Rennala's Full Moon

rennalas full moon sorcery icon elden ring wiki guide 200px
Spell Type Full Moon Sorceries
FP Cost 55 Slots Used 2
item effects icon elden ring wiki guide 55px 18pxEffect
Incarnate a full moon and launch it at foes

attributes required elden ring wiki guide 18Requires

Rennala's Full Moon is a Sorcery in Elden Ring. Rennala's Full Moon spell creates a moon projectile that dispells sorceries it hits and temporarily reduces enemies magic damage negation.

 

Sorcery associated with the Carian queen.

Uses the caster as a vessel to incarnate a full moon, then sends it floating toward foes. The full moon dispels all sorcery that touches it, and temporarily reduces magic damage negation for those it strikes.

Queen Rennala encountered this enchanting moon when she was young, and later, it would bewitch the academy.

 

Where to find Rennala's Full Moon

Where to find Rennala's Full Moon:

 

Elden Ring Rennala's Full Moon Guide

  • Full Moon Sorcery
  • Stamina Cost: 32
  • Deals magic damage
  • The Carian Regal Scepter can boost this Sorcery
  • Players can use Rennala's Full Moon to incarnate a full moon and launch it at foes. It dispels all sorcery that touches it, and temporarily reduces magic damage negation for those it strikes. The reduced magic damage negation on struck foes lasts for one minute and reduces the target's magic negation by 10%.
    • Reducing magic negation by 10% does not mean a target will take 10% more damage. This merely reduces the resistance of a target so increased damage will depend on how much resistance the target has to begin with.
  • This is a Defense Shred Debuff and will not stack with other debuffs of the same type.

 

Best Renalla's Full Moon Buffs

Use these Buffs to maximize the performance of Renalla's Full Moon. Note that increases in attack power are multiplicative unless stated otherwise.

Rennala's Full Moon

Buff Description Notes
Carian Regal Scepter +15% Attack Power (needs confirmation) Depending on Intelligence and Sorcery Scaling other staves may be better.
Graven-Mass Talisman +8% Attack Power Can be used with Graven-School Talisman, and stacks additively with it. 
Graven-School Talisman +4% Attack Power Can be used with Graven-Mass Talisman, and stacks additively with it.
Lord of Blood's Exultation +20% Attack Power Lasts 20 seconds when a nearby player or enemy is inflicted with blood loss.
Magic Scorpion Charm +12% Attack Power Increases physical damage taken by 10%. 
Magic-Shrouding Cracked Tear +20% Attack Power (+15% PvP) Lasts 3 minutes.
Rallying Standard +20% Attack Power Lasts 30 seconds.
Ritual Sword Talisman +10% Attack Power Must be at full health.
Terra Magica +35% Attack Power Lasts 30 seconds.
White Mask +10% Attack Power Lasts 20 seconds when a nearby player or enemy is inflicted with blood loss.

 

 
 
 
 
 
 
 
 
 

 

 
Elden Ring Sorceries
Adula's Moonblade  ♦  Ambush Shard  ♦  Briars of Punishment  ♦  Briars of Sin  ♦  Cannon of Haima  ♦  Carian Greatsword  ♦  Carian Phalanx  ♦  Carian Piercer  ♦  Carian Retaliation  ♦  Carian Slicer  ♦  Collapsing Stars  ♦  Comet  ♦  Comet Azur  ♦  Crystal Barrage  ♦  Crystal Burst  ♦  Crystal Release  ♦  Crystal Torrent  ♦  Eternal Darkness  ♦  Explosive Ghostflame  ♦  Fia's Mist  ♦  Founding Rain of Stars  ♦  Freezing Mist  ♦  Frozen Armament  ♦  Gavel of Haima  ♦  Gelmir's Fury  ♦  Glintblade Phalanx  ♦  Glintstone Arc  ♦  Glintstone Cometshard  ♦  Glintstone Icecrag  ♦  Glintstone Pebble  ♦  Glintstone Stars  ♦  Gravity Well  ♦  Great Glintstone Shard  ♦  Great Oracular Bubble  ♦  Greatblade Phalanx  ♦  Loretta's Greatbow  ♦  Loretta's Mastery  ♦  Lucidity  ♦  Magic Downpour  ♦  Magic Glintblade  ♦  Magma Shot  ♦  Meteorite  ♦  Meteorite of Astel  ♦  Night Comet  ♦  Night Maiden's Mist  ♦  Night Shard  ♦  Oracle Bubbles  ♦  Rancorcall  ♦  Ranni's Dark Moon  ♦  Rock Blaster  ♦  Rock Sling  ♦  Roiling Magma  ♦  Rykard's Rancor  ♦  Scholar's Armament  ♦  Scholar's Shield  ♦  Shard Spiral  ♦  Shatter Earth  ♦  Shattering Crystal  ♦  Star Shower  ♦  Starlight  ♦  Stars of Ruin  ♦  Swift Glintstone Shard  ♦  Terra Magica  ♦  Thop's Barrier  ♦  Thops's Barrier (Spell)  ♦  Tibia's Summons  ♦  Unseen Blade  ♦  Unseen Form  ♦  Zamor Ice Storm (Spell)

