One-Eyed Shield

one eyed shield elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 175
Mag 0
Fire 0
Ligt 0
Holy 0
Crit 100
guarded damage negation elden ring wiki guide 18Guard
Phy 100
Mag 57
Fire 69
Ligt 59
Holy 63
Boost 67
attribute scaling elden ring wiki guide 18Scaling
Str D
attributes required elden ring wiki guide 18Requires
Str 36
Greatshield Strike
Flame Spit FP 28
Wgt. 20.5 passive effects elden ring wiki guide 18Passive -

One-Eyed Shield is a Greatshield in Elden Ring. The One-Eyed Shield is a Shield that scales primarily with Strength. Greatshields weigh a decent amount and provide the best protection in the game. Greatshields provide a greater value of blocking and protecting one's self from enemy and boss attacks, but greatly increases the weight and reduces the player's mobility. This type of shield works best at reducing damage or guarding instead of parrying.

 

Tricksome shield made from white stone depicting a malformed one-eyed god. The barrel of a firearm pokes through the open mouth.

Once worshipped by the giants, this evil deity is believed to have been slain by Queen Marika. 

 

Where to Find Elden Ring One-Eyed Shield

The One-Eyed Shield Shield can be found at the following location:

 

Elden Ring One-Eyed Shield Notes & Tips

  • Shield Skill: Flame Spit
  • Flame Spit damage does not scale with Strength but does increase with the shield's upgrade level.
  • This shield cannot be infused with Ashes of War or buffed with Magic and Consumables.
  • Sell Value: item value icon elden ring wiki guide 18px200
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
  • Other notes and player tips go here

 

One-Eyed Shield PvP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5/6 Attacks): 222/111/120/--/--/--
  • 1H R2 (1/2 Attacks): 360/360
  • 1H Charged R2 (1/2 Attacks): 1080/1080
  • 1H Running R2: 240
  • 1H R1 Jumping: 222
  • 1h R2 Jumping: 720

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5/6 Attacks): 288/144/156/--/--/--
  • 2H R2 (1/2 Attacks): 396/396
  • 2H Charged R2 (1/2 Attacks): 1188/1188
  • 2H R1 Jumping: 288
  • 2h R2 Jumping: 792

 

One-Eyed Shield Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

Requires regular reinforcement with Somber Smithing Stones

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
One-Eyed Shield Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 175 - - - - 106 D - - - - - 100 57 69 59 63 67 34
Standard +1 191 - - - - 113 D - - - - - 100 57 69 59 63 67.67 34
Standard +2 207 - - - - 121 D - - - - - 100 57 69 59 63 68.34 34
Standard +3 223 - - - - 128 C - - - - - 100 57 69 59 63 69.01 34
Standard +4 239 - - - - 135 C - - - - - 100 57 69 59 63 69.68 34
Standard +5 255 - - - - 142 C - - - - - 100 57 69 59 63 70.35 34
Standard +6 271 - - - - 149 C - - - - - 100 57 69 59 63 71.02 34
Standard +7 287 - - - - 156 C - - - - - 100 57 69 59 63 71.69 34
Standard +8 303 - - - - 163 C - - - - - 100 57 69 59 63 72.36 34
Standard +9 319 - - - - 170 C - - - - - 100 57 69 59 63 73.03 34
Standard +10 335 - - - - 178 B - - - - - 100 57 69 59 63 73.7 34

 

 




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    • Anonymous

      Clapping people in PvP with this thing. The key is to NOT lock-on. Try and guess where they are about to go, you can delay and hold the fireball shot so people can never predict when you're gonna shoot it. You can aim upwards and the fireball will travel significantly further. The explosion radius and damage is massive, and people tend to panic-roll whenever you aim. If they get close, release and send their souls to the afterlive.

      Yes, it's slow as ****, high FP cost, high stamina cost, weighs a **** ton - but the pay-off is hilarious.

