Loretta's Mastery

lorettas mastery sorcery elden ring wiki guide 200px
Spell Type Loretta's Sorceries
FP Cost 43 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
Fires four great arrow from a magic greatbow at once

attributes required elden ring wiki guide 18Requires

Loretta's Mastery is a Sorcery in Elden Ring. Loretta's Mastery spell, unlike the Loretta's Greatbow that shoots one arrow from a magic greatbow, this Sorcery fires four great arrows at once.

 

 

Sorcery used by Loretta, Knight of the Haligtree.

Creates a magic greatbow and fires four great arrows simultaneously.
Charging enhances potency. Hold to keep the great arrows nocked.

Developed by Loretta after her long, bloody journey to seek out a place where the Albinaurics could live in peace.

 

Where to find Loretta's Mastery

Where to find Loretta's Mastery:

 
 
 
 
 
 
 
 
 

 

 

Elden Ring Loretta's Mastery Guide

  • Loretta's Sorcery
  • Stamina Cost: 33
  • Deals magic damage
  • When shooting at locked-on enemies or body parts close to the ground, the lower arrow generated has a tendency to hit the ground, reducing the potential damage output. It is recommended to either aim at a body part located higher up, or shoot from a higher elevation such as on horseback.

Elden Ring Loretta's Mastery Notes & Tips

  • This spell cannot be boosted by Arrow's Sting Talisman
  • When fully charged, this spell is affected by Godfrey Icon.
  • The spell does no bonus damage from charging unless unless fully charged.
  • If fully charged, it does roughly 22% more damage.

Best Loretta's Mastery Buffs

Use these Buffs to maximize the performance of Loretta's Mastery spell. Note that increases in attack power are multiplicative unless stated otherwise.

Loretta's Mastery

Buff Description Notes
Godfrey Icon +15% Attack Power Only applies if spell is fully charged.
Graven-Mass Talisman +8% Attack Power Can be used with Graven-School Talisman, and stacks additively with it. 
Graven-School Talisman +4% Attack Power Can be used with Graven-Mass Talisman, and stacks additively with it.  
Lord of Blood's Exultation +20% Attack Power Lasts 20 seconds when a nearby player or enemy is inflicted with blood loss.
Magic Scorpion Charm +12% Attack Power  
Magic-Shrouding Cracked Tear +20% Attack Power (+15% PvP) Lasts 3 minutes.
Rallying Standard +20% Attack Power Lasts 30 seconds.
Ritual Sword Talisman +10% Attack Power Must be at full health.
Terra Magica +35% Attack Power Lasts 30 seconds.
White Mask +10% Attack Power Lasts 20 seconds when a nearby player or enemy is inflicted with blood loss.

 

 
Elden Ring Sorceries
Adula's Moonblade  ♦  Ambush Shard  ♦  Briars of Punishment  ♦  Briars of Sin  ♦  Cannon of Haima  ♦  Carian Greatsword  ♦  Carian Phalanx  ♦  Carian Piercer  ♦  Carian Retaliation  ♦  Carian Slicer  ♦  Collapsing Stars  ♦  Comet  ♦  Comet Azur  ♦  Crystal Barrage  ♦  Crystal Burst  ♦  Crystal Release  ♦  Crystal Torrent  ♦  Eternal Darkness  ♦  Explosive Ghostflame  ♦  Fia's Mist  ♦  Founding Rain of Stars  ♦  Freezing Mist  ♦  Frozen Armament  ♦  Gavel of Haima  ♦  Gelmir's Fury  ♦  Glintblade Phalanx  ♦  Glintstone Arc  ♦  Glintstone Cometshard  ♦  Glintstone Icecrag  ♦  Glintstone Pebble  ♦  Glintstone Stars  ♦  Gravity Well  ♦  Great Glintstone Shard  ♦  Great Oracular Bubble  ♦  Greatblade Phalanx  ♦  Loretta's Greatbow  ♦  Lucidity  ♦  Magic Downpour  ♦  Magic Glintblade  ♦  Magma Shot  ♦  Meteorite  ♦  Meteorite of Astel  ♦  Night Comet  ♦  Night Maiden's Mist  ♦  Night Shard  ♦  Oracle Bubbles  ♦  Rancorcall  ♦  Ranni's Dark Moon  ♦  Rennala's Full Moon  ♦  Rock Blaster  ♦  Rock Sling  ♦  Roiling Magma  ♦  Rykard's Rancor  ♦  Scholar's Armament  ♦  Scholar's Shield  ♦  Shard Spiral  ♦  Shatter Earth  ♦  Shattering Crystal  ♦  Star Shower  ♦  Starlight  ♦  Stars of Ruin  ♦  Swift Glintstone Shard  ♦  Terra Magica  ♦  Thop's Barrier  ♦  Thops's Barrier (Spell)  ♦  Tibia's Summons  ♦  Unseen Blade  ♦  Unseen Form  ♦  Zamor Ice Storm (Spell)

