Old Lord's Talisman

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status effect 29 elden ring wiki guide 44px Extends the duration of  Spells by 30%

Old Lord's Talisman is a Talisman in Elden Ring. Old Lord's Talisman extends the duration of Spells by 30%. Players can use talismans in Elden Ring to boost a variety of Stats.

 

A legendary talisman depicting the ancient king whose seat lies at the heart of the storm beyond time.

Extends the duration of sorceries and incantations.

It is said that the ancient royal city of Farum Azula has been slowly crumbling since time immemorial.

 

Old Lord's Talisman Effect in Elden Rin

Old Lord's Talisman extends the duration of Spells by 30%.

 

Where to find Old Lord's Talisman in Elden Ring

Found in a chest in Crumbling Farum Azula. [Map link]

The chest is inside a rotunda on the east edge of the Dragon Temple Rooftop area. This area is accessed by heading north from the Great Bridge and entering the building there. Exit onto the balcony on the right, and take the ladder nearby down to the walkway leading to the rotunda. Beware as the chest is surrounded by Beastmen and, if you've killed Rykard in the Volcano Manor, you will also be invaded by Recusant Bernahl on the walkway.

Video Location

 old lord talisman map

 

Elden Ring Old Lord's Talisman Notes & Tips

  • Sell Value: runes currency elden ring wiki guide 18 1,000
  • Affects both Sorceries and Incantations.
  • Affects HP regeneration incantations, such as Blessing of the Erdtree and Bestial Vitality.
    • This boosts their total healing and duration by 30%.
  • Spells and buffs cast by other players that apply their effects on the talisman's user are affected, and have their duration extended.
    • This is regardless of the player casting the spell having the talisman equipped or not.
  • Does not affect spells or buffs created by Ashes of War outside of Rallying Standard.
  • Does not increase the duration of buffs applied to Spirit Ashes (tested on 1.04).
  • Does not increase the distance a projectile sorcery travels (e.g. Glintstone Pebble).
  • The extended duration does not work if the player removes the talisman (i.e. cast buff, then remove talisman).
  • The duration is not affected much if the player equips the talisman near the end of the buff.
    • Testing results shows that the talisman adds spell duration based on the amount of time the talisman has been equipped, in relation to the length of the spell. This is always a 30% duration increase in relation to that time.
    • An example of this would be: Having the talisman equipped for a total of  10 seconds would increase the spell length by 3 seconds. Having it for 7 seconds will increase the length by 2.1 seconds (rounded down), and so forth. Always having the talisman equipped will give the full benefit of the extended spell duration.

 

Old Lord's Talisman Builds

 

 

Trivia

  • The effect of this talisman affects positively heal-over-time effects. This is unlike its equivalent predecessor in the Souls franchise, the Lingering Dragoncrest Ring, where only duration (but not total amount of HP healed) was affected.

 

