Parrying Dagger

parrying dagger dagger weapon elden ring wiki guide 200px
attack power elden ring wiki guide 18Attack
Phy 75
Mag 0
Fire 0
Ligt 0
Holy 0
Crit 110
guarded damage negation elden ring wiki guide 18Guard
Phy 35
Mag 20
Fire 20
Ligt 20
Holy 20
Boost 15
attribute scaling elden ring wiki guide 18Scaling
Str E
Dex C
attributes required elden ring wiki guide 18Requires
Str 5
Dex 14
Dagger Slash / Pierce
Parry FP -
Wgt. 1.5 passive effects elden ring wiki guide 18Passive -

Parrying Dagger is a Dagger in Elden Ring. The Parrying Dagger scales primarily with Dexterity and Strength and is a good Weapon for parrying enemies as its name states. It is accommodated with the Parry skill and can deflect enemy attacks while potentially providing an opening for your next attack. 

  

A knife with curved handguards. Designed to parry, turning foes' attacks against them. 

For master of combat who anticipate every enemy strike and counter accordingly, this weapon is all they need. 

 

Where to Find Parrying Dagger in Elden Ring

The Parrying Dagger weapon can be found at the following location:

 

Elden Ring Parrying Dagger Notes & Tips

  • Weapon SkillParry
    • Use this skill in time with a foe's melee attack to deflect it and break that foe's stance. This provides an opening to perform a critical hit.
    • Parry frame data at 30 FPS: 4 frames of startup delay, 4 frames of duration/active frames, 17 frames of recovery. (Note: the 17 frames of recovery listed here conflicts with 15 frames listed on the Parrying  page.)
    • This frame data is shared with other Daggers with the Parry skill.
  • This weapon can be infused with Ashes of War
  • Can be buffed by Magic or Consumables
  • Parrying Dagger can be upgraded by using Smithing Stones
  • Sell Value:  er runes 13 100 Runes.
  • NOTE: As of Patch 1.08, the speed and distance of some attacks have been increased and the recovery time has been reduced.
  • NOTE: As of Patch 1.09, the scaling values of this weapon were changed. Please refer to the Upgrades Table of this weapon below.
  • Other notes and player tips go here

The Parrying Dagger can be infused with Ashes of War. Click below for a list of all possible Ashes of War that can be applied to the dagger.

See usable Ashes of War (click to reveal)

All Affinities

Only Standard, Heavy, Keen, Quality, Fire, and Flame Art

Only Standard, Heavy, Keen, Quality, Lightning, and Sacred

Only Standard, Heavy, Keen, Quality, Magic, and Cold

Only Standard, Heavy, Keen, Quality, Poison, Blood, and Occult

 

 

Moveset & Videos in Elden Ring for Parrying Dagger

 

Parrying Dagger PvP Poise Damage Values in Elden Ring

Patch 1.10 adjusted PVP Poise Damage of all Weapons including some Spells and Incantations. Please take note that these adjustments are exclusive to PVP.

One-Handed Attacks

  • 1H R1 (1/2/3/4/5/6 Attacks): 40.5/63/63/63/63/126
  • 1H R2 (1/2 Attacks): 144/144
  • 1H Charged R2 (1/2 Attacks): 540/540
  • 1H R1 Jumping: 60.75
  • 1H R2 Jumping: 360

Two-Handed Attacks

  • 2H R1 (1/2/3/4/5/6 Attacks): 52.65/81.9/81.9/81.9/81.9/163.8
  • 2H R2 (1/2 Attacks): 158.4/158.4
  • 2H Charged R2 (1/2 Attacks): 594/594
  • 2H R1 Jumping: 78.975
  • 2H R2 Jumping: 396

 

Parrying Dagger Upgrades in Elden Ring

Please see the Upgrades page to understand the weapon bolstering process.

 

max upgrades elden ring wiki guide 30
standard upgrades elden ring wiki guide 30
heavy upgrades elden ring wiki guide 30
keen upgrades elden ring wiki guide 30
quality upgrades elden ring wiki guide 30
fire upgrades elden ring wiki guide 30
flame weapon upgrade elden ring wiki guide 30px
lightning upgrades elden ring wiki guide 30
sacred upgrades elden ring wiki guide 30
magic upgrades elden ring wiki guide 30
cold upgrades elden ring wiki guide 30
poison upgrades elden ring wiki guide 30
blood upgrades elden ring wiki guide 30
occult upgrades elden ring wiki guide 30

 

Parrying Dagger Max Upgrades

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Std+25 183 - - - - 60 E B - - - - 35 20 20 20 20 18 10
Hvy+25 169 - - - - 60 A - - - - - 35 20 20 20 20 16.5 10
Keen+25 158 - - - - 66 E S - - - - 35 20 20 20 20 16.5 10
Qua+25 147 - - - - 60 B B - - - - 35 20 20 20 20 16.5 10
Fire+25 122 - 122 - - 60 B E - - - - 33.25 19 25 23 19 15 9.5
Flame+25 144 - 144 - - 60 E D - B - - 33.25 19 25 23 19 15 9.5
Lit+25 125 - - 125 - 60 E B - - - - 33.25 19 23 25 19 15 9.5
Sac+25 144 - - - 144 60 E D - B - - 33.25 23 19 19 25 15 9.5
Mag+25 144 144 - - - 60 E D B - - - 33.25 25 19 19 23 15 9.5
Col+25 129 109 - - - 60 D B C - - frostbite status effect elden ring wiki guide 25px(105) 33.25 23 19 19 19 15 9.5
Poi+25 154 - - - - 60 D B - - D poison status effect elden ring wiki guide 25px(95) 33.25 19 19 19 19 15 10
Blood+25 154 - - - - 60 D B - - D hemorrhage status effect elden ring wiki guide 25px(82) 33.25 19 19 19 19 15 9.5
Occ+25 162 - - - - 60 E D - - A - 35 20 20 20 20 16.5 10

Parrying Dagger Standard Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Standard 75 - - - - 30 E C - - - - 35 20 20 20 20 15 10
Standard +1 79 - - - - 31 E C - - - - 35 20 20 20 20 15.15 10
Standard +2 83 - - - - 32 E C - - - - 35 20 20 20 20 15.3 10
Standard +3 88 - - - - 33 E C - - - - 35 20 20 20 20 15.45 10
Standard +4 92 - - - - 34 E C - - - - 35 20 20 20 20 15.6 10
Standard +5 96 - - - - 36 E C - - - - 35 20 20 20 20 15.75 10
Standard +6 101 - - - - 37 E C - - - - 35 20 20 20 20 15.9 10
Standard +7 105 - - - - 38 E C - - - - 35 20 20 20 20 16.05 10
Standard +8 109 - - - - 39 E C - - - - 35 20 20 20 20 16.2 10
Standard +9 114 - - - - 40 E C - - - - 35 20 20 20 20 16.35 10
Standard +10 118 - - - - 42 E B - - - - 35 20 20 20 20 16.5 10
Standard +11 122 - - - - 43 E B - - - - 35 20 20 20 20 16.65 10
Standard +12 127 - - - - 44 E B - - - - 35 20 20 20 20 16.8 10
Standard +13 131 - - - - 45 E B - - - - 35 20 20 20 20 16.95 10
Standard +14 135 - - - - 46 E B - - - - 35 20 20 20 20 17.1 10
Standard +15 140 - - - - 48 E B - - - - 35 20 20 20 20 17.25 10
Standard +16 144 - - - - 49 E B - - - - 35 20 20 20 20 17.4 10
Standard +17 148 - - - - 50 E B - - - - 35 20 20 20 20 17.4 10
Standard +18 153 - - - - 51 E B - - - - 35 20 20 20 20 17.55 10
Standard +19 157 - - - - 52 E B - - - - 35 20 20 20 20 17.55 10
Standard +20 162 - - - - 54 E B - - - - 35 20 20 20 20 17.7 10
Standard +21 166 - - - - 55 E B - - - - 35 20 20 20 20 17.7 10
Standard +22 170 - - - - 56 E B - - - - 35 20 20 20 20 17.7 10
Standard +23 175 - - - - 57 E B - - - - 35 20 20 20 20 17.85 10
Standard +24 179 - - - - 58 E B - - - - 35 20 20 20 20 17.85 10
Standard +25 183 - - - - 60 E B - - - - 35 20 20 20 20 18 10

