Beast Clergyman and Maliketh, The Black Blade is a two-phase Legend Boss in Elden Ring. The Beast Clergyman is found at the end of Crumbling Farum Azula and is revealed to be Maliketh, the Black Blade once you deal enough damage to him. Similar to how Blaidd is to Ranni, Maliketh is Queen Marika's shadow-bound beast. He was tasked to guard the Rune of Death, but his failure to do so led to the Night of the Black Knives. In order for this to never happen again, he imbued the rune into his very flesh.
This is not an optional boss, as players must defeat it to advance to Leyndell, Ashen Capital and finish the game.
Gurranq, Beast Clergyman is an NPC variant of the first phase of this boss.
Cower before Maliketh, Marika’s Black Blade.
Elden Ring Maliketh, The Black Blade Boss
- This is not an optional boss
- Closest Site of Grace: Beside the Great Bridge
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
Elden Ring Maliketh, The Black Blade Location
Maliketh, The Black Blade Combat information
- Health: 10,620 HP
- Defense: 120
- Stance: 80
- Parryable: No, but can be staggered with a well-timed use of Blasphemous Claw
- Is vulnerable to a critical hit after being stance broken
- Damage: Standard, Slash, Magic (Clergyman), Standard, Slash, Pierce, Holy (Maliketh)
- Drops 220,000, Remembrance of the Black Blade
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
|Poison||351 / 449 / 739 / 1196||375 / 473 / 763 / 1220||380 / 478 / 768 / 1225||386 / 484 / 774 / 1231||391 / 489 / 779 / 1236||397 / 495 / 785 / 1242||403 / 501 / 791 / 1248||408 / 506 / 796 / 1253|
|Scarlet Rot||351 / 449 / 739 / 1196||375 / 473 / 763 / 1220||380 / 478 / 768 / 1225||386 / 484 / 774 / 1231||391 / 489 / 779 / 1236||397 / 495 / 785 / 1242||403 / 501 / 791 / 1248||408 / 506 / 796 / 1253|
|Hemorrhage||574 / 864 / 1321||614 / 904 / 1361||623 / 913 / 1370||632 / 922 / 1379||641 / 931 / 1388||650 / 940 / 1397||660 / 950 / 1407||669 / 959 / 1416|
|Frostbite||574 / 864 / 1321||614 / 904 / 1361||623 / 913 / 1370||632 / 922 / 1379||641 / 931 / 1388||650 / 940 / 1397||660 / 950 / 1407||669 / 959 / 1416|
|Sleep||2277 / 2277||2436 / 2436||2472 / 2472||2509 / 2509||2545 / 2545||2582 / 2582||2618 / 2618||2655 / 2655|
Elden Ring Maliketh, The Black Blade Boss Guide
Maliketh, The Black Blade Boss Video Guide
[video coming soon]
Maliketh, the Black Blade fight strategy
You begin the encounter fighting his Beast Clergyman form. The fight takes place in a large round arena, with tall pillars throughout and a dangerous open pit around the edge. It is highly recommended to move forward into the arena as soon as you enter through the fog gate. Don't let the Clergyman engage you on the short bridge right in front of the fog gate. Beast Clergyman has several low horizontal swinging attacks, most of which you can safely jump over to close distance and counterattack. The boss also has several rock sling and air burst ranged attacks, all can be dodged by rolling forward through the animations. Occasionally, Beast Clergyman will plunge his dagger into the ground, ripping large boulders into the air at the end of the animation. These boulders float above the camera and crash back down, the damage is avoidable. Strong attacks allow for a posture break, where the player has enough time to riposte and land a heavy attack while Beast Clergyman is in recovery animation. Posture break buildup carries over into phase two, which can score you an easy riposte during the most dangerous phase of the fight.
At roughly half health, the second phase of the encounter begins. A brief cutscene takes place and Maliketh, the Black Blade is revealed. Sword damage from Maliketh will temporarily reduce your max health, and cause a damage over time effect. Many of Maliketh's sword attacks cause frontal cone area of effect damage that can be avoided by staying under and rolling behind the boss. Maliketh will jump high into the air and use the pillars to travel around the room during this phase of the encounter. While airborne, Maliketh uses the Black Blade to sling multiple black blades at the player, which may be dodged by rolling.
If Maliketh jumps into the air and plunges the Black Blade into the ground, be prepared to avoid the delayed explosion by rolling or moving away. Otherwise, pushing forward into melee range is recommended at all times. Maliketh is more likely to use regular sword attacks while in melee range, these attacks are easier to avoid. Many of the frontal cone Destined Death attacks can be avoided at the feet of and behind the boss. Strafing forward and to the right of the Maliketh will cause some sword attacks to miss completely, leaving openings to score damage. You can also roll into the boss to avoid the 360 spinning attack, and be in range to retaliate. Maliketh is most dangerous at a distance, as the boss is more likely to use ranged Destined Death attacks. Press forward and close distance as often as you can.
The Best Tips for Maliketh, The Black Blade:
- Use the pillars in the arena to block his projectiles if you need to heal.
