Placidusax's Ruin |
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Spell Type | Unique Incantation |
FP Cost 62 | Slots Used 3 |
Effect
Spews golden breath of Dragonlord Placidusax
Requires |
Placidusax's Ruin is an Incantation in Elden Ring. Placidusax's Ruin spell conjures head of Placidusax to unleash a devastating breath empowered by primordial energies.
Power gleaned form the remembrance of Dragonlord Placidusax.
Transforms caster into the Dragonlord to spew golden breath from above. This incantation can be cast while jumping.
These are the dying wails of the Dragonlord who once dwelled eternal beyond time.
Where to find Placidusax's Ruin
Where to find Placidusax's Ruin:
- Trade Remembrance of the Dragonlord with Enia at Roundtable Hold.
Elden Ring Placidusax's Ruin Guide
- Note: This spell does not count as a Dragon Communion Incantation. Special buffs from Dragon Communion Seal will have no effect on this incantation.
- Stamina Cost: 75
- Requires three slots to be equipped.
- The initial explosion deals Lightning Damage, and the beam deals Fire Damage.
- It takes on average 8 seconds to complete the cast.
- Deals total 70 stance damage
- Can be cast while jumping, and your character hovers slightly while using the spell.
- Despite the appearance, this incantation has 360⁰ control and can be aimed by using the directional movement during the cast. The entire beam can hit the same area using this technique.
- Unlike other Breath spells, cannot be used while on horseback, regardless of which hand the Sacred Seal is equipped in.
- The initial cast comes out quickly and deals lots of damage, ideal for catching enemies close to the caster. Against enemies at a distance it will leave the caster wide open to retaliation.
- As of Patch 1.09, Roar Medallion increases the damage of the beams of this incantation by 5% in Player vs. Player and 10% for Player vs. Enemy.
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Bringing this back up for the DLC: "Petition to make it so that it has two heads one that does what it does now and another you can aim/follows your lock on" - Anon, 24 Mar 2023 04:51
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Dude had his God abandon him, went into an eternal communion to try and contact them, then we arrive just to be a douche, kill him, and then we take his essence and use his last dying wails of pain and distress as a weapon. Hooooooly...Miyazaki sures knows how to put the dark in dark fantasy.
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why is this not a dragon breath? its literally exact same mechanic and visual
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really wish this could still be buffed by the 2 dragon related seals despite technically not being in either family of incants
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A spell from an epic boss, looks sick, makes you feel like golden midir on crack, and is also a borderline-cancer undodgeable finisher in pvp, what's not to love. Only, off-hand a weapon with endure ash so that you don't get knocked out of animation vs stronger enemies or bosses
Me in the back of the car 0.3 seconds after my mom asks if we need to pull over
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A little dissapointed that we didn't get the massive ****in NUKE that placidusax pushes into the ground but this is still pretty good
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this incantation is hilariously effective against rennala in NG+
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So I'm not someone who goes into the game and calculates the exact damage of every weapon or spell with every possible build or combo but I feel like 1 hit of the laser deals as much damage as 1 cast of Agheel's flame. On a 50 arcane build with the dragon communion seal, one cast of Agheel's flame without buffs deals around 600 damage. On a 50 faith build with gravel stone seal, one hit of the laser dealt around 600 damage as well. Again, I'm not exactly sure and this was against PvP players.
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I dont care how impractical this spell is it isnt going to keep me from trying to finish every boss off with it
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Finally we get midirs beam instead of a (still badass tho) katana
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one of few spells in the game that does more damage the HARDER you press the button :)
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If someone knocks you back with the startup just roll forward to the guy and just do a strong attack.
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honestly, i would have preferred his nuke. but still awesome.
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also 0/10 for not even playing the ancient dragon roar and just playing the boring normal dragon sounds, they had one job smh
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I gotta say, Placidusax is probably tied with Maliketh in having the flashiest remembrance. Both things you get from it are just so cool.
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"These are the dying wails of the Dragonlord who once dwelled eternal beyond time."
"ZU'U UNSLAAD! ZU'U NIS OBLAAN!"
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Best option for countering sleep builds. Get low poise armor - and use BFP> Then use placidusax's ruin whenever they close in for the sleep proc. It'll toss them back, and put you on the ground (not asleep). Since the sleep halberd is exclusively physical damage they won't be able to kill you with trades either.
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Can confirm that placidusax's ruin does fire damage after the initial lightning burst. There's a unique trait the ruin's laser carries:
It won't trigger the event flag! that fire damage is supposed to.
Means we can use this for two things.
A. Super efficiency with the +50% fire damage from oil pots (since ruin won't deactivate the oil buff until it naturally times out)
B. Bonus affinity with a frostbitten -20% on all absorptions.
Tl;dr
The lightning burst is a nice option in pvp... But for PVE and super large targets, this beam is godlike. Just remember to use those oil pots, and stack more fire damage.