Parrying Dagger Heavy Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Heavy Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Heavy 68 - - - - 30 B - - - - - 35 20 20 20 20 15 10
Heavy +1 72 - - - - 31 B - - - - - 35 20 20 20 20 15.15 10
Heavy +2 76 - - - - 32 B - - - - - 35 20 20 20 20 15.15 10
Heavy +3 80 - - - - 33 B - - - - - 35 20 20 20 20 15.3 10
Heavy +4 84 - - - - 34 B - - - - - 35 20 20 20 20 15.3 10
Heavy +5 88 - - - - 36 B - - - - - 35 20 20 20 20 15.45 10
Heavy +6 92 - - - - 37 B - - - - - 35 20 20 20 20 15.45 10
Heavy +7 96 - - - - 38 B - - - - - 35 20 20 20 20 15.6 10
Heavy +8 100 - - - - 39 B - - - - - 35 20 20 20 20 15.6 10
Heavy +9 104 - - - - 40 B - - - - - 35 20 20 20 20 15.6 10
Heavy +10 108 - - - - 42 B - - - - - 35 20 20 20 20 15.75 10
Heavy +11 112 - - - - 43 B - - - - - 35 20 20 20 20 15.75 10
Heavy +12 116 - - - - 44 B - - - - - 35 20 20 20 20 15.75 10
Heavy +13 120 - - - - 45 B - - - - - 35 20 20 20 20 15.9 10
Heavy +14 124 - - - - 46 B - - - - - 35 20 20 20 20 15.9 10
Heavy +15 128 - - - - 48 B - - - - - 35 20 20 20 20 15.9 10
Heavy +16 132 - - - - 49 B - - - - - 35 20 20 20 20 16.05 10
Heavy +17 136 - - - - 50 A - - - - - 35 20 20 20 20 16.05 10
Heavy +18 140 - - - - 51 A - - - - - 35 20 20 20 20 16.05 10
Heavy +19 145 - - - - 52 A - - - - - 35 20 20 20 20 16.2 10
Heavy +20 149 - - - - 54 A - - - - - 35 20 20 20 20 16.2 10
Heavy +21 153 - - - - 55 A - - - - - 35 20 20 20 20 16.2 10
Heavy +22 157 - - - - 56 A - - - - - 35 20 20 20 20 16.35 10
Heavy +23 161 - - - - 57 A - - - - - 35 20 20 20 20 16.35 10
Heavy +24 165 - - - - 58 A - - - - - 35 20 20 20 20 16.35 10
Heavy +25 169 - - - - 60 A - - - - - 35 20 20 20 20 16.5 10

Parrying Dagger Keen Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Keen Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Keen 68 - - - - 28 E B - - - - 35 20 20 20 20 15 10
Keen +1 72 - - - - 30 E B - - - - 35 20 20 20 20 15.15 10
Keen +2 75 - - - - 31 E B - - - - 35 20 20 20 20 15.15 10
Keen +3 79 - - - - 33 E B - - - - 35 20 20 20 20 15.3 10
Keen +4 82 - - - - 34 E B - - - - 35 20 20 20 20 15.3 10
Keen +5 86 - - - - 36 E B - - - - 35 20 20 20 20 15.45 10
Keen +6 90 - - - - 37 E B - - - - 35 20 20 20 20 15.45 10
Keen +7 93 - - - - 39 E B - - - - 35 20 20 20 20 15.6 10
Keen +8 97 - - - - 40 E A - - - - 35 20 20 20 20 15.6 10
Keen +9 100 - - - - 42 E A - - - - 35 20 20 20 20 15.6 10
Keen +10 104 - - - - 43 E A - - - - 35 20 20 20 20 15.75 10
Keen +11 108 - - - - 45 E A - - - - 35 20 20 20 20 15.75 10
Keen +12 111 - - - - 46 E A - - - - 35 20 20 20 20 15.75 10
Keen +13 115 - - - - 48 E A - - - - 35 20 20 20 20 15.9 10
Keen +14 118 - - - - 49 E A - - - - 35 20 20 20 20 15.9 10
Keen +15 122 - - - - 51 E A - - - - 35 20 20 20 20 15.9 10
Keen +16 126 - - - - 52 E A - - - - 35 20 20 20 20 16.05 10
Keen +17 129 - - - - 54 E A - - - - 35 20 20 20 20 16.05 10
Keen +18 133 - - - - 55 E A - - - - 35 20 20 20 20 16.05 10
Keen +19 136 - - - - 57 E A - - - - 35 20 20 20 20 16.2 10
Keen +20 140 - - - - 58 E S - - - - 35 20 20 20 20 16.2 10
Keen +21 144 - - - - 60 E S - - - - 35 20 20 20 20 16.2 10
Keen +22 147 - - - - 61 E S - - - - 35 20 20 20 20 16.35 10
Keen +23 151 - - - - 63 E S - - - - 35 20 20 20 20 16.35 10
Keen +24 154 - - - - 64 E S - - - - 35 20 20 20 20 16.35 10
Keen +25 158 - - - - 66 E S - - - - 35 20 20 20 20 16.5 10

Parrying Dagger Quality Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Quality Affinity Ashes of War.

