Morgott, The Omen King, also known as Morgott the Grace Given, is a Demigod Boss in Elden Ring. Morgott is the true identity of Margit, the Fell Omen, and the self-proclaimed "Last of All Kings". Although he and his twin brother Mohg were imprisoned deep in the Subterranean Shunning-Grounds for being born as Omen royalty, Morgott still loved the Golden Order and defended the capital when his fellow demigods invaded during the Shattering. This is not an optional boss as players must defeat him to advance in Elden Ring.
Have it writ upon thy meagre grave: "Felled by King Morgott! Last of all kings."
Elden Ring Morgott, the Omen King Boss
- This is not an optional boss
- Closest Site of Grace: Leyndell, Royal Capital
- Multiplayer is allowed for this boss
- You can summon Spirit Ashes for this boss
- NPC Summons
Elden Ring Morgott, The Omen King Location
Head east from Godfrey, First Elden Lords arena towards the balcony, where the player will find a branch that takes them up to the second level of the room. From there, the player can continue across the bridge towards the Queen's Bedchamber Site of Grace. Continue south up the stairs to the fog gate where Morgott, The Omen King can be found. [Map Link]
Morgott, the Omen King Combat information
- Health: 10,399 HP
- Defense: 114
- Stance: 80
- Parryable: Yes, but 3 parries are required per stance break
- Is vulnerable to a critical hit after being stance broken or parried
- Damage: Slash, Pierce, Holy (Phase 1), Slash, Pierce, Fire, Holy (Phase 2)
- Inflicts: Hemorrhage
- Drops 120,000, Remembrance of the Omen King, Morgott's Great Rune
, Talisman Pouch (NG only and only if Margit, the Fell Omen has not yet been defeated)
- Margit's Shackle can be used to stun Morgott twice during the first phase and using it while he's under the phase 2 threshold will begin the transition animation if he's still in Phase 1
- Morgott has a scripted Holy Swords Rain attack at the 80% HP threshold, after that attack he unlocks new abilities such as Spear Charge, Sword Hammer Spin, and the Holy Swords Rain
- Morgott normally goes into Phase 2 after getting damaged under 60% HP with the hard cap being 55% HP while staggered
- In second phase, Morgott unlocks a few abilities such as Geysers after any attack that hits the floor, Bloodflame Grab, Bloodflame Slam, Bloodflame Chase and a Rapid Weapon Change attack that's only available when he's below 30% HP
Negations (or Absorptions)
The negation numbers are the % of your damage that gets blocked. For example, if a negation is 60, 40% of that damage by that type will go through and 60% will be negated. Bigger number = less damage. A negation of 100 means no damage goes through, and a negation of -100 mean the enemy takes 2x damage from that source. 0 means damage goes pretty much as is.
The resistance numbers are the buildup amount to trigger it. For example, if a resistance is 100 you must deal 100 points of the given buildup to trigger it. Note that these go down over time, and increase each time the effect procs. The values after the "/"s indicate the increased resistances after each successive proc.