- Practice posture breaking Beast Clergyman with heavy attacks to learn the requirements, then work on forcing phase 2 of the fight to start with the boss near a posture break. This will allow you to stun Maliketh early with only one or two heavy attacks.
- Blasphemous Claw lets you do a special kind of parry on Maliketh.
- There are only two parriable attacks: Black Blade attack (ending part, both slash and dive attack). This is indicated by white aura around his sword.
- A parry may also be performed briefly during Maliketh's vertical double-spin attack, which often follows the moment he lands on his sword. This window is much smaller than the Black Blade attacks, and may damage the player even on a successful parry.
- A successful parry stuns Maliketh for few seconds and deals minor damage to him. Also makes his damage resistance lower for the duration of stun (around 20 percent).
- There is some risk that the player will receive damage despite a successful parry. This is because you are parrying too late. It depends on the distance where you parry which can effect the parry window
- The Crimsonburst Crystal Tear can offset the damage-over-time effect of Maliketh's attacks.
- 2nd phase: It's possible to put his AI in "pacing" mode if you unlock the camera and position a pillar between you. He will circle around trying to find sight, and if you change direction repeatedly it stalls the fight completely. Delaying allows time for his HP defuff which removes max HP% (lasting 10-15 seconds) to wear off, and gives you room to plan the next move. This mostly works if fighting without summons.
A shield can negate his dagger swipes but be aware that his incantations will still inflict some chip damage through a 100% physical negation shield. His forward dagger lunge can be dodged by rolling into him, but be aware that he will back up a little bit with a quick sideways dagger swipe or follow up with Bestial Sling. His dagger plunge is easiest to punish.
A lot of his incantations have very obvious tells, usually involving plunging his claw into the ground. His Bestial Sling has him hold his claw across his chest, and can be difficult to dodge given how fast it comes out. Stone of Gurranq uses a slow projectile that can be evaded easily. Both Beast Claw variations are slightly delayed after he plunges into the ground, sometimes dragging along the floor, but have a blind spot right in front of him and can be safely evaded by rolling forward.
He doesn't take too much to force to his second phase. Stagger him with a few good heavy attacks and he can easily fall to the phase change threshold.
Maliketh is a lot more mobile and is more of a test of patience. However, he retains some of the blind spots of his first phase and will whiff if you get up close or behind him. He'll frequently start with a jumping wide slash that can be rolled into. A lot of his attacks will inflict a max HP debuff and a damage over time which can be lethal if his sword combos left you near death.
Try to stick up close or behind him while he's on the ground. Wait for him to finish his airborne attacks before moving to strike.
You may notice his blade glow gold during some of these attacks; these show that it can be parried with the Blasphemous Claw. Catch him on the descent and he'll be stunned for a long time.
Magic and Ranged Users
The Beast Clergyman's attacks all have relatively short range, so if you can outspace him you have plenty of room for long-reaching projectiles. Use the pillars to create space if you need it. Bestial Sling is the toughest to dodge due to the speed of the projectile, and any one clipping you can interrupt your casting animation.
The Clergyman begins the fight by moving towards you. If you notice he's not at full sprint, you have the room to set up and unleash a Comet Azur or Crystal Torrent to force him to phase two right away. Incantation users can use this opening behavior to inflict Scarlet Rot on him with Ekzykes's Decay. If the Clergyman starts with a full sprint, you may not have the time to pull this off.
The second phase is a lot tougher due to Maliketh's greater reach and mobility. Refrain from casting while he's in the air and only do so right after you've dodged his attacks. Again, the pillars can block his Black Blade projectiles but don't hug them too closely as his slashes can clip through and get you.
Maliketh, the Black Blade Attacks & Counters
|Side To Side Swipe||Swiftly swings his sword either side of him directly in front of him.||Either roll into or away from him|
|Forward Ground Stab||Lunges forward a short distance to stab the ground||Roll to either side (preferably right)|
|Bestial Sling||Collects rocks from the ground with his hand and throws them at the player||Expect either this or a boulder toss, dodge a second before they hit you due to the speed|
|Bestial Sling (Variant 2)||Swiftly circles the player and collects rocks while jumping and throws them as soon as he lands||Roll a second after he lands from his dash|
|Bestial Sling (Variant 3)||
Executes a Forward Ground Stab but follows it up with a Bestial Sling directly afterwards
|Dodge directly into your left (his right) to avoid the rocks|
|Beast Claw||Raises his hand over his head and slams into the ground, once he withdraws his hand shockwaves travel towards the player||Avoid dodging to the side as it can catch you easily. Roll forward into his blind spot instead.|
|Lunge Swipe||Very similar to the Bestial Sling Variant however he doesn't throw rocks but swiftly slashes from his left to his right||Stay a mid-long distance from him or dodge into his belly|
|Ground Rupture||With both hands he reaches up and grabs the ground, bringing up huge chunks of earth which crash down after (similar to Fallingstar Beast), however he occasionally follows this attack with a Bestial Sling so be ready to dodge||Observe the ground as he hits the floor, there should be visual columns of dust, this is where the rocks will come from so try and stand somewhere with no dust and keep rolling away from him|
|Stone of Gurranq||With one hand he grabs a boulder and chucks it at you in a straight line||Easily dodged by rolling forward or to the side|
|Quick Slash||Much like Sif from Dark Souls 1, he quickly slashes in front of him and backflips away from the player||Try and block it with a good shield or simply roll into or away from it|
|Sword Drag||Stabs sword into the ground and drags it around him from right to left||Stick to his left hip and roll into his left buttock to avoid the blade|
|Gurranq's Beast Claw||Similarly erupts Beast Claws from the ground however, these travel in a circle around him, tends to occur more at close range||Roll forward into his blind spot or jump over the ground-based projectile|
|Slash and Stab||Quickly slashes in front of him followed by a forward stab||Either block with a good shield or simply dodge to the right|
Maliketh Attacks And Counters
|Flip And Slash||Often the opening move to the second phase, he flip towards the player with a low sweep of his sword, may often follow it up with another swipe/ overhead slam||Roll through the first slash and dodge the slam to punish. Maliketh appears to always start phase two with this attack. If you simply hold forward at the end of the cutscene, you can safely position yourself behind him to punish as the attack ends, no dodging necessary.|
|Piledriver||Very similar to Black Blade Kindred he jumps into the air and lands on his sword which is followed by an AOE explosion||Dodge the initial slam and roll away from the boss
If you move about 2 rolls' distance from Maliketh while he is still on top of his sword, he will transition into 2 overhead sweeps followed by a flurry, rather than jumping away. By rolling toward Maliketh and through the flurry, you can punish this move.
