Prophet is a starting Class in Elden Ring. The Prophet has high Faith and mind and some arcane and strength. It starts level 7, with a spear, a finger seal and a small shield. The Classes only determine the starting Stats and Equipment of the player, but as the game progresses, players can freely change their build to their preferred playstyle.

 

A seer ostracized for inauspicious prophecies. Well versed in healing incantations

 

Prophet Starting Equipment for Elden Ring

This class starts with the following equipment:

Armor:

 

Starting items for Prophet in Elden Ring

This class starts with the following items:

 

Prophet Builds in Elden Ring

 

 

 

Elden Ring Prophet Notes & Tips

  • This Class is best suited for players that want to focus on Incantations. While Catch Flame is a good spell, you might run out of mana during the early parts of the game.
  • Best for pure Faith builds and Dexterity/Faith and Faith/Arcane hybrid builds. Also ideal for Strength/Faith hybrid builds at 11 or less dexterity but outperformed by Vagabond at 12 or more.
  • Other notes and player tips go here

 

 

Elden Ring Classes
Astrologer  ♦  Bandit  ♦  Confessor  ♦  Hero  ♦  Prisoner  ♦  Samurai  ♦  Vagabond  ♦  Warrior  ♦  Wretch



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    • Anonymous

      Will definitely be making a Monk Build utilizing the Prophet Set, Incantations, and the Martial arts weapon class come the DLC in June.

      • Anonymous

        People scoff at the class, not realising that Catch Flame is by far the strongest thing that any class starts with. Easily doing 400-500 damage with the speed of a dagger. You can solo bosses with that alone. Just bring some blue kool-aid and level up Mind/Faith for a while. Vigor isn't even important with CF since it's fast enough you'll always have time to roll between attacks.

        • Anonymous

          Lightning bolt and fireball are iconic spells or wizards in D&D and other fantasy media, but here it’s for men of FAITH, but the wizards get their magic missile so there is some balance

          • Anonymous

            Demons Souls clerics: smart and aware of issues, but not commonly magic trained enough to know where their power came from.

            Dark Souls clerics through 1 2 and 3: Left Ignorant intentionally because most deities are evil or aloof at best, and the faiths are usually corrupt or cultish.

            Elden Ring prophets: Simple men with visions, subject to imprisonment if giving bad omens despite the grains of truth to them...

            I love how the big faith class of the series embodies what that game's clerics are, right to the stats and how they are named.

            • Anonymous

              Best min/max class for any str/fth dex/fth that plans on using bloodflame + golden vow, otherwise vaga for MOST str/fth or dex/fth (in most cases you will need 12-14 of the other stat to use any decent weapons, unless ure going pure BONK greathammers build than hero)

              • Anonymous

                I switched my prophet to mage after 1.10. No point leveling past 12 fth now… after all, the best buffs now belong to intelligence builds instead of faith builds. Blue/red feather, holy ground, terra magicka, frost debuff, scholars armament, golden vow, ritual shield behind a deluge of star shower and swift pebble… sucks I have 16 fth wasted but I’m still so far ahead in both PvP and pve as an intelligence build. Hopefully they revert hyper armor changes cause even wrath of gold is useless since it loses trades to great swords… 1.10 killed Faith.

                • Anonymous

                  deep lore comment #3: the prophet sets descriptions of being exiled for prophesizing the erdrees eventual burning coupled with the fires deadly sin spells existence and description, this would be a simple character origin at face value. however, making connections with shabriri and the frenzied flame make this class more interesting because not only does the prophet intentionally wear a blindfold mirroring how both shabriri had his eyes gouged for lying about the great caravan harboring both heretical beliefs (which could just mean them harboring the ff which only came true after their imprisonment) and hyetta only seeing the light of the flame despite being "born" blind with the help of grapes, the phrases regarding their body armor (The shackles around the neck warn passersby not to lend an ear to their sermons.) could be stretched to how any other person would ignore shabriri's chaos taking the world talk, however due to the blindfolds phrase "Why hesitate, if the path leading to the future is clear? Just close your eyes, and walk." the prophet most likely wouldn't have reason not to listen and believe him and so the final verdict is that this class has the best claim to being the one that would inherit the ff canonically and taking the matters of burning the tree and everything else along with it into their own hands.

                  • Anonymous

                    Outperformed by a vagabond at 12 str or more for a STR/FTH build? That's straight up false. Vagabond has 9 int and prophet has 7. 2 less wasted levels for ANY faith based or faith hybrid build with the exception of faith/int.

                    • Anonymous

                      Shame this class doesn't come with any ranged offensive incantations, and the standard fireball is about as powerful as a wet sock. Looks like I'm faffing around with lift medallions and goldmask before anything else, so I can melt everything not resistant to holy magic with my extremely spammable Frisbee.

