Mohg, the Omen |
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Location | Subterranean Shunning-Grounds |
Drops | |
Subterranean Shunning-Grounds:
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HP | 14,000 (Great Enemy) |
Strong VS Immune to
All Status Effects
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Weaker to
Physical-type damage
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Mohg, the Omen is a Boss in Elden Ring. He is a powerful Omen and can be found in the Subterranean Shunning-Grounds in Leyndell, Royal Capital. This is an optional boss as players do not need to defeat it to advance in Elden Ring.
Description goes here
Elden Ring Mohg, the Omen Boss
Mohg, the Omen is a Great Enemy Boss found in the Subterranean Shunning-Grounds.
- This boss is not optional for at least one of the endings.
- This is a Great Enemy type boss.
- Closest Site of Grace: Forsaken Depths
- Multiplayer is allowed for this boss.
- Spirit Ashes can be summoned for this boss.
- NPC Summons: Dung Eater can be summoned for this boss if you've released him from his cell.
Elden Ring Mohg, the Omen Location
Mohg, the Omen can be found at the end of the Subterranean Shunning-Grounds. [Map Link]
Mohg, the Omen Combat Information
- Health: NG (14,000), NG+ (16,674), NG++ (18,342), NG+3 (19,175), NG+4 (20,009), NG+5 (21,677), NG+6 (22,510), NG+7 (23,344)
- Deals Standard Damage, Pierce Damage and Fire Damage. May also inflict Blood loss.
- Can't be parried, but can be spell parried.
- Poise can be broken, which will give a opportunity for a critical attack. P
Mohg, the Omen is identical to the first phase of Mohg, Lord of Blood.
Absorptions:
- Phy (Standard): 10
- Phy (Slash): 10
- Phy (Strike): 10
- Phy (Pierce): 10
- Magic: 40
- Fire: 80
- Lightning: 40
- Holy: 40
The absorption numbers are the % of your damage that gets blocked. For example if an absorption is 60. 40% of that damage by that type will go through and 60% is absorbed. Bigger number= less damage. An absorption of 100 means no damage goes through, and a resistance of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
Resistances:
Poison: Immune
Scarlet Rot: Immune
Hemorrhage: Immune
Frostbite: Immune
- Death: Immune
The resistance numbers is the buildup amount to trigger it. For example if a resistance is 100 you must deal 100 points of whatever aux buildup to trigger it. Note that these go down over time, and increase each time the effect procs.
Elden Ring Mohg, the Omen Boss Guide
Mohg, the Omen Boss Video Guide
[video coming soon]
Mohg, the Omen Fight Strategy
The Best Tips for Mohg, the Omen:
- Bring Mohg's Shackle Item
- Switch to Occult Affinities (Arcane users)
Melee Users
Equip Mohg's Shackle in your items and buff before entering the arena, summon your ash of choice right away then wait for him to approach. When he is close and about to strike, use the Mohg's shackle item to interrupt him then unleash some charged attacks on him. You may need to trade a hit or two, but you should be able to stagger him with all of that time and get a critical strike. Feel free to run away and rebuff if needed, let your summon take aggro and dodge through his attacks. Land a charged attack while he is busy with your summon then immediately use the Mohg's Shackle again--note that you can only use it TWICE each time you fight him. Then land some heavy or charged attacks afterwards. It should be easy to stagger him at this point and now you get to face him with substantially less health. From here on just read his attacks and throw out some light attacks in between or run and gun if you would like to (the pillars can stop his bloodsplatter ability if they aren't knocked down yet). Might be tricky to get down but with the hammer talisman and the flask of wondrous physick that buffs charged attacks+stance break I was able to break his stance with a straight sword, one-handed.
