Malenia, Blade of Miquella

malenia, blade of miquella1 min
Location Elphael, Brace of the Haligtree
Drops
runes currency elden ring wiki guide 18480,000 Malenia's Great Rune Remembrance of the Rot Goddess
HP 33,251
Strong VS Weak to

Malenia, Blade of Miquella and Malenia, Goddess of Rot is a two-phase Demigod Boss in Elden Ring. She's the twin of Miquella, the most powerful of the Empyreans, and gained renown for her legendary battle against Starscourge Radahn during the Shattering, in which she unleashed the power of the Scarlet Rot and reduced Caelid to ruins.

This is an optional boss, as players do not need to defeat it in order to advance in Elden Ring.

 

...Heed my words. I am Malenia. Blade of Miquella. And I have never known defeat.

Malenia, Blade of Miquella Boss in Elden Ring

  • This boss is optional.
  • This is a Demi-God type boss.
  • Closest Site of Grace: Haligtree Roots [Map Link]
  • Multiplayer is allowed for this boss.
  • Spirit Ashes can be summoned for this boss.

 

Elden Ring Malenia, Blade of Miquella Location

Malenia is located at the bottom of Elphael, Brace of the Haligtree. Her arena is immediately down the stairs from the Haligtree Roots site of grace. [Map Link]

See Malenia's location on the Elden Ring Map here.

 

Malenia, Blade of Miquella Combat information

  • Health: NG (18,473 + 14,778), NG+ (18,750 + 15,000), NG++ (20,625 + 16,500), NG+3 (21,563 + 17,250), NG+4 (22,500 + 18,000), NG+5 (24,375 + 19,500), NG+6 (25,313 + 20,250), NG+7 (26,250 + 21,000)
    • Malenia heals up to 80% of her health at the beginning of phase 2
  • Defenses do not change between phases - she is more aggresive in 2nd phase.
    • During recovery from Scarlet Aeonia, there is a damage reduction (~50%).
    • Status Effects do not reset during phase transition
  • Damage: standard upgrade affinity elden ring wiki guide 60px Standard, slash damage 57px hookclawSlash, pierce damage 57pxPierce,
  • Inflicts: scarlet rot status effect elden ring wiki guide 100pxScarlet Rot (Phase 2)
  • Stance: 80
  • Parryable: Yes, but 3 parries are required per stance break
  • Is vulnerable to a critical hit after being stance broken or parried
  • Can be toppled or knocked down.
  • Albinauric Pot does not work to stop her from healing.
  • Able to dodge most spells with ease.
  • Frostbite/Blood loss can break out of her attacks.

 

Absorptions

The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

 

Elden Ring Malenia, Blade of Miquella Boss Guide

Malenia, Blade of Miquella Boss Video Guide

[video coming soon]

Malenia, Blade of Miquella Tips & Strategies

General Tips

  • Malenia damage is physical only, so stack reduction against it such as the Dragoncrest Greatshield Talisman, the consumable Boiled Crab, the Opaline Hardtear in your Flask of Wondrous Physick, or the incantations Black Flame's Protection or Golden Vow.
    • 50-60% damage reduction should make this fight slightly easier
  • Malenia has low Poise so it doesn't take much to break her stance and leave her open to a critical attack, builds with good physical damage may want to use Stonebarb Cracked Tear. Additionally, she is vulnerable to knockdown attacks in her first phase, so using a weapon or Spirit Ash that abuses this can be helpful. The Blasphemous Blade's Unique Skill: Taker's Flames is also good option for this as it deals good fire damage and will often knock Malenia down, while each strike heals the player a bit, and can stunlocked Malenia for what is essentially the entire fight.
  • Malenia heals herself for a percentage of all damage she inflicts, even if the attack is blocked, making shields suboptimal. This makes it even more important to dodge attacks. Ensure you have enough stamina for dodging, the Green Turtle Talisman and Pickled Turtle Neck consumable can help. It is better to dodge towards Malenia's katana than away from it.
  • Inflict status effects. Malenia is weak to Frost and neutral to Fire. You can Frostbite Malenia, which deals 7% of her maximum health on its own, then remove the frostbitten debuff by inflicting fire damage, and repeat the process. Malenia also has relatively low resistance to Hemorrhage, inflicting bleed on her can allow players to outpace her self-healing, this makes the Rivers of Blood's unique skill Corpse Piler a good option against her as it deals Physical and Fire damage and inflicts Bleed buildup.
    • Frost debuff can be used to stun her from Waterwolf Dance
    • Frost can be also used for minor damage buff when non-fire weapons/spells are used
  • Players can use summons such as Redmane Knight Ogha Ashes, whose greatarrows will often stagger Malenia and can even interrupt her during the Phantom Spirits attack. Additionally, he will stay in the back and she will focus on you as long as you keep her attention. Black Knife Tiche is also a good option, as she can dodge Malenia's attacks and limit her self-healing. Latenna The Albinauric is also a good option as she can be summoned by the door while the player keeps Malenia away from her. Summons more focused on tanking are not recommended, as Malenia will just heal herself off of them. Dragon Knight Kristoff can stagger Malenia reliably, especially when chain casting Thunderbolt. He is also very tanky and can usually stay alive for the fight.
  • Malenia is able to dodge spells, what makes most of spells useless

Fight Breakdown

Malenia, Blade of Miquella is a two-phase fight, with the second phase beginning once her health is reduced to zero for the first time.

Phase one: Malenia is slightly less aggressive, and will mostly only attack if the player tries to attack her. Additionally, if the player does not target lock the camera on her, she is likely to stay away from the player just walking left and right, use this to your advantage when you need some breathing room for example to drink a healing flask. If attacked with projectiles, she will attempt to dodge them and then rush at the player to attack them. Malenia has a few attacks that she can use to quickly close to gap, the most notable of these is her grab attack, which deals obscene amounts of damage, thus healing her for a big amount. If she takes too much damage, Malenia will attempt to disengage by jumping backwards 2 times, distancing herself from the player.

Once Malenia goes below 75% HP, she unlocks her Waterfowl Dance attack: she leaps into the air sword ready and, after a brief pause, lunges at the player four times with a flurry of cuts. The third leap has more range than the two before it. The fourth leap has massive range, and Malenia will attempt to get behind the player with it. After this final fourth flurry, a final cut strikes around her. All steps of this attack deal massive damage, getting hit by it all will very likely kill the player even at full health. Read the attacks & counter section for tips on how to avoid this attack.

After getting Malenia to 0 health, a cutscene plays and phase 2 starts with Malenia at 80% health. Note that critical attacks will not trigger phase 2, Malenia will survive them even if she has 0 health. Only a non-critical attack will work.

Phase two: Malenia, floating in the air, rapidly crashes on the player using Scarlet Aeonia dealing massive damage, then blooms into an orange flower which deals massive damage and inflicts massive amounts of Scarlet Rot. To dodge it, simply run towards Malenia and get behind her, she will miss because she cannot steer that much while charging the attack. Malenia will repeat this attack every 3 minutes.

Each of Malenia's attacks in this phase inflicts Scarlet Rot, the player should ensure they have Preserving Boluses to cleanse this condition should they be afflicted.

In addition to all her previous attacks and the aforementioned Scarlet Aeonia, Malenia gains a few new attacks in this phase. Most notably, as a follow-up to other sword attacks, Malenia can jump and then slam her sword into the ground to create a delayed explosion. Finally, Malenia can leap very high into the air, leaving behind her a small vortex of rot that deals massive damage, she will then summon phantoms of herself to lunge at the player one after the other, before finally lunging herself.

Advanced notes

While standing on the shallow water puddle in the middle of the arena, Malenia (and the player) gain 10% damage reduction to Fire Damage and lose 10% damage reduction to Lightning Damage.

Using any ranged attacks, perfumes, or throwables will cause Malenia to not only dodge left or right to avoid them, but also cause her to rush the player. Spells or incantations that can track her are recommended. Once she reaches 75% health and starts using Waterfowl Dance, she will proceed to dodge any range attack as usual but may then use Waterfowl Dance directly afterwards. The only time the player should use ranged attacks is if Malenia is being distracted by a summon. Night Sorceries will not trigger her evasion, as they are invisible to non-player characters.

After avoiding the Scarlet Aeonia attack by running behind Malenia so she misses, there is a window of about 5-7 seconds where players can counterattack from range. Use this opportunity to unleash powerful ranged attacks or spells/incantations with a DoT area effect. If you have the FP, Comet Azur can take off a sizable chunk of her HP before she becomes active again. This can be repeated every time she does this attack and is your best opportunity for heavy damage.

If Malenia is running at you at the start of the fight, she will proceed to rush you with a horizontal spinning attack once you are in range. This attack is telegraphed and easily parried. If you're not good at parrying, then dodge toward Malenia's left side (the player's right). If she slows down or starts moving left or right, she will not do the spin attack.

