Malenia, Blade of Miquella |
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Location | Elphael, Brace of the Haligtree |
Drops | |
480,000 Malenia's Great Rune Remembrance of the Rot Goddess | |
HP | 33,251 |
Strong VS | Weak to |
Malenia, Blade of Miquella and Malenia, Goddess of Rot is two-phase a Demigod Boss in Elden Ring. She's the twin of Miquella, the most powerful of the Empyreans, and gained renown for her legendary battle against Starscourge Radahn during the Shattering, in which she unleashed the power of the Scarlet Rot and reduced Caelid to ruins.
This is an optional boss, as players do not need to defeat it in order to advance in Elden Ring.
...Heed my words. I am Malenia. Blade of Miquella. And I have never known defeat.
Malenia, Blade of Miquella Boss in Elden Ring
- This boss is optional.
- This is a Demi-God type boss.
- Closest Site of Grace: Haligtree Roots [Map Link]
- Multiplayer is allowed for this boss.
- Spirit Ashes can be summoned for this boss.
Elden Ring Malenia, Blade of Miquella Location
Malenia is located at the bottom of Elphael, Brace of the Haligtree. Her arena is immediately down the stairs from the Haligtree Roots site of grace. [Map Link]
See Malenia's location on the Elden Ring Map here.
Malenia, Blade of Miquella Combat information
- Health: NG (18,473 + 14,778), NG+ (18,750 + 15,000), NG++ (20,625 + 16,500), NG+3 (21,563 + 17,250), NG+4 (22,500 + 18,000), NG+5 (24,375 + 19,500), NG+6 (25,313 + 20,250), NG+7 (26,250 + 21,000)
- Malenia heals up to 80% of her health at the beginning of phase 2
- Defenses do not change between phases - she is more aggresive in 2nd phase.
- During recovery from Scarlet Aeonia, there is a damage reduction (~50%).
- Status Effects do not reset during phase transition
- Damage: Standard, Slash, Pierce,
- Inflicts: Scarlet Rot (Phase 2)
- Stance: 80
- Parryable: Yes, but 3 parries are required per stance break
- Is vulnerable to a critical hit after being stance broken or parried
- Can be toppled or knocked down.
- Albinauric Pot does not work to stop her from healing.
- Able to dodge most spells with ease.
- Frostbite/Blood loss can break out of her attacks.
Absorptions
- Phy (Standard): 10
- Phy (Slash): 10
- Phy (Strike): 10
- Phy (Pierce): 10
The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances
- Poison: 1,481
- Scarlet Rot: 1,481
- Hemorrhage: 420
- Frostbite: 306
- Sleep: 688
- Madness: Immune
- Death Blight: Immune
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.
Elden Ring Malenia, Blade of Miquella Boss Guide
Malenia, Blade of Miquella Boss Video Guide
[video coming soon]
Malenia, Blade of Miquella Tips & Strategies
General Tips
- Malenia damage is physical only, so stack reduction against it such as the Dragoncrest Greatshield Talisman, the consumable Boiled Crab, the Opaline Hardtear in your Flask of Wondrous Physick, or the incantations Black Flame's Protection or Golden Vow.
- 50-60% damage reduction should make this fight slightly easier
- Malenia has low Poise so it doesn't take much to break her stance and leave her open to a critical attack, builds with good physical damage may want to use Stonebarb Cracked Tear. Additionally, she is vulnerable to knockdown attacks in her first phase, so using a weapon or Spirit Ash that abuses this can be helpful. The Blasphemous Blade's Unique Skill: Taker's Flames is also good option for this as it deals good fire damage and will often knock Malenia down, while each strike heals the player a bit, and can stunlocked Malenia for what is essentially the entire fight.
- Malenia heals herself for a percentage of all damage she inflicts, even if the attack is blocked, making shields suboptimal. This makes it even more important to dodge attacks. Ensure you have enough stamina for dodging, the Green Turtle Talisman and Pickled Turtle Neck consumable can help. It is better to dodge towards Malenia's katana than away from it.
- Inflict status effects. Malenia is weak to Frost and neutral to Fire. You can Frostbite Malenia, which deals 7% of her maximum health on its own, then remove the frostbitten debuff by inflicting fire damage, and repeat the process. Malenia also has relatively low resistance to Hemorrhage, inflicting bleed on her can allow players to outpace her self-healing, this makes the Rivers of Blood's unique skill Corpse Piler a good option against her as it deals Physical and Fire damage and inflicts Bleed buildup.
- Frost debuff can be used to stun her from Waterwolf Dance
- Frost can be also used for minor damage buff when non-fire weapons/spells are used
- Players can use summons such as Redmane Knight Ogha Ashes, whose greatarrows will often stagger Malenia and can even interrupt her during the Phantom Spirits attack. Additionally, he will stay in the back and she will focus on you as long as you keep her attention. Black Knife Tiche is also a good option, as she can dodge Malenia's attacks and limit her self-healing. Latenna The Albinauric is also a good option as she can be summoned by the door while the player keeps Malenia away from her. Summons more focused on tanking are not recommended, as Malenia will just heal herself off of them. Dragon Knight Kristoff can stagger Malenia reliably, especially when chain casting Thunderbolt. He is also very tanky and can usually stay alive for the fight.
- Malenia is able to dodge spells, what makes most of spells useless
- Incantation user should consider Lightning Spear
- Sorceries user should consider Night Sorceries
Fight Breakdown
Malenia, Blade of Miquella is a two-phase fight, with the second phase beginning once her health is reduced to zero for the first time.
Phase one: Malenia is slightly less aggressive, and will mostly only attack if the player tries to attack her. Additionally, if the player does not target lock the camera on her, she is likely to stay away from the player just walking left and right, use this to your advantage when you need some breathing room for example to drink a healing flask. If attacked with projectiles, she will attempt to dodge them and then rush at the player to attack them. Malenia has a few attacks that she can use to quickly close to gap, the most notable of these is her grab attack, which deals obscene amounts of damage, thus healing her for a big amount. If she takes too much damage, Malenia will attempt to disengage by jumping backwards 2 times, distancing herself from the player.
Once Malenia goes below 75% HP, she unlocks her Waterfowl Dance attack: she leaps into the air sword ready and, after a brief pause, lunges at the player four times with a flurry of cuts. The third leap has more range than the two before it. The fourth leap has massive range, and Malenia will attempt to get behind the player with it. After this final fourth flurry, a final cut strikes around her. All steps of this attack deal massive damage, getting hit by it all will very likely kill the player even at full health. Read the attacks & counter section for tips on how to avoid this attack.
After getting Malenia to 0 health, a cutscene plays and phase 2 starts with Malenia at 80% health. Note that critical attacks will not trigger phase 2, Malenia will survive them even if she has 0 health. Only a non-critical attack will work.
Phase two: Malenia, floating in the air, rapidly crashes on the player using Scarlet Aeonia dealing massive damage, then blooms into an orange flower which deals massive damage and inflicts massive amounts of Scarlet Rot. To dodge it, simply run towards Malenia and get behind her, she will miss because she cannot steer that much while charging the attack. Malenia will repeat this attack every 3 minutes.
