Malenia, Blade of Miquella

malenia, blade of miquella
Location Elphael, Brace of the Haligtree
Drops

Elphael, Brace of the Haligtree:
480,000 runes currency elden ring wiki guide 18 Runes
960,000 runes currency elden ring wiki guide 18 Runes (NG+1)
1,056,000 image 2022 03 26 125742 Runes (NG+2)
1,080,000 image 2022 03 26 125742 Runes (NG+3)
1,152,000 image 2022 03 26 125742 Runes (NG+4)
1,176,000 image 2022 03 26 125742 Runes (NG+5)
1,200,000 image 2022 03 26 125742 Runes (NG+6)
1,224,000 image 2022 03 26 125742 Runes (NG+7)
Malenia's Great Rune
Remembrance of the Rot Goddess

HP                     = 33,251 (Demigod)
Strong VS
Weak to

Malenia, Blade of Miquella is a Boss in Elden Ring. This Elden Ring Malenia, Blade of Miquella Guide features boss locations, tips, strategies and videos on how to defeat Malenia easily, as well as boss stats and lore for Malenia.

Malenia was born as a twin to Miquella, the most powerful of the Empyreans. She is renowned for her legendary battle against Starscourge Radahn during the Shattering, during which she unleashed the power of the Scarlet Rot, reducing Caelid to ruins. Wielding a prosthetic arm and leg, Malenia is located in Elphael, Brace of the Haligtree.

This boss is optional, as players do not need to defeat it in order to advance in Elden Ring. Malenia is a difficult end-game boss and players may have difficulty avoiding damage from her Waterfowl Dance move in particular. Her poise is low, however, which players should make use of to interrupt some of her attacks. She drops the Remembrance of the Rot Goddess and Malenia's Great Rune when defeated. Malenia is also the feature of the game's Collector's Edition, which includes a statue of her and a replica of her helmet. 

Bosses are unique and challenging Enemies that can be encountered all over the Lands Between. Shardbearers drop their own unique Great Rune and Remembrance capable of being transformed into powerful Weapons, Spells, Ashes of War, and Talismans for the player.

 

 ...Heed my words. I am Malenia. Blade of Miquella.

And I have never known defeat.

Malenia, Blade of Miquella Boss in Elden Ring

  • This boss is optional.
  • This is a Demi-God type boss.
  • Closest Site of Grace: Haligtree Roots [Map Link]
  • Multiplayer is allowed for this boss.
  • Spirit Ashes can be summoned for this boss.

 

Elden Ring Malenia, Blade of Miquella Location

Malenia is located at the bottom of Elphael, Brace of the Haligtree. Her arena is immediately down the stairs from the Haligtree Roots site of grace [Map Link].

See Malenia's location on the Elden Ring Map here.

 

 Malenia, Blade of Miquella Combat information

  • Health: NG (18,473 + 14,778), NG+ (18,750 + 15,000), NG++ (20,625 + 16,500), NG+3 (21,563 + 17,250), NG+4 (22,500 + 18,000), NG+5 (24,375 + 19,500), NG+6 (25,313 + 20,250), NG+7 (26,250 + 21,000)
    • Malenia heals up to 80% of her health at the beginning of phase 2
  • Defenses do not change between phases - she is more aggresive in 2nd phase.
  • Deals Slash, Standard and Pierce Damage. Can inflict Scarlet Rot in 2nd phase.
  • Parriable: Yes. However, she can only be riposted on every 3rd parry, otherwise backsteps.
  • Can be poise broken, which allows for a critical attack. Poise: 80
  • Can be toppled or knocked down.
  • Albinauric Pot does not work to stop her from healing.
  • Able to dodge most spells with ease.
  • Frostbite does not stun her, while she performs most dangerous attacks
    • Blood loss is able to knock her out of those attacks.

 

Absorptions

The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

 

Elden Ring Malenia, Blade of Miquella Boss Guide

Malenia, Blade of Miquella Boss Video Guide

[video coming soon]

 

Malenia, Blade of Miquella Tips & Strategies

It's worth mentioning at the top that the Rivers of Blood Unique Skill: Corpse Piler is so effective on Malenia that if you are finding the fight extremely difficult, you should consider being reborn to use it. Silver Tear Mask can give you +8 Arcane if you need bolstering there. Don't neglect Mind when you are reborn.

Fight Breakdown

Malenia, Blade of Miquella is a two-phase fight, with the second phase beginning once her health is reduced to zero for the first time. Malenia has an active healing effect throughout the fight which provides her with 300 to 400 HP per hit, even if the attack is blocked.

Throughout phase one, she is extremely mobile, being able to close gaps through attacks and dashes. Of the notable attacks, one is an unparriable kick with high poise damage; another is a series of three rapid slashes which is then followed by an additional slash that she sometimes delays. When Malenia goes below 75% HP, she unlocks her Waterfowl Dance attack. This attack is indicated by a huge leap, where she then dives on you with a series of three spinning AoE slashes, followed by a big AoE slash at the end. This ability is deadly to even the tankiest builds and can be extremely hard to deal with.

Phase two begins immediately after a cutscene wherein Malenia sprouts wings and gains access to an array of new attacks, in addition to most of her moveset from phase one. She also gains increased damage. She begins the phase with 80% of her maximum life and always opens with a diving attack immediately followed up with Scarlet Aeonia, a large AoE explosion which leaves a short-lived mist that applies scarlet rot. This phase is mostly similar to the first, except when she leaps she can now decide to: cast Waterfowl Dance (which now applies scarlet rot), cast Scarlet Aeonia, bombard you with scarlet rot butterflies that are in the shape of her (and can also both slice and stab you) or dive on you while triggering a scarlet rot explosion.

 