Elden Ring Talismans
Ancestral Spirit's Horn  ♦  Arrow's Reach Talisman  ♦  Arrow's Sting Talisman  ♦  Arsenal Charm  ♦  Assassin's Cerulean Dagger  ♦  Assassin's Crimson Dagger  ♦  Axe Talisman  ♦  Blessed Dew Talisman  ♦  Blue Dancer Charm  ♦  Blue-Feathered Branchsword  ♦  Boltdrake Talisman  ♦  Bull-Goat's Talisman  ♦  Carian Filigreed Crest  ♦  Cerulean Amber Medallion  ♦  Cerulean Seed Talisman  ♦  Clarifying Horn Charm  ♦  Claw Talisman  ♦  Companion Jar  ♦  Concealing Veil  ♦  Crimson Amber Medallion  ♦  Crimson Seed Talisman  ♦  Crucible Knot Talisman  ♦  Crucible Scale Talisman  ♦  Curved Sword Talisman  ♦  Daedicar's Woe  ♦  Dagger Talisman  ♦  Dragoncrest Greatshield Talisman  ♦  Dragoncrest Shield Talisman  ♦  Entwining Umbilical Cord  ♦  Erdtree's Favor  ♦  Fire Scorpion Charm  ♦  Flamedrake Talisman  ♦  Flock's Canvas Talisman  ♦  Furled Finger's Trick-Mirror  ♦  Godfrey Icon  ♦  Godskin Swaddling Cloth  ♦  Golden Scarab  ♦  Graven-Mass Talisman  ♦  Graven-School Talisman  ♦  Great-Jar's Arsenal  ♦  Greatshield Talisman  ♦  Green Turtle Talisman  ♦  Haligdrake Talisman  ♦  Hammer Talisman  ♦  Hosts' Trick-Mirror  ♦  Immunizing Horn Charm  ♦  Kindred of Rot's Exultation  ♦  Lance Talisman  ♦  Lightning Scorpion Charm  ♦  Longtail Cat Talisman  ♦  Lord of Blood's Exultation  ♦  Magic Scorpion Charm  ♦  Marika's Scarseal  ♦  Marika's Soreseal  ♦  Millicent's Prosthesis  ♦  Moon of Nokstella  ♦  Mottled Necklace  ♦  Pearldrake Talisman  ♦  Perfumer's Talisman  ♦  Prince of Death's Cyst  ♦  Prince of Death's Pustule  ♦  Radagon's Scarseal  ♦  Radagon's Soreseal  ♦  Radagon Icon  ♦  Red-Feathered Branchsword  ♦  Ritual Shield Talisman  ♦  Ritual Sword Talisman  ♦  Roar Medallion  ♦  Rotten Winged Sword Insignia  ♦  Sacred Scorpion Charm  ♦  Sacrificial Twig  ♦  Shabriri's Woe  ♦  Shard of Alexander  ♦  Silver Scarab  ♦  Spear Talisman  ♦  Spelldrake Talisman  ♦  Stalwart Horn Charm  ♦  Starscourge Heirloom  ♦  Taker's Cameo  ♦  Twinblade Talisman  ♦  Two Fingers Heirloom  ♦  Viridian Amber Medallion  ♦  Warrior Jar Shard  ♦  Winged Sword Insignia



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    • Anonymous

      if you've killed Rykard in the Volcano Manor, you will also be invaded by Recusant Bernahl on the walkway. This line is a lie unless the killing of rykard carries over into newgame+ as i have not killed rykard in this run and the inavder still spawned

      • Anonymous

        Just tested it, and apparently it doesn't work with Zamor Ice Storm. Which is very frustrating. But I guess if the spell lasted longer you could spam more of them even before the first one ended.

        • Anonymous

          Honestly worth it just for the convenience of not having to re-apply buffs as often. Great if you're always running HP Regen incants and golden vow.

          • Anonymous

            Just tested this with Bloodboon, roughly timed it added 1 second to the flames on the ground. It does not increase the amount of time the effect lasts on your opponent.

            • is it worth running if I have bestial vitality and blood blame blade(only these 2 spells)? or filigreed crest will be better since I have unsheathe ash?

              • Anonymous

                For buff-focused builds this is easily pound-for-pound one of the best talismans. Tons of value, the extra time really adds up. And especially for shorter buffs like Black Flame Blade and FGMS it can make the difference between “way too short” and “pretty usable”

                • Anonymous

                  does it buff flame grant me strength and bloodlflame blade? both of them buff me and my sword, but just gotta make sure yk

                  • Anonymous

                    "Testing results shows that the talisman adds spell duration based on the amount of time the talisman has been equipped, in relation to the length of the spell. This is always a 30% duration increase in relation to that time."

                    A better way to say/conceptualize this would be that while equipped, the talisman causes active spell durations to elapse 30% more slowly

                    • Anonymous

                      this does not effect death lightning. is the item bugged or does it not effect damage spells/incantations?

                      • Anonymous

                        This should probably affect ashes of war as well. Maybe physick tears, but honestly most of those are strong enough already.

                        • Anonymous

                          Does anyone know if this increases the time for Scarlet Rot inflicted by spells (Scarlet Aeonia, Rot Breath)? I'm assuming it doesn't.