Each of Malenia's attacks in this phase inflicts Scarlet Rot, the player should ensure they have Preserving Boluses to cleanse this condition should they be afflicted.
In addition to all her previous attacks and the aforementioned Scarlet Aeonia, Malenia gains a few new attacks in this phase. Most notably, as a follow-up to other sword attacks, Malenia can jump and then slam her sword into the ground to create a delayed explosion. Finally, Malenia can leap very high into the air, leaving behind her a small vortex of rot that deals massive damage, she will then summon phantoms of herself to lunge at the player one after the other, before finally lunging herself.
Advanced notes
While standing on the shallow water poodle in the middle of the arena, Malenia (and the player) gain 10% damage reduction to Fire Damage and lose 10% damage reduction to Lightning Damage.
Using any ranged attacks, perfumes, or throwables will cause Malenia to not only dodge left or right to avoid them, but also cause her to rush the player. Spells or incantations that can track her are recommended. Once she reaches 75% health and starts using Waterfowl Dance, she will proceed to dodge any range attack as usual but may then use Waterfowl Dance directly afterwards. The only time the player should use ranged attacks is if Malenia is being distracted by a summon. Night Sorceries will not trigger her evasion, as they are invisible to non-player characters.
After avoiding the Scarlet Aeonia attack by running behind Malenia so she misses, there is a window of about 5-7 seconds where players can counterattack from range. Use this opportunity to unleash powerful ranged attacks or spells/incantations with a DoT area effect. If you have the FP, Comet Azur can take off a sizable chunk of her HP before she becomes active again. This can be repeated every time she does this attack and is your best opportunity for heavy damage.
If Malenia is running at you at the start of the fight, she will proceed to rush you with a horizontal spinning attack once you are in range. This attack is telegraphed and easily parried. If you're not good at parrying, then dodge toward Malenia's left side (the player's right). If she slows down or starts moving left or right, she will not do the spin attack.
In order to avoid her Waterfowl Dance combo you must start running away from her while maintaining lock-on as soon as she leaps, which will let you avoid the first two spin attacks entirely if done soon enough (if not you will have to roll the second one). The third spin attack has to be rolled through, and make sure to stay away from her until the final AoE triggers. If you are caught by the attack it is better to roll towards her than away; the extreme edges of the attack seem to have more hitboxes.
Ash of War: Bloodhound's Step makes dodging Waterfowl Dance significantly easier. Using that ability, you can completely avoid the combo, even if you're close to Malenia when she starts its windup. Dash away from her, out of range of the first and second flurries (possibly multiple times depending on how far away she is), and toward her (once) to avoid the third flurry. (During the third flurry she jumps to you regardless of the distance, but the first and second flurries have a fixed jump range.)
In Phase 2, make sure you are constantly topped up to full HP. Many of her basic combo attacks are strong enough to deal well over 1000 damage to heavy armour users very quickly, so sitting at 80% HP or below to save on flasks is liable to get you killed.
A weapon with the Ash of War: Wild Strikes and the blood affinity can trivialize the first phase of the fight.
Ash of War: Golden Parry is useful for easily parrying most of her attacks. The increased parry range and window can be of tremendous help to players with less experience in parrying her attacks.
Melee Strategy
The main trick here is to attack her when she's not in an attack animation in order to stagger her, typically after she is done with a combo. Once you hit her and it staggers her, keep attacking to keep the stagger going while paying attention to when she side hops as this interrupts the stagger. When she does so, roll out of the way, keep some distance, and dodge her attacks until you get another opening, while keeping a keen eye on the startup for her waterfowl dance, to which you should run away from the first two volleys and dodge through the final volley. Be mindful of your positioning at all times, you do not want your back to a wall when she does her waterfowl dance. Stay calm, do not panic, watch some videos of her attacks, and you'll realize her flashy moves just seemed intimidating/impossible at first. Do not rely on a shield to do the work for you due to her healing ability, at most you should only use it to block the stray hit. Talisman suggestions would be Dragoncrest Greatshield Talisman (or your best one), Ritual Shield Talisman, and Green Turtle Talisman to help mitigate damage and improve stamina regeneration.
In her second phase her attacks start to flow together more, but good ones to punish are her slamming attacks as she takes some time to create a rot burst in front of her.
Rivers of Blood and Blasphemous Blade are great options for weapons. If focusing on bleed damage, Curved Swords are a good choice as their dual-wielded jumping attack hits four times allowing quick Bleed build-up. This can be paired with the Raptor's Black Feathers, Claw Talisman, Beastman's Curved Sword, and Rotten Winged Sword Insignia for high DPS. The Scavenger's Curved Sword dual wielded with another Curved sword with a bleed affinity is a good choice for such a build. For Strength Arcane builds, Mohgwyn's Sacred Spear can be used for inflicting bleed from a distance rapidly by using Bloodboon Ritual weapon skill.
Magic and Ranged Strategy
For Incantation users, Swarm of Flies is a good option when summoning, especially Black Knife Tiche Ashes. Once Malenia focuses on Tiche, start casting Swarm of Flies. A slight delay between casts is a little more effective than constant spam, as it seems to catch her fully in each swarm rather than clipping her as she dodges out. If she leaps, just keep your distance and get ready to dodge Waterfowl Dance. With luck, one of your swarms will cause blood loss and she'll be staggered, but because you're keeping range, you should be able to dodge much, if not all, of the Waterfowl Dance. On phase 2, the recovery of Scarlet Aeonia is the perfect time to spam Swarm of Flies.
Other good incantations are Borealis's Mist to inflict Frostbite, Giantsflame Take Thee for its massive damage and high chance to knock Malenia down, Aspect of the Crucible: Tail and Aspect of the Crucible: Horns to knock down Malenia, or Dragonmaw which deals good damage and knocks her down. Protect yourself with both Golden Vow and Black Flame's Protection as they stack. Don't use offensive Holy incantations because Malenia has 40% damage reduction against Holy damage. Rotten Breath or Ekzyke's Decay are not terrible, but Malenia does have very high resistance to Scarlet Rot and Poison. For INT+FTH builds, Ancient Death Rancor is also a very good option, as it deals good damage, has good poise damage, and good tracking.
For Sorcery users, starting the fight with Ranni's Dark Moon can be helpful as it lowers her magic resistance and deals frostbite damage.
Do not use projectile attacks such as Great Glintstone Shard because she will just dodge them. Instead, use sorceries with good tracking capabilities such as the aforementioned moon or Stars of Ruin. Malenia, as all other NPCs, cannot see Night Sorceries so she will not dodge them, making Night Comet a fantastic option especially when paired with a Staff of Loss on the other hand to buff its damage (or, even better, with two Staves of Loss if you can get a second one from another player or a new game + playthrough).
Other good sorceries against her are Greatblade Phalanx for its high poise damage, which can be good if playing with a weapon that can inflict critical attacks once you stagger her, but this is not as good for pure mages that only use staves. Carian Piercer and Cannon of Haima are also good for knocking her down. For INT+FTH builds, Ancient Death Rancor is also a very good option, as it deals good damage, has good poise damage, and good tracking.
