PvP Scaling in Elden Ring Wiki covers all the information about this main mechanic for the damage that our character inflicts during battles against other players.This is a long-awaited feature for many players and was included as part of Patch 1.07. This new feature will affect damage values whether you decide to invade another player or you get invaded.
Elden Ring PvP Scaling Guide
As of Patch 1.07, there is a new Damage Scaling that only applies when playing vs another player. This new feature affects some Weapons, Skills and Magic Spells. This scaling does not affect cooperative multiplayer or solo play, and is used to balance PvP independently from PvE.
PvP Exclusive balance adjustments
- Increased stamina attack power in PvP for all attacks against guarded foes, except for long-ranged weapons.
- Improved poise damage in PvP for every weapon’s normal attack, except for Skills and long-ranged weapons.
- With a few exceptions, the power of Ashes of War in PvP has been lowered across the board.
- The power of the following incantations in PvP has been decreased: Dragonfire / Agheel's Flame / Glintstone Breath / Smarag's Glintstone Breath / Rotten Breath / Ekzykes's Decay / Dragonice / Borealis's Mist / Unendurable Frenzy
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