Magic and Ranged Users
For magic and ranged users, you need to be careful when casting spells/incantations or using ranged skills, his trident has a long reach and can clip you where you think you might not get hit. He also has a couple of bloodflame spells that can be used as projectiles. Try casting spells/incantations that are quick or heavy-hitting and make sure you're either at a safe distance, or when he's casting a spell as well, but do not trade blows with him when he's casting a spell as it is not worth it. Only do so if you think you're safe, you can take advantage of the pillars from the area to hide from the projectile. If you're using a bow and arrow, you can safely jump and shoot from a safe distance while kiting him around the area. You can also use Mohg's Shackle then cast the spell/incantation of your choice, note that you can only use the shackle twice each time you fight him.
Alternatively, prepare your Flask of Wondrous Physick with the Magic-Shrouding Cracked Tear and Cerulean Hidden Tear (to boost your magic dmg and make spells cost no FP), cast Terra Magica just before entering the fog gate (this way, the circle extends into the boss room), drink the Wondrous Physick outside, then as soon as you enter, start casting Comet Azur. You don't even have to move forward, as the laser is long enough to reach him from where you enter the boss room. If Mohg starts to do his chanting first, you'll begin firing right as he finishes his chant. It has a bit of an RNG to it as to what he decides to do and can one-shot you if he stops to throw blood, but if he just slowly walks toward you, he'll be dead within seconds, even with his 47% magic absorb. Since he is one of the bosses who don't dodge out of harm's way, this is a fully working strategy here.
Mohg, the Omen Attacks & Counters
Attack | Description | Counter |
Trident thrust attack | He will Thrust his trident in your direction (possibly can be triggered when you heal haven't tested theory) | Get out of reach, block, or dodge |
Bloodboon | Mohg will reach into the air and then toss a splash of bloodflame. This can come in a wide arc, narrow cone, or in a shower at his position. The floor where this attack contacts will light in bloodflame, dealing fire damage and contributing to hemorrhage buildup. |
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Trident combos | He has a triple swing combo, a swing then ground stab combo, and a swing + overhead slam combo |
Watch his trident. The moment it moves dodge through the swipe and prepare to dodge the next 1-2 swings until he does a heavier attack and stops. When he stabs the ground and you are knocked down--don't immediately get up, there is a hitbox when he pulls out the trident! You can watch the trident to see if he plans on attacking again right after or if he is going to use a spell instead. |
Bloodlfame Talons | Mohg will slash the air near him with his left hand, before it explodes. | The slash itself is less harmful than the explosion. Roll away right before it detonates. Be careful if you're aggressively rolling forward into his trident attacks as he can use this attack to roll-catch you. |
Mohg, the Omen Lore, Notes & Other Trivia
- Voice Actor: Con O'Neill
- Unlike Mohg, Lord of the Blood, this boss is an illusion. This is indicated by a soundtrack called "Omen Illusion". Additionally, this boss has only one death animation despite being ripostable. It was probably created by Morgott to protect altair there.
- After the boss fight, loot the treasure chest, then activate the Site of Grace: Cathedral of The Forsaken. Stand behind the treasure chest and (with your back to the chest and you're facing an altar/ wall) attack the altar/ wall. A secret pathway will open up.
- Shorly after altair, there will be a blockade active as long as Morgott, The Omen King is still alive
Mohg, the Omen Image Gallery
- Anonymous
cant be status proc'd because hes a projection but margit can despite being a projection. okay.
- Anonymous
This boss on its own is pretty good. The attacks hit very hard but are well telegraphed and mostly pretty easy to dodge/block without too many "bullshit" moves. The health and resistances are very high but not unbeatable merely requiring a bit of patience and memorising the attacks of which there aren't many and the arena is small but not unreasonably so. Where this encounter utterly fails is the arena design, I get that a chapel has pews and that rolling through them destroys them instantly but I can't exactly roll/hit every pew at the start of the fight. I got killed so many times through no fault of my own because my character got stuck on a single pixel and it pissed me off so much that I eventually said **** crutched the mimic tear stealing aggro for the whole fight.