      • Anonymous

        The level of detail put into this late-game, easy to miss shield is astonishing. The eye on the shield is hollow, and your character looks through it when firing. It also has an animation for when you don't meet the req. stats. This is truly one of my favourite weapons in the game.

        • Anonymous

          This thing is underrated as hell. I just killed the elden beast with it solo using it alone. (70 strength build)

          • Anonymous

            I like how our character knows how to use ever weapon ever instantly (including a grenade launcher) but cannot use mounted ballistas, cannons, etc..

            • Anonymous

              Just realized for PVE, If your playing pure str, this shield is a very good ranged weapon to use at the start of Miquella's Haligtree. Specifically, the part with the oracle envoys and the ants because the aow will either destroy more than one of them if they are standing close to each other, in one shot, with the right buffs like flame grant me strength or knock the envoys (except the really giant ones) off the tree. Jar cannon with the exploding bolts is another good alternative option to use here too if you need a lower equip load.

              • Anonymous

                This thing has my favorite animation in the entire game. When you don't have enough for, your character readies the weapon, tries to fire it, and then after a moment looks down at it like "Wut, where boom?" It's so goofy considering our character is some sort of master of all weaponry ever.

                • Anonymous

                  This is hilarious to use with Shared Order in catacombs and places with skeletons. Holy artillery.
                  Probably better with Last Rites and Flame Grant Me Strength if you have the stats for it.

                  • Anonymous

                    This thing is hilarious, used it in some arena duels, surprisingly effective. I was able to land Flame Spit at least one time in pretty much every duel.

                    • Anonymous

                      the amount of people this thing one-shots at lower level invasions just feels like cheating, i ****ing love it

                      • Anonymous

                        A solid choice for a strength build that's lacking in the ranged damage department. Even at my current NG+2 this is fairly effective.

                        it may not scale, but it's high base damage and incredible knock back makes up for it.

                        I currently wield this and a gugs for maximum references.

                        • Anonymous

                          You can pair it with the Arrow's Reach talisman and give it some more range, similar to a max pot throw range. If you free aim it, it will shoot in a huge arc, but if you target something it will mostly go in a straight line. You can also do some decent mind games when you enter the firing stance as you can either shoot or cancel it with a block, a roll, an attack, a jump, a spell, an item or anything really. The biggest downsides to it are the lack of scaling, the stamina consumption and decreased stability in the Flame Spit stance. Other than that, it's a pretty nice pocket & long range Giant's Flame Take Thee.

                          • Anonymous

                            This isn't by any means a game breaker, but a really fun weapon to build around. You can compensate for it's high FP drain with the sword of milos and ancestral spirit's horn while doing levels in co-op and build around big time splash damage when fighting bosses.

                            The build i'm using does just 24 strength since the ash of war doesn't seem to get any significant scaling, and also 25 faith to buff with golden vow and flame grant me strength.

                            Talisman's are shard of alexander, fire scorpion charm, ritual and old lord's talisman. I also try to hit the boss with an oil pot to eek out even more damage. I guess you could buff it even more with seppuku white mask/kindred of blood talisman too so keep that in mind.

                            This thing is like a nuke against Radagon.

                            Only gripes are that using this locked on is a bit erratic since the arc often misses smaller enemies, better to learn how to free aim. Also, mobile enemies like Godfrey are going to hit you during your cool down time if you aren't precise in timing your shot.

                            The lack of damage outside of fire isn't a big deal to me since I can just infuse a polearm or spear with black flame tornado and rip through a boss's healthbar with that if they're more immune to fire.

                            • Anonymous

                              This weapon is a GIANT SLAYER that not only does a good chunk of damage but shreds the posture bars of bosses. However, it’s clumsy to wield against smaller single targets and don’t get me started on PvP. If you want to use this on the field, make sure you have a friend ranking from the front lines while you play as some weird type of artillery support.

                              • Anonymous

                                The damage of this thing is just nasty, just with it at +9 with the flame cracked tear and around 35 faith this thing did almost 3k damage in one shot.