NG+ and Beyond (click to reveal)
|Poison||337 / 435 / 725 / 1182||362 / 460 / 750 / 1207||367 / 465 / 755 / 1212||372 / 470 / 760 / 1217||378 / 476 / 766 / 1223||383 / 481 / 771 / 1228||389 / 487 / 777 / 1234||394 / 492 / 782 / 1239|
|Scarlet Rot||337 / 435 / 725 / 1182||362 / 460 / 750 / 1207||367 / 465 / 755 / 1212||372 / 470 / 760 / 1217||378 / 476 / 766 / 1223||383 / 481 / 771 / 1228||389 / 487 / 777 / 1234||394 / 492 / 782 / 1239|
|Hemorrhage||337 / 435 / 725 / 1182||362 / 460 / 750 / 1207||367 / 465 / 755 / 1212||372 / 470 / 760 / 1217||378 / 476 / 766 / 1223||383 / 481 / 771 / 1228||389 / 487 / 777 / 1234||394 / 492 / 782 / 1239|
|Frostbite||337 / 435 / 725 / 1182||362 / 460 / 750 / 1207||367 / 465 / 755 / 1212||372 / 470 / 760 / 1217||378 / 476 / 766 / 1223||383 / 481 / 771 / 1228||389 / 487 / 777 / 1234||394 / 492 / 782 / 1239|
|Sleep||552 / 842 / 1299||593 / 883 / 1340||601 / 891 / 1348||610 / 900 / 1357||619 / 909 / 1366||628 / 918 / 1375||637 / 927 / 1384||646 / 936 / 1393|
Elden Ring Morgott, The Omen King Boss Guide
Morgott, The Omen King Boss Video Guide
[video coming soon]
Morgott, The Omen King Fight Strategy
The Best Tips for Morgott, The Omen King:
- For Melee users, stand a bit in front of his left leg from the outside, dodging behind it offers the best versatility in terms of safety, damage and punishes
- When Morgott spawns his Holy Hammer and goes for an Overhead Slam, put some distance between you both and roll into him, that usually forces Morgott to finish the combo with his Sword Slash, Triple Sword Holy Sword Spin into Swords Slam (Helicopter) and gives a huge punish window for tons of damage
- Dodging behind Morgott when he does a Sword attack usually ends up with him doing a slash behind him and jumping away from the player
- In Second Phase, weather changes to rain and arena gets covered with water making Lightning damage much better than Fire overall
- Suggested weapons:
- Considering the fact Morgott is weakest to Slash Damage, Curved Swords (Such as Shamshir and Mantis Blade) and Curved Greatswords (Bloodhound's Fang) would be great choices for Dexterity builds
- For Strength Builds Fist Weapons, Greatswords, Hammers and Great Hammers Excel in this fight with Morgott's low poise
- Suggested spells:
At first, Morgott seems overwhelming and with no openings but knowing which attacks to punish depending on the size of the weapon and which to bait or dodge allows for optimal aggression against the boss.
Don't be scared to maintain aggression during the fight as his attacks have a delay in between that allow for punishes; the most notably punishable attacks being: After a riposte. After Morgott hops away from the player. On big recovery attacks such as the Hammer Swings, Hammer Slams if you roll behind him, The Bloodflame infused attacks in Phase 2 (All can be punished with a light attack or a charged safely depending on the weapon's speed). On Combo Finishers such as the Helicopter. Additionally Morgott also has very low poise so you can abuse the fact by casting Ash Of War: Glintblade Phalanx twice to keep staggering him and getting free damage with critical hits.
An Alternative playstyle would be maintaining distance and baiting out big attacks such as the Spear Throw which can be followed up by a huge leap with Morgott stabbing the ground with his sword and a holy spear, this attack allows for 2 charged attacks safely. Parrying is also a good option against Morgott that can synergize very nicely with dagger talisman for critical attacks.
Elemental Damage: Morgott has no Fire or Lightning damage negation. With a Strength build, you can substantially increase your damage against him by imbuing your weapon with a Fire-type Ash of War and using the Flame-Shrouding Cracked Tear. You can do the same with a Dexterity build by pairing a Lightning-type Ash of War with Lightning-Shrouding Cracked Tear.
Status Ailments: Morgott's resistances are relatively low, and if you can sneak in multiple hits between his attacks with power-stanced small weapons like Daggers or Curved Swords, you can inflict multiple status ailments very quickly. Look for Morgott's Holy Spear throw attack, and run towards his left side (your right) when he's winding it up. You won't even need to dodge, and this will give you a solid chunk chunk of unimpeded attack time. When he starts casting Holy Swords Rain, you can get up to 3 light attacks with a fast weapon before having to roll away to safety. Similarly, keep attacking him through his phase change: although he has much higher damage negation, he still builds up status effects. Roll towards him just as he starts to stand up straight to avoid being caught by his Holy blast and to buy yourself a few more seconds of attacking. Because Morgott is vulnerable to all status ailments but his resistances increase after each proc, triggering as many as possible is a good plan. For example, power-stancing a Frost Great Knife and a Scorpion's Stinger will build Frostbite, Hemorrhage, and Scarlet Rot simultaneously.
