ovetleveled, killed him dual wielding blasphemous blade +10 and gargoyles black blade +9, as well as lattena +7 to distract him, killed him in less then 2 minutes

          • He was a bit easy. I was a little overleveled (140) but I used Eleanora's poleblade with plus 10 on the poleblade and mimic tear, 49 arcane, 43 dexterity, and 17 strength. It turns this boss into an pushover.

            • Anonymous

              Honestly this fight was underwhelming and kinda disappointing. Granted I was playing as a caster but I was also under leveled(lvl 50) and using lightning spears against him. I haven’t fought him as a melee yet but I’d hope it would be a little more fun and imagine it would be more difficult.

              But as a caster you legit jus gotta dodge three moves that have big/long tells and just keep staying putting distance between you two(obviously). His death lightning and dragon spears are pretty easy to avoid. His flying melee attack is intimidating but isn’t too tricky to learn the timing for the dodge. And that right there is basically what this boss fight is imo. All theatrics but hardly a fight. I’m not dogging on caster builds when I say this but, if you want the fight to be easy playing as a caster is the way to go. Melee if you want to actually challenge yourself.

              • Anonymous

                got him first try, but holy **** was he annoying to fight. that lightning spam kept staggering me and I had to spam heal. 8 heals from the estus

                • Anonymous

                  I think this is the boss with the most missed potential in the game. The music, visuals, lore, all phenomenal, but what is it we actually get? A lichdragon with only one deathblight related move. A phase 2 that barely changes up the fight, with a music change tied to him using one specific (visually spectacular) new move that he isn't guaranteed to use. Considering he has tissue paper for health, many people beat him without ever triggering the music change or noticing that there is a second phase since the differences are so subtle. This is the only boss tied to a specific questline, a final boss for the Lord of Duskborn ending in a sense, yet he's one of the easiest dragons in the game. Barely any foreshadowing for his appearance either, just "Oh, deathbed dream what's that? Huh? Lichdragon Fortissax?". Obviously he needs an hp buff, but I'd have at least given him blight mist or Prince of Death's Flame breath to better contribute to the idea that he's a Lichdragon and maybe even make the blight a threat, because let's be real, I doubt anyone has legitimately died to it with how random and easily avoidable the strikes and subsequent clouds are.

                  • Anonymous

                    I struggled immensely with this fight on melee. I ended up going to clone Radahn's boss rune at a Mausoleum & his bow + arrows made this very achievable.

                    • Anonymous

                      Cool dragon, badass name, beautiful arena, awesome looking attacks, interesting lore, one of the best OSTs in the series, all of that and "Legend" status and he only gets one phase with a miniscule health bar

                      • Anonymous

                        Lv 81, Moonveil +7, Uchigatana + 18 dual wield, Boltdrake Talisman, Winged Sword Insignia, solo. Camera wrecked me hard about 10 times till I focused on its positioning more. Bled him 3 times and he went down. Camera was definitely the boss in this fight.

                        • Anonymous

                          Hardest thing about this guy is how he hangs my video card. He's spamming lightning, I'm spamming lightning, Radeon gives up.

                          • Anonymous

                            Completely bs in ng+2
                            The constant lighting that hits you does like 30% hp and literally everything else is 70% hp or insta kill

                            • Anonymous

                              I wonder who the first player was that thought "If I talk to the same person 3 times and keep reloading the area, a prompt will appear for me to fight a boss.

                              • Anonymous

                                As cool as this boi is Fortissax does kinda sound like the name for a multivitamin or some other kind of pharmacy product.

                                • Anonymous

                                  Framerate was eating it a bit even with a solid rig. Even with no lock, I just slapped him with a large club and he died. I think he does need more HP, or maybe slight more damage on some attacks to make it feel like a threat. I face-tanked him mostly and just beat his ankles and he died. Great fight though.

                                  • Anonymous

                                    broken ass boss... fought him three times and killed myself right before i got him cause he never went to his second phase and i wanted to see the full fight. he just wont no matter how much i stall after bringing him to >30% hp

                                    • Anonymous

                                      When I read the combat information and tips for this boss I looked for the location of the cookbook to craft lightningproof dried liver and the boltdrake talisman +2 but both are at Farum Azula so I was s**t out of luck for those but I thought it would be fun to give it a go anyway. I wasn't expecting to kill it on my first attempt, it was disappointing and it's not the first time I've seen issues with the difficulty balance for some bosses. Going by their move set they seem like they are going to be a good boss fight but they crumble and I don't see half of what they can do. Lansseax killed me six times in a row before I killed her and maybe another seven or eight spaced out when I'd try her again after finding better gear, she shouldn't have been that much harder than this Lichdragon with deathblight, fire and lightning attacks.