This upgrade can be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Quality 64 - - - - 30 C C - - - - 35 20 20 20 20 15 10
Quality +1 68 - - - - 31 C C - - - - 35 20 20 20 20 15.15 10
Quality +2 71 - - - - 32 C C - - - - 35 20 20 20 20 15.15 10
Quality +3 74 - - - - 33 C C - - - - 35 20 20 20 20 15.3 10
Quality +4 78 - - - - 34 C C - - - - 35 20 20 20 20 15.3 10
Quality +5 81 - - - - 36 C C - - - - 35 20 20 20 20 15.45 10
Quality +6 84 - - - - 37 C C - - - - 35 20 20 20 20 15.45 10
Quality +7 87 - - - - 38 C C - - - - 35 20 20 20 20 15.6 10
Quality +8 91 - - - - 39 C C - - - - 35 20 20 20 20 15.6 10
Quality +9 94 - - - - 40 B B - - - - 35 20 20 20 20 15.6 10
Quality +10 97 - - - - 42 B B - - - - 35 20 20 20 20 15.75 10
Quality +11 101 - - - - 43 B B - - - - 35 20 20 20 20 15.75 10
Quality +12 104 - - - - 44 B B - - - - 35 20 20 20 20 15.75 10
Quality +13 107 - - - - 45 B B - - - - 35 20 20 20 20 15.9 10
Quality +14 111 - - - - 46 B B - - - - 35 20 20 20 20 15.9 10
Quality +15 114 - - - - 48 B B - - - - 35 20 20 20 20 15.9 10
Quality +16 117 - - - - 49 B B - - - - 35 20 20 20 20 16.05 10
Quality +17 121 - - - - 50 B B - - - - 35 20 20 20 20 16.05 10
Quality +18 124 - - - - 51 B B - - - - 35 20 20 20 20 16.05 10
Quality +19 127 - - - - 52 B B - - - - 35 20 20 20 20 16.2 10
Quality +20 131 - - - - 54 B B - - - - 35 20 20 20 20 16.2 10
Quality +21 134 - - - - 55 B B - - - - 35 20 20 20 20 16.2 10
Quality +22 137 - - - - 56 B B - - - - 35 20 20 20 20 16.35 10
Quality +23 140 - - - - 57 B B - - - - 35 20 20 20 20 16.35 10
Quality +24 144 - - - - 58 B B - - - - 35 20 20 20 20 16.35 10
Quality +25 147 - - - - 60 B B - - - - 35 20 20 20 20 16.5 10

Parrying Dagger Fire Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Fire Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Fire 57 - 57 - - 30 D E - - - - 33.25 19 23 21 19 15 9.5
Fire +1 60 - 60 - - 31 C E - - - - 33.25 19 23 21 19 15 9.5
Fire +2 62 - 62 - - 32 C E - - - - 33.25 19 23.2 21.2 19 15 9.5
Fire +3 65 - 65 - - 33 C E - - - - 33.25 19 23.2 21.2 19 15 9.5
Fire +4 67 - 67 - - 34 C E - - - - 33.25 19 23.4 21.4 19 15 9.5
Fire +5 70 - 70 - - 36 C E - - - - 33.25 19 23.4 21.4 19 15 9.5
Fire +6 73 - 73 - - 37 C E - - - - 33.25 19 23.6 21.6 19 15 9.5
Fire +7 75 - 75 - - 38 C E - - - - 33.25 19 23.6 21.6 19 15 9.5
Fire +8 78 - 78 - - 39 C E - - - - 33.25 19 23.8 21.8 19 15 9.5
Fire +9 80 - 80 - - 40 C E - - - - 33.25 19 23.8 21.8 19 15 9.5
Fire +10 83 - 83 - - 42 C E - - - - 33.25 19 24 22 19 15 9.5
Fire +11 86 - 86 - - 43 C E - - - - 33.25 19 24 22 19 15 9.5
Fire +12 88 - 88 - - 44 C E - - - - 33.25 19 24.2 22.2 19 15 9.5
Fire +13 91 - 91 - - 45 C E - - - - 33.25 19 24.2 22.2 19 15 9.5
Fire +14 93 - 93 - - 46 C E - - - - 33.25 19 24.2 22.2 19 15 9.5
Fire +15 96 - 96 - - 48 C E - - - - 33.25 19 24.4 22.4 19 15 9.5
Fire +16 99 - 99 - - 49 C E - - - - 33.25 19 24.4 22.4 19 15 9.5
Fire +17 101 - 101 - - 50 C E - - - - 33.25 19 24.4 22.4 19 15 9.5
Fire +18 104 - 104 - - 51 C E - - - - 33.25 19 24.6 22.6 19 15 9.5
Fire +19 106 - 106 - - 52 B E - - - - 33.25 19 24.6 22.6 19 15 9.5
Fire +20 109 - 109 - - 54 B E - - - - 33.25 19 24.6 22.6 19 15 9.5
Fire +21 112 - 112 - - 55 B E - - - - 33.25 19 24.8 22.8 19 15 9.5
Fire +22 114 - 114 - - 56 B E - - - - 33.25 19 24.8 22.8 19 15 9.5
Fire +23 117 - 117 - - 57 B E - - - - 33.25 19 24.8 22.8 19 15 9.5
Fire +24 119 - 119 - - 58 B E - - - - 33.25 19 24.8 22.8 19 15 9.5
Fire +25 122 - 122 - - 60 B E - - - - 33.25 19 25 23 19 15 9.5

Parrying Dagger Flame Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Flame Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Flame 61 - 61 - - 30 E E - D - - 33.25 19 23 21 19 15 9.5
Flame +1 64 - 64 - - 31 E E - D - - 33.25 19 23 21 19 15 9.5
Flame +2 67 - 67 - - 32 E E - D - - 33.25 19 23.2 21.2 19 15 9.5
Flame+3 71 - 71 - - 33 E E - C - - 33.25 19 23.2 21.2 19 15 9.5
Flame +4 74 - 74 - - 34 E E - C - - 33.25 19 23.4 21.4 19 15 9.5
Flame +5 77 - 77 - - 36 E E - C - - 33.25 19 23.4 21.4 19 15 9.5
Flame +6 81 - 81 - - 37 E E - C - - 33.25 19 23.6 21.6 19 15 9.5
Flame +7 84 - 84 - - 38 E D - C - - 33.25 19 23.6 21.6 19 15 9.5
Flame +8 87 - 87 - - 39 E D - C - - 33.25 19 23.8 21.8 19 15 9.5
Flame +9 91 - 91 - - 40 E D - C - - 33.25 19 23.8 21.8 19 15 9.5
Flame +10 94 - 94 - - 42 E D - C - - 33.25 19 24 22 19 15 9.5
Flame +11 97 - 97 - - 43 E D - C - - 33.25 19 24 22 19 15 9.5
Flame +12 100 - 100 - - 44 E D - B - - 33.25 19 24.2 22.2 19 15 9.5
Flame +13 104 - 104 - - 45 E D - B - - 33.25 19 24.2 22.2 19 15 9.5
Flame +14 107 - 107 - - 46 E D - B - - 33.25 19 24.2 22.2 19 15 9.5
Flame +15 110 - 110 - - 48 E D - B - - 33.25 19 24.4 22.4 19 15 9.5
Flame +16 114 - 114 - - 49 E D - B - - 33.25 19 24.4 22.4 19 15 9.5
Flame +17 117 - 117 - - 50 E D - B - - 33.25 19 24.4 22.4 19 15 9.5
Flame +18 120 - 120 - - 51 E D - B - - 33.25 19 24.6 22.6 19 15 9.5
Flame +19 124 - 124 - - 52 E D - B - - 33.25 19 24.6 22.6 19 15 9.5
Flame +20 127 - 127 - - 54 E D - B - - 33.25 19 24.6 22.6 19 15 9.5
Flame +21 130 - 130 - - 55 E D - B - - 33.25 19 24.8 22.8 19 15 9.5
Flame +22 134 - 134 - - 56 E D - B - - 33.25 19 24.8 22.8 19 15 9.5
Flame +23 137 - 137 - - 57 E D - B - - 33.25 19 24.8 22.8 19 15 9.5
Flame +24 140 - 140 - - 58 E D - B - - 33.25 19 24.8 22.8 19 15 9.5
Flame +25 144 - 144 - - 60 E D - B - - 33.25 19 25 23 19 15 9.5