Magic and Ranged Users
Maintaining good distance between you and Morgott is the key, he doesn't have many options when it comes to ranged attacks (Holy Daggers, Holy Spear and Holy Spear Charge or will try to walk towards you after he gets hit by a sorcery or an incantation) You can use super long ranged incantations such as Frenzied Burst and maintain a huge distance almost completely nullifying his moveset or spells that he can't react to like Night Comet (sorceries) or a non charged Lighting Spear (incantations). Drink Flasks during long wind up animations or when you're really far from the boss.
Morgott, The Omen King Attacks & Counters
|Holy Swords Rain||Morgott spawns a holy sword in his left hand as well as holy swords in the air drawing a circle around himself and 5 lines each one being in fixed directions (1 in front of himself, two equally spaced out to his sides and two close ones behind him). This is a scripted attack at the 80% HP threshold||This move has a big wind up so you can get a few attacks in before having to run away to safety, unlocking camera and looking a bit upwards helps with dodging the swords|
|Tail Sweep||When the target is behind him, Morgott will twist his tail in an attempt to hit them.||Roll against the sweep direction or Jump the attack.|
|Cursed Explosion||At the 60% HP Threshold, Attacking, Shackling, Parrying Morgott would instantly force the transition animation to second phase where Morgott stands in place with his sword stabbed to the ground, he then starts coughing for a bit before unleashing the omen curse, spawning geysers on the floor that are random and covering the arena with water||You can safely attack Morgott until he begins coughing, at which point the safest strategy is to run away to avoid being hit by the blast. You can also roll towards him as soon as he begins standing up straight to push more damage. This is a good opportunity to heal or use ranged attacks to apply status ailments.|
|Holy Spear Throw||Morgott spawns a holy spear and throws it towards you after a short delay.||When he starts pulling his arm back to throw, dodge to a side. If you're close enough you can completely dodge the attack by standing in front of his left leg.|
|Flying Sword Spear Stab||Morgott leaps into the air stabbing the ground with his spear and sword.||You can easily dodge this attack by running towards Morgott after a spear throw. You can also roll behind Morgott when he's at the apex of the jump (when he's closest to you)|
|Flying Hammer Slam||Morgott leaps into the air spawning a holy hammer and slamming it into the ground||You can outrun this attack or roll into Morgott as he's slamming to continue aggression.|
|Holy Spear Charge||Creates a holy spear and after a second, he starts charging directly at his target
||Although this attack looks like a mid/long range only attack, Morgott can actually queue it in close range too, delay the roll until he starts moving towards you if that happens to avoid getting clipped by it.
You can Roll through this attack (Forward Right), or run away from the attack
Rolling through the spear has 2 outcomes
|Spear Poke||Morgott pulls out a holy spear for a short period of time poking you before following up with a Diagonal Sword Attack if you’re within range for one or idling if you're not||He pulls the spear backwards a bit before doing the attack, roll the moment he pulls it back|
There are multiple instances where Morgott spawns Holy daggers:
|1: Roll behind his left leg
2: Roll through the daggers or to a side
3: Roll through the first dagger and wait for him to throw the daggers after jumping away and roll through them
4: Roll twice behind his left leg instantly
|Holy Sword Slash Vertical Sword Slam||Morgott hops to your left side or does a backhand Diagonal sword slam before spawning a holy sword in his left hand and doing a quick slash followed by a Vertical sword slam that ends the combo.||Dodge the sword and move towards his left side and only attack after he slams him to avoid the oncoming sword attack. This is a good attack to punish.
Attacking before he slams the regular sword can get you hit by the sword hitbox.