                      • Anonymous

                        Prophet has probably the worst pre roundtable starts out of the rest. Especially in terms of what's available in limgrave at that point. In order to get access to ANY offensive incantations, you need to beat agheel (debatablely the hardest pre Margit boss), or crucible knight (the other hardest pre Margit boss). Rock sling is too weak at this level to be relevant for offensive PVE. And while catch flame is good, your squishyness at this point makes it a hard sell. Compare to astronomer whom gets not only their spell vendor, but also a scroll. Which are only defended by a weak af boss and some trash mobs.

                        • Anonymous

                          Shittiest starting equipment of all the classes, while being the BEST class for min/maxing at meta level for ANY build that uses Faith.

                          • Anonymous

                            Lvl 20 with commoner garb makes you cast giantsflame take thee, leaving your headslot and 4 talismans open for damage boosting equipment and the +8 arcane helmet so you can cast the dragon incantations like rotten breath. What would you do with this information? I really dont know. I mean you wouldnt go through most of the game on level 20/+2, just to get giantsflame + giant seal to cast it on a low level character right? Of what use would that be, and who commits himself to these senseless action? ehehe

                            • Anonymous

                              Depending on your playstyle, the Prophet isn’t necessarily inherently worse than the Confessor or Prisoner Class.

                              It’s armor and shield is shoddy, but the Prophet is really effective at dealing high damage in the early game.

                              Some lesser known game mechanics that make the Prophet an effective class:
                              -Catch Flame staggers blocking enemies.
                              -The Short Spear is highly effective while riding Torrent.
                              -The Extra range provided by spears makes it generally easier to attack enemies from ranges they can’t attack you. This helps mitigate having a shitty shield. Frankly it’s item description straight up hints that the player really ought to unequip it.

                              • Anonymous

                                Good Strenght (LVL 12)
                                and Dexterity (LVL 11) =

                                Good for Strenght/Faith Builds and Dex/Faith Builds.

                                High LVLs of Mind (LVL 14) and Faith (LVL 16) =

                                Allows you a Pure Faith Build, Faith/Mind

                                Good LVL of Arcane (LVL 10) =

                                Makes possible Faith/Arcane Builds (Dragon Communion Incantations) and Dex/Arcane Builds with low Faith (possibility of using Mohg's incantations that build-up bloodloss)

                                A Strenght/Arcane with low Faith also can be done, but i have my doubts if Strenght has a good sinergy with Arcane.

                                You can do atleast 5 Builds with Prophet. So, Enjoy!


                                • Anonymous

                                  I have always found it weird that people complain about this classes weapon load out at the beginning of the game. Impaling Thrust -> Catch Flame is a great combo, allowing you the benefit of distance, and can allow you to stun or break enemies poise. Also the short spear is really slept on, especially it's charged heavy attacks for 2 hits, then 3 hits on the follow up. Makes a wonderful way to inflict status effects on the cheap, even moreso if you add the repeating thrust or blood tax ash of war to it. Scaling isn't totally awesome, but it allow you to focus on faith/arcane and keep your point spend low, while keeping a good backup weapon for adding in bleeds/poison/frostbite.

                                  • Anonymous

                                    Fashion and other tips for new golden order builds: Guardian bracers, guardian anklets, perfumer torso, aristocrats head band. Altered tree sentinel torso, gloves, leggings with aristocrat headband for beefier golden fashion. There’s a golden option for nearly every weapon category even staves/shields. Sacred blade will be your best ash for pve and pvp tied with prayerful strike purely for pve. Sacred blade also trivializes low level pvp and death birds. Altered prophet starting gear goes great with pillory shield :) focus on minimum stats for your spells weapons but focus on leveling vigor as your most important stat until late game. Late game holy damage falls off but you are also practically immune to holy damage through buffs and can reduce boss hp by 15% anyways through death blade. I’ve also noticed late game bosses seem largely resistant to fire too so I switch from sacred to heavy with prayerful strike on mace and simply put tank elden beast even I light armor. I deal with malenia by spamming radagons rings/prayerful strike for knock down and erdtree heal to help allies caught in the flurry. I spam catch flame on Godfrey with patient rolling and I use academy sorceries against Maliketh. Im on ng6 playing int/fth at 125, and I primarily invade or use taunters tongue through my play throughs. Don’t be fooled into thinking int/fth is the wrong way to do prophet, it’s the best way.

                                    • Ah, Elden Ring... the first Souls game I seriously played, and Prophet, the class I started with. Made a Strength/Faith build to give aid to myself and others, and crush the skulls of the wicked, even got myself an Avatar's Staff to demolish health bars with a few hits, being a paladin in this game is literally so fun