|Black Blade||Backflips into the air and slashes his sword at the player, blades will shoot from the blade towards the player at high speeds, can vary from 2-3 blades however, If it is 2 blades he will most likely follow with a Piledriver which has an AOE. If it is 3 blades he will charge towards player and perform the "Double Spin" attack while moving through the air.||Do not panic roll, wait for about half a second after the slash begins to start rolling and count the slashes. If it is 2, copy the advice from the previous row. If it is 3, roll towards Maliketh when "Double Spin" is about to hit you. Since he is moving during the attack, the second slash will not hit you. Be careful not to stand close to an edge, since Maliketh will simply stop moving forward making the second hit near impossible to dodge. You can parry this attack on the descent with the Blasphemous Claw.|
|Quick Black Blade||Quick flip with a single Black Blade||Simple to roll through or block|
|Roar||Roars at the player which knocks them back a few meters.||
Keep your shield up to reduce the impact, no damage is taken though.
|Destined Death||The most punishable attack, he slashes the floor in front of him and follows it with a overhead slam leaving his back exposed||For the swipe simply roll to your right and get a hit or two and for the slam roll into his rear to avoid it and punish carefully. It's best to wait a moment to punish in case he follows up with his deadly variant described below.|
|Destined Death (followup)||Same as previous row however, he follows with the blade circling himself twice and stabbing the ground in front of him, creating a cloud of slashes, rapidly cutting through anything in front of him.||If he begins to circle the blade around himself simply stay close to him and either block or dodge the swipes and dodge the stab and punish. If there is time, move behind him before the stab to avoid the slashes.|
|Double Spin||Simply spins around twice with the blade in hand||Roll twice. The timing of the second swing perfectly matches the timing of your second roll if you successfully rolled the first swing.|
|Blind Swings||After successful parry, Malekith covers his eyes and performs a slow slash (Multiple slashes, if the player parried Piledriver attack).||Stay under him and attack before he recovers|
Maliketh, The Black Blade Lore, Notes & Other Trivia
- Voice Actor: Jonathan Keeble
- Maliketh was the half-brother and sworn Shadow of Queen Marika, to whom she entrusted the Rune of Death. Ranni the Witch stole a fragment of the Rune of Death to forge the daggers used during the Night of the Black Knives, causing a series of events that resulted in the Shattering. After which, she gave the Blasphemous Claw to her brother Rykard, to give him the power to challenge Maliketh.
- In order to ensure that the Rune of Death was never stolen (again), Maliketh bound the blade that contained it to his own flesh.
- Bug: If Tarnished dies during the second phase with the "debuff" on, they will not spawn with max HP. This applies to cooperators as well.
- Bug (rare): During the second phase, sometimes there is no music (probably related to co-op).
Thou, who approacheth Destined Death. I will not have it stolen from me again.
(if Gurranq is given all Deathroots)
Tarnished, why wouldst thou... Why... Tis no matter. I hereby vow, that Destined Death shall not be stolen again.
Defeating player in phase 1:
I shall not part with it again.
Defeating player in phase 1
(if Gurranq is given all Deathroots):
Stay away from Destined Death.
Defeating player in phase 2:
Cower. Before Maliketh, the Black Blade.
Defeating player in phase 2
(if Gurranq is given all Deathroots):
Cower. Before Maliketh, Marika's Black Blade.
O, Death. Become my blade, once more.
Witless Tarnished... Why covet Destined Death?
To kill what?
(if Gurranq is given all Deathroots):
Forgive me, Marika... The Golden Order... cannot be restored.
Maliketh, The Black Blade Image Gallery