Mohg, Lord of Blood

mohg the omen bosses elden ring wiki 600px
Location Mohgwyn Palace
Drops

Mohgwyn Palace:
runes currency elden ring wiki guide 18 420,000 Runes 
runes currency elden ring wiki guide 18 840,000 Runes (NG+1)
runes currency elden ring wiki guide 18 945,000 Runes (NG+4)
Mohg's Great Rune
Remembrance of the Blood Lord

HP 18,389 (Demigod)
Strong VS
Weak to
hemmorageHemorrhage 
Physical-type damage
Mohg's Shackle (1st phase)
Gravity Magic

Mohg, Lord of Blood is a Boss in Elden Ring. This Elden Ring Mohg, Lord of Blood Guide features boss locations, tips, strategies and videos on how to defeat Mohg easily, as well as boss stats and lore for Mohg.

Mohg, Lord of Blood is an extremely powerful Omen demigod specializing in blood magic, found in Mohgwyn Palace inside Siofra River. Unlike his twin Morgott, Mohg fully embraced his accursed Omen blood and was able to use it to wield bloodflame magic after encountering the Formless Mother. Though he himself is not an Empyrean, he hopes to rise up to king consort by raising Miquella up to godhood and becoming his consort.

This is an optional boss as players don't need to defeat it to advance in Elden Ring. There are a few unique items to this fight available, one of which is Mohg's Shackle. Similar to Margit's Shackle, players are able to use this item to stun the boss twice during the first phase of his fight. Another item to utilize is the Purifying Crystal Tear. Consuming a Flask of Wondrous Physick with this tear equipped negates the bleed effect of Mohg's attacks. He drops the Remembrance of the Blood Lord and Mohg's Great Rune when defeated.

Bosses are unique and challenging Enemies that can be encountered all over the Lands Between. Shardbearers drop their own unique Great Rune and Remembrance capable of being transformed into powerful Weapons, Spells, Ashes of War, and Talismans for the player.

 

 Welcome, honored guest.

To the birthplace of our Dynasty!

Elden Ring Mohg, Lord of Blood Boss

Mohg, Lord of Blood is a Demigod boss found in Mohgwyn Palace. Elden Ring Map Here

  • This boss is optional, as only two shardbearers must be defeated to gain access to Leyndell Castle.
  • This boss is a Demi-God.
  • Closest Site of Grace: Dynasty Mausoleum Midpoint
    • There is Stake of Marika near entrance to boss fight arena
  • Multiplayer is allowed for this boss.
  • Spirit Ashes are allowed for this boss.
  • Killing him prevents any further invasions from the Nameless White Mask NPC and render the player unable to obtain the War Surgeon set if they haven't done so already.

 

Elden Ring Mohg, Lord of Blood Location

Mohg, Lord of Blood can be found at the end of Mohgwyn Palace. From the Dynasty Mausoleum Entrance site of grace, follow the stairs upwards. There are numerous passive blood Putrid Corpses, but some will lunge and inflict Hemorrhage in an AoE. There is also a Gore Pile but it can be jumped past. The Mausoleum proper is at the top of the stairs. There is a set of stairs to the left, with a Blood Spirit guarding an Isolated Merchant. At  the top of these stairs take a right and proceed forwards. To the right of another flight of stairs is the exit of the Mausoleum proper and the Dynasty Mausoleum Midpoint site of grace. From here, continue forwards and there will be an elevator leading to the arena on your right.
See it on the Elden Ring Map Here.

 

Mohg, Lord of Blood Combat Information

  • Health: NG (18,389), NG+ (18,665), NG++ (20,531), NG+3 (21,464), NG+4 (22,398), NG+5 (24,264), NG+6 (25,197), NG+7 (26,131)
  • Defenses do not change between phases, however after it he becomes immune to Mohg's Shackle. In addition, his aggressiveness is increased and Mohg acquires the ability to fly.
  • Can buff himself, if either him or Tarnished suffers from Blood loss, similar to Lord of Blood Exultation.
    • It seems, that buff is not applied, if blood loss happens during riposte.
  • Deals Standard, Pierce and Fire damage, Can also inflict blood loss.
  • Parriable: No
  • Can be poise broken: Yes. Poise: 110
  • Can be riposted: Yes

 

Absorptions

The absorption numbers are the % of your damage that gets blocked. For example, if an absorption is 60, 40% of that damage by that type will go through and 60% is absorbed. Bigger number = less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.

Resistances

The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.

Elden Ring Mohg, Lord of Blood Boss Guide

Mohg, Lord of Blood Boss Video Guide

[video coming soon]

 

Mohg, Lord of Blood Fight Strategy

The Best Tips for Mohg, Lord of Blood:

  • The player can find the Mohg’s Shackle item in the Subterranean Shunning-Grounds under Leyndell just before the Leyndell Catacombs Site of Grace at the bottom of the pipe/water area. Can be used similar to Margit’s Shackle during the boss fight to tether him for a short bit. You will NOT be able to tether him once he has reached the health threshold for second phase; use it while he is just above that to give yourself a generous window to burst him down.
  • Mohg will recite Tres, Duo and Unus at certain health thresholds, placing a red ring around the player. At the start of his second phase, he will chant Nihil three times, doing large damage and healing himself for each ring on the player. In order to survive this attack, you will need a potion made with the Purifying Crystal Tear, or will need to heal. The damage will cancel any ongoing healing and interrupt the player, so the optimal time to do so is during the interval between the second and third Nihil.
  • The Purifying Crystal Tear will provide the player with a shield, which prevents all three counts of bleed in the mid-battle attack described above. This is obtained by defeating the NPC invader Eleonora, Violet Bloody Finger.
  • Equip fire and physical damage reduction to aid survival.
  • The Lord of Blood's Exultation will provide a substantial damage boost for a lot of the fight, given the numerous hemorrhage opportunities on either side.
  • If you can, aim to burst through his first phase as he takes his time counting down to the phase change. If you manage to stagger him before he actually uses Bloodboon Ritual, it's possible to kill him without seeing phase 2.
Melee Users

