Margit, the Fell Omen
|HP||≈ 4,174 (Field Boss)|
All Status Effects
Margit, the Fell Omen is a Boss in Elden Ring. This Elden Ring Margit, the Fell Omen Guide features boss locations, tips, strategies and videos on how to defeat Margit easily, as well as boss stats and lore for Margit.
Margit, the Fell Omen is found in Stormhill when players attempt to approach Stormveil Castle. A non-boss variant can be found later again when approaching a stationary enemy slightly southwest of the Outer Wall Battleground Site of Grace in the Capital Outskirts. Margit stands in the Tarnished's way to prevent them from approaching the Elden Ring, though his motivations are only explained in a later encounter.
This is an optional boss as players don't need him to advance in Elden Ring, though they do need to defeat Margit to advance to Stormveil Castle. Players can buy Margit's Shackle to help during this fight if Patches is available as a merchant. Using it will briefly stun Margit and interrupt any action he's in the middle of doing. This item can only be used twice during the first phase of his fight. He drops a Talisman Pouch and Viridian Amber Medallion + 1 when defeated in Stormveil and Leyndell respectively.
Someone must extinguish thy flame.
Let it be Margit the Fell!
Margit, the Fell Omen Boss in Elden Ring
- This boss is optional.
- This boss is a Great Enemy Boss.
- Closest Site of Grace: Castleward Tunnel.
- Multiplayer is allowed for this boss.
- Spirits summons are possible for this boss.
- NPC Summons: Sorcerer Rogier can be summoned for this fight. His summon sign is right by the boss entrance.
- When you beat Margit, the Fell Omen you gain a Talisman Slot.
Where to find Margit, the Fell Omen in Elden Ring
Margit, the Fell Omen can be found by proceeding north from Limgrave into Stormhill. The boss is technically in Stormveil Castle, but that location only unlocks as such after defeating him. Players will have to clear a long stretch of grouped enemies to arrive at this location. [Map link]
Margit, the Fell Omen Combat Information
- Health: NG (4,174), NG+ (9,831), NG++ (10,814), NG+3 (11,306), NG+4 (11,797), NG+5 (12,781), NG+6 (13,272), NG+7 (13,764)
- Defenses do not change between phases.
- Poise does change between phases.
- Deals Strike Damage, Pierce Damage, Standard Damage and Holy Damage (summoned weapons).
- Parriable: It is possible to parry Margit. The majority of his staff attacks are parryable but not the summoned weapons. It takes two parries to break his stance.
- It is possible, but difficult, to backstab Margit.
- Can be poise broken for critical attack. Poise: 80
The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 means the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.
Margit, the Fell Omen Boss Guide for Elden Ring
Video Guide for Margit, the Fell Omen Boss
Margit, the Fell Omen Fight Strategy
The Best Tips for Margit, the Fell Omen:
- Purchase Margit's Shackle from Patches to bind him to the ground, temporarily stunning him. This allows you to get a few free hits. This will not work once he reaches Phase 2.
- Using the Lone Wolf Ashes can help distract Margit long enough to get some easy damage in with spells or melee attacks. The Spirit Jellyfish can act as a great tanky distraction, and is available if you speak to Roderika in Stormhill.
- Another good multi-summon Ashes are the Godrick Soldiers, found in the graveyard surrounded by Spirit Jellyfish in Stormhill.
- Glintstone Stars works well in this fight if you can get enough distance to use them. Glintstone Pebble can work fine as well, as it is cheap and reliable.
- Wait for him to do his leaping plunge attack with his hammer, and roll through it towards him to get in some easy damage. This is your best opening during this fight.
- Ash of War: Barricade Shield can make this fight much easier for melee players, because it allows them to block and attack more easily, though his spectral blades do not deal Physical Damage, so you still take chip damage.
- Great boss to learn how to parry. Do note that it takes two parries to put him in a state where he can be riposted. The majority of his staff attacks are parryable, but his magic weapon attacks are not. This simplifies the fight a lot, as most of his attack sequences open with the staff.
This is an exceptionally difficult fight for melee users, because Margit is extremely aggressive and has somewhat long combos with large wind-ups, making it difficult to block the whole chain of attacks. You'll have to block sparingly, and dodge most of his attacks to maintain enough Stamina to still attack afterwards.
Using the Lone Wolf Ashes you can attack him quickly, along side the wolves' allowing you to break his stance and stagger him for a critical attack. Make sure you keep up the pressure so you can to try to trigger this more often.
Having high HP can allow you to trade hits more easily, and you could try wearing the heavy armor for this fight to help mitigate damage you receive.
Bait his attacks and wait until you are sure he has stopped swinging before attacking, because he can extend certain combos into longer variants if he thinks he can hit you. You'll likely guess wrong a few times, and trade damage, but that's okay.
Look for his leaping hammer attack and roll through it towards him, and get in a shot or two while he's still in the landing animation. Don't be greedy on this Boss, you can rarely attack more than once without trading damage, and you can't do that every time or you will run out of healing.
Consider slotting Ash of War: Bloody Slash , as it comes out rather quick, is long ranged, and can be great as a burst damage option. Though keep in mind that it does take away some health as compensation. You should already have this Ash after following through with Kenneth Haight's questline.
Magic and Ranged Strategy
Margit can either be extremely aggressive or not, and there seems to be no in between. If you can keep separation from him until he goes into a "not aggressive" phase, then you can attack him at range fairly easily for a short time, getting some free damage. Just make sure to watch out for his Blade Toss attack, so you don't get hit.