                                • Anonymous

                                  As of 1.07, this thing got a range upgrade. It shoots pretty far now -- I always like having an artillery option on Astel like Gransax or Silluria's Tree, and I didn't have one for pure strength. However, this shield does cover that artillery role now, with the only challenge being it arcs its shots too high when you lock on so you have to be a free aim pro to make the most use of it.

                                  • Anonymous

                                    To the comment about ganking below “Gankers…disgusting FACE THE WRAITH OF THE FELL GOD!!!” *distant explosion*

                                    • Anonymous

                                      I love this weapon for the gimmick, but sometimes it just refuses to shoot. FP is well enough. I'm kinda get locked into the animation, and if I press the skill again, I charge the cannon again withouth a shot. This of course is instant death in PvP. Fixing this would be awesome!

                                      • Anonymous

                                        Hmmm, diety slain by Marika, traitor fire monks of black flame, probably one more evidence that Marika is Gloam Eyed Queen.

                                        • Anonymous

                                          At D scaling is it worth it to invest more than 36 strength to increase this shield's damage? I figure you'll probably get better additional damage from talismans and incantation buffs instead. Thinking of making a build with this shield, so maybe some shield bros can share their wisdom.

                                          • Anonymous

                                            This and the Jar Cannon have almost the same strength requirement... I think I've found my new gimmick invasion build

                                            • Anonymous

                                              People claim the most random **** in these games are berserk references, and it gets a bit annoying. Yes, Miyazaki took a bit of inspiration from Berserk, but not EVERYTHING in the game is a reference.

                                              This here is an example of something that for sure is a Berserk reference, imo.

                                              • Anonymous

                                                Free aim this in pvp, you can wheel around 180 after hitting the weapon art and just obliterate a backstabber

                                                • Anonymous

                                                  For those who may be wondering, Godfrey icon will not buff the damage of the ash of war (Even though I think it really should, and it might do it now but last patch it didn't and I didn't see anything in the patch notes about godfrey icon changing) I saw someone comment about it but I haven't tested if the Arrow's Sting Talisman (the one that buffs damage of arrows and bolts) buffs the damage for it, I also haven't tested if Lord of blood's exultation/Kindred of rots exultation boosts attack damage

                                                  The setup I'm using for a build with this shield is as follows:

                                                  Talismans-Bull goats, Dragoncrest greatshield, Shard of Alexander, Fire scorpion charm

                                                  Flask-Poise boosting tear, flame-shrouding cracked tear

                                                  In right hand hold the jellyfish shield and 2-hand it, use the WA to buff yourself for extra damage, holding this shield in left hand will prioritize flame-spit and keep the buff from jellyfish shield

                                                  For incantations use Flame grant me strength and Golden vow

                                                  Armor is Veterans chest, legs, and gauntlets, and just for fun I use the wolf imp head, combining this armor with the bull-goat gives you 61 poise, which is nice so you don't get staggered out of the charge for the weapon art often since it's a little long

                                                  I was testing this before upgrading the shield and I was hitting for around 900-1000 damage with the weapon art on some basic enemies, haven't tested it upgraded yet

                                                  • Anonymous

                                                    Interestingly, the Flame Spit skill seems to be counted as an 'arrow' for the purposes of utilizing the 'Arrow's Sting' and 'Arrow's Reach' talismans. ...The 'Arrow's Reach' talisman is probably not terribly worth applying, as the skill is difficult to manually aim, and the added distance is negligible, but the 'Arrow's Sting' talisman seems to add a consistent chunk of damage to the effect,

                                                    • Anonymous

                                                      The Erdtree de-guardianizer. At +8 and no buffs it was hitting for 1400, imagine what it could do with flame shrouding tear, flame scorpion charm, shard of alexander, flame grant me strength, Golden vow etc etc etc

                                                      • Anonymous

                                                        On a strenght build you can pair this baby with the Serpent-Hunter Spear to offset its lack of a viable AoW. You get a decent moveset and as Serpent-Hunter is a greatspear, you can poke fom behind the shield. I use the mausoleum armor set for the looks. Very off-meta.