Mohg, Lord of Blood is a hard hitting boss with the capability of creating hostile environments that cause bleed buildup. However, he also has slow combos with plenty of openings for a melee user to take advantage of.

Preparations

One of Mohg's key mechanics is his Blood Curse mechanic. Throughout Phase 1 he applies up to three layers of Blood Curses on the player, and during the Phase 2 transition he uses the Blood Curses to drain HP from the player while simultaneously dealing massive bleed damage. The player can use the Purifying Crystal Tear in their Wondrous Physick to greatly mitigate this damage.

Mohg also heavily relies on causing bleed buildup on the player with his bloodflame, especially during Phase 2. It is highly recommended the player boost their robustness and prepare consumables that will help mitigate bleed.

Players can also obtain Mohg's Shackle to stun him twice during Phase 1. Mohg's Shackle has no effect during Phase 2.

Upon entering the boss arena, the player has more than enough time to buff and use consumables before Mohg comes into attacking range. If the player wishes to maximize their buff duration, it is perfectly acceptable to start buffing after entering the fog gate.

Phase 1

Most of Mohg's damage in Phase 1 comes from his physical attacks using his trident. He uses many sweeping attacks that often carry him forward, but his attacks are also slow and telegraphed which provides players with ample time to dodge and counterattack. That being said, Mohg has many attack patterns that use the same startup sequence but ends with different mixups, so it is important to stay on alert on how his combos will progress. As a general rule of thumb, most melee attack combos that end with Mohg stepping away from the player signify that his combo is over, so players can look out for that behavioral cue to attack Mohg without fear of being counterattacked.

For melee users with faster weapons, they have opportunities between each large swing to connect a quick hit before rolling through the next sweeping attack. For melee users with slower weapons however, this is not possible as the delay between attacks during a combo is not long enough to swing a colossal weapon and recover to dodge the next attack. For users with slower weapons, it is highly recommended to wait until Mohg finishes his combo before attacking.

Mohg also uses some limited Bloodflame movesets during this phase, mainly throwing Bloodflame at the player or using the Bloodflame Claw spell. While these spells all cause bleed buildup when they connect with the player, they are also highly telegraphed and players should not expect to take significant bleed damage during Phase 1.

For melee players looking for stance breaking for critical damage the greatest barrier to this is Mohg's Bloodflame pool, where he defensively summons a pool of Bloodflame around him. Mohg can use this move to prevent melee users from attacking without taking damage, and when used multiple times in a row can cause stance damage the player dealt to decay away making stance breaking difficult.

Throughout Phase 1, Mohg applies up to three stacks of Blood Curses on the player (Tres/Duo/Unus). Each time he applies a stack he always swings his trident to his right hand side, and players should take advantage of this by staying at Mohg's left side and dealing as much damage as possible.

Transition

When Mohg hits 50% health, he applies the last stack of Blood Curse on the player (Unus) and immediately begins draining the player's HP afterwards. From the moment he starts applying the last stack, the player has the freedom to do whatever they want as long as they stay away from Mohg's right side, as that is where he swings his trident. Players are recommended to drink their Wondrous Physick with Purifying Crystal Tear before Mohg starts his transition, so that they do not waste precious time drinking their Physick. During this time, players should look to either buff themselves, use consumables, attack Mohg or apply status effects (e.g. Scarlet Rot) on Mohg while he performs his transition. Once Mohg completes the phase transition, he would have healed approximately 25% of his total health, his trident enhanced with Bloodflame, and wings sprouting out of his back.

Phase 2

Mohg in Phase 2 is where things become difficult for a melee user. His Bloodflame infused trident now sprays bloodflame on every attack, which covers the boss arena and causes bleed buildup for players. However, most of his key movesets remains almost identical to his movesets in Phase 1 albeit now enhanced with Bloodflame. Melee users are encouraged to stay as close to Mohg as possible as his bloodflame usually does not land right up against Mohg allowing players to avoid as much bleed damage as possible. That being said, it is near impossible to avoid all pools of bloodflame and players inevitably accrue bleed buildup over time. Players should keep an eye on their bleed meter and disengage from Mohg when it becomes nearly full, allowing the bleed damage to trigger far away from Mohg so that the player can immediately heal and return to the fight. If the bleed damage triggers while the players is close to Mohg, they run the risk of being caught by an attack the moment the bleed damage staggers the player character which usually results in death.

Mohg also makes heavy use of his wings during this phase, the most notable movesets being his plunging attack and his swooping attack. Of these, the plunging attack is especially devastating as it deals heavy damage and is also followed up by a delayed explosion. Players will have an easier time dodging his plunging attacks by simply strafing to the side instead of rolling, as it appears that he adjusts his landing position specifically to catch rolls.