                          • Anonymous

                            This+black flame blade incantation+beast roar= dovahkiin... Dragonborn! Fus ro dah! Break the law! ****ing cool! Oh my God!

                            • Anonymous

                              This does affect blackflame incantations but not by very much blackflame blade lasted just over two seconds longer according to the stopwatch on my phone but less of a difference to how long an uncharged cast of blackflame ritual lasted. It's debateable if this is worth giving a talisman slot over something with more substantial benefit.

                              • Anonymous

                                I read somewhere that this affects the burning duration for Black Flame incantations. Haven't tested this myself

                                • Anonymous

                                  “Does not increase the distance a projectile sorcery travels.”

                                  Too bad we don’t have a talisman for that. :( Even 10% would be nice.

                                  • Anonymous

                                    Does this increase the DoT from the black flame incantations ? or with black flame ritual, is it the pillars of black flame that last longer before needing to be cast again but the DoT is the same with or without this talisman?

                                    • Anonymous

                                      I'm confused by the wiki. Does this just extend duration of incantion buffs or would it also effect something like dragon breath incantations or pest threads

                                      • The neatest thing about this talisman is that it is a clever nod to its DS3 equivalent. Dragonlord Placidusax, the Old Lord depicted, is literally a Lingering Dragon.

                                        • Anonymous

                                          Does this increase the length of say the "black fire damage peel" where it's your fireball impact and health drain?

                                          • Does affect Rallying Standard duration but not Golden Vow. I am assuming the skill has to be default, not applied from Ash of War for the duration to be affected.

                                            • Interesting that this talisman depicts Placidusax as having 4 heads instead of two. At the very least, Placidusax's body when we fight him DOES look like it has a third, broken off head.

                                              • It really bugs me how in every FS game this extends incoming buff duration rather than outgoing buff duration. Buffing the duration of outgoing spells would be way more straightforward and better for support builds.

                                                • Anonymous

                                                  Okay, I read the page. What does “extend duration” mean for spells like Stars of Ruin? I tried it with Founding Stars of Rain, but I didn’t notice anything. I wanna know if it will be useful for me

                                                  • Anonymous

                                                    Bernahl invaded me just like the wiki said; but as soon as I backed up towards the ladder, he returned to his world. So I got lucky lol

                                                    • Anonymous

                                                      Curious if this extends the duration of Fia's Mist cloud and Darkness, both are Spells and both have quite the short duration, a 30% duration buff would make them more viable for unorthodox builds.

                                                      • Anonymous

                                                        Does it increase blackflame dot duration by 30% aswell? Dot does percentage of enemies health so the duration buff would make it strong no??

                                                        • Anonymous

                                                          Really really needs to apply to all buffs casted. This would be a game changer in coop for a lot of bosses to play more support and super buff your team. If I could for example, keep Lord's Divine on my host for the entire Radagon fight, there would be so much more room for him to not get destroyed. Literally no reason for it no to do this imo since it is already a pure support talisman

                                                          • This talisman makes you realize almost every buff in the game should have a longer standard duration, especially weapon buffs from spells and incantations. The way combat functions in both PvE and PvP leaves players little to no time to reapply buffs once a fight starts. Sure, it could be argued that it's a risk to take, but you're already spending FP, stamina, and a really slow cast for it.

                                                            • Anonymous

                                                              Does not work with: Food, Perfumes, or Physick (tested with Boiled Crab, Bloodboil Aromatic, Cerulean Hidden Tear, Leaden Hardtear)

                                                              • Anonymous

                                                                I can just imagine the DLC final boss being "real placie" who's got all his 4 heads and double the flame-beam spam

                                                                • Anonymous

                                                                  Will my teammates benefit from the duration increase if I cast Golden Vow with the talisman equipped, if they do not have it equipped themselves?