 




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    • Anonymous

      a pretty useful spell if you've already committed to the high int cost, good for opening up a fight. enemies seem to be debuffed by this even if they deflect it (radagon parrying ranged attacks will still get debuffed, for example). you can dodge a lot of stomps and low sweeps as this lifts your character off the ground, but requires some prediction since it is a little slow. has virtually no armor upon cast and it doesn't absorb other forms of magic until the moon is actually fired, so even if youre curled up inside the moon you can still get sniped out of it until its shot (denoted by a sound effect). the range is very very long and it speeds up over distances, and bosses that dodge magic will dodge the cast but not the projectile, making it safe at range. the damage isnt calculated until the projectile hits so you can cast -> drink flask/buff and it will benefit from the damage boost still. easily does 1k+ on targets like malenia at rl150 w/ +10 carian staff and 70 int. which is great value for a more supportive spell

      • Anonymous

        This spell can absorb radagon's projectile attacks. This only happens after the spell is fully cast and your descending to the ground. I accidently found this out when I absorbed a light spear he threw while I was casting.

        • Anonymous

          It's supposed to be an endgame spell but it's garbage. Huge fp cost and requirements, slow projectile for mediocre damage.

          • Anonymous

            The Moon sorceries cancel out things you wouldn't expect in PvE. For example, it stops Astel's beam and Glintstone Dragon ranged attacks. This might also apply to Eternal Darkness, but I need to test it.

            • Anonymous

              this spell has no hyperarmor but a surprising number of enemies will just stand there and stare while you cast this in their face for some reason? i've cast this on accident in the middle of crowds and gotten away scot free. my guess is because it's you're in the air

              • Anonymous

                I don't know why they put that extra note about negation. A target's negation being reduced by 10% literally does mean they'll take 10% more damage. Negation buffs/debuffs are multiplicative in this game. A 10% reduction on an enemy with 50% negation means their new negation is 45%, which makes them take 10% more damage than they were taking before

                • Anonymous

                  full moon will cancel out enemy spells if it hits them. kinda really situational, but good knowledge that you can win some trades against mages just because you cast this and not having to do blackhole + something else

                  • Anonymous

                    Just tested this compared to comet with 70 int on carian staff on the big bois in subterranean depths (outside underground roadside grace) and comet does more damage for less fp and time. Its a super cool looking spell, but for 70 int hoping itd be stronger

                    • Anonymous

                      They should've buffed it's raw damage, as oppose to a minor casting speed buff. Still slow, still risky, still way too high of a requirement.

                      Still a beautiful spell and I won't stop using it. 8)

                      • Anonymous

                        Slow cast time, but deceptively fast projectile and hits like a truck. Good in PVP when you have some distance or when paired with the skull endure, but otherwise you will get interrupted before you finish the cast.

                        • Anonymous

                          Mage players launching whole moons and throwing asteroids and summoning dragons while Melee players simply bonking stuff

                          • Anonymous

                            I'll just say I absolutely did not expect this sorcery to hit as often in PvP as it does, people really panic and don't know how to dodge this.

                            • Ok, this spell is great for PvE. Good damage and debuffs too.

                              But hear me out. I tried it out on a pure sorcerer with 75 ints on a PvP session (used this spell for memes honestly), and it does surprisingly well. I won't say it hits a lot of times, but you can free aim it when it shoots, so you can just throw the moon on the ground if the opponent is near. Slow cast time yes, but it can be fixed by "defensive" spells such as founding rain and Carian spells. This spell needs to be combined with other spells for it to work, but the trade-off is worth it IMO. If it hits it does 1000+ damage in my build (Using Carian regal scepter) It can shoot low hp players that do not invest much on vig/low magic defense. Even if it does not hit, if the opponent doesn't do a perfect roll they'll get their magic def lowered.

                              Finally, the best strength in using this spell for this spell is they won't expect it. Let's be honest you rarely see anyone use this spell. You can surprise your opponent, and I'm sure many PvP-ers won't expect it. You can use it to your advantage.

                              Overall, the damage is good, worth it for the slow cast time. This spell is fine IMO. If fromsoft wants to buff the casting time I'm okay with that, but overall I think the spell is fine.

                              • Anonymous

                                Although the start up animation of this spell is beautiful, it is also slow. This spell is therefore best used at medium to long range so that your cast does not get interrupted. This lunar projectile accelerates as it travels through the air, has decent range, good tracking, medium AOE and massive damage. It also applies a magic resistance debuff. I think you get a lot for your FP here. Great spell for the pure caster.