                                      • Anonymous

                                        This Boss has it all: Cool Design, Cool Music, Cool Arena, and Cool Moveset. Shame his HP is needs a buff, but aside from that, Fortissax was a stellar boss fight. An obvious 10/10

                                        • Anonymous

                                          This boy deserved way more health, he's such a cool boss but unless you deliberately hold back its sadly over way too soon, this guy should be much stronger imo, especially considering how he's quite hidden and another ending is locked behind him.

                                          • Anonymous

                                            Such a shame that this excellent boss is locked behind the two most frustrating experiences in this game. Either you have to fight the (Un)Valiant Gargoyle Shitbros, or go thru Blighttown 2.0, but this time with claustrophobia.

                                            • Anonymous

                                              I struggled with melee so I pulled my longbow +10 and the fight becomes trivial. You can target its head and his approaching motion leaves him super exposed to headshots.

                                              • Follow through as suggested with Communion Seal +5, Rotten Breath and Bloodhound Fang+8 using Mimic tear+5 made the fight quite fun and memorable.

                                                • Anonymous

                                                  ****ing hell, I missed this boss because I killed Fia. Because she killed D, and because she didn't seem to have more to offer and there were no hints that her questline continued.
                                                  Why do quest have to be so fvcking ambiguous? Why can't NPC's just talk in a ****ing clear way and be so damn cryptic about everything?Most of the quests I missed is because I didn't even know there was a quest going on.

                                                  • Anonymous

                                                    Took me a few tries as str build because the camera + his hurtboxes tilted me hard. Hate fighting these dragons with no leg lock ons. Ended up pulling out my halberd with Giant Hunt, stopped locking on altogether and just aimed at his head with L2s. Proceeded to 3 shot him. And that's the story of why I'm no longer bothered by these dragons

                                                    • Even being waaay easier than the Dragonlord, I had much more fun fighting Fortissax. I even forgot to equip the Dragonlord rememberance weapon, I wast using Morgott Cursed Sword on the main and Bloodhound Fang on the offhand.

                                                      • Anonymous

                                                        It crashes your game if you have an AMD GPU, depending on the model. Mine is a RX580 8GB, and it seems this is the most common model where it happens

                                                        • As a shield and spear user I struggled with this guy. Tried rot pots, different summons, giant hunter. The lightning field was just too strong.

                                                          Then I switched to spectral lance. Wrecked him. The Lance seemed to hone in on his head doing a ton of damage and quickly knocked him down where I was able to score a huge critical. Didn't even break a sweat that time.

                                                          • Anonymous

                                                            Anyone else find this fight underwhelming?

                                                            Like, the first time you encounter Lansseax it's imposing and there's a good chance you'll get murdered if you don't run, but the second fight is one of the better field bosses in the game. So with old Forty Cent here I figured it would be like a more intense version of that fight, but I've got four or five characters to Fortissax and I'm always overpowered, if only because I've had to side track through half of Ranni's questline, and typically have gone through the subterranean shunning ground to get here.

                                                            It's disappointing from the fight in the game that aesthetically gives the strongest Kalameet and Midir vibes, and especially as the bookend on one of the more prominent pieces of lore in the game.

                                                            • Anonymous

                                                              No i get it why this damn dragon feels difficult. 1 he has second chance attack like if you survive the first hit second is guaranteed 2 moves too much and not large enough to hit lvl 63 and cant kill him with golden halberd

                                                              • Anonymous

                                                                I decided to give Fortissax the fight he deserved in NG+. First tried it, using a Godslayer’s Greatsword+10 (Didn’t use weapon art because it’s way strong). Didn’t lock on, and just took my time in enjoying the fight. I agree with everyone here, He NEEDS an HP boost, but other than that he’s a really fun dragon fight.

                                                                • Anonymous

                                                                  Poise damage negation kind of ruined my fun for this one given that my current build is built entirely around critical hits. Guess I'll just use a bleed weapon because that's the only playstyle that works for everything. Huzzah.