The Best Tips for Malenia, Blade of Miquella

  • She can avoid most spells/throwable items, with a few exceptions like uncharged Lightning Spear (after being hit with spear, she always dashes two times) or the Night Sorceries of Sellia, such as Night Shard. Therefore, either bring homing spells, night spells, or attack during her attack animations.
  • Most of her attacks have to be dodged by rolling to the side.
  • Her attacks deal Physical-type damage only, so Incantations/Items (f.e. Black Flame's ProtectionDragoncrest Greatshield Talisman) that boost this type of defense are recommended.
  • Her low Poise makes it easy to interrupt most of her actions by just relentlessly attacking her. Stacking poise on your character (around 60) will allow you to keep attacking through most of her own attacks. She is also vulnerable to knockdown attacks in her first phase, so using a weapon or Spirit Ash that abuses this can be helpful.
  • Weapons with Bleed are recommended, as it's easy to proc the status on her and it allows you to more easily outpace her self healing. Frost is also a valid option. Curved Swords are a good choice as their dual-wielded jumping attack hits four times allowing quick Bleed build-up. This can be paired with the Raptor's Black FeathersClaw Talisman, Beastman's Curved Sword, and Rotten Winged Sword Insignia for high DPS. The Scavenger's Curved Sword dual wielded with another Curved sword with a bleed affinity is a good choice for such a build. 
  • Malenia heals every time she hits you with an attack, even when blocked. In addition, she often dodges backwards at the end of a combo, making parries and guard counters hard to land. This makes most shields less useful than normal. It is recommended that you two-hand your weapon and dodge roll her attacks. A great shield with high block may be useful when she performs her Waterfowl Dance.
  • Co-op is not recommended with low latency; her attacks will heal her even if you perfectly dodge. (FIXED WITH PATCH 1.05)
  • Powerful summons (if you're able / willing to use them): Redmane Knight Ogha Ashes
    • Ogha's greatarrows will often stagger Malenia and can even interrupt her during the Flower Fountain attack. Additionally he will stay in the back and she will focus on you as long as you keep her attention.
  • Using any ranged attacks, perfumes, or throwables will cause Malenia to not only dodge left or right to avoid them, but also cause her to rush the player. Spells or incantations that can track her are recommended. Once she reaches 75% health and starts using Waterfowl Dance, she will proceed to dodge any range attack as usual but will then activate Waterfowl dance directly afterwards. The only time the player should use ranged attacks is if Malenia is being distacted by a summon. The Night Shard spell will not trigger her evasion, as it's invisible to non-player characters.
  • Her opening move in phase two, Scarlet Aeonia, as described above, can be easily avoided by immediately running towards her and turning right upon being almost directly underneath her. She will turn to follow your movement, but as soon as she is looking leftwards you can start moving right and you should be far enough away to avoid both parts of the attack.
  • If the method above does not work or is hard to follow, knowing when to roll the attacks may be a bit easier. When Malenia is in the air and she has the Scarlet Aeonia's petals on her (which will look like orange flowing wings), pay attention to her stance and movement. She will first make the petals appear while raising her sword before she makes any movement. The best time to roll would be a little than a second after she starts moving down toward you. After that, roll again about 1 1.2 seconds later to avoid the second attack from Scarlet Aeonia.
  • When you have avoided the Scarlet Aeonia attack, there is a window of about 5-7 seconds where Malenia is unable to move or attack while at the centre of the scarlet rot mist. Use this opportunity to unleash powerful ranged attacks or spells/incantations with a DoT area effect. If you have the FP, Comet Azur can take off a sizable chunk of her HP before she becomes active again. This can be repeated every time she does this attack and is your best opportunity for heavy damage. You can also attack her freely in melee during this window but be aware you will take heavy DoT (Damage over Time) and Scarlet Rot buildup.
  • If Malenia is running at you at the start of the fight, she will proceed to rush you with a horizontal spinning attack once you are in range. This attack is telegraphed and easily parried. If you're not good at parrying, then dodge toward Malenia's left side (the player's right). If she slows down or starts moving left or right, she will not do the spin attack.
  • In order to avoid her Waterfowl Dance combo you must start running away from her while maintaining lock-on as soon as she leaps, which will let you avoid the first two spin attacks entirely if done soon enough (if not you will have to roll the second one). The third spin attack has to be rolled through, and make sure to stay away from her until the final AoE triggers. If you are caught by the attack it is better to roll towards her than away; the extreme edges of the attack seem to have more hitboxes. 
  • Ash of War: Bloodhound's Step makes dodging Waterfowl Dance significantly easier. Using that ability, you can completely avoid the combo, even if you're close to Malenia when she starts its windup. Dash away from her, out of range of the first and second flurries (possibly multiple times depending on how far away she is), and toward her (once) to avoid the third flurry. (During the third flurry she jumps to you regardless of the distance, but the first and second flurries have a fixed jump range.)
  • In Phase 2, make sure you are constantly topped up to full HP. Many of her basic combo attacks are strong enough to deal well over 1000 damage to heavy armour users very quickly, so sitting at 80% HP or below to save on flasks is liable to get you killed.
  • A weapon with the Ash of War: Wild Strikes and the blood affinity can trivialize the first phase of the fight.
  • Black Knife Tiche is an effective summon. She frequently knocks Malenia down and her special attack deals 2000+ damage. Plus her frequent dodges reduce Malenia's tendency to devour summons for heals.
  • While the Mimic Tear is a generally good summon for this fight, note that it doesn't get stat boosts from Godrick's Great Rune, equipment, or other sources; so if you're using any of those to meet the requirements for spells or weapon skills, the mimic won't be able to use them.
  • Using the Spread Out gesture can allow the player to avoid most of Malenia's attacks, though don't stay down for too long because her slam can still hit you.
  • Ash of War: Golden Parry is useful for easily parrying most of her attacks. The increased parry range and window can be of tremendous help to players with less experience in parrying her attacks.
Melee Strategy

The main trick here is to attack her when she's not in an attack animation in order to stagger her, typically after she is done with a combo. Once you hit her and it staggers her, keep attacking to keep the stagger going while paying attention to when she side hops as this interrupts the stagger. When she does so, roll out of the way, keep some distance, and dodge her attacks until you get another opening, while keeping a keen eye on the startup for her waterfowl dance, to which you should run away from the first two volleys and dodge through the final volley. Be mindful of your positioning at all times, you do not want your back to a wall when she does her waterfowl dance. Stay calm, do not panic, watch some videos of her attacks, and you'll realize her flashy moves just seemed intimidating/impossible at first. Do not rely on a shield to do the work for you due to her healing ability, at most you should only use it to block the stray hit. Talisman suggestions would be Dragoncrest Greatshield (or your best one), Ritual Shield Talisman, and Green Turtle Talisman to help mitigate damage and improve stamina regeneration.

In her second phase her attacks start to flow together more, but good ones to punish are her slamming attacks as she takes some time to create a rot burst in front of her.

Magic and Ranged Strategy

While still requiring you to learn her special moves, the combination of Swarm of Flies, faith and incantation boosts, and Black Knife Tiche make this a more manageable fight for ranged characters. For setup, have Tiche fully upgraded, equip your best seal, and memorize flies and your favorite heal over time. Stay in the light equip load range while stacking faith. A shield can be useful, particularly when you're learning the fight, as the first encounter will start her right on you and a shield can also help while you learn the timing for dodging Waterfowl Dance (but is useless for Scarlet Aeonia).

In terms of strategy, summon Tiche and get to medium range. Once Malenia focuses on Tiche, start summoning flies. A slight delay between casts is a little more effective than constant spam, as it seems catch her fully in each swarm rather than clipping her as she dodges out. If she leaps, just keep your distance and get ready to dodge Waterfowl Dance. With luck, one of your swarms will cause blood loss and she'll be staggered, but because you're keeping range, you should be able to dodge much, if not all, of the Waterfowl Dance. If she lands close, roll back to avoid her second swipe. Then back away and watch her as she leaps. As she starts to charge, roll forward to miss the third strike. Then finally you have to roll either forward or backwards (depending on the camera angle and your own roll timing) to escape the final AoE blossom. The final attack depends a little on how you play, so try each one until you know which one works for you. Once this is mastered, the first phase is relatively easy. Just try to shed aggro to Tiche when Malenia turns on you, back away to medium range, then start launching flies again.

Once phase 2 starts, run straight towards Malenia and turn right once you're under her and keep going (the AoE has a large range). Then just spam flies till she recovers. Once that happens, just keep up your phase 1 strategy of letting her pay attention to Tiche, then casting flies until she looks at you, etc. If she casts Aeonia again and she's looking at Tiche, you can just spam flies from a distance as her sword strike will target Tiche and you'll already be at range to avoid the AoE. Malenia's attacks are really designed to screw with your head and make you panic, but because you're at range, you don't have to deal with her healing nearly as much as melee.

For Incantation users, best combo is Borealis's Mist and Lightning Spear. Start the fight with inflicting Frostbite, then keep her at medium distance and spam with Lightning Damage (she will approach the player slowly, plus distance makes avoiding her infamous Waterfowl attack much easier). During the second phase, inflict Frostbite only when she is recovering from Scarlet Aeonia. Look for her attacks with medium/slow recovery time to attack with Lightning Spear for high damage.

Spamming Ranni's Dark Moon spells can be extremely helpful if you have a spirit ash to distract Malenia and attract her aggro. The spell lowers her magic resistance and deals frostbite damage. You can kill her with a little over a dozen Dark Moons in the first playthrough, given a high INT stat.

Note: Do not charge Lightning Spear, as she can avoid that with ease.

 

Malenia, Blade of Miquella Attacks & Counters

Attack Description Counter
Waterfowl Dance Malenia leaps into the air, after a short pause she dives onto the player and slashes around her in an AoE. She then slashes two more times, closing the gap with a smaller dash each time. Her final slash is then followed with a short AoE that she doesn't move for. This attack also builds up scarlet rot very quickly in phase two. This attack can be blocked.

There are two main ways to dodge the attack, the method depends on the distance between you and her:

1) If you are distanced about four or more meters out of her sword's reach, immediately start running back the moment she leaps in the air. The first two slashes will miss as long as you keep running. Immediately stop running after she finishes her second slash and roll towards her, the third slash will miss since it's programmed to send her behind you. If you've timed this right the fourth slash will miss as well without requiring any additional inputs from you.

2) If she jumps up while you're within her sword's reach, immediately start running back. The timing is precise and requires some training. The moment her foot touches the ground to begin the first slash, jump or roll away from her, this move will dodge the first slash. She'll now wind up her second slash, move towards her while keeping your eyes on her sword arm, then roll towards her left arm (right side from your POV) the moment her sword arm starts to move for a second slash. If timed right this will dodge her second slash. For the third slash, simply roll towards her again and then roll away from her to avoid the fourth slash.

3) If you have a weapon with high bleed build-up (such as dual curved swords with Ash of War: Seppuku), the bleed effect will stagger her out of the Waterfowl Dance attack.

4) Ash of War: Bloodhound Step can also be used to easily dodge through this attack. You can apply the Ash of War to an off-hand dagger and quickly switch to it whenever she begins the Waterfowl Dance animation.