                                • Anonymous

                                  the damage is disappointing compared to its FP Cost. It still does huge damage, just not spammable.
                                  In my opinion this spell does not need to get damage buff since you already have other offensive spell
                                  What this spell needs is I frame inside the moon. This makes this spell interesting to use. More playstyle and tricks to use, not just Damage/FP cost. Tricky on PVP and Useful on PVE.

                                  • Anonymous

                                    Post 1.03, something doesn't feel right with this spell, I think the magic negation reduction is bugged. 1347 on first cast against a Blackflame Monk, 1235 or for every subsequent cast.

                                    • Anonymous

                                      After testing I'm fairly sure this spell doesn't have any I-frames. The spell makes you float upwards slightly, your hitbox moves up with it. So attacks will sometimes miss.

                                      Also there is a point into the cast where getting attacked wont stop the projectile from flying out. You have already casted but the "floating back down" animation after you cast just takes a long time.

                                      • Anonymous

                                        70 int + Lusat's scepter maxed + determination weapon art and Terra magickus : feels like you throwing a genkidama doing 3400 damage aoe, yeet !

                                        • Anonymous

                                          A little lack lustre given the bonkers high int requirement, fp cost, and animation time. But me n my fancy hat get to curl into a moon ball so it stays.

                                          • Anonymous

                                            I haven't been able to test this, but, while charging the spell in the air, does it deflect spells, just unlocked the spell and am too lazy to find an enemy to test it with

                                            • Anonymous

                                              man i wish we got a 70 FTH lightning spear, all but the basic lightning spear deal the same damage and take loads to cast making you vulnerable and fall to the ground because poise is just a word in this game

                                              • Anonymous

                                                Warning: It's glitched/bugged. I got this from the remembrance and forgot about it till later in the game. It's not in my inventory anymore. Possible cause could be recent game updates ****ed up somehow.

                                                • Anonymous

                                                  I have Rennala's full moon and the Carian Regal scepter and level 70 into, but the spell is grayed out... is this because I started with Vanguard class? Why can't I use it?

                                                  Same goes for the dragon roar... what gives??

                                                  • Anonymous

                                                    I like this spell. It has long cast time, but damage from it reaches 1500-1600 with Renalla's scepter + the animation is beautiful. And indeed it applies magical defense debuff

                                                    • Anonymous

                                                      Am I missing something here? What kinda player even gets to 70 int in a playthrough especially at the point you would get this sorc? even with the int buffing armor

                                                      • Anonymous

                                                        This spell is the tits. At least for me.

                                                        Yes, it has long casting time, but a little dexterity will improve it.

                                                        Also, this spell is not meant to be used when you're fighting alone.

                                                        With 70 INT and Renalla's scepter, I manage to deal 1600 damage usually. On giants, when the spell hit the lava weak spot, I saw 2500. Couldn't replicate that number tho.

                                                        And yes, it applies a debuff. I think it reduces magic defense by 40%, but don't quote me on that. I don't do excessive testing, I'm just having fun.

                                                        Also, animation is beautiful, and spell itself can be a meme for Avatar: Last Airbender fans

                                                        • Anonymous

                                                          SO wait ,when we receive her remembrance ,we have to choose whether to get the staff or the spell?We can't get both?

                                                          • Anonymous

                                                            It does pretty good damage, has decent range (More than Comet but less than Lorettas Greabow) it tracks surprisingly well and has decent AoE. Downside ofcourse is the long cast time but it still look great.

                                                            • Anonymous

                                                              God both sorceries and incantations are glorious in this game. I just can't decide if I want to be a paladin with light, dark, dragon and fire powers, or if I want to be a sorcerer with control over gravity and the ability to throw the god damn moon at someone.

                                                              • Anonymous

                                                                This was an attack plus debuff spell.
                                                                It does 1000-1400 damage to enemies in the first area.

                                                                I haven't enhanced the wand, so I think it will do more damage.

                                                                • Anonymous

                                                                  This was an attack plus debuff spell.
                                                                  It does 1000-1400 damage to enemies in the first area.

                                                                  I haven't enhanced the wand, so I think it will do more damage.

                                                                  • Anonymous

                                                                    Ah I just got the spell. It’s a little disappointing… very long cast time and underwhelming damage… but I think it’s a good way to start the fight.

                                                                    • Anonymous

                                                                      i don't have it yet i imagine it's the spell Rennala casts in her boss fight so that is probably what it looks like. for those who haven't seen it she summons a moon above her self that is large but not crazy and it slowly tracks the enemy before getting a sudden speed boost near the end and then makes a massive explosion for tons of damage.

                                                                      • Anonymous

                                                                        Looks like a debuff rather than an attack sadly. Would be sick to throw a full moon that actually hurt enemies. But what do I know? I don't have the spell. Maybe it does do damage.

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