At the site of grace ensure you mix the Purifying Crystal Tear, and the Speckled Hardtear into your Wonderous Physick Mix, both of which will mitigate some of the difficulty in his second phase. Regardless of the benefit of your Physick, though, this fight is going to be TOUGH, and the only way to survive is with high maneuverability. The flame and blood attacks both melt through your HP regardless of armor, so make sure you're at least light enough to avoid the fat roll here. Obviously, we'll want to use a spirit ash that pulls aggro, and between the Black Knife Assassin, the Mimic Tear, and the Jellyfish you have options.

As for the actual strategy: The best method for eating Mohg's health bar is a combination of Cold and Blood Loss, alternating between the two. Personally I used the Warhammer with the Bloodhound's step ash of war - modified with Cold, and the Winged Scythe. Both of these weapons are heavy, and that's another important aspect of this fight: Poise Break. For a god-tier boss such as Mohg, he has a surprisingly low poise. 

Putting this into practice: The second you walk through the fog-gate, you need to 1: summon your spirit ash, 2: drink your physick, and 3: ready Mohg's Shackle (detailed above). Ideally you'd want to use the first of shackle's two charges before Mohg can launch his first attack, allowing you and your ash to wail on him, get a level of frostbite or bleed, and begin ticking down his poise. Then when you've cut Mohg's health down to about 60% or so, you'll want to use this again. The shackle only works in the first phase and with a strong spirit ash and your own concerted effort you can likely melt Mohg's healthbar to about a third before he begins his second phase.

This is where the maneuverability really comes into play, and why it's so important to reduce his health as much as possible before his second phase is triggered. The big thing here is dodging through his reaching attacks, not away from them, getting one or two hits in, then dodging laterally out of the range of his close range attacks before ultimately retreating. Otherwise the same strategy as the first phase (minus the shackle) applies here. Try and poise break him, and try to mix those two status effects.

 

Magic and Ranged Users

For the majority of the fight, this plays rather similarly throughout both phases if you're playing from a distance. Due to Mohg's extremely slow walk, dodging backwards out of most attacks and keeping your distance will limit him to two possible attacks (An arced Bloodflame spray and a sling of Bloodflame) which are both well telegraphed and fairly narrow. Roll backwards, and do not attempt to block this. These two attacks leave a large opening, and you can fairly easily lead Mohg in circles while slinging spells. You should be able to cast spells with a moderate wind up time fairly safely, such as a fully charging a Sling Flame or Carian Glintblade (for Faith and Intellect spells respectively). When taking Phase 1 Mohg, you will eventually run into the ends of the arena and be forced to content with close-mid range, which is going to be met with either Mohg's horizontal sweeps, the arc of Bloodflame, or an overhead slam. In either way, try to avoid backing into the corner and back into getting distance. The stairs on the backside of the arena assist well when using spells affected by gravity. If the player is overly greedy and spends too long charging an attack or casting too many times, however, Mohg can sometimes throw an overhead slam that will often come off and bonk you before your spell finishes. 

For the Transition from Phase 1 to 2 at 50% Health, like other strategies suggest, bring the Purified Crystal Tear in mixed physick to avoid taking large damage during the transition and to gain a window of free time. The attack will do virtually no poise damage and very small damage (if you used the mixed physick above) which gives you ample time to reapply any buffs and prepare long-windup spells once more. Spells like Blessing of the Erdtree and Golden Vow can be reapplied here (If playing with cooperators, this also gives ample time to regroup for aforementioned buffs). You can drink the Physick at any time, but it's recommended to use the flask either at the start or as the transition occurs if you are using shortlived buffs to assist with Phase 2. 

For Phase 2 itself, the same attacks apply very similar windows of opportunity. However, Mohg will begin doing flying lunges, charging at the player and dousing a line in front of him with Bloodflame in the process, using slams that have high damage flings of Bloodflame, and a handful more. These attacks give virtually no room to cast spells as a retaliatory option, and the Bloodflame cannot be parried well with Carian Retaliation (Needs further verification). His original arcs of Bloodflame are still safe to punish, and his charging attack can leave a moderate window for attack as well. Having a Melee Alternate spell on backup such as Carian Slicer or Catch Flame can also be of minor assistance here for a quick hit when he ascends and sweeps down at the player.

In either case, Mohg has a very sizable health pool and regenerates health in the transitional phase. Spells like Black Flame which deal percentage damage are useful, but have somewhat reduced effectiveness with Mohg as a result. Because of this, you may want to bring additional Cerulean flasks. 