Parrying Dagger Lightning Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Lightning Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Lightning 57 - - 57 - 30 E D - - - - 33.25 19 21 23 19 15 9.5
Lightning +1 60 - - 60 - 31 E C - - - - 33.25 19 21 23 19 15 9.5
Lightning +2 63 - - 63 - 32 E C - - - - 33.25 19 21.2 23.2 19 15 9.5
Lightning +3 65 - - 65 - 33 E C - - - - 33.25 19 21.2 23.2 19 15 9.5
Lightning +4 68 - - 68 - 34 E C - - - - 33.25 19 21.4 23.4 19 15 9.5
Lightning +5 71 - - 71 - 36 E C - - - - 33.25 19 21.4 23.4 19 15 9.5
Lightning +6 73 - - 73 - 37 E C - - - - 33.25 19 21.6 23.6 19 15 9.5
Lightning +7 76 - - 76 - 38 E C - - - - 33.25 19 21.6 23.6 19 15 9.5
Lightning +8 79 - - 79 - 39 E C - - - - 33.25 19 21.8 23.8 19 15 9.5
Lightning +9 81 - - 81 - 40 E C - - - - 33.25 19 21.8 23.8 19 15 9.5
Lightning +10 84 - - 84 - 42 E C - - - - 33.25 19 22 24 19 15 9.5
Lightning +11 87 - - 87 - 43 E C - - - - 33.25 19 22 24 19 15 9.5
Lightning +12 90 - - 90 - 44 E C - - - - 33.25 19 22.2 24.2 19 15 9.5
Lightning +13 92 - - 92 - 45 E C - - - - 33.25 19 22.2 24.2 19 15 9.5
Lightning +14 95 - - 95 - 46 E C - - - - 33.25 19 22.2 24.2 19 15 9.5
Lightning +15 98 - - 98 - 48 E C - - - - 33.25 19 22.4 24.4 19 15 9.5
Lightning +16 100 - - 100 - 49 E C - - - - 33.25 19 22.4 24.4 19 15 9.5
Lightning +17 103 - - 103 - 50 E C - - - - 33.25 19 22.4 24.4 19 15 9.5
Lightning +18 106 - - 106 - 51 E C - - - - 33.25 19 22.6 24.6 19 15 9.5
Lightning +19 109 - - 109 - 52 E B - - - - 33.25 19 22.6 24.6 19 15 9.5
Lightning +20 111 - - 111 - 54 E B - - - - 33.25 19 22.6 24.6 19 15 9.5
Lightning +21 114 - - 114 - 55 E B - - - - 33.25 19 22.8 24.8 19 15 9.5
Lightning +22 117 - - 117 - 56 E B - - - - 33.25 19 22.8 24.8 19 15 9.5
Lightning +23 119 - - 119 - 57 E B - - - - 33.25 19 22.8 24.8 19 15 9.5
Lightning +24 122 - - 122 - 58 E B - - - - 33.25 19 22.8 24.8 19 15 9.5
Lightning +25 125 - - 125 - 60 E B - - - - 33.25 19 23 25 19 15 9.5

Parrying Dagger Sacred Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Sacred Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Sacred 54 - - - 54 30 E E - D - - 33.25 21 19 19 23 15 9.5
Sacred +1 57 - - - 57 31 E E - D - - 33.25 21 19 19 23 15 9.5
Sacred +2 61 - - - 61 32 E E - D - - 33.25 21.2 19 19 23.2 15 9.5
Sacred +3 64 - - - 64 33 E E - C - - 33.25 21.2 19 19 23.2 15 9.5
Sacred +4 68 - - - 68 34 E D - C - - 33.25 21.4 19 19 23.4 15 9.5
Sacred +5 72 - - - 72 36 E D - C - - 33.25 21.4 19 19 23.4 15 9.5
Sacred +6 75 - - - 75 37 E D - C - - 33.25 21.6 19 19 23.6 15 9.5
Sacred +7 79 - - - 79 38 E D - C - - 33.25 21.6 19 19 23.6 15 9.5
Sacred +8 82 - - - 82 39 E D - C - - 33.25 21.8 19 19 23.8 15 9.5
Sacred +9 86 - - - 86 40 E D - C - - 33.25 21.8 19 19 23.8 15 9.5
Sacred +10 90 - - - 90 42 E D - C - - 33.25 22 19 19 24 15 9.5
Sacred +11 93 - - - 93 43 E D - C - - 33.25 22 19 19 24 15 9.5
Sacred +12 97 - - - 97 44 E D - B - - 33.25 22.2 19 19 24.2 15 9.5
Sacred +13 100 - - - 100 45 E D - B - - 33.25 22.2 19 19 24.2 15 9.5
Sacred +14 104 - - - 104 46 E D - B - - 33.25 22.2 19 19 24.2 15 9.5
Sacred +15 108 - - - 108 48 E D - B - - 33.25 22.4 19 19 24.4 15 9.5
Sacred +16 111 - - - 111 49 E D - B - - 33.25 22.4 19 19 24.4 15 9.5
Sacred +17 115 - - - 115 50 E D - B - - 33.25 22.4 19 19 24.4 15 9.5
Sacred +18 118 - - - 118 51 E D - B - - 33.25 22.6 19 19 24.6 15 9.5
Sacred +19 122 - - - 122 52 E D - B - - 33.25 22.6 19 19 24.6 15 9.5
Sacred +20 126 - - - 126 54 E D - B - - 33.25 22.6 19 19 24.6 15 9.5
Sacred +21 129 - - - 129 55 E D - B - - 33.25 22.8 19 19 24.8 15 9.5
Sacred +22 133 - - - 133 56 E D - B - - 33.25 22.8 19 19 24.8 15 9.5
Sacred +23 136 - - - 136 57 E D - B - - 33.25 22.8 19 19 24.8 15 9.5
Sacred +24 140 - - - 140 58 E D - B - - 33.25 22.8 19 19 24.8 15 9.5
Sacred +25 144 - - - 144 60 E D - B - - 33.25 23 19 19 25 15 9.5

