Order's Blade

 orders blade incantation elden ring wiki guide 200px
Spell Type Golden Order Incantations
FP Cost 22 Slots Used 1
item effects icon elden ring wiki guide 55px 18pxEffect
Enchants right-hand armament with holy damage

attributes required elden ring wiki guide 18Requires

Order's Blade is an Incantation in Elden Ring. Order's Blade spell enhances your weapon with holy damage. This is especially effective against undead creatures as it prevents them from reviving upon death.

 

One of the incantations of the Golden Order fundamentalists. Used by hunters of Those Who Live in Death.

Enchants armament held in the right hand with holy-affinity attacks. This incantation is especially damaging to Those Who Live in Death. Any felled by this incantation cannot be revived.

The role of the hunters is to stamp out defiled reason - all for the perfection of the Golden Order.

 

Where to find Order's Blade

Where to find Order's Blade:

 

Elden Ring Order's Blade Guide

 

Moveset & Videos in Elden Ring for Death's Poker

 

 

 
Elden Ring Incantations
Agheel's Flame  ♦  Ancient Dragons' Lightning Spear  ♦  Ancient Dragons' Lightning Strike  ♦  Aspects of the Crucible: Breath  ♦  Aspects of the Crucible: Horns  ♦  Aspects of the Crucible: Tail  ♦  Barrier of Gold  ♦  Beast Claw  ♦  Bestial Constitution  ♦  Bestial Sling  ♦  Bestial Vitality  ♦  Black Blade  ♦  Black Flame  ♦  Black Flame's Protection  ♦  Black Flame Blade  ♦  Black Flame Ritual  ♦  Blessing's Boon  ♦  Blessing of the Erdtree  ♦  Bloodboon  ♦  Bloodflame Blade  ♦  Bloodflame Talons  ♦  Borealis's Mist  ♦  Burn O Flame!  ♦  Catch Flame  ♦  Cure Poison  ♦  Darkness  ♦  Death Lightning  ♦  Discus of Light  ♦  Divine Fortification  ♦  Dragonbolt Blessing  ♦  Dragonclaw  ♦  Dragonfire  ♦  Dragonice  ♦  Dragonmaw  ♦  Ekzykes's Decay  ♦  Elden Stars  ♦  Electrify Armament  ♦  Erdtree Heal  ♦  Fire's Deadly Sin  ♦  Flame Fall Upon Them  ♦  Flame Fortification  ♦  Flame of the Fell God  ♦  Flame Protect Me  ♦  Fortissax's Lightning Spear  ♦  Frenzied Burst  ♦  Frozen Lightning Spear  ♦  Giantsflame Take Thee  ♦  Glintstone Breath  ♦  Golden Lightning Fortification  ♦  Golden Vow (Spell)  ♦  Great Heal  ♦  Greyoll's Roar  ♦  Heal  ♦  Honed Bolt  ♦  Howl of Shabriri  ♦  Immutable Shield  ♦  Inescapable Frenzy  ♦  Lansseax's Glaive  ♦  Law of Causality  ♦  Law of Regression  ♦  Lightning Fortification  ♦  Lightning Spear  ♦  Lightning Strike  ♦  Litany of Proper Death  ♦  Lord's Aid  ♦  Lord's Divine Fortification  ♦  Lord's Heal  ♦  Magic Fortification  ♦  Magma Breath  ♦  Noble Presence  ♦  O Flame!  ♦  Order Healing  ♦  Pest Threads  ♦  Placidusax's Ruin  ♦  Poison Armament  ♦  Poison Mist  ♦  Protection of the Erdtree  ♦  Radagon's Rings of Light  ♦  Rejection  ♦  Rotten Breath  ♦  Scarlet Aeonia  ♦  Scouring Black Flame  ♦  Shadow Bait  ♦  Smarag's Glintstone Breath  ♦  Stone of Gurranq  ♦  Surge O Flame!  ♦  Swarm of Flies  ♦  The Flame of Frenzy  ♦  Theodorix's Magma  ♦  Triple Rings of Light  ♦  Unendurable Frenzy  ♦  Urgent Heal  ♦  Vyke's Dragonbolt  ♦  Whirl O Flame!  ♦  Wrath of Gold

 




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    • Anonymous

      What an infuriatingly stupid decision to take away Int scaling. How are you supposed to try and do damage calculations for a Golden Order seal or even a Frenzied Flame seal?