Another way to dodge this attack when you're at close range (albeit a lot more difficult), is to circle her (without locking-on) when she's in the air, double roll away from her for the first dash, lock-on to her again and do the same thing as above for the other three dashes.

 Kick

Malenia will rush the player before she swipes at the player with her leg (unparryable), which can then be followed up by one of four attacks. A slightly delayed stabbing dash attack, a sword swipe followed up by an overhead slam on the ground, or two quick slices followed by another slice. It can also be followed up with a grab attack (see below).

The kick is fairly easy to avoid. Creating distance can keep you safe from the latter two follow ups. The stabbing dash attack is telegraphed by a small flash on her sword, helping you time a roll. The kick can also be blocked, but consumes high amounts of stamina.
Thrust

Malenia will slightly jump into the air, followed by a very quick thrusting attack, dealing a huge amount of pierce damage. This attack usually catches player off-guard. Can be parried at melee.

Malenia usually does this attack when the player is healing at mid-range. So if you want to heal, make sure to run far away from her first before healing, or wait for the thrust before healing. To avoid the thrust, simply roll left or right (backwards works as well but it's a bit risky). Because of pierce damage, this attack deals increased damage if the player is in counterattack frames.
Rapid
Prosthesis
Slices 

Malenia will shorten her blade (indicated by a ping sound) then rush the player, do three quick attacks in succession, followed by a final horizontal attack that can be delayed. This attack can end up quickly healing her along with devastating the player's health. This attack can also occur on its own, in the middle of a combo, or to end a combo (usually indicated by her delaying the final sweep). Can be parried.

Malenia uses this attack only if her blade is to her right (the player's left if they are looking at her) which means you can be better prepared for it. Listen for the ping sound to indicate the weapon change, then roll towards her (into the attack) to her right. Back up and if needed roll away from her once you are clear to avoid the final sweep. Do not rush in for an attack unless the final sweep is delayed, which would indicate the end of a combo and an opening for the player. Avoid dodging backwards, since she might sometimes follow it up with the same attack - this can happen multiple times in a row.
Uppercut + Slam OR Charge + Spin

Malenia will hold her sword back, then do one of the two damaging attacks depending on the player's location:
(i) If the player is at close range, she will do an uppercut, then leap upwards and slams down.
(ii) If the player is at long range, she will charge towards the player at fast speed, then spin her sword, followed by a slam.

The two attacks are very delayed and extremely damaging, so make sure you recognize the starting animation (indicated by her holding her sword back) immediately and be prepared for the attacks.

For Uppercut + Slam: Roll backwards to avoid the uppercut, then wait for her to slam down and roll forward left or forward right.

For Charge + Spin: Roll twice as soon as you see her charging towards you to dodge both the spin and the slam altogether.

Malenia will be wide open for attacks after performing these two attacks. You can either do a charged strong attack or even a weapon's skills such as Lion's Claw or Spinning Slash.
Lunging Grab

Malenia will raise her hand in preparation for a grab attack, then lunge in a straight line towards the player very quickly. If the grab connects she will toss the player into the air and impale them, dealing 2225 base thrusting damage, before tossing their body onto the ground. During Phase two, this attack can be immediately followed by a flying sweep + thrust attack. This attack cannot be blocked or parried.

Dodge roll when Malenia lunges, preferablyto the sides (backwards works too if  you time it right). During Phase two, be prepared for the flying sweep + thrust attack (See below) as it may catch the player off-guard. While this attack can be interrupted by most player attacks while she winds up the grab, it's not suggested to do so because of the risks.

Scarlet Aeonia Phase two only. Malenia will dive onto the player and summon a giant flower that explodes around her. This leaves a lingering mist that applies scarlet rot and a DoT effect in the area. This attack is always used as her first attack in phase two. Roll as soon as you see her sword is lifted, then sprint away for her for a little bit (around half a second), then roll away from her again. Remember to not attack her right away after the explosion as the rot will linger for quite a bit (around 4 - 5 seconds), use this time window to heal, recover FP, reapply buffs, or even cast some spells if you're a ranged user. After the scarlet rot is gone (indicated by the flower disappearing), she will be unable to move for a while, and is wide open for attacks, use this time window to use your skill (or a charged strong attack) on her to deal massive damage in a single hit.
Scarlet Explosion Phase two only. Malenia will retain its original moves from Phase one, however there is a chance that she will do a follow-up on most attacks, where she flies up into the air briefly, then slams down her sword, dealing a huge amount of damage and creating on the ground a small vortex of rot, which then explodes after a brief delay and builds up scarlet rot. The explosion can also occur from the slamming attacks from Phase one, which she can follow up and result in a double Scarlet Explosion.

This attack usually occur when she is done with her regular Phase one combo. Roll in any direction to avoid the slam, roll again if you're unsure whether exploson will hit you. This attack can be heavily punished if you roll into her and get to her back, as she will be wide open for attacks after the slam.
To differentiate between this attack and the Waterfowl Dance (as these two attacks have similar starting animation), if she twirls before flying up, it's the Waterfowl Dance; if she  flies upwards without twirling, she's doing the Scarlet Explosion attack.

Flying Sweep + Thrust Phase two only. Malenia will fly up into the air, and glides down onto the player from the left, followed by a very quick thrust attack. This attack can be followed up with the Scarlet Explosion attack. She will usually do this attack when you're at long range. Roll left to avoid the first sweep, then roll left or right to avoid the thrust. See above to learn how to dodge the Scarlet Explosion follow-up. Because of pierce damage, the follow up thrust attack deals increased damage if the player is in counterattack frames.
Counter Kick Phase two only. Sometimes, when the player hit Malenia, she will follow-up by countering the player with a kick (different from a regular kick). Although this kick doesn't do a lot of damage, it'll usually catch the player off guard and stagger them greatly. Never attack twice in a row when she's in a walking/running animation and always be prepared for the counter kick, roll backwards when she begins to lift her leg to avoid the attack. Unlike the regular kick, Malenia will not follow this up with another attack and will stand still for a solid second. You can exploit this weakness by doing an attack after dodging the counter kick (either doing a running attack, quick weapon's skills, or just a simple attack if you have a long weapon).
Phantom Spirits Phase two only. Malenia will fly into the air, creating a pool of scarlet rot on the ground below her, and consecutively fire out four phantom versions of herself that will do two horizontal sweeps, a vertical slam, a third horizontal sweep followed by a quick thrust, one final thrust, before Malenia herself comes down with a high speed flying thrust to player, dealing high damage. The first and last phantom will stay longer in order to do a single thrust attack each, occurring after the fourth's sweep attack.

Roll in the directions as the following order: Backwards twice (delay a bit between these two rolls), followed by two forward rolls (immediately after one another), then roll to the left twice (immediately after one another). The timing for the third and fourth roll might be a bit difficult to get a grasp on (and will usually result in death as you'll get hit by two phantoms), but once you get those two rolls right, you'll never get hit by the phantoms.

Note: This attack can target more than 1 player. 

 

 

Elden Ring Malenia Lore, Notes & Trivia

  • In version 1.04 of Elden Ring, there was a bug related to the healing mechanic, which was present only when players fought Malenia in co-op - each attack would result in heal, even if the attack missed due to i-frames. This has since been fixed as of update 1.04.1
  • Malenia first unleashed the Scarlet Rot in her battle with Radahn, destroying the region of Caelid in the process.
  • She is an Empyrean like Ranni and her brother Miquella.
  • Melina's armor set can be found in the area directly before Malenia's boss room. This and the similarity of their names has led many fans to speculate that they are related in some way.
  • In the Elden Ring trailer shown at E3 2021, Malenia's arena is slightly different, with a much darker appearance and fewer roots in the background. However, the clip from her pre-battle cutscene has the final arena design.
  • First phase can't be finished with a critical strike - Malenia will remain with 1 HP left, even with poison or rot damage. In a very earlier version of the game, if the player managed to finish that phase with critical strike, 2nd phase Malenia would spawn with 1 HP.
  • After the player parries her three times and she enters the animation that allows for a critical  hit, she can be staggered by any attack (including things like throwing knives), knocking her out of the critical animation.
  • Voice Actress: Pippa Bennett-Warner

 

Dialogue

Introduction:

I dreamt for so long.

My flesh was dull gold...and my blood, rotted.

Corpse after corpse, left in my wake...

As I awaited... his return.

... Heed my words.