If using summons, Malenia might dodge fewer projectiles as she's busy focusing on the summon. This opens the door for spells such as Comet or Shard Spiral. Alternatively, spamming Ranni's Dark Moon while Malenia focuses on the summons is also a valid strategy, though this requires a lot of FP. If not spamming the moon, Glinstone Icecrag can help trigger Frostbite. Finally, Comet Azur can be considered for phase 2 to punish Malenia during her Scarlet Aeonia after dodging it.
Malenia, Blade of Miquella Attacks & Counters
Attack | Description | Counter |
Malenia's Dance (1.00 only) | Malenia raises sword to her left and makes 4 long steps - after each steps she attacks with a flurry of attacks. After that she jump towards Tarnished with attack and performs a final whirl strike, knocking down the target. | Attack not used in current version of the game. However, if player wants to face her in 1.00 version of the game, it is best to simply run away |
Waterfowl Dance | Malenia leaps into the air, after a short pause she dives onto the player and slashes around her in an AoE. She then slashes two more times, closing the gap with a smaller dash each time. Her final slash is then followed with a short AoE that she doesn't move for. This attack also builds up scarlet rot very quickly in phase two. This attack can be blocked. | There are several methods in dodging the attack, the method depends on the distance between you and her: 1) If you are distanced about four or more meters out of her sword's reach, immediately start running back the moment she leaps in the air. The first two slashes will miss as long as you keep running. Immediately stop running after she finishes her second slash and roll towards her, the third slash will miss since it's programmed to send her behind you. If you've timed this right the fourth slash will miss as well without requiring any additional inputs from you. 2) If she jumps up while you're within her sword's reach, immediately start running back. The timing is precise and requires some training. The moment her foot touches the ground to begin the first slash, jump or roll away from her, this move will dodge the first slash. She'll now wind up her second slash, move towards her while keeping your eyes on her sword arm, then roll towards her left arm (right side from your POV) the moment her sword arm starts to move for a second slash. If timed right this will dodge her second slash. For the third slash, simply roll towards her again and then roll away from her to avoid the fourth slash. 3) If you have a weapon with high bleed build-up (such as dual curved swords with Ash of War: Seppuku), the bleed effect will stagger her out of the Waterfowl Dance attack. 4) Ash of War: Bloodhound Step can also be used to easily dodge through this attack. You can apply the Ash of War to an off-hand dagger and quickly switch to it whenever she begins the Waterfowl Dance animation. 5) Ash of War: Vow of the Indomitable can be used to partially dodge the first volley with the right timing. The I-frames don't last long enough to completely dodge the first volley, but you can dodge afterwards and still take no damage. Another way to dodge this attack when you're at close range (albeit a lot more difficult), is to circle her (without locking-on) when she's in the air, double roll away from her for the first dash, lock-on to her again and do the same thing as above for the other three dashes. Alternatively, block with a shield that has relatively high stability. She will recover her health, but it is more preferable than dying. At this point in the game you should deal enough damage to make up for health regained. Note: She tends to use this attack more often, if she is engaged with range weaponry/spells (needs further testing). |
Kick | Malenia will rush the player before she swipes at the player with her leg (unparryable), which can then be followed up by one of four attacks. A slightly delayed stabbing dash attack, a sword swipe followed up by an overhead slam on the ground, or two quick slices followed by another slice. It can also be followed up with a grab attack (see below). |
The kick is fairly easy to avoid. Creating distance can keep you safe from the latter two follow ups. The stabbing dash attack is telegraphed by a small flash on her sword, helping you time a roll. The kick can also be blocked, but consumes high amounts of stamina. |
Thrust | Malenia will slightly jump into the air, followed by a very quick thrusting attack, dealing a huge amount of pierce damage. This attack usually catches player off-guard. Can be parried at melee. |
Malenia usually does this attack when the player is healing at mid-range. So if you want to heal, make sure to run far away from her first before healing, or wait for the thrust before healing. To avoid the thrust, simply roll left or right (backwards works as well but it's a bit risky). Because of pierce damage, this attack deals increased damage if the player is in counterattack frames. If the player is far enough away from her, it's possible to jump over the thrust. If the player is close enough, they can parry it. |
Rapid Prosthesis Slices | Malenia will shorten her blade (indicated by a ping sound) then rush the player, do three quick attacks in succession, followed by a final horizontal attack that can be delayed. This attack can end up quickly healing her along with devastating the player's health. This attack can also occur on its own, in the middle of a combo, or to end a combo (usually indicated by her delaying the final sweep). Can be parried. |
Malenia uses this attack only if her blade is to her right (the player's left if they are looking at her) which means you can be better prepared for it. Listen for the ping sound to indicate the weapon change, then roll towards her (into the attack) to her right. Back up and if needed roll away from her once you are clear to avoid the final sweep. Do not rush in for an attack unless the final sweep is delayed, which would indicate the end of a combo and an opening for the player. Avoid dodging backwards, as the third hit will clip you. She may sometimes follow it up with the same attack - this can happen multiple times in a row. |
Uppercut + Slam OR Charge + Spin | Malenia will hold her sword back, then do one of the two damaging attacks depending on the player's location: (i) If the player is at close range, she will do an uppercut, then leap upwards and slams down. (ii) If the player is at long range, she will charge towards the player at fast speed, then spin her sword, followed by a slam. |
The two attacks are very delayed and extremely damaging, so make sure you recognize the starting animation (indicated by her holding her sword back) immediately and be prepared for the attacks. For Uppercut + Slam: Roll backwards to avoid the uppercut, then wait for her to slam down and roll forward left or forward right. If you are brave enough, you can get a few hits in before her uppercut, then dodge at the very last second. For Charge + Spin: Roll twice as soon as you see her charging towards you to dodge both the spin and the slam altogether. Malenia will be wide open for attacks after performing these two attacks. You can either do a charged strong attack or even a weapon's skills such as Lion's Claw or Spinning Slash. |
Lunging Grab | Malenia will raise her hand in preparation for a grab attack, then lunge in a straight line towards the player very quickly. If the grab connects she will toss the player into the air and impale them, dealing 2225 base thrusting damage, before tossing their body onto the ground. During Phase two, this attack can be immediately followed by a flying sweep + thrust attack. This attack cannot be blocked or parried. |
Dodge roll when Malenia lunges, preferablyto the sides (backwards works too if you time it right). During Phase two, be prepared for the flying sweep + thrust attack (See below) as it may catch the player off-guard. While this attack can be interrupted by most player attacks while she winds up the grab, it's not suggested to do so because of the risks. |
Scarlet Aeonia | Phase two only. Malenia will dive onto the player and summon a giant flower that explodes around her. This leaves a lingering mist that applies scarlet rot and a DoT effect in the area. This attack is always used as her first attack in phase two. | Roll as soon as you see her sword is lifted, then sprint away for her for a little bit (around half a second), then roll away from her again. Remember to not attack her right away after the explosion as the rot will linger for quite a bit (around 4 - 5 seconds), use this time window to heal, recover FP, reapply buffs, or even cast some spells if you're a ranged user. After the scarlet rot is gone (indicated by the flower disappearing), she will be unable to move for a while, and is wide open for attacks, use this time window to use your skill (or a charged strong attack) on her to deal massive damage in a single hit. |