      • Anonymous

        Such a wonderful design to make all the golden order incantations require int to use, and the seal that boosts their damage to scale with int as well, only to then make their damage scale exclusively with the faith portion anyway. Good job, FromSoft!

        • Anonymous

          It should have a 0.90 Faith scaling and only 50% bonus to undeads, to make it generally better than Electrify/Dragonbolt for builds that have a minor investment in Int

          • Anonymous

            So why are people losing their **** over 13 int req. PvE-wise I mean, I guess I can see why someone would complain about the int req if they're doing a PvP build.

            Prophet starts with 7 int, OB requires 13.
            Put a point into int and equip stargazer heirloom, cast and swap out; Put Rennala's banana hat or pretty much any glintstone crown + Marika's scarseal, cast and swap out, or you can put, cast and swap with just the twinsage crown since it alone gives +6 int. If you've started as a confessor, use stargazer heirloom, or put that one pitiful point into int and wear scarseal or a silly mage hat. Simple as, really don't understand why it is such a big deal. Most classes can reach OB's requirements with like, one or two items and\or Godrick's GR, with one point worth of or no actual investment into int.

            • Anonymous

              So this is for faith builds. The damage scales with FTH not INT. So get to 13 INT to cast the spell and stop there. But... Why not use sacred blade or sacred order or the inseparable sword or the golden order greatsword or the golden epitaph or--

              • Anonymous

                Good for Warriors and Confessors that invest to 13 Intelligence for their Dexterity/Faith build
                It would be a noob trap to use it on a proper Faith/Intelligence build

                • Anonymous

                  Pretty useless if I’m being honest. Multiple ashes do it better. A pure int build can just run shared order with scholars armament for the same effect that scales with int and buffs spell damage. Oh yeah the ash variants buff spell damage… and there is no situation where sacred blade doesn’t outperform this spell on a faith build.

                  • Anonymous

                    When holy damage is already bad enough in this game they make this have an Intelligence requirement but exclusively scale its damage with Faith… meanwhile its corresponding seal and incants scale with BOTH Faith and Intelligence.

                    Meaning on a dedicated golden order build like it’s advertised being on this spell is weaker per point of stat investment compared to the other damage type weapon buffs already, while at the same time being an objectively inferior damage type. Almost every major enemy has ample holy resistance and the enemies that it is effective against make up an extremely tiny handful.

                    From really put the golden order incantations in a weird spot, and why they didn’t just make all the weapon buffs scale directly off their catalyst like every other souls game is beyond me.

                    • Anonymous

                      This is better then lighting weapon almost every enemy you fight in the game doesn’t have armor making this spell super useful for literally everything

                      • Anonymous

                        Can somebody somehow confirm that only faith portion scaling is not a bug? There must be a specific line of code to separate scaling from any other spell type, otherwise it must be some legacy code from DS3 not acknowledging new mechanics. I just hope it will be patched when finally weapon-catalyst hybrids will be restored.

                        • Anonymous

                          Who came up with this nonsense of multiscaling catalysts secretly only using a certain portion of their scaling for buffs? What was the point?

                          • Anonymous

                            "Why would From make a buff that's only good vs undead and takes a modest stat investment instead of another version of electrify?"

                            The R in RIP, for the E in PvE. Most classes can use it with 1 item/rune. Niche tools are welcome.

                            • Anonymous

                              Should have the int requirement lowered to 10 like Bloodflame Blade’s 10 Arc requirement.