In order to avoid her Waterfowl Dance combo you must start running away from her while maintaining lock-on as soon as she leaps, which will let you avoid the first two spin attacks entirely if done soon enough (if not you will have to roll the second one). The third spin attack has to be rolled through, and make sure to stay away from her until the final AoE triggers. If you are caught by the attack it is better to roll towards her than away; the extreme edges of the attack seem to have more hitboxes.

Ash of War: Bloodhound's Step makes dodging Waterfowl Dance significantly easier. Using that ability, you can completely avoid the combo, even if you're close to Malenia when she starts its windup. Dash away from her, out of range of the first and second flurries (possibly multiple times depending on how far away she is), and toward her (once) to avoid the third flurry. (During the third flurry she jumps to you regardless of the distance, but the first and second flurries have a fixed jump range.)

In Phase 2, make sure you are constantly topped up to full HP. Many of her basic combo attacks are strong enough to deal well over 1000 damage to heavy armour users very quickly, so sitting at 80% HP or below to save on flasks is liable to get you killed.

A weapon with the Ash of War: Wild Strikes and the blood affinity can trivialize the first phase of the fight.

Ash of War: Golden Parry is useful for easily parrying most of her attacks. The increased parry range and window can be of tremendous help to players with less experience in parrying her attacks.

Melee Strategy

The main trick here is to attack her when she's not in an attack animation in order to stagger her, typically after she is done with a combo. Once you hit her and it staggers her, keep attacking to keep the stagger going while paying attention to when she side hops as this interrupts the stagger. When she does so, roll out of the way, keep some distance, and dodge her attacks until you get another opening, while keeping a keen eye on the startup for her waterfowl dance, to which you should run away from the first two volleys and dodge through the final volley. Be mindful of your positioning at all times, you do not want your back to a wall when she does her waterfowl dance. Stay calm, do not panic, watch some videos of her attacks, and you'll realize her flashy moves just seemed intimidating/impossible at first. Do not rely on a shield to do the work for you due to her healing ability, at most you should only use it to block the stray hit. Talisman suggestions would be Dragoncrest Greatshield Talisman (or your best one), Ritual Shield Talisman, and Green Turtle Talisman to help mitigate damage and improve stamina regeneration.

In her second phase her attacks start to flow together more, but good ones to punish are her slamming attacks as she takes some time to create a rot burst in front of her.

Rivers of Blood and Blasphemous Blade are great options for weapons. If focusing on bleed damage, Curved Swords are a good choice as their dual-wielded jumping attack hits four times allowing quick Bleed build-up. This can be paired with the Raptor's Black Feathers, Claw Talisman, Beastman's Curved Sword, and Rotten Winged Sword Insignia for high DPS. The Scavenger's Curved Sword dual wielded with another Curved sword with a bleed affinity is a good choice for such a build. For Strength Arcane builds, Mohgwyn's Sacred Spear can be used for inflicting bleed from a distance rapidly by using Bloodboon Ritual weapon skill.

Magic and Ranged Strategy

For Incantation users, Swarm of Flies is a good option when summoning, especially Black Knife Tiche Ashes. Once Malenia focuses on Tiche, start casting Swarm of Flies. A slight delay between casts is a little more effective than constant spam, as it seems to catch her fully in each swarm rather than clipping her as she dodges out. If she leaps, just keep your distance and get ready to dodge Waterfowl Dance. With luck, one of your swarms will cause blood loss and she'll be staggered, but because you're keeping range, you should be able to dodge much, if not all, of the Waterfowl Dance. On phase 2, the recovery of Scarlet Aeonia is the perfect time to spam Swarm of Flies.

Other good incantations are Borealis's Mist to inflict Frostbite, Giantsflame Take Thee for its massive damage and high chance to knock Malenia down, Aspect of the Crucible: Tail and Aspect of the Crucible: Horns to knock down Malenia, or Dragonmaw which deals good damage and knocks her down. Protect yourself with both Golden Vow and Black Flame's Protection as they stack. Don't use offensive Holy incantations because Malenia has 40% damage reduction against Holy damage. Rotten Breath or Ekzyke's Decay are not terrible, but Malenia does have very high resistance to Scarlet Rot and Poison. For INT+FTH builds, Ancient Death Rancor is also a very good option, as it deals good damage, has good poise damage, and good tracking.

 

For Sorcery users, starting the fight with Ranni's Dark Moon can be helpful as it lowers her magic resistance and deals frostbite damage.

Do not use projectile attacks such as Great Glintstone Shard because she will just dodge them. Instead, use sorceries with good tracking capabilities such as the aforementioned moon or Stars of Ruin. Malenia, as all other NPCs, cannot see Night Sorceries so she will not dodge them, making Night Comet a fantastic option especially when paired with a Staff of Loss on the other hand to buff its damage (or, even better, with two Staves of Loss if you can get a second one from another player or a new game + playthrough).

Other good sorceries against her are Greatblade Phalanx for its high stance damage, which can be good if playing with a weapon that can inflict critical attacks once you stagger her, but this is not as good for pure mages that only use staves. Carian Piercer and Cannon of Haima are also good for knocking her down. For INT+FTH builds, Ancient Death Rancor is also a very good option, as it deals good damage, has good stance damage, and good tracking.

If using summons, Malenia might dodge fewer projectiles as she's busy focusing on the summon. This opens the door for spells such as Comet or Shard Spiral. Alternatively, spamming Ranni's Dark Moon while Malenia focuses on the summons is also a valid strategy, though this requires a lot of FP. If not spamming the moon, Glinstone Icecrag can help trigger Frostbite. Finally, Comet Azur can be considered for phase 2 to punish Malenia during her Scarlet Aeonia after dodging it.

Malenia, Blade of Miquella Attacks & Counters

Attack Description Counter
Malenia's Dance (1.00 only) Malenia raises sword to her left and makes 4 long steps - after each steps she attacks with a flurry of attacks. After that she jump towards Tarnished with attack and performs a final whirl strike, knocking down the target.

Attack not used in current version of the game. However, if player wants to face her in 1.00 version of the game, it is best to simply run away

Waterfowl Dance Malenia leaps into the air, after a short pause she dives onto the player and slashes around her in an AoE. She then slashes two more times, closing the gap with a smaller dash each time. Her final slash is then followed with a short AoE that she doesn't move for. This attack also builds up scarlet rot very quickly in phase two. This attack can be blocked.

There are several methods in dodging the attack, the method depends on the distance between you and her:

1) If you are distanced about four or more meters out of her sword's reach, immediately start running back the moment she leaps in the air. The first two slashes will miss as long as you keep running. Immediately stop running after she finishes her second slash and roll towards her, the third slash will miss since it's programmed to send her behind you. If you've timed this right the fourth slash will miss as well without requiring any additional inputs from you.

2) If she jumps up while you're within her sword's reach, immediately start running back. The timing is precise and requires some training. The moment her foot touches the ground to begin the first slash, jump or roll away from her, this move will dodge the first slash. She'll now wind up her second slash, move towards her while keeping your eyes on her sword arm, then roll towards her left arm (right side from your POV) the moment her sword arm starts to move for a second slash. If timed right this will dodge her second slash. For the third slash, simply roll towards her again and then roll away from her to avoid the fourth slash.

3) If you have a weapon with high bleed build-up (such as dual curved swords with Ash of War: Seppuku), the bleed effect will stagger her out of the Waterfowl Dance attack.

4) Ash of War: Bloodhound Step can also be used to easily dodge through this attack. You can apply the Ash of War to an off-hand dagger and quickly switch to it whenever she begins the Waterfowl Dance animation.

5) Ash of War: Vow of the Indomitable can be used to partially dodge the first volley with the right timing. The I-frames don't last long enough to completely dodge the first volley, but you can dodge afterwards and still take no damage.

Another way to dodge this attack when you're at close range (albeit a lot more difficult), is to circle her (without locking-on) when she's in the air, double roll away from her for the first dash, lock-on to her again and do the same thing as above for the other three dashes. Alternatively, block with a shield that has relatively high stability. She will recover her health, but it is more preferable than dying. At this point in the game you should deal enough damage to make up for health regained.

Note: She tends to use this attack more often, if she is engaged with range weaponry/spells (needs further testing).

Kick

Malenia will rush the player before she swipes at the player with her leg (unparryable), which can then be followed up by one of four attacks. A slightly delayed stabbing dash attack, a sword swipe followed up by an overhead slam on the ground, or two quick slices followed by another slice. It can also be followed up with a grab attack (see below).

The kick is fairly easy to avoid. Creating distance can keep you safe from the latter two follow ups. The stabbing dash attack is telegraphed by a small flash on her sword, helping you time a roll. The kick can also be blocked, but consumes high amounts of stamina.
Thrust

Malenia will slightly jump into the air, followed by a very quick thrusting attack, dealing a huge amount of pierce damage. This attack usually catches player off-guard. Can be parried at melee.