  • For Sorcery/Intellect Focus:
    • The majority of spells will work well here, even those with long windup times. Some notable spells are the usual Glintstone Pebble variants like Glintstone Cometshard or Comet.
    • Mohg is extremely aggressive in close-quarters combat in both phases, so using spells like Carian Slicer or Carian Greatblade may be more dangerous than usual.
    • Carian Retaliation, both the Ash of War and the spell itself, are not recommended unless you can consistently parry some of his physical attacks with the Ash of War. However, using Cuckoo Glintstones and Glintstone Scraps and then using Carian Retaliation on the created projectiles does produce effective results. Thops' Barrier may be a preferable alternative against his Bloodflame sprays if you struggle with dodging these.
  • For Incantation/Faith Focus:
    • Most Godslayer spells are rather potent due to Mohg's high health pool, such as Black Flame, but will lose virtually all inital damage. Only the damage over time will deal significant damage without very high investment into these spells due to his high Fire resistance, and the damage over time will deal a percentage of his health at high FP cost. If used, simply use the uncharged versions for faster attacks and extremely similar results.
    • His initial walk to the player gives an egregious amount of time for buff setup or Dragonbreath attacks. For those struggling massively with the fight, this does give a very large window for Rot Breath and Ekzyke's Decay to trigger Scarlet Rot and thus massive damage over time. However, you will have to run rather far from Mohg and be cautious of being overly greedy with many dragon communion incantations due to visual filler potentially making it hard to see when Mohg's bloodflame lines or horzontal sweeps are about to claim your head. 
    • Frenzy spells and Fire Monk spells, due to not being able to afflict Madness to the foe and/or their high Fire focus, are not overly recommended. However, many are potent enough on their own to warrant usage regardless of resistance. Physical focused spells such as Aspects of the Crucible: Tail, AotC: Horns, Beast's Claw, or Stone of Gurranq can deal much more damage than their elemental compatriots for this fight.  
    • Be careful of any incantations that afflict Blood Loss; These can cause Mohg to deal much more damage than usual by granting him a 20% damage buff. Using incantations like Bloodflame Blade, Swarm of Flies, and others will cause him to bleed extremely easily and thus take a major amount of damage in exchange. 
  • For Bow/Greatbow/Crossbow/Ballista Focus:
    • Avoid using ammunition that deals Fire Damage and Blood Loss, such as Perfumer's Bolts and Flaming Arrows. Blood Loss is extremely effective for this fight, but also will trigger Mohg's damage bonus buff and can be extremely dangerous for squishier builds that often come with these setups. In fact, using largely Physical ammos such as generic Arrows, Lordsworn's Bolts, and Ballista Bolts are highly recommended. 
    • Mohg's walks are ample time to line shots for headshots, and during Phase 1 you should even be able to get off Ash of Wars like Mighty Shot and Through and Through in conjunction to that, dealing extreme damage if done correctly. However, you will be hard pressed to achieve the same results during Phase 2 due to the walking window being more brief and a fair amount of bodily rotations and flight. 
    • Crossbow users can often find time to reload their weapons while preparing to roll out of the way of an attack or while having to run/roll past Mohg to continue laps around the arena. It is not recommended to attack with Bows at close range in this case, and recommended to have a massive amount of distance if using Greatbows or Ballistae for your offensives to make up for the high start up frames and end lag these weapons often have. 

Mohg, Lord of Blood Attacks & Counters

Attack Description Counter
Bloodflame Talons Mohg slashes an clawmark in the air with his left hand, which then explodes.
He may also lunge forward with this attack.
Roll away at the moment it detonates. Be careful if you're aggressively rolling into his spear swipes, as he can combo into this attack to roll-catch you.
Bloodboon Mohg reaches into the air and tosses out a splash of bloodflame. This also sets some of the floor on fire and contributes to hemorrhage buildup if stood in. It can come in a wide arc, a narrow cone, or a shower at his area.
  • The arc variant (horizontal swipe) is often used at medium range and can be rolled into.
  • The cone variant (over-shoulder swipe) can be dodged by rolling to the side.
  • The shower variant is performed if you're too close to him, and is used to force you away. You can circle behind him for a free hit before backing away.
Spear Swings Comes in horizontal spear swipes that come in a slow 2- to 3-hit combo. May end in an overhand slam. Roll forward with each swing to cause them to whiff. If he slams the spear onto the ground, he has a long punish window.
Thrust Thrusts his spear into the ground and then tugs it out. Roll past the thrust and catch him in his back. If you're still in front of him, the punish window is after he tugs out his spear, not while it's still in the ground.
Ritual
Countdown
Mohg thrusts his spear into the air, generates a ring around the player, and then swipes his spear in front of him. He does this three times in combat as his HP drops (approx 10%, 25%, 40%), counting down "Tres", "Duo", "Unnus". Stay out of his immediate front when it happens. His back is completely vulnerable when this happens; you can also use this as a window to heal when you see this attack.
Bloodboon Ritual After reaching half health and finishing his Ritual Countdown three times, Mohg thrusts his spear into the air three times, chanting "Nihil!" with each thrust. The attack is unavoidable and triggers hemorrhage on the player while also healing him. His spear also gets coated in bloodflame as his second phase begins. The Purifying Crystal Tear greatly decreases the damage from this attack and prevents you from bleeding out, while also reducing the amount of healing he does. This gives you the window to wail on him as you won't stagger from bleeding. Otherwise, you have to out-heal the bleeding from this attack.
Airborne
Assault
Mohg takes to the skies and throws out a splash of bloodflame, before charging towards his target. Dodge forward to avoid both attacks
Blood Tax Mohg thrusts his spear forward, imbued with bloodflame, and twists it, dealing damage and building up Hemorrhage. Roll to the sides.
Spear Slam + Explosion Mohg slams his spear into the ground, which glows before exploding. Roll away.
Upwards Swing and Slam Mohg swings his spear upwards, releasing bloodflame, before slamming down and releasing an explosion. Roll towards and/or behind him to get a few free hits.