Parrying Dagger Magic Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Magic Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Magic 54 54 - - - 30 E E D - - - 33.25 23 19 19 21 15 9.5
Magic +1 57 57 - - - 31 E E D - - - 33.25 23 19 19 21 15 9.5
Magic +2 61 61 - - - 32 E E C - - - 33.25 23.2 19 19 21.2 15 9.5
Magic +3 64 64 - - - 33 E E C - - - 33.25 23.2 19 19 21.2 15 9.5
Magic +4 68 68 - - - 34 E E C - - - 33.25 23.4 19 19 21.4 15 9.5
Magic +5 72 72 - - - 36 E E C - - - 33.25 23.4 19 19 21.4 15 9.5
Magic +6 75 75 - - - 37 E E C - - - 33.25 23.6 19 19 21.6 15 9.5
Magic +7 79 79 - - - 38 E E C - - - 33.25 23.6 19 19 21.6 15 9.5
Magic +8 82 82 - - - 39 E E C - - - 33.25 23.8 19 19 21.8 15 9.5
Magic +9 86 86 - - - 40 E E C - - - 33.25 23.8 19 19 21.8 15 9.5
Magic +10 90 90 - - - 42 E E B - - - 33.25 24 19 19 22 15 9.5
Magic +11 93 93 - - - 43 E E B - - - 33.25 24 19 19 22 15 9.5
Magic +12 97 97 - - - 44 E E B - - - 33.25 24.2 19 19 22.2 15 9.5
Magic +13 100 100 - - - 45 E E B - - - 33.25 24.2 19 19 22.2 15 9.5
Magic +14 104 104 - - - 46 E D B - - - 33.25 24.2 19 19 22.2 15 9.5
Magic +15 108 108 - - - 48 E D B - - - 33.25 24.4 19 19 22.4 15 9.5
Magic +16 111 111 - - - 49 E D B - - - 33.25 24.4 19 19 22.4 15 9.5
Magic +17 115 115 - - - 50 E D B - - - 33.25 24.4 19 19 22.4 15 9.5
Magic +18 118 118 - - - 51 E D B - - - 33.25 24.6 19 19 22.6 15 9.5
Magic +19 122 122 - - - 52 E D B - - - 33.25 24.6 19 19 22.6 15 9.5
Magic +20 126 126 - - - 54 E D B - - - 33.25 24.6 19 19 22.6 15 9.5
Magic +21 129 129 - - - 55 E D B - - - 33.25 24.8 19 19 22.8 15 9.5
Magic +22 133 133 - - - 56 E D B - - - 33.25 24.8 19 19 22.8 15 9.5
Magic +23 136 136 - - - 57 E D B - - - 33.25 24.8 19 19 22.8 15 9.5
Magic +24 140 140 - - - 58 E D B - - - 33.25 24.8 19 19 22.8 15 9.5
Magic +25 144 144 - - - 60 E D B - - - 33.25 25 19 19 23 15 9.5

Parrying Dagger Cold Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Cold Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Cold 61 51 - - - 30 E C D - - frostbite status effect elden ring wiki guide 25px(66) 33.25 21 19 19 19 15 9.5
Cold +1 63 54 - - - 31 E C D - - frostbite status effect elden ring wiki guide 25px(67) 33.25 21 19 19 19 15 9.5
Cold +2 66 56 - - - 32 E C D - - frostbite status effect elden ring wiki guide 25px(69) 33.25 21.2 19 19 19 15 9.5
Cold +3 69 58 - - - 33 E C D - - frostbite status effect elden ring wiki guide 25px(70) 33.25 21.2 19 19 19 15 9.5
Cold +4 72 61 - - - 34 E C D - - frostbite status effect elden ring wiki guide 25px(72) 33.25 21.4 19 19 19 15 9.5
Cold +5 74 63 - - - 36 E C D - - frostbite status effect elden ring wiki guide 25px(73) 33.25 21.4 19 19 19 15 9.5
Cold +6 77 65 - - - 37 E C D - - frostbite status effect elden ring wiki guide 25px(75) 33.25 21.6 19 19 19 15 9.5
Cold +7 80 68 - - - 38 E B D - - frostbite status effect elden ring wiki guide 25px(77) 33.25 21.6 19 19 19 15 9.5
Cold +8 83 70 - - - 39 E B D - - frostbite status effect elden ring wiki guide 25px(78) 33.25 21.8 19 19 19 15 9.5
Cold +9 85 72 - - - 40 E B D - - frostbite status effect elden ring wiki guide 25px(80) 33.25 21.8 19 19 19 15 9.5
Cold +10 88 75 - - - 42 E B C - - frostbite status effect elden ring wiki guide 25px(81) 33.25 21.8 19 19 19 15 9.5
Cold +11 91 77 - - - 43 E B C - - frostbite status effect elden ring wiki guide 25px(83) 33.25 22 19 19 19 15 9.5
Cold +12 94 79 - - - 44 E B C - - frostbite status effect elden ring wiki guide 25px(85) 33.25 22 19 19 19 15 9.5
Cold +13 96 81 - - - 45 E B C - - frostbite status effect elden ring wiki guide 25px(86) 33.25 22 19 19 19 15 9.5
Cold +14 99 84 - - - 46 E B C - - frostbite status effect elden ring wiki guide 25px(88) 33.25 22.2 19 19 19 15 9.5
Cold +15 102 86 - - - 48 E B C - - frostbite status effect elden ring wiki guide 25px(89) 33.25 22.2 19 19 19 15 9.5
Cold +16 104 88 - - - 49 E B C - - frostbite status effect elden ring wiki guide 25px(91) 33.25 22.4 19 19 19 15 9.5
Cold +17 107 91 - - - 50 E B C - - frostbite status effect elden ring wiki guide 25px(92) 33.25 22.4 19 19 19 15 9.5
Cold +18 110 93 - - - 51 E B C - - frostbite status effect elden ring wiki guide 25px(94) 33.25 22.4 19 19 19 15 9.5
Cold +19 113 95 - - - 52 E B C - - frostbite status effect elden ring wiki guide 25px(96) 33.25 22.6 19 19 19 15 9.5
Cold +20 115 98 - - - 54 D B C - - frostbite status effect elden ring wiki guide 25px(97) 33.25 22.6 19 19 19 15 9.5
Cold +21 118 100 - - - 55 D B C - - frostbite status effect elden ring wiki guide 25px(99) 33.25 22.6 19 19 19 15 9.5
Cold +22 121 102 - - - 56 D B C - - frostbite status effect elden ring wiki guide 25px(100) 33.25 22.8 19 19 19 15 9.5
Cold +23 124 105 - - - 57 D B C - - frostbite status effect elden ring wiki guide 25px(102) 33.25 22.8 19 19 19 15 9.5
Cold +24 126 107 - - - 58 D B C - - frostbite status effect elden ring wiki guide 25px(104) 33.25 22.8 19 19 19 15 9.5
Cold +25 129 109 - - - 60 D B C - - frostbite status effect elden ring wiki guide 25px(105) 33.25 23 19 19 19 15 9.5

Parrying Dagger Poison Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Poison Affinity Ashes of War.