Scarlet Explosion | Phase two only. Malenia will retain its original moves from Phase one, however there is a chance that she will do a follow-up on most attacks, where she flies up into the air briefly, then slams down her sword, dealing a huge amount of damage and creating on the ground a small vortex of rot, which then explodes after a brief delay and builds up scarlet rot. The explosion can also occur from the slamming attacks from Phase one, which she can follow up and result in a double Scarlet Explosion. | This attack usually occur when she is done with her regular Phase one combo. Roll in any direction to avoid the slam, roll again if you're unsure whether exploson will hit you. This attack can be heavily punished if you roll into her and get to her back, as she will be wide open for attacks after the slam. To differentiate between this attack and the Waterfowl Dance (as these two attacks have similar starting animation), if she twirls before flying up, it's the Waterfowl Dance; if she flies upwards without twirling, she's doing the Scarlet Explosion attack. |
Flying Sweep + Thrust | Phase two only. Malenia will fly up into the air, and glides down onto the player from the left, followed by a very quick thrust attack. This attack can be followed up with the Scarlet Explosion attack. | She will usually do this attack when you're at long range. Roll left to avoid the first sweep, then roll left or right to avoid the thrust. Or, roll the sweep, then jump the thrust. See above to learn how to dodge the Scarlet Explosion follow-up. Because of pierce damage, the follow up thrust attack deals increased damage if the player is in counterattack frames. |
Counter Kick | Phase two only. Sometimes, when the player hit Malenia, she will follow-up by countering the player with a kick (different from a regular kick). Although this kick doesn't do a lot of damage, it'll usually catch the player off guard and stagger them greatly. | Never attack twice in a row when she's in a walking/running animation and always be prepared for the counter kick, roll backwards when she begins to lift her leg to avoid the attack. Unlike the regular kick, Malenia will not follow this up with another attack and will stand still for a solid second. You can exploit this weakness by doing an attack after dodging the counter kick (either doing a running attack, quick weapon's skills, or just a simple attack if you have a long weapon). |
Phantom Spirits | Phase two only. Malenia will fly into the air, creating a pool of scarlet rot on the ground below her, and consecutively fire out four phantom versions of herself that will do two horizontal sweeps, a vertical slam, a third horizontal sweep followed by a quick thrust, one final thrust, before Malenia herself comes down with a high speed flying thrust to player, dealing high damage. The first and last phantom will stay longer in order to do a single thrust attack each, occurring after the fourth's sweep attack. | Roll in the directions as the following order: Backwards twice (delay a bit between these two rolls), followed by two forward rolls (immediately after one another), then roll to the left twice (immediately after one another). The timing for the third and fourth roll might be a bit difficult to get a grasp on (and will usually result in death as you'll get hit by two phantoms), but once you get those two rolls right, you'll never get hit by the phantoms. Note: This attack can target more than 1 player.
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Elden Ring Malenia Lore, Notes & Trivia
FAQ: Is Malenia the hardest Elden Ring boss?
- The Souls games are well-known to be one of the most challenging games around; forcing players to adjust to each encounter and improve their Combat skills and reactions according to the opponent's movesets. Amongst all the Bosses, the community has been polarized on Malenia. Her design, fighting style, arena, and voice acting have been universally prasied. Conversly, some of Malenia's mechanics have been strongly criticized, such as her ability to lifesteal without even damaging the player, as well as the massive range and damage of Waterfowl Dance. Some critics deem Malenia as an unfair boss, while her supports argue that this is why she is an optional boss. Polls have even previously been conducted surveying players on who they believe is the hardest Elden Ring boss, and most people agree that it would be Malenia.
- In Elden Ring, FromSoftware has given the tools to allow players a choice in how difficult they want their combat encounters to be. A few returning souls players will opt to face these bosses without the additional aid, 'OP' Weapons or Spirit Ashes. The available tools that the developer provided in the game is said to determine the gameplay difficulty since there are no official difficulty settings in the game. However, a little assist for players does not hurt if it helps them progress and improve. Some ways to alleviate the difficulty would be to experiment with different Builds, Weapons and equipment. A Faith or Bleed build could prove to be more effective aginst her. Spirit Ashes can also be summoned for additional help in the arena against her. There are plenty of Spirit Ashes to choose from depending on how much help the player needs during her encounter.
Elden Ring Malenia Other Notes
- "In the first year after launch, From Software reported that Malenia had killed players 329 million times" - How Many Times Players Attempted Malenia
- In version 1.04 of Elden Ring, there was a bug related to the healing mechanic, which was present only when players fought Malenia in co-op - each attack would result in heal, even if the attack missed due to i-frames. This has since been fixed as of update 1.04.1
- Malenia first unleashed the Scarlet Rot in her battle with Radahn, destroying the region of Caelid in the process.
- She is an Empyrean like Ranni and her brother Miquella.
- Melina's armor set can be found in the area directly before Malenia's boss room. This and the similarity of their names has led many fans to speculate that they are related in some way.
- In the Elden Ring trailer shown at E3 2021, Malenia's arena is slightly different, with a much darker appearance and fewer roots in the background. However, the clip from her pre-battle cutscene has the final arena design.
- First phase can't be finished with a critical strike or damage caused by inflicting status effect - Malenia will remain with 1 HP left, even with poison or rot damage. In a very earlier version of the game, if the player managed to finish that phase with critical strike, 2nd phase Malenia would spawn with 1 HP.
- After the player parries her three times and she enters the animation that allows for a critical hit, she can be staggered by any attack (including things like throwing knives), knocking her out of the critical animation.
- Malenia is featured in the game's Collector's Edition, which includes a statue of her and a replica of her helmet.
- Bug: If player depletes her poise while she performs attack with hyper-armor, she will not be put in a state that allows to perform a riposte.
- Bug (possible only in co-op or with Spirit Ash): If player manage to end first phase with a riposte while Malenia's HP is 0, she will spawn with 1HP in 2nd phase.
- This can cause some odd situation in her attacks, as her first one will not be Scarlet Aeonia.
- Game-wise, this boss is treated as 1 encounter instead of 2 as it is more common in case of bosses where phases are separated by cutscene
- Identical thing happens in case of Godrick the Golden
- Voice Actress: Pippa Bennett-Warner
Dialogue
Introduction:
I dreamt for so long.
My flesh was dull gold...and my blood, rotted.
Corpse after corpse, left in my wake...
As I awaited... his return.
... Heed my words.
I am Malenia. Blade of Miquella.
And I have never known defeat.
During Fight
Defeating player in phase 1 (1.00): Now do you understand? I am Malenia, Blade of Miquella...
Defeating player in phase 1 (after 1.00): I am Malenia, Blade of Miquella...
Defeating player in phase 2: Let your flesh be consumed. By the scarlet rot.
Intermission
Wait.
The scarlet bloom flowers once more
You will witness true horror.
Now, rot!
After Fight
Your strength, extraordinary...
The mark...of a true Lord...
O, dear Miquella...
O, dearest Miquella, my brother...
I'm sorry. I finally met my match...