Malenia usually does this attack when the player is healing at mid-range. So if you want to heal, make sure to run far away from her first before healing, or wait for the thrust before healing. To avoid the thrust, simply roll left or right (backwards works as well but it's a bit risky). Because of pierce damage, this attack deals increased damage if the player is in counterattack frames. If the player is far enough away from her, it's possible to jump over the thrust. If the player is close enough, they can parry it.
Rapid Prosthesis Slices

Malenia will shorten her blade (indicated by a ping sound) then rush the player, do three quick attacks in succession, followed by a final horizontal attack that can be delayed. This attack can end up quickly healing her along with devastating the player's health. This attack can also occur on its own, in the middle of a combo, or to end a combo (usually indicated by her delaying the final sweep). Can be parried.

Malenia uses this attack only if her blade is to her right (the player's left if they are looking at her) which means you can be better prepared for it. Listen for the ping sound to indicate the weapon change, then roll towards her (into the attack) to her right. Back up and if needed roll away from her once you are clear to avoid the final sweep.

Do not rush in for an attack unless the final sweep is delayed, which would indicate the end of a combo and an opening for the player. Avoid dodging backwards, as the third hit will clip you. She may sometimes follow it up with the same attack - this can happen multiple times in a row.

Uppercut + Slam OR Charge + Spin

Malenia will hold her sword back, then do one of the two damaging attacks depending on the player's location: (i) If the player is at close range, she will do an uppercut, then leap upwards and slams down. (ii) If the player is at long range, she will charge towards the player at fast speed, then spin her sword, followed by a slam.

The two attacks are very delayed and extremely damaging, so make sure you recognize the starting animation (indicated by her holding her sword back) immediately and be prepared for the attacks. For Uppercut + Slam: Roll backwards to avoid the uppercut, then wait for her to slam down and roll forward left or forward right. If you are brave enough, you can get a few hits in before her uppercut, then dodge at the very last second. For Charge + Spin: Roll twice as soon as you see her charging towards you to dodge both the spin and the slam altogether. Malenia will be wide open for attacks after performing these two attacks. You can either do a charged strong attack or even a weapon's skills such as Lion's Claw or Spinning Slash.
Lunging Grab

Malenia will raise her hand in preparation for a grab attack, then lunge in a straight line towards the player very quickly. If the grab connects she will toss the player into the air and impale them, dealing 2225 base thrusting damage, before tossing their body onto the ground. During Phase two, this attack can be immediately followed by a flying sweep + thrust attack. This attack cannot be blocked or parried.

Dodge roll when Malenia lunges, preferablyto the sides (backwards works too if you time it right). During Phase two, be prepared for the flying sweep + thrust attack (See below) as it may catch the player off-guard. While this attack can be interrupted by most player attacks while she winds up the grab, it's not suggested to do so because of the risks.

Scarlet Aeonia Phase two only. Malenia will dive onto the player and summon a giant flower that explodes around her. This leaves a lingering mist that applies scarlet rot and a DoT effect in the area. This attack is always used as her first attack in phase two. Roll as soon as you see her sword is lifted, then sprint away for her for a little bit (around half a second), then roll away from her again. Remember to not attack her right away after the explosion as the rot will linger for quite a bit (around 4 - 5 seconds), use this time window to heal, recover FP, reapply buffs, or even cast some spells if you're a ranged user. After the scarlet rot is gone (indicated by the flower disappearing), she will be unable to move for a while, and is wide open for attacks, use this time window to use your skill (or a charged strong attack) on her to deal massive damage in a single hit.
Scarlet Explosion Phase two only. Malenia will retain its original moves from Phase one, however there is a chance that she will do a follow-up on most attacks, where she flies up into the air briefly, then slams down her sword, dealing a huge amount of damage and creating on the ground a small vortex of rot, which then explodes after a brief delay and builds up scarlet rot. The explosion can also occur from the slamming attacks from Phase one, which she can follow up and result in a double Scarlet Explosion.

This attack usually occur when she is done with her regular Phase one combo. Roll in any direction to avoid the slam, roll again if you're unsure whether exploson will hit you. This attack can be heavily punished if you roll into her and get to her back, as she will be wide open for attacks after the slam. To differentiate between this attack and the Waterfowl Dance (as these two attacks have similar starting animation), if she twirls before flying up, it's the Waterfowl Dance; if she flies upwards without twirling, she's doing the Scarlet Explosion attack.

Flying Sweep + Thrust Phase two only. Malenia will fly up into the air, and glides down onto the player from the left, followed by a very quick thrust attack. This attack can be followed up with the Scarlet Explosion attack. She will usually do this attack when you're at long range. Roll left to avoid the first sweep, then roll left or right to avoid the thrust. Or, roll the sweep, then jump the thrust. See above to learn how to dodge the Scarlet Explosion follow-up. Because of pierce damage, the follow up thrust attack deals increased damage if the player is in counterattack frames.
Counter Kick Phase two only. Sometimes, when the player hit Malenia, she will follow-up by countering the player with a kick (different from a regular kick). Although this kick doesn't do a lot of damage, it'll usually catch the player off guard and stagger them greatly. Never attack twice in a row when she's in a walking/running animation and always be prepared for the counter kick, roll backwards when she begins to lift her leg to avoid the attack. Unlike the regular kick, Malenia will not follow this up with another attack and will stand still for a solid second. You can exploit this weakness by doing an attack after dodging the counter kick (either doing a running attack, quick weapon's skills, or just a simple attack if you have a long weapon).
Phantom Spirits Phase two only. Malenia will fly into the air, creating a pool of scarlet rot on the ground below her, and consecutively fire out four phantom versions of herself that will do two horizontal sweeps, a vertical slam, a third horizontal sweep followed by a quick thrust, one final thrust, before Malenia herself comes down with a high speed flying thrust to player, dealing high damage. The first and last phantom will stay longer in order to do a single thrust attack each, occurring after the fourth's sweep attack.

Roll in the directions as the following order: Backwards twice (delay a bit between these two rolls), followed by two forward rolls (immediately after one another), then roll to the left twice (immediately after one another). The timing for the third and fourth roll might be a bit difficult to get a grasp on (and will usually result in death as you'll get hit by two phantoms), but once you get those two rolls right, you'll never get hit by the phantoms.

Note: This attack can target more than 1 player.

 

 

Elden Ring Malenia Lore, Notes & Trivia

FAQ: Is Malenia the hardest Elden Ring boss?

  • The Souls games are well-known to be one of the most challenging games around; forcing players to adjust to each encounter and improve their Combat skills and reactions according to the opponent's movesets. Amongst all the Bosses, the community has been polarized on Malenia. Her design, fighting style, arena, and voice acting have been universally prasied. Conversly, some of Malenia's mechanics have been strongly criticized, such as her ability to lifesteal without even damaging the player, as well as the massive range and damage of Waterfowl Dance. Some critics deem Malenia as an unfair boss, while her supports argue that this is why she is an optional boss. Polls have even previously been conducted surveying players on who they believe is the hardest Elden Ring boss, and most people agree that it would be Malenia.
  • In Elden Ring, FromSoftware has given the tools to allow players a choice in how difficult they want their combat encounters to be. A few returning souls players will opt to face these bosses without the additional aid, 'OP' Weapons or Spirit Ashes. The available tools that the developer provided in the game is said to determine the gameplay difficulty since there are no official difficulty settings in the game. However, a little assist for players does not hurt if it helps them progress and improve. Some ways to alleviate the difficulty would be to experiment with different Builds, Weapons and equipment. A Faith or Bleed build could prove to be more effective aginst her. Spirit Ashes can also be summoned for additional help in the arena against her. There are plenty of Spirit Ashes to choose from depending on how much help the player needs during her encounter.

Elden Ring Malenia Other Notes

  • "In the first year after launch, From Software reported that Malenia had killed players 329 million times" - How Many Times Players Attempted Malenia
  • In version 1.04 of Elden Ring, there was a bug related to the healing mechanic, which was present only when players fought Malenia in co-op - each attack would result in heal, even if the attack missed due to i-frames. This has since been fixed as of update 1.04.1
  • Malenia first unleashed the Scarlet Rot in her battle with Radahn, destroying the region of Caelid in the process.
  • She is an Empyrean like Ranni and her brother Miquella.
  • Melina's armor set can be found in the area directly before Malenia's boss room. This and the similarity of their names has led many fans to speculate that they are related in some way.
  • In the Elden Ring trailer shown at E3 2021, Malenia's arena is slightly different, with a much darker appearance and fewer roots in the background. However, the clip from her pre-battle cutscene has the final arena design.
  • First phase can't be finished with a critical strike or damage caused by inflicting status effect - Malenia will remain with 1 HP left, even with poison or rot damage. In a very earlier version of the game, if the player managed to finish that phase with critical strike, 2nd phase Malenia would spawn with 1 HP.
  • After the player parries her three times and she enters the animation that allows for a critical hit, she can be staggered by any attack (including things like throwing knives), knocking her out of the critical animation.
  • Malenia is featured in the game's Collector's Edition, which includes a statue of her and a replica of her helmet.
  • Bug: If player depletes her poise while she performs attack with hyper-armor, she will not be put in a state that allows to perform a riposte.
  • Bug (possible only in co-op or with Spirit Ash): If player manage to end first phase with a riposte while Malenia's HP is 0, she will spawn with 1HP in 2nd phase.
    • This can cause some odd situation in her attacks, as her first one will not be Scarlet Aeonia.
  • Game-wise, this boss is treated as 1 encounter instead of 2 as it is more common in case of bosses where phases are separated by cutscene
  • Voice Actress: Pippa Bennett-Warner

 

Dialogue

Introduction:

I dreamt for so long.