Dodging the final part of the attack into Morgott will in turn make him spawn a Holy Dagger and slash twice as a punishment for the player.
|Helicopter||Morgott Swings his sword diagonally from left to right quickly before spawning a holy sword in his left hand and doing a triple diagonal spin mid air and slamming both swords on the ground (there is a tiny delay here, Holy Sword goes down first then Regular Sword).||There are multiple ways of dodging this attack;
Either by rolling into the first sword slash, and rolling twice around Morgott (one forward left, one forward right)
Rolling away and getting back in after the slams.
Rolling the first sword slash and running around him in a counter clockwise direction for roughly one second before letting go of the sprint button
*Strafing the sword slash by going right then running left for a second and stopping the sprint (Advanced Dodge)
This attack is a combo finisher and is great for punishes
|Gliding Slide||Morgott dashes towards your left then performs a sword slash as he’s dashing from left to right.||Time your roll when Morgott raises the sword slightly. Dodging with the attack allows for a rolling light attack on most weapons|
|Cartwheel||Morgott does a flip and positions himself behind you, lunging for a second before jumping back through your body slashing it as he goes.||To time this roll, dodge when you can’t see his right hand and when you see the sword above his shoulder.
Rolling with him will make him opt to one of 3 options, Helicopter, Sword Poke, or Bloodflame Stab (Only in Phase 2)
Rolling away from him will make him opt for a spear throw, daggers throw, or a spear poke
|Sword Hammer Horizontal Swing||Morgott spawns a holy hammer and rests it on his shoulder for a second before doing a sword Slash from right to left followed simultaneously by a hammer swing.||Notice when Morgott Raises his sword slightly, that’s the tell on when you should queue the roll.
Dodging into Morgott gives one of 2 different follow ups, Overhead Hammer Slam or Any of the Sword Attacks.
You can tell this attack is going to happen if Morgott points his sword INWARDS. Not to be mistaken with the HORIZONTAL SWORD SLASH, OVERHEAD HAMMER SLAM Variation Where he points his sword OUTWARDS as they have a similar starting animation.
|Horizontal Sword Slash, Overhead Hammer Slam||Morgott spawns a holy hammer and rests it on his shoulder for a second before doing a sword slash from right to left followed by a delayed overhead hammer slam.||Dodge in as he raises the sword then either run behind him and dodge the hammer, or perform a jumping attack on his back to dodge the shockwave and not get clipped by the hammer hitbox|
|Overhead Hammer Slam||Morgott pulls his left arm all the way to the back before summoning a holy hammer raising it over his head and slamming the ground creating shockwave||To get the maximum value of this attack, maintain a bit of distance so you can roll into him and bait out the Helicopter attack|
|Sword Hammer Spin||Morgott Spawns a hammer in his right hand, tries to close in on you and then starts spinning twice ending it with a big hammer diagonal slam.||To dodge this attack, sprint backwards and the moment you see his sword starting to move, roll away.
This attack is pretty tough to dodge depending on your position as he can do a quick hop to catch up to you before starting the animation. Thankfully it has multiple attacks that signal that it's going to happen. Most important one being the Swords Rain. As soon as you see him spawning the hammer when you’re away from him start sprinting backwards to avoid getting into these situations.
This attack can happen as a follow up to Spear Throw, out of idle (only in phase 2), or rarely after Double Daggers Throw.