Mohg, Lord of Blood Lore, Notes & Other Trivia

  • Voice Actor: Con O'Neill
  • While initially appearing as simply another Shardbearer, Mohg's true intention was to raise Miquella to godhood and become his consort (or partner), whom he had stolen from the Haligtree. 
  • Mohg is the twin brother of Morgott, the Omen King. Because they were both hidden underground, they lack seats at the Elden Throne, which may explain why Morgott does not deem him a traitor.
    Unlike his brother, he has much more horns and his face appears to be much more deformed, which may show that he did not resent his Omen nature, unlike Morgott.
  • Mohg gained his power via communion with an Outer God known as the Formless Mother.
  • A similar boss, Mohg, the Omen, can be found in the Subterranean Shunning-Grounds in Leyndell, Royal Capital.

 

Dialogue

Introduction:

Dearest Miquella. You must abide alone a while.

Welcome, honored guest. To the birthplace of our dynasty!


During Fight:

Each time roughly a quarter of his health is depleted:

Trēs! (First time)

Duo! (Second time)

Ūnus! (Third time)

Upon reaching roughly 1/4 of his health and using his healing attack:

Nihil! Nihil! Nihil!

Defeating player: Miquella is mine and mine alone.

After Fight:

Ahh, I can see it, clear as day! The coming of our dynasty!

Mohgwyn!

 

Mohg, Lord of Blood Image Gallery

mohg
shardbearer mohg

 

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    • Anonymous

      For NG+7 people there are two most reliable strats: 1) Shackle and destroy him with double curved swords with Seppuku; 2) Lusat's Staff+Terra Magicka+Comet Azur combined with Physicks and White Mask+Lord of Blood's buffs

      • Anonymous

        bro what do you do about the phase 2 bloodflame? I kept getting near-perfect runs yet kept dying to getting staggered by bleed and then deleted from the corporeal realm by his wombo-combos. like, by the end of the fight that **** is just *everywhere*

        • Anonymous

          Managed to accidentally skip phase 2 and ko him idk if it's cuz lvl or not but here's how i did it:
          28 str
          23 dex
          Mohg Shackle + bandits curved sword +22 (Wild Strikes AoW set to Blood)
          Cracked tear that enchanted chain attacks and The one that debuffs his curse.
          Dex and str regalia, plus Lord of Blood exalt also Fire grant me strength miracle. So the first thing you do is drink the Physik before the fog then enter and buff with Flame grant me str.
          then come as close to him as possible, use the shackle and wild strike away until he has a lil above half hp, use the buff again and drink mp potion, shackle and wild strike again. That mostly did it for me. I'm drunk might've missed smth. The main point is to buff yourself as much as possible and use the shackle to get him to half hp (just slightly before 2nd phase) then buff again and again shackle to deal as much DMG as possible (also: bleed works quite nicely against him).

          • Anonymous

            Super weird that they gave this easy boss a shackle and tear to help fight, but other, way harder bosses get nothing

            • Anonymous

              Mohg has his own rule book. As a pure melee player, no summons nor using the shackle, this boss is the hardest I have ever seen in a DS game. I still haven't beaten him. 50+ tries.

              I have beaten nearly all other bosses but this one.....that second phase eats me alive.

              • Anonymous

                Am I super overleveled? I’ve been doing a lot of co op recently but not a single soul has summoned me to fight Mohg. I’m lvl 145 and I do get plenty of Malenia summons though

                • Anonymous

                  Anyone reading the comments advising the use of weapons, incantations or AoW that proc bleed would do well to read the combat information on this page before trying that. Specifically the part that relates to Mohg getting a 20% buff to the damage he does to YOU if you use a weapon or one of the incantations that proc bleed against him. As if he isn't difficult enough already. I highly recommend not listening to trolls or dumbasses who don't know any better. In life generally not just in Elden Ring.

                  • Anonymous

                    For melee players, it's recommended to fight him around the stair during phase 2. He may miss his sky diver or swing attack.

                    • Anonymous

                      "easy" tip tho somewhat relying on your summons not dying too fast and a good placemement, so preferrably more "tanky ones, like greatshield soldiers, or latenna if you can keep alterning his aggro
                      phase one with mogh shackle + power stance bleed greatsword, like sword of milos and flamberge
                      phase 2 with pulley crossbow loaded with bleed bolts

                      • Anonymous

                        My favorite part of the boss fight is when he said “It’s Mohging time” and Mohged all over the place. Truly one of the fights of all time.

                        • Anonymous

                          tried fighting him today, first try, seemed pretty easy probably because I'm over levelled maybe 150, 70 dex B-) +10 bloodhounds fang with blood grease and of course everyone's favorite 10+ mimic tear, I wouldn't say I'm really good at the game but in all honesty I hit him a few times and I took a pretty big chunk of health and I noticed I didn't have any gold feet for more runes so I just stopped and died, but over all seemed doable at the first try, before all the hate comes in from the elitists, if the summons are part of the game why not use em to your advantage the bosses are hard for a reason, just my opinion.

                          • Anonymous

                            highly recommend dashing through a lot of his attacks and treating him like a bloodborne boss, hes far more dangerous at range than at close quarters. the shackle is extremely useful for getting through most of phase 1 and with all the animations he has dedicated to cursing you, its possible to use those windows to get in a lot of damage (be wary about his swipes when he comes out of the curses though).

                            the biggest issues i had with him was getting down the physical attack timings and then dealing with the status effects, particularly the bleed buildup in the second phase. if you dont have very high vigor it might be worth getting up to 40+, as i found dealing with the second phase was easiest to just eat the bleed damage and focus again on closing the distance with him.