I am Malenia. Blade of Miquella.

And I have never known defeat.

 

During Fight

Defeating player in phase 1: I am Malenia, Blade of Miquella...

Defeating player in phase 2: Let your flesh be consumed. By the scarlet rot.

 

Intermission

Wait.

The scarlet bloom flowers once more

You will witness true horror.

Now, rot!

 

After Fight

Your strength, extraordinary...

The mark...of a true Lord...

O, dear Miquella...

O, dearest Miquella, my brother...

I'm sorry. I finally met my match...

 

 

Malenia, Blade of Miquella Image Gallery

malenia blade of miquella 1 elden ring wiki guide

 

Elden Ring Bosses
Abductor Virgins  ♦  Adan, Thief of Fire  ♦  Alabaster Lord  ♦  Alecto Black Knife Ringleader  ♦  Alecto, Black Knife Ringleader  ♦  Ancestor Spirit  ♦  Ancient Dragon Lansseax  ♦  Ancient Hero of Zamor  ♦  Astel Naturalborn of the Void  ♦  Astel, Stars of Darkness  ♦  Battlemage Hugues  ♦  Beast Clergyman  ♦  Beastman of Farum Azula  ♦  Bell Bearing Hunter  ♦  Black Blade Kindred  ♦  Black Knife Assassin  ♦  Bloodhound Knight  ♦  Bloodhound Knight Darriwil  ♦  Borealis the Freezing Fog  ♦  Cemetery Shade  ♦  Cleanrot Knight  ♦  Commander Niall  ♦  Commander O'Neil  ♦  Crucible Knight  ♦  Crucible Knight and Misbegotten Warrior  ♦  Crucible Knight Ordovis  ♦  Crucible Knight Siluria  ♦  Crystalians  ♦  Death Rite Bird  ♦  Deathbird  ♦  Decaying Ekzykes  ♦  Demi-Human Chief  ♦  Demi-Human Queen Gilika  ♦  Demi-Human Queen Maggie  ♦  Demi-Human Queen Margot  ♦  Divine Bridge Golem  ♦  Draconic Tree Sentinel  ♦  Dragonkin Soldier  ♦  Dragonkin Soldier of Nokstella  ♦  Dragonlord Placidusax  ♦  Elden Beast  ♦  Elemer of the Briar  ♦  Erdtree Avatar  ♦  Esgar, Priest of Blood  ♦  Fallingstar Beast  ♦  Fell Twins  ♦  Fia's champions  ♦  Fire Giant  ♦  Flying Dragon Agheel  ♦  Flying Dragon Greyll  ♦  Frenzied Duelist  ♦  Glintstone Dragon Adula  ♦  Glintstone Dragon Smarag  ♦  God-Devouring Serpent  ♦  Godefroy the Grafted  ♦  Godfrey the Grafted  ♦  Godfrey, First Elden Lord  ♦  Godfrey, First Elden Lord (Golden Shade)  ♦  Godrick the Grafted  ♦  Godskin Apostle  ♦  Godskin Apostle & Godskin Noble  ♦  Godskin Apostle (Caelid)  ♦  Godskin Apostle and Godskin Noble  ♦  Godskin Duo  ♦  Godskin Noble  ♦  Grafted Scion  ♦  Great Wyrm Theodorix  ♦  Guardian Golem  ♦  Hoarah Loux, Warrior  ♦  Kindfred of Rot  ♦  Kindred of Rot  ♦  Leonine Misbegotten  ♦  Lichdragon Fortissax  ♦  Mad Pumpkin Head  ♦  Magma Wyrm  ♦  Magma Wyrm Makar  ♦  Maliketh, the Black Blade  ♦  Margit, The Fell Omen  ♦  Mimic Tear  ♦  Miranda the Blighted Bloom  ♦  Misbegotten Crusader  ♦  Misbegotten Warrior  ♦  Mohg, Lord of Blood  ♦  Mohg, the Omen  ♦  Morgott the Omen King  ♦  Necromancer Garris  ♦  Night's Cavalry  ♦  Nox Swordstress & Nox Priest  ♦  Omenkiller  ♦  Omenkiller and Miranda, the Blighted Bloom  ♦  Onyx Lord  ♦  Perfumer Tricia  ♦  Putrid Grave Warden Duelist  ♦  Putrid Tree Spirit  ♦  Radagon of the Golden Order  ♦  Red Wolf of Radagon  ♦  Red Wolf of the Champion  ♦  Regal Ancestor Spirit  ♦  Royal Knight Loretta  ♦  Royal Revenant  ♦  Runebear  ♦  Rykard, Lord of Blasphemy  ♦  Scaly Misbegotten  ♦  Sir Gideon Ofnir, the All-Knowing (Boss)  ♦  Soldier of Godrick  ♦  Spirit-Caller Snail  ♦  Starscourge Radahn  ♦  Stonedigger Troll  ♦  Tibia Mariner  ♦  Tree Sentinel  ♦  Ulcerated Tree Spirit  ♦  Valiant Gargoyle  ♦  Wormface

 




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    • Anonymous

      only thing i would change about her is increasing passive poise a little bit, but getting rid of the frame 1 hyperarmor bs on most of her attacks

      • Anonymous

        You might add Comet azur (for melting down her entire hp with unlimited fp) after the transition to Phase 2 to the Magic strategy. It is indeed cheesy but felt really enjoyable in NG, compared to melee in NG+ which was a pure pain in the ass

        • Anonymous

          After days of pain i decided to have a bit of fun, i got Tiche +10 and a black Knife +10 and only used the Blade of Death. This dumb**s strategy i made when half tired and half drunk lead to my victory in 5 - 7 tries. I had a lot of fun when doing this, more fun than when i was going at Her with melee only. Sad that this is how i eventually won but F**k it, if she get to cheese with Waterfowl then i can sure as S**t cheese right back. Overall 5/10 healing on hit was BS idea was cool, but She is no DS2 Fume Knight.

          • Anonymous

            Assuming you don't use summons, light equip load, with a fast weapon, is the easiest way to beat her. Heavy weapons, with long attack animations, are punished harder, especially in the 2nd phase.

            • Anonymous

              This is just cheap, utter bs fight with broken mechanics change my mind. Whole game should be named one hit KO AoE

              • Anonymous

                im so happy i finnaly beat her. for some reason i was better on my school laptop than on console lmao. btw a tip for dodging waterfowl: if shes passt 75% hp then try running to her sometimes and then if she jumpes up for waterfowl immediatly run backwards. after she does the second flurry and is about to do screwdriver dodge under it from the front. then just run a little more backwards and you've done it

                • Anonymous

                  So, I finally beat her after a number of attempts spread out of the last few days. She's still getting health from shield hits and WFD is still very punishing. While I play what I call a sword and board medium weight utility build, I had to make several adjustments in order to be viable against her. 1: I switch to post-nerf ROB as even though it isn't an easy button anymore, it still does bleed and fire to which she's weak. 2: I switched over to light (<30%) armor to allow for better rolling. This was critical to have a chance at avoiding WFD. 3: I summoned Black Knife Tiche. I usually don't use spirit ashes or human summons unless there's multiple opponents or they're cheating. I feel that a shield hit restoring health and WFD being off cooldown is cheating. -- Have to say, I enjoy difficulty but didn't enjoy this boss. Although I'm sure opinions will differ here, half the fun of being in a RPG is playing a role. Mage, tank, rogue... the moment you have to stop being what you were in order to beat a boss makes this less of an RPG. This goes double if you have to respec before taking on a boss because your build isn't viable.

                  • Anonymous

                    This has to be the worst fight in from soft games.
                    Everything is wrong with it.
                    Broken poise, 1 hit inescapable move that is spammed, extreme hyper armor, healing on hit, 2 phases of complete BS.
                    I really hope they hear these complaints and never do this fake difficult again. Using moves designed for Sekiro in dark souls system is not brave or creative it’s cheap and stupid. The only thing difficult is that broken move that either kills you or restores half her health.

                    • I just beat her with 2 Mohgwyn's sacred spears, no summons. (I posted the kill on youtube "Olya vs. Malenia" if you want to watch.
                      .
                      This was not the boss I enjoyed. I played DS 2, 3 with dlcs, Sekiro and Bloodborne, I've seen some hard bosses, but for me this boss is the only one that I find to be unfair.
                      The reasons are all the same as already stated by other players on this page - breaking the rules other bosses follow.
                      Plus the fact that WFD is Way More difficult to dodge in medium weight than it is in any way fair.