Malenia, Blade of Miquella Image Gallery
- Anonymous
The best enemy in this series besides a few Sekiro bosses. Would've been better than all non-gauntlet bosses had the WFD been more intuative to dodge.
- Anonymous
How many hours do y'all think Miyazaki spent fighting this boss while they playtested her?
- Anonymous
- Anonymous
Went in blind, only knowing rumors of her as the hardest boss in here.. Killed her first try, got the nice cutscene of my character looking sad for her..
And then phase 2 began. Finger went up my whole but whole.
Please try again
- Anonymous
"I am Malenia, Blade of Miquella. And I have never known defeat."
>Had to bloom against Radahn to force a draw, even though he was holding back the stars
>L2 spams against Tarnished
whatever you say, lady...
- Anonymous
After countless attempts I was finally able to pull off a RL-1+0 on her.
If you are maso... errr enjoy a good challenge, I highly recommend you to give it at least a try (or dozens).
The clench is just unreal. Especially when she whirls up a waterfowl right in your face and she only has a small sliver of health left.
I don't think I need to train my glutes for the next 6 months.
- Anonymous
ironically waterfowl dance is the least dancelike move she can do. its not really a dance when one is floating in the air spamming slash vfx while the other chickens out running all over the area, rolling once, and rolling a few times again. like seriously, that move breaks the pace of the fight and singlehandedly knocks down malenia to b tier for me (not s tier because of her cheating stance break mechanics). i dont care if its technically possible to always dodge it 100%, the way to do it is by either exploiting the ai or always running away the whole fight, and both of those ways are unenjoyable for me.
- Anonymous
After dozens of Elden Ring playtroughs over these couple years, I have learned to enjoy fighting most bosses, including some I hated at first.
Malenia however, while she can be fun to fight...
- Her healing is complete bullshit, unnecessary and uncalled for, just give her a nice health bar and you don't need a soul sucking mechanic to brag about your boss being hard.
- Waterfowl is also complete garbage, first because it's impossible to understand the hitbox of the attack without google (you can't dodge into the 1st wave, but you can dodge into the 2nd and 3rd? Why????? VERY counter intuitive). AND after you learn to dodge it you literally have to stop the fight and only engage her again after she uses it, or she kills you. Not counting other methods that force you to use a specific skill or status.
If it wasn't for those 2 bullshit mechanics this would be a 10/10. Sword Saint Isshin is still the best super hard boss that FROM designed IMO. Malenia can't hold a candle to Orphan of Kos either.
- Anonymous
There's something I don't understand: the description of the Scarlet Aeonia incantation says "Each time the scarlet flower blooms, Malenia's rot advances. It has bloomed twice already. With the third bloom, she will become a true goddess."
Does this description refers to the time before we fight her or after?
That flower we see before the entrance to her arena is probably the Caelid bloom that got carried back with her inside it and was probably the first bloom.
If the first bloom happened in Caelid and the second bloom during her fight, then the third bloom is the one that happens after we defeat her. However, she transforms into her goddess form before the third bloom, which is confusing, unless another bloom happened somewhere whe don't know.
I couldn't find anything in the game that answers this. The phase transition bloom is the second or third one? If its the third, where did the second happen? And if its the second then is she still alive and her true goddess form will still happen?
- Anonymous
if you wanna have a good laugh and brutally murder her use burn o flame only to kill her. everytime she gets hit and gets in the air and flops back down is great comedy material.
- Anonymous
i can consistently dodge waterfowl dance and the spirit summons attack, those are literally easy once you learn them. all of her other attacks are way less telegraphed and more difficult to learn, especially having to learn which attacks u can interrupt etc. waterfowl is absolutely not the only thing that makes her hard, and her moveset is overall balanced difficulty-wise
- Anonymous
Its a fun fight for the most part I must admit. The healing should be adjusted so shields become viable, I dont like a boss to force a specific playstyle
Waterfowl Dance is utter BS tho. I know some people have learned how to deal with it, but it can ruin your run quickly. It should either have more startup time to let you run away or add more time between flurries so you can sneak a heal in. She may heal all her hp but at least you dont die.
- Anonymous
man, I dont understand why some of this "smart ** all knowing people " try to deny the fact that this boos is just BAD...
I finish this game more than 30 time and fight her with dozen of bulids and wepoans... she is garbage in every approach... even a mage has a hard time cuz she dodge most of spells in the game
there are many many nonsense about this fight:
1-damage she does
2- waterfull
3-healing (even on a ****ing 100 % shield)
4-her stupid animation cancelling
5- summon attack in phase 2(if you are not far enough =you facked)
6-tiny windows for attack
7-a lot of input reading
.....
I can talk about any of this and more than that in hours but iam not, cuz Iam sick of this stupid *** (and her defenders)
In short this boss is just awful and in my opinion represent Elden Ring bad end game boos design issue. whenever I go for a run and beat him, there is no pleasure in it for me..... just like the fight itself
seriously, if dlc bosses gonna be like him, Iam not going to play that anymore
- Anonymous
As a super casual player, I've managed to defit her pretty easy with dark moonlight sword and mimic ash. Didn't use any additional spells, wasn't min maxing talismans, etc. Just r2 spam and keeping my distance.
- Anonymous
I still think the godskin apostle up in the mountain tops of the giants in a random cave is harder (without spirit)
- Anonymous
If Miyazaki actually play tested his games this boss wouldn't be in here
- Anonymous
Fighting this boss with one of the two long katanas is incredible. Whenever I get summoned and see that yellow brick wall in front of me, I'm always like "YEEEEESSSS"
One time I was cosplaying as this boss and someone let me have a go at it alone (not even mad, I was excited about the challenge)
and I beat her with minimal hits taken, it was wonderful, I felt like I was the boss fight.
Also I have to say, if you have her katana out you WILL get summoned for her more, and then even more if you do a full cosplay. It makes sense tho cause people are probably like "oh wow this person has beat her before, might as well give em a go"
- Anonymous
I think this fight would be a lot more reasonable if her heal was half as effective as it is currently and that it wasn't applicable against shields, because trying to use a shield against her and win is basically impossible.
- Anonymous
It's unclear whether her scarlet rot deals more damage to you than the average scarlet rot and hurts you at a faster rate, or whether it just hurts you at a faster rate, but either way, I think the page should let you know these things:
Not all her attacks deal rot in the 2nd phase unlike this page infers, and her rot hurts you far more than average scarlet rot.
- Anonymous
- Anonymous
well, just beat elden ring (addmittedly with some help for maliketh, godfrey, and radagon/elden beast, i did most of the dmg in maliketh, godfrey and radagon/elden beast i was kinda carried) and now i am determined to beat malenia solo, i am so done for, my playtime will increase by another 60H+ by the time im done
- Anonymous
Got fed up of her spin to win, anime, BS. Summoned Mimic while I had Blasphemous Blade Equipped, then switched to the Nagakiba. Also had one incantation equipped: Rejection. Melted her. Spent half the fight on her arse, or staggered. I'm not even ashamed.