                            • Anonymous

                              Went to old Mohg after killing Malenia (a.k.a. Blade of Miquella), who raped my glass canon sorcerer maybe 100 times. I was prepared for another though round with this Demi-God, but old Mohg just walked into my terra magica comet azur and died. :(

                              • Anonymous

                                Was hard as ****, but I just beat this boss easy with my 70 int. Summon greatshield soldier ashes and I tossed a a few Dark Moon Greatsword specials into him, then Kamehamehaed him with comet azure and the physik flask that grants infinite fp for 15 seconds. Almost had three of his insta kill rings on me but he died first. It was pretty easy.

                                • Anonymous

                                  First try using bloody slash and mimic tear and tore through him. This was a seal/sword build so not even super high strength

                                  • Anonymous

                                    What sucks most about this boss is that the player needs somehow through divine interception or whatever find two items scattered somewhere in this big ass world to make this fight a lot less frustrating. And to make this fight enjoyable even, remove the bloodfire and his flying around constantly. With Mimic +10 and just dealing loads of damage in his transition phase it was quite easy.

                                    • Anonymous

                                      Arguably the strongest boss in the game. Sure, on a first playthrough Malenia is definitely harder but this guy never gets easier no matter how many playthroughs you do. Phase 2 is probably the worst **** you have to go through, on some tries he just won't give you any openings at all while half the arena is sprayed with bloodflame.

                                      • Anonymous

                                        Arguably the hardest boss in the game. I mean sure, Malenia is probably harder on a first playthrough but this guy never gets easier no matter how many times you fight him. There's also the luck element about how his bloodfire is spread through the arena in the 2nd phase.

                                        • Anonymous

                                          tried using Poison-Infused Blood Tax Antspur +25, tried using Frost-Infused Lion's Claw Great Stars +25, tried using Blood-Infused Blood Tax Lance +25 (and yes, i got over 3 different "God Slaying" weapons before going against this guy). In the end i had to go for a mixed strategy of having my Mimic Tear equipped with the Blood Tax Lance +25, then quickly switch into Marais Executioner Sword +10 and drill this f0cker's ass for as long as i had FP, then switch into the Blood Tax Lance +25 as well and bleed the bloodlord to death, which worked and i still had almost 10 flasks. If what they say really is true about this guy being the second hardest boss "only beaten by Malenia", then i think its pretty much gg for my long-waited Frenzyflame Lord ending... Especially considering i will have Shabribi's exclusive help on the final boss (apparently) for this one, specific ending -- Let there be destruction, let there be Death!

                                          • Anonymous

                                            Used Tiche as my Mimic Tear just keeps getting asswiped. Then I proceeded to use the same weapon as her and we spammed weapon art.
                                            DoT really worked wonders.

                                            • Anonymous

                                              The voice actor doesn't match the boss's look imo

                                              Anyways, the first phase is fine but the 2nd phase is just more of that bullshit that plagues a majority of bosses in this game. You can't stay in one spot because of the bloodflame that goes everywhere all the time and the boss himself is always flying around so you are constantly running around trying to hit the boss only for him to go to the other side of the map and chunk half of your health with his ranged attacks. Luckily I beat him on probably my third try but I am glad to not have to fight this guy again

                                              • Anonymous

                                                Discovered something odd/cool: As a furled finger, when I used Erdtree Heal after the first stab of the bloodboon ritual, I took zero damage or blood loss or stagger from the second two stabs.

                                                • Anonymous

                                                  I beat this boss on the first try by cheesing him (accidentally). I summoned Greatsword Soldier Ashes +10, then used the Magik Phsyic that gives me infinite FP for 10 seconds, and cast Comet Azur. He was dead in 10 seconds. I then went and read this wiki, and was shocked about how hard this boss is for most people. Sorcery sucks for a lot of this game, but in cases like this, it's OP.

                                                  • Anonymous

                                                    I am really surprised at all the memes and praise of this boss. This boss left an extremely bad taste in mouth because I encountered him completely blind. At first I thought it was fairly fair and straightforward 1v1 test of wits, opportunistic attacks, and arena positioning ... And then I witnessed his phase transition nearly kill me from full health. I straight turned off the game in disbelief. I couldn't figure out what on earth you were expected to do about that other and have enough vigor and flasks to tank it.

                                                    So come to find out here, the Purifying Crystal Tear is virtually necessary to survive his phase transition. But it's extremely easy to miss by not visiting some obscure, out-of-the-way church in Leyndell? And that the side quest that concludes here is completely unrelated to being able to find and access Mohg unlike how Fia's quest is necessary to get to Fortissax or Ranni's quest is required to get to Adula? That's not just bad design but borderline vindictive. "You WILL complete the side quest you didn't know existed. You WILL suffer for anything less than a 100% objectives run."

                                                    Then apparently, Mogh's Shackles are another item which you get and are also extremely easy to miss. So I went and picked these up and jeez. Its hard for me to even understand why they bothered having the first phase at all when 1) Mohg's Shackles completely trivializes it 2) during the phase transition he will heal a bunch anyways 3) first phase isn't hard once you get the hang of it

                                                    Second phase though, wow. Was it really necessary to make his weapon spread bloodflame on every swing when he already spams bloodflame magic? Was it really necessary to put more bloodflame spam before the finish of his flying charges? Was it really necessary to give him charging hitbox attacks that spread even yet even more bloodfame? Was it really necessary to turn his aggression up to 11 so you have no opportunity to heal or run away and by the way you can't run away anyways because of all the freakin bloodflame?