My flesh was dull gold...and my blood, rotted.

Corpse after corpse, left in my wake...

As I awaited... his return.

... Heed my words.

I am Malenia. Blade of Miquella.

And I have never known defeat.

 

During Fight

Defeating player in phase 1 (1.00): Now do you understand? I am Malenia, Blade of Miquella...

Defeating player in phase 1 (after 1.00): I am Malenia, Blade of Miquella...

Defeating player in phase 2: Let your flesh be consumed. By the scarlet rot.

 

Intermission

Wait.

The scarlet bloom flowers once more

You will witness true horror.

Now, rot!

 

After Fight

Your strength, extraordinary...

The mark...of a true Lord...

O, dear Miquella...

O, dearest Miquella, my brother...

I'm sorry. I finally met my match...

 

 

Malenia, Blade of Miquella Image Gallery

malenia blade of miquella 1 elden ring wiki guide er malenia prosthesis1 min er malenia face1 minmalenia helmet1 min er malenia end of 1st phase1 minmalenia phasetransition1 min scarlet flower1 malenia godessofrot fullview1 min malenia goddess1 min

 

Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel Naturalborn of the Void  ♦  Astel, Stars of Darkness  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander Niall  ♦  Commander O'Neil  ♦  Crucible Knight  ♦  Crucible Knight and Misbegotten Warrior  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Crystalians  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Draconic Tree Sentinel  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elden Beast  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fallingstar Beast  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Loretta, Knight of the Haligtree  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Messmer the Impaler  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Crystalians  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Roundtable Knight Vyke  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Spirit-Caller Snail  ♦  Starscourge Radahn  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Ulcerated Tree Spirit  ♦  Valiant Gargoyle  ♦  Wormface

 




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    • Anonymous

      If you wanna bully her :
      - Pick a skill that knocks her down.
      - Pick a good shield.
      - Wait for her to do a move she can be staggered out of, or the end of a move with hyperarmor ( don't bother rolling, just walk backwards or to the side with the shield up UNLESS she does a grab or thrust attack )
      - Wait for her to get back up and wait for her next move. If she does waterfowl, either block the whole thing or block the 1st flurry and dodge the other two/
      - Repeat until victory.

      With each knockdown you have time to reposition, heal, buff etc, making the fight manageable.

      • Anonymous

        I struggled a lot on my first playthrough with Malenia (50+ attempts), despite having a very powerful powerstanced spears build, mostly due to my inability to dodge waterfowl. Recently though, as I was planning to do another playthrough in prep for the DLC, i also watched some no-hit runners do the fight, among other things, and took note of how much distance they keep from the boss (which seems to affect her aggressiveness a LOT) as well as how to properly dodge waterfowl from touching distance.
        It took me 3 attempts to beat her with cragblade star fists, after having successfully taken no hits from 3 waterfowls and getting clipped twice overall on the winning attempt.
        Very fun (and fair) fight, but admittedly unintuitive to learn compared to the rest of the game.

        • Anonymous

          Like her for making the Casuals seethe and mald, she made them f right off the game and out the souls community, good girl

          • Anonymous

            The fun soulsborne dance (mastering the boss moves, get a consistent and guarantee counter widow if you succesfuly doge to punish them back) is completely lost with this boss. becease of these things.

            -Her inconsistent hyper armor on attacks. This b*** is able to be staggered, yet she can cancel out of stager to punish the player using an hyper armored regular attack for the players attempt to hit her. Making it a trading game instead of the dance that lady maria, gerhman, and sister friede (humanoid bosses in previous soulsborne games) actually consistency followed the rules off, making you able to even stunlock them to death if mechanicly masterd/understood as a optional choice to use consistently against them if chosen. (You know if you wanted to kill them like that. Not that you had to do so. But it brought variety in how to approach it, to make it as fun as you can make it for yourself.) Malenia's kick, is one of those speciale attacks she uses that have hyper armor to counter the player for being to aggressive to her. Which is a great example attack for her to use if it was a bit more delayed like maria's 2 handed swing. Making it a hit you could avoid if you attacked her too mutch but it allows the player to finish there last attack animation to doge after it ends like maria's attack. (It is a punish for over aggression, and allowes attacks to finsh without being punshed if you accidentally attacked her when she was doing so) And if that where the only problam with Malenia's hyper armor then it wouldn't be a problem at all. But she has multiple attacks that have hyper armor, (most comon is her combo extension that makes her leap in the air while performing an attack and when landing performs her 2nd attack) and most of the time if you wanna hit her and it isn't a kick, she uses an regular attack that has hyper armor, it is gonna hit you if you try't to counter her after she was done with an attack/combo, or uses a hyper armor combo extension randomly in one of her attacks to trade hits with you. Which isn't really all that fun to overcome.

            -waterflow dance and scarlet clone. Yes it can be negated with frost or bleed (even though you can't relie to mutch on them Becease she gets with each proc more resistance against it.) And yes you can circle her water flow when she does it up close to the player to doge it with great timed doges and positioning. But the fact that this boss can do it after she is what 75% health randomly is 1 of 2 bs reasons it is a problem. 2nd reason is that she also uses it some times in response to a punch to player gives her, and the problem with that is if it is an ash of war, or any other weapon with slow recovery, you are guaranteed hit by atleast the 1 combo of her 3 combo water flow dance. Which is bs. If her water flow dance and clone attack where attacks that was consistent in when she uses it (example after a specific attack she would always follow up with waterflow dance or the cloness) you can prepare for it. But as it is it makes it hard but not fun to get consistent fights with her, or if she is gonna even do it or not if you tried doing somthing to her when she is vulnerable for a punish.

            The rest of malenia is great but these things just ruin the fight for me. And i love mastering bosses to have that dance with them again as i had in the previous soulsborne games, that made me fall in love with these games, getting good at the hard but fair bosses learing there mechanic and mastering it to the point of making it the most fun dance it could be. (Example look at sir alonne from ds2 trying to no hit him but being creative in how and when you attack with what when he is done with an attack. Is basically the idea) and That i was always for. And this coming from a vetran who killed Malenia multiple times but never consistently becease of my issues in the fight.

            But hey that just my opinion of what i dislike about her.

            And it is fine if you wanna dislike my comment, for not agreeing with it. After all i am intrested what you all think of malenia.

            • Anonymous

              With a fully upgraded brass shield, you can block her waterfowl in its entirety w/ stamina regen tear. But if you get caught inside the waterfowl the hits can't be blocked and you'll still die.

              For noobs like me this is probably the easiest way to deal with her. She still has a lot of other bullshit moves though.

              • Anonymous

                Not a fun battle, most of her moveset is not too hard to deal with but if she chooses to do the Waterfowl Dance it´s roll for luck and if you don´t know how to dodge it then it´s good night and try again

                • Anonymous

                  I walked through the door with a black bow, and got thrown back out of it as a human shish kabob. She’s wife material if you ask me.

                  • Anonymous

                    Im going RL1 against this Monster, finally! If Loretta took me 2 hours, I can't imagine how this would be.

                    • Anonymous

                      A boss so unreasonably hard it was the only one in my entire first playthrough I had to summon a spirit ash to beat and still felt underwhelming. Just what were they thinking with this? Two massive health bars that could've simply been split for each phase, health regen on hit, inconsistent hyperarmor and an RNG move that can instantly delete you if you DON'T KNOW how to avoid it, yes you cannot go blind at this and get it first time because of this one move, that's how stupid this is. I commend all of you skilled enough to beat her, but seriously this fight is a massive overkill of bad decisions and singlehandedly makes the game worse despite being optional. If they removed at least on of the problems I listed above maybe it could be saved, but right now it is one of the worst designed fights in Elden Ring. Unfortunately Malenia isn't this game's Lady Maria or Sister Friede simply because she isn't a fun, balanced and enjoyable fight, Fromsoft did her dirty.

                      • Anonymous

                        I finally beat her after around 8 hours of attempts. I first went in with my claymore and fire strike ash of war, then alter i tried greataxe, then went back to claymore. Then i experimented with ash of war, using quickstep, war cry, crag blade, barbaric roar. I tried some incantations like crucible horn and tail, mega fireball, lightning spear. But I won after simply going back to where I started (claymore + flaming strike + black fireball) and mastering the attacks. Davay!!!