Elden Ring display values for poison and blood include buildup added by scaling via the Arcane Stat. The values on this table reflect the default values only. Your own Arcane Scaling will alter the number while inside the game. If you don't meet the arcane requirements for an arcane-scaling passive then buildup will show as 60% of the base values.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Poison 61 - - - - 30 E C - - D poison status effect elden ring wiki guide 25px(66) 33.25 19 19 19 19 15 10
Poison +1 64 - - - - 31 E C - - D poison status effect elden ring wiki guide 25px(67) 33.25 19 19 19 19 15 10
Poison +2 68 - - - - 32 E C - - D poison status effect elden ring wiki guide 25px(68) 33.25 19 19 19 19 15 10
Poison +3 72 - - - - 33 E C - - D poison status effect elden ring wiki guide 25px(69) 33.25 19 19 19 19 15 10
Poison +4 76 - - - - 34 E C - - D poison status effect elden ring wiki guide 25px(70) 33.25 19 19 19 19 15 10
Poison +5 79 - - - - 36 E C - - D poison status effect elden ring wiki guide 25px(71) 33.25 19 19 19 19 15 10
Poison +6 83 - - - - 37 E C - - D poison status effect elden ring wiki guide 25px(73) 33.25 19 19 19 19 15 10
Poison +7 87 - - - - 38 E B - - D poison status effect elden ring wiki guide 25px(74) 33.25 19 19 19 19 15 10
Poison +8 91 - - - - 39 E B - - D poison status effect elden ring wiki guide 25px(75) 33.25 19 19 19 19 15 10
Poison +9 94 - - - - 40 E B - - D poison status effect elden ring wiki guide 25px(76) 33.25 19 19 19 19 15 10
Poison +10 98 - - - - 42 E B - - D poison status effect elden ring wiki guide 25px(77) 33.25 19 19 19 19 15 10
Poison +11 102 - - - - 43 E B - - D poison status effect elden ring wiki guide 25px(79) 33.25 19 19 19 19 15 10
Poison +12 106 - - - - 44 E B - - D poison status effect elden ring wiki guide 25px(80) 33.25 19 19 19 19 15 10
Poison +13 109 - - - - 45 E B - - D poison status effect elden ring wiki guide 25px(81) 33.25 19 19 19 19 15 10
Poison +14 113 - - - - 46 E B - - D poison status effect elden ring wiki guide 25px(82) 33.25 19 19 19 19 15 10
Poison +15 117 - - - - 48 E B - - D poison status effect elden ring wiki guide 25px(83) 33.25 19 19 19 19 15 10
Poison +16 121 - - - - 49 E B - - D poison status effect elden ring wiki guide 25px(85) 33.25 19 19 19 19 15 10
Poison +17 124 - - - - 50 E B - - D poison status effect elden ring wiki guide 25px(86) 33.25 19 19 19 19 15 10
Poison +18 128 - - - - 51 E B - - D poison status effect elden ring wiki guide 25px(87) 33.25 19 19 19 19 15 10
Poison +19 132 - - - - 52 D B - - D poison status effect elden ring wiki guide 25px(88) 33.25 19 19 19 19 15 10
Poison +20 136 - - - - 54 D B - - D poison status effect elden ring wiki guide 25px(89) 33.25 19 19 19 19 15 10
Poison +21 139 - - - - 55 D B - - D poison status effect elden ring wiki guide 25px(90) 33.25 19 19 19 19 15 10
Poison +22 143 - - - - 56 D B - - D poison status effect elden ring wiki guide 25px(92) 33.25 19 19 19 19 15 10
Poison +23 147 - - - - 57 D B - - D poison status effect elden ring wiki guide 25px(93) 33.25 19 19 19 19 15 10
Poison +24 151 - - - - 58 D B - - D poison status effect elden ring wiki guide 25px(94) 33.25 19 19 19 19 15 10
Poison +25 154 - - - - 60 D B - - D poison status effect elden ring wiki guide 25px(95) 33.25 19 19 19 19 15 10

Parrying Dagger Blood Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Blood Affinity Ashes of War.

Elden Ring display values for poison and blood include buildup added by scaling via the Arcane Stat. The values on this table reflect the default values only. Your own Arcane Scaling will alter the number while inside the game. If you don't meet the arcane requirements for an arcane-scaling passive then buildup will show as 60% of the base values.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Blood 61 - - - - 30 E C - - D hemorrhage status effect elden ring wiki guide 25px(57) 33.25 19 19 19 19 15 9.5
Blood +1 64 - - - - 31 E C - - D hemorrhage status effect elden ring wiki guide 25px(58) 33.25 19 19 19 19 15 9.5
Blood +2 68 - - - - 32 E C - - D hemorrhage status effect elden ring wiki guide 25px(59) 33.25 19 19 19 19 15 9.5
Blood +3 72 - - - - 33 E C - - D hemorrhage status effect elden ring wiki guide 25px(60) 33.25 19 19 19 19 15 9.5
Blood +4 76 - - - - 34 E C - - D hemorrhage status effect elden ring wiki guide 25px(61) 33.25 19 19 19 19 15 9.5
Blood +5 79 - - - - 36 E C - - D hemorrhage status effect elden ring wiki guide 25px(62) 33.25 19 19 19 19 15 9.5
Blood +6 83 - - - - 37 E C - - D hemorrhage status effect elden ring wiki guide 25px(63) 33.25 19 19 19 19 15 9.5
Blood +7 87 - - - - 38 E B - - D hemorrhage status effect elden ring wiki guide 25px(64) 33.25 19 19 19 19 15 9.5
Blood +8 91 - - - - 39 E B - - D hemorrhage status effect elden ring wiki guide 25px(65) 33.25 19 19 19 19 15 9.5
Blood +9 94 - - - - 40 E B - - D hemorrhage status effect elden ring wiki guide 25px(66) 33.25 19 19 19 19 15 9.5
Blood +10 98 - - - - 42 E B - - D hemorrhage status effect elden ring wiki guide 25px(67) 33.25 19 19 19 19 15 9.5
Blood +11 102 - - - - 43 E B - - D hemorrhage status effect elden ring wiki guide 25px(68) 33.25 19 19 19 19 15 9.5
Blood +12 106 - - - - 44 E B - - D hemorrhage status effect elden ring wiki guide 25px(69) 33.25 19 19 19 19 15 9.5
Blood +13 109 - - - - 45 E B - - D hemorrhage status effect elden ring wiki guide 25px(70) 33.25 19 19 19 19 15 9.5
Blood +14 113 - - - - 46 E B - - D hemorrhage status effect elden ring wiki guide 25px(71) 33.25 19 19 19 19 15 9.5
Blood +15 117 - - - - 48 E B - - D hemorrhage status effect elden ring wiki guide 25px(72) 33.25 19 19 19 19 15 9.5
Blood +16 121 - - - - 49 E B - - D hemorrhage status effect elden ring wiki guide 25px(73) 33.25 19 19 19 19 15 9.5
Blood +17 124 - - - - 50 E B - - D hemorrhage status effect elden ring wiki guide 25px(74) 33.25 19 19 19 19 15 9.5
Blood +18 128 - - - - 51 E B - - D hemorrhage status effect elden ring wiki guide 25px(75) 33.25 19 19 19 19 15 9.5
Blood +19 132 - - - - 52 D B - - D hemorrhage status effect elden ring wiki guide 25px(76) 33.25 19 19 19 19 15 9.5
Blood +20 136 - - - - 54 D B - - D hemorrhage status effect elden ring wiki guide 25px(77) 33.25 19 19 19 19 15 9.5
Blood +21 139 - - - - 55 D B - - D hemorrhage status effect elden ring wiki guide 25px(78) 33.25 19 19 19 19 15 9.5
Blood +22 143 - - - - 56 D B - - D hemorrhage status effect elden ring wiki guide 25px(79) 33.25 19 19 19 19 15 9.5
Blood +23 147 - - - - 57 D B - - D hemorrhage status effect elden ring wiki guide 25px(80) 33.25 19 19 19 19 15 9.5
Blood +24 151 - - - - 58 D B - - D hemorrhage status effect elden ring wiki guide 25px(81) 33.25 19 19 19 19 15 9.5
Blood +25 154 - - - - 60 D B - - D hemorrhage status effect elden ring wiki guide 25px(82) 33.25 19 19 19 19 15 9.5

Parrying Dagger Occult Upgrades

Requires regular reinforcement with Smithing Stone [1]Smithing Stone [2]Smithing Stone [3]Smithing Stone [4]Smithing Stone [5]Smithing Stone [6]Smithing Stone [7]Smithing Stone [8], and Ancient Dragon Smithing Stone, as well as Occult Affinity Ashes of War.

This upgrade cannot be enchanted with Magic or boosted with Consumables.