                              Lots of bad design in this overrated game

                              • Anonymous

                                Sacred Order and Shares Order both buff spell damage 10% in pve against all enemy types. If this spell did the same, it would be useful. But the above ashes on a sacred weapon do more damage and buff spells

                                • Anonymous

                                  Really should have given this an auxiliary effect like in other soulsborne games like healing on hit to set it apart and make up for the trouble of dual stating.

                                  • Anonymous

                                    If you have any interest in this spell, then you won’t mind this really long comment: we all know it’s A tier on treespear regardless of stats but what about other weapons? Even at 70 fth it underperforms against sacred infusions EXCEPT on thrust swords/daggers in pvp or against servants of death. I tested on standard weapons, 60 fth and 12/12 dex/str and again on keen infusion weapons with 22 dex + 70 fth. Keen or standard, the noble slender estoc, heavy miscericorde(12/12), keen or standard erdsteel dagger and, debatably, keen guardian sword spear all did well with orders blade in PVP. For pve, I found Shared Order on a mace with Orders blade to be very effective at NG6 death rite birds. For boss fights, the physical and holy both failed to overcome resistance at all however...

                                    • Anonymous

                                      Such a strange spell. An int requirement, but will never benefit from its int in any way, and has identical scaling to another incantation (Electrify Armament) which does not have an int requirement.

                                      I want to make this work, but the only way I can think of is with a build also using Discus of Light (since it has amazing FP efficiency) and happens to carry the same int requirement anyways. Yet a build with some int, high faith, but also wants to run Keen/Heavy infuses? Maybe it's intended for the early game where strength and dex don't matter yet, and where you couldn't pick up the Golden Order seal anyways? Or for an 8 int character that uses the Godrick Greatrune to reach 13 int?

                                      • Stating the obvious here, but I'm surprised they've yet to make this scale with both Intelligence and Faith and buffed the Golden Order Seal. Like, why not? Electrify Armament is basically better than this in every way because it doesn't have an Int requirement and arguably has a better element, and even still it's worse than Scholar's Armament from a numerical standpoint because Sacred Seals don't reach the same highs as Glintstone Staves (Lusat's has 413 Incant Scaling vs the Erdtree's 353, both at 80 of their respective stat.) Making this scale with both stats when using the Golden Order Seal would give this a legitimate use case beyond "good against skeletons" for hybrid builds that put a lot of points into both Int and Faith. If they made this change, a build that has both 55 Int and 55 Faith with a +10 Golden Order Seal has a Incant Scaling of 353, the same as the Erdtree Seal at 80 Faith, so that should tell you just how pointless this spell is at the moment.

                                        • Anonymous

                                          So I sent a report to Bandai Namco and this was the response (the important bit anyway):
                                          Thank you for taking the time to report this issue to us! We want to provide the best gaming experience, and our community feedback is an important part of the process.

                                          We will forward this information to the developers' team. As soon as there is a solution, we will ensure to announce it on our social media channels and website.

                                          • Anonymous

                                            I see many comments about how obsolete this spell is because of the Sacred Blade AoW. You forget that you can Infuse your weapon with Holy damage and pick a much more powerful AoW like Sword Dance for example and rip through a lot of enemies with Holy Damage...

                                            I understand the Electrify vs Holy arguement but saying a AoW that shoots a holy bolt and briefly buffs your weapon is nothing like a buffed Sword art that melts and deals more damage.

                                            • Anonymous

                                              Because it's holy damage this is kinda underwhelming unless facing undead enemies in which case this is 100% the best buff to use but for pvp the only weapon I would cast this on and it being very much worth it is the Treespear since it has split holy damage but is still buffable.

                                              At 80 faith and meeting the minimal requirements using the Erdtree seal+10 since this doesn't get any benefits from the golden order seal casted on the Treespear+25 you get 941 damage which is easily the highest damage you can get base on any greatspear. if you are doing high level pvp and you level up dex and strength this weapon can easily reach over 1k damage, currently with 80 fth, 45 dex, and 54 str, using holy damage buffs I get roughly 1250 damage with this and it's a monster when powerstancing with another greatspear.