                                                        • Anonymous

                                                          How well does this perform as a melee weapon when 2 handing? Considering doing a sort of riot shield build with it

                                                          • Anonymous

                                                            This thing is seriously slept on. I never see it in PvP. Ever. And yet it has let me violently one shot entire gank squads. 10/10 would bring a gun to a sword fight again.

                                                            • Anonymous

                                                              I initially dismissed this shield and on a whim today I decided to upgrade it to +9 and test it out on some Duels paired with the Guts Greatsword that had Flame of the Redmanes on it and they work surprisingly well together and it's a whole lot of fun.

                                                              • Anonymous

                                                                Great for survivability and to counter fast riders with fat-roll. The only time i killed wolf-ridinng albinaurics i was using this

                                                                • Anonymous

                                                                  I just fought the Twin Erdtree Avatar boss fight, and discovered that the explosion caused by this baby lingers for some frames, and is deceptively larger than it seems.
                                                                  A +9 hit to both Avatars hit for like a 1/6 of their total hp.
                                                                  Pretty good. :)

                                                                  • Anonymous

                                                                    The Millwood Greatbow of Elden Ring. Great range, area damage, effective up close and absolutely devastating.

                                                                    • Anonymous

                                                                      At +10 this absolutely obliterates most low to mid-level enemies, it has a great chance of knocking all but the biggest mobs down. The range might be an issue but you can learn to aim without target lock, effectively turning this thing into a mortar. Direct hits can easily oneshot players in PVP. You can hold the WA and wait for the right opportunity to nuke any invader. Combine this with high endurance, greatshield talisman and spear to become an immovable object and an unstoppable force.

                                                                      • Anonymous

                                                                        Clapping people in PvP with this thing. The key is to NOT lock-on. Try and guess where they are about to go, you can delay and hold the fireball shot so people can never predict when you're gonna shoot it. You can aim upwards and the fireball will travel significantly further. The explosion radius and damage is massive, and people tend to panic-roll whenever you aim. If they get close, release and send their souls to the afterlive.

                                                                        Yes, it's slow as ****, high FP cost, high stamina cost, weighs a **** ton - but the pay-off is hilarious.

                                                                        • Anonymous

                                                                          Well, im actually using it on my RL1 run. Character lvl dont matter here. Oil urn + rallying standard + exalted flesh or bloodboil aromatics + fire scopion + flame-shrounding cracked tear + warrior shard (yea, level 1, so I dont wnat to do the full quest to get them too late)

                                                                          Pros: level1 character doing 4k+ damage

                                                                          Cons: you get too late, so you need another strategy early on.

                                                                          Manage to get your level 1 char up to 24 strength two handing it (you need either both +5 str talisman + goddrick rune or 1 +5 talisman and strenght-knot crystal tear.. but them you have exactly 3 minutes to kill The boss before it ends)

                                                                          • Anonymous

                                                                            Clapping people in PvP with this thing. The key is to NOT lock-on. Try and guess where they are about to go, you can delay and hold the fireball shot so people can never predict when you're gonna shoot it. You can aim upwards and the fireball will travel significantly further. The explosion radius and damage is massive, and people tend to panic-roll whenever you aim. If they get close, release and send their souls to the afterlive.

                                                                            Yes, it's slow as ****, high FP cost, high stamina cost, weighs a **** ton - but the pay-off is hilarious.

                                                                            • Anonymous

                                                                              Well, im actually using it on my RL1 run. Character lvl dont matter here. Oil urn + rallying standard + exalted flesh or bloodboil aromatics + fire scopion + flame-shrounding cracked tear + warrior shard (yea, level 1, so I dont wnat to do the full quest to get them too late)

                                                                              Pros: level1 character doing 4k+ damage

                                                                              Cons: you get too late, so you need another strategy early on.