                        • Anonymous

                          I'm late to the party but for those who struggle, here are some weapons that are really good against her !

                          DeX Build
                          Any dual Katana
                          Dual spears
                          Godslayer Greatsword

                          Str Build
                          Great sword
                          Heavy claymore
                          Malikeths Black Blade

                          Quality build
                          Bloodhounds fang

                          Int build
                          Dark moon great sword
                          Royal great sword (int/strenght)

                          Arcane builds
                          Eleonoras poleblade
                          Rivers of Blood
                          Literally any bleed Katana/dual blade
                          Scavenger curves sword
                          Marais executioner sword (arcane/strength)

                          Faith Builds
                          Ordovis Greatsword + Crucible incantations

                          • Anonymous

                            I feel like the issue is her scale of healing combined with her HP pool. She already has Elden Beast tier HP pool. Adding in that she heals from any hit about 500ish HP is pretty brutal. It’s easy to wind up in a stalemate with her except she will always outheal you in the long run

                            It’s funny the devs are like “if she’s too hard, try some spirit ashes”. Spirits are often a hinderance in this fight, since they just feed her HP. Only a handful are good at evading, mainly Tiche.

                            People often focus on bleed builds to beat her, but my easiest experience with her was actually using massive bonk weapons. The first time I beat her, it only took 5 tries. I used Royal Greatsword because the L2 will knock her to the ground pretty often. On top of that, the jump attack deals massive poise damage. I think Ruins GS will also work. If you bring the mimic along too, she almost never gets to attack so you really just need to survive Scarlet Aoenia and avoid the WF Dance.

                            • I love how the way she says "I am Malenia, Blade of Miquella" makes it sound like she killed you because you walked up to her and told her that YOU were Malenia, Blade of Miquella.

                              • Anonymous

                                poor redhair is blind, minus 1 arm, has no calves, and the scarlett flower blooms once more as she waited his return. FeelsBadMan. what makes elden ring harder is you have to be merciless to play.

                                • Anonymous

                                  How to make Malenia the best boss in the game:

                                  Step 1: Remove Waterfowl Dance.

                                  Congratulations! She's no longer a laughable mess of RNG and an, actually, fun swordmaster fight.

                                  • Anonymous

                                    Her first phase is probably the best fight I've done in any video game, ever.
                                    The second one? After dying for over 2 hours i called for the mimic tear, he tanked, I staggered, he finished, I got a Great Rune.
                                    This WOULD be the best boss in the entire game if one of these 2 things (one, not both) were a case:
                                    1. A bit less HP, maybe 20-25k and not 33k
                                    2. No healing while hitting

                                    After all, great fight, but could be the best in the entire game if not the visuality issues in Phase 2 (wings on my screen 24/7)

                                    Maybe I'll solo her on NG+, wish me luck

                                    • Anonymous

                                      As much as I hear people say she doesnt belong into the game and would be a Bloodborne or sekiro boss, I cant find myself agreeing, she fits the game perfectly in my opinion, she is an incredibly hard boss that tests your skills in stamina management, reactions and when to use what item/attack.

                                      and while her life steal is annoying to deal with, it is not a problem after a while of fighting her if we are all honest here, once you know how to deal with her attacks you get barely hit anyway, the ability to life steal is almost cancelled that way. Sure it will take a while to get all the dodges correct, but in your final try you wont get hit much and therefore wont really notice the life steal.

                                      On the topic of WFD I often see mentioned, the game gives us several ways to deal with it, circling method, frost pots, bloodhound step or simply running away from flurry 1 to name a few.

                                      Plus she fits her role in the world perfectly, she says it herself that she has never known defeat, so it is only natural for her to be hyper aggressive at times, she has no reason to be afraid and has full confidence in her ability to win. Plus, we don't exactly know how old Malenia and Miquella are I believer, so she might have been training with the sword for centuries or even millennia, having a technique like WFD doesn't seem too far off for a warrior demigod considering this.

                                      I'm probably just defending her (and am incredibly biased as she is my favourite fight in the game) but from my point of view she is just a perfect boss the way she is, testing several skills at once in one final challenge the game offers.

                                      • Anonymous

                                        Tried for 4 hours with letmesoloher's weapons such as Rivers and Cold Uchigatana (with the tear), and then decided to pick my beloved Morgott's stick. Fourth try, permastanlock, insane bleed damage, no water dance at all. Strongly recommended

                                        • Anonymous

                                          Managed to perma stagger her with the stormcaller aow on the omenkiller cleaver, it'd probably work for any strength build with a heavy weapon

                                          • Anonymous

                                            How to beat malenia easy:

                                            Take out a RPG and blow her face up, set her corpse on fire before second phase teleport out and drop a nuke on that stupid tree.

                                            • Anonymous

                                              To everyone who is struggling with her, in 2019 a wise man bestowed upon us the one sentence we need to defeat her, "Hesitation is defeat", really fits here, because if you hesitate for just a second before reacting to her moves you're pretty much either one shot or down to half health.

                                              • Anonymous

                                                Finally beat her solo, no spirit ashes, just a buckler and an occult great knife.
                                                Light load to circle around waterfowl dance, and sometimes throwing knifes to force her to do the waterfowl dance

                                                • Anonymous

                                                  After finally coming back to this game years after release, I managed to beat this heifer for the first time. After many stubborn blind attempts, I looked up strategies and basically used a version of a noob one.

                                                  Highest armor I could keep on while maintaining medium weight.
                                                  Rotten Winged Sword Insignia, Godskin Swaddling Cloth, Lord of Blood's Exultation, and Two Fingers Heirloom(to be able to use BFP) talismans.
                                                  Rivers of Blood, an incantation seal in my off-hand.
                                                  Buffed with Golden Vow, Black Flame's Protection and Flame, Grant Me Strength to begin both phases (rolling at/under her dive bomb and then running past AoE to begin second phase was crucial to get the buffs in)
                                                  Opaline Hardtear and Greenburst Crystal Tear in Physick
                                                  Frost Pots
                                                  No other gear, items or incantations equipped.
                                                  Mimic Tear Ashes
                                                  *slight blessing from RNJesus re: attack pattern and Mimic buffing & making good use of frost pots.
                                                  Success.
                                                  **Prior to needing the boosted faith for adding Black Flame's Protection in the buff list, I used Carian Filigreed Crest to cut down FP expenditure in my dirty casual Corpse Piler spamming.

                                                  If this decade-long Destiny junkie can pull off this win in his first From game, you can too. If somehow there's still anyone left that hasn't run or won this fight yet, I hope this helps.

                                                  • Anonymous

                                                    The biggest anime bs I have ever seen. She literally cheats. I don´t understand why everyone is so keen on beating such a cheap and unfair boss.
                                                    Certainly beatable, I mean I almost did it on my first try but honestly this is not worth my time.

                                                    For me it just shows how low Fromsoft has sunk. Animation canceling, stagger canceling, insane heal on every hit which invalidates certain builds, insane anime like reach with most of her attacks, insane damage, hyperaggression in phase two so you can´t even regain stamina or heal. No thanks Fromsoft. Cheese someone else with your low effort crap.

                                                    • Anonymous

                                                      The set I used on her is pretty much purely focused on dmg and mobility (and is in no way shape or form optimal but worked)
                                                      Star Fist + Golden Vow AoW
                                                      No Armor
                                                      Blue Dancer
                                                      Radagon's Soreseal
                                                      Starscourge Heirloom
                                                      Ritual Sword
                                                      Freeze Grease

                                                      • Anonymous

                                                        Honest to god I mastered waterfowl dance in 4 days, only to reach phase 2 and find out that her giant ass wings don't let me see her sword most of the time.

                                                        • Anonymous

                                                          Use frost pots to stun her out of water fowl, find the GLINTSTONE CRAFTSMAN'S COOKBOOK [6] to craft them. also using fire damage will end the frost earlier letting you stun her again

                                                          • Anonymous

                                                            NG+, solo:

                                                            Marais Executioner’s Sword

                                                            Rotten Winged Sword Insignia
                                                            Millicent's Prosthesis
                                                            Shard of Alexander
                                                            Dragoncrest Greatshield Talisman

                                                            Thorny Cracked Tear in physick.
                                                            Black Flame Protection and Golden Wow as buffs.

                                                            STR/ARC build.

                                                            Got her on 2nd try with this setup, weapon art staggers her and puts her on her ass, after failing with countless other weapons. Got close several times with Mohgwyn's Sacred Spear + Rejection incant to knock her down, easy 1st phase but strggled in the 2nd.

                                                            • Anonymous

                                                              On my 3rd playthrough with pure DEX build, I use Moonveil as I heard it's especially effective on her.

                                                              but surprisingly, the one that works for me was my good ol Nagakiba with Lightning infusion.