                                              • Anonymous

                                                I properly built for these incantations 50/50 faith int, radiant gold mask, flock and faithful canvas talisman, sacred scorpion charm, shared order skill, golden order seal in both hands and let me tell ya… it’s still very underwhelming on end game enemies. Holy Damage is just unfortunately average against most mobs and very poor against a lot of bosses. You have to sacrifice your Mind and Vigor for hybrid casting but the reward is fairly underwhelming, especially considering the other builds that are less stat hungry with better performance.

                                                • Anonymous

                                                  I respect the int requirement, and I can even respect only allowing faith to affect incantation buffs, I mean can you imagine electrify armament being cast with the beastclaw seal and scaling on strength with an already strength scaling weapon, but anyways, the only benefit for the int investment is a bit of extra damage to undead. I think what this really needs is just a higher multiplier to the faith scaling so it deals more damage than the other weapon buffs. It’s already holy damage so it has to deal with all the holy damage resistance

                                                  • Anonymous

                                                    You know some people say that black flame blade is a bad buff due to how short it is... Now this, this thing is worse while having longer duration for several very simple reasons: it requires intelligence while entierly scaling off faith, it gives damage buff against undead enemies which consists of skeletons, mariners and headless ghosts who are complete push overs with only death rite birds (who are also weak to blunt damage) being a theart and no, lich dragon Fortisax actually has insane holy defense. But the main reason is that electrify armament exists which requires no intelligence, gives lightning damage to which almost no enemies beside lightning dragons have any good defense, has same Lightning: 0.75 * Incant Scaling (Faith portion) buff, gets stronger during rain or in the water due to lightning defense debuff and in pvp there is no stat in the game that actually gives lightning defense making it possibly deal more damage even on tree spear comparedto this...

                                                    • Anonymous

                                                      What do I need to hold to use the incantation because it won’t let me use any spell unless is is on a weapon

                                                      • Anonymous

                                                        Massively out performed by simply having a sacred infusion. Then further out performed by putting Sacred Blade on that sacred infusion. Flat 81 holy damage no matter faith lvl or weapon type and on sacred erdtsteel dagger, 50 fth, 37 int shred through armored players like they were naked. And the L2 is practically moonveil but balanced. It gets better: you can use Shared Order ash on a secondary weapon for 10% boost to holy damage for you and your friends and then switch back to your weapon with Sacred Blade and the buff will stay. Tripple stacking holy damage so far but there’s holy shrouding tear too. Golden vow won’t with shared order but use golden vow for pve and shared order for pve or coop against undead. Don’t use this spell unless it’s going on Tree Spear.

                                                        • Anonymous

                                                          It’s sad that there’s almost no reason to use this at any point in the game at all. The damage has the same scaling as electrify armament, but has an int requirement meaning electrify is the better choice on a faith build. In terms of utility, you’ve most likely got sacred blade at this point which also stops skeletons from respawning. Finally, holy damage isn’t the best against most bosses, so you’re better off with lightning.
                                                          I’ve seen suggested that it can be used when a weapon already has split phys and holy damage, meaning that using electrify armament would split the damage a third way, but apart from those specific instances, it’s pretty useless.

                                                          • Anonymous

                                                            Just like with all the rest of the incantations of this family, Fromsoftware didn't think about the logic of the stats at all. Scaling off ONLY the faith portion of the sacred seal, when people using this are most likely running the Golden Order Seal? Really? "Fundamentalism is scholarship in all but name." My ass.

                                                            • Anonymous

                                                              considering the sacred AoW in limgrave, this spell is obsolete for faith builds at any level

                                                              you might get some use out of it if you're a death or lava sorcerer and you like your (pleb) heavy, keen or quality AoW more than (chad) Sacred Blade in situations where you need holy damage, aka boat man and skelington catacombs.

                                                              • Anonymous

                                                                I just discovered something else that makes this spell even better - it prevents necromancer skeletons from reviving too! Like in the Black Knife Catacombs, there are some skeletons with a ghostflame effect that normally can't be killed until you kill the necromancer hiding somewhere past them, but with this spell's buff, you actually can kill them. It really made that catacomb much easier.