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Petition to make it so that it has two heads one that does what it does now and another you can aim/follows your lock on
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"beam deals fire damage" wrong, tested on giant flowers since they have a unique animation when lit up and they only staggered normally (plus gankers in so called pvp only had the normal knock back death animations instead of the fire death one while panic running lmao)
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raptors of the mists is really good for dodging his laser if you're in a tough spot
If you get good at manual aiming the beam you can track your opponent with it after you hit the explosion to frametrap them. It's still a last resort effort or part of a long combo chain though. Never use it locked on unless it's the last ''uppercut'' part of it.
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I Dunno if this applies to pvp, but I noticed that if a mob is knocked back by the initial shockwave then they tend to typically end up in the beam's paths.
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The lightning claw placid does would have been cooler than his breath. Prove me wrong
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The stay on the floor and die incantation. Animation simulator. It's basically bound to kill one of your teammates, and even if you run crimsomwhorl, their ungabunga teammate is a step away crouch poking you as soon as you get up. It's sad that this things whole usability relies on cheesy insta-damage. The incantation costs so much fp and the actual rest of the skill basically is a cutscene. The fp cost combined with the bad control means you're likely using this under the fp tear, which just makes this even more brainless.
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People complain about elden stars quote-on-quote "undodgable projectiles" when this literally has a single frame massive damage explosion
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I'm surprised that this isn't part of any kind of Incantation type. I would suspect that it would've been deemed a Dragon Incantation at the very least, but maybe this is more so meant to be an Incantation of unknown Type, or more so long lost type thanks to the gradual erosion, decay, and complete destruction of Farum Azula and it's Ancient knowledge that has been lost to time...
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i loved when he said "its placidusaxin time" and placidusax'd all over that guy
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The instant cast explosion of damage on this needs to be nerfed for pvp. Absolute joke
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I think this may not actually do fire damage, I tested that the actual beam doesn't remove the frostbite status like other sources of fire damage, so it either does holy damage or lighting damage, or it is some kind of bug and it is supposed to remove the status.
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the best way ive figured out aiming the laser is to think of it like adjusting against recoil in an FPS. Move the left stick against the beams direction when it goes past your target, and it will narrow the spread.
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Can’t tell you how many times my mimic has used this and scared the **** out of me.
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Gettin' tired of all this gankers that make every single invasion a living nightmare? Just follow this simple steps: equip azur staff and your talisman, memorise dragonclaw and then this spell, use dragonclaw first and immediately when the animation it about to finish use Placidusax ruin. It shoots the laser really close to your body and straight, covering an area ideal for deleting everything and everyone in your path.
Fear not the gankers my friend, and let the feast begin
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You can tell me "This doesn't count as a Dragon Communion Incantation" but with the way they styled that visual for the spell description, I can't really help it, and it looks like a pretty awesome final D-Communion Spell for the arsenal.
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Cooler version of fan daggers in duels when your enemy is low on HP. Initial explosion is completely unavoidable and unpredictable.
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Has it been tested that this deals Fire damage rather than Holy damage?
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I think the reason this isn't buffed by the Dragon Communion Seal or considered a Communion Incantation is because the ancient dragons, (Placidusax included) are made of stone. Arcane in Elden Ring typically relates to blood, which ancient dragons don't have.
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So, this is really weird. According to the wiki, you can control the beam "just like other dragon breath attacks." I think this statement is a little misleading, idk if I'm going crazy, but I think you can control the beam, but the "control" you have over it is NOTHING like the other breath attacks. First of all, you don't control it with the camera, you actually use the left stick. Secondly, you aren't actually "aiming" the beam when you "control" it, the beam has a set path it will move through, but if you move the left analog stick in the opposite direction the beam is trying to move, it slows the horizontal movement of the beam so much that it "basically" hits the same spot (not really but I'm sure someone better than me could get the aiming pretty precise with practice), but it's pretty finicky. also the beam changes direction halfway through it's animation, so if you don't move the stick in the other direction at the right time you can actually propel the beam away from your intended target at the speed of ****ing sound.
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i wish they used his nuke attack instead of this for an incantation
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It has 70 poise damage, basically instant initial shockwave and the beam is controllable by using left and right movement keys. Broken as a finisher in PvP and very good against large bosses.
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I duplicated the remembrance for this piece of s**t posing as an incantation. It has almost no control despite what it says here about being able to hit the same spot, my f**king arse hit the same spot, post a video clip or it didn't happen. This needs three memory slots and it looks like the devs decided that wasn't enough and made it uncontrollable. The named dragon communion incantations are many times better than Placidusax's ruin, and before anyone says it, I'm not throwing my rattle out of the pram over an incantation you need to use smartly, I'm all for having to think ahead and use an incantation or weapon art at its best advantage to get the most out of it. That's not what this is though, Placiduasx's ruin is worthless and again if anyone is going to reply saying they can hit what they aim at, post a video or it didn't happen.
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Do unused remembrances stay in your inventory when you start NG+ and will the mausoleums allow for them to be duplicated early in the NG+ playthrough?
I'd rather not have to wait until late game to beat both bosses again before I can get the second choice from the remembrances with Enia.
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Three memory slots though? that's a big penalty. Just out of curiosity, are there any sorcery spells that also require two or three slots to equip like some of the incantations?