 




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    • Anonymous

      with the proper invasion setup, you can one-shot pretty much anyone. best invasion spots that i've found:
      the farum azula area right after godskin duo all the way to the great bridge is the absolute best place in the game to snipe people. so much open space and verticality. there are dozens of sneaky sniping spots and huge, open gauntlets that hosts have to run through.
      miquella's haligtree canopy. wide open space, plenty of spots to shoot from. there's one spot on a ledge that requires a jump over the void to get to that covers pretty much the whole area.
      leyndell is amazing if you can get on the rooftops.
      any swamp area. the area after the big underground rot lake is pretty fun.
      caves are actually kinda nutty. most of them have an open area with a ledge up top to snipe from. you can also catch hosts off guard around a corner.
      any place with a ladder is also good.
      camping elevators is kinda viable. make sure ur the one on top tho.
      some tips:
      make sure to aim away from people as it's harder to dodge that way (and the arrow tracking looks cool)
      use godfrey icon to increase damage of fully charged arrows.
      charge your arrows just over the edge of a platform to ensure that all four arrows hit.
      cosplay as sellen for maximum fashion souls.
      RL 125, 15 Vigor, 99 Int, around an 80% invasion win rate, and 100% fun

      • Anonymous

        paired with Godfrey's icon, this is easily one of the strongest long-range spells when fully charged, actually the best for sniping enemies in the open world.

        fun fact: you can even use it to farm the big bird near Mohgwyn's first site of grace with all the albinaurics sitting around.
        one hit to lure the bird near the tree, then another to lure it down the abyss.
        it's probably even faster than farming all albinaurics, since all you need to do is take two steps back to the site of grace in order to make it respawn.

        • Anonymous

          The uncharged cast has a sort of hidden advantage over the charged in that the arrows start to converge slightly sooner. This means that they are less likely to hit walls than the charged shot. 4 uncharged hits are stronger than 3 charged. the difference isn't very big though, I only noticed it in the sewers beneath the capital while trying to kill the giant poison plants.

          • Anonymous

            You would think they do 4x the damage of Loretta's greatbow, but it's not even 2x of that. They should buff the individual arrows damage and maybe increase the fp cost.

            • Anonymous

              The firing angles of the four arrows this spell flings make this spell ineffective at close range. You will also want to be mounted on Torrent or standing on a pile of something, as firing Loretta's Mastery from flat ground is guaranteed to make one or two of the arrows crash into the floor and do nothing.
              — Courh the Explorer

              • Anonymous

                Wish it was kinda like Dragon spells where you can use this while jumping, especially since Loretta can do it.

                • Anonymous

                  this spell is probably meant for horse combat in PVE, but it's stupid fun in PVP too when used properly.
                  it doesn't always work since it requires good positioning and tactics, but when it does, it's hilarious watching invaders getting blown away.

                  • Anonymous

                    I got oneshot (4 shot?) by this in a duel. The guy turned around and shot this off behind him to start things off, I thought he was just messing around. Offscreen the arrows all somehow turned around and tracked me. Well played but goddamn that's broken.

                    • Anonymous

                      I got oneshot (4 shot?) by this in a duel. The guy turned around and shot this off behind him to start things off, I thought he was just messing around. Offscreen the arrows all somehow turned around and tracked me. Well played but goddamn that's broken.

                      • Anonymous

                        Prefer the more basic version of this spell. Costs more and does not seem to hit that much harder, and the one of the projectiles almost always hits the ground before reaching the target.