                                                                • Anonymous

                                                                  This is a great spell. Equip the +5 faith talisman and/or the +5 int talisman, cast it, and for 90 seconds you'll prevent undead from resurrecting and you'll do bonus damage. By contrast, the Sacred Order skill's buff only lasts 20 seconds. You do not need 13 faith/int as you can just use gear to get there. Remember, you can memorize any spell even if you don't meet its requirements - you only need to meet requirements to cast it.

                                                                  • Anonymous

                                                                    Besides the scaling problems, Holy is just not a good damage type. Very few enemies are specifically weak to it and a ton of enemies are incredibly resistant to it, including the majority of the late-game bosses.

                                                                    • Anonymous

                                                                      Should’ve just made this dark moon blade instead of this weird stat allocation and even then lightning is better do to rain and water affecting it massively

                                                                      • Anonymous

                                                                        1. Requires investment into two offensive stats 2. Hybrid builds already suffer from requiring a lot of point allocation to get similar results to that of pure offensive stat builds. 3. You would probably be using this on a weapon that can be buffed, thus it could not be used with a holy or magic infused ash of war, meaning that you would be either using a standard or infusing a weapon with a keen, quality, or heavy infusion which indicates that you are investing into 1-2 more offensive stats. Basically, what I'm saying is, is that this a really bad spell in practice. In conclusion, this is a really impractical spell. AT MOST you would be investing in two offensive stats in a 125-150 build, unless you severely compromise your defensive stats like Vigor and Endurance, as well as compromising mind. There are very few faith or int scaling weapons that can be buffed with spells, and there are literally ashes of war ( Sacred blade, Sacred Order, Shared Order) that accomplish the same thing without all the extra stat investment.

                                                                        • Anonymous

                                                                          Get this.
                                                                          The Law of Causality and Regression are two Golden Order spells that require pure Intelligence, no Faith whatsoever. They are late game spells, kind of a secret, and have a niche but not useless utility. This is fine apparently.

                                                                          But having a weapon buff that would be incredibly useful from start to finish of the game for a Faith build, oh no, that will require a mandatory 13 Intelligence.
                                                                          And if you are playing the Prophet class which starts with 7 intelligence and therefore requires a 6 point investment in an otherwise worthless stat then you are even more screwed.

                                                                          • Anonymous

                                                                            On a faith build, get at least 8 int, equip the stargazer talisman, and equip another talisman in place of that after casting (if needed).

                                                                            • Anonymous

                                                                              Honestly, the fact that even this buff scales solely off of faith convinces me that it's a bug rather than a strange design choice. Because there is absolutely no reason this shouldnt scale with Int given that they want Fundamentals to be int/fth.

                                                                              • Anonymous

                                                                                Lorewise the INT scales makes sense, since Radagon studied sorceries on Raya Lucaria while married to Rennala, and then when he returned to Marika as Second Elden Lord he furthered his studies on incantations, so it kinda makes sense that Golden Order incantations have a balance between the two stats. Still in therms of gameplay that doesnt work at all, all those points in INT simply don't pay off to a paladin.

                                                                                • Anonymous

                                                                                  Warning: this only scales with the FTH scaling of your talisman. So INT over 13 doesn't make any difference even with your golden order seal. So f@cking dumb.

                                                                                  • Anonymous

                                                                                    You can use this with 8 int and temporarily equipping Star Gazer Heirloom (which adds 5 INT) to cast. However the talisman cannot be acquired early in game.
                                                                                    Just an option for faith builds or if you ran out of holy grease.

                                                                                    • I know it's niche, but for my Treespear and shield build I use this over Electrify Armament, which was suggested in the Fextralife video for the same type of build. If you enchant your weapon with electricity, you split your Treespear's damage three ways. Now you're penalized by a third enemy resistance stat, which lowers your gains. (Remember that every different type of damage is reduced by a flat amount determined by the enemy's defense stat against that type, and then reduced again by a percentage determined by their damage reduction stat.) Using Order's Blade to instead crank your holy damage even higher keeps your damage split between only two types and lets you push through more damage since you're working against fewer flat damage reductions.