                                                                  • Anonymous

                                                                    The best use of this talisman is in pvp when buffing with multiple spells, especially black flame’s protection. Black flame’s protection tends to fall off mid duel, causing you to take an additional up to 35% more damage. This talisman ensures that even against passive players most of your buffs will remain. I have hundreds of hours dueling and can confirm that most duels last about 40 seconds. Using commander’s buff last right before the duel almost ensures 100% uptime with this talisman unless you’re facing bloodhound step. I usually finger sever bhs users anyways…

                                                                    • Anonymous

                                                                      The best use of this talisman is in pvp when buffing with multiple spells, especially black flame’s protection. Black flame’s protection tends to fall off mid duel, causing you to take an additional up to 35% more damage. This talisman ensures that even against passive players most of your buffs will remain. I have hundreds of hours dueling and can confirm that most duels last about 40 seconds. Using commander’s buff last right before the duel almost ensures 100% uptime with this talisman unless you’re facing bloodhound step. I usually finger sever bhs users anyways…

                                                                      • Could you equip this talisman, activate a spell/incantation that's effected by it, then un-equip the talisman, and still have the talisman's effect on your spell/incantation, since you've already activated your spell/incantation?

                                                                        • Anonymous

                                                                          They should've increased the durations or made more versions of this. I find buffs pretty underwhelming due to how fast they wear off and most fights take pretty long or sometimes getting even a hit in on an enemy or boss.

                                                                          • Casually forgetting to mention in the "Where to find" that this is guarded by an NPC invasion and a few enemies.

                                                                            Oh Fextra wiki writers, never change.

                                                                            • As of 1.04, if buff are applied to your summons while wearing this talisman, they will not be affected by the extended duration like your character (tested with Golden Vow and Blessing of the Erdtree), probably an oversight.

                                                                              • Anonymous

                                                                                Seems like this doesn't affect anything that doesn't explicitly apply a buff of some kind, which is disappointing. For example, Fire's Deadly Sin's duration IS increased. However, Poison Mist's cloud duration and DoT duration are NOT increased. Black Flame Ritual's AoE duration isn't increased. Flame of the Fell God's explosion delay or ground fire duration aren't increased. Bloodboon's puddle duration isn't increased. Elden Stars duration isn't increased. Founding Rain of Stars duration isn't increased. This is basically just for extending supportive spells/incantations and has little-to-no offensive purpose, from what I can tell.

                                                                                • Anonymous

                                                                                  It's worth checking whether this does what similar items in previous Souls games did for regen effects - it juts spreads the ticks out over the longer duration, but doesn't add any.

                                                                                  • Anonymous

                                                                                    Is this worth it? Given most buffs last pretty long already. Maybe for Flame grant me strength since it’s only 30s at base?

                                                                                    • Anonymous

                                                                                      Does it make debuffs applied by spells last longer? e.g. Black Blade's HP cut, Full/Dark Moon's magic resist cut

                                                                                      • Anonymous

                                                                                        Pretty handy for paladin builds where you find you’re applying multiple buffs to yourself often. More of a convenience thing than something that’ll increase your actual throughput, but it is nice to have buffs last longer during those boss fights where it’d otherwise fall off near the end.

                                                                                        • Anonymous

                                                                                          To clarify for everyone, this only works on BUFF INCANTATIONS (ie, Golden vow, Blessing of the Erdtree, Flame Grant Me Strength, Electrify Armament, etc) and BUFF SORCERIES (Scholar's armament, Unseen Form, Frozen Armament, and maybe Starlight), and has no effect on any weapon skill whatsoever.

                                                                                          • Anonymous

                                                                                            Make a note that this affects HP/s spells positively, unlike DS3. HP/sec is unaffected, but increases duration, resulting in more total HP regenerated. Unless you’re running high faith with erdtree seal, this leaves instant heals obsolete except for niche cases where you need instant group heal in a pinch

                                                                                            • Anonymous

                                                                                              I sometimes hate this god damn wiki. Does it or does it not increase the duration of AoW buffs? Some dudes said that this extends the Rallying standard's duration by 9 seconds and according to this page that shouldn't be the case.

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