Well I tried to solo him with my Rivers of Blood but my damage was too low, fortunately I was able to summon my mimic and together we defeated this abomination in my first try.
Hard enemy but not impossible, he was probably hard to me due to the status effect immunity and 80 fire resistance...
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worst boss in a soulsborne game
-mohg at home
-no lore
-broken hitbox
-spams undogdeable attacks
- Anonymous
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identical to phase one mohg my ass, he's totally immune to status effects lmao
- Anonymous
Unlike the real Mohg, this illusion is immune to all status effects. It also doesn't know Bloodboon Ritual, so as long as you can stay underneath its reach you should be able to wear it down given enough time.
As with the real Mohg, watch its Bloodflame Talons:
If Mohg uses the attack quickly, be prepared for another attack to follow; most likely a ground stab from the Trident or a Bloodboon cast directly at its feet. If it's the former, great! Roll well and you get a few free attacks. If it's the latter, you will be forced to back off to try and lure Mohg away, which gives it the advantage.
If Mohg uses the attack slowly, use this time to sprint around to its backside. If you successfully evade the explosion, you'll have enough time to unload an entire combo's worth of attacks, building up a lot of poise damage.
— Courh the Explorer
- Anonymous
Break the benches, roll into his attacks except for overhead straight slam (most are 3-hit combos), and back away when he does a slow blood fountain (circle). The rest is learning timings.
- Anonymous
As an arcane build, used Dragon Glintstone Breath, to pull agro used the Crystalian Ashes (+7). Stayed outside of most of the attacks. First tried the Greatshield Ashes (+7) and they melted very quickly (don't recommend).
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My pizza cutter with 25/25 STR/DEX Is not really stunning him in 3 Attacks with the tear Ash, Is that normal or.....
- Anonymous
For the boss that drops 100.000 runes, he’s actually weak IMO
- Anonymous
"It is not currently clear if Mohg, the Omen is... merely an illusion." - This Wiki
I propose that it's actually crystal clear, because the song that plays during this fight (and only during this fight) is literally titled 'Omen Illusion' on the soundtrack.
- Anonymous
Why is this dude immune to bleed, but the LORD OF BLOOD version of him isn't?
- Anonymous
Idk if it’s just me but this guy has more hp than the demigod it’s actually weird
- Anonymous
i killed him but died at the same time, got the skill that he drops but not the runes wtf...
- Anonymous
Most difficult part of the fight is the environment my fat Tarnished kept getting stuck on
- Anonymous
He's definitely not immune to frostbite. I've proc'd it on him multiple times. Does around 1000 damage.
- Anonymous
Low level strat: Level greatshield soldier ashes, summon dung eater, allocate as many flasks as you dare into blueberry estus, and chain cast Rotten Breath.
- Anonymous
This boss is absolute cancer. They made it cancer INTENTIONALLY, with stupid timings, broken hitboxes and every hit sends me flying. **** you FromSoft, make a decent boss fight without relying on cheap tricks, I know you can.
insane difficulty spike compared to the dungeon he's at the end of
- Anonymous
Killed this "lesser" Mohg after killing Mohgwyn at his mausoleum. He was....very weak. The wiki says the this one is an illusion, and yes, I absolutely agree.
- Anonymous
I came to this boss because i had a madness incant build that does fire damage, but the boss is 80% resistant to fire and madness immune. A theme with this game also seen when hiding sorceries and casting equipment behind a boss that dodges all spells like the Red Wolf. You need it to progress your build, but you have the wrong build for the fight and it would be easier with a katana.
Time to go hunting for lightning incants...
- Anonymous
super easy with pully chrossbow. bleed bolts obliterate him on the way down the stairs alrdy. second phase can be take a bit longer depending how much health he got back but still works good. use an ash that binds him
- Anonymous
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Jump attacks (broadsword, claw talisman, determination weapon art) and sprinting in and out of attack range worked well for me with this boss. He's slow. Didn't find dodging useful.