                      • Anonymous

                        Recommend light rolling her. Something that helped with waterfowl up close is to dodge to the left for the first flurry and dodge towards her for the next two flurries. I simplified that a lot but that's just the jist of it. Some of the times you will get nicked and if you aren't paying attention you will eat a flurry to the face. This is coming from a really casual player.

                        But what really irritates me is her seemingly infinite hyper armor and shadow clone attack. Guarantee if she was able to be stance broken properly the fight would be more manageable.

                        • Anonymous

                          Turns out you have to meet her aggression with aggression. Doing a faith caster build with Bolt of Gransax just wasn't working. I swap to dual bleed whips and kick her teeth in.
                          But yeah like a lot of people say this fight just doesn't feel good. The AI can just swap on a dime and put you on near guaranteed death situations. I understand this is the endest of end game bosses but still there's just too many gimmicks at plays here. Crazy attack range, lifesteal, long distance dodges, mid combo dodges, crazy attack speed, huge damage, and 2 phases that you have to deal with. Tbh I think this fight would feel better with all that bs if phase 2 started at 50%. Yeah you could just buff up, eat the flower damage and wail on her but hey I'd think it'd add a "desperation" kind of feel instead of the general "..." feeling this fight gives.

                          • Anonymous

                            I don't have the patience to learn this bossfight. It's like Friede, but worse and honestly only thing to blame is that Elden Ring likes that enemies hit HARD!

                            • Anonymous

                              She fights similar to a humanoid enemy from Nioh, but you don't get Nioh-tier options for dealing with her. Wthout using summons or ranged abilities, your only real option for shutting her down is parrying her, which isn't particularly fun unless you enjoy sitting back and watching her for most of the fight, and if you make the slightest mistake you're probably dead. On NG+, just about everything she does one-shots.

                              • Anonymous

                                Malenia proves what anyone who reads comments on these wikis of course knows already; That for your average player, when it comes to difficulty, the line between "this is well-designed and difficult in the right way" and "this is cheap bs design and difficult in the wrong way" is in the exact same spot where they go from feeling like a badass to just feeling bad.

                                • Anonymous

                                  Watch out when you fight her the input reading is turned up to 10.
                                  Meaning this fight will repeatedly eat your inputs, so when your like “ I PUSHED THAT” you did, the game just decided to eat your input and make them react before it responded with your character.

                                  • Anonymous

                                    Beat her with Ruins Greatsword. Just don't try to spam the weapon art. She'll be immune to the knockdown effect when getting up. Use the R1 swings to catch her trying to move behind you, R2 for damage when you have an opening.

                                    • Anonymous

                                      By far the hardest boss i fought but at a lvl 108 character running RoB and blood Nagakiba with seppuku and a +7 mimic tear med build it only took 7 tries.

                                      the trick is just to keep your distance and get your mimic to agro then you can easily stunlock it via staggers and blood loss which trivializes first phase. the second phase is almost the same except you want to take agro most of the time and focus on trying not to get hit until she does her scarlet rot dive attack. When she uses the attack the mimic tear will start pushing through the scarlet rot and whittling down its blood bar and after you seppuku and rush in while she's stuck with endlag, simply spamming your powerstance will take her almost completely down and once you repeat this twice she should be dead.

                                      • Anonymous

                                        finally killed her after 30ish attempts, if youre trying to killer as pure mage/sorcerer use night comets on the first phase and summon tiche when her health is around 25%, that way tiche survives long into stage 2 and you can actually attack her instead of just dodging

                                        • Anonymous

                                          Waterfowl dodging: run away from first part, I-frame through second part, roll at her (while shes mid air) at the third part, roll away and wait at the fourth part.

                                          • Anonymous

                                            The combat information's tips and strategies for Malenia recommends anyone finding her exceptionally difficult should consider a respec so they can use ROB. But I've just noticed that Mohg's sacred spear and Morgott's cursed sword aren't mentioned at all as being viable or otherwise to use against her. I got the sacred spear and cursed sword from their respective remembrances but before I respec so I can use them in NG+ I'm hoping anyone who has used either weapon to beat Malenia or anyone who found them a bad choice for this fight will reply with their experience of using them against her.

                                            • Anonymous

                                              The combat information's tips and strategies for Malenia recommends anyone finding her exceptionally difficult should consider a respec so they can use ROB. But I've just noticed that Mohg's sacred spear and Morgott's cursed sword aren't mentioned at all as being viable or otherwise to use against her. I got the sacred spear and cursed sword from their respective remembrances but before I respec so I can use them in NG+ I'm hoping anyone who has used either weapon to beat Malenia or anyone who found them a bad choice for this fight will reply with their experience of using them against her.

                                              • Anonymous

                                                Finally managed to beat her after about what must have been somewhere between 50-250 tries.(Not kidding.) Two days straight. For anybody else who's struggling:
                                                I used:
                                                - +10 Tiche
                                                - no armour at all
                                                - +23 Nagakiba with Chilling Mist (never used the skill in this very fight, though), right hand
                                                - +25 Uchigatana with Hoarfrost Stomp (also never used the skill in this very fight, though, but it can come in handy), left hand
                                                - Swarm of Flies
                                                - Talismans: Rotten Winged Sword Insignia, Blue Dancer Charm, Green Turtle, Claw
                                                - Flask: Opaline Bubbletear + Thorny Cracked Tear

                                                1st phase: Summoned Tiche and went melee (use jump attacks mostly, get in 1-3 of those dual weapon strikes, ideally so that the cold effect triggered and one could still roll away quickly; tried to put pressure on her, so Tiche won't lose too many hitpoints)
                                                2nd phase: went in with full HP, evaded the first "blooming", used the flask, then during her laying on the ground while "blooming", used as many Swarm of Flies incantations as I could, rest was melee, as before

                                                On the bright side, I have to say I learned a lot more about playing this game during the fight with Malenia than in any other fight before. Tried lots of new things and combinations I'd otherwise never have been patient enough for.^^

                                                My biggest mistake was just not having enough vigor. I went with 30 vigor for a lot of the game and never bothered to increase it - ultimately, I found for Malenia, 40 vigor are much better and actually made me survive one to two of her occasional hits instead of dying right away everytime. This is what made the difference for me.

                                                • Anonymous

                                                  Mechanic wise I don't like her. She needs to take her anime weeb combo a++ back to Nioh or Bloodborne where she belongs. Do i look a hunter or Williams to you? hell no. What was FromSoft thinking when they made her? and you can tell they made sure she was late side boss cause they're obviously aware how broken she is. She makes Gael or Manus seem like a joke by comparison. Beginning to think FS do this as a way to punish Speedrunners from embarassing their difficulty without fully realizing their just hurting the casual base. I know i'm on to to something cause if you think about all the equipment items, poise, all that good SH9T from Dark souls 1 and some extent DS2 were completely stripped naked in DS3 and BB while all the bosses in DS3-ER all good mechanic buffs that weren't designed to be played that way in earlier souls titles.

                                                  • Anonymous

                                                    Using anything slower than a straight-sword against her feels like I'm playing with a handicap. The heavy thrusting weapons are probably decent against her, I would imagine any other heavy weapon struggles, and greatshields are more or less useless against her healing.

                                                    • Anonymous

                                                      I just beat her at my first try. 138 lvl (64 Arcane), +23 Occult Uchigatana and Blood Nagakiba, using Tiche as the summon spirit.
                                                      On her second phase, when Malenia had only 5% hp(about to die) I still had my full Flasks(none used) and Tiche was only at half hp. At that point, I recalled the summon spirit and I died on purpose because I didn't want to beat her this easily.
                                                      Now I'm going to do a lvl1 wretch no-hit parry run and rekt her ass for the second time.

                                                      • Anonymous

                                                        After seeing a comment here about the banished knights halberd with the black tornado ash of war i tried that. Worked awesome! Also once phase two hit i equipped the immunizing horn talisman. When she is in her flower state that helps you get n there and punish her before she gives you her STD.