                                                    Uggh. Awful. Such a disappointment, especially after I had such a good time learning the first phase dance. Ended up just bullying him into second phase with the shackles and then summon mimic tear to tank and draw aggro. I'm not putting up with a rug pull as bad as that crystal tear. And the second phase -- it's just insufferable. The way I see it the fight is so close to being actually good if FromSoft would 1) reduce the shear quantity of bloodflame in phase 2 and 2) make you unable to even get to the boss without having the effectively necessary Purifying Crystal Tear in your inventory.

                                                    • Anonymous

                                                      "This boss is optional, as only two shardbearers must be defeated to gain access to Leyndell Castle."
                                                      This surely is not copy pasted from the other demigods, since we all know Mogh appears way before Leyndell Castle xD

                                                      • Anonymous

                                                        Did everything in the game so far, safe for confronting the Fire Giant yet. I expected to get ripped to shreds by this guy, but unexpectedly beat him on first try together with Tiche, the flask, the shackles and Rivers of Blood.
                                                        All in all, ofc you have tons of help in comparison, but he really seems like one of the easier bosses. Will try a different approach next time.

                                                        • Anonymous

                                                          I get you're supposed to make distance if your bleed meter gets too high, but that's hard to do when he's Mohged all over the place and stepping in it just increases the meter further.

                                                          • Anonymous

                                                            I can't believe Fromsoft added THE Mohg himself to Elden Ring! it was a stroke of genius and make Elden Ring the first game to ever make 100 Mohgbillion dollars.

                                                            • Anonymous

                                                              I like how despite Mohg being Morgott's twin brother, he looks almost nothing alike, Morgott only really wears ragged robes but is very humanoid looking and not as monstrous as other Omens since he actively reviles his curse and sealed his cursed blood away in his sword, and seems far more human in demeanor and sane than the other Omens, whereas Mohg is the polar opposite, he is very regal looking in terms of his outfit but unlike Morgott he is not human-looking at all and is far more monstrous and twisted than his brother being blatantly demonic looking, and embraced his cursed blood and unlike Morgott who continued to love and protect the Erdtree despite being shunned and hated for his curse, Mohg instead decided that if he was going to be shunned and called a monster for his curse then a monster he will be ,even the way they fight wildly contrasts eachothers, Morgott leaping and backflipping around you while performing elegant combos whereas Mohg swats and slams you with his trident almost as if he isn't even really trying that much while growling and snarling monstrously, despite being twins they couldn't be any more different even if they tried.

                                                              • Anonymous

                                                                ♪Sic filli scite tibi vi sacramentum erit praemium sanguine sanctum♪

                                                                ♪Erit praemium sanguine sanctum absconditum♪

                                                                ♪Vel venios humanitas tendo pendere♪

                                                                ♪SANGUINE SANCTUM♪

                                                                • Anonymous

                                                                  the only boss that has 2 items to use against him, the shackle and purifying tear. you can straight up bully this man lmao. thats what you get for liking little boys tho rip bozo

                                                                  • Anonymous

                                                                    It's worth noting that using the Mohg Dance gesture can stun him and causes him to take extra damage for a few seconds, if you mess it up though he Mohgs you instantly for having the audacity to try and outdance him.

                                                                    • Anonymous

                                                                      honestly the 5 minute long cutscene of him doing the mohg dance was cute, but a little annoying since its unskippable
                                                                      good boss tho

                                                                      • I love this fight but I am very bad at It. It´s challenging but not to hard and he takes good damage. I am very surprised however that he is weak to bloodloss but I guess It makes some kind of sense based on the lore. His weapon is cool to and the first time I got to hear NIHIL I nearly pissed myself.

                                                                        • Anonymous

                                                                          Killed him pretty easily by using the purifying crystal tear, summoning Omenkiller Rollo (go figure) and using the Godslayers GS. Rollo is tanky enough where he can keep Mogh distracted while you take out huge chunks of his health using the GSGS's AoW.

                                                                          • Anonymous

                                                                            I find it kind of funny that both Mohg and Rykard are possibly the two most unapologetically evil characters in the game, yet they are also the two most memed up ones.

                                                                            • Anonymous

                                                                              Is it true that Mohg gets a power boost whenever blood loss occurs, including himself? Wouldn't it be a good note to include that lets people know that, although Mohg is vulnerable to bloodloss, it also strengthens him?

                                                                              • Anonymous

                                                                                Used a pure strength character with heavy blood hound claws +14, beast's roar, blood grease, the flask to clear his curse and Latenna Summon +10.


                                                                                I was able to get him stuck in a push-pull. Latenna shoots him and draws aggro, then I bled him getting aggro again. If I lost spacing I spammed the roar projectile to regain aggro and wore him down pretty quick.

                                                                                • Anonymous

                                                                                  +10 Ghiza's Wheel with Lord of Blood's Exultation and White Mask and Radahn's Great Rune. Use Physick before golden fog, then walk in. Once he slowly walks up, use Spinning Wheel point blank. Make sure you are behind him. You will do enough damage for him to trigger "Tres." He will stand there and attack the front. You will do enough damage for him to trigger "Duo" He will stand there. You will trigger him to say "Unus." He will stand there yet again. Then he will start doing his Nihil, Nihil, Nihil! But your damage will ****ing shred him to pieces before he can finish. This is how to cheese Mohg.