- Anonymous
The guide says hes immune to status effects but i poison him with about 10 serpent arrows it doesn't last long but it does have an effect
- Anonymous
A pretty cool encounter, just giving you a small taste of the power of the Lord of Blood.
- Anonymous
Im having a tougher time with mohg the omen on my second playthru (STR/FAI), trying no summons first.
For anyone having trouble with him and just want to beat him, get a tank summon and just bolt of gransax him from across the room, that worked for my very first try on playthrough 1. Need medium to high dex levels for this method though, but at least you dont have to go out of your way for Bolt of Gransax since you can find it before going into the sewers easily
- Anonymous
Circling around him works really well. There is still a lot of weird things that happen because of the chairs, camera and small arena relative to his weapon's range.
- Anonymous
I love the intricate map and leadup to this fight. The fight itself is unenjoyable. Huge range, weird hitboxes and the damn chairs.
- Anonymous
Meeting fake Mohg after defeating the true Mohg felt really weird.
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You can use the purifying crystal tear, gotten from killing Eleonora in Yura’s questline. I just fought this guy for like ten minutes and he only bled me once despite my standing in the blood rain like an idiot. I died from physical damage. It’s crazy useful.
- Anonymous
The one in leydnell sewers IS IMMUNE TO ALL STATUS EFFECTS, so if you have a build bleed/frost like me you better change your weapon to keen/something physical otherwise you'll tickling him (select ash of war at a grace)
- Anonymous
Beat him @ RL 50 / +9 weapon by using a Sacred Butcher Knife, a fully levelled Mimic Tear summon, and lots of jump attacks.
Put on your armor with the highest physical defense and take turns tanking the aggro. When Mogh poise breaks don't go for the crit, I found I got more damage just whaling on him.
- Anonymous
Apparently if you spend a lot of time in the sewers you gain immunity to status effects, as Mohg in his palace doesn't have it
If you're having trouble dealing with this sack of rotten eggs on FAITH CASTER build use Stone of Gurranq miracle.
Guys, there is like one super easy tactic on this guy. ****ing great lance (probably with any other thrusting weapons) with giant hunt is really easy mode. Why? Because if you wait for him to start swinging and press giant hunt, you will evade almost all of his attacks and then counter attack him for some super meaty damage (mine did 1400 with spear talisman). Great lance is great because you can do the same with both running attacks aswell. So just evade his spells and aoes, giant hunt into his attacks, rinse and repeat. Third try, no summons.
- Anonymous
I was struggling HARD on this boss then I realized I had all the materials I needed to get Great Knight Oleg up to maximum upgrade level so I did that and then he basically solo'd this boss for me. He's the best for bosses that you really need to stagger...
If you can't upgrade him to max level, however, I recommend pumping him up as high as you can, and then if you're built for it, get yourself a polearm with the spectral lance ash of war. This gives you a long range way to induce stagger, which made staggering this boss super easy in tandem with oleg. For me, I use an occult cross naginata with spectral lance because I'm an arcane/dex build and occult gives you some serious damage scaling with arcane.
I can't stress enough how powerful oleg is here, though. I must have done this boss 20 times hardly ever getting him below 50% health, and when I came back with big boy oleg I got him on my first try and didnt even have to use both shackle charges.
- Anonymous
There's a problem with this page's fight strategy for melee builds. I was summoning as soon as I crossed the fog gate just like it says here but it really isn't the best strategy, if you summon as soon as you enter the boss room you will actually be making the fight harder on yourself and it will take longer, giving mohg more chances to kill you.
If you are not standing practically on top of him when you use the shackle your summons will hit him enough times for him to break free before you can get to him and land a couple of charged R2s. It happened to me a lot earlier on and it is a problem because he won't take as much damage from your summons as he would from you, assuming you're buffed to hit hard. Even then its not easy to stick close enough to him for you to take full advantage of the shackle in the first place, he has a nasty move set that can kill you very quickly no matter where you are standing.