You could try using Glintstone Pebble or Glintstone Stars, as these are incredibly effective and efficient. Their cast times are in the mid-range, so be warned that you'll have to have proper spacing to use them. Additionally, it's not a bad idea to use a Shield in your off-hand to block in case of emergencies or after you cast, in case you cut it too close.
You can use the Lone Wolf Ashes to create a distraction that can allow you to range him down in less than a minute, if you play it right. Wait for the wolves to gain his attention, then unleash spell after spell, making sure to pause when you gain aggro. This gives the wolves time to acquire it once again before continuing your barrage.
Attacks & Counters
|Staff Swing||Swings his staff in many directions with wind-ups ranging from fast to slow||This short ranged melee attack is easy to back away from and avoid. You can often fit in an attack during the wind-up for the slower animations|
|Staff Stab||Stabs his staff directly forward||Roll to your left. It's tempting to move to his right side, but this will allow him to combo directly into dagger slashes while his left side has no combos after this attack|
|Windup Attack||Pulls his staff behind his back, then slams it into the ground (if you're close) or rushes forward (if you're further away) and spins clockwise, slashing twice in front of him.||The windup is very long, so take advantage of it to get in a few hits. In Phase 1 this will always end his combos if you dodge successfully, so you can get in a hit afterwards as well|
|Dagger Slash||Quickly slashes a spectral dagger in front of him. Often happens when you're towards his left side.||Don't get too greedy when punishing a point in his combos that can transition to a Dagger Slash, since it comes out quickly. You can avoid it by staying behind him|
|Dagger Throw||Throws one or two daggers, usually when you're trying to heal||Roll when you see a dagger appear in his hands. You can even dodge this just by running to the left or right|
|Dagger Retreat||Slashes once with a dagger, then jumps backwards and throws it||Dodge twice in quick succession|
|Tail Swipe||Swings his tail to hit you if you're behind him||This has a small radius, so dodge back to avoid it easily|
|When the player’s guard is broken, he slashes simultaneously with both his staff and spectral sword.||It's near impossible to avoid this once it happens since you're already guard-broken, so try to avoid it by limiting how much you block and watching your stamina.|
|Leaping Stab||Leaps towards you, hovers in the air for a moment, then slams his staff down||He hovers in the air long enough for you to walk out of range and land a few hits as he recovers.|
|Phase Change||Once his health goes below 65%, he summons his spectral hammer to his shoulder, swings it in front of him, leaps high into the air, and slams it down to the ground, creating a shockwave.||Move away once you see the hammer to avoid the initial swing, then roll once you see him begin to descend to avoid the slam. Get in a few hits while he recovers|
|Hammer Slam||Raises his left leg, then smashes his spectral hammer down in front of him||Dodge forward. This attack always ends his combos, so it's safe to land a few hits if you dodge safely|
|Hammer Strike||Summons a spectral hammer onto his shoulder, then spins around slashing first with his staff and then with his hammer||Dodge away and prepare to dodge more combo moves. Only the cane part of this attack is parriable|
|Hammer Leap||Jumps high into the air and slams his hammer down, creating a shockwave. Almost identical to the phase transition, but this can usually happen without warning.||Dodge forward as you see him beginning to descend. This attack always ends his combos, so get in a few hits if you dodge successfully|
|Weapon Combo||At this point, he can quickly switch out his weapons for a combo, using his staff, sword and hammer subsequently in one combo action.||Dodge back through these until the combo is over, since you won't be able to squeeze in any attacks for the moment. Follow up with your own attack immediately after the combo is complete.|
|Sword Swing||Slices in front of him with his spectral sword||Roll away and prepare to dodge more combo moves|
|Sword Spin||Holds his spectral sword above his head, then spins around slashing first with his sword, then his staff, then sword, then his staff.||Since this attack covers a long range, it's a good idea to just try to run away. Only the cane swings are parryable|
: Attack can be parried
Elden Ring Margit Lore, Notes & Other Trivia
- Voice Actor: Anthony Howell
- Margit will later appear in the Capital Outskirts of Leyndell, posing as a regular Commoner. He will use the exact same moveset, along with the Phase 2 transition. He drops the Viridan Amber Medallion +1 upon defeat.
- Defeating Margit’s true form will prevent him from appearing at Stormveil Castle. It will also drop the Talisman Pouch. Oddly enough, defeating his true form will not stop the Capital Outskirts encounter from occurring.
- The ghostly dagger he summons for his dagger throw and slash attacks is an Erdsteel Dagger, and for his hammer slam moves he uses a Giant-Crusher. The straight sword he summons for some of his spinning combos doesn't seem to 100% match any of the weapons that are usable by players.
in search of the Elden Ring.
Emboldened by the flame of ambition.
Someone must extinguish thy flame.
Let it be Margit the Fell!
Put these foolish ambitions to rest.
At 60% health:
Well, thou art of passing skill. Warrior blood must truly run in thy veins, Tarnished.
I shall remember thee, Tarnished.
Smouldering with thy meagre flame.
Cower in Fear. Of the Night.
The hands of the Fell Omen shall brook thee no quarter.
I see thee, little Tarnished.
Smouldering with thy wretched flame of ambition.
Margit, the Fell Omen Combo Chart
Image Gallery for Margit, the Fell Omen in Elden Ring