- Anonymous
one of the best designed, most fun and memorable bosses. only thing I would change is give her infinite poise so u can't interrupt any of her attacks, it just feels out of place
- Anonymous
Beat 2 try ng+6 today I used fire infused plus 25 claymore with flaming strike
- Anonymous
Why is there no ng+ status resistance info yet? It's present for all others bosses smh
- Anonymous
First time playing a Fromsoft game. She was definitely hardest boss of all the shardbearers. Mohg I was able to defeat in three tries. But her it took several dozen of tries and even then she died only a second before I died.
What worked for me was using Mohg's Spear and Dung eater to take aggro. And the Blood flies incantation to stagger her.
I was almost resigned to not being able to beat her bit now that I have done it feels awesome.
- Anonymous
She's quite difficult but very susceptible to stagger/knockdown. Some AoW like Ordovis' Vortex can keep her knocked down as long as you have FP, second phase is kind of a joke if your weapon can do that
- Anonymous
- Anonymous
fight would be perfect if the first volley of the water fowl dance were slightly easier. Yeah I said it, call me a casul all you want. I have seen people dodge it up close, but it's so counter intuitive that I doubt 99.9% elden hollows can pull it off without looking it up. The phantom attack in stage 2 is sus too, but I also acknowledge my blatant lack of skill. Anyhow, excellent fight, and easily my favorite one in the game.
She gives me stormveil twink vibes: you barely deal dmg, have much less heals and hp, and even if you dodge everything perfectly but slip one time, she will combo you and you are dead in seconds. Fun fight tho since a no-hit is pretty much required. More fun than Friede-the-slog-queen
- Anonymous
The more i fight this boss the more i fall in love with it, It's definitely one of the best fights in the series. She tests both your skills and strategic thinking to the extreme.
Her whole moveset requires careful approach to evade properly, especially waterfowl dance.
But here is a tip barely anyone knows, when you're fighting her normally, doing 1-2 hits each approach, DO NOT approach her if she seems chill, or when she isn't trying to attack you, that's your indicator that she'll do watefowl when you get close to her, so just do a simple thing and throw any projectile at her, that will immediately trigger the attack and allow you to dodge it from a safe distance.
- Anonymous
using light load this boss becomes almost a joke up until it just uses its win button aka waterfowl dance
- Anonymous
Method for soloing with pure melee (dex or strength): Malenia's biggest weakness is her stance and vulnerability to cold and bleed. This is what you need to exploit. If you're pure dex or pure strength, use the jumping heavys and infuse with cold or bleed. After a jumping heavy, use light attacks to interrupt her swings (don't underestimate this)- swing just before she does to cancel her attack. This is a fight that rewards you for picking the right moments to be aggressive. Once you break her stance (rating of 80), get the crit, then back off. Take this time to heal if you need, but back up and bait her Waterfowl Dance.
To deal with Waterfowl Dance, after getting her to the threshold (~75% health or so), your best bet is to bait her attack. Stand about 3 sword lengths away, and wait for her to go into the jump animation. She may attempt prosthesis slice or similar, but dodge roll and wait her out. Soon enough she'll do the Waterfowl. If you're the right distance you can outrun her totally, otherwise outrun the first attack and then the advice in the wiki for second and third attacks is good (dodge to her right on second slash, then towards her for the third and immediately away. Wait out for the little burst of the final attack before moving in.) After she does Waterfowl, you're generally good for a little while before she'll use it again. Take this time to attack.
- Anonymous
shes a fun fight i guess but would be great if: waterfowl took longer to start, giving players with heavy weapons time to actually do anything, and the clone move in phase 2 wasnt so ridiculous.
- Anonymous
I feel like the hatred for her boss fight is more meme than reality at this point. But it's probably also exacerbated by Elden Ring players' definitely very normal relationship with women.
Down vote me if you want but I always cheese this *******. If she's allowed to heal on hit, do scarlet rot, have insane damage and do waterfowl every 2 seconds then I'm allowed to have my own tricks.
- Anonymous
Overrated boss. She literally only has two dangerous attacks. If you can handle the gimmick that is Waterfowl, she's basically nothing. The other only threat I found is her dash and two quick slashes because it's incredibly fast and has great reach. People build up souls bosses much more than they ought to be. They are spectacle, not skill based. That's why so much of the game is based on input reading and delays specifically timed to catch rolls. Give me Nioh, a game with real combat. At least you're not waiting around for 3 minutes for the boss to Maybe allow you to attack it once or twice before it spasms out again. (but I admit, the tracking becomes absurd in Nioh 2, yet it's just as extreme and silly in Elden Ring actually.)
- Anonymous
What if the player could just burn the Haligtree? Why don't we get that option?
- Anonymous
I beat her solo on both playthroughs - roughly around levels 120-130, first time with Bloodhound Fang +10, now with +25 Great Epee. I'm not going through this again.
Waterfowl Dance turns an S tier boss fight that is up there with Maliketh, Godfrey and Radagon into an excruciating slog. There is nothing worse than learning her moves, dodging everything, relentlessly bullying her with running R2s and dying to her spin to win anime bullshit. I accept that I'll never be able to fully dodge it and that's OK - there's a reason that HOW TO DODGE WATERFOWL DANCE videos have a many views as they are.
As excited for the DLC as I am, I worry that Miyazaki and company will somehow outdo themselves and cook up another monstrosity like Malenia.
- Anonymous
- Anonymous
Easiest fight of all time, get unendurable frenzy from consecrated snow fields, wear preceptor seluvis set(easy to get and second highest focus) mind to 80, faith to 60 get godslayers seal and frenzied flame seal(if you're okay with frenzy flame) mottled necklace+1 and clarifying horn charm+1(for madness resistance) flock canvas talisman(given by gowry once Millicent is killed) and fire scorpion charm. And then you can enjoy this truly click the right mouse button and win combo
- Anonymous
- Anonymous
ngl i beat her third try because me and two others kept staggering her constantly.
- Anonymous
Failenia would have gotten CURB STOMPED if Godrick had a PKCS.
- Anonymous
"Waterfowl is easy" they say after watching a bs ton of guides or how other people do it, with these people commonly using cheat engine to figure it out. The way you do it is by literally fcking up the tracking on her flurries, the same with elden stars, and I'm pretty sure it wasn't intended that way. I hope Messmer will be more like Friede instead of Malenia, without any bs insta kill moves like waterfowl.
- Anonymous
big armour+ mimic+big weapon (powerstaced greatswords/halberds/curved greatswords, greataxe, greathammer, colossal sword or regular colossal weapon) makes short work if your ever struggling, mages really struggle into her so i normally respec into something else if im playing as a mage. Literally just walk in with a colossal weapon, boiled crab, golden vow, dragoncresh greatshield and you can tank 3/4 of waterfowl and live its pretty dumb, remember shes only physical dmg so black flames protection on top of all that (-crab) makes you near invincible. again also nearly all slash dmg so slash resistant armour is best her only strike i believe is the kick in phase 1 and the counter kick in phase 2, the stab and grab are the only pierce dmg as well so you can really spec for her dmg type in particular, or just use bleed kek
- Anonymous
She deserves the health pool she's got, when you learn to fight her it becomes a beautiful dance i'm sure. But that waterfowl attack takes all the fun out of the learning curve. Ended 70-80% of my 40+ attempts early.