                                                                                  • Anonymous

                                                                                    Auto X Bow + Bleed bolts devastate him on the way to you alrdy. Second Phase can still tage a bit but works as well too. Ng 6+ aproved at last

                                                                                    • Anonymous

                                                                                      I appreciate how he takes the time to let you buff up and summon by swaggeringly powerwalking his way towards you instead of rushing you immediately like most other bosses, say what you will about him, he's certainly got drip.

                                                                                      • Anonymous

                                                                                        God the Haligtree Guards must be awful at their jobs if this big demonic mofo was able to just casually stroll in and nick Miquella's Egg without anyone knowing.

                                                                                        • Anonymous

                                                                                          See Malenia? You can be a really hard optional boss without being a bullshit cheating unbalanced steamy pile of garbage.

                                                                                          • Anonymous

                                                                                            All the items to counter him is only useful in phase 1, when we need help the most is in phase 2, welp. This boss really likes to spray, spray, and spray. Blood loss from weapon strikes does make sense, but blood loss from getting sprayed with blood? That's kinda weird.

                                                                                            • Anonymous

                                                                                              He is straight out of Dark Souls 2. The delayed staggered attacks, tracking, weapon length and hitboxes. I don't find him challenging but his design gets on my nerves. I understand the lazy design and philosophy behind his animations, followups and hitboxes. My least favorite boss archetype.

                                                                                              • Anonymous

                                                                                                Mohging is one of my favorite pass times. Pretty sure his defenses double in phase 2. I can see my damage half when he starts the blood ritual

                                                                                                • Anonymous

                                                                                                  Manages to be very tough without breaking the games rules, and forcing you to use the same broken cheesy meta builds if you don't want to suffer for hours and hours, unlike a certain someone.

                                                                                                  • Anonymous

                                                                                                    my favourite boss in the game, extremely tough, but has alot of openings since his attack chains are so slow. super fun on a melee build..

                                                                                                    • Anonymous

                                                                                                      His second phase is literally hell with 76 RL and a +13 Great Stars. Took me more tries compared to Malenia in my first run.

                                                                                                      • Anonymous

                                                                                                        Smacking the shackle down three times before crossing the fog gate doesn't mess up his AI, unless it needs to be done before the first encounter and the cut scene. I beat him on the sixth attempt, summoning Omen killer Rollo +9 for all of them, I kept count of my deaths because of how many times I died to the Mohg version in the cathedral of the forsaken at the bottom of the shunning grounds. Funny how that version wiped the floor with my face over and over while this (real?) Mohg was done for on the sixth attempt. This felt like a hope for the best boss fight right from the start, you win if you get lucky.

                                                                                                        I'm not even going to ask about what's going on with Miquella with one arm sticking out of an egg.

                                                                                                        • Anonymous

                                                                                                          Perhaps the worst boss Fromsoft ever made. Tied with Godskin Duo for most annoying in the game. Unnatural delayed attacks and annoying b*tch moveset lol. Even worse in the sewers due to awful small arena he just constantly covers in fire. I miss DS3 boss design when fights were actually enjoyable.

                                                                                                          • Anonymous

                                                                                                            Smack the shackle on the floor outside of his boss arena three times, then enter the boss arena. It confuses his AI and he just stands there dreaming about his dynasty or something.

                                                                                                            • Anonymous

                                                                                                              resistances change between stages, it's 100%, on 2nd phase, it's nearly impossible to deal blood loss to him, while on first stage it's really easy

                                                                                                              • Anonymous

                                                                                                                Tried ranging him down with lightning bolts for a while and got pretty close. Swapped gear to my primary set up, a double scythe jump attack build, and just wrecked him, he didn't even get to phase 2. Was kinda bummed, wanted to keep enjoying that awesome fight a bit longer

                                                                                                                • Anonymous

                                                                                                                  Greatest boss fight known to man, when he stepped forward and shouted "ITS MOHGIN' TIME!" before Mohging all over me, i was literally shaking and crying in wonder, words cannot describe the emotions i felt during this fight, truly one of the boss fights of all time.

                                                                                                                  • Anonymous

                                                                                                                    Solo 1st tried him using the Bolt of Gransax weapon art and just running away. At one point I thought I was done but then he just kept slowly and menacingly walking towards me giving me enough time to use the weapon art.

                                                                                                                    • Anonymous

                                                                                                                      Hidden cerulean tear + terra magica + comet azur + azur staff at +7 and I skipped phase two. I had just done the same exact thing to commander niall.

                                                                                                                      Sorry, Mohg, I just want the 420000 souls. I’m sure you’re a total badass and maybe someday I’ll find out. Going back to my faith build now.

                                                                                                                      • Anonymous

                                                                                                                        One time I killed him before he transformed with a Mimic and Blood Omenkiller Cleaver. And does anyone know what is the purpose of the area behind Miquella?

                                                                                                                        • Anonymous

                                                                                                                          So let me get this straight... Mohg is a horn covered monster from the sewers and he wants to marry his half-brother who looks like a teenage boy? What a CREEP!
                                                                                                                          So glad Tiche destroyed him for me.

                                                                                                                          • Anonymous

                                                                                                                            Hitting him with bloodloss is a double edged sword, he will gain a attack boods not dissimilar to the lord of blood talisman

                                                                                                                            • bruh wish this stupid thing told you how you actually get to him instead of oh hes here. ****ing go all the way through sofia river looking for this stupid place just to find out i can't even access till way later. like bro tf the games complicated enough, just tell me where they are accessible from damnit

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