                                      • Anonymous

                                        If you’re going fundamentalist cleric which is intelligence and faith, then prophet gets tied with astrologer assuming 12/12 dex/str and 50 vigor 30 mind etc. Go prophet if you like str leaning cleric weapons like mace/great club and big/medium shields and like pyromancer/ dragon breaths. Go astrologer if you lean dex and like to already be a mage and don’t care for arcane dragon breaths. Vagabond has a place if you’re going 60 vigor 35 endurance with higher quality investments for golden order sword or for tree spear which stacks innate holy dmg with Orders Blade. If you’re going for sword of night and flame astrologer is a better start. Just know playing fundamentalist spell caster is more like playing mage than playing a typical cleric so starting astrologer is better practice. Also, maxed gilded iron small shield has 54 stability and with base 8 endurance that’s enough to block 1 collosal sword in pvp and roll away at RL 125, so you don’t really need a medium shield. Your small shield can also be boosted by your spells, making them better than medium shields. Basically, astrologer is better barring strength/arcane investment and sorceries compliment fundamentalist builds better than the pure fth incantations. Also: regression is cool but useless compared to your own buffs you get with fth. So don’t miss barrier of gold in the capitol. I know because I’ve done 4 fundamentalist play throughs as 2 prophets, astrologer and vagabond.

                                        • Anonymous

                                          Likely the best class for someone that wants to try as many different builds wasting minimal stats.

                                          Unlike Int, Faith has use for virtually every build in the game. Status cleansing, damage buffs, resistance buffs. None of them scale off Faith, so as long as you get to ~25 you get access to almost every cleanse and resistance buff in the game, getting the brunt of the defensive benefits of a full Fth build.

                                          Between this and the Hero (the other class with low waste on Int/Dex) I find there are many more builds where 16 Str is useless compared to 16 Fth.

                                          I wish I made a Prophet and not have to carry 14 Int whenever I feel like playing a Str/Fth build.

                                          • Anonymous

                                            Prophet isn’t actually the optimal class for fth builds. Prophet shines if you’re going pure fth/mind not trying to soft cap vigor or wear armor. Astrologer makes a better int/fth build for fundamentalist casters and starts off easier. Hero makes a better pure melee str/fth split heavy armor tank. Vagabond makes the best knight obviously... also all the really powerful buffs only cost 10 fth which is just 1 point for vagabond. Oh and confessor is just bad if you’re into the art of minmaxing... but confessor starts off better and doesn’t look homeless like the prophet. Altered astrologer robes even look the most priest like and I don’t think that’s an accident.

                                            • Anonymous

                                              Either learn to parry or buy the large leather shield from the first merchant. It doesn't have 100% phys block but you got heals to deal with the chip damage.

                                              • Anonymous

                                                Guys you can easily buff this class by buying the leather shield from kale. It has decent guard boost for its weight and the chip damage is manageable. This enables guard counter while still being able to parry.

                                                • Anonymous

                                                  This guy can oneshot bosses on level one. Hear me out, you can use ancient dragon lightning storm by using +10 faith flask and boost its damage by 20% also. You can grab dragon lightning storm from farum azula by using wrong warp. All this before killing any boss (if you dont need the 20% damage buff but its easy to get it when you already can use the spell.)

                                                  • Anonymous

                                                    How is prophet hard at the start? You got a lot of mind, a fire spell, AND A SPEAR. That rickety shield isn't a problem with all the good you start with.

                                                    • Anonymous

                                                      For first playthrough, is hard early since new and still learning. But soon u'll enjoy their incantation like i do.

                                                      • Anonymous

                                                        You have to admit, Confessor has better starting equipment, and sets you up for more of a melee/ faith hybrid. Prophet does have more arcane, faith, and mind, but the difference between the two is only SLIGHT. The vigor still sucks tho.

                                                        • Anonymous

                                                          The shield and spear suck (I say this as somebody who played 85% of DS3 with that basic setup) but:

                                                          Catch Fire does an high amount of damage for early game (200-300) and can be chain-cast. It's much more viable than people here are giving it credit for.

                                                          The elemental resistances on the Prophet Set are as high as you're going to find until midgame.

                                                          • Anonymous

                                                            Don't listen to people saying the early-game Prophet is hard. The spear is quick, single targeted, and good at breaking poise; the Catch Fire spell can get good hits in when you're surrounded: especially by dogs and other beasts. Play to your strengths until you upgrade and you'll be fine.

                                                            • Anonymous

                                                              Honestly, this can be good if you know how to cheat the game, if you make a pure faith and get the faith claws early you can make a build that just puts points into faith, end, and vig and have a paladin that can cost endgame spells around mid lvl.

                                                              • Anonymous

                                                                Prophet has his place with his 7 int. I think he is the starter of choice if your goal is to go for dragon incantations and need the arcane, but don't want the higher str of hero.

                                                                • Anonymous

                                                                  Playing this guy, don't know about the rest but beginning is a torture...
                                                                  Box shield, weak spear, close range fire fart, stats badly allocated.

                                                                  • Anonymous

                                                                    A lot of places are reporting different starting stats for this class (8 Dex for example) anyone have any ideas on that?

                                                                    • Anonymous

                                                                      According to some other sources he will have 10 arcane. Likely we can't know for sure until the day 1 patch.

                                                                      • They are going to give the club and the shield to this game's equivalant to the deprived class, the wretch. The prophet will instead get the mace that the cleric/priest class has always started with, and a better shield. They might also take away the beast claw as a starting incantation.

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