                                                              Literally all I did was just spamming Piercing Fang, it hit really hard and can easily break her stance.

                                                              Just make sure to keep her on the water to get the lightning buff.

                                                              • Anonymous

                                                                If you are not sure if she's going to do waterfowl dance when you close in on her you can toss a throwing knife her way. When you use throwables she dodges to the side and closes in on you or does waterfowl

                                                                • Anonymous

                                                                  She should heal based one the percentage of damage she deals, so you can block with a shield but stronger attacks will be more punishing. Also, only her sword attacks should heal her, and her weapon when you get it should heal like 0.3% of your max HP when you hit an enemy. The AOW for the Hand should have way more hyper armor and deal less damage, too. Now I'm just complaining. That's all I would change about the boss honestly.

                                                                  • Anonymous

                                                                    waterfowl dance isnt even that crazy, why do people act like it jumped out of the screen and pushed their grandma down the stairs

                                                                    • Anonymous

                                                                      I wanna like this boss because I find everything about her to be just perfect: from the lore, to the setting, to the soundtrack (I know saying Souls soundtrack is amazing is like saying water is wet, but still). The healing just pisses me off so much. Like, waterfowl dance I understand, it's an over the top anime-ass attack; game is full of those, you learn how the deal with them. She turns on Dark Souls 1 passive poise sometimes, which is frustrating as hell when I'm using a GS, but manageable. The healing just ruins the whole fight. 33k hp isn't unreasonable, I suppose, but when every hit from an very quick weapon, with amazing range heals her back by a non-insignificant amount, the fight starts to drag on. Coupled with the fact that, since she's a late game boss with insane combos, any mistake could cause your death, it makes the fight insanely hard to enjoy. No matter how good and fun a boss is, when you have to fight it for like 15 minutes an attempt and each of those can be ended with 1 mistake, seeing said boss heal after every single hit, even through blocks apparently, just makes it plain boring. Just my two cents though.

                                                                      • Anonymous

                                                                        So, I've beaten this boss about 3 or 4 times and I can say that it is by far the most unfun boss in the game, at least for me. It's not the worst, that title still remains on Elden Beast, but this boss definitely isn't much far from it. Not only does it deal an insane amount of damage, but it also has a lifesteal effect AND can ignore poise damage by some sort of infinite hyperarmor. More over it has two phases with full health and Scarlet Rot in the second, preatty unbalanced mh?
                                                                        And we also have those magical things called Waterfowl Dance (which is dodgeable if you're at the right distance) and Phantom Spirits.
                                                                        The funny part is that this boss is easily one of the most beautyfull fights choreograpy wise, but it's ruined by the mishandling of things INSIDE the fight.
                                                                        The arena is great, a little simple in my opinion but that's not a bad thing, the music is great and the boss itself is very interesting lore-wise.
                                                                        I just don't appreciate the fact that you, almost, HAVE to change your fighting style (or your entire build if you're unlucky). Things like this have never happened in other games: Gael? Nameless? German? Ornstein and Smough? You can approach each of these fights any way you want AND IT DOESN'T ASK YOU TO FIGHT THE WAY THE BOSS WANTS.
                                                                        Another thing, for those who say that "input reading" doesn't exist, well it exists and has been in Souls games since DS2. For example, do you remember when on ds3 you healed yourself and the slaves of Lothric threw a grenade in your face? That's input reading too and that's ok, the problem on ER is that bosses do it sometimes too, and they certainly don't just throw a bomb at you.
                                                                        So downvote me how much you want I don't care, I just don't understand why people defend this boss when it's clearly broken, you know that if you favorite boss has some issue, it can still be you favorite boss and dosn't need to be painted as "perfect"?
                                                                        For those are interested in "how I beated her", I used dual Iron Greatsword one enchanted with fire (the strenght one) and the other with lightning, both lightning and fire cracked tear and Amon's ashes.
                                                                        It's not a perfect build to fight her but atleast it was a fun one.

                                                                        • Anonymous

                                                                          Okay I just want to mention that there is a waaaaaay easier way to dodge spirit clones and waterfowl dance up close: for spirit clones (works unless you are right next to her, but then you can just gain some distance) dodge left for the 1st four clones, walk left for the 5th one, dodge the 6th one and her lunge in any direction. This isn't working on high distances, so just run backwards (dodge if needed) for the whole thing, if you are on a high distance. Now for waterfowl dance: run around her right (so you sprit to your left forward), you have to be right next to her a bit after she does the windup (WITH lock-on), if you are to fast you will overrotate, dodge left and backwards once she lunges down. Dodge into the 2nd part and dodge into and after that away from the 3rd part. All that you can do with lock on. I hope I was able to help

                                                                          • Anonymous

                                                                            I finally beat her all alone and naked. Granted I was almost level 200 and used Morgott's cursed sword but I did it.
                                                                            Great fun when you manage to dodge her all the way and hurt her for stopping for a second.

                                                                            • Anonymous

                                                                              people that say this fight is good wasted hours of their life learning ONE specific move from this stupid boss. either that or they use cringehound step. this boss is a waste of time.

                                                                              • Before you scroll deeper into the cesspit of Radahn vs Malenia comments, let me just say this;


                                                                                Malenia did everything wrong... and that's ok! She ruined Caelid, gave herself over to the God her mentor worked so hard to put away, failed at her one job of being the blade of Miquella (Miquella got stolen) and ruined Miquella's haligtree with rot. That being said literally none of the shardbearers or demi-gods are good people. Godfrey is still hounding for the glory days despite getting cast out and rejected, Godrick is hardly anything to begin with besides a coward, Godwyn didn't equip a razorback and got backstabbed by some slightly juiced-up mortals, Morgott is trying to uphold a society that continues to oppress his own people, Mohg is... Mohg, Ranni caused one of the biggest long-term issues in form of deathblight to the point where she admits that Godwyn's death is her fault (and allows someone like Seluvis to work for her...ew), Radahn is a warmonger who would rather keep his horse out of retirement than explain his actual reasoning for holding the stars back, Rykard is so damn spiteful he let a snake eat him to prove a point, Rennala is still not taking the divorce too well and Miquella... well he just can't catch a break. Simping for any of the demi-gods is dumb, simp for a gym membership instead.

                                                                                • Anonymous

                                                                                  Guys, Malenia isn't this unfair boss you all make her out to be. Does she *seemingly* start to ignore poise despite being able to stagger her before? Yes. Does her life-steal make the fight *seemingly* impossible? Yes. Is Waterfowl Dance *seemingly* impossible to dodge point-blank. Yes. Are all the above statements *actually* false? YES. Malenia is a boss that has extremely specific functions, more so than any other boss in the game and requires a bit more thought to figure out.

                                                                                  She can be staggered, however, certain moves cannot be staggered. And these are consistent, they don't change. It is up to you to figure out which moves can be capitalized on and which cannot. Of course, weapon types and ashes of war are a factor.

                                                                                  Life-steal is there to prevent somebody from brute-forcing their way through. It stops you from simply trading blows with her and beating her in a fight of attrition. Going back to my statement above, you need to capitalize on openings. Focus on dodging, attack when you know there's an opening. Again, going back to the learning aspect of this fight.

                                                                                  WfD is one of the toughest moves to dodge in the game, maybe the hardest period. But not impossible. I won't get into the nitty-gritty, there's tons of youtube videos showcasing exactly how. Just know that it can be done. Put aside your pride, and look it up, then practice. Or don't. Grab a big shield and guard the whole way through. Or, play passively, always retreat after every attack. Tedious yes, but it works.

                                                                                  Malenia, to me, has always seemed like a boss fight that is meant to simulate what a real duel would feel like. On the surface, she seems to do off the wall things, going from aggressive to passive. Retreating out of nowhere on occasion. However, this is just a really strong illusion. It's still an AI and operates on a specific set of rules. We, the player, just need to figure them out. I promise, once you do master this fight, it will probably be one of the most fun fights you can engage with. Is she a fight that would be better fitting in say Sekiro? Absolutely, you won't hear any argument there. To master Malenia, YOU need to get stronger, not your player character, which is the base foundation of Sekiro, not Elden Ring.

                                                                                  • Anonymous

                                                                                    Okay, took me 40 minutes of attempts first time, no mimic or bleed/frost but everything else fair game. Not too bad. Vastly overblown reputation.
                                                                                    Pre-patch CEL 240 was about the same time for me so they're nothing if not consistent in the 'big red winged boss' department.

                                                                                    • Anonymous

                                                                                      If this is the direction FS is going in the future, I probably wont even buy the next game.
                                                                                      I don't want to summon ashes to fight bosses, I get that this game was targeting a larger audience than recent titles, and ash summons are a way to make boss fights way easier, alongside with the extremely powerful spells this game has, and the meta bleed / frostbite stuff, but I just want to play normally, the way I played all the dark souls games. The bosses in this game are simply unfair compared to dark souls bosses, and just not fun at all, I 100% this game, and I got 0 satisfaction doing so, ash summons and other helping items shouldn't be a necessity, doing just a pure melee build with no summons (and no meta bleed/frostbite stuff) shouldn't be a chore, but a fun experience which ER fails to offer. Please FS do better in the future.