If he pulls out a hammer out of idle (Melee Range) in phase 2 DO NOT GO IN, roll away twice instantly
|Bloodflame Slam||Morgott raises his sword in the air infusing it with bloodflame before doing a heavy slam on the ground creating a geyser where the sword hit the ground.||To get the full value of this attack; stand near his left leg and attack (preferably without lock on so you can keep your positioning), the Slam should completely miss you.|
|Bloodflame Chase||Morgott raises his sword in the air infusing it with bloodflame, but this time dashing towards the player doing a big diagonal slash in front of him followed by a small twirl and a second slash in the opposite direction of the first slash leaving bloodflame trails that explode and linger for a second or so after each slash.||To Dodge this attack, wait until he starts sprinting towards you then roll twice into Morgott, with a slight delay between each roll|
|Bloodflame Grab||Morgott pulls back and infuses his sword with bloodflame before dashing towards the player doing a thrust on the way that grabs the player if caught by it, he then will raise the target in the air with his sword before throwing them to the ground.||To dodge this attack, simply roll into Morgott the moment he raises his arm a bit to stab you, or if you’re close enough stick to his left side (that way you can get extra punishes without having to worry about dodging)|
|Rapid Holy Armament Change||Rapidly begins attacking with his sword and dagger, before switching to his holy sword, performing more attacks, and finally summoning his hammer, performing a spinning attack and slamming it on the ground. (This attack unlocks at the 30% HP threshold and can be a punish to getting guardbroken by certain attacks)||You can dodge the attack by rolling behind Morgott either from the left or the right
You can dodge it by running behind Morgott then backing off
Morgott, The Omen King Lore, Notes & Other Trivia
- Voice Actor: Anthony Howell
- Morgott is the one of the few bosses that survive the boss battle upon defeat. After winning the battle, the player can approach Morgott (he will be either at the place of defeat or behind the Elden Throne) and listen to the Omen King. After a short monologue about the inevitable failure of the Tarnished, he falls unconscious and later dies as his body fades to gold dust during Godfrey’s introduction, likely symbolizing that he has returned to the Erdtree.
- Morgott is the twin brother of Mohg, Lord of Blood. Morgott does not mention Mohg as a traitor, likely due to the fact that they were both imprisoned underground, and thus Mohg lacks a seat at the Elden Throne.
- Unlike Mohg, he looks comparably more human than his Omen brother, which shows that he despised his true nature and wish to leave it behind.
- Morgott is one of the three sons of Godfrey and Marika, but was shunned, shackled and imprisoned deep below the capital for his Omen nature. Some time during the Shattering he broke free from his underground prison, became the king of Leyndell as the Shrouded Lord and created the second identity of Margit, so he could aid the Leyndell forces in the field without revealing his Omen nature to his subjects.
- He founded the Night's Cavalry to hunt down champions, knights and tarnished that grew too ambitious and threatened the Erdtree, whom he earnestly loved.
- The Holy Weapons he summons are the Erdsteel Dagger, Treespear, Giant-Crusher, and the Carian Knight's Sword.
- If parried successfully, the Cursed-Blood Slice will not deal any damage to the player, however, Morgott’s attack animation will not be interrupted and it will not count towards the three parries that are needed to riposte him.
- In Phase 2, the arena becomes covered in shallow water, giving both the player and Morgott +20 Fire absorption and -20 Lightning absorption.
- If the player manage to trigger change while Morgott is in air, there is some chance that phase transition will be skipped
- Morgott will still get all 2nd phase attacks.
- Ground retains old look, no extra dialogue, no reduced damage moment
- To summon someone for this boss who has already defeated Maliketh, the Black Blade and therefore triggered Leyndell, Ashen Capital, the summoned player must use their Small Golden Effigy and they must have interacted with the Summoning Pool near the fog before the capital was made ashen.
- Known as Morgott, Prince of the Omen in 1.00 version of the game
- Bug: Sometimes, phase transition does not change how battle arena looks
What is thy business with these thrones?
Ahh... Godrick the Golden. The twin prodigies, Miquella and Malenia. General Radahn. Praetor Rykard. Lunar Princess Ranni.
Wilful traitors, all.
Thy kind are all of a piece. Pillagers. Emboldened by the flame of ambition.
Have it writ upon thy meagre grave:
Felled by King Morgott! Last of all kings.
§Phase 2 transition:
The thrones... stained by my curse... Such shame I cannot bear.
Thy part in this shall not be forgiven.
Put these foolish ambitions to rest.
During Phase 2:
May the curse seep to thy very soul.
An apt reward for thy brash ambition (1.00 version)
Upon talking to Morgott once:
Tarnished, thou'rt but a fool.
The Erdtree wards off all who deign approach.
We are... we are all forsaken.
None may claim the title of Elden Lord.
Upon talking to Morgott twice:
Thy deeds shall be met with failure, just as I.