- Anonymous
You know, her armour may not be the best there is with its low poise but damn I love the way it looks, worth taking her on for this and her weapon even tho I usually don't like using katanas (mainly because I suck at using them lmao)
- Anonymous
- Anonymous
Two years after my first 100% run on the PS5, I've restarted the game on Steam.
I've just reached the Grace in front of Malenia.
I don't dare to enter. I remember it took me ten to fifteen tries during my first run xD
- Anonymous
- Anonymous
I know the Waterfowl Dance is her legendarily hard to dodge attack but I kind of got it down by now. But what still kills me 99% of the time are the Rapid Prosthesis Slashes... I cannot for the life of me get down how to avoid them.
- Anonymous
- Anonymous
I've realised I almost instinctively come here right after defeating her now. It's always so funny to see this place more than any other seethe about her lol.
I hope to see the same when this DLC rolls around with the boss supposedly on her level of difficulty.
- Anonymous
i.. really.. hate.. THIS ****ING WATERFOWL DANCE I ****IN HATE ITTT!!!!
- Anonymous
I love fighting her, i don't really want to kill her (and i don't think i can), so i just fight her at least 5 times a day and enjoying myself getting demolished by her
- Anonymous
I absolutely hate that she will stay alive if you bring her HP to 0 with a critical attack
- Anonymous
100+ attempts (after 80 i stopped counting, so mb close to 150) with no summons to defeat her, i don't even feel good really, im dead inside, empty shell of myself.
- Anonymous
btw you can throw out knives, pots to provoke her to do waterfowl without being close and allowing you to punish it heavily
- Anonymous
Run away, keep running, pump those Tarnished legs, knees high. Then, she dashes to you midway through Waterfowl, you roll like an absolute unit through her, asserting dominance. Then you continue running forward and away again after the roll.
- Anonymous
Save two Larval Tears for her, become a 56 arcane bleed build using Mohgwyn's Sacred Spear with your mimic tear and then revert back when you're done. She's the goddess of rot, so why shouldn't you employ toxic strategies... Bloodboon Ritual vs Waterfowl Dance in a horrific spam war. Otherwise you can consider these ashes of war, with good timing; Impaling Thrust (dodge roll her attack then lunge), Lion's Claw (lock on walk backwards use it after she does something), Giant Hunt (you crouch before striking, good vs her lunge and horizontal sweeps), Ice Spear (use it to build up a little frost, when she starts waterfowl then proc the frostbite), Phantom Slash (hit her with the phantom part and send yourself in a different direction), and Spectral Lance (long range stance busting headshot machine), Parry (git gud).
- Anonymous
Yes, yes, she's a difficult boss and a bit cheesy (nothing stopping you from cheesing back), but man I love this character, just like her brother. So enigmatic, powerful, dangerous. I REALLY hope that her story continues in some way in the DLC or at least there are mentions of her since he essentially give her back her "dignity" or free will via Milicent's quest. It'd be such a shame to not be able to interact with her. I mean, what an opportunity it would be for those complete Milicent's quest to be able then summon Malenia, this beast of a boss that utterly destroys players, to battle against Miquella's enemies in the Shadow of the Erdtree. At least for like...one boss fight, that'd be sick imo.
- Anonymous
I finally did it. Here's some tips for casual players based on my own experience of this battle.
First I did respec : 40 vigor ; 40 stamina ; 60 strength. Greatsword (+25), heavy armor for good poise (around 60-70, your choice). This has to be an aggressive combat.
I used Wondrous Physic at the very beginning of the battle with Cerulean Hidden Tear (and another one, your choice) so that I could summon Black Knife Tiche (lvl 9), and use the very efficient AOW Lion's Claw immediately (once, twice, maybe more) without using any mana (thanks to Wondrous Physic).
Tiche is the best spirit to summon for this boss : she has the ability to dodge and break down Malenia multiple times. Every time Tiche knocks down Malenia (and it will happen regularly) : one Lion’s Claw / heavy attack on her pretty rotten face.
At this point, Malenia will be mid-life very quickly. Tiche and some aggressive attacks of your own will do the first phase easily. I insist : you must be aggressive and quick, because you'll need Tiche with the maximum HP for the second phase. Tiche is so good : it has to be a 2 vs 1 all along.
Because this is Malenia, even a tank has to dodge her basic slashs most of the time.
For the second phase : I used Immunizing Horn Charm to resist scarlet rot (another talisman for my strength, another one for the physical damage, your choices).
You'll need to find a fair balance between retreat and aggressiveness. Malenia herself is way more aggressive in phase 2, so be quick but don’t rush it.
Tiche will help you again : every time Malenia attacks her and shows her back, do a heavy attack. The quicker the better but don’t get greedy. One attack, occasionally two, and then you’ll have to flee backward or dodge her systematic counters. Of course avoid scarlet rot as much as possible, stay at least mid-range when she makes her special scarlet rot attack.
Again, AOW Lion's Claw will break Malenia stance, so use it as soon as you have an opportunity, and especially when Tiche knocks her down. If you persist, if you are quick enough and if RNG is with you (may the RNG be with you…), you’ll never see her harder special attacks in second phase.
Waterfowl dance short-range : very very difficult to avoid. Turn quickly around Malenia for the first move then dodge twice ; then dodge the second move forward (towards Malenia) ; then dodge the third move forward, then backward. Even if you miss the first dodge, still do the other ones ! You may survive.
Waterfowl dance long-range : easy when you can read the 3 moves. Flee as farther as you can for the first move ; dodge the second move forward (towards Malenia) ; dodge the third move forward, then backward. Apart for the first move, it is ALWAYS the same tricks : dodge forward (towards Malenia) then forward, backward.
Waterfowl dance mid-range : very tricky. I would say same as the long-range but you WILL take some damage. With 40 vigor, you may survive if you’re touched once or even twice.
“Squish squish squish, slash” attack (you see the one) : dodge forward-right to be behind Malenia at the end ; punish her when you can. Btw, most of her long-range basic attacks can be dodged forward-right.
There’s of course other attacks in phase 2 : have in mind that there is a way or another to dodge every one of them. For the one with the five spirits summoned by rotten Malenia, you would have to : dodge backward, backward, forward, forward, left, left. But it may be too subtle to explain it properly with words.
Last tip : punish her in first phase every time she makes her regular short move to the left ! She’ll never strike back when she takes her short step to the LEFT (you’ll see the one).
- Anonymous
feel bad for all those people that have something to prove to nobody at all by killing her every playthrough when the only worthwhile reward from it is the katana that needs high dex anyway
- Anonymous
Got bored and decided to kill her on NG+ on level 77 character for armour set. Picked Rivers of Cringe and summoned mimic, she couldn't move from endless stagger and bled like a *****. Only took 5 tries because mimic doesn't know how to dodge waterfowl. "Bleed is balanced" my ass
- Anonymous
I Love learning an entire moveset just to die anyway because you were standing in the wrong spot when she decided to use waterfowl
- Anonymous
the phantom spirits attack is way harder than waterfowl and its not even close
- Anonymous
I invaded right as a group of people entered the fog gate. And since I didn’t know what to do and just started to mess around and used mohgs runes, and accidentally buffed the person’s malenia………the host died two seconds later and I got some off my HP back.