                                                                                      • Anonymous

                                                                                        FS be like “ let’s make the hardest boss in the game no matter how BS it can be.
                                                                                        But the rewards are, a katana that gets outclassed by another katana, a mid spell, bloodborne at home, a somber smithing stone. And a needle that allows for different endings but requires you to find a secret boss. Also the smithing stone and needle is only found if you complete another quest line and make the right choice LOLOLOLOLOLOLOLOLOL”

                                                                                        • Anonymous

                                                                                          Just beat her, struggled for a bit then got used to using my mimic tear and cornering phase 1. Phase 2 I can dance around and block and dodge long enough to get solid hits in. Blasphemous Blade definitely helped me, the ash of war on it is ridiculous and will put her on her ass if you land it right

                                                                                          • Anonymous

                                                                                            Not sure how universal this advice will be, but the way I managed to win was to pull her away from the centre of the arena and get her near the boss door. That way, she couldn't back up out of range and I could keep stunlocking her with heavy attacks and frostbite. Mimic tear also helped proc frostbite more, along with glintblade phalanx for additional posture damage. Was only using thrusting swords and still managed to stun her and get to phase 2 without needing to heal

                                                                                            • Anonymous

                                                                                              Having her be able to ignore poise damage is one of the stupidest things Fromsoft has ever done. It makes the fight feel so inconsistent and RNG if you're fighting her with melee only. One minute you're able to stagger her consistently into phase 2, the next minute she repeatably spams hyper armor moves that cancel out all the poise progress you've made and you can't even tell. And you just know there'll be fans waiting to defend this. Imagine if Isshin could regain all his posture because you just so happened to attack him when he had hyper armor.

                                                                                              • Anonymous

                                                                                                After 100 or so fights on NG++ attempting to solo her (with no summons or spirit ash), I'm becoming resigned to concede defeat and thinking she is an almost impossible and unfair boss. If you don't use freeze pots to cancel WFD (yes it works but only if you get it out in time as the throwing animation is soooo sloooow), dodging WFD is largely a matter of luck. Also, I know people gripe about the life steal but for me the input reading is equally if not more bad. Forget using Bloodhound's Finesse on the Fang - input read. Want to use Giant Hunt - sorry you missed: input read! I know I can 'git gud' wasting a few more hours of my life but I'm finding luck has a lot to do with it as well as skill. So tempted to bring out Black Knifge Tiche or Mimic Tear but I'll persevere for now. Still think she is not a balanced boss at all.

                                                                                                • If you would've asked me like 2 months ago when I first tried to defeat Malenia I would have said that I hated Malenia and had her as one of my least favorite bosses in this game, next to Fortissax, morgott and urgh... Godskin duo. But now 2 months later when of 140 hours in this game (first playthrough took 120 hours and 30 of them were on Malenia, no I'm not joking) and two playthroughs where I have beaten this boss solo 2 times, first time I was using the duel katanas build with rivers of blood in the left hand and a blood uchigatana with blood tax in the right hand. Yes I was ripping off "let me solo her" but I don't care I still beat her. But the first time it felt more like luck than actual skill because I was just lucky that she didn't use waterfowl dance in her second phase and didn't use it when I was super close to her. Now on my second playthrough I wanted to do something more of my own style and as I used to be a parry god in ds3 I started learning how parry worked in this game, and for some reason even if I was a god in ds3 I never used Parry once on my first playthrough so I had alot to learn. So on my second fight with Malenia I used a iron roundtable sheild with golden parry and a rivers of blood (because I like that weapon but don't worry I won't use it in pvp because I don't want to play pvp) and I started learning which move I could parry and after like 3-5 hours I eventually defeated her and it felt more satisfying because I could actually do something that was something more of my style and didn't just search up her weaknesses (and I could actually wear some armor with felt more cinematic) and I finally learned how to dodge waterfowl dance at close range. I also learned that it doesn't have to matter on how much damage I'm doing instead it how consistency of dodging and finding the right times to attack. And after both of these playthroughs I can say that Malenia is my favorite boss in elden ring and my second favorite boss in any from soft game, next to soul of cinder. And she's not near the bottom of of worst bosses in this game (and neither is Morgott, I realized that on my second playthrough. But Fortissax this sucks and godskin duo is an abomination and the only boss I will willingly use spirit ashes on). Or maybe I got Stockholm syndrome from her because I want her to step on.... I'm getting off point so in conclusion I really love this boss and if you're a new player struggling then you just have to remember that it's nothing wrong using spirit ashes to beat her and if you don't want to do that then you should remember that you should never give up and always try harder and harder and that nothing is impossible if you try hard enough and train for It. Thank you all that decided to read my comment and I wish you have a wonderful day :)

                                                                                                  • Anonymous

                                                                                                    to be honest....B tier fight at best. there is many problems with this fight overall that honestly hold it back.

                                                                                                    -lets just gets this out of the way, waterfowl dance, its a terrible move but lets break down why. first things first is, how are you meant to avoid this attack. like there is 4 ways i fought to avoid this, but like, one is BHS, which FS would not make it so you have to beat the boss with one WA, this is not sekrio. using bleed or frost, again forcing people into a build or using limited items is not something FS would do. third, is to just get lucky and she starts the attack far enough away from you. and fourth is messing up her tracking, which is a loop hole in her Ai, but thats the best thing so far. and now the biggest problem with WFD, is that it's far to powerful for hard it is to avoid. lets take midir's laser, very high damaging, basicly a one or two shot, but it's easy to avoid. another examples of this is elden beast elden ring attack, very damaging, but easy to avoid and not going to one shot you. it shouldn't be said but the higher damging a attack it, the easier it should be to avoid. simple as that.
                                                                                                    -second problem is that malenia has a poorly made move pool. waterfowl is the only hard part of the fight, every other attack is not a problem at all, as she mainly flails like a idiot around the arena, but while she has a large move pool, most of her attacks feel almost the same, and you can just kinda go on auto for most of the first aside from like 3.
                                                                                                    -third problem is hyper armor. I have mixed feeling about hyper armor, if it's done right it could be good. this is not one of those fights. too many attacks have this, and it breaks the flow of the fight a lot, not to mention that it makes heavy weapons feel almost useless since you will end up trading hits, and she will out damage you. i think it should be in this fight but not as much as it's used.
                                                                                                    -the final problem is life steal. now, i don't think life steal is bad, but the fact it can heal threw shields is stupid. gameplay wise, it just makes builds useless, and lore wise it's even dumber since what is stopping her from slapping the wall and healing to max HP?

                                                                                                    overall, it's not a horrible fight, ad I do ave fun with it every now and again, but it feels like it trying to hard to be the hardest, the hardest boss in every game shouldn't try to make some builds useless and push other builds that have a much easier time. this is the problem with ER bosses as a whole though. some bosses are way too easy or way too hard for some bosses. as Miyazaki said, he wants everyone to have as close to the same experience as possible to each other, that is why he would not make a easy mode, and for a long time i feel like it was true, like yes sometime lets say magic is easier then melee for this one boss, but it was uselly close. malenia and ER bosses as a whole does not follow what Miyazaki wants these games to be. so that is why I can't rank malenia higher then a B. it's not a masterpeice, it's not the best ER boss.

                                                                                                    • Anonymous

                                                                                                      gosh, I love her, I mean the fight.
                                                                                                      once you master how to dodge her Waterfowl Dance, the fight become really fun.

                                                                                                      you should change your weapon affinity to Cold, even if your INT is very low, it will still extremely effective on her.
                                                                                                      AoW that break poise like Giant Hunt and Piercing Fang are also very good.

                                                                                                      • Anonymous

                                                                                                        The man enters the examination room in the Leyndell Hospital, and takes a seat on the bed. The doctor and his assistant walk in a few minutes later. He was told to bring his assistant due to the patient being… unstable.
                                                                                                        “How are you doing?”
                                                                                                        “Good. I’m Good…”
                                                                                                        The man shifts uncomfortably and his eyes dart around the room, struggling to make eye contact.
                                                                                                        “I’m sure they told you what happened. I already made the appointment beforehand.”
                                                                                                        “Right. If you need anything, let me know. I’m going to begin the examination soon. It’s likely going to be a June of surgery. Unfortunately, nobody is completely certain of how to treat scarlet rot, but I’m sure we can figure something out.”
                                                                                                        The man starts to sweat, and his eyes become a little crazed.
                                                                                                        “Yeah… so how will it work? I’m scared, doc. Rot is dangerous .”
                                                                                                        The doctor takes a seat across the room.
                                                                                                        “It’s simple, really. We will use a blade and extrac-“
                                                                                                        “NOOOOOOOOOOOOO! AAAAAAAAAHH! BLADES! NO BLADE! THE BLADE!”
                                                                                                        The sudden yelling caused the doctor to leap out of his chair knocking it over. He rushed to the man, who was now cowering in the corner, his back turned to the room.
                                                                                                        “Sir, I’m sorry. I assure this will be a simple procedure. If you have your doubts, have faith in the Erdtree and Marika.”
                                                                                                        “EUAAAAAAAAAAAAA!”
                                                                                                        The man let out a horribly strained scream and began sobbing uncontrollably.
                                                                                                        The doctor asked his assistant what caused the outburst.
                                                                                                        “I thought he just got back from fighting Malenia?”
                                                                                                        The man lets out a shriek again upon hearing the name for… who knows what number at this point.
                                                                                                        The assistant responded, “With holy damage.”
                                                                                                        The doctor realized there was no saving the man at this point, and preferred to fake the surgery in order to let him rot. It was a kinder fate to let him die than continue remembering the name of Malenia, Blade of Miquella.