I'd suggest NOT summoning as soon as you cross the fog gate, use the shackle twice in a row and do as much damage to him while he is vulnerable as you can possibly manage then use your spirit summons. Fair play 1v1 against him isn't going to be easy but it is the best way to take advantage of what the shackle does. The same thing happens once or twice when mohg takes enough damage to allow a critical hit, but that's preferable to fighting this boss solo.
- Anonymous
A comment on 12th July says Mohg isn't immune to scarlet rot. This is 100% wrong I just killed him about fifteen minutes ago, I died a lot to him and one of the spirit summons I tried was rotten stray +7 had zero effect, neither did ekzykes's decay. It was good to kill him but I can't say I enjoyed it much, his move set is unpredictable and difficult to dodge successfully in any kind of consistent way. I was starting to get flashbacks to the amygdala boss in the cursed and defiled dungeon.
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The timings on this mf's attacks are so awkard. They are half the difficulty of the fight, the other half are the benches in the arena preventing your movement
- Anonymous
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attacked wit hrot breath while summon was alive, when summon died i used his shackle and starscourge greatsword and did some very good damage. pain in the ass but i pulled it off
- Anonymous
Not sure what it is but most of the boss fights in this game are just not good. It's like From just completely changed your rules or something so you get bosses with ridiculous attack patterns that just about one shot you and then add in other crap like ranged attacks and AOE that do 25% of your health in damage and also apply status effects
- Anonymous
Drops 75k runes on NG. I suspect whoever wrote down 100k was wearing Gold Scarab
- Anonymous
I hate the second swing of his normal combo, has one of the most awkward delays of any from soft boss
- Anonymous
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Made this fight so much harder for myself. Running an int build, and despite high intelligence I felt like I wasn't doing much damage, so I checked the wiki and noticed: weak to Hemorrhage. Cool. Had the Meteoric Ore Blade, figured that should work well despite being weaker than my main weapon. I did it, but afterwards thought "man I don't remember ever getting him to bleed!" Go back, check the page, wrong Mohg. Oops. Try Literacy.
- Anonymous
His finger snap > Bloodflame Talon-thrust is the coolest attack, but also the death trap for him. If you Quickstep (or just roll twice) behind him you can avoid the attack entirely; no need to time it right. He will then do a wide swing, which will always go over your head. You can just stand there and attack him the entire time (even daggers will reach him). His deadliest attack is the ground stab, which always seem to come out of nowhere. He only uses it after certain attacks only. If you see it coming and manage to roll to the side, you'll get at least two full seconds to whale on him while he pulls his trident out.
At least his damage is reasonable.
- Anonymous
I do wonder, if we are fighting an illusion like Godrey's first encounter, since they both are immune to status effect which seems like an effect of being an illusion, then how come Margit's illusion able to be affected by status effects. I'm not sure if there is a lore reason for this.
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I glitch him in the corner with the armon ash and he just stands there.
- Anonymous
So Mohgwyn is weak to bloodloss but his Margit-esque projection is completely immune? Okay.
- Anonymous
The page states that he has 94 absorption in fire but I could damage him with fire just fine if not better then other elements.
- Anonymous
If you get the timing right, Carian Retaliation and the Erdtree Greatshield's Golden Retaliation can reflect the Bloodboon's he throws at you with the added benefit of some free damage. Some of my character's were able to finish him off thanks to this.
- Anonymous
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This kind of boss fight makes it ok (in my eye's) to glitch and skip and do unlimited hp and fp glitches to beat/cheese boss's, if the fans of these games can't fundamentally see and except the wrongs and unfair mechanics, then it's their problem, the rest of us see it for what it is a good game that needs tweaks/balances to smooth out and help make the game better in the long run for "most" players not everyone, keep that in mind. Great game verry fun but needs some "more" TLC from people who look at it as hard or impossible. For the people saying "got filterd"/ "get gud" it goes to show the intelligence that you can add to conversations/comments. But feel free to also correct grammar mistakes to make yourself seem smarter.