                                                                                      This all assumes you're just fighting random stuff with general defenses; I'm sure there's an argument to be made for Electrify Armament if you're against an enemy resistant to holy or weak to electricity.

                                                                                      Also, I know some people are complaining about the Intelligence investment, but those few points are still worth it for the damage boost. My Vagabond needed to spend four points to reach 13 Intelligence. But if I instead spent those four points in Faith and stuck with Electrify Armament, I would still be doing less total damage against enemies with uniform resistances.

                                                                                      • Anonymous

                                                                                        I keep wanting to make a build that uses this but it just seems too niche for the requirements. Other buffs seems like it will outclass it damage-wise with less stat investment. Wish this buff had a bonus effect like HP regen to make it stand out

                                                                                        • Anonymous

                                                                                          for all the people wondering if they should use the ash of war or this spell:
                                                                                          Ash of War: scales slightly more with holy, shoots projectile on casting, only lasts about 30-60 seconds
                                                                                          Spell: scales slightly less with holy, lasts 2-3 minutes
                                                                                          For me personally I prefer the spell as by the time your enemy stops attacking and a window opens up it is fairly likely the holy duration will already have ended.

                                                                                          • Anonymous

                                                                                            kinda started using bloody slash uchi on a str build, then switched to heavy uchi + this incantation and it seems pretty strong

                                                                                            • Anonymous

                                                                                              I've just discover that this require int to cast.
                                                                                              My Prophet character cries so bad in a corner.
                                                                                              We are facing hexes 2.0 from ds2. And the sorceries of death, same. They require massive investment and then not be that strong after all.

                                                                                              • Anonymous

                                                                                                Fextralife should change this line 'scaled with incant' IT DOES NOT, it only scales with ur STATS not the INCANT number of the seal. Tested this with dragon communion seal which scales heavily with arcane, all the buffs in the game gave like 20 extra dmg despite the INCANT being 275. so def scales with ur FAITH stat not the INCANT number.

                                                                                                • Anonymous

                                                                                                  This really should be able to scale with int as well as faith with the golden order seal considering it has the int requirement and is supposed to be a golden order incantation

                                                                                                  • Anonymous

                                                                                                    Even though this has an INT requirement, it only scales with the FAITH portion of your Incant Scaling. Even if you cast it with a hybrid catalyst like Clawmark Seal or Golden Order Seal. Therefore even as a hybrid build, you'll get more damage using this with a pure FAITH seal like Godslayer's or Erdtree.

                                                                                                    • Anonymous

                                                                                                      Locking this holy spell behind 13 INT requirement so that prophet requires 7 levels to access it is the dumbest thing in Elden Ring, and I'm a fanboy. There's no lore reason given why it's categorized under Golden Order or why Corhyn doesn't sell this, but devs needed an "exclusive" buff for INT/FTH builds I guess?

                                                                                                      • Anonymous

                                                                                                        If anyone wonders. The reason why fundamentalist Incantations require Intelligence is because of the Lore.

                                                                                                        • Anonymous

                                                                                                          The "Any felled by this incantation cannot be revived" property of this spell seems to be rather inconsistent. At least in multiplayer scenarios. At first I thought that perhaps there was a bug, and if the host had already begun attacking a skeleton, for example, that maybe it "overrides" my ability to fell them instantly. Well even if I was the only player in a room, some of the skeletons I killed stayed dead, and some of the skeletons tried to regenerate. Just seems to only be triggering sometimes, regardless of whether I am the only one dealing damage, or not.