                        • One of the Best Spells in the Game if not The Best marred and flawed badly by the trajectory of it's projectiles, specifically the lower one.
                          It should be an EASY FIX to just alter the lower Arrows trajectories and make the bow aim slightly higher in an arc to prevent every colliding with the floor.
                          This spell is still amazing on Horseback, on high ground, on edges or railings or cliffsides, when aiming at high points - and whenever a boss or enemy is flying or jumping high in the air.
                          Damage needs slight buff over it's predecessor Loretta Greatbow.
                          Other than that both Loretta Spells are FANTASTIC my favorite spells in the game, highly underrated and go-to spells for exploration, bosses, coop, pvp, pve and sniping and taking out tough enemies and bosses of all kind.
                          I hope we get more Loretta spells in the future, and I hope Loretta War Sickle will BUFF Loretta Sorceries with a Patch - or at least we will get a Staff or Arm Piece that does that.

                          • Anonymous

                            Using this effectively is all about positioning. Pop terra magius, do your buffs and then go to town. This is an ideal spell for opening a fight, not for mobs charging at you, or jumpy bosses like maliketh. Tanky targets im dangerous areas like the dragons at farum azula or even the accursed storm hawks that would otherwise shred you are great targets for this spell.

                            In pvp if you ambush someone with a charged cast its usually a one hit kill. I would not recommend it for general pvp use though.

                            • It's worth noting this spell has huge range, just like Loretta's Greatbow. With its spread, however, it's best utilized as a sniping tool ( preferably from horseback or different elevation ), as it evens out with distance. Or for spacing, since you can aim at the ground with it. If your camera is centered on the ground about at least 2 meters away and you angle it slightly to your right ( enemy's left ), you can get some really cheeky roll catches.

                              • Anonymous

                                Loretta's Mastery has (afaik) the longest range of any spell, even farther than Loretta's Greatbow. It's nice for picking off enemies from a great distance.

                                • Anonymous

                                  Adding onto my previous comment on how it’s meant to be used on horseback, it does do more damage, but is it worth the fp? It costs 1.5x more than Loretta’s Greatbow, so it should do 1.5x more damage, right? It seems to. I did testing on the Caravan Trolls outside of Sellen’s shop. Loretta’s Greatbow damage consistently did 966 damage, sometimes 1k-1.2k depending on how high up the arrow high(troll hitboxes). Loretta’s Mastery did 1,510 damage extremely consistently with two cases of it doing more and less damage. One time an arrow missed and it did roughly 1200 damage. Another time I somehow got 1900 damage and I was shooting the chest, not the head of the troll.


                                  So? 1,510 divided by 966 is a 1.56x multiplier roughly. I’m using Azur’s Glinstone Staff +9 and I have 75 intelligence and 22 Strength. This spell is definitely worth it on horseback against dragons and similar horseback bosses if you want to save time. 1.53x Cost for 1.56x damage ROUGHLY. More testing can be done by others. Remember, this spell is meant to be used on horseback, not on the ground, roleplay as Loretta for all I care if if helps justify it lol

                                  • Anonymous

                                    For those who don’t understand why the arrows hit the ground, I understand why now. It’s because it’s meant to be used while on horseback, just like Loretta. After testing this with a few dragons and night’s cavalry, I have to say it’s pretty reliable and looks damn cool. Greatbow for general use but this is definitely fun for horseback, even if the damage change isn’t noticeable considering it’s 4x as many arrows. Still not the best of an “upgrade” spell.

                                    • Anonymous

                                      really bad damage for the cost and yeah greatbow is just better since the increased damage from this spell (like 20% higher?) is usually not enough to oneshot mobs greatbow can't oneshot anyway so you'd better off firing two greatbow instead for 100% dmg increase for 13 fp more.

                                      • Anonymous

                                        Way too expensive for the comparatively meagre damage it does, and the 4th shot always hitting the bottom is an even bigger waste. Loretta's Greatbow is much better than this supposed "mastery". It maybe be useful in PvP, but in PvE it's extremely situational. Better to switch to another sorcery that does more damage for lesser FP, like Comet, or Magma Shot or anything else.