- Anonymous
This wiki stating that he is immune to Scarlet Rot is misleading. Rotten Breath does huge damage to him. I am not positive whether he was rotting afterward, but there is some direct injury component to Rotten Breath that may not depend on Scarlet Rot. Rotten Breath is great for this boss, if you're an Enchanter/Arcane.
- Anonymous
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I beaten him with rivers of blood and blood nagakiba (+10 and +25). I didn't knew that he was immune to bleeding, but I left to fight him late game, so the fight was pretty easy. Tried two or three times. Just dodge to the sideways when he use his spear and backways when he cast any spell. You'll always have a window to land some jump heavy attacks.
- Anonymous
Im doing my PVE runs with my 4 differrent characters ive ran through every fromsoft souls/elden game. I always use fire/bleed on my one build and this dude is an a$$. Melenia might hate rivers of blood, but Mohg eats that damage.
Go build a solid phys damage weapon. For your health.
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I accidentally cast rot breath before walking through the fog and incredibly it seemed to hit him. It may be possible to super-cheese this boss using this but I immediately walked through and just started fighting him like a proper man.
- Anonymous
I dont know why it says this is just an optional boss, it should also say something about how it's literally required to beat him for one of the endings
- Anonymous
Since he has beefy non-physical resistances, the beast incantations and rock sling sorcery might be the best bet for casters.
- Anonymous
Strange how the random side boss Mohg doesn't get frozen by the triple Mohg shackle AI break but big Mohg funny Nihil man does
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you can actually duck over some of his swings, weaving in spells like beast claw while he's attacking feel really good
- Anonymous
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i get hes some sort of astral projection of real mohg, but why does he have to be immune to all debuffs? margit isnt. why is he?
- Anonymous
I can tell you are overleveld when you face him at lv130 and use mimic +5 only. Wasnt hard or sth, seems i explored to much before. I used +9 of Radahns Swords and got 13 Flasks +8. Next time I will go earlier to him, but its my first run and im a souls noob normally, so happy anywhere.
Carian Retaliation stops all of his blood incants if timed right, the close range shower gets cancelled by it completely which gives around 3-4 sec attack window.
- Anonymous
As of the last patch it seems they changed the amount of runes you get for killing him. Just did it and I only got 75k.
- Anonymous
Where is Dung Eater sign? I've ran around the whole area from bonfire to boss and nothing. I'm at the point when he is sitting on the chair in his cell.
I even whent back there to see if giving him some curses would make him show up, but no, nothing has changed. (and no, I didn't give enough curses to finish his quest)
- Anonymous
Where is Dung Eater sign? I've ran around the whole area from bonfire to boss and nothing. I'm at the point when he is sitting on the chair in his cell.
I even whent back there to see if giving him some curses would make him show up, but no, nothing has changed. (and no, I didn't give enough curses to finish his quest)
- Anonymous
Wing of astel, use your mimic and spam nebula. You're welcome :)
- Anonymous
for the omen lore, its totally the same guy. Same as margit, who was really morgott. Just another projected body. Sage Gowry uses similar magic possibly. If you kill him, he leaves the corpse of an enemy, a kindred/ prawn, instead of a human ( margit does the same before lyndell and uses a commoner. he seems to recognize the tarnished with his opening line). Gowry then still speaks to the player and mentions that he can find another body, even though he is dead. Moghs shackle is also another hint that its the same guy. It works still.