                                                        • For those having trouble use Blackflame tornado and Black Knife tiche 2 talismans you need are carian filigreed crest and warrior jar shard/shard of alexander remaining slots are talismans of your choice wondrous physick is any of your choose for those who don’t have enough FP to summing tiche use the cerulean hidden tear now once you entire the arena summon Tiche right away get Malenias attention on tiche then spam Blackflame tornado Blackflame tornado deals huge damage and applies Blackflame DoT each attack so she will have her health be eaten the reason why you want Tiche is because of her skill the blade of death so if Tiche is far enough and you are doing Blackflame tornado she can cast this and you can apply two forms of DoT which just eats her health very fast and if she applies this and Malenia is entering her second phase this DoT will carry over so while she is preparing scarlet Aeonia and recovering from it then you can jump it stunlock her with Tiche only thing to look out for is her waterfowl as if you use Blackflame tornado she can immediately use waterfowl and which you are just hoping you have enough health and can at least dodge some of the attacks

                                                          • Anonymous

                                                            Man, I really want to like this fight but it's bloated with unfair mechanics.
                                                            She cancels out of stagger, she cancels out of recovery and it's seemingly a coin toss on whether or not some of her abilities have hyper armour.

                                                            Combine that with lifesteal and Waterfowl and you've got boss that feels more like a slog than a fight, one where you could be doing really well against her and suddenly have the rug pulled out from underneath you when the AI essentially cheats and breaks the rules.

                                                            There's a fantastic boss fight in there but it's buried under layers of nonsensical design that pretty much force you to cheese it.

                                                            • Anonymous

                                                              If you are a pleb like me and don’t care about the challenge, level 150, full goat armor, 60 faith, +10 blasphemous blade, +10 mimic, golden vow and F,GMS then spam takers flame from afar while mimic distracts until phase 2, pop physick with unlimited fp then spam takers flame, whole fight lasted maybe 40 seconds. Respect to all the real players out there who can fight her on equal footing, Im just an explorer and collector and a lover not a fighter just wanted it to be over with for the needle

                                                              • Anonymous

                                                                Malenia is n't hard , No I am not saying I am so good at this game that this boss is easy . Vast majority of players who beat her used cheese tactics to beat her . Cheesing her is actually preferred way of fighting her because of how unbalanced this fight is . Sure you can cheese every boss with that setup but most players do n't . A regular malenia fight invovles mimic tear or tiche summon with rivers of blood or blasphemous blade or other broken weapons . Any other boss say Godrick who is pushover after your first playthrough has players using all kinds of stuff . So is it really a hard fight if vast majority of people do n't ever bother fighting her like other bosses and use most broken builds in the game ? I don't think so

                                                                • If you are having trouble use Black Knife tiche and Blackflame tornado 1st and 2nd talismans should be carian filigreed crest and shard of alexander/warrior jar shard the others talismans are of your choice now if you don’t have enough FP you can use cerulean hidden tear with another mix of your choosing using blackflame tornado will stunlock and the final strike should launch her up in the air and each strike will apply blackflame DoT now with Tiche you basically want her to use her skill if you are using Blackflame tornado and she uses blade of death it will eat Malenias health especially helpful if she is nearing her second phase as that DoT will carry over once she is done with her scarlet aeonia jump in and just spam Blackflame tornado

                                                                  • Anonymous

                                                                    General tips: get to light load, allows you to escape a waterfowl if you are quick enough. Save physick and/or summon for the second phase. Learn which moves you can punish(no brute forcing in any way). Lastly, jump attacks are crucial, they make her flinch heavily, preventing bs instant recoveries.

                                                                    • Anonymous

                                                                      I just beat her a couple of minutes ago. What I used was the Ancient Lightning Spear +10, Rivers of blood+10, and Tiche +10

                                                                      My armor choices were almost nothing because I almost get one shot regardless, so I wear a few to make me still lightweight
                                                                      In the first phase, I only used rivers of blood ability because Tiche kept knocking her down which gave me chances to bleed her.
                                                                      In the second phase, I used the spear's ability because rivers of blood for me didn't do that much like in the first phase.

                                                                      Keep in mind she was almost always agro at me so Tiche last to the very end with little health. This is not the best build for I got to learn her moves over the past more than 10 times, but hopefully, it helps.

                                                                      • Anonymous

                                                                        I beat her with a 184 character, 60 Arc, 42 Dex, 25 Str, Rivers of Blood left hand, Fire Uchi+25 with Flame of Redmanes. A mimic tear as my summon. Spamming the Flame of Redmanes and hitting her with the critical when her poise broke saw me through both phases

                                                                        In short, if you and the mimic tear spam Flames of Redmane on her it makes her way way more manageable. Having Assassin’s Cerulean Dagger talisman equipped helps with your FP usage, too

                                                                        • Anonymous

                                                                          For anyone needing a reliable weapon for her, try making a blood/cold infused ‘venomous fang’

                                                                          Depending on how comfortable you are with getting hits in, its a pretty consistent way to stagger and proc her for big damage.

                                                                          And you can change its skill to bloodhound step if you need a quick getaway for waterfowl dance or parry if you eat adderall like its candy.

                                                                          • Anonymous

                                                                            I defeated Malenia way back in April 2022 pre-patch with my blood uchigatana, bastard sword and River of Blood character, level 225 and 70 Vigor. Probably 15 tries or so. But it was tough each match and lost mostly during the second phase. But beat her when blood loss proc'd enough to my favor.

                                                                            Now, 3-4 months of break from the game with latest patch and a strength character using a mace and gargoyle sword.... Holy Build. Its tough. Its like the game is forcing me to craft a blood-loss sword again and win through that method. I've surpassed 15 tries with no luck in this second character and I am really thinking of using the same strategy the first time around... which is a bummer. Or I could try to master parrying lol, but dont have 8 hours a day to play these days.

                                                                            It seems blood loss is the most effective way or unless if you can parry her like a master.

                                                                            • Anonymous

                                                                              I was struggling with her on my goldskin peeler blood build (nimo summons) until I took off armor and equipped amulet to get to light load. After that got her on second try, light rolling makes ton of difference and makes running from waterfowl dance much easier.

                                                                              • Anonymous

                                                                                She is a fun fight, beat her 4th try, she killed me all three time with the second phase flower attack, that I could not get the hang of and only dodged it luckily the 4th time. Dual wield blasphemous blade and the flamberge with hoarfrost cold infusion. Easily stunning her with jump attack and blood loss/frostbite build up.

                                                                                • Anonymous

                                                                                  After 2 weeks of trying as a magic user I finally beat her with ease using Nightmaiden and Swordstress Puppets Ash and Ranni's Dark Moon.

                                                                                  • Anonymous

                                                                                    From the way she attacks and how they land, she’s basically the female version of Dio from JoJo’s Bizarre Adventure.

                                                                                    • Anonymous

                                                                                      Inflicting Frostbite on her with either a Freezing Pot or the moon spell will cancel Waterfowl Dance, if it procs at any point during the attack. Not particularly reliable, but it's worth remembering that you -can- knock her out of it with a Frostbite proc.

                                                                                      While we're on that move everybody loves so much: As soon as you see her go up in the air, run directly away from her. If she's up there to start a WFD, that's what you need to do to get out of the first 2 salvos of swings (roll towards and to the side of her, and keep rolling in the same direction once past her, to avoid the third one), and if she starts any other attack, running directly away gives you the space you need to see what's coming and dodge / avoid it accordingly. This works for both stages of the fight, with the one exception of the Aeonia Flower spell in stage 2, which is thankfully nice and obvious right from the point of her jumping in the air.

                                                                                      Don't bother equipping anything that doesn't increase your attack power or stamina. The main aim here is to avoid damage rather than withstand it. Even if you do overtune yourself to the point of being able to tank it, you're still giving her heals by letting her hit you. Light-rolling glass cannon build is recommended, to take her out as quickly as possible and minimise the chances she has to hit you in the first place.

                                                                                      IMO, this is more of a dance than a fight, and should be handled as such. Remember the Ancient Dragon from DS2? Think that, but faster paced. And without the fire-immunity cheese.

                                                                                      • Anonymous

                                                                                        Kinda stupid that she doesn't have any tell for her waterfowl other then just jumping straight in the air at any point in time after 75% health. You need bloodhounds step or a shield to survive this attack consistently unless your let me solo her. Even then, if you stagger her she can just break through her stagger and waterfowl on top of your head which makes it basically impossible to dodge.