                                                                  • Anonymous

                                                                    I just killed this boss as a level 87 faith build following loosely the path of templar -> paladin builds on this site. I had flameart Giant Hunt for my ash of war on gargoyles greatsword, and while it could be a bit janky to hit, as you could clip through his feet, the ash of war ended up doing insane damage and once I was able to figure out the moments to hit versus to run away it ended up being a simple fight. The windows you have to run away and heal/buff are very forgiving, waiting until the red lightning to proc then hitting the ash of war and aiming for the base of his tail are my recommendations if you decide to use giant hunt for this boss

                                                                    • Anonymous

                                                                      I used the One Eyed Shield +9 on my STR/INT build. Killed him in four-five shots with spirit ashes running distraction.

                                                                      • Anonymous

                                                                        greatshield summons, inflict with scarlot rott and just run away and watch it tick down. x2 rotations will kill it.

                                                                        • Anonymous

                                                                          They should scale this boss up to the late game, honestly. The fight is good, but due to the open nature of the game, most people will reach him overlevelled. Give him as much life and damage output as the "normal" ancient dragons you find in Farum Azula and its perfect. He locks a different ending, so there is no point fighting him early anyways.

                                                                          • Anonymous

                                                                            Just killed him 1st try for the first time. Melee. No summon. Wanted to test how powerful he was. Honestly, Darkeater Midir was a tougher dragon. And he's basically Shin Godziila. At least Fortissax got really badass music.

                                                                            • Anonymous

                                                                              One of those bosses I always arrive way way too prepared for because the fights to get to him (Twin Gargoyles after Radahn or Mohg the Omen after 2 shardbearers) are pains to do at low levels. He could use a substantial buff to his HP and damage for that reason. Fortissax is a fun fight in the midgame but a boring one in the lategame.

                                                                              • Anonymous

                                                                                Buff his HP but please let me target his legs. The camera locks on his head so it just becomes super jarring in melee especially with all the lightning around you

                                                                                • Anonymous

                                                                                  what a beautiful fight...I was white zoned and was in awe of the atmostphere this fight set.

                                                                                  The terrifying sky that looked as if it came straight a depression phase of Van Gough's life, the gothic take on a corrupted cathedral orchestration, and the dragon that seems to have taken classes from Devil May Cry on how to style on the protagonist.

                                                                                  He is wonderful to fight on levels below 100 cus killing 40sex with forty Dex feels like erectile dysfunction.

                                                                                  • Anonymous

                                                                                    Fighting this guy at RL50-ish with basic weapons has to be one of the best decision I've ever made. Such a cool fight and let's not forget about the banger of a soundtrack.

                                                                                    • Anonymous

                                                                                      Hardest part of the fight was when the million death lightnings/red lightnings/my and my summons' black fireballs hard crashed my PC. Much easier after I got over that

                                                                                      • Anonymous

                                                                                        Maybe was overleveled (101) by time I met him, but Hoarfrost Stomp + Mimic and took him down on second attempt. (First attempt was with bloodhound fang, but c'mon... camera and lockon points just made that annoying)

                                                                                        • Anonymous

                                                                                          Not 'easy', but definitely not that difficult. For dex builds, use a Long Bow and pelt him with arrows at long range. For close combat, use Nagakiba with Unsheathe AoW on it. Target the head and hit it with L2+R2. It will connect most of the time so long as he's not standing on two feet. If he's roaring and casting that death-lightning thingy, go for the legs with L2+R1.

                                                                                          • Anonymous

                                                                                            Melee Users:
                                                                                            "ok so here's a complex strategy explained thoroughly in 4 massive paragraghs of text. also, bring consumables, bring lighting resist items/armor, bring pierce weapons, don't stay under him because he'll constantly spawn a lightning bolt on your ass, attack his head (despite flailing around most of the time), and dodge his frontal claw attacks that do damage TWICE while trying to position yourself in a way to hit his head right after he's done with his attacks. oh and did i mention to watch out for his insta-death buildup cloud lightning strikes?"

                                                                                            Ranged Users:
                                                                                            "idk, just throw some rocks and lazers at him"

                                                                                            • Anonymous

                                                                                              A lot of people complaining about fighting with his ankles...maybe go for the head?????????????????????????? Imagine being a powerful ancient dragon, and some anoying human keeps hitting your toes, expecting a profit

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