                                                                                                        • Anonymous

                                                                                                          Malenia is an interesting boss, from a design perspective. She has so many advantages (lifesteal, speed, reach, damage, not to mention her extremely varied moveset that has bunch of attacks that travel very far, ones that have fair amount of delay, ones that are nigh-unstaggerable) and even with all that, the devs decided to not only give her a move as OP as WfD, but also made her inflict pretty gross amounts of scarlet rot on her second phase. I'm not even mad anymore, as I'm not sure if even dropping WfD altogether would make her feel even remotely fair, and I guess the design to some extent was to create something where the odds are stacked heavily against the player, yet the fight isn't without some concessions: her resistances are not that high, her first phase is somewhat passive most of the time and her poise and stance are also fairly low for an endgame boss. All in all, while I still greatly dislike the fight, I can respect the design.

                                                                                                          • Anonymous

                                                                                                            after beating her without healing or using a strong build (was using one greatspear), my best tip is that if you keep your distance and utilize the reach of your weapon you can avoid the first flurry of waterfowl dance (hardest part to dodge) by running away. the same goes for the clone attack in phase two; keeping your distance is essential for that attack since the clones have limited range. i just ran to my right whenever she used that attack. doing so makes it so that you will only have to dodge her last clone and her big stab she does at the end

                                                                                                            • Anonymous

                                                                                                              NG - Struggled with a high faith/dex/str build. Blasphemous and incarnations were not doing it for me, even with the Mimic tear. So spec'd into a bleed build with a full +10 Rivers of Blood and a partial +20 Nagakiba (used a blood ash of war). Melted her on first attempt with Mimic tho. Just kept laying into her as she never got a chance to do her whirly twirly on me, and dodged her Rot bomb blasts a couple of times.

                                                                                                              • Anonymous

                                                                                                                I think Malenia is too easy. Yeah, as a matter of fact, they should give her the Unalloyed Malenia mod moveset. On top of that, have her insta proc bleed, frostbite, madness, sleep, deadly poison, and lake of rot scarlet rot per hit and heal her back to full. AND give her infinite poise. This is the way.

                                                                                                                • Anonymous

                                                                                                                  DPing Malenia post-scarlet aeonia with mimic tear and synchronized comet azur felt illegal yet extremely satisfying

                                                                                                                  • Anonymous

                                                                                                                    Use Bolt of Gransax with shard of alexander, godfrey icon, lightning crystal tear, and if you are feeling extra frisky the lightning scorpion charm. Summon mimic tear(or any other equally tanky summon) and chunk her for a tenth of her hp with every charged lightning bolt you throw. Easiest Malenia kill ever. I killed her and only had to dodge like two attacks.

                                                                                                                    • Anonymous

                                                                                                                      Malenia belongs to the streets of Yharnem, not so pro tip, if you get quickstep you can have a Bloodborne fight in elden ring

                                                                                                                      • Anonymous

                                                                                                                        Here's a bunch of strategies to try: Moonveil's range makes her attacks trivial, and you can avoid nearly all the hits of waterfowl dance if you trigger it with the skill and run away as fast as you can. Bloody helice stagers her super easily, but leaves you vulnerable to waterfowl dance if you aren't careful. Marais executioner's sword, which can insta-kill most bosses with the right charms and crystal tears, is useless here, as the second phase has few windows for you to stun lock her with the skill. Elionara's poleblade with all the successive attack damage increases you can stack and a helping of lord of blood's exultation and white mask makes malenia's first phase trivial as long as you are careful to pause and wait for waterfowl in between each use of the skill, though feel free to use it three times upfront, because she staggers to it after two uses of the skill and won't have taken enough damage to trigger waterfowl after a singular use. I recommend getting the full bloom guardian garb, as in late game, your flask won't be able to heal you for more than half your health, and as always, if you are doing a faith build, use flame grant me strength after the scarlet aeonia attack in phase 2. Flame of the fell god knocks her down if you need a couple extra hits. Blasphemous blade is harder to hit malenia with than moonveil, though it's still viable for this fight. Starscourge greatswords do massive damage like always, but you'll have to get a bit too close for comfort, and the first part of the skill almost never stuns her. Dragon king's cragblade is excellent for staggering and getting easy hits, as long as you have experience with it, which i do not. Some of these strategies might not work for you, builds differ, and not everyone has the stats to be able to equip every weapon in the game, so you should take everything i say with a grain of salt, lord knows this wiki has piles of it. Try experimenting yourself, you might find something viable that i never knew about.

                                                                                                                        • Anonymous

                                                                                                                          I They should’ve modified the waterfowl dance so that the first movement wasn’t terribly fast, and then the subsequent movement would track you with the same speed as it does now. The ending combos can be the same

                                                                                                                          • Anonymous

                                                                                                                            Ok I have a question: the website only states a single number per each status effect resistance, so does it increase every time it procs like with every other boss fight? Or are her resistances the same always?

                                                                                                                            • Anonymous

                                                                                                                              If she didn't have a undodgeable attack and an inta-kill attack, she would have been perfectly balanced, a fun, two-to-three deaths fight.

                                                                                                                              • Anonymous

                                                                                                                                I do a lot of co op, letting people summon me for malenia and the final boss. you would not believe how many times I've had to watch the phase transition cutscene only for the host to immediately get one shot by the scarlet bloom lol. guys, if you're gonna summon people to help you, please just skip the cutscene. also what are you doing at this point in the game with only 1000 hp

                                                                                                                                • Anonymous

                                                                                                                                  This flanderized ass boss is so overrated and boring lmao beat her on my 3rd try no ashes by spamming jumping R2s with the great star with frozen armament. 95% of the fight is free game where she can get stun locked by a dagger and then 5% is 1337 anime dance nothin personnel kid bloodedge the minion attack that will kill you near instantly if you didn’t watch a guide beforehand on how to dodge it or don’t have 80 vigor.

                                                                                                                                  This feels like a boss a developer would design if they’ve never played a souls game, only heard what they were like on the internet. Still doesn’t hold a candle to Slave Knight or Fume Knight.

                                                                                                                                  • Anonymous

                                                                                                                                    Coming from a souls veteran: Malenia fight shows how bad is the boss design of Elden Ring and how probably the developers tried to balance the game around using Ashes summons. The fight becomes super easy (as anything else in the game) if you're using a Mimic Tear, but if you manage to solo her without exploiting broken weapons, in true dark souls way, you have my respect. Many people mentioned already, her healing and WFD are the main issues, but she also becomes hyper active in phase 2, not allowing many openings or healing opportunities. Just play back to back Dark Souls 3 and Elden Ring to see the difference, how fair and satisfying are the fights in DS3.

                                                                                                                                    • Anonymous

                                                                                                                                      My main gripe with this fight is that pretty much all of her attacks are pretty basic combos and stuff, not really hard to dodge, and then there's waterfowl. Pretty much every single death on her is going to be from waterfowl, or her immediately starting a combo before you can heal after waterfowl. If she didn't have waterfowl, she wouldn't have nearly as big of a reputation as the "super duper infamously hard boss", and I just don't think a boss should have to rely on a single attack to be considered dangerous. The lifesteal doesn't help either, but it can be dealt with.

                                                                                                                                      • Anonymous

                                                                                                                                        convinced the people who still complain about waterfowl blanked out on the clone attack in phase 2 or just had summons play the game for them

                                                                                                                                        • Anonymous

                                                                                                                                          funny thing happened when i was helping someone to fight her on co-op today. we got a stance break at the end of first phase her health bar was like zero but i was able to get my riposte animation off and then she started second phase with 1 hp. finished her off with a good old lightning spear after scarlet aeonia. i thought that bug was fixed and they made it so she doesn't die to riposte on her phase transition but i guess it is still buggy at co-op.

                                                                                                                                          • Anonymous

                                                                                                                                            The best enemy in this series besides a few Sekiro bosses. Would've been better than all non-gauntlet bosses had the WFD been more intuative to dodge.

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