                                                                                        • Anonymous

                                                                                          Beat her for the first time in about 10ish try’s she wasn’t too bad but then again I was using all the cheese I could to beat her so i was just running away using moghwyns sacred spear to poke and when I could the weapon art then when she just got close I kept running luckily for me she only used water fowl once and decided to body my summon with it then in the end the endless nihill’s finished her off I am proud of it but I definitely know I suck at the game and for some reason I decided to go for her first instead of the fire giant

                                                                                          For those of you who want to know I was level 125 and this is my first play through in a souls game

                                                                                          • Anonymous

                                                                                            truly gg ez moment though the build i have does counter humanoid enmies extremly well the bloodhound claws with cold enchant obliterates most human enemies they cant even attack because of the poise stun and first try les go

                                                                                            • Anonymous

                                                                                              Ugh, I suck to much to fight her fair, even though I'm on an arcane playthrough, and the way I had to beat her left a bad taste in my mouth.
                                                                                              Summoned mimic tear with white mask and dual occult hoslow whips (beast roar for main hand) and white mask/raptor top for light rolling, and just sat behind it using dragon Communion Seal I swap to after summoning mimic to open with a few rotten breaths til I see the proc, then started alternating between dragonice until frost proc and resetting frostbite with swarm of flies(they deal fire damage), once phase 2 started I popped hidden cerulean tear for it and she was down before she could finish off the mimic. I'm rl150 with a +10 mimic so I really shouldn't have had as much trouble as I did I'm sure, but this fight was giving me way more trouble than it did on my great stars str toon, frost mage/dual Curved swords int toon, and dual rapier dex toon. The whips even feel like they stagger her quite well but I just couldn't keep it going with her backstabbing out of the stagger chain into multihitting the mimic for mass heals.

                                                                                              • Anonymous

                                                                                                Garbage teir boss design that doesn't even feel rewarding to beat, just feels relief that you're done with this cancerous ****. Get nothing good for beating her, and whether or not you win is purely rng on whether or not she decides to bust out her ****ing hacks against you. Don't see how the lore can set her up to be this brilliant undefeated warrior, only to have her fight be a complete RNGfest where she could potentially spam the **** out of a hyperarmor ability that will 100 to 0 you and is almost unrollable if you don't immediately haul ass in the opposite direction THE ****ING MOMENT she goes up in the air, OR she'll just slowly walk around the arena following you at range and let you pelt the **** out of her repeatedly with ranged.... not a good fight, very much not enjoyable to do, and even worse when you beat it and get absolute **** for rewards. The ability to remove the flame of frenzy is purely lore value, both rewards from remembrances are worthless, 400k runes is of no value when you already had to be full build to beat her in the first place, only real reward is the smithing stone from millicent's quest, which honestly should be given without having to kill her anyway since it's such a long ****ing quest line, and has a better reward for killing her instead of finishing it. This whole part of the game feels designed to disappoint.

                                                                                                • Anonymous

                                                                                                  Fight would be great if she followed the rules of the game's combat like every other boss, player, and enemy, but she doesn't. As it is:
                                                                                                  - she can cancel out of stagger and go right into a dodge/block/attack
                                                                                                  - she can cancel out of recovery of her moves and do the same
                                                                                                  - randomly have hyper armor on moves that she typically doesn't have it for (thus you expect to be able to interrupt but are instead surprised to find she just powers through. This itself can end the battle depending on the move)

                                                                                                  These 2 factors add unnecessary RNG to this fight, as you can never be safe to take advantage of the her punishable moments. There is always the chance she will just rug pull and you end up being punished instead, especially if you are mid swing.

                                                                                                  If they prevented her from cheating then this fight would be way more fun. As it stands you just hope to get the lottery dice roll and hope she doesn't pull any BS

                                                                                                  • Anonymous

                                                                                                    If it were just her being able to erase your progress if you make mistakes she would be hard enough. If it were just the fact she can drop a nearly unreadable move on you that you have almost no chance of escaping at close range she would be hard enough. If she didn't have either of those and she just kept her animation canceling and stance-cheating she would be hard enough. But all of that together? It makes her one of the most poorly crafted "superboss" fights in the entire series, I wouldn't be surprised if her existence was the byproduct of some designer's self-insert mary sue OC or some ****, she's that bad.

                                                                                                    • Anonymous

                                                                                                      I'm attempting her on my second character and have reached the conclusion that the encounter is a hard min/max check if you don't want to spend hours or days studying the fight.
                                                                                                      I ****ing hate optikization in RPGs. Sucks the fun out of every game.

                                                                                                      • Anonymous

                                                                                                        She gives over 1.9 mil runes on journey 8+ if you have the silver scarab and use a gold-pickled fowl foot.

                                                                                                        • Anonymous

                                                                                                          I beat Malenia yesterday four days after I started trying but it was a Pyrrhic victory, I wasn't happy to beat a boss as hard as she is and I got no satisfaction from it. I don't know how many total attempts I made but I was taking her to the second phase consistently and then getting quickly killed just as consistently. Her second phase is absolutely brutal and I wasn't able to find a way to deal with it so I had to admit defeat and do a respec around ROB I also swapped out Tiche for the mimic and that made a big difference. With the mimic and myself both hitting her with corpse piler she was getting shredded in phase one, it meant the mimic was going into the second phase with most of its HP and it played a big part in me beating her. I only did this because I wanted the sword from her remembrance and I'm not proud that resorting to ROB was the only way I could get it, but it isn't exactly a cheese strategy either, not in the sense of finding a way to kill a boss much faster than intended and without it being able to reach or hit you. She can still quickly kill you regardless of ROB or anything else.

                                                                                                          • Anonymous

                                                                                                            I can't stand her healing. Everything else about her is bs, but manageable. When I see her heal from less than a quarter of her health back to half, from one Waterfowl Dance, it makes me want to just not bother. Sure would be nice if I could get on-hit healing even half that good.

                                                                                                            • Anonymous

                                                                                                              Guys there is a really easy way to do this. Get radahhn’s soldiers ashes beacuse the can easily stagger and equip a fingerprint shield and any weapon with an ash of war that can easily stagger. My weapon of choice was a +25 cold longsword with the default ash of war square off. Use the shield when she uses waterfowl dance and just stagger her for the rest of the fight. Ez

                                                                                                              • So I finally defeated Malenia on my second character and now I want to share my final thought´s about this fight.

                                                                                                                On my first character I wanted to try Rivers of Blood for the first time and used It together with the Mimic Tear. Needless to say I absolutely destroyed her and felt bad for how the fight turned out. Because of that I decided to fight her without any summons and without any "cheap" method and It was exhausting.

                                                                                                                My Stats were 40 Vigor, 20 mind, 22 Endurance, 22 Strength, 30 Dexterity, 45 Intelligence, 26 Faith and 9 Arcane. My Build may seem strange but I wanted to use the Sword of Night and Flame and be able to use a variety of buffs and spells. My weapon of choice were the Frozen Exiled Knight´s Halberd +25 with the AoW Ice Spear and I used an shield with Vow of the indomitable.

                                                                                                                Now about the fight. I am very conflicted about It. The life-steal effect makes It frustarting in my opinion, since she reacts to many of your actions extremly fast and even If she could be staggered easy or her attacks interrupted, she would allways punish me. I get hit often and maybe I am just hating on the fight but the life-steal effect ruins It for me. It wouldn´t be a problem If she had less health. Waterfowl Dance is an extremly dangerous attack and I couldn´t dodge It and I really tried to learn so I came up with the Vow of the indomitable strategy. You more or less wait till she charges towards you and then you use the AoW to almost completly bypass the attack. You need to cast It two-three times based on your timing and I know Bloodhound´s Step would have done a better job but I wanted to win this fight my way. After many tries I finally won and I now feel very proud.

                                                                                                                Now to things this fight does well. She clearly is a master of the blade and her moveset shows this perfectly and despite being blind and almost completly rotten, she still is menace. This fight felt most of the time like a duel or like a dance. You and her waiting for the other to attack and punishing the others mistakes makes this fight fun. In the second phase she realises that you are to powerful and she gives in to the Scarleat Rot to be able to beat you. I love this aspect of the fight.

                                                                                                                So in short I love this fight but hate the life-steal. Sorry that I wrote so much I just wanted to share my thought´s about this fight. And I applaud everyone who has defeated Malenia the Brothercon

                                                                                                                • Anonymous

                                                                                                                  I'm seeing summon signs with "solo" or "soloher" as part of their character names who I assume are offering to beat her themselves for players who can't. My other choice is a respec around ROB, I have enough in STR and FTH to max out ARC and get my DEX a little higher as well, I want to beat her myself and without a respec but I don't think I can.
                                                                                                                  So is the sword you can choose from her remembrance worth letting someone else beat her for you? or worth a respec for ROB?