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Actually it makes sense why this is neither ancient dragon nor dragon communion incant. Placidusax wields red lighting and that is the weapon of ancient dragons and the color of the initial lightning explosion. BUT his incant is grouped with the normal dragon incantations, where normal dragons use their things.
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The initial lightning blast of this incantation actually comes out faster than anyone can react so it's an invaluable finisher in PvP for any faith build that wants to win in style!
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Good for scaring the gold-tinged-excrement out of people in closed spaces but not so good if you actually want to hit something you're aiming at
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Can confirm, the communion seals boost damage, but, instead of 15% its 1.5%
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if this is going to be able to be casted instantly then so should rejection. im tired of being trapped by enemies in a corner and i literally cant do a thing about it unless if i have 36 faith and 62 fp points.
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This catches a lot of people surprisingly enough. Most people will be able to dodge the first laser but almost always get hit with the last up strike and I have no idea why.
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I wish it didn’t have a wonky path at which the beam travels cause this incantation is really cool.
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Would have preferred any of Placidussax’s other attacks as an incantation than this or have this have only been one head with a more controlled laser with slow tracking instead of the inconsistent mess that it is right now.
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The initial explosion is ridiculous. Honestly, I thought people were glitching, but no, it's just classic elden ring "balance". Let's nerf this please, the radius is huge and there is ZERO windup and i mean NONE. There is no way anyone dodging this period. Literally everything in this game is either underpowered or overpowered for pvp, but this **** might just be the reason I stop playing after 10 years. Ngl, an actual child could have balanced pvp better and we're 5 patches in, come on.
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What we wanted from midir in DS3 we get in ER from placidusax
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easily one of the best finisher moves for thunder based melee combat, the explosion alone is pretty much unpredictable in PvP and anyone below 25% hp usually gets blown away.
however, it's more suited as a counter attack rather than a direct attack, because if you miss you'll be wide open for a punish.
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This spell is ****ing awesome don't care if it's good or bad I love it
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If you chain cast this with dragonclaw, the beam originates from the floor position of where you casted it. This is useful in PvP if the opponent decides to get right under you. Its probably a bug/glitch tho, pretty funny tbf
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15k combo damage (!!!) to fire giant in snowfields at 76 faith with+10 erdseal. Was mostly optimized for spell damage with talismans and buffs but probably could do more. It hit with lightning AoE then 3-5 hits with flames. Mostly it hits twice with fire, maybe 6k combo damage. For reference blasphemous blade flames hit from 2200-3100 on most mobs(not sure on fg)
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This spell is so busted in small arenas. Pop a mimic tear, and start spamming. It's an instant W against any boss who can be staggered. The mimic tear loves to use this, and when you both use it, the boss melts. It deals ridiculous poise damage, and is extremely safe after the buff. If the explosion and all three beams hit, that's an easy 4k damage.
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Can anyone tell me if this thing has hyper armor and when? If it doesn't it's bad. Casting time is too long. You will always get hurt if you are fighting a boss alone.
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Got caught out by this in PVP on my CGS character. We were both at low HP, him with his faith caster build ran straight at me so I got ready to bonk, and he blew me up. Very surprised by the initial explosion, caught me totally off guard.
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Had no idea this had an initial explosion. I was dueling on my bonky CGS character, fighting a Faith build. We both got each other low, and he jumped at me and finished me off with this. Savvy tactic.
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In PVP, get your opponent to <30% hp, jump in front of them and instantly cast this. They are dead. Nobody expects how fast this is and if it's the first and only time you use it in a fight, your opponent will be waiting to dodge your jump attack instead so they will never i-frame this. Absolutely unbeatable in that situation other than staying 10m away.
It is fairly punishable if you cast it without instakilling your opponent and the beams come out pretty slow if your opponent is using ranged attacks that can knock you out of it. The solution to this is to not use it for anything other than finishing off your opponent.
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Using this spell in pvp is the most fun I’ve had in a while. Invade people in crumbling ruins and knock them off!
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Aww man. The icon shows both heads and I can only summon one head to fire lasers? Sad.
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Bit disappointed that when using this you don't summon both heads at each shot a beam that starts at opposite ends and then criss-cross for some wicked damage and spread. Be more fitting of Placidusax's power and make it stand out more than the lesser, more typical Dragon Incantations.
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The initial explosion has some of the fastest damage frames in the game, even faster than Catch Flame. It is good in PvP to finish off a low-health opponent. Unfortunately, even with the free aim good opponents can learn to roll the beams and get a good punish, so it's utility in a 1v1 is otherwise very low. Cool to fire into a melee, though.
You can use this in PvP to either nuke large crowds of weak enemies, or as a stylish punish against bosses with long stun animations/phase change animations. At this level there's always a better option, but nothing looks this cool.
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this incantation does not belong in the dragon cult category. Like catch flam, flame sling and fire's deadly sin, Placidusax's ruing doesn;t fit any category. Remove the false information
I did some testing and although the radagon icon does not affect the cast speed of the beam itself it does affect the initial lightning explosion saving you a few tenths of a second
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