- Anonymous
Was able to cheese strat 4-24-22 with ranged weapons and Night maidens mist. I’m level 95 and he was beating me relentlessly with melee attempts. Combo’d a good staff with Crepus’s crossbow+7. I had very good success with Lion great Bow, but the last 15 percent I’d get shaky and mess up. You can thread shots easily with it, and actually if you have a tanky summon the special on the lion great bow cracks Mohg open. For my successful attempt I entered boss room, cast night maidens mist three times in front of me, and started spamming fire bolts. If you stick to running away hugging the outer walls you can avoid having to dodge mostly, and you can keep Mohg centered which allows for night maidens tick time to build. Try to keep some space behind you if possible to dodge his crappy blood spray since you can’t outflank it (barring his straight blood assault). I also ran behind him where I could to trigger his blood shower which ensures plenty of crossbow spam on the walk back. I saved my summon for the last 30 percent of his health bar and dumped night maidens mist into the entire room and spammed crepus until he died. My flask was entirely damage absorption and reduction.
- Anonymous
My weapons did hardly any dmg even though the attack was 500+ and I guess it's because the DEVs gave this piece of trash way too much health.
- Anonymous
For anyone having trouble beating this boss, I'll tell you how I did it on my level 14 pvp twink with unupgraded weapons.
Of course get Mohg's Shackle.
Unlock Dung Eater summon by letting him out of his cell. Use the Banished Knight Oleg spirit ash. Upgrade this ash as much as you can. And use Flame of the Redmanes ash of war. I used it on the Claymore. You want a hard hitting weapon because Mohg the Omen is susceptible to being poise broken.
Fight goes like this: Buff up before traversing the mist. Summon Oleg as you enter. Oleg should aggro right away. Dung Eater takes a few seconds to start attacking. Once they are on Mohg, run in and use the Mohgs Shackle and land a couple of heavy attacks. Repeat shackle and hit again. Then back out and when your summons have aggro again use Flame of the Redmanes ash of war, 2-3 uses should poise break Mohg again. Make sure to crit Mohg's head, as I read somewhere he takes more damage to the head, but you can choose to backstab. Be ready to back away / dodge roll after the crit because Mohg recovers pretty quickly, so don't get greedy.
Some final tips, don't shackle Mohg when he does the overhead blood rain aoe because you and your summons will take too much damage when going in to attack. Your best bet when dodge rolling is to roll into Mohg instead of away, and keep in mind his overhead slash attack has a pretty long delay so don't panic roll.
There are other tanky ashes good for this fight like Jelly Fish and Crystillian, but they don't push out enough damage.
Oleg is mvp spirit ash for this fight. Has good armor for Mohg's attacks and pumps out good slash damage with the dual wielding swords.
Hope this helps someone. Took me over 20 some odd tries before I figured out this recipie for victory
- Anonymous
Imagine if they'd make a super small arena and put a boss in it that can essentially reach across half the arena with his weapon
Wouldnt that be ****ing epic
Well no worries, Fromsoftware decided to do exactly that.
- Anonymous
One of the Best Boss battles in the game.... this Guy can Insta-Kill with his Blood Flame attack followed by quick spamming combo's.... you must be agile at all times in this fight... if you try standing in front of this Guy and tank or spam your magic - you will get MURDERED!!! Using his Shackle at the right time and a good Co-op or strong Spirit Ash will help you beat him.
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This Mohg seems to be a projection made by the real one. First off, he's only the first phase of the fight. 2) If you didn't kill Morgott before him, the whole area after him is sealed by Morgott. This suggests that Morgott knows that Mohg is in the Sewers, but he's not that's the trick. He's faking it while actually he went to kidnap Miquella. Not only that but his title is "the Omen" and after you entered the capital, Gideon talks about an unlocated shard bearer known "as the Lord of Blood", not Mohg. So a player with no prior knowledge would never know that they're the same, until they actually fight him.
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says I can summon spirit ashes yet the game doesn't show I can and doesn't let me.
Can someone please explain to me why in the world this guy is immune to all statuses. I was using the Antspur Rapier with Chilling Mist and thinking "man he must have high resistances, let me check the wiki", and I found out that part of my buil is completely nullified by this version of Mohg. Why???
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