  Attack Power Stat Scaling Passive Effects Damage Reduction (%)
Parrying Dagger Phy Mag Fir Lit Hol Sta Str Dex Int Fai Arc Any Phy Mag Fir Lit Hol Bst Rst
Occult 64 - - - - 30 E E - - C - 35 20 20 20 20 15 10
Occult +1 68 - - - - 31 E D - - C - 35 20 20 20 20 15.15 10
Occult +2 72 - - - - 32 E D - - C - 35 20 20 20 20 15.15 10
Occult +3 76 - - - - 33 E D - - C - 35 20 20 20 20 15.3 10
Occult +4 80 - - - - 34 E D - - B - 35 20 20 20 20 15.3 10
Occult +5 84 - - - - 36 E D - - B - 35 20 20 20 20 15.45 10
Occult +6 88 - - - - 37 E D - - B - 35 20 20 20 20 15.45 10
Occult +7 92 - - - - 38 E D - - B - 35 20 20 20 20 15.6 10
Occult +8 95 - - - - 39 E D - - B - 35 20 20 20 20 15.6 10
Occult +9 99 - - - - 40 E D - - B - 35 20 20 20 20 15.6 10
Occult +10 103 - - - - 42 E D - - B - 35 20 20 20 20 15.75 10
Occult +11 107 - - - - 43 E D - - B - 35 20 20 20 20 15.75 10
Occult +12 111 - - - - 44 E D - - B - 35 20 20 20 20 15.75 10
Occult +13 115 - - - - 45 E D - - B - 35 20 20 20 20 15.9 10
Occult +14 119 - - - - 46 E D - - B - 35 20 20 20 20 15.9 10
Occult +15 123 - - - - 48 E D - - B - 35 20 20 20 20 15.9 10
Occult +16 127 - - - - 49 E D - - B - 35 20 20 20 20 16.05 10
Occult +17 130 - - - - 50 E D - - B - 35 20 20 20 20 16.05 10
Occult +18 134 - - - - 51 E D - - B - 35 20 20 20 20 16.05 10
Occult +19 138 - - - - 52 E D - - B - 35 20 20 20 20 16.2 10
Occult +20 142 - - - - 54 E D - - B - 35 20 20 20 20 16.2 10
Occult +21 146 - - - - 55 E D - - B - 35 20 20 20 20 16.2 10
Occult +22 150 - - - - 56 E D - - B - 35 20 20 20 20 16.35 10
Occult +23 154 - - - - 57 E D - - B - 35 20 20 20 20 16.35 10
Occult +24 158 - - - - 58 E D - - B - 35 20 20 20 20 16.35 10
Occult +25 162 - - - - 60 E D - - A - 35 20 20 20 20 16.5 10

 

Parrying Dagger Build Videos

 

 

Elden Ring Daggers
Black Knife  ♦  Blade of Calling  ♦  Bloodstained Dagger  ♦  Celebrant's Sickle  ♦  Cinquedea  ♦  Crystal Knife  ♦  Dagger  ♦  Erdsteel Dagger  ♦  Fire Knight's Shortsword  ♦  Glintstone Kris  ♦  Great Knife  ♦  Ivory Sickle  ♦  Main-gauche  ♦  Misericorde  ♦  Reduvia  ♦  Scorpion's Stinger  ♦  Wakizashi



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    • Anonymous

      easiest way to make this worth something is by letting you infuse it with the unique shield parries like golden parry and carian retaliation.

      would be balanced too cuz you get a lightweight parry tool that you can't block with.

      • I agree with the comment below me. I only use these daggers' parry in my playthru for a challenge run and for fun (I get used to it now). In PvP session, this skill can be used to fool your opponent, and put it on your off hand. I don't mind die trying.

        • Anonymous

          What's the point of making a whole dagger eponymous to parrying if the parry AoW can be slapped on any other dagger and this one doesn't even get any better frame data?
          Should have had a unique skill with frame data akin or similar to the Buckler Parry.

          • Anonymous

            Looking at the parry window said in the details, it seems like a Medium Shield parry window.

            Taking this as a base, is there a good reason to use this as a parry tool?

            I mean, all Small Shields and Medium Shields can block, and even use Carian Retaliation or Golden Parry for better parry window and duration...

            • Anonymous

              Why even bother makijg this weapon if it doesn't have unique moveset with rapiers, all the more since they gave it to wakizashi. It would make an authentic build since this combination was used Irl. This dagger is not unique at all since you can put parry AOW on any dagger and make it a parrying dagger. I am glad they added Gauche which can do that but they could add it to this dagger too.

              • Anonymous

                Nah, i give up on it. At least... With light weapons. I've tried to use it alongside Great Epe, but it just wasn't working out. I never used the offensive capabilities since Epe was already doing that, maybe for an occasional gimmick "finish off the last 1 HP" swipe. The damage is not great, because duh - its a dagger. Poise damage is even worse. Criticals are weak-ish, not that you even can critical with an off-hand weapon, so either you have to akwardly swap it or use it in main hand which i don't find advantageous.
                The parry is... Not great. Buckler is OBVIOUSLY much better and gives far more generous timing on TOP of having superior blocking capabilities - an average mob is not going to leave you with negative stamina for failing the parry.

                The only situation where i would unironically consider it - is using it besides a very slow, large weapon to compensate the speed of it, but there is just no point using it with a rapier or a straight sword - just use a parrying shield like a normal person.

                You can, however, power stance it with Misericorde. You get a dual dagger moveset, you can parry AND you can deliver devastating criticals after it too.
                Unfortunately, since they're daggers... Even with power stance the damage is pitiful. Or maybe my weapons are just not quite well upgraded, i don't know.
                Either way - the word of the day is SHAME. They really should've given it a custom parry, just like buckler. Or some other unique gimmick/

                • Anonymous

                  After Dark Souls 3: thank god it can now attack in off-hand making it an offensive parrying tool it was always meant to be.
                  Problem: because of Ash of War system you can just put Parry on Misericorde and get an upgraded version of this at cost of 0.5 weight. It has longer reach, can be used as a backstab tool for unaware enemies, slightly better guarding capabilities and at ~25 DEX with Standard infusion it will still deal way more damage than Keen Parrying Dagger due to innately higher base damage. Maybe this changed at +25 Keen with 40+ DEX, but... I somehow doubt it.

                  Literally the only selling point of P.Dagger at that point is only the reduced weight and - subjectively - better visuals.
                  Also of note: same issues pursue P.Dagger when infused with anything else as well.
                  At +8 with 25 DEX and 20 INT if i go Magic on them:
                  P.Dagger receives 91 physical and 125 magic (82+9 and 82+33 respectively)
                  Misericorde receives 109 physical and 122 magic (101+8 and 101+21).
                  So... In theory P.Dagger receives superior scaling capabilities, but it just... Doesn't matter. Why bother when your opponent delivers 33% better criticals across the board and does everything else better too at the cost of measly 0.5 weight? Sigh. Back into the garbage bin it goes... Poor, poor little thing.

                  TL:DR - "They took our jobs!"

                  • Anonymous

                    About the keen Parrying Dagger being the highest dex scaling weapon in the game, it should be noted that it's actually tied highest with a keen Urumi. Also tied with the Kukri and Fan Daggers if you include consumable items.