                                        • Would have been better if you could fire 1/4 of the arrows, individually.
                                          Holding L1 and tapping L2 to fire, releasing L1 to fire all arrows or however many were remaining

                                          • Anonymous

                                            is this ability bugged??? i was hitting 900 damage when 3/4 arrows connected on a fully charge shot, whereas loretta's greatbow was hitting for 1300 on a fully charged shot...

                                            • Anonymous

                                              is this ability bugged??? i was hitting 900 damage when 3/4 arrows connected on a fully charge shot, whereas loretta's greatbow was hitting for 1300 on a fully charged shot...

                                              • Anonymous

                                                I have no idea what all these people are talking about. It’s a good spell with great tracking, and if you actually take the time to learn it the arrows almost never hit the ground. It’s saved my ass multiple times. Even if the damage isn’t much better than Comet, it can hit more reliably at long range (which this spell is obviously meant for) and has more chances to hit than the base version.

                                                • Anonymous

                                                  Costs 1.5x the FP of Loretta's Greatbow but doesn't do 1.5x the damage. Also had a huge problem with the bottom arrow constantly hitting the ground unless im firing up or from a ledge and that will cut your damage by 1/4th. If you are only gonna fire once then sure take this but if you're using the greatbow for the sniping then you are much better off sticking with the other version. This is after the sorcery buffs ^

                                                  • Anonymous

                                                    Deals inferior damage to Lorettas greatbow while standing on flat ground and aiming at an enemy on the same plane. Very poorly executed for a spell that i would expect to be an upgrade for such an egregious fp cost increase. Possibly a pvp spell

                                                    • Anonymous

                                                      Disregarding that one arrow that always drops and hits the floor, I think this spell is definitely more of the PvP side. 3 arrows with homing with good damage at super far range and due to the angle will land at different times makes it a good far range attack with a mix up of roll timings. Naturally you need the FP to make this work well.

                                                      • Anonymous

                                                        They could have easily made this shoot slightly upwards instead of at level so all arrows would hit the target.

                                                        • Anonymous

                                                          As a player in NG+ I don't really see what the people here are on about. Against the Regal Ancestor this thing consistently hit for 2k+ dmg with a +9 Lusat's Staff + Terra Magicus. Yes, it takes ages to charge up, but the damage scales accordingly. Don't forget that you can charge this spell to increase the damage.

                                                          • I really don't enjoy being negative but like the majority of other spells this spell is just not good. If you and your target are on the same elevation, the very bottom arrow will hit the ground in front of you and only three will hit. They also fly at the same 45ish degrees as the animation so there's a good chance that the 4th arrow will hit whatever a higher elevation target is standing on. This means the normal bow spell does more damage. There's like 70 sorcery spells and 60+ of them are just garbage and never used.

                                                            • Anonymous

                                                              honestly in ng+ cycles where FP is less of an issue this can be pretty good when you absolutely need burst on horseback/at long range; aiming for the heads of dragons can be absolutely devastating with talismans/terra magicus/flask, as an example

                                                              aside from that or really niche uses i can't see too much purpose to it, though

                                                              • Anonymous

                                                                Generally pretty bad. If you're standing on a flat plane it's extremely likely that one of the four arrows will strike the ground, and possible for the others to hit terrain since they don't fly a straight path. By the time you can get this, overworld horseback battles aren't really a thing anymore, so the utility is queistionable.

                                                                • Anonymous

                                                                  Damage should be buffed. Slow af and damage is barely better than base version and Comet, especially considering the damage dealt. Really cool when used against dragons though.

                                                                  • Anonymous

                                                                    I played magic because of this skill since the trailer, after finally finding it and using it , I am switching to STR build it is not worth the effort at all instead of doing like 400 damage like the single version it does 450 WOW 50 more damage for triple the mana cost and longer casting and even finding and also needs to find a hidden area with some of the most annoying enemies in the game to finally get this trash.

                                                                    Magic is balanced in this game that's great but it doesn't have to be the weakest Dex has bleeds , STR have staggers , magic/Faith should be the highest damage and not while using a stand still skill with 4 slots and needs a buff to make a full build.

                                                                    • Anonymous

                                                                      It's sad how much of a joke most spells are. Since it fires 4 arrows you would expect it to do a lot more damage than the single arrow version, but it does very little extra damage while costing a lot more mana. I'm disappointed at how most sorceries are so gorgeus yet so useless.

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