                                                                                                          • Anonymous

                                                                                                            I don't think the math is right. My Golden Order Seal has an incant scaling of 214. The total damage boost seems to be 116. That would be ratio of approximately 54% with the golden order seal. Godslayer seal has an incant scaling of 129 and provides 96 holy damage for a ratio of... 0.75. There is either some very harsh diminishing returns on this spell, or the GOS is bugged :(

                                                                                                            • Anonymous

                                                                                                              I know this sounds stupid but how do i actually use this ability on consol like Xbox because I have it and I’m trying to use it on a great sword the same one from the anime Beserk but I’m not exactly sure how to use it or can it not be used on that weapon

                                                                                                              • Anonymous

                                                                                                                These types of incantations don't seem to work on weapons that have built in weapon arts that you can't take off.

                                                                                                                • If i could tell you guys any useful tip is: Use Electrify armament + Order's blade + Scholar's armament with a Str enchantable weapon, such as Lordsworn's Greatsword. Even if you have minimum FP you''l be able to cast a lot. Besides the damage buff, it's OP to have almost all kinds of damage to buff your weapon on str build.

                                                                                                                  • Anonymous

                                                                                                                    This buff is extremly strong against undead. Tested on my flail, while it only shows 118 holy bonus damage it actually doubles my damage from about 500 to 1000. It also prevents resurection what does not seem to be the case for holy or occult infusions?

                                                                                                                    • Anonymous

                                                                                                                      So its a Golden Order incantation, aside int requirement, does the damage it benefit in any way from int? Would it be noticeably stronger when cast with Golden Order seal on a int/faith build than with just faith?

                                                                                                                      • Anonymous

                                                                                                                        If D is no longer accessible to you for some reason but you have his Bell Bearing, you can bring it to the Vendor in Roundtable hold to unlock these spells for purchase.

                                                                                                                        • Anonymous

                                                                                                                          13 intelligence requirement, and can't be buffed with weapons with holy/sacred scaling already. ggs, meant for a faith build but useless for a faith build.

                                                                                                                          • Anonymous

                                                                                                                            Tried testing this against some undead in a dual wield build, did not perma-kill the undead on the dual attacks. I might have just gotten the final hit in with the left-hand weapon, I suppose but I tried this on 10 different mobs and they all seemed to take longer to kill then they did with right-hand only attacks besides. I think the infusion on the right hand weapon doesn't have any effect on dual-strikes.
                                                                                                                            Which is kinda disappointing, really.

                                                                                                                            • Anonymous

                                                                                                                              I tested this with the minimal stats 13 int/fth with non upgraded charm and it buffs my weapon with +80 holy atk. Now that is not a lot in real dmg against most enemies however its extremely effective against skeletons in catacombs. It looks like they have 0 holy defence becouse with buffed weapon i do +80 dmg which is huge. The skeletons also dont resurrect when killed so you dont need extra hits to their dead body and mages cant resurrect them at all. But keep in mind that you can not buff weapon which have innate holy/fire/magic attack.

                                                                                                                              • Anonymous

                                                                                                                                To use this you cant have any magic ashe of war on the weapon you want to use. Seems to only work when I equip the grey ashes of war

                                                                                                                                • Anonymous

                                                                                                                                  What item do you need to cast this and where to buy? Im talking about problem casting the spell not obtaining it

                                                                                                                                  • Anonymous

                                                                                                                                    So, the damage of this does seem to scale off of both faith AND int. Makes me excited for a quality INT/FTH build

                                                                                                                                    • Anonymous

                                                                                                                                      For those confused, you can't use this (or other buff incantations/spells) if your weapon deals innate holy or magic damage.

                                                                                                                                      So if you have a sacred affinity weapon, you cannot buff it with this incantation.

                                                                                                                                      • Anonymous

                                                                                                                                        lasts 90s. Electrify Armament gets the same damage and lasts the same amount of time and doesn't require INT

                                                                                                                                        • Anonymous

                                                                                                                                          lasts 90s. Electrify Armament gets the same damage and lasts the same amount of time and doesn't require INT

                                                                                                                                          • Anonymous

                                                                                                                                            Why do I need int for an incantation??? This is fcking dumb, levels are expensive as heck and I have 7 int, this is ****ed.

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