                    • Anonymous

                      “I hear you have no startup frames for parrying.”
                      “That was the old me, son. Back in my glory days…”

                      • I obviously killed patches. You think I would let you live after you sent me god-knows-where? Yeah, no ****. Don't want someone touching your stuff? Don't just leave it around there, dumbass

                        • Anonymous

                          I keep a Keen Parrying Dagger with the Thunderbolt AoW to spam down Virgins. Although the total AR of the dagger sucks, Thunderbolt's damage comes only from the Dex scaling of the weapon. With the highest Dex scaling in the game, Parrying Dagger does almost as much damage with the Thunderbolt AoW as higher AR weapons like Guardian's Shortspear while having a lower stat requirement.

                          If you're not doing a Dex build then I don't know of a better weapon for AoW spamming down Virgins from range.

                          • Anonymous

                            They should've made this like the buckler of daggers by giving it a unique "dagger parry" default skill that is slightly better than normal dagger parry just like the "buckler" parry so you have a reason to use this. You can put parry on any other dagger and it will perform the exact same so what's the point of this?

                            • Anonymous

                              The point is to use this in the main hand with a casting tool. You can attack cast and parry without swapping....course you could just swap...

                              • The point and good thing about this is that you get very decent parry, at least for me it feels as good as shields and you can POWERSTANCE DAGGERS in same time.

                                Which makes it really really good. I mean, if you can parry.

                                • Anonymous

                                  This dagger and maybe the Misericorde should be able to be powerstanced with thrusting swords, since rapier and dagger was a combination of weapons that saw some use IRL

                                  • Anonymous

                                    FS please do one of the following to the dagger:
                                    1) Give a unique parry like the buckler
                                    2) Change the guard boost from 15 to 30

                                    Either change would give the parrying dagger it's intended identity and differentiate it from other daggers with parry ash of war.

                                    • Anonymous

                                      If you believe this weapon is a gimmick or bad, I'd encourage you to read the second line of the weapon description and recognize that maybe it's not meant for you.

                                      • Anonymous

                                        Has a whopping TWO more AR than a Great Knife on an 80 Dex 20 Str build in exchange for bleed buildup. So yeah this is just a bad weapon no matter how you look at it.

                                        • Anonymous

                                          Can we agree this Parry Dagger edition is actually really "bad". You can put the weapon art, which you can get in the first 15 minutes of the game, on EVERY dagger and medium shield and they will perform the exact same. Now since this dagger does not bleed, blood builds don't have any use for this dagger unless they are lacking a second dagger. You won't have blood/occult variation of this dagger up till lategame.

                                          This dagger should have had a similar buff to parry frames like it did in the previous souls games, but it does not. The animation is VERY clear on when your parry window is, which is great -> but only being useful in an offensive Dex build which doesn't rely on bleed. And if you want to practice parrying? Take a medium parry shield which allows you to block 100% if you mess up your parry now and then. Or take the buckler which doubles your parry frames.

                                          Unless they buff this weapon, it is a secondary pickup you only need if you didn't start as a bandit. Arguably it would be better to just rush the early game a bit and pick up the Misericorde which performs better and has higher crit.

                                          • Anonymous

                                            Total revision of my previous comment: Testing a +10 Parrying Dagger vs a +10 Twinned Knight Swords (as an example of something with much less remarkable dex scaling but much better base damage I guess), the TKS (on Keen infusion) is doing better than the Parrying Dagger, so the wiki statements that lightning ashes scale "with ONLY the dex scaling of your weapon" aren't accurate (or I misinterpreted them). I'll go get the Urumi and try at +10 too, it'll probably win by a combination of decent base damage and high scaling. ... OK... the Urumi +10 and the TKS +10 are currently both doing 341 on a sneak attack sheep roll on a Godrick Soldier (when keen infused). Factoring in my current stats, the TKS's current AR is 262 while the Urumi's is 247. I do not know what to make of these results, but I know the TKS has far worse dex scaling than the Urumi, so scaling apparently isn't everything, but Keen DOES consistently beat Lightning infusion when using this ash, so.............. Anyway, the Parrying Dagger decidedly does not seem like a great lightning ash catalyst. Can't say I grasp why.

                                            • Anonymous

                                              Since this is a 1.5 weight weapon with the highest dex scaling in the game, isn't this the best "catalyst" for the lightning ashes: Lightning Slash, Lightning Ram, and Thunderbolt. Well, not so much Lightning Slash since that actually swings your weapon and this weapon is very small, but Lightning Ram and Thunderbolt are both supposedly purely dex scaling based and this weapon has the best dex scaling. Urumi is tied with it for dex scaling but weighs 3.0 whereas this only weighs 1.5 so unless I'm missing something it's slightly more optimal if you want to carry a weapon just for sheep roll (or thunderbolt spam) on a dex build. I might even trade for two just so I can have both of those ashes in my pocket at very low weight expense.

                                              • Anonymous

                                                Fancy alternative to buckler. Requires you to parry bit sooner than buckler, and has slightly less frames, but still a good parry tool on it's own. However, it looks visually sooooo much sexier than dull round buckler. And who cares about slightly worse parry timings, you wan't to git gud after all, right? It's all part of the challenge! :)

                                                • Anonymous

                                                  La Verdadera Destreza build. Left hand Parry Dagger, Right hand Rapier. Parry and riposte like a 16th century Spanish swordsman or like Puss in Boots in the final fight of the Last Wish.

                                                  • Anonymous

                                                    hmm... i think using an off hand parry dagger is viable, since opponents most likely wont be expecting you to parry while power stancing daggers. plus, in pve, it can be nice to quickly parry without switching to a shield. its a fair trade off for a more difficult parry imo

                                                    • Would have been cool if you could have put the special parry ashes on this, like storm wall and golden parry. As a unique quirk of the PARRYING dagger amongst other daggers.

                                                      • Anonymous

                                                        you can dual wield/powerstance this with the misericorde and put the determination ash of war on the misericorde and youll have enough time to parry, then 2hand the misericorde and use determination and then get a boosted critical while still having powerstanced daggers which are very quick and extremely light

                                                        • Anonymous

                                                          I like that you can put the parry ash on other daggers but this should still be the best at it. The parrying dagger should at least have as many parry frames as the buckler imo.

                                                          • Yknow interchangeable weapon arts seemed pretty cool at first but now it feels like weapons are mostly just a bunch of stat sticks. Like what niche does the parrying dagger fill when its peers can do the same thing but with better damage? :/

                                                            • Anonymous

                                                              Make the R2 a parry? why include the parry dagger at all if literally any other dagger can do the same thing with better critical?

                                                              • Anonymous

                                                                What animation does this do if golden parry can be put on this. And what is it's area and speed compared to the buckler.

                                                                • Anonymous

                                                                  When parrying with this weapon, there is what seems to be a 50/50 chance that you will get a different animation than normal, which DOES NOT allow you to reposte.

                                                                  • Anonymous

                                                                    Ngl, sad that this is EVER SO SLIGHTLY WORSE than the Great Knife because I think they look cooler. Still gonna find a way to dual wield them with bloodhound dash, but I already know I will miss that bleed

                                                                    • Anonymous

                                                                      The question remains whether the Buckler Parry isn't superior. If so, what would the point of this be then?

                                                                      • Anonymous

                                                                        Even if this has a "normal" parry, can this be used as a way to parry while powerstancing daggers? If so, I could see it being useful in some niche builds

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