                                                                                                                  • Anonymous

                                                                                                                    I just watched LetMeSoloItBaka... solo it. She got hit, like 2 times, maybe 3. It was... amazing. I'm stunned. Amazed. And amazed. There's no way I could've done that.

                                                                                                                    BTW, she used some dagger-type weapons, dual-handed, and basically no armor. Light on her feet, and knew how to dodge and when to strike. I'm a tankish guy because my reaction speed isn't all that great, so I just block and counter. But that obviously doesn't work against this boss. Dodging and strike *does*, however. I just stayed back and let her do her thing.

                                                                                                                    I really enjoyed watching top-tier talent at work. Thanks for the help.

                                                                                                                    • Anonymous

                                                                                                                      The best way to deal with this nasty girl is to spam her with Rivers of Blood weapon art, and knock her down to size.

                                                                                                                      Even post nerf ROB still makes this filthy thing get wrecked.

                                                                                                                      • Anonymous

                                                                                                                        Done fairly easily at lvl150 tank. Whole flow attack can just be blocked if you start with full bar, can dodge a part or two to make it even easier. Creating mimic of your tank with Prayerful Strike and it can tank whatever she do indefinitely. The only issue is that she heals back, so it's more of a fight against her heal than a fight to survive. She CAN be stance broken except when she is in the middle of flying attack animations, and she can be critted out of stance break.

                                                                                                                        • Anonymous

                                                                                                                          I just recently beat Malenia(FINALLY!)using the Marias Executioner build along with Tiche and it took me over 3 bloody hours!

                                                                                                                          I'm still on my 1st playthrough though so.... yikes!

                                                                                                                          • Anonymous

                                                                                                                            Healing on hits is frustrating, but manageable. Healing on hits against my greatshield is unforgivable. Wtf are you healing from then?? Just stab the ground at that point & heal up to full, healing off hitting shields makes no sense.

                                                                                                                            • I am currently fighting her on my second character and already beat her once on my first and I am very conflicted with her. I like her design and the fast combat against her but then I get reminded of her life-steal, which undoes the progress of the battle. I am not good at this fight but It feels very cheap for an fast boss to regenerate hp for each hit she lands. Oh and don`t get me started at the Waterfowl Dance attack, which I can only avoid because of Vow of the indomentable. I think this fight will grow on me but why did Fromsoft add this life-steal effect... It literally ruins the fight and makes it frustrating.

                                                                                                                              • Anonymous

                                                                                                                                Yesterday was my first serious attempt at Malenia, where I crossed her fog gate to try again after every death. I see what I need to do to beat her but seeing it and doing it are very different things with this cheap, OP c**t of a boss. I came frustratingly close to beating her in only one attempt by keeping the pressure on her with Tiche through the 1st phase, she came into phase two with almost a full HP bar, I came so close to beating her but after Malenia kills Tiche I'm unable to deal with being her sole focus, she hits too hard and too fast.The second phase feels like a deliberate p**s take and a f**k you buddy! from the devs.

                                                                                                                                I'm done with her, I'm not going to bang my head against a wall with Malenia the way I did with the cursed and defiled Amygdala just so I could get to the Pthumerian Queen for the platinum trophy. There are a couple of things players who are determined to beat her might find useful. If you have it and the FP to cast it more than once or twice 'Giantsflame take thee' is by far a better and more effective incantation to use against her than Flame of the Fell God recommended here in the combat information tips and strategy, I cast this at her repeatedly while she was fighting Tiche and she didn't dodge a single one of them, they all hit her, knocked her flat on her arse and did good damage. A fully charged hit from the weapon art on bolt of gransax will land if she is focused on your summons or coop partner, she only dodges it if you cast it when she is focused on you, I'd assume it would be the same with the LTN spear incantation. Swarm of flies as recommended on this page is pretty good even with only 18 ARC it was making her bleed.

                                                                                                                                • Anonymous

                                                                                                                                  It says use Tiche but malenia just wiped her out with over half her HP left. This c**t is the worst boss in any of the from software games I've played.

                                                                                                                                  • Anonymous

                                                                                                                                    Can she be knocked out of the waterfowl dance if hit hard enough by something like stone of gurranq? It stops the red albinaurics dead in their tracks when they come at you like a spiky buzz saw and I think they have higher poise than she does. Or is it wishful thinking on my part?

                                                                                                                                    • Anonymous

                                                                                                                                      I commend the patience and spirit of the brave souls who soloed this demon without using summons/cheese or broken weapons like Rivers of Blood, At first I was looking forward to Malenia and said I'd try to beat her, but after seeing the ocean of horror stories from pretty much every Elden Ring player about her and seeing the pain she has caused I just completely threw that idea out of the window, and i honestly don't regret it.

                                                                                                                                      • Anonymous

                                                                                                                                        How fromsoft has been at this for this long and still has yet to understand the concept the when an enemy has no resource pool to limit overpowered ability spamming you HAVE to put internal cooldowns to prevent absolutely cancerous circumstances where a boss will be almost literally unbeatable because it just spams a single ability out of every single thing in its kit. Seriously sad that you can clearly tell the playtesting for this game was done in its entirety by people using blatantly overpowered kits, like prenerf RoB, and since they could beat it with that broken **** than obviously it was ready for release

                                                                                                                                        • Anonymous

                                                                                                                                          Fun fact: Malenia's phase one fight has what I call "walking range" where she will neither run toward you nor attack. All she does in this distance is power walk toward you, meaning that if you constantly back off and are ready to avoid waterfowl dance, you can hit her with lightning bolt or night sorcery while relatively safe. If you're really careful you could even use rot breath to proc rot.

                                                                                                                                          • Anonymous

                                                                                                                                            TLDR: One shot melania first try did not even prepare i thought im gona die so i just went in no buffs nothing... easiest boss in elden ring.
                                                                                                                                            LVL154 51vig 60str 42dex +full bull goat +great shield +25lvl cold infused epee
                                                                                                                                            One strong hit + heavy thrust staggers her then do a crit while shes on the ground i charge strong atk another heavy thrust and she shes staggered again... crit rise repeate... used only 2 estus flasks... When she did that "crazy" multiple swings i just shielded and laughed at the 0dmg even if she hit me im on 50% phy. dmg reduction...

                                                                                                                                            • Anonymous

                                                                                                                                              I beat her today only because I got grabbed at the same time she went into second phase, spawning her with a tiny sliver of health. Thanks Fromsoft. Very cool.

                                                                                                                                              • Anonymous

                                                                                                                                                Every time someone misspells her name, Malenia puts in the time and effort to quickly remind them what it truly is.

                                                                                                                                                • Anonymous

                                                                                                                                                  Power-stancing curved greatswords, me and my mimic staggered her to death after a handful of attempts. Now I'm trying to beat her for real on a no-summons run, and suddenly she lives up to the hype. I've been using Ranni's Moon and Rock Sling to deal bigger damage, then pepper her with Night Comet as I keep my distance. Getting a no-hit phase 1 is pretty easy since I'm so far away when she starts Water Fowl Dance, I only have to roll the last part of it, but I'm still working on phase 2. Feel like my method takes so long to get through phase 1, and then she decimates me so quickly in phase 2, I have yet to really figure out her patterns. She's so much more aggressive, though, so I can't just sit back with Night Comet. Thinking I might have to switch to swords for that part. I wish I could practice phase 2 without having to slog through the first phase every time.

                                                                                                                                                  • Anonymous

                                                                                                                                                    I used Tiche and his Mark of Death literally killed Malenia bit by bit, her lifesteal was way behind Tiche's Death Mark, i swear by Marika's tits i didn't even do any damage to her, that dude did all the work.

                                                                                                                                                    • Anonymous

                                                                                                                                                      Malenia would be a great boss if they maybe halved her health regen and toned down the intensity of a few specific attacks. Waterfowl Dance and her second phase shades attack feel require such precise and specifically timed and directed dodges to avoid that it honestly feels like you arent meant to escape them at all.

                                                                                                                                                      The issue is that when it comes to her healthbar, 400-500hp is enough that one hit by Malenia not only means you’re probably going to need a flask, but she is at least 1-2 punish windows stronger, which can heavily prolong the fight to the point where the player’s concentration breaks or an impossible combo is thrown against them and finally does them in.

                                                                                                                                                      Not to mention her healthbar is a little extra big, and could be a lot smaller and not the huge issue it is where she isnt truly damaged

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