                                                                              Manage to get your level 1 char up to 24 strength two handing it (you need either both +5 str talisman + goddrick rune or 1 +5 talisman and strenght-knot crystal tear.. but them you have exactly 3 minutes to kill The boss before it ends)

                                                                              • Anonymous

                                                                                A guy in pvp just swapped to this and shot me with in in like 10 frames, can it do that normally or was it some sort of exploit?

                                                                                • Anonymous

                                                                                  Fun fact: It actually CAN block all damage in between the load and hold position. The loading block is weak, but when you hold it in place to line the shot, it is very effective (fully upgraded version blocks all physical damage and upgrades the damage from the weapon itself). This also benefits to any character who's two-handing the weapon to negate the strength requirements up to 24 strength, meaning it's the same holding and usable requirements to the Ballista weapons. Worth at least having in your pocket anyways.

                                                                                  • Anonymous

                                                                                    Definitely a strange weapon. Short ranged, slow to reload, slower to recover from a shot than an enemy who got pancaked by a direct hit, immense stamina cost, high weight for not-the-best guard boost, and unlike the trailer it was shown in it doesn't seem to actually block while loaded. But once you've gone through the long animation to actually load it, from there it fires with less warning time than a crossbow and hits like a freight train. Can be free-aimed for minor amounts of extra range, but mostly used to optimize a shot onto a group. The bad news is that an enemy that gets pancaked by this will have more time to get up from being hit than it takes for you to 'put away' the cannon, but the good news is that they'll never disrespect a greatshield again. IMO, would've loved to see this buffed to have either more guard boost or less weight.

                                                                                    • Anonymous

                                                                                      Surprisingly effective counter to other greatshields in PvP, if they don’t respect it and keep walking towards you then just free aim it around and behind them.

                                                                                      • Anonymous

                                                                                        Been using this a lot in duels lately where it is surprisingly effective, figured it would only be good for invasions where you can setup an ambush and one-shot people. Some tips for using/fighting against this in PVP. The fireball from this has a deceptively long lasting hitbox, it can still hit you if you walk/roll into the smoke soon after it explodes. Panic rolling is a bad idea if you see someone ready their cannon, since they can free-aim it into the direction you're rolling and likely one-shot you unless you have high VIG and fire absorption. If you're using this and your opponent knows you have this, pots are you best friends. Rancor pot and roped fly pots can make people start panic rolling, then fire up the bass cannon and take them out. Or just wait for someone to try to jump attack you while you're charged up, probably the worst thing they can do but people tend to do it a lot.

                                                                                        • Anonymous

                                                                                          Was the guy who you get this from buffed? Seems like everybody got one shot from him while I remember I survived a hit from his shield in my first playthrough.

                                                                                          • Anonymous

                                                                                            So some fun/useless trivia I learned while dueling with this. I normally hit for around 1300-1500 with the WA on my build, but shooting someone with the crimsonwhorl tear (absorbs non-physical damage) deals around 13-15 damage. So it appears to do about 99% fire damage and 1% physical give or take.

                                                                                            • Anonymous

                                                                                              how do i get this shield to fire on PC? everytime i hit the keys to fire my character preps the shield then backsteps?

                                                                                              • There might be some clarity needed (or at least maybe I need some clarify) when it says this shield cannot be "buffed with magic." I just chucked scholar's shield on it a moment ago and it worked fine; it started glowing blue as they do, and I saw a definite difference in stamina consumption. Is there some magic out there that I'm unaware of that can buff shields other than scholar's shield?

                                                                                                • Anonymous

                                                                                                  This + the shard of Alexander + Flame, Give Me Strength + Sacred Oath makes a lethal combo. I proc 2.9k from stealth and around 2.4k head on. Absolutely brutal

                                                                                                  • Anonymous

                                                                                                    White mask + lords blood exultation + fire scorpion charm + shard of Alexander + flame grant me strength + a weapon or spell that bleeds (for example blood flies) + flame cracked tear + this shield = good damage

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