- Anonymous
I spent many unsuccessful hours with pure STR build. Giant Crushers, Lion's Claw, everything was a fail: no stamina, no blue flasks, just Waterfowl dance. However, I must admit, STR rocks with Great Turtle Shell, Green Turtle Talisman, Erdtree's Favor +2 and Greenburst Crystal Tear. And, yes, dual-handed Iron Greatsword is really great. FP-cheap Stamp (Upward Cut) and charged heavy attacks make the first phase like a breeze. Do not bother with her dance if she is too lucky to start one, use Winged Crystal Tear, Stamp and roll into. Drink Bloodboil Aromatic in the second phase to stagger her more often. Good luck to git gud.
- Anonymous
hopefully there's an alternate ending after the dlc if you leave her alive where miquella convinces her to be friendly with you so you and her can go on dates and massage her fake toes and let her sit on your face i think that'd be neat personally speaking
- Anonymous
I thought "bleed is OP" is just a meme until I fought her. Spent a long time fighting her with my Str build with no end in sight. Then I respecced to Dex/Arc bleed build. Defeated her quickly after that.
From really need to nerf bleed further. Such disgusting mechanic.
- Anonymous
People need to learn that a hard boss doesn’t mean it’s a good boss. Not saying that a hard boss can be a good boss, but it does feel like in this community a lot of people like the boss because it’s challenging and not because of the actual fight.
- Anonymous
This boss isn't truly unfair, I just beat a Malenia only run (I hate myself) and once you figure out waterfowl it gets a lot easier. The easiest way (just as easy on medium roll) is probably to start running away from her as soon as she starts the move and jump just as she touches the ground for the first flurry (timing its not easy but you can always get away with one or two ticks of damage), roll into her for the second flurry (you have to wait a bit it feels really late to roll but its the exact same timing and ease with medium) and for the third flurry, walk toward her, as soon as she starts moving hold walk to the back right and it won't hit you. The other hard move is the butterfly ghost attack, the easiest way to dodge this is to just run/roll as far as possible to out space it and its easy to dodge from there (this is much harder medium roll).
- Anonymous
- Anonymous
- Anonymous
This is a poorly made boss, mainly since waterfowl is this “pass of fail” mechanic, if you know how to beat waterfowl you win, if you don’t you’ll lose. It’s generally a unfun fight that feels more like doing a test rather then a actual fight. Like after I found out the trick with waterfowl I can easily beat this boss it the point it’s almost sad, but it feels like I’m just doing the same math test but I know all the answers after finding out all of them use the same method to solving them.
- Anonymous
- Anonymous
Not balanced. So much potential but of course she has to have this weird hyperarmor, lifesteal because why not and waterfowl which is just annoying.
- Anonymous
nnnnghhhhh BBBBRRRRAAAAAAAAAHHHHHHHPPPPPP *sharts all over the place*
Blackflame tornado on any build melts her, especially in coop where she has more health. Good health and poise even allows you to outtrade her if shes not doing waterfowl or bomb
Blackflame tornado on any build melts her, especially in coop where she has more health. Good health and poise even allows you to outtrade her if shes not doing waterfowl or bomb
I’m currently trying to beat her with a +0 nagakiba, which has sacred scaling, on ng+1. I had only every really cheesed her before with like rivers of blood or blasphemous blade, so I decided to get good. I’m starting to feel death is preferable
- Anonymous
Ok here's my lore theory. Malenia is blind. So Mogh comes in and does his best Radahn impression and is all 'Not me, general Chadahn stealing this little egg child thing from this sacred tree' and that's why Malenia goes off to Caelid.
- Anonymous
I killed her today at level 99 using a heavy halberd. I dont use summons as I don't enjoy them. Long range pokes were great and I used impaling thrust to punish her further. After poise breaks you can riposte and immediately hit full charged attack when she gets up.
First phase you need to be careful. Drink whenever she calms down and lets you gain some distance occasionally. Waterfowl dance can be often anticipated and punished with impaling thrust.
Second phase you need to be aggressive. I just went bananas and she fell suprisingly fast as she didn't get to heal. Infuriating but great boss. Would grind again.
- Anonymous
- Anonymous
Overall decent boss. Waterfowl is easy to dodge when your at the right distance, but after you get her to a certain HP you have no idea when she is gonna use it, and if you're under her you're screwed. Has a little to much HP and healing too. Not a hard boss, just annoying.
- Anonymous
For all my big bulky strength bros using colossal weapons, if you don't want to learn running or circling, or throwing frost post: wear greatshield talisman and immunizing horn charm, two hand your colossal and simply block the first flurry of waterfowl with your 2h weapon itself; unlock and roll second and third flurries.
Yeah she'll heal, but you're a big boy with a big sword and you can easily outdamage that heal. She will die fast as long as you dont get hit by her other attacks. And you can dodge those. Right, tarnished...? You can dodge those other attacks, can't you...?
- Anonymous
this would be a fair fight without the hp drain, I don't mind wd
- Anonymous
Wait wait I don't wanna fight you I know where your brother is. Dammit woman let me talk for a second wait why are you jumping into the air?!!!....(You died)..
- Anonymous
Night Comet borderline trivializes this fight. She won't dodge it, so you can just keep lobbing them at her. And since you're at such a range, dodging Waterfowl is extremely easy.
Serves her right for killing my poor first character half a million times.
- Anonymous
“I Am MalEnIA. BLAdE Of MiqUElLA. AnD I HaVE NeVEr KnOWn dEFeAt” oh shut the hell up, you had to get dragged all the way from Caelid after your passed out when you used your super attack that didn’t even kill radahn.
- Anonymous
As of the time of me making this post, this page is missing the detailed status effect resistances for Malenia after the first procs. It only displays the initial 306 and 420 numbers for frost and bleed respectively, despite these growing larger over time. Almost all other boss pages have this. If someone with an account could dredge up the correct status effect resistance numbers for all procs after the first, it would be appreciated.
- Anonymous
I dont like how theres not an exact point where she waterfowls because at that half health area it feels like walking on needles waiting for her to do it so you can run away and do the easy dodges (unless youre really good)
- Anonymous
I wish we could have fought the blind swordsman knowing that he not only sealed the rot outer god (blue dancer charm), but also taught Malenia how to fight (Prosthesis wearer heirloom).
- Anonymous
Seems like she really doesn't like getting blasted in the face with an Ice Spear.
- Anonymous
i ~cheesed~ her with blasphemous blade and tiche. after her 2nd flower bomb she's still for a while and i spammed taker's flames. wont deny i got lucky but it also only took me about 10 attempts
funny thing happened when i was helping someone to fight her on co-op today. we got a stance break at the end of first phase her health bar was like zero but i was able to get my riposte animation off and then she started second phase with 1 hp. finished her off with a good old lightning spear after scarlet aeonia. i thought that bug was fixed and they made it so she doesn't die to riposte on her phase transition but